scrawl
b0ea51a5c8
Colour conversion utility
2015-04-11 20:09:40 +02:00
Marc Zinnschlag
a9a8b5ad47
improved performance of CSVRender::Cell::addObjects by bypassing Qt model
2015-03-31 14:25:27 +02:00
scrawl
00deacc27e
OpenCS: lighting modes
2015-03-28 21:26:16 +01:00
scrawl
232e34bddd
OpenCS: port lighting toolbar, fix multiple context GL objects issue
2015-03-28 20:15:17 +01:00
scrawl
bb32c761df
*very* early texture manager, need a lot more thought to design this properly
2015-03-28 02:27:59 +01:00
scrawl
322fcdc2d3
Transform world space particles when attaching to a node
2015-03-28 00:30:49 +01:00
scrawl
236d628884
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/model/doc/document.cpp
apps/opencs/model/doc/documentmanager.cpp
components/CMakeLists.txt
components/bsa/resources.cpp
components/nif/data.hpp
components/nif/node.cpp
components/nifogre/mesh.hpp
components/nifogre/ogrenifloader.cpp
components/nifogre/particles.cpp
2015-03-27 17:30:48 +01:00
scrawl
99e1720980
Add SceneManager and clone utility
2015-03-26 18:02:51 +01:00
scrawl
e3bfbcb44b
OpenCS: connect navigation button to OSG camera manipulators
2015-03-26 00:55:58 +01:00
scrawl
1edccdbe55
OpenCS: apply visibility flags to osg node
2015-03-26 00:27:39 +01:00
scrawl
72400747f2
OpenCS: preliminary port of cell rendering to OSG
2015-03-25 23:35:10 +01:00
scrawl
aedafe651a
OpenCS: delete physicssystem, will be replaced with OSG picking
2015-03-25 19:08:09 +01:00
scrawl
46cbec9a4a
Add skinning auto-detection in nifosg loader
2015-03-25 15:39:41 +01:00
scrawl
36ad40827b
Move parent node attachment out of nifloader
2015-03-23 16:17:40 +01:00
scrawl
d6dea31b88
OpenCS: Use a CompositeViewer with multiple views instead of multiple viewers
...
Fixes the rendering glitches, turns out that multiple osgViewers were never an intended use case.
2015-03-23 15:55:57 +01:00
scrawl
15f9c1ddcf
NiBSPArrayController works
2015-03-21 23:10:52 +01:00
scrawl
4957ceeb1d
Refactor controllers, now part of the scene graph as UpdateCallbacks
...
Practical benefits:
- The controller update is now run automatically
- Creating an instance of a scene graph should now work properly using the defined copy constructors
2015-03-20 19:51:54 +01:00
scrawl
af27a10b0c
OpenCS: preliminary port of PreviewWidget to OSG
2015-03-20 16:22:33 +01:00
scrawl
34d503017a
OpenCS: Set up an osgQt GraphicsWindow in SceneWidget
2015-03-20 16:22:33 +01:00
scrawl
49c2da27b3
OpenCS compiles and runs again (no rendering)
2015-03-19 17:21:15 +01:00
cc9cii
17e6244bd6
Yet more warnings suppressed.
2015-03-14 12:42:46 +11:00
Scott Howard
e2ef8c4022
fix -Wnewline-eof warnings
2015-03-11 10:54:45 -04:00
scrawl
f6509fe53e
Another crash fix for land record without data
2015-03-02 22:23:00 +01:00
Alexander "Ace" Olofsson
62acb03735
More Ogre + recent Boost build fixes
2015-01-27 21:07:26 +01:00
Marc Zinnschlag
c55e9b9c58
one more potential 0-pointer fix
2015-01-15 15:00:16 +01:00
Marc Zinnschlag
7b8e6f9dda
addressed potential 0-pointer issue
2015-01-15 12:04:23 +01:00
scrawl
f931ba2efc
Fix some static analysis issues (coverity)
2014-12-24 15:45:12 +01:00
Marc Zinnschlag
f771b95a15
Merge remote-tracking branch 'cc9cii/master'
2014-12-04 20:04:19 +01:00
Marc Zinnschlag
406cf2b981
disable element visibility buttons that do not apply to the respective cell type
2014-12-02 11:17:39 +01:00
cc9cii
3b5cd286f6
Do not destroy overlay if it was never created (e.g. due to an Ogre exception).
2014-12-01 14:09:22 +11:00
cc9cii
44b11163d1
Do not delete physics objects if it was never created (e.g. preview window)
2014-12-01 10:07:02 +11:00
cc9cii
2d229c70cb
Another missed null shared_ptr conversion for gcc.
2014-12-01 09:41:03 +11:00
cc9cii
9fb4b1f499
Initialise null shared_ptr
2014-12-01 08:15:17 +11:00
cc9cii
2720e5ea9d
Remove PhysicsManager singleton and use shared_ptr instead. Resolves the issue where sometimes destructors were called in an unexpected sequence resulting in a crash while exiting the application.
2014-12-01 06:44:12 +11:00
Marc Zinnschlag
e177b66c1d
moved fog button from unpaged worldspace to worldspace
2014-11-28 09:16:39 +01:00
Marc Zinnschlag
e04ead2bd5
new element visibility button icons
2014-11-28 09:14:02 +01:00
Marc Zinnschlag
50a489321f
updated run button
2014-11-27 09:27:29 +01:00
Marc Zinnschlag
5eb9fd81e1
use placeholder icons in OpenCS when no proper icon is available
2014-11-13 12:09:10 +01:00
Marc Zinnschlag
a60e4c036f
Merge branch 'mode'
...
Conflicts:
apps/opencs/view/render/pagedworldspacewidget.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/opencs/view/render/worldspacewidget.hpp
2014-11-13 11:12:20 +01:00
Marc Zinnschlag
b7f8f848a8
added edit modes for exteriors
2014-11-13 10:45:59 +01:00
cc9cii
b86148411b
Fix for issue #2051 . Not perfect (can get into a lock in some situations) but usable.
2014-11-12 14:02:08 +11:00
Marc Zinnschlag
2acf446f18
added edit mode button to scene toolbar
2014-11-11 15:58:22 +01:00
Marc Zinnschlag
b50fcd403b
renamed getElementMask to getVisibilityMask
2014-11-09 11:29:45 +01:00
cc9cii
bf669a51c1
Merge branch 'master' into mouse-picking-physics
2014-11-06 09:46:48 +11:00
scrawl
6b88f5f33e
Use Ogre::uint8, fixes a missing include for uint8_t
2014-11-05 20:58:49 +01:00
scrawl
61d4a6b344
Merge branch 'openmw-033'
2014-11-05 20:58:42 +01:00
scrawl
ba3d2be8e3
Add missing include ( Fixes #2108 )
2014-11-05 19:45:32 +01:00
cc9cii
7d133d508d
Remove unused code. Move the cleanup of global resources used by the PhysicsEngine to PhysicsManager.
2014-11-05 07:10:14 +11:00
cc9cii
0e70315f91
Experimental, compiles and runs but crashes in some exit scenarios.
2014-11-04 20:43:04 +11:00
cc9cii
bd6e54dde3
Add function to cancel drag by pressing ESC. Remove debug code.
2014-11-03 21:24:47 +11:00
cc9cii
092080c69c
Group the commands with begin/end macros.
2014-11-03 13:57:57 +11:00
cc9cii
bf5ba41223
Fix deleting physics object when scene nodes were still referencing it. Remove unused code from MouseState. Items that do not change are fetched only once.
2014-11-03 12:46:31 +11:00
cc9cii
e3a000917c
Minor tidy up.
2014-11-03 10:04:24 +11:00
cc9cii
d9755f82c3
Position saving - work in progress.
2014-11-03 08:11:15 +11:00
cc9cii
85ef683319
Fix deleting physics object when scene node is cleared.
2014-11-03 08:10:28 +11:00
cc9cii
49d416353e
Remove a redundant list.
2014-11-02 17:56:28 +11:00
cc9cii
7f54dab6ef
Fix issue where objects were sometimes unresponsive after dragging.
2014-11-02 15:34:45 +11:00
cc9cii
e174428cc5
Minor tweaks.
2014-11-02 15:03:26 +11:00
cc9cii
1eed180a5c
Fix Gcc/MSVC differences with friend class. Invert camera derived direction.
2014-11-02 11:41:11 +11:00
cc9cii
a21958d007
Add option to move the mouse against the screen frame of reference.
2014-11-02 10:30:44 +11:00
cc9cii
89bb616cbc
Remove debugging code.
2014-11-02 08:33:32 +11:00
cc9cii
8b4651f055
Move mouse related functions and states out of WorldspaceWidget.
2014-11-02 08:22:27 +11:00
cc9cii
c6a2461fbd
Delay removing physics until the document is closed. Also other general cleanup.
2014-11-01 20:51:04 +11:00
cc9cii
b328aa1fb9
Multiple document support.
2014-11-01 18:57:39 +11:00
cc9cii
057982b1f8
Fix Subview interface clutter by keeping a map of Scenewidgets.
2014-11-01 08:29:08 +11:00
cc9cii
e51d532795
Show drag movements of objects in multiple scene managers.
2014-11-01 07:39:58 +11:00
cc9cii
d6e67b248f
Fix deleting objects and scenewidgets.
2014-11-01 07:29:16 +11:00
cc9cii
ade7f09203
Keep track of terrain in physics engine. Should resolve crash exiting after opening multiple subviews of the same cell.
2014-11-01 00:03:09 +11:00
cc9cii
ac7acb2c22
Disable more debug code.
2014-10-31 22:21:24 +11:00
cc9cii
aa7b693a13
Remove debug settings and minor cleanup.
2014-10-31 22:04:10 +11:00
cc9cii
fbadaf55ee
Multiple SceneManagers per physics engine now working.
2014-10-31 21:50:57 +11:00
cc9cii
a2ac4c7650
Allow multiple scene managers per physics engine. Compiles but does not work properly.
2014-10-31 08:18:15 +11:00
cc9cii
0515159b74
Fix typo.
2014-10-29 23:38:19 +11:00
cc9cii
1741043f20
Revert to storing Scene Node names as the key in RigidBody. Allow moving objects up/down using scroll wheel or touchpad while dragging. Cleanup code a little.
2014-10-29 23:02:38 +11:00
cc9cii
792fbd119f
Resolve incorrect merge issues.
2014-10-29 10:43:55 +11:00
cc9cii
c990ed4335
Merge branch 'mouse-picking-state' into mouse-picking
...
Conflicts:
apps/opencs/view/render/pagedworldspacewidget.cpp
apps/opencs/view/render/pagedworldspacewidget.hpp
2014-10-29 09:33:48 +11:00
cc9cii
8e2a0ea90a
Implemented moving objects around x-y plane.
2014-10-29 08:13:13 +11:00
cc9cii
68b7532383
Move code to WorldspaceWidget so that UnpagedWorldspaceWidget can be supported.
2014-10-29 00:50:48 +11:00
cc9cii
5afaa0083f
Minimise false detection of grab & drag operation.
2014-10-28 06:42:33 +11:00
cc9cii
a01a921644
Experimental mouse event state machine for 3d editing, starting with drag & drop objects.
2014-10-28 06:01:19 +11:00
cc9cii
6c8320a638
More cleanup.
2014-10-27 12:09:20 +11:00
cc9cii
c2c33eac0f
Minor cleanup.
2014-10-27 08:26:01 +11:00
cc9cii
0b63ba5727
Move debug rendering code out of PhysicsSystem.
2014-10-27 08:08:33 +11:00
cc9cii
fb0f85c8db
Report terrain position on cursor position.
2014-10-26 21:15:47 +11:00
cc9cii
8b0dc88db8
Use the correct name for deleting objects.
2014-10-26 08:15:18 +11:00
cc9cii
b46df4034d
Cleanup bullet objects in the destructors.
2014-10-26 07:56:51 +11:00
cc9cii
9337d6533a
Add terrain collision. Support visibility mask for objects and terrain.
2014-10-25 22:09:19 +11:00
cc9cii
cc0acec64c
Add settings to enable/disable debug rendering of mouse picking.
2014-10-25 21:02:40 +11:00
cc9cii
dd9208afeb
Merge remote-tracking branch 'upstream/master' into mouse-picking
2014-10-25 10:59:17 +01:00
cc9cii
54a6897df8
Use QString rather than std::to_string
2014-10-24 20:43:29 +10:00
cc9cii
e5dd8d06a0
Store object reference id to RigidBody instead of scene node handles.
2014-10-24 21:18:29 +11:00
cc9cii
cb53e714f7
Convert PhysicsSystem to a singleton.
2014-10-24 19:14:02 +10:00
cc9cii
98ff3e7307
No physics or mouse picking for object preview.
2014-10-24 07:57:29 +11:00
cc9cii
39cd89a9af
Make gcc happy.
2014-10-23 18:51:31 +11:00
cc9cii
cca6d0a024
Fixed issue with mouse picking accuracy.
2014-10-23 12:43:06 +11:00
cc9cii
fdee3fd919
Added debug lines to show ray hit position. Added highlighting the Entity hit by the ray. Incorporated user setting far clip distance.
2014-10-23 06:59:14 +11:00
cc9cii
4b53b8658b
Debug rendering toggled by double clicking the right mouse button. Raycasting works, but inaccurate.
2014-10-22 07:11:04 +11:00
Marc Zinnschlag
94ae222f0e
Merge branch 'settings'
2014-10-19 13:44:15 +02:00
cc9cii
8bcd415cca
Fix duplicate calls to OEngine. Use correct position, rotation and scale. Debug draw not working.
2014-10-19 07:25:54 +11:00
cc9cii
03a30c3f1d
Experimental, compiles but does not work.
2014-10-18 06:16:48 +11:00