Jan-Peter Nilsson
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a94de76801
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Whitespace changes only tabs->spaces and removal of traling space (including mangle and openengline)
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2011-04-03 13:20:42 +02:00 |
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Jan-Peter Nilsson
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2e2d490c78
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Remove unused variable (compiler warning)
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2011-04-03 13:20:18 +02:00 |
|
Marc Zinnschlag
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beb1422c77
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allow multiple --master and --plugin command line arguments
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2011-03-29 13:57:56 +02:00 |
|
Pieter van der Kloet
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833a61dd82
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Fixed Boost errors with 1.46 caused by the deprecated name file_string()
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2011-03-28 17:36:05 +02:00 |
|
Marc Zinnschlag
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53e1d0e7e7
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more cleanup
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2011-03-23 23:05:15 +01:00 |
|
Marc Zinnschlag
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a70e582ae2
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removed debugging leftovers from the tab_complition branch
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2011-03-23 23:03:41 +01:00 |
|
Marc Zinnschlag
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c571148bef
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Merge branch 'collision'
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2011-03-23 22:57:56 +01:00 |
|
Marc Zinnschlag
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5661dc27c2
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removed a leftover from physics debugging
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2011-03-23 22:56:58 +01:00 |
|
gugus
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3ad2b9986e
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fix actors not beeing deleted. Need the latest OEngine.
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2011-03-23 19:16:51 +01:00 |
|
Marc Zinnschlag
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d7226fc9c2
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Merge branch 'tab_completion'
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2011-03-23 17:08:52 +01:00 |
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Marc Zinnschlag
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7144657cfc
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Merge branch 'script'
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2011-03-23 17:07:05 +01:00 |
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gugus
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773b7635a4
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decrease the range of the raycast, and modifie the gravity/speed of the player.
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2011-03-22 21:30:46 +01:00 |
|
Marc Zinnschlag
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0866e4d4fe
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fix: NPCs were not added to physics system
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2011-03-22 20:31:33 +01:00 |
|
Marc Zinnschlag
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9946bb36f7
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Merge remote branch 'gus/collision' into collision
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2011-03-22 20:20:49 +01:00 |
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gugus
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7a28c9f3aa
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fix the door bug
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2011-03-22 20:15:19 +01:00 |
|
Marc Zinnschlag
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7653caea27
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Merge branch 'master' into collision
Conflicts:
apps/openmw/mwclass/npc.cpp
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2011-03-22 20:02:03 +01:00 |
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gugus
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0cc94c81d4
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Merge remote branch 'upstream/collision' into collision
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2011-03-22 14:14:56 +01:00 |
|
Marc Zinnschlag
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7b5d24c853
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fixed a bug in phyiscs update code
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2011-03-22 13:48:31 +01:00 |
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gugus
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3dddcbd958
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fix a camera problem and increase player speed
|
2011-03-22 13:01:23 +01:00 |
|
Marc Zinnschlag
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91ea36509d
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gus' fly mode fix; manually applied
|
2011-03-21 14:08:56 +01:00 |
|
Marc Zinnschlag
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8788dcebcf
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Merge remote branch 'gus/collisions' into collision
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2011-03-20 22:38:42 +01:00 |
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gugus
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8aeefd2af8
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fix the fall bug when using ToggleCollision. Require lastest change with OEngine.
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2011-03-20 21:52:31 +01:00 |
|
Marc Zinnschlag
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647e88003e
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build and activation fix
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2011-03-19 19:54:37 +01:00 |
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gugus
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21c224af25
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add gravity change to the ToggleCollisionMode function.
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2011-03-18 13:32:42 +01:00 |
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gugus
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102f1ee5dc
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filled the toggleCollisionMode function. It needs the lastest change in OEngine
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2011-03-18 13:23:26 +01:00 |
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gugus
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2aee958789
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Not sure about this commit: the PhysicEngine was initialized twice...
|
2011-03-18 13:22:51 +01:00 |
|
Marc Zinnschlag
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72ce493123
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non-unique NPC ID workaround
|
2011-03-18 10:20:14 +01:00 |
|
gugus
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98b27813b7
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change raycasting
|
2011-03-17 10:54:38 +01:00 |
|
Marc Zinnschlag
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72a84356e2
|
added tcg/tcb instructions (toggle collision rendering); not fully working yet (problem in OpenEngine or MWScene)
|
2011-03-16 09:09:45 +01:00 |
|
Marc Zinnschlag
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8ebdd77772
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Merge branch 'collision' into script
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2011-03-16 08:48:13 +01:00 |
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gugus
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0fb2107265
|
Merge branch 'master' of git://github.com/zinnschlag/openmw.git into collisions
Conflicts:
apps/openmw/mwclass/npc.cpp
|
2011-03-15 13:36:25 +01:00 |
|
Marc Zinnschlag
|
4100a72e8d
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don't do physics calculations while the GUI is up
|
2011-03-13 22:39:44 +01:00 |
|
Marc Zinnschlag
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f1bfca7c7c
|
player class cleanup
|
2011-03-13 22:37:54 +01:00 |
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Marc Zinnschlag
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eb93ef68f1
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fixed collision mode interface and redirected collision mode script instruction from Player class to MWScene class
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2011-03-13 22:33:55 +01:00 |
|
Jan-Peter Nilsson
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0f2152903e
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Get rid of deprecated warning for eventWindowChangeCoord
|
2011-03-12 13:54:00 +01:00 |
|
Jan-Peter Nilsson
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f83c5327f3
|
Move eventDone to WindowBase and make it tell which window is done
|
2011-03-12 10:56:10 +01:00 |
|
Jan-Peter Nilsson
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54fc64cb6a
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Decrease number of classes that need to know about other components
|
2011-03-12 10:56:10 +01:00 |
|
Jan-Peter Nilsson
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67b4243a7f
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Use one instead of five state variables to keep track of character creation progress
|
2011-03-12 10:56:10 +01:00 |
|
Jan-Peter Nilsson
|
183ccad872
|
Move ClassPoint struct definition from source to header file
|
2011-03-12 10:56:10 +01:00 |
|
Jan-Peter Nilsson
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53b85eaaa9
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Stat setValue, use the enum values all the way through instead of converting enum->string->same enum
|
2011-03-12 10:56:10 +01:00 |
|
Jan-Peter Nilsson
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0695e8d8b2
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Move HUD implementation out of the header file
|
2011-03-12 10:56:10 +01:00 |
|
Jan-Peter Nilsson
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2a53afc2bf
|
Move StatsWindow class to it's own file.
|
2011-03-12 10:56:10 +01:00 |
|
Jan-Peter Nilsson
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5342bd77f1
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Use one event with a parameters instead of four events to tell with dialog we want to see
|
2011-03-12 10:56:10 +01:00 |
|
Jan-Peter Nilsson
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a0ee11c51b
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Don't care about the widget
|
2011-03-12 10:56:10 +01:00 |
|
Jan-Peter Nilsson
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03158f4b62
|
Change indentation to four spaces
|
2011-03-12 10:56:10 +01:00 |
|
Nikolay Kasyanov
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edcac879d7
|
Oops. Used tabs instead of 4 spaces. Fixed.
|
2011-03-12 03:00:42 +03:00 |
|
Marc Zinnschlag
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a14db99aa8
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Merge remote branch 'gus/collisions' into collision
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2011-03-11 22:09:01 +01:00 |
|
gugus
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9b606be4b8
|
fix direction bug
|
2011-03-11 19:39:45 +01:00 |
|
Marc Zinnschlag
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8ed1c59059
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Merge remote branch 'jpn/collision' into collision
|
2011-03-09 19:31:18 +01:00 |
|
gugus
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00de2e6d98
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correct some stuff with the physic implementation
|
2011-03-09 19:09:11 +01:00 |
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gugus
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40193253b0
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fix some time bug
|
2011-03-09 18:29:57 +01:00 |
|
Nikolay Kasyanov
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768c9bdf07
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On OS X openmw now sets current directory to bundle root, openmw.cfg values is relative to bundle root
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2011-03-09 01:42:04 +03:00 |
|
Nikolay Kasyanov
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943eea8104
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.app bundle finally works
|
2011-03-08 22:27:57 +03:00 |
|
Nikolay Kasyanov
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3d75eea377
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Merge remote-tracking branch 'upstream/master'
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2011-03-08 19:03:20 +03:00 |
|
Jan-Peter Nilsson
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12db15d9a2
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Reset arm position changed by commit 27f69d0f5b
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2011-03-07 19:13:24 +01:00 |
|
Jan-Peter Nilsson
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d68141d203
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Remove unused variables
|
2011-03-07 19:13:24 +01:00 |
|
Jan-Peter Nilsson
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6840e2c42f
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Fix mising of signed/unsigned types in WindowManager::showClassQuestionDialog
|
2011-03-07 19:13:24 +01:00 |
|
Nikolay Kasyanov
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4028600768
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Builds on OS X now
|
2011-03-07 05:09:29 +03:00 |
|
Jan-Peter Nilsson
|
fb2f6f3c02
|
Delete mPhysicEngine when we are done with it
|
2011-02-27 13:37:17 +01:00 |
|
Jan-Peter Nilsson
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1ce77229c0
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Don't create physics before we have initialized ogre
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2011-02-27 00:50:08 +01:00 |
|
Marc Zinnschlag
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1e9dc4b435
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de-Windownizing and some build-fixes
|
2011-02-26 16:37:47 +01:00 |
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gugus
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33f22fd68b
|
fix camera bug
|
2011-02-23 12:28:13 +01:00 |
|
gugus
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903f39cb50
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change the rayCasting system. It use bullet now. NOT TESTED!
|
2011-02-22 20:52:05 +01:00 |
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gugus
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d3c1640723
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add physic support
|
2011-02-22 14:11:53 +01:00 |
|
gugus
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7386fd0442
|
solve error with min/max macro for windows
|
2011-02-19 19:21:32 +01:00 |
|
gugus
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84dce2eb36
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add physic and solve a problem with window.h macro min/max
|
2011-02-19 19:18:03 +01:00 |
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gugus
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ff941b5963
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add physic
|
2011-02-19 17:59:40 +01:00 |
|
sergoz
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53ac8776ec
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added box for fps counter and changed font colour to white
|
2011-02-19 18:55:58 +03:00 |
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gugus
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ee0d73e142
|
Merge branch 'bullet' of git://github.com/zinnschlag/openmw.git into collisions
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2011-02-19 15:54:00 +01:00 |
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gugus
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746cf3a45a
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add physic.
|
2011-02-19 11:36:57 +01:00 |
|
sergoz
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5132531f73
|
added fps counter
|
2011-02-18 17:46:24 +03:00 |
|
Marc Zinnschlag
|
ef7a06dea5
|
player was not registered at mwscene (for physics)
|
2011-02-11 09:51:11 +01:00 |
|
Marc Zinnschlag
|
9807e7dadc
|
simplified actor-related physics interface to mwscene
|
2011-02-11 09:24:59 +01:00 |
|
Marc Zinnschlag
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5c1aae3e26
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added object movement code in mwscene (will be replaced by physics code later); does not work well, because OpenEngine manipulates camera instead of player node
|
2011-02-10 13:32:34 +01:00 |
|
Marc Zinnschlag
|
9c6bc4975c
|
attached camera to a scene node
|
2011-02-10 12:56:19 +01:00 |
|
Marc Zinnschlag
|
151560b882
|
added missing run flag for NPCs
|
2011-02-10 11:08:25 +01:00 |
|
Marc Zinnschlag
|
9a3158675a
|
reworked cell changing mechanism
|
2011-02-10 10:38:45 +01:00 |
|
Marc Zinnschlag
|
f773cf27cb
|
replaced old movement input system
|
2011-02-03 12:16:59 +01:00 |
|
Marc Zinnschlag
|
3cd1088695
|
crash bug fix
|
2011-02-03 12:16:20 +01:00 |
|
Marc Zinnschlag
|
65232008a5
|
fixed a crash bug in NPC rendering
|
2011-02-03 11:47:42 +01:00 |
|
Marc Zinnschlag
|
8a3445beec
|
collect movement vectors from all actors
|
2011-02-03 11:43:29 +01:00 |
|
Marc Zinnschlag
|
4468a2b6a8
|
added movement data to MW references; added movement interface to MWWorld::Class
|
2011-02-03 11:37:17 +01:00 |
|
Marc Zinnschlag
|
ca44b3640a
|
pasing movement data from mwmechanics to mwscene and fixed a very stupid interface bug
|
2011-02-01 10:11:41 +01:00 |
|
Marc Zinnschlag
|
7449de22b1
|
removed a leftover debugging breadcrumb
|
2011-01-30 13:21:54 +01:00 |
|
Marc Zinnschlag
|
8b2252e7a1
|
first attempt at building with bullet
|
2011-01-30 13:19:41 +01:00 |
|
Marc Zinnschlag
|
40d772b33a
|
call doPhysics function once per frame
|
2011-01-29 17:39:34 +01:00 |
|
Marc Zinnschlag
|
88b0908104
|
adding physics when insertering objects into the OGRE scene
|
2011-01-29 17:33:48 +01:00 |
|
Marc Zinnschlag
|
6a14ea8ec3
|
handle physics during player changing cells
|
2011-01-29 16:57:33 +01:00 |
|
Marc Zinnschlag
|
5486c70edf
|
connected object-manipulator functions in world to physics interface
|
2011-01-27 09:46:54 +01:00 |
|
Marc Zinnschlag
|
9a5a6eac2b
|
stop reporting changes originating from physics system back to physics system
|
2011-01-27 09:29:55 +01:00 |
|
Marc Zinnschlag
|
ec88aee581
|
added a missing function
|
2011-01-25 18:12:13 +01:00 |
|
Marc Zinnschlag
|
843a0288c3
|
added more physics interface to MWScene
|
2011-01-25 17:56:49 +01:00 |
|
Marc Zinnschlag
|
162db31a5f
|
physics interface
|
2011-01-23 15:28:42 +01:00 |
|
Marc Zinnschlag
|
36cb10572a
|
fixed tab problem
|
2011-01-18 15:20:36 +01:00 |
|
Marc Zinnschlag
|
eb5e4427c1
|
Merge remote branch 'star/master' into movement
|
2011-01-18 15:15:00 +01:00 |
|
Star-Demon
|
588e6e9995
|
Fixed a syntax error! Oops!
|
2011-01-18 08:36:42 -05:00 |
|
Marc Zinnschlag
|
b48a5084be
|
added NPC stances
|
2011-01-18 10:45:29 +01:00 |
|
Star-Demon
|
09023bb853
|
Toggle now toggles, conventions...
|
2011-01-18 00:16:01 -05:00 |
|
Star-Demon
|
962b8c9781
|
Cleaned up inputmanager, tightened up player.exectueAutoMove()
|
2011-01-17 16:36:44 -05:00 |
|
Star-Demon
|
1bc9a46c6b
|
Cleaned up and changed executeAutoMove()
|
2011-01-17 15:48:12 -05:00 |
|