scrawl
8426d376f0
Use separate touch spell raycasts for actors and objects ( Fixes #2849 )
10 years ago
scrawl
afb3d94ba4
Fix cell names in the save/load menu not being localised ( Fixes #2840 )
10 years ago
scrawl
c25dacb480
Fix "Level" string in the save/load menu not being localised (Bug #2840 )
10 years ago
scrawl
8241976368
Don't attempt to play non-existing hit animations ( Fixes #2856 )
10 years ago
Nikolay Kasyanov
dbcce482a6
OS X: enable high resolution mode for OpenMW & OpenCS
...
We don't support retina completely yet, but it's still better than
blurry mess, and Qt does pretty good job for OpenCS already.
10 years ago
scrawl
7dd09dd637
Fix being able to flip journal pages with the mousewheel when the options overlay is active ( Fixes #2855 )
10 years ago
scrawl
58cd2b1a84
Remove "Tri Bip*" nodes in creature meshes (meant for debugging)? ( Fixes #2148 )
10 years ago
scrawl
e36ebc77d5
Editor: remove creature flag of unknown purpose from the UI
10 years ago
scrawl
c57e72fe03
Adjust the sleep interruption chance ( Fixes #2781 )
10 years ago
scrawl
d76fb2d266
Apply disintegrate only to weapons and armor ( Fixes #2853 )
10 years ago
Marc Zinnschlag
5aeabe22f0
Merge remote-tracking branch 'dteviot/PathfindingRefactor'
10 years ago
scrawl
e8c9d3ea2a
Fix cell names on world map not always being translated ( Fixes #2832 )
10 years ago
scrawl
1e18a73b1c
Don't play magic effect sounds & visual effects for unsuitable targets ( Fixes #2811 )
10 years ago
scrawl
211deeb63e
Don't attempt to lock or unlock unsuitable objects ( Fixes #2826 )
10 years ago
scrawl
0d8f07d563
Properly apply changes when backing out of chargen dialogs ( Fixes #2627 )
10 years ago
scrawl
86f0e505e9
Add a fixPosition for the --start exterior cell ( Fixes #2790 )
10 years ago
scrawl
c07ced4c8f
Editor: fix magic effect magnitudes incorrectly labelled as Min/Max Range
10 years ago
Marc Zinnschlag
d8655f2ff8
forgot to connect merge operation signals
10 years ago
Marc Zinnschlag
e2377396a7
inheriting Merge from QWidget instead of QDialog, because QDialog is bloody useless for non-modal dialogues (which makes the class completely useless, since modal dialogues are the spawn of Satan)
10 years ago
Marc Zinnschlag
904ad94952
added merge operation (doesn't do anything yet)
10 years ago
Marc Zinnschlag
d511772534
Merge remote-tracking branch 'rohit-n/gamepad'
10 years ago
Rohit Nirmal
d9b11f963a
Gamepad: Slow down simulated mouse with right trigger
...
in menus.
10 years ago
dteviot
55e3aaaa35
made variable const.
10 years ago
dteviot
e42a2478dc
Removed tests that are not necessary.
10 years ago
dteviot
2b9e22f593
extracted function stopAttack().
10 years ago
dteviot
0884a3796f
extracted function isTargetMagicallyHidden().
10 years ago
dteviot
038851420d
Removed unneeded temp variables.
...
Corrected case of function names.
10 years ago
dteviot
50ddcd1953
more attack logic moved into AiCombatStorage.
10 years ago
dteviot
0735e3e06e
move start attack logic to AiCombatStorage.
...
Basically, copied from mrchenko's 1d4be08f6e4c2dbd89cc0c3408a8231ee4497277
10 years ago
dteviot
1676bf917e
CombatMove logic moved into AiCombatStorage.
...
Basically, copied from mrcheko's 1d4be08f6e4c2dbd89cc0c3408a8231ee4497277
10 years ago
Marc Zinnschlag
708cacdec4
disable merge menu item when a merge is already in progress
10 years ago
Marc Zinnschlag
23ccee0124
Merge remote-tracking branch 'dieho/master'
...
Conflicts:
apps/opencs/view/world/dialoguesubview.cpp
10 years ago
Marc Zinnschlag
7f10a7f24f
Merge remote-tracking branch 'smbas/feature-mgef-verifier'
10 years ago
Marc Zinnschlag
d29862eac3
Merge remote-tracking branch 'emperorarthur/anim_fail'
10 years ago
Marc Zinnschlag
be6a85c7aa
Merge remote-tracking branch 'emperorarthur/nif_tester_updates'
10 years ago
Marc Zinnschlag
b74a14211f
Merge remote-tracking branch 'origin/master'
10 years ago
Marc Zinnschlag
1eed1c4d23
Merge remote-tracking branch 'dteviot/AiCombatPerFrameUpdate'
10 years ago
Arthur Moore
20078c41c3
Removed now unneeded script
10 years ago
Arthur Moore
c7b97ee9ba
Cleaned up niftest's output
...
A bad file inside of a bsa archive now looks like:
<game dir>/Data Files/TR_Data.bsa/meshes/tr/x/tr_act_ind_mark_alm.nif
10 years ago
Arthur Moore
3d78ee0c2b
niftest now scans BSA files in directories for nif errors
...
The program is explicit so the user knows exactly where the bad file is.
10 years ago
Arthur Moore
6a6da42b85
Updated niftest's help message
10 years ago
Arthur Moore
efadce3e90
Have niftest handle directories as well
...
Note: BSA files within the directory must be passed manually.
10 years ago
Arthur Moore
865491d101
Added a help message to niftest
...
Now using the boost argument parser.
10 years ago
scrawl
56b7196bea
Remove incorrect implementation of "Clouds Maximum Percent" weather setting
10 years ago
scrawl
52dbb24bb9
Merge pull request #708 from slothlife/sky-render-fixes
...
Fix several sky rendering bugs, maybe also #639
10 years ago
slothlife
3235cecddf
Use Glare View for visibility of celestial bodies
...
Fixed memory leak from Sun and Moon objects by pulling Updaters back out
into separate objects. Removed code related to
mCelestialBodyTransparency.
10 years ago
Stanislav Bas
ff2dab8d56
Remove check for an empty Particle from Magic effects verifier
10 years ago
Marc Zinnschlag
4fd3097c1c
improved adjuster widget problem reporting
10 years ago
Marc Zinnschlag
b83f9445a9
added UI for merge tool (merge tool itself is still missing)
10 years ago
Marc Zinnschlag
469a896ca1
make non-editable fields in dialogue sub view selectable ( Fixes #2818 )
10 years ago
slothlife
238ae419a3
Fix use of incorrect material for Sun
10 years ago
slothlife
f2e51b0579
Use diffuse alpha to fade Sun
10 years ago
scrawl
5602cd9b7b
Fix the launcher's version label for builds with no git commit info
10 years ago
slothlife
ea2f88a355
Fix several sky rendering bugs, maybe also #639
...
Added code to hide the moons, sun, and stars for certain weather
effects. Lightly refactored CelestialBody and derived classes. Fixed
moons switching phase at 24:00.
10 years ago
taras.kudryavtsev
8ae7c63c45
#2730 and #2725
10 years ago
Stanislav Bas
cbc8309289
Don't allow empty value of School field in Magic Effects table
10 years ago
dteviot
58f732ebc9
Update path following checks each frame in AiCombat.
10 years ago
dteviot
ad9bab0b68
Removed redundant if.
10 years ago
dteviot
4256e151b1
Fixed error in deciding type of attack
10 years ago
dteviot
21e249cb92
pass parameters as const &
10 years ago
Stanislav Bas
8da9eecea7
Correct comparison of enum values in IdTableProxyModel
10 years ago
Stanislav Bas
0ea4d1981a
Add magic effect verifier
10 years ago
Marc Zinnschlag
06f170a8e1
Merge remote-tracking branch 'origin/master'
10 years ago
Marc Zinnschlag
9ba85f697c
Merge remote-tracking branch 'smbas/fix-opencs-bugs'
10 years ago
Stanislav Bas
6b3de5c720
Activate editing of nested table cells by a double click
10 years ago
Stanislav Bas
1590a04d03
Close EditWidget when a proper row removed
10 years ago
Stanislav Bas
33042c1464
Restore Modified status of a record when adding/removing nested rows
10 years ago
scrawl
664ae079db
Improve setting of culling mask for the savegame screenshot camera
10 years ago
scrawl
88c61ed2b6
Fix NotifyDrawCompletedCallback in single threaded mode
10 years ago
Stanislav Bas
25b653e316
Inform about Modified status change when modifying a value of a model
10 years ago
Stanislav Bas
afb36b73eb
Proper index for Modified column in ModifyCommand
10 years ago
Marc Zinnschlag
e73c115ff5
Merge remote-tracking branch 'origin/master'
10 years ago
Marc Zinnschlag
529041f6f6
Merge remote-tracking branch 'slothlife/moon-settings'
10 years ago
Marc Zinnschlag
9ee3f1bfe7
Merge remote-tracking branch 'slothlife/moon-settings' into mergetool
10 years ago
slothlife
0244a9b329
Correct moon texture with respect to trajectory
10 years ago
Marc Zinnschlag
9392e426c0
Merge remote-tracking branch 'origin/master' into mergetool
10 years ago
Marc Zinnschlag
15e8275443
Merge remote-tracking branch 'slothlife/moon-settings' into mergetool
10 years ago
Arthur Moore
08d5aaf0fc
Remove more comments
10 years ago
Arthur Moore
6fce49bfb5
Don't warn twice when unable to play an idle animation
10 years ago
Arthur Moore
61c3835637
Don't try to play animations we know are bad
...
Prevents log spam
10 years ago
scrawl
7644a46ded
Creatures with no movement should not attempt to start combat ( Fixes #2786 )
10 years ago
scrawl
f326b8e5d2
Fix weapon animations playing on the lowerbody when swimming
10 years ago
scrawl
e8cbdcfb1e
Play swimming animation fallback on the upper body when possible
10 years ago
scrawl
1f755a2bc0
Don't use a shared Material in AlphaFader
10 years ago
slothlife
67a63cc662
Add some const correctness to MoonModel
10 years ago
Arthur Moore
5ea596f38d
Refactor onChooseActionStatePerFrameActions
...
This prevents playIdle errors from tyring to play idleAnimation 0
10 years ago
Arthur Moore
f69de1f263
Alert the user if trying to play a non-idle animation
...
Continue to propagate success/failure up the call stack.
10 years ago
Arthur Moore
5e6fcc2aef
Alert the user if attempting to play an animation fails
...
This is mostly propogating the error up the stack so the game can do something about it.
Working on avoiding log spam from calling an animation that doesn't exist every frame.
10 years ago
Marc Zinnschlag
6a9218ee07
replaced State_Compiling (not requried anymore) with State_Merging
10 years ago
Marc Zinnschlag
26ea3aa1ad
Merge remote-tracking branch 'dteviot/refactoringAiWander'
10 years ago
slothlife
a4e1630ec2
Remove unreferenced member in MoonModel
10 years ago
slothlife
8dc7e158c6
Fix forward declaration of MoonState
10 years ago
slothlife
24ba54f4fe
Implement accurate moon settings ( fixes #672 )
10 years ago
Arthur Moore
2a653e45fd
(Re) Wrote a tool to test NIF files in BSAs and on the filesystem.
...
Just give it a set of files, one file per argument, and it will make sure openmw can read them.
10 years ago
Marc Zinnschlag
2c1cee38b4
Merge remote-tracking branch 'smbas/feature-extended-configurator'
10 years ago
scrawl
7ba399fc92
Change a message to upper case spelling
...
More consistent with other loading messages
10 years ago
Stanislav Bas
03c2e11961
Update to upstream/master. Resolve merge conflicts
10 years ago
Marc Zinnschlag
420503d5fc
Merge remote-tracking branch 'smbas/fix-bug-2728'
10 years ago
Marc Zinnschlag
bafa86d3e9
Merge remote-tracking branch 'scrawl/master'
10 years ago
Stanislav Bas
812fffbadc
Don't inform about a nested row addition in proxy models for top-level tables
10 years ago
Stanislav Bas
2471e4d67a
Rework Table to use rowAdded() signal of a proxy model
10 years ago
Stanislav Bas
86b7d2a43d
Inform about a row addition after re-sorting in InfoTableProxyModel
10 years ago
Stanislav Bas
37fd733deb
Create a custom signal to inform about a row addition in IdTableProxyModel
10 years ago
Marc Zinnschlag
b2fdfbcfe4
Merge remote-tracking branch 'pkubik/distance-setting'
10 years ago
dteviot
04aee1fe20
extracted function reactionTimeActions().
10 years ago
dteviot
c7aacaee70
extracted function returnToStartLocation().
10 years ago
dteviot
5e519ef550
extract function isPackageFinished().
10 years ago
dteviot
ad0d807103
extracted function reactionTimeActions().
10 years ago
dteviot
9c0e3d6c28
extracted functions doPerFrameActionsForState() and onChooseActionStatePerFrameActions().
10 years ago
dteviot
76f95eafe7
extract function onWalkingStatePerFrameActions().
10 years ago
dteviot
5ec310dfba
extract function onIdleStatePerFrameActions().
10 years ago
dteviot
b3d5b47fea
extracted function UpdateActorsMovement().
10 years ago
scrawl
dff84adf7e
Fix weapon animation priority
10 years ago
dteviot
aba7225817
Removed some duplicated operations.
10 years ago
scrawl
41996b0aad
Don't play turning animations in first person mode
10 years ago
scrawl
e0ee2fc01b
Adjust the movement animation speed every frame ( Fixes #1921 )
10 years ago
Stanislav Bas
c088cd4fa9
Proper index creation for nested data
10 years ago
scrawl
278076e609
Include cleanup
10 years ago
scrawl
3bca3e73d4
Fix GetWeaponDrawn and GetSpellReadied script functions for creatures
10 years ago
scrawl
b3f5ac5dbb
Include cleanup
10 years ago
scrawl
e6b28d84f0
Outdated comment fix
10 years ago
scrawl
3f3c3d0ad3
Remove an already resolved todo comment
10 years ago
scrawl
4f6e5345cc
Include cleanup
10 years ago
Pawel Kubik
47922f6c35
Changed a settings variable responsible for number of loaded exterior cells.
10 years ago
scrawl
7f66339790
Remove a redundant function
10 years ago
scrawl
71bc22401f
Include cleanup
10 years ago
Marc Zinnschlag
fcf9ae42f4
Merge remote-tracking branch 'smbas/fix-table-proxy-bugs'
10 years ago
Rohit Nirmal
6d2d32485f
Fix building OpenCS with Qt 5.
10 years ago
Stanislav Bas
f5b1447c92
IdTableProxyModel refreshes the filter when the source model data or rows changed
10 years ago
Stanislav Bas
a7b3248ee7
Proper sorting of columns with enum values
10 years ago
scrawl
7e4e59efb9
Fix excessive auto-equipping in InventoryStore::removeItem ( Fixes #2792 )
10 years ago
scrawl
7900631d51
Print the missing player cell to error output
10 years ago
scrawl
8286dc6c5a
Player followers don't report crimes ( Fixes #2457 )
10 years ago
Marc Zinnschlag
6e3032efc1
Merge remote-tracking branch 'koncord/fix-gold-beh'
10 years ago
Koncord
6c3c85f0d4
Fix indent
...
Remove misc.hpp in containerstore.cpp
10 years ago
Marc Zinnschlag
f3d3cbc58b
Merge remote-tracking branch 'dteviot/refactoringAiWander'
10 years ago
Marc Zinnschlag
d2cd151f77
Merge remote-tracking branch 'kunesj/master'
10 years ago
dteviot
2a4d35b98c
fixed "comma at end of enumerator list" warning.
10 years ago
Koncord
7a86c8d8b6
Fix OpAddItem, OpGetItemCount and OpRemoveItem.
10 years ago
Koncord
a24df8cb66
Revert addImp() and remove()
...
add isGold() in MWWorld::Class
10 years ago
Koncord
9485aa5e44
Fix "removeitem gold_100" behavior
10 years ago
Koncord
aefcd1ad07
Fix "additem gold_100" behavior
10 years ago
Koncord
75e5023590
fix code duplication
10 years ago
Jiří Kuneš
a14a3c82de
added description of new syntax to the onRetrieveTag function comment
10 years ago
Marc Zinnschlag
9b3d5c958f
Merge remote-tracking branch 'scrawl/music'
10 years ago
Marc Zinnschlag
137d5e2586
Merge remote-tracking branch 'scrawl/master'
10 years ago
dteviot
00eef585af
renamed mPlayedIdle to mIdleAnimation.
10 years ago
dteviot
22f49128cc
replaced multiple booleans with single state variable.
10 years ago
dteviot
1ed6e95c07
Got rid of some radians to degrees to radians conversions.
10 years ago
dteviot
3ebe9fb34f
renamed mRotate to mTurnActorGivingGreetingToFacePlayer
10 years ago
scrawl
b01abe4d19
Stop title music when the game starts ( Fixes #2468 )
10 years ago
scrawl
1156668843
Render certain map markers on top of the player arrow ( Fixes #2559 )
10 years ago
Jiří Kuneš
a5b4e087c5
define owned colours in settings.cfg
10 years ago
Jiří Kuneš
cbc44b33ba
define crosshair owned colour in openmw_hud_box.skin.xml
10 years ago
scrawl
278a078e9d
Unify magic effect tick functions
...
- Removes duplicated code
- Handle some zero-duration instant effects that were not handled before (disintegrate, sun damage, elemental damage)
10 years ago
scrawl
77f1387da8
Include cleanup
10 years ago
Marc Zinnschlag
833ad5a2b4
Merge remote-tracking branch 'origin/master'
10 years ago
Marc Zinnschlag
cdfa3006a3
incorrect sBribe GMSTs for new omwgame files ( Fixes #2785 )
10 years ago
Marc Zinnschlag
b2ab0122ab
Merge branch 'scriptbuttons'
10 years ago
Jiří Kuneš
75f5972898
show owned - better settings
10 years ago
Marc Zinnschlag
f1ac440b78
do not allow editing of deleted scripts
10 years ago
Jiří Kuneš
df077f8649
color tooltip red when taking item would result in crime
10 years ago
Marc Zinnschlag
8763a3b3c3
make compilation delay configurable via a user setting
10 years ago
scrawl
111cf5462b
Merge pull request #666 from scrawl/animation
...
Animation refactoring & fixes
10 years ago
Marc Zinnschlag
73b6df8280
put script compilation in script subview behind a timer
10 years ago
Marc Zinnschlag
b3ad983f1f
Merge remote-tracking branch 'scrawl/version'
...
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
10 years ago
Marc Zinnschlag
e921552053
Merge remote-tracking branch 'scrawl/opencs'
10 years ago
Marc Zinnschlag
edde1fb727
Merge remote-tracking branch 'scrawl/master'
10 years ago
Marc Zinnschlag
964cd44e96
Merge remote-tracking branch 'kunesj/master'
10 years ago
slothlife
f8f0380413
Fix for loading window icon on Windows
10 years ago
scrawl
58720e6a28
Fix the OpenCS rendering crash on exit ( Fixes #2735 )
10 years ago
scrawl
a33ca75742
Pass AnimPriority by const reference
10 years ago
scrawl
f09e4620b6
Move OpenMW version information to a textfile instead of compiling it in
...
Now we don't need to recompile 3 .cpp files and re-link whenever the current git HEAD changes.
10 years ago
scrawl
c783b50a83
Fix config file priority in the launcher to match OpenMW
10 years ago
scrawl
6e493500c9
Show custom map markers on the tooltip of the world map marker ( Fixes #2711 )
10 years ago
scrawl
41bed4c7d9
Use multimap to speed up custom map marker code
10 years ago
Jiří Kuneš
4a6d806127
fixed comment, save settings to member variable, removed usless include, changed variable to const
10 years ago
Jiří Kuneš
e68b388d16
removed setCrosshairOwned from windowmanager
10 years ago
Jiří Kuneš
c019f8e23d
use correct mechanics manager
10 years ago
Jiří Kuneš
15107ca5cf
crosshair owned - settings option
10 years ago
Jiří Kuneš
66edae9b93
change collor of crosshair
10 years ago
Jiří Kuneš
72728b9c01
disable cusor when item/container is owned
10 years ago
Marc Zinnschlag
5febb96012
do not try to jump to source location for errors that do not have a source location
10 years ago
Marc Zinnschlag
f665919046
consider column when jumping to error in source text
10 years ago
Marc Zinnschlag
0abd29a3b4
jump to line in source text when clicking on an error in error table
10 years ago
Marc Zinnschlag
100af80388
made error table read only
10 years ago
Marc Zinnschlag
56ed0926bd
improved error table layout
10 years ago
Marc Zinnschlag
eab1ec9160
consider script warning settings for script subview
10 years ago
scrawl
91d71d0fcd
Disable MyGUI's scrollbar autorepeat ( Fixes #2779 )
...
We are currently using a custom implementation so as to support MyGUI version 3.2.1. When compiled with 3.2.2 or later, we need to disable MyGUI's autorepeat so that it doesn't interfere with ours.
10 years ago
scrawl
660e7f5d89
Don't update animation states in skipAnim mode ( Fixes #2782 )
10 years ago
scrawl
cc59493cb2
Don't restart the jump animation when equipping a different weapon ( Fixes #2286 )
10 years ago
scrawl
b5c79738f1
Fix enchantments casting more than once per button press, broken by a1432b0255
10 years ago
scrawl
f6f82d433c
Fix bug with loop key assignment
...
Animations with time of "loop start" == time of "loop stop" were not getting their loop times assigned correctly.
This fixes incorrect playing of the jump animation, one aspect of Bug #2286 .
10 years ago
Marc Zinnschlag
9b12b4f1e2
refactored mapping from message severity enum to string
10 years ago
Marc Zinnschlag
2d8a78726d
improved error reporting
10 years ago
Marc Zinnschlag
2016ff773f
display script errors in script subview
10 years ago
scrawl
f8d360190d
Remove an unneeded virtual
10 years ago
scrawl
992b770315
Don't set OnPcEquip for items that failed to equip ( Fixes #2776 )
10 years ago
scrawl
17ada63fcb
Don't play turning animations on the upperbody when in first person mode ( Fixes #2287 )
10 years ago
scrawl
3656851750
Remove the now unused changeBlendMask
10 years ago
scrawl
83cceeee72
Use the extended animation priority for Block animations, allow starting attacks during a block animation ( Fixes #2761 )
10 years ago
scrawl
cf14d1748c
Use the extended animation priority for Hit animations
10 years ago
scrawl
50db6ed396
Use the extended animation priority for weapon animations
10 years ago
scrawl
e93a578f23
Extend the animation priority system to one priority value per bone group / distinct blend mask
10 years ago
scrawl
335ef97cf5
Rename Animation::Group to Animation::BlendMask
...
The old naming is problematic, because the term group was being used for another feature (text key groups) already.
10 years ago
Marc Zinnschlag
df027b3498
hooked up script subview buttons to bottom box (enables add and clone)
10 years ago
Marc Zinnschlag
cf1fb76bb4
fixed deleted button sensitivity state
10 years ago
Marc Zinnschlag
0860c27b03
improving consistency of subview layouts
10 years ago
Marc Zinnschlag
2202973c24
replaced the script subview status bar with a bottom box (including a status bar)
10 years ago
scrawl
de6dc21552
Create hardware cursors in advance ( Fixes #2660 )
10 years ago
scrawl
dca4704b4b
Print exceptions in CharacterCreation::spawnDialog
10 years ago
scrawl
f1b52c964a
Select the current resolution in resolution list on game start ( Fixes #2768 )
10 years ago
Marc Zinnschlag
fc6c14614b
added user settings option to toggle toolbars in single-record subviews
10 years ago
Marc Zinnschlag
749eff5259
renaming a few user settings categories
10 years ago
Marc Zinnschlag
d22f8703e5
Merge remote-tracking branch 'dteviot/refactoringAiWander'
10 years ago
dteviot
ddeabcdfbe
Removed unused field that was giving compiler warning.
10 years ago
dteviot
e294cd95cd
extracted function playIdleDialogueRandomly()
10 years ago
dteviot
22059d68f6
Remove duplicated code.
10 years ago
dteviot
0b089a5564
extracted function evadeObstacles()
10 years ago
dteviot
1ef78b1e56
extracted playGreetingIfPlayerGetsTooClose()
10 years ago
dteviot
df421fce92
extracted function setPathToAnAllowedNode()
10 years ago
dteviot
b508846a64
Renamed mStoredAvailableNodes to mPopulateAvailableNodes.
...
Don't call getAllowedNodes() needlessly.
10 years ago
Marc Zinnschlag
b97a4cee44
added button bar to script subview
10 years ago
Marc Zinnschlag
dacb93c57f
Merge remote-tracking branch 'scrawl/coverity_scan'
10 years ago
scrawl
0ed3e3e489
Fix cout/cerr mixup
10 years ago
scrawl
24ae1d5ace
Fix some issues found by coverity
10 years ago
scrawl
667c80fb2a
Add brackets around a correct expression to fix coverity warning
10 years ago
scrawl
ebdd5dc993
Fix code that I forgot to uncomment (thanks coverity)
10 years ago
Alexander "Ace" Olofsson
12f413ba9b
Don't instantiate specialized templates
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This fixes the VS2012 build issue
10 years ago
Marc Zinnschlag
ba9a9d16bb
Merge remote-tracking branch 'scrawl/master'
10 years ago
Marc Zinnschlag
08d2b196bd
Merge remote-tracking branch 'ace/explicit-instantiation'
10 years ago
scrawl
f12619b86a
Implement fStromWindSpeed ( Fixes #2764 )
10 years ago
Alexander "Ace" Olofsson
b3b55a5842
Explicitly instantiate MWWorld::Store
10 years ago
Alexander "Ace" Olofsson
b1cc74dd9a
Explicity instantiate MWMechanics::Stat
10 years ago
Marc Zinnschlag
87a089d6b6
Merge remote-tracking branch 'dteviot/Bug2726'
10 years ago
dteviot
f1774ee7c3
Fixed compile failing on OSX and Linux.
10 years ago
dteviot
52cf8541f5
End point tolerance restored to 64 units.
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Corrected problem pointed out by Scrawl.
Destination needs tolerance of 64 to avoid overcrowding.
10 years ago
Alexander "Ace" Olofsson
3655ef16af
Explicitly instantiate ESM::StatState
10 years ago
dteviot
40a925ad37
Merge branch 'Bug1317MakeExtraWaypoints' into Bug2726
10 years ago
MiroslavR
13f289d1a5
Fix calculation of selected blocks in ScriptEdit
10 years ago
Marc Zinnschlag
e89614a35d
Merge remote-tracking branch 'origin/master'
10 years ago
Marc Zinnschlag
88f1220a77
Merge remote-tracking branch 'dteviot/Bug2726'
10 years ago
scrawl
49c07de773
Merge pull request #643 from ace13/win-build-fix
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Fix build error and a pair of warnings
10 years ago
Alexander "Ace" Olofsson
aaaee74a4d
Fix the comments
10 years ago
Stanislav Bas
47d21ff4b3
Add edit locking to ExtendedCommandConfigurator
10 years ago
Stanislav Bas
3c6bc74062
Close the extended configurator when all respective records were removed outside
10 years ago
Marc Zinnschlag
e0781a5d70
Merge remote-tracking branch 'scrawl/master'
10 years ago
Marc Zinnschlag
6c5dc5c7a0
Merge remote-tracking branch 'smbas/fix-cell-creating'
10 years ago
Stanislav Bas
ceb3dea55c
Rewording of the user setting for extended configuration
10 years ago
scrawl
531bca1273
Add a threshold for changing aicombat targets ( Fixes #2755 )
10 years ago