scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6929e541dd 
								
							 
						 
						
							
							
								
								Fix texture name issue with Vality's Bitter Coast Mod  
							
							
							
						 
						
							2014-04-21 05:30:14 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									megaton 
								
							 
						 
						
							
							
							
							
								
							
							
								50af9bc0d3 
								
							 
						 
						
							
							
								
								General perfomance optimizations.  
							
							
							
						 
						
							2014-03-30 19:45:27 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								edb5a54092 
								
							 
						 
						
							
							
								
								Include some more required Ogre headers explicitely.  
							
							
							
						 
						
							2014-03-05 21:46:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2c0d46525b 
								
							 
						 
						
							
							
								
								Fast-forward particle systems to make cell loads less obvious.  
							
							
							
						 
						
							2014-02-05 05:18:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cf3812188f 
								
							 
						 
						
							
							
								
								Fix bounding box assertions due to negative particle life time  
							
							... 
							
							
							
							Other parts of the code could not deal with negative life times and produced negative particle sizes as a result (which Ogre could not handle) 
							
						 
						
							2014-02-05 05:18:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								bbd15b185d 
								
							 
						 
						
							
							
								
								Skip inactive controllers. Fixes those bloody bone boots again.  
							
							
							
						 
						
							2014-01-31 05:59:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5b300c1052 
								
							 
						 
						
							
							
								
								Handle controllers for the root node.  Fixes   #1147  (incorrect dwemer crossbow rotation)  
							
							
							
						 
						
							2014-01-31 05:06:35 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								305a471c5a 
								
							 
						 
						
							
							
								
								Fix VisController in ascended sleeper's death animation  
							
							
							
						 
						
							2014-01-31 05:06:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								bd34b61f2a 
								
							 
						 
						
							
							
								
								Set all keyframe-controlled bones as manually controlled  
							
							
							
						 
						
							2014-01-20 13:37:34 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								264736c139 
								
							 
						 
						
							
							
								
								Remove hopelessly outdated nifogre tests  
							
							
							
						 
						
							2014-01-15 14:53:29 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d0500e8124 
								
							 
						 
						
							
							
								
								Some unneeded includes cleanup  
							
							
							
						 
						
							2014-01-15 14:53:28 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								bfdca3b738 
								
							 
						 
						
							
							
								
								Fix needTangents not being set for cached/shared materials  
							
							
							
						 
						
							2014-01-09 23:13:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								aa855e9524 
								
							 
						 
						
							
							
								
								Include some required Ogre headers explicitely  
							
							
							
						 
						
							2014-01-09 20:56:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4ad43fdf92 
								
							 
						 
						
							
							
								
								Closes   #1088 : Quick&dirty fix for NIF filters not working properly with some mods  
							
							
							
						 
						
							2014-01-06 19:01:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b8e9343764 
								
							 
						 
						
							
							
								
								Extend NifOverrides to allow material overrides, useful for texture modding e.g. adding normal maps without having to edit the affected meshes  
							
							
							
						 
						
							2014-01-05 18:09:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								29acc3f722 
								
							 
						 
						
							
							
								
								Fix particles being too small. Looks like this should actually be size*2.  
							
							
							
						 
						
							2014-01-02 16:56:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								86b2211932 
								
							 
						 
						
							
							
								
								Don't warn about NiFlipController (already implemented)  
							
							
							
						 
						
							2013-12-31 17:33:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								764ec9bc5f 
								
							 
						 
						
							
							
								
								Closes   #716 : Use the particle controller's size instead of NiAutoNormalParticlesData particle radius. Same as NifSkope now.  
							
							
							
						 
						
							2013-12-31 15:50:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								07a9b7623a 
								
							 
						 
						
							
							
								
								Enable skeleton-based bounding boxes added in Ogre 1.10  
							
							
							
						 
						
							2013-12-31 13:22:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f3a7321a43 
								
							 
						 
						
							
							
								
								Closes   #856 : More aggressive supression of skeleton base: only create for keyframe controllers, not any controllers  
							
							
							
						 
						
							2013-12-30 16:44:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c0dba2834b 
								
							 
						 
						
							
							
								
								Closes   #855 : Don't try to look up bone if there's no skeleton  
							
							
							
						 
						
							2013-12-29 01:20:57 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6d47d710a0 
								
							 
						 
						
							
							
								
								Reimplement NiGeomMorpherController using Ogre's pose animation system  
							
							
							
						 
						
							2013-12-28 00:51:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a9526622b1 
								
							 
						 
						
							
							
								
								Particle improvements: particle systems now move with the particle bone, not the scene node. This difference is not noticable if the particle bone is static, but it makes the code *much* nicer and mirrors more closely what NifSkope does.  
							
							
							
						 
						
							2013-12-27 18:58:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9877db413c 
								
							 
						 
						
							
							
								
								Connect particle systems to the particle node, not the emitter node  
							
							
							
						 
						
							2013-12-26 20:53:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								eab2c89346 
								
							 
						 
						
							
							
								
								Issue  #983 : Fix controllers to affect objects attached to the base node  
							
							
							
						 
						
							2013-12-26 20:53:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5931fdcbde 
								
							 
						 
						
							
							
								
								Implement NiBillboardNode. Flags not handled yet.  
							
							
							
						 
						
							2013-12-26 20:53:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e68e2f82a2 
								
							 
						 
						
							
							
								
								Implement DarkTexture slot. Fix an issue with incorrect transparency override when base texture is empty.  
							
							
							
						 
						
							2013-12-26 20:53:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0050e6e67b 
								
							 
						 
						
							
							
								
								Support materials with no base (diffuse) texture (should be white). Support alternate UV set for diffuse texture.  
							
							
							
						 
						
							2013-12-26 20:53:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c5c3248376 
								
							 
						 
						
							
							
								
								Compile fixes for Ogre 1.10  
							
							
							
						 
						
							2013-12-26 20:53:51 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6d27ebabb6 
								
							 
						 
						
							
							
								
								Integrate AddGlow with material controllers  
							
							
							
						 
						
							2013-12-26 20:53:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								19e5978a01 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/zinnschlag/openmw  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/main.cpp 
							
						 
						
							2013-12-16 13:35:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0c3c3ed8e9 
								
							 
						 
						
							
							
								
								Fix wind gravity affector  
							
							
							
						 
						
							2013-12-11 15:15:30 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								77a2179d1e 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/master'  
							
							
							
						 
						
							2013-12-09 18:39:34 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								57a33c957e 
								
							 
						 
						
							
							
								
								Add possibly missing include  
							
							
							
						 
						
							2013-12-09 14:26:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								37a7ee8fcd 
								
							 
						 
						
							
							
								
								Set alpha value of character animations according to Invisibility / Chameleon effects.  
							
							
							
						 
						
							2013-12-08 23:05:21 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9fcb4fad5c 
								
							 
						 
						
							
							
								
								Implement NiFlipController  
							
							
							
						 
						
							2013-12-08 18:51:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								51a9f0111c 
								
							 
						 
						
							
							
								
								Implement NiAlphaController and NiMaterialColorController  
							
							
							
						 
						
							2013-12-08 16:38:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1624e0fd8a 
								
							 
						 
						
							
							
								
								Rename ObjectList to ObjectScene. Wrap it in a SharedPtr so we can automate the destruction routine.  
							
							
							
						 
						
							2013-12-07 20:15:39 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								ef8c0fab73 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/master'  
							
							
							
						 
						
							2013-12-07 16:26:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c5e543b91b 
								
							 
						 
						
							
							
								
								Implement NiGeomMorpherController  
							
							
							
						 
						
							2013-12-07 14:10:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								07f692bdd2 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/master'  
							
							
							
						 
						
							2013-12-05 16:04:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								062ea627b3 
								
							 
						 
						
							
							
								
								Add parallax mapping for objects  
							
							
							
						 
						
							2013-12-05 15:51:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								47c60a7037 
								
							 
						 
						
							
							
								
								Fix C4716 (Must return a value) error on Windows MSVC  
							
							
							
						 
						
							2013-12-04 21:48:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6b81fd78f1 
								
							 
						 
						
							
							
								
								Particle improvements: Handle LocalSpace flag. Attach particle systems to the base node, since they need to be relative to that when LocalSpace is enabled. Get the bone in emitters/affectors so that resulting particle positions are the same. TODO: Fix Controllers to affect particle systems.  
							
							
							
						 
						
							2013-11-25 13:50:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7fd5f1df83 
								
							 
						 
						
							
							
								
								Change setKeepParticlesInLocalSpace to false. Not correct for all particles, but the opposite isn't either. Plus it breaks pretty much all magic VFX.  
							
							
							
						 
						
							2013-11-17 23:31:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ffdb91bb21 
								
							 
						 
						
							
							
								
								Add particles for Cast + Hit. Not looking quite right yet.  
							
							
							
						 
						
							2013-11-11 23:43:28 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								636d399c7f 
								
							 
						 
						
							
							
								
								Refactored Ogre initialisation into a component  
							
							
							
						 
						
							2013-10-30 14:04:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								57fb065a86 
								
							 
						 
						
							
							
								
								Add Ogre::Light objects to the object list  
							
							... 
							
							
							
							Note that NIFs actually have NiLight-based light records which could be
used to create Ogre::Light objects. However, no Morrowind NIF uses them,
as far as I can tell. 
							
						 
						
							2013-08-06 19:49:01 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								b7e81dbc5b 
								
							 
						 
						
							
							
								
								Ignore controllers on the root NiNode  
							
							... 
							
							
							
							I wonder if we should ignore the root NiNode completely. 
							
						 
						
							2013-07-28 04:20:33 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								8e24cab935 
								
							 
						 
						
							
							
								
								Strip trailing whitespace from textkeys  
							
							
							
						 
						
							2013-07-24 23:21:19 -07:00