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11459 commits

Author SHA1 Message Date
Vladimir Panteleev
12bbecacfd
Reuse a previously-saved value 2019-03-04 16:23:57 +00:00
Bret Curtis
14c93b3df0 Revert "Merge pull request #2204 from elsid/fix_navigator_update"
This reverts commit 26fb0e7a0f, reversing
changes made to 42b2391303.
2019-03-04 11:06:15 +01:00
elsid
b51a54e976
Update rotated objects in navigator 2019-03-03 16:46:41 +03:00
elsid
f394ace4d5
Update moved objects in navigator 2019-03-03 16:46:41 +03:00
elsid
133d7447f3
Update scaled objects in navigator 2019-03-03 16:46:41 +03:00
elsid
1f41d5721d
Update scaled agent half extents in navigator (bug #4763) 2019-03-03 16:46:39 +03:00
elsid
c066ee9dc5
Use not scaled player half extents as default to find path 2019-03-03 16:21:12 +03:00
elsid
a4f300f810
Use player half extents only to find path in exterior cells 2019-03-03 16:21:09 +03:00
Perry Hugh
37f5ab2104 Gamepad controls now sent to keyboard input, excluding joystick. Added right thumbstick button to toggle mouse emulation. 2019-03-03 09:21:00 +00:00
Bret Curtis
aa513bba29
Merge pull request #2202 from Capostrophic/icon
Fix enchanted item icon update
2019-03-03 01:03:28 +01:00
Perry Hugh
313611b79d Analogue Joystick Movement 2019-03-02 23:46:48 +00:00
Capostrophic
2f38e4fbb3 Fix enchanted item icon update 2019-03-02 20:01:42 +03:00
Bret Curtis
79fca2e7c6
Merge pull request #2095 from akortunov/reflections
Add more settings to water reflections
2019-03-02 15:37:06 +01:00
Bret Curtis
f6127a30c0
Merge pull request #2199 from akortunov/guifixes
Use C++11-style loops in the GUI instead of iterators
2019-03-02 15:36:54 +01:00
Bret Curtis
e7bf89d3d5
Merge pull request #2200 from akortunov/warnfix
Replace boost GCD by the homebrew implementation
2019-03-02 15:36:25 +01:00
Perry Hugh
7b6f41c5c3 Correct gamepad default bindings to exactly match vanilla XBOX, create fair interplay between toggling main menu and options menu, allow toggling menus at any time. 2019-03-02 14:28:26 +00:00
Andrei Kortunov
bf5f68a4d8 Replace boost GCD to the homebrew implementation 2019-03-02 17:32:05 +04:00
Andrei Kortunov
9398117ea7 Allow to do not reflect terrain 2019-03-02 14:26:14 +04:00
Andrei Kortunov
00ab552184 Add more settings to water reflections in exteriors (feature #4859) 2019-03-02 14:26:14 +04:00
Bret Curtis
cd70354f34
Merge pull request #2190 from akortunov/terrain
Make Distant Terrain configurable
2019-03-02 11:19:45 +01:00
Andrei Kortunov
8df8bd3f37 Use C++11-style loops in the GUI instead of iterators 2019-03-02 13:27:59 +04:00
Andrei Kortunov
56fea4b062 Add setting to control composite geometry size 2019-03-01 18:02:40 +04:00
bzzt
9d44e18af6 Allow to configure terrain vertex LOD 2019-03-01 18:02:38 +04:00
bzzt
fd94d7f7ff Make Distant Terrain more configurable (feature #4890) 2019-03-01 14:51:13 +04:00
Bret Curtis
cf20682d0c Merge branch 'gamepad-sneak-shortcut' into 'master'
Gamepad - Toggle Sneak Shortcut

See merge request OpenMW/openmw!73
2019-02-28 20:11:51 +00:00
Grigory Latyshev
3872d7476b Move makeOsgVec3f() to settingsutils.hpp
Remove all other makeOsgVec3f() implementations
2019-02-28 20:03:42 +00:00
David Cernat
12cef51122
Merge pull request #2192 from Capostrophic/bzzt
Port minor fixes from bzzt's branch
2019-02-28 12:55:58 +02:00
Perry Hugh
3ac5481ab4
Enable toggling sneak via gamepad. 2019-02-27 14:03:16 -08:00
elsid
619a111a11
Run startup script once at engine start when game is running (bug #4877) 2019-02-27 22:55:13 +03:00
Perry Hugh
c6fb94d6cb xbox-bindings 2019-02-27 13:29:48 +00:00
bzzt
bcbee08a1b Fix creature model instance preloading 2019-02-27 00:15:39 +03:00
bzzt
5ffb40e8ba Don't preload terrain when loading an interior save 2019-02-27 00:02:57 +03:00
Bret Curtis
735bcf17c2 Merge branch 'boost-gcd-deprecation' into 'master'
Fix boost deprecation warning

See merge request OpenMW/openmw!66
2019-02-26 18:02:01 +00:00
AnyOldName3
cd4303da23 Add preprocessor check to determine which common_factor header to use. 2019-02-26 17:03:07 +00:00
elsid
33f6fb258d
Option to set specific random seed for random number generator 2019-02-26 09:36:34 +03:00
Capostrophic
216e1ab16f Always include <memory> for smart pointers in MWGui 2019-02-25 18:50:51 +03:00
Bret Curtis
3316938dfc
Merge pull request #2182 from Capostrophic/format
Replace Boost format and replace_all where possible
2019-02-24 20:17:31 +01:00
Bret Curtis
56d5fc788c
Merge pull request #2163 from Capostrophic/hello
AI data handling minor revisions
2019-02-24 20:14:08 +01:00
Capostrophic
e70cc10305 Some more de-boosting 2019-02-24 03:20:20 +03:00
Capostrophic
8ecd0b82a4 Replace Boost format and replace_all where possible 2019-02-24 03:20:20 +03:00
Bret Curtis
d4564a9be7
Merge pull request #2180 from akortunov/includes
Remove redundant includes
2019-02-24 01:14:16 +01:00
Bret Curtis
44920352ce
Merge pull request #2181 from Capostrophic/boost
Get rid of Boost.Array
2019-02-23 23:54:30 +01:00
Capostrophic
594ea39f5d Revise AI data handling
Make Hello 16-bit unsigned as it's intended to be
Get rid of redundant mHasAI boolean
Always save AI data subrecord
Adjust creature and NPC default rating values to Morrowind defaults
2019-02-23 21:00:47 +03:00
Bret Curtis
df2de8a661
Merge pull request #2068 from Capostrophic/normalweapons
Make normal weapon resistance behavior closer to vanilla (bug #4384)
2019-02-23 08:38:30 +01:00
Andrei Kortunov
3032b177a1 Remove redundant includes 2019-02-23 08:02:12 +04:00
Capostrophic
58788de7c4 Get rid of Boost.Array 2019-02-22 23:16:34 +03:00
Capostrophic
4138e29ca4 Add option to restore the previous ammo behavior 2019-02-22 17:18:23 +03:00
Bret Curtis
ba491a8af0
Merge pull request #2069 from Capostrophic/skeleton
Use the skeleton from the NPC's set model (bug #4747)
2019-02-22 15:12:24 +01:00
Bret Curtis
cc214cf6b0
Merge pull request #2082 from Capostrophic/teleporting
Make magic teleportation attempts detectable even when teleportation is disabled (bug #3765)
2019-02-22 15:07:36 +01:00
Bret Curtis
c815a2cb42
Merge pull request #2107 from Capostrophic/idledialogue
Move idle dialogue playback from AiWander (bug #4594)
2019-02-22 15:06:39 +01:00
Bret Curtis
4d09c8bb50
Merge pull request #2126 from Capostrophic/sneaking
Account for running/sneaking stances while in air (bug #4797)
2019-02-22 15:04:55 +01:00
Bret Curtis
d2b93fc702
Merge pull request #2146 from Capostrophic/quest
Make quest status update handling closer to vanilla (bug #4815)
2019-02-22 15:04:14 +01:00
Bret Curtis
942f7f776d
Merge pull request #2168 from Capostrophic/gamepad
Option to disable controller (feature #3980)
2019-02-22 15:03:01 +01:00
Bret Curtis
212f097b3c
Merge pull request #2172 from akortunov/pvs_fix
Fix some issues, found by PVS-Studio
2019-02-22 15:01:37 +01:00
Bret Curtis
55fc04e462
Merge pull request #2175 from Capostrophic/includes
Include cleanup
2019-02-22 14:56:20 +01:00
Capostrophic
b738cc0383 Make normal weapon resistance behavior closer to vanilla (bug #4384)
Check both the ranged weapon and the projectile before modifying the damage
Don't attempt to apply NPC-specific werewolf damage mult to damage to creatures
2019-02-22 00:01:21 +03:00
Capostrophic
64d5cd17d6 Move werewolf silver damage mult applying into a new function 2019-02-22 00:01:21 +03:00
Capostrophic
808b8ce8db Refactor normal weapon resistance 2019-02-22 00:01:21 +03:00
Capostrophic
7a7e390099 Make unsuccessful magic teleportation attempts detectable (bug #3765) 2019-02-21 18:38:09 +03:00
Andrei Kortunov
629a6be477 Handle initial actor's transparency (bug #4860) 2019-02-21 14:57:55 +04:00
Andrei Kortunov
097c649885 Use enumerable instead of magic number 2019-02-21 14:57:31 +04:00
Chris Djali
cb5a57e41b
Merge pull request #1547 from AnyOldName3/osgshadow-test-vdsm
Shadows
2019-02-20 15:35:49 +00:00
Bret Curtis
7566370981
Merge pull request #2160 from Capostrophic/topicindex
Fix hiding three-column (Cyrillic) topic index
2019-02-19 21:29:15 +01:00
Bret Curtis
bc71db947a
Merge pull request #2174 from Capostrophic/jumping
[0.45.0 regression] Correct jumping velocity
2019-02-19 21:28:53 +01:00
Capostrophic
c03ed4cd50 Include cleanup 2019-02-19 18:40:33 +03:00
Bret Curtis
fdb84dddc8
Merge pull request #2059 from Capostrophic/stacks
Don't stack scripted items (bug #2969)
2019-02-18 16:02:55 +01:00
Capostrophic
c20030d8c9 Correct jumping velocity 2019-02-18 16:22:01 +03:00
Andrei Kortunov
ff9afda18d Avoid to keep reference to the local 'encoder' variable outside the Engine::go() 2019-02-17 14:29:39 +04:00
Andrei Kortunov
9de0c9045a Fix API usage errors 2019-02-17 14:29:39 +04:00
Andrei Kortunov
229bd8505e Init missing variables 2019-02-17 14:29:39 +04:00
Andrei Kortunov
dc6ef15571 Simplify loop in the addSkills() 2019-02-17 14:29:39 +04:00
Andrei Kortunov
ad9412a117 Remove some redundant checks 2019-02-17 14:29:36 +04:00
Andrei Kortunov
18a59df050 Throw exceptions by value instead of reference 2019-02-17 10:24:25 +04:00
elsid
9626b6ec42
Add option to disable DetourNavigator component to find paths 2019-02-16 15:50:58 +03:00
elsid
1d3668cd22
Add Navigator interface 2019-02-16 15:37:06 +03:00
elsid
c68e64a2a7
Make navigator from settings manager setting in separate function 2019-02-16 14:41:11 +03:00
Capostrophic
39dcbacf44 Option to disable controller (feature #3980) 2019-02-15 18:40:22 +03:00
AnyOldName3
89d4d3be08 Fix boost deprecation warning 2019-02-13 14:49:36 +00:00
Capostrophic
e9c6c11418 Fix hiding three-tab (Cyrillic) topic index 2019-02-08 10:53:50 +03:00
Capostrophic
0535de6ca0 Make quest status update handling closer to vanilla (bug #4815)
Don't update quest status if we're simply updating the quest index
Update quest status if a new entry is added regardless of its index
2019-02-08 10:25:31 +03:00
AnyOldName3
b1a5a72665 Restore previous night time directional light path 2019-02-07 00:27:26 +00:00
Capostrophic
796b87fde7 Fix upside-down night-time lighting 2019-02-06 23:53:13 +03:00
Bret Curtis
d40f11bcb6
Merge pull request #2124 from Capostrophic/animation
[0.45.0 regressions] Revert poor animation decisions
2019-02-05 15:36:21 +01:00
Bret Curtis
a573efd30a
Merge pull request #2112 from Capostrophic/collision
[0.45.0 regression] Don't re-enable collision body for dead actors
2019-02-05 15:36:06 +01:00
Bret Curtis
a206f57f75
Merge pull request #2156 from Capostrophic/itemtaken
Fix redundant searchPtr call
2019-02-05 12:29:51 +01:00
Andrei Kortunov
6eb77e215b Remove looping particles from dead actors 2019-02-05 11:02:25 +04:00
Capostrophic
650cd47255 Fix redundant searchPtr call 2019-02-05 01:04:54 +03:00
Capostrophic
a584aa25ab Don't re-enable collision object for dead actors 2019-02-04 22:13:30 +03:00
Bret Curtis
f4313c02e1
Merge pull request #2153 from akortunov/glowing_windows
Native glowing windows support
2019-02-04 14:50:13 +01:00
Andrei Kortunov
57d8df1a05 Do not check if additional animation sources are supported for every animation object 2019-02-03 11:27:48 +04:00
Andrei Kortunov
9e4a339ad3 Daytime node switch support (feature #4836) 2019-02-02 10:50:15 +04:00
Bret Curtis
4f938492e5
Merge pull request #2150 from akortunov/vfx
Update magic effects VFX immediately after effects update
2019-01-30 10:25:41 +01:00
Andrei Kortunov
dc3a17f1f6 Update magic effects VFX immediately after effects update (bug #4828) 2019-01-29 22:52:40 +04:00
Capostrophic
5c889f7359 Add creature-with-the-same-model soundgen fallback (bug #4813)
Creatures will use sounds of the first creature that has the same model in the record store when possible.
2019-01-29 16:29:47 +03:00
Capostrophic
b33016d89f Allow creatures to play Attack voiceover 2019-01-26 17:05:33 +03:00
Capostrophic
cec55119ca Move idle dialogue playback from AiWander (bug #4594) 2019-01-26 16:36:48 +03:00
Bret Curtis
f405b1e247
Merge pull request #2143 from akortunov/optimize
Optimize HUD update
2019-01-25 20:55:19 +01:00
Andrei Kortunov
8580a58ba0 Optimize HUD update (do not do unnecessary work) 2019-01-25 21:15:29 +04:00
Capostrophic
67450a7046 Don't apply effects when spell absorption is successful (bug #4820) 2019-01-25 15:09:22 +03:00
AnyOldName3
8482236a82 Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm 2019-01-24 23:09:23 +00:00