Commit Graph

11312 Commits (sceneinput)

Author SHA1 Message Date
scrawl 8426d376f0 Use separate touch spell raycasts for actors and objects (Fixes #2849) 10 years ago
scrawl afb3d94ba4 Fix cell names in the save/load menu not being localised (Fixes #2840) 10 years ago
scrawl c25dacb480 Fix "Level" string in the save/load menu not being localised (Bug #2840) 10 years ago
scrawl 8241976368 Don't attempt to play non-existing hit animations (Fixes #2856) 10 years ago
Nikolay Kasyanov dbcce482a6 OS X: enable high resolution mode for OpenMW & OpenCS
We don't support retina completely yet, but it's still better than
blurry mess, and Qt does pretty good job for OpenCS already.
10 years ago
scrawl 7dd09dd637 Fix being able to flip journal pages with the mousewheel when the options overlay is active (Fixes #2855) 10 years ago
scrawl 58cd2b1a84 Remove "Tri Bip*" nodes in creature meshes (meant for debugging)? (Fixes #2148) 10 years ago
scrawl e36ebc77d5 Editor: remove creature flag of unknown purpose from the UI 10 years ago
scrawl c57e72fe03 Adjust the sleep interruption chance (Fixes #2781) 10 years ago
scrawl d76fb2d266 Apply disintegrate only to weapons and armor (Fixes #2853) 10 years ago
Marc Zinnschlag 5aeabe22f0 Merge remote-tracking branch 'dteviot/PathfindingRefactor' 10 years ago
scrawl e8c9d3ea2a Fix cell names on world map not always being translated (Fixes #2832) 10 years ago
scrawl 1e18a73b1c Don't play magic effect sounds & visual effects for unsuitable targets (Fixes #2811) 10 years ago
scrawl 211deeb63e Don't attempt to lock or unlock unsuitable objects (Fixes #2826) 10 years ago
scrawl 0d8f07d563 Properly apply changes when backing out of chargen dialogs (Fixes #2627) 10 years ago
scrawl 86f0e505e9 Add a fixPosition for the --start exterior cell (Fixes #2790) 10 years ago
scrawl c07ced4c8f Editor: fix magic effect magnitudes incorrectly labelled as Min/Max Range 10 years ago
Marc Zinnschlag d8655f2ff8 forgot to connect merge operation signals 10 years ago
Marc Zinnschlag e2377396a7 inheriting Merge from QWidget instead of QDialog, because QDialog is bloody useless for non-modal dialogues (which makes the class completely useless, since modal dialogues are the spawn of Satan) 10 years ago
Marc Zinnschlag 904ad94952 added merge operation (doesn't do anything yet) 10 years ago
Marc Zinnschlag d511772534 Merge remote-tracking branch 'rohit-n/gamepad' 10 years ago
Rohit Nirmal d9b11f963a Gamepad: Slow down simulated mouse with right trigger
in menus.
10 years ago
dteviot 55e3aaaa35 made variable const. 10 years ago
dteviot e42a2478dc Removed tests that are not necessary. 10 years ago
dteviot 2b9e22f593 extracted function stopAttack(). 10 years ago
dteviot 0884a3796f extracted function isTargetMagicallyHidden(). 10 years ago
dteviot 038851420d Removed unneeded temp variables.
Corrected case of function names.
10 years ago
dteviot 50ddcd1953 more attack logic moved into AiCombatStorage. 10 years ago
dteviot 0735e3e06e move start attack logic to AiCombatStorage.
Basically, copied from mrchenko's 1d4be08f6e4c2dbd89cc0c3408a8231ee4497277
10 years ago
dteviot 1676bf917e CombatMove logic moved into AiCombatStorage.
Basically, copied from mrcheko's 1d4be08f6e4c2dbd89cc0c3408a8231ee4497277
10 years ago
Marc Zinnschlag 708cacdec4 disable merge menu item when a merge is already in progress 10 years ago
Marc Zinnschlag 23ccee0124 Merge remote-tracking branch 'dieho/master'
Conflicts:
	apps/opencs/view/world/dialoguesubview.cpp
10 years ago
Marc Zinnschlag 7f10a7f24f Merge remote-tracking branch 'smbas/feature-mgef-verifier' 10 years ago
Marc Zinnschlag d29862eac3 Merge remote-tracking branch 'emperorarthur/anim_fail' 10 years ago
Marc Zinnschlag be6a85c7aa Merge remote-tracking branch 'emperorarthur/nif_tester_updates' 10 years ago
Marc Zinnschlag b74a14211f Merge remote-tracking branch 'origin/master' 10 years ago
Marc Zinnschlag 1eed1c4d23 Merge remote-tracking branch 'dteviot/AiCombatPerFrameUpdate' 10 years ago
Arthur Moore 20078c41c3 Removed now unneeded script 10 years ago
Arthur Moore c7b97ee9ba Cleaned up niftest's output
A bad file inside of a bsa archive now looks like:
<game dir>/Data Files/TR_Data.bsa/meshes/tr/x/tr_act_ind_mark_alm.nif
10 years ago
Arthur Moore 3d78ee0c2b niftest now scans BSA files in directories for nif errors
The program is explicit so the user knows exactly where the bad file is.
10 years ago
Arthur Moore 6a6da42b85 Updated niftest's help message 10 years ago
Arthur Moore efadce3e90 Have niftest handle directories as well
Note:  BSA files within the directory must be passed manually.
10 years ago
Arthur Moore 865491d101 Added a help message to niftest
Now using the boost argument parser.
10 years ago
scrawl 56b7196bea Remove incorrect implementation of "Clouds Maximum Percent" weather setting 10 years ago
scrawl 52dbb24bb9 Merge pull request #708 from slothlife/sky-render-fixes
Fix several sky rendering bugs, maybe also #639
10 years ago
slothlife 3235cecddf Use Glare View for visibility of celestial bodies
Fixed memory leak from Sun and Moon objects by pulling Updaters back out
into separate objects. Removed code related to
mCelestialBodyTransparency.
10 years ago
Stanislav Bas ff2dab8d56 Remove check for an empty Particle from Magic effects verifier 10 years ago
Marc Zinnschlag 4fd3097c1c improved adjuster widget problem reporting 10 years ago
Marc Zinnschlag b83f9445a9 added UI for merge tool (merge tool itself is still missing) 10 years ago
Marc Zinnschlag 469a896ca1 make non-editable fields in dialogue sub view selectable (Fixes #2818) 10 years ago
slothlife 238ae419a3 Fix use of incorrect material for Sun 10 years ago
slothlife f2e51b0579 Use diffuse alpha to fade Sun 10 years ago
scrawl 5602cd9b7b Fix the launcher's version label for builds with no git commit info 10 years ago
slothlife ea2f88a355 Fix several sky rendering bugs, maybe also #639
Added code to hide the moons, sun, and stars for certain weather
effects. Lightly refactored CelestialBody and derived classes. Fixed
moons switching phase at 24:00.
10 years ago
taras.kudryavtsev 8ae7c63c45 #2730 and #2725 10 years ago
Stanislav Bas cbc8309289 Don't allow empty value of School field in Magic Effects table 10 years ago
dteviot 58f732ebc9 Update path following checks each frame in AiCombat. 10 years ago
dteviot ad9bab0b68 Removed redundant if. 10 years ago
dteviot 4256e151b1 Fixed error in deciding type of attack 10 years ago
dteviot 21e249cb92 pass parameters as const & 10 years ago
Stanislav Bas 8da9eecea7 Correct comparison of enum values in IdTableProxyModel 10 years ago
Stanislav Bas 0ea4d1981a Add magic effect verifier 10 years ago
Marc Zinnschlag 06f170a8e1 Merge remote-tracking branch 'origin/master' 10 years ago
Marc Zinnschlag 9ba85f697c Merge remote-tracking branch 'smbas/fix-opencs-bugs' 10 years ago
Stanislav Bas 6b3de5c720 Activate editing of nested table cells by a double click 10 years ago
Stanislav Bas 1590a04d03 Close EditWidget when a proper row removed 10 years ago
Stanislav Bas 33042c1464 Restore Modified status of a record when adding/removing nested rows 10 years ago
scrawl 664ae079db Improve setting of culling mask for the savegame screenshot camera 10 years ago
scrawl 88c61ed2b6 Fix NotifyDrawCompletedCallback in single threaded mode 10 years ago
Stanislav Bas 25b653e316 Inform about Modified status change when modifying a value of a model 10 years ago
Stanislav Bas afb36b73eb Proper index for Modified column in ModifyCommand 10 years ago
Marc Zinnschlag e73c115ff5 Merge remote-tracking branch 'origin/master' 10 years ago
Marc Zinnschlag 529041f6f6 Merge remote-tracking branch 'slothlife/moon-settings' 10 years ago
Marc Zinnschlag 9ee3f1bfe7 Merge remote-tracking branch 'slothlife/moon-settings' into mergetool 10 years ago
slothlife 0244a9b329 Correct moon texture with respect to trajectory 10 years ago
Marc Zinnschlag 9392e426c0 Merge remote-tracking branch 'origin/master' into mergetool 10 years ago
Marc Zinnschlag 15e8275443 Merge remote-tracking branch 'slothlife/moon-settings' into mergetool 10 years ago
Arthur Moore 08d5aaf0fc Remove more comments 10 years ago
Arthur Moore 6fce49bfb5 Don't warn twice when unable to play an idle animation 10 years ago
Arthur Moore 61c3835637 Don't try to play animations we know are bad
Prevents log spam
10 years ago
scrawl 7644a46ded Creatures with no movement should not attempt to start combat (Fixes #2786) 10 years ago
scrawl f326b8e5d2 Fix weapon animations playing on the lowerbody when swimming 10 years ago
scrawl e8cbdcfb1e Play swimming animation fallback on the upper body when possible 10 years ago
scrawl 1f755a2bc0 Don't use a shared Material in AlphaFader 10 years ago
slothlife 67a63cc662 Add some const correctness to MoonModel 10 years ago
Arthur Moore 5ea596f38d Refactor onChooseActionStatePerFrameActions
This prevents playIdle errors from tyring to play idleAnimation 0
10 years ago
Arthur Moore f69de1f263 Alert the user if trying to play a non-idle animation
Continue to propagate success/failure up the call stack.
10 years ago
Arthur Moore 5e6fcc2aef Alert the user if attempting to play an animation fails
This is mostly propogating the error up the stack so the game can do something about it.
Working on avoiding log spam from calling an animation that doesn't exist every frame.
10 years ago
Marc Zinnschlag 6a9218ee07 replaced State_Compiling (not requried anymore) with State_Merging 10 years ago
Marc Zinnschlag 26ea3aa1ad Merge remote-tracking branch 'dteviot/refactoringAiWander' 10 years ago
slothlife a4e1630ec2 Remove unreferenced member in MoonModel 10 years ago
slothlife 8dc7e158c6 Fix forward declaration of MoonState 10 years ago
slothlife 24ba54f4fe Implement accurate moon settings (fixes #672) 10 years ago
Arthur Moore 2a653e45fd (Re) Wrote a tool to test NIF files in BSAs and on the filesystem.
Just give it a set of files, one file per argument, and it will make sure openmw can read them.
10 years ago
Marc Zinnschlag 2c1cee38b4 Merge remote-tracking branch 'smbas/feature-extended-configurator' 10 years ago
scrawl 7ba399fc92 Change a message to upper case spelling
More consistent with other loading messages
10 years ago
Stanislav Bas 03c2e11961 Update to upstream/master. Resolve merge conflicts 10 years ago
Marc Zinnschlag 420503d5fc Merge remote-tracking branch 'smbas/fix-bug-2728' 10 years ago
Marc Zinnschlag bafa86d3e9 Merge remote-tracking branch 'scrawl/master' 10 years ago
Stanislav Bas 812fffbadc Don't inform about a nested row addition in proxy models for top-level tables 10 years ago
Stanislav Bas 2471e4d67a Rework Table to use rowAdded() signal of a proxy model 10 years ago
Stanislav Bas 86b7d2a43d Inform about a row addition after re-sorting in InfoTableProxyModel 10 years ago
Stanislav Bas 37fd733deb Create a custom signal to inform about a row addition in IdTableProxyModel 10 years ago
Marc Zinnschlag b2fdfbcfe4 Merge remote-tracking branch 'pkubik/distance-setting' 10 years ago
dteviot 04aee1fe20 extracted function reactionTimeActions(). 10 years ago
dteviot c7aacaee70 extracted function returnToStartLocation(). 10 years ago
dteviot 5e519ef550 extract function isPackageFinished(). 10 years ago
dteviot ad0d807103 extracted function reactionTimeActions(). 10 years ago
dteviot 9c0e3d6c28 extracted functions doPerFrameActionsForState() and onChooseActionStatePerFrameActions(). 10 years ago
dteviot 76f95eafe7 extract function onWalkingStatePerFrameActions(). 10 years ago
dteviot 5ec310dfba extract function onIdleStatePerFrameActions(). 10 years ago
dteviot b3d5b47fea extracted function UpdateActorsMovement(). 10 years ago
scrawl dff84adf7e Fix weapon animation priority 10 years ago
dteviot aba7225817 Removed some duplicated operations. 10 years ago
scrawl 41996b0aad Don't play turning animations in first person mode 10 years ago
scrawl e0ee2fc01b Adjust the movement animation speed every frame (Fixes #1921) 10 years ago
Stanislav Bas c088cd4fa9 Proper index creation for nested data 10 years ago
scrawl 278076e609 Include cleanup 10 years ago
scrawl 3bca3e73d4 Fix GetWeaponDrawn and GetSpellReadied script functions for creatures 10 years ago
scrawl b3f5ac5dbb Include cleanup 10 years ago
scrawl e6b28d84f0 Outdated comment fix 10 years ago
scrawl 3f3c3d0ad3 Remove an already resolved todo comment 10 years ago
scrawl 4f6e5345cc Include cleanup 10 years ago
Pawel Kubik 47922f6c35 Changed a settings variable responsible for number of loaded exterior cells. 10 years ago
scrawl 7f66339790 Remove a redundant function 10 years ago
scrawl 71bc22401f Include cleanup 10 years ago
Marc Zinnschlag fcf9ae42f4 Merge remote-tracking branch 'smbas/fix-table-proxy-bugs' 10 years ago
Rohit Nirmal 6d2d32485f Fix building OpenCS with Qt 5. 10 years ago
Stanislav Bas f5b1447c92 IdTableProxyModel refreshes the filter when the source model data or rows changed 10 years ago
Stanislav Bas a7b3248ee7 Proper sorting of columns with enum values 10 years ago
scrawl 7e4e59efb9 Fix excessive auto-equipping in InventoryStore::removeItem (Fixes #2792) 10 years ago
scrawl 7900631d51 Print the missing player cell to error output 10 years ago
scrawl 8286dc6c5a Player followers don't report crimes (Fixes #2457) 10 years ago
Marc Zinnschlag 6e3032efc1 Merge remote-tracking branch 'koncord/fix-gold-beh' 10 years ago
Koncord 6c3c85f0d4 Fix indent
Remove misc.hpp in containerstore.cpp
10 years ago
Marc Zinnschlag f3d3cbc58b Merge remote-tracking branch 'dteviot/refactoringAiWander' 10 years ago
Marc Zinnschlag d2cd151f77 Merge remote-tracking branch 'kunesj/master' 10 years ago
dteviot 2a4d35b98c fixed "comma at end of enumerator list" warning. 10 years ago
Koncord 7a86c8d8b6 Fix OpAddItem, OpGetItemCount and OpRemoveItem. 10 years ago
Koncord a24df8cb66 Revert addImp() and remove()
add isGold() in MWWorld::Class
10 years ago
Koncord 9485aa5e44 Fix "removeitem gold_100" behavior 10 years ago
Koncord aefcd1ad07 Fix "additem gold_100" behavior 10 years ago
Koncord 75e5023590 fix code duplication 10 years ago
Jiří Kuneš a14a3c82de added description of new syntax to the onRetrieveTag function comment 10 years ago
Marc Zinnschlag 9b3d5c958f Merge remote-tracking branch 'scrawl/music' 10 years ago
Marc Zinnschlag 137d5e2586 Merge remote-tracking branch 'scrawl/master' 10 years ago
dteviot 00eef585af renamed mPlayedIdle to mIdleAnimation. 10 years ago
dteviot 22f49128cc replaced multiple booleans with single state variable. 10 years ago
dteviot 1ed6e95c07 Got rid of some radians to degrees to radians conversions. 10 years ago
dteviot 3ebe9fb34f renamed mRotate to mTurnActorGivingGreetingToFacePlayer 10 years ago
scrawl b01abe4d19 Stop title music when the game starts (Fixes #2468) 10 years ago
scrawl 1156668843 Render certain map markers on top of the player arrow (Fixes #2559) 10 years ago
Jiří Kuneš a5b4e087c5 define owned colours in settings.cfg 10 years ago
Jiří Kuneš cbc44b33ba define crosshair owned colour in openmw_hud_box.skin.xml 10 years ago
scrawl 278a078e9d Unify magic effect tick functions
- Removes duplicated code
- Handle some zero-duration instant effects that were not handled before (disintegrate, sun damage, elemental damage)
10 years ago
scrawl 77f1387da8 Include cleanup 10 years ago
Marc Zinnschlag 833ad5a2b4 Merge remote-tracking branch 'origin/master' 10 years ago
Marc Zinnschlag cdfa3006a3 incorrect sBribe GMSTs for new omwgame files (Fixes #2785) 10 years ago
Marc Zinnschlag b2ab0122ab Merge branch 'scriptbuttons' 10 years ago
Jiří Kuneš 75f5972898 show owned - better settings 10 years ago
Marc Zinnschlag f1ac440b78 do not allow editing of deleted scripts 10 years ago
Jiří Kuneš df077f8649 color tooltip red when taking item would result in crime 10 years ago
Marc Zinnschlag 8763a3b3c3 make compilation delay configurable via a user setting 10 years ago
scrawl 111cf5462b Merge pull request #666 from scrawl/animation
Animation refactoring & fixes
10 years ago
Marc Zinnschlag 73b6df8280 put script compilation in script subview behind a timer 10 years ago
Marc Zinnschlag b3ad983f1f Merge remote-tracking branch 'scrawl/version'
Conflicts:
	apps/openmw/mwgui/windowmanagerimp.cpp
10 years ago
Marc Zinnschlag e921552053 Merge remote-tracking branch 'scrawl/opencs' 10 years ago
Marc Zinnschlag edde1fb727 Merge remote-tracking branch 'scrawl/master' 10 years ago
Marc Zinnschlag 964cd44e96 Merge remote-tracking branch 'kunesj/master' 10 years ago
slothlife f8f0380413 Fix for loading window icon on Windows 10 years ago
scrawl 58720e6a28 Fix the OpenCS rendering crash on exit (Fixes #2735) 10 years ago
scrawl a33ca75742 Pass AnimPriority by const reference 10 years ago
scrawl f09e4620b6 Move OpenMW version information to a textfile instead of compiling it in
Now we don't need to recompile 3 .cpp files and re-link whenever the current git HEAD changes.
10 years ago
scrawl c783b50a83 Fix config file priority in the launcher to match OpenMW 10 years ago
scrawl 6e493500c9 Show custom map markers on the tooltip of the world map marker (Fixes #2711) 10 years ago
scrawl 41bed4c7d9 Use multimap to speed up custom map marker code 10 years ago
Jiří Kuneš 4a6d806127 fixed comment, save settings to member variable, removed usless include, changed variable to const 10 years ago
Jiří Kuneš e68b388d16 removed setCrosshairOwned from windowmanager 10 years ago
Jiří Kuneš c019f8e23d use correct mechanics manager 10 years ago
Jiří Kuneš 15107ca5cf crosshair owned - settings option 10 years ago
Jiří Kuneš 66edae9b93 change collor of crosshair 10 years ago
Jiří Kuneš 72728b9c01 disable cusor when item/container is owned 10 years ago
Marc Zinnschlag 5febb96012 do not try to jump to source location for errors that do not have a source location 10 years ago
Marc Zinnschlag f665919046 consider column when jumping to error in source text 10 years ago
Marc Zinnschlag 0abd29a3b4 jump to line in source text when clicking on an error in error table 10 years ago
Marc Zinnschlag 100af80388 made error table read only 10 years ago
Marc Zinnschlag 56ed0926bd improved error table layout 10 years ago
Marc Zinnschlag eab1ec9160 consider script warning settings for script subview 10 years ago
scrawl 91d71d0fcd Disable MyGUI's scrollbar autorepeat (Fixes #2779)
We are currently using a custom implementation so as to support MyGUI version 3.2.1. When compiled with 3.2.2 or later, we need to disable MyGUI's autorepeat so that it doesn't interfere with ours.
10 years ago
scrawl 660e7f5d89 Don't update animation states in skipAnim mode (Fixes #2782) 10 years ago
scrawl cc59493cb2 Don't restart the jump animation when equipping a different weapon (Fixes #2286) 10 years ago
scrawl b5c79738f1 Fix enchantments casting more than once per button press, broken by a1432b0255 10 years ago
scrawl f6f82d433c Fix bug with loop key assignment
Animations with time of "loop start" == time of "loop stop" were not getting their loop times assigned correctly.

This fixes incorrect playing of the jump animation, one aspect of Bug #2286.
10 years ago
Marc Zinnschlag 9b12b4f1e2 refactored mapping from message severity enum to string 10 years ago
Marc Zinnschlag 2d8a78726d improved error reporting 10 years ago
Marc Zinnschlag 2016ff773f display script errors in script subview 10 years ago
scrawl f8d360190d Remove an unneeded virtual 10 years ago
scrawl 992b770315 Don't set OnPcEquip for items that failed to equip (Fixes #2776) 10 years ago
scrawl 17ada63fcb Don't play turning animations on the upperbody when in first person mode (Fixes #2287) 10 years ago
scrawl 3656851750 Remove the now unused changeBlendMask 10 years ago
scrawl 83cceeee72 Use the extended animation priority for Block animations, allow starting attacks during a block animation (Fixes #2761) 10 years ago
scrawl cf14d1748c Use the extended animation priority for Hit animations 10 years ago
scrawl 50db6ed396 Use the extended animation priority for weapon animations 10 years ago
scrawl e93a578f23 Extend the animation priority system to one priority value per bone group / distinct blend mask 10 years ago
scrawl 335ef97cf5 Rename Animation::Group to Animation::BlendMask
The old naming is problematic, because the term group was being used for another feature (text key groups) already.
10 years ago
Marc Zinnschlag df027b3498 hooked up script subview buttons to bottom box (enables add and clone) 10 years ago
Marc Zinnschlag cf1fb76bb4 fixed deleted button sensitivity state 10 years ago
Marc Zinnschlag 0860c27b03 improving consistency of subview layouts 10 years ago
Marc Zinnschlag 2202973c24 replaced the script subview status bar with a bottom box (including a status bar) 10 years ago
scrawl de6dc21552 Create hardware cursors in advance (Fixes #2660) 10 years ago
scrawl dca4704b4b Print exceptions in CharacterCreation::spawnDialog 10 years ago
scrawl f1b52c964a Select the current resolution in resolution list on game start (Fixes #2768) 10 years ago
Marc Zinnschlag fc6c14614b added user settings option to toggle toolbars in single-record subviews 10 years ago
Marc Zinnschlag 749eff5259 renaming a few user settings categories 10 years ago
Marc Zinnschlag d22f8703e5 Merge remote-tracking branch 'dteviot/refactoringAiWander' 10 years ago
dteviot ddeabcdfbe Removed unused field that was giving compiler warning. 10 years ago
dteviot e294cd95cd extracted function playIdleDialogueRandomly() 10 years ago
dteviot 22059d68f6 Remove duplicated code. 10 years ago
dteviot 0b089a5564 extracted function evadeObstacles() 10 years ago
dteviot 1ef78b1e56 extracted playGreetingIfPlayerGetsTooClose() 10 years ago
dteviot df421fce92 extracted function setPathToAnAllowedNode() 10 years ago
dteviot b508846a64 Renamed mStoredAvailableNodes to mPopulateAvailableNodes.
Don't call getAllowedNodes() needlessly.
10 years ago
Marc Zinnschlag b97a4cee44 added button bar to script subview 10 years ago
Marc Zinnschlag dacb93c57f Merge remote-tracking branch 'scrawl/coverity_scan' 10 years ago
scrawl 0ed3e3e489 Fix cout/cerr mixup 10 years ago
scrawl 24ae1d5ace Fix some issues found by coverity 10 years ago
scrawl 667c80fb2a Add brackets around a correct expression to fix coverity warning 10 years ago
scrawl ebdd5dc993 Fix code that I forgot to uncomment (thanks coverity) 10 years ago
Alexander "Ace" Olofsson 12f413ba9b Don't instantiate specialized templates
This fixes the VS2012 build issue
10 years ago
Marc Zinnschlag ba9a9d16bb Merge remote-tracking branch 'scrawl/master' 10 years ago
Marc Zinnschlag 08d2b196bd Merge remote-tracking branch 'ace/explicit-instantiation' 10 years ago
scrawl f12619b86a Implement fStromWindSpeed (Fixes #2764) 10 years ago
Alexander "Ace" Olofsson b3b55a5842 Explicitly instantiate MWWorld::Store 10 years ago
Alexander "Ace" Olofsson b1cc74dd9a Explicity instantiate MWMechanics::Stat 10 years ago
Marc Zinnschlag 87a089d6b6 Merge remote-tracking branch 'dteviot/Bug2726' 10 years ago
dteviot f1774ee7c3 Fixed compile failing on OSX and Linux. 10 years ago
dteviot 52cf8541f5 End point tolerance restored to 64 units.
Corrected problem pointed out by Scrawl.
Destination needs tolerance of 64 to avoid overcrowding.
10 years ago
Alexander "Ace" Olofsson 3655ef16af Explicitly instantiate ESM::StatState 10 years ago
dteviot 40a925ad37 Merge branch 'Bug1317MakeExtraWaypoints' into Bug2726 10 years ago
MiroslavR 13f289d1a5 Fix calculation of selected blocks in ScriptEdit 10 years ago
Marc Zinnschlag e89614a35d Merge remote-tracking branch 'origin/master' 10 years ago
Marc Zinnschlag 88f1220a77 Merge remote-tracking branch 'dteviot/Bug2726' 10 years ago
scrawl 49c07de773 Merge pull request #643 from ace13/win-build-fix
Fix build error and a pair of warnings
10 years ago
Alexander "Ace" Olofsson aaaee74a4d Fix the comments 10 years ago
Stanislav Bas 47d21ff4b3 Add edit locking to ExtendedCommandConfigurator 10 years ago
Stanislav Bas 3c6bc74062 Close the extended configurator when all respective records were removed outside 10 years ago
Marc Zinnschlag e0781a5d70 Merge remote-tracking branch 'scrawl/master' 10 years ago
Marc Zinnschlag 6c5dc5c7a0 Merge remote-tracking branch 'smbas/fix-cell-creating' 10 years ago
Stanislav Bas ceb3dea55c Rewording of the user setting for extended configuration 10 years ago
scrawl 531bca1273 Add a threshold for changing aicombat targets (Fixes #2755) 10 years ago