Commit Graph

928 Commits (00997fa7327293db6075d47d18bd36516537ba44)

Author SHA1 Message Date
Phoenix / Hotaru 953be7cd27
Cleanup(server): Refactor code for Lua function dispatch 1 year ago
Sidney Keese 9aecd1a926
[Documentation] Update some docs to match method signatures 3 years ago
David Cernat 8f90e64e80 [Server] Make ClearRecords() clear GameSetting records as well 3 years ago
David Cernat da079fcfd8 [General] Add VR settings to GameSettings packet 3 years ago
David Cernat 4e2860f578 [General] Make mwscript's PositionCell send ActorCellChange packets
Make server accept ActorCellChange packets for unloaded cells.
3 years ago
nalal efd403b174
Change "or/and" to "||/&&"
I added the code that included those ages ago, figured I should go in and change it to conform to the existing project formatting.
3 years ago
David Cernat 15fdac3f6c Revert "Merge branch '0.7.1-window-input' into 0.7.1"
This reverts commit 94f5b169e6, reversing
changes made to 43e7df6df8.

# Conflicts:
#	apps/openmw-mp/handleInput.cpp
3 years ago
David Cernat 7193d1dca5 [Server] Add stackingState arg to script functions adding active spells 3 years ago
David Cernat de78b65eb0 [Server] Fix memory issues with script functions used for hashing 3 years ago
David Cernat 7393e3def6 [General] Add and use getShortDescription() for ESM::Cell
ESM::Cell's getDescription() method was modified by aa5161f99e despite being used heavily by TES3MP. All instances of it in the TES3MP code have now been changed into the newly added getShortDescription() that is identical to the previous getDescription().
3 years ago
David Cernat 2f98f31af2 [General] Use model variable already included in PlayerBaseInfo packets
The variable has been included since TES3MP's earliest proof of concept, but never used for anything. It is now possible to get and set it, due to semi-popular demand.
3 years ago
David Cernat a59a37dd66 [Server] Add script functions that get casters of actors' active spells 3 years ago
David Cernat 61a61d627e [Server] Add GetActorSpellsActiveStackingState() script function 3 years ago
David Cernat bf17bfe1d9 [Server] Add script functions that get casters of players' active spells 3 years ago
David Cernat fe4a761ffe [General] Implement game setting records for RecordDynamic packets
Remove unused placeholder for variants from RecordDynamic.
4 years ago
David Cernat d4f2686556 [Server] Add script functions that send ObjectMove/ObjectRotate packets 4 years ago
David Cernat 3222afc8b7 [General] Implement PlayerCooldowns packet
Although this packet may be used for other kinds of cooldowns in the future, it currently only handles cooldowns for magical powers.
4 years ago
David Cernat ad3cd5e5fa [Server] Add GetSpellsActiveStackingState() script function 4 years ago
David Cernat 86630b048f [General] Add creature attack values to RecordDynamic packets 4 years ago
David Cernat 44d037c078 [General] Add creature soul values to RecordDynamic packets 4 years ago
David Cernat 7a6dfc61ec Add OpenMW commits up to 21 May 2021
# Conflicts:
#   CMakeLists.txt
#   apps/openmw/mwscript/interpretercontext.cpp
#   components/CMakeLists.txt
4 years ago
David Cernat 85ab67fff4 [Server] Use consistent order for script functions for Spells
Fix a small typo.
4 years ago
David Cernat 1eeee29d51 [General] Implement ActorSpellsActive packet, part 2
Additions and removals of actors' active spells can now be saved to and loaded from the server.
4 years ago
David Cernat bf0a42fdad [General] Implement ActorSpellsActive packet, part 1
The packet can now set the active spells of DedicatedActors.
4 years ago
David Cernat b1fbab2d1c [Server] Remove 'using namespace ESM' 4 years ago
David Cernat 2656569d31 [Server] Remove 'using namespace std' 4 years ago
David Cernat a379d12529 [General] Turn Utils::printVersion() into Utils::getVersionInfo() 4 years ago
David Cernat f2331904ba [Server] Turn SetRecordVolume() into an accessible script function 4 years ago
David Cernat 1a4b817b31 [General] Rework ObjectDialogueChoice for multilingual compatibility
Use a different system for sending and applying ObjectDialogueChoice packets.
4 years ago
David Cernat 1dccd75238 [Server] Return signed int for GetSpellsActiveEffectArg() 4 years ago
David Cernat dd171420ca [Server] Move rare arg to end of AddSpellActiveEffect() argument list 4 years ago
David Cernat 7f435ceeac Add OpenMW commits up to 1 Nov 2020
# Conflicts:
#   CMakeLists.txt
#   apps/openmw/main.cpp
#   apps/openmw/mwclass/container.hpp
#   apps/openmw/mwclass/creature.hpp
#   apps/openmw/mwclass/npc.hpp
#   apps/openmw/mwdialogue/dialoguemanagerimp.hpp
#   apps/openmw/mwdialogue/journalimp.hpp
#   apps/openmw/mwgui/container.cpp
#   apps/openmw/mwgui/dialogue.hpp
#   apps/openmw/mwgui/mainmenu.cpp
#   apps/openmw/mwgui/windowmanagerimp.hpp
#   apps/openmw/mwmechanics/aiactivate.hpp
#   apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
#   apps/openmw/mwscript/containerextensions.cpp
#   apps/openmw/mwscript/interpretercontext.hpp
#   components/CMakeLists.txt
4 years ago
David Cernat e100ed7b63 [Server] Add server functions for getting & setting dialogue choices
Fix typo in description for SetObjectSoul()
4 years ago
David Cernat 9dcb0f4c32 [General] Implement ObjectDialogueChoice packet 4 years ago
David Cernat ea2ea4d382 [Server] Add script function for setting Container subactions 4 years ago
David Cernat 3c4d78e496 [Server] Send ActorAuthority packets to all clients 4 years ago
David Cernat fc26e9bbc1 [Client] Remove urm's broken (by his own admission) cell reset attempt 4 years ago
David Cernat 4560267298 [General] Track the client scripts that Object packets originate from 4 years ago
David Cernat c56cd7c221 [General] Implement PlayerSpellsActive packet, part 1
Additions and removals of the local player's active spells can now be saved to and loaded from the server.
5 years ago
David Cernat 3a8831dc15 [Server] Add server functions for reading equipment change indexes 5 years ago
David Cernat 6d10906832 [Server] Fix crashes related to reading actor lists in unloaded cells 5 years ago
David Cernat fbc23a3b57 [Server] Fix warnings in server functions for class and gender 5 years ago
David Cernat 7caaec1aea [Server] Use clearer log messages for ID_GAME_PREINIT 5 years ago
David Cernat 922f54e208 [Server] Add server functions for handling client script local variables
Remove outdated server functions for client scripts.
5 years ago
David Cernat 5e6218ad6d [General] Modernize handling of client script local variables in packets
Disable placeholder handling of client script member variables.
5 years ago
David Cernat 3e95034b57 [Server] Fix small typos in script functions 5 years ago
David Cernat 3c51f1c23a [General] Include last gold restock time in ObjectMiscellaneous packets 5 years ago
David Cernat 7833ae9a3f [Server] Add script functions for getting, setting & sending gold pools 5 years ago
David Cernat 23ff7b9610 [General] Synchronize gold pools for traders via ObjectMiscellaneous 5 years ago
David Cernat 297a254210 [General] Rename unused ScriptMemberFloat packet to ObjectMiscellaneous 5 years ago