scrawl
b39fe85a51
Implement fPCbaseMagickaMult and fNPCbaseMagickaMult
2014-09-18 14:56:43 +02:00
cc9cii
52354b14fc
Fixed compilation issue on linux. Updated shader mode selection logic (thanks scrawl). Cleaned up a little but needs more once things are settled.
2014-09-18 22:17:37 +10:00
Marc Zinnschlag
3add4bdf35
rewrote refnum handling code (fixes broken reference creation, but not reference cloning yet)
2014-09-18 13:41:29 +02:00
Marc Zinnschlag
6fbffdb98f
fixed reference creator error handling
2014-09-18 12:39:29 +02:00
Marc Zinnschlag
e93ab383ea
set refnum and increment refnum counter when creating a new reference
2014-09-18 12:25:17 +02:00
Marc Zinnschlag
33243c8c16
move code for storing old value from ModifyCommand constructor to redo function (allows use of the command on records that haven't been created at the time of construction)
2014-09-18 11:37:23 +02:00
Marc Zinnschlag
144f6ca79a
Merge remote-tracking branch 'scrawl/master'
2014-09-18 09:22:33 +02:00
cc9cii
575780ec0d
Display format settings working.
2014-09-18 17:13:53 +10:00
cc9cii
d9b0c81299
Show status bar setting working (feature #854 ). Turns out signals were not needed, may need to clean up later.
2014-09-18 16:05:32 +10:00
Stanislav
313bdf4e78
fix
2014-09-18 10:25:33 +06:00
scrawl
c05874e1ff
Reset CreatureLevList spawning flag if levelled list returned no creature
2014-09-18 06:06:20 +02:00
scrawl
c19f89976e
Add missing Hit voice dialogue for friendly hits
2014-09-18 05:13:17 +02:00
scrawl
54dac1460c
Run global scripts after running local scripts
...
Turns out to be a compatibility problem with Calvus Horatius contract scripts. The local script needs to be run first, otherwise the cleanup when he quits as result of negative profit does not work properly.
2014-09-18 04:33:49 +02:00
scrawl
08499ea51f
Fix Calvus Horatius AiFollow package not being removed after he quits as result of negative profit
2014-09-18 04:26:12 +02:00
cc9cii
86636bd960
Mouse events to disabled objects implemented via a signal filter.
2014-09-18 12:23:41 +10:00
scrawl
ac97a0f99d
Fix dialogue choices being displayed in incorrect order
2014-09-18 04:10:17 +02:00
scrawl
be7839873a
Don't trigger dynamic stats recalculation when setting up actor initial stats ( Fixes #1927 )
...
This caused the magicka value set in the CS to be ignored completely, so flame atronachs were spawning with 50 magicka instead of 105.
2014-09-18 03:47:45 +02:00
scrawl
447e93bdb4
Use SpellCast animation for creatures that have it (flame atronach)
2014-09-18 03:24:47 +02:00
scrawl
07cd647e75
Fix broken AI for creatures with OnTarget spells (Bug #1927 )
2014-09-18 03:19:13 +02:00
cc9cii
62d2811285
Window size improvements. Added promoted widgets but seems to be require signal filters for disabled widgets to receive mouse events.
2014-09-18 07:52:54 +10:00
scrawl
09042ba6d9
Use object name instead of ID when available for tooltips
2014-09-17 13:03:12 +02:00
U-NSFW-50TH\cc9c
ca80a2b856
Merge remote-tracking branch 'upstream/master' into opencs-settings
2014-09-17 21:00:22 +10:00
scrawl
2eaceb71ba
Reject AiTravel destinations further than 7168 units away, as in vanilla MW ( Fixes #1911 )
2014-09-17 12:39:10 +02:00
Marc Zinnschlag
41275b0af3
Merge remote-tracking branch 'cc9cii/Bug-No-1869'
2014-09-17 09:20:59 +02:00
Marc Zinnschlag
b9973c4515
Merge remote-tracking branch 'scrawl/master'
2014-09-17 09:18:36 +02:00
cc9cii
9dc4af69c6
Got window size to work correctly. Started to incorporate parts of previous settings implementation where possible.
2014-09-17 17:13:21 +10:00
scrawl
441073b475
Remove ancient comment
2014-09-17 07:02:19 +02:00
scrawl
3ce3f31452
Adjust turning animation speed multiplier based on turning speed
2014-09-17 07:02:19 +02:00
scrawl
6debd21ec6
Make sure the Jump control is always handled by the PhysicsSystem even if game runs faster than the minimum physics timestep
2014-09-17 07:02:19 +02:00
scrawl
269c200c8f
Fix jump velocity mechanics ( Fixes #1708 )
2014-09-17 07:02:19 +02:00
scrawl
b6a89c7845
Fix idlestorm animation conflict with torch animation
2014-09-17 07:02:19 +02:00
scrawl
4c285151a3
Fix incorrect movement animation for some creatures ( Fixes #1924 )
2014-09-17 07:02:10 +02:00
Stanislav
ebb223b2d3
Feature #1226 : fixes
2014-09-17 09:03:02 +06:00
cc9cii
cb15750e40
Removed fullscreen checkbox and associated code. Doesn't really make sense for opencs and a fullscreen windowed mode is just a click or keyboard shortcut away, anyway.
2014-09-17 06:29:11 +10:00
cc9cii
e3da37567b
Cleaned up and got some signals going.
2014-09-17 06:11:41 +10:00
Marc Zinnschlag
70275350de
rewrote command generation in GenericCreator
2014-09-16 13:28:11 +02:00
Marc Zinnschlag
b31c4e2bcd
Merge remote-tracking branch 'cc9cii/Bug-No-1301'
2014-09-16 12:52:12 +02:00
Marc Zinnschlag
90b45e09f7
added refnum column to references tables
2014-09-16 12:48:10 +02:00
Marc Zinnschlag
f5483e76cf
added refnum counter column to cells table
2014-09-16 12:30:17 +02:00
cc9cii
d679e0e012
Made more progress. Grey out disabled settings.
2014-09-16 19:50:25 +10:00
cc9cii
ffaca7a875
GUI added, but not yet functional.
2014-09-16 07:44:07 +10:00
Stanislav
8574d2330c
Feature #1226 : Request UniversalId editing from table column
2014-09-16 00:00:34 +06:00
Marc Zinnschlag
71c868aa94
Merge remote-tracking branch 'scrawl/master'
2014-09-15 12:45:00 +02:00
Marc Zinnschlag
3f671c86a8
Merge remote-tracking branch 'cc9cii/ffmpeg-swresample'
2014-09-15 12:44:38 +02:00
cc9cii
ecb4154ac0
Fixed default settings logic and cleaned up comments.
2014-09-15 19:33:38 +10:00
scrawl
0c75c6bf1b
Improve spellcasting AI for Drain/Damage effects
2014-09-15 10:42:51 +02:00
scrawl
157c53bed4
Handle spellcasting for creatures with no casting animation ( Fixes #1856 )
2014-09-15 10:42:44 +02:00
Marc Zinnschlag
3d8216ee17
fixed broken content file list in case of newly created addons
2014-09-15 09:51:39 +02:00
cc9cii
e4b836608c
Partially address feature #854 by reading the status bar setting from opencs.ini. Missing GUI update that will affect new top level windows.
2014-09-15 06:08:56 +10:00
cc9cii
0ec20b23aa
Initial working version. Video/rendering options supported. No GUI yet.
2014-09-15 06:08:55 +10:00
Marc Zinnschlag
19f469c7db
Merge remote-tracking branch 'scrawl/master'
2014-09-14 12:00:14 +02:00
Marc Zinnschlag
d1d861e1be
Merge branch 'run'
...
Conflicts:
apps/opencs/model/world/columns.cpp
apps/opencs/model/world/columns.hpp
apps/opencs/model/world/data.cpp
components/CMakeLists.txt
2014-09-14 11:59:54 +02:00
Marc Zinnschlag
bf6150d009
allow project scope scripts
2014-09-14 11:41:28 +02:00
Marc Zinnschlag
89000f6196
removed unused OmwLoader
2014-09-14 11:28:28 +02:00
Marc Zinnschlag
ea60c665dd
Merge remote-tracking branch 'ragora/bounditemflag'
2014-09-14 10:54:07 +02:00
scrawl
233e221de2
Terminate AI packages when target is disabled or deleted ( Fixes #1910 )
2014-09-14 10:49:33 +02:00
Marc Zinnschlag
9b7f61b4ba
Merge remote-tracking branch 'scrawl/myguiplugin'
2014-09-14 10:45:26 +02:00
scrawl
1270dada34
Don't set Attacked flag when the actor is already in combat with the attacker ( Fixes #1909 )
2014-09-14 10:35:57 +02:00
scrawl
002b41ba51
Make changeWeather work when the player isn't in a cell yet (workaround for modTESTchargen_v2_5)
2014-09-14 08:38:54 +02:00
scrawl
4b27950879
Don't apply race height to NPC collision shape ( Fixes #1487 )
2014-09-14 07:04:02 +02:00
scrawl
bd96764229
Mark code that will be obsolete when upgrading to MyGUI 3.2.2
2014-09-14 03:54:50 +02:00
Ragora
b8851790a6
Covered forgotten old bound item checks
2014-09-13 18:59:13 -04:00
Ragora
f250e3df4b
Replaced old bound item checks that I knew of to use the new ItemStack::Flag_Bound bit
2014-09-13 18:48:41 -04:00
scrawl
4426b03fa4
Remove some garbage
2014-09-13 22:21:37 +02:00
scrawl
0c273568f2
Increment version number for input configuration
...
Old files are broken by keycode->scancode switch (319f4e0547
)
2014-09-13 21:45:03 +02:00
scrawl
99c276baa9
Set weapon Magical flag when enchanting a weapon
2014-09-13 21:23:44 +02:00
scrawl
a42e60970b
Revert "delete death events on adding an actor to the scene"
...
If we go to a different cell in the exact frame of an actor's death, the death event would be lost permanently.
This reverts commit fd2c07a6f4
.
Conflicts:
apps/openmw/mwmechanics/actors.cpp
2014-09-13 20:57:25 +02:00
scrawl
8625764143
Give 100% of health back when Resurrecting an actor ( Fixes #1877 )
2014-09-13 20:50:49 +02:00
Marc Zinnschlag
081588f484
add project file to content file list when running OpenMW from OpenCS
2014-09-13 20:48:24 +02:00
Marc Zinnschlag
10fa205ced
fixed --data switch (was missing composing option)
2014-09-13 20:41:57 +02:00
scrawl
319f4e0547
Bind to scancodes instead of keycodes
2014-09-13 20:39:59 +02:00
scrawl
dc1e8d4e22
Don't trigger any mouse button bindings while in the settings menu
2014-09-13 20:39:59 +02:00
scrawl
04c79d5f1e
Fix case issue when setting companion's profit on the script
2014-09-13 20:39:59 +02:00
scrawl
e54ba2c5d1
Fix broken dialogue Function_HealthPercent
2014-09-13 20:39:58 +02:00
Marc Zinnschlag
d4007ad89e
Merge remote-tracking branch 'mellotanica/master'
2014-09-13 18:56:15 +02:00
Marc Zinnschlag
1254198d90
add debug profiles to scene subviews view drag and drop
2014-09-13 18:54:29 +02:00
Marc Zinnschlag
3ed2edb7cb
rewrote run tool profile management
2014-09-13 18:53:35 +02:00
Marc Zinnschlag
882ef37ae3
Merge remote-tracking branch 'ragora/conjureditemsgmstcheck'
2014-09-13 15:58:02 +02:00
Marc Zinnschlag
94a7e38194
Merge remote-tracking branch 'ragora/fixglobalcompassorient'
2014-09-13 15:55:06 +02:00
Marc Zinnschlag
690273d5b3
Merge remote-tracking branch 'ragora/fixmapresize'
2014-09-13 15:52:36 +02:00
scrawl
f82224497a
Compatibility fix for MyGUI git
2014-09-13 08:00:24 +02:00
scrawl
2c58a879ec
Fix minor exploit when map window is shown with transparency
2014-09-13 07:59:29 +02:00
scrawl
2b5adb325b
Remove a useless method
2014-09-13 07:57:15 +02:00
scrawl
cfc57d0fe0
Use MyGUI's castType for widget casts
2014-09-13 04:07:40 +02:00
MiroslavR
4fdef94034
Use player's base name for profiles
2014-09-13 02:58:01 +02:00
MiroslavR
23e6d52844
Fix UI not updating initially for zero stats
2014-09-13 02:56:06 +02:00
Ragora
282e7abd16
Map Arrow Correction; now rotate global map arrow to whatever the local map arrow orientation is
2014-09-12 18:26:38 -04:00
Ragora
35571bb108
Global compass arrow rotates regardless of indoor or outdoor presence
2014-09-12 17:31:37 -04:00
Ragora
25f99c5d5a
Discarded use of a static variable and renamed event function to be less ambiguous
2014-09-12 15:06:37 -04:00
Marco Melletti
f212f0e4d2
subviews now get destroyed on close
2014-09-12 16:45:21 +02:00
Marc Zinnschlag
70ee899691
Merge remote-tracking branch 'cc9cii/Bug-No-1725'
...
Conflicts:
apps/opencs/model/tools/bodypartcheck.cpp
2014-09-12 14:37:26 +02:00
Marc Zinnschlag
b8fdccdbff
Merge remote-tracking branch 'cc9cii/Bug-No-1864'
2014-09-12 14:33:17 +02:00
Marc Zinnschlag
560eae3f4d
Merge remote-tracking branch 'ragora/conjuredequipmentrmvalfix'
2014-09-12 14:22:24 +02:00
cc9cii
1107156334
Workaround incorrectly reported channel_layout
2014-09-12 21:18:54 +10:00
Ragora
58d70c2895
Removed Unused includes from experimentation
2014-09-12 05:20:03 -04:00
Ragora
4ecac31752
Map keeps focus on wherever it was last moved when resizing map window
2014-09-12 05:16:33 -04:00
scrawl
c6bcd75058
Add various custom widgets used in OpenMW to the MyGUI plugin
2014-09-12 05:14:21 +02:00
Ragora
e105202ee2
Use std::set instead of std::map
2014-09-11 22:45:30 -04:00
scrawl
ee3b1e800c
Add FontLoader and transparent BG texture to the MyGUI plugin
2014-09-12 04:27:23 +02:00
cc9cii
675d11c0e5
Mental note: need to get a linux box
2014-09-12 11:25:11 +10:00
cc9cii
8fe6877cb2
More include madness b/w different systems & compilers
2014-09-12 11:05:02 +10:00
cc9cii
de41dfc314
Add includes.
2014-09-12 10:52:10 +10:00
Ragora
f9e2fd0f3d
Also forgot to remove a now unused variable I introduced
2014-09-11 20:47:14 -04:00
Ragora
efaa820ee2
Managed to forget the itemmodel.cpp code
2014-09-11 20:46:21 -04:00
Ragora
ea43a23505
All GMST logic is done in itemmodel.cpp now with usage of a static cache std::map
2014-09-11 20:45:22 -04:00
cc9cii
0121fdca2c
Don't use C99 in printf.
2014-09-12 10:31:49 +10:00
cc9cii
be74db8b24
Don't use to_string()
2014-09-12 10:04:46 +10:00
Ragora
83868bca23
Removed unused include left over from experimentation
2014-09-11 19:37:00 -04:00
Ragora
ee6298f520
Added Flag_Bound flag for ItemStack to check against but the system behind it is probably not the best
2014-09-11 19:33:45 -04:00
cc9cii
ecd9dd81ea
Moved debug statements before exception..
2014-09-12 08:41:33 +10:00
cc9cii
ce3077c970
Test version with debug statements. Also moved some common code out to a separate file.
2014-09-12 08:27:25 +10:00
Marc Zinnschlag
b29d1d452f
removed some redundant checks
2014-09-11 14:19:18 +02:00
Marc Zinnschlag
5dd424b6c6
Merge remote-tracking branch 'cc9cii/Bug-No-1655'
2014-09-11 14:14:02 +02:00
cc9cii
48a36442c6
Add libswresample and libavresample support for sounds.
2014-09-11 21:15:18 +10:00
Marc Zinnschlag
717c1b15f5
fixed drop implementation for unpaged worldspace (wasn't updating cell object)
2014-09-11 13:08:30 +02:00
Marc Zinnschlag
0db288ce07
generalising and cleaning up drop implementation of worldspace widget
2014-09-11 13:04:20 +02:00
Marc Zinnschlag
5a9376450b
some cleanup of the scene view drop code
2014-09-11 11:27:56 +02:00
Marc Zinnschlag
b5d5eadf79
Merge remote-tracking branch 'scrawl/master'
2014-09-11 09:01:21 +02:00
cc9cii
862c5fc8f6
Add libavresample support. Tested on windows x64 only.
2014-09-11 16:47:00 +10:00
Ragora
74e1db3ac8
Minor Correction to existing conjured item logic
2014-09-11 01:00:39 -04:00
scrawl
f3d4b63aaf
Fix AI moving load doors and throw an exception when trying to do this ( Fixes #1907 )
2014-09-11 05:53:56 +02:00
Ragora
69dbd6b30f
Added checks for different bound item situations
2014-09-10 23:38:38 -04:00
scrawl
36a90198e2
Add option to change screenshot image format
2014-09-11 04:32:31 +02:00
Ragora
141755b473
Appears to have resolved the issue with unequipping conjured items and all possible error conditions deriving from being able to unequip them
2014-09-10 21:34:17 -04:00
scrawl
7fa3100993
Refactor TradeWindow balance buttons to use ControllerRepeatClick
2014-09-11 00:25:09 +02:00
cc9cii
88cf2bd597
Deal with signal source being overloaded. Clear filename after creating a new addon. Enable "Open" button if a game file is already selected.
2014-09-11 07:27:48 +10:00
scrawl
ebab911e44
Add a hack to support binding the console to a printable key ( Fixes #371 ) and change default console key to morrowind default (GRAVE)
2014-09-10 18:13:39 +02:00
scrawl
cf355d0fcb
Change Always Run key default to Caps Lock, as in vanilla
...
A poor choice, but it's still what players coming from vanilla MW will expect.
2014-09-10 18:09:05 +02:00
cc9cii
faac91472c
Allow '-' and '_' in new addon name. Resolves Bug #1789 .
2014-09-10 23:30:42 +10:00
cc9cii
85596322f3
Update status bar when record filter is changed. Should resolve Bug #1290 .
2014-09-10 23:13:56 +10:00
cc9cii
ae0fb77e30
Move recordfilterbox label 2 pixels to right. Resolves Bug #1839 .
2014-09-10 21:23:38 +10:00
cc9cii
227eb12295
Added document name to showModifiedDocumentMessageBox.
2014-09-10 20:29:47 +10:00
cc9cii
f7c1b169b3
Place the settings window on the center of window with keyboard focus. Should resolve Bug #1838 .
2014-09-10 20:00:07 +10:00
cc9cii
89f7608022
Refactor for better legibility.
2014-09-10 14:40:41 +10:00
cc9cii
77171b788b
Made popup messagebox non-modal.
2014-09-10 14:03:25 +10:00
MiroslavR
d64be1c092
Use CellId::mWorldspace to find out whether objects are in the same worldspace
2014-09-10 02:49:57 +02:00
MiroslavR
621e81fa7d
Make getdistance return maximum value only if the given objects are in different worldspaces ( Fixes #1895 )
2014-09-10 01:40:33 +02:00
cc9cii
f0e0494f03
Since commit 8bce460f34
negative value checks no longer make sense. Not sure what to do about Vampire flag, however.
2014-09-10 08:13:10 +10:00
cc9cii
3a5ed9c5bb
Build objects and connections only once.
2014-09-10 07:14:01 +10:00
scrawl
616148e168
Fix "failed to open file" error when no startup script is given
2014-09-09 18:28:49 +02:00
MiroslavR
45c90bdcb5
Call getPtrViaHandle instead of searchPtrViaHandle for faced handle
2014-09-09 18:10:34 +02:00
MiroslavR
7e6e248511
Don't cache faced handle, as its context may have been changed during the frame by input events
2014-09-09 17:50:56 +02:00
MiroslavR
86c286c24e
Fix werewolf globals
2014-09-09 15:12:42 +02:00
cc9cii
fdc20c595d
Fix gcc compile error.
2014-09-09 21:24:54 +10:00
cc9cii
4471fe771e
Fix logic errors.
2014-09-09 21:09:37 +10:00
scrawl
dd5f4947d7
Add a TODO comment
2014-09-09 05:05:20 +02:00
cc9cii
84f5784575
Remove document when closing the last view. Should resolve Bug #1292 .
2014-09-09 13:04:48 +10:00
scrawl
56cd0da522
Fix potential infinite recursion when an area effect spell is reflected ( Fixes #1896 )
2014-09-09 04:44:14 +02:00
MiroslavR
5ac2788a15
Feature #1545 : Allow to select the player in the console
2014-09-09 04:36:17 +02:00
MiroslavR
21eb25706c
Don't pursue the player for their crimes when they are a werewolf
2014-09-09 04:15:54 +02:00
scrawl
cb916594d9
Always show tooltips for dead actors
2014-09-09 02:12:44 +02:00
cc9cii
ad8d722763
Close documents rather than views.
2014-09-09 10:05:06 +10:00
scrawl
d2ef0d362c
Implement vanilla distance threshold for AI processing (Bug #1876 )
2014-09-09 01:52:48 +02:00
scrawl
f18d4b4ac4
Don't show crosshair tooltips for actors in combat
2014-09-09 00:47:26 +02:00
scrawl
780a48cd1e
Don't greet dead actors in AiWander
2014-09-09 00:43:12 +02:00
scrawl
c54ab2e846
Don't allow talking to creatures that are in combat
2014-09-09 00:39:38 +02:00
scrawl
a9847c9453
Fix creature attacking flag not being reset after the attack starts ( Fixes #1889 )
2014-09-09 00:27:25 +02:00
scrawl
457b96a8af
Reset bounty and crime immediately when going to jail ( Fixes #1892 )
2014-09-09 00:00:55 +02:00
scrawl
628600a0a5
Make PlaceItem place the item in the player's current worldspace
2014-09-08 23:57:16 +02:00
cc9cii
5675626482
Cleanup signals when finished.
2014-09-09 07:24:18 +10:00
scrawl
3007af44ea
Revert "Don't trigger CellChanged events when crossing exterior cell borders ( Fixes #1874 )"
...
This reverts commit 0c67ff9ed0
.
2014-09-08 20:52:15 +02:00
Marc Zinnschlag
77e9ac8975
Merge remote-tracking branch 'cc9cii/Bug-No-1710'
2014-09-08 16:38:25 +02:00
scrawl
6b06ab23aa
Don't play sound for torches with OffDefault flag ( Fixes #1884 )
2014-09-08 15:31:47 +02:00
scrawl
8b0cb239a9
Ignore text keys for zero-length animations ( Fixes #1876 )
...
This fixes an issue where the Riekling's attack animation would trigger *two* hits on each swing. It has the "min hit" and "hit" keys at the same time, so the MinHitToHit segment a zero-length animation. This caused problems as the "hit" text key will be encountered twice; once when playing the "max attack to min hit" segment and once when playing the "min hit to hit" segment.
2014-09-08 15:23:35 +02:00
scrawl
07d827c907
Ignore invalid input in numeric EditBox ( Fixes #1885 )
2014-09-08 15:22:33 +02:00
cc9cii
724ed807c8
Let the filterbox of the receiving side of the drag&drop to decide whether to add referenceable type. Only added if the table has "Referenceable ID" column AND the UniversalId type is referenceable.
2014-09-08 23:14:04 +10:00
cc9cii
988c8f9ebe
Ignore duplicate connections.
2014-09-08 16:18:31 +10:00
cc9cii
785d2c7cc9
Remove incomplete implementation to support planar formats. Make libswresample a prerequisite.
2014-09-08 15:24:39 +10:00
scrawl
fe0c9ec9b7
Change priorities in World::searchPtr
...
Fixes performance bottleneck of scripts searching through all Containers in all active cells every frame. Can be observed near cell (2,-6)
2014-09-07 19:09:23 +02:00
scrawl
adbc50366b
Use random attack strength for creatures (Bug #1876 )
...
Determining the attack strength from the time the wind-up animation was held will not work properly, as most creatures don't have this animation.
This fixes another balancing issue with Rieklings (they were previously using an attack strength of 1 every time).
2014-09-07 18:55:59 +02:00
scrawl
b6635c7964
Move eventDone out of WindowBase
2014-09-07 18:55:59 +02:00
scrawl
271c921cf8
Add missing confirmation dialog for deleting map notes
2014-09-07 18:55:59 +02:00
scrawl
6e2673daf3
Remove an unneeded include
2014-09-07 18:55:59 +02:00
scrawl
d6bc50c492
Remove an unused member variable
2014-09-07 18:55:59 +02:00
scrawl
f59c7fcb36
Fix esmtool FactionId output
2014-09-07 18:55:59 +02:00
scrawl
31b31115af
Fix AI not using Restore Health effect when it is complemented by unnecessary restore magicka/fatigue effects (e.g. in sc_purityofbody)
2014-09-07 18:55:59 +02:00
scrawl
0c67ff9ed0
Don't trigger CellChanged events when crossing exterior cell borders ( Fixes #1874 )
2014-09-07 18:55:59 +02:00
Marc Zinnschlag
3f24593dba
added profile selection panel
2014-09-07 14:40:50 +02:00
Marc Zinnschlag
4337d05126
added right-click handling support to SceneTool class
2014-09-07 13:35:30 +02:00
cc9cii
f616000afb
More fix based on code review.
2014-09-07 21:17:34 +10:00
Marc Zinnschlag
f913d51e35
remove deleted debug profiles from run tool
2014-09-07 12:55:52 +02:00
MiroslavR
b574131b06
Unset selected spell after selecting enchanted item in the spell window ( Fixes #1878 )
2014-09-07 12:42:11 +02:00
cc9cii
c396149f23
Code review fix.
2014-09-07 20:35:32 +10:00
cc9cii
cedf1171e3
Cleanup comments.
2014-09-07 18:37:33 +10:00
cc9cii
dba352fd6f
Check all views before exiting.
2014-09-07 18:35:50 +10:00
Marc Zinnschlag
16aa55dcde
Merge remote-tracking branch 'miroslavr/master'
2014-09-07 10:22:07 +02:00
Marc Zinnschlag
d4c27d4ce0
Merge remote-tracking branch 'mellotanica/master'
2014-09-07 10:10:54 +02:00
cc9cii
4a8fe39b2c
For bug #1710 . Change the ID type of mime data for filterbox drop events to Referenceable rather than using the ID's native type.
2014-09-07 06:29:09 +10:00
MiroslavR
931e778b4d
Initialize mHasMovedInXY in CharacterController
2014-09-06 21:31:48 +02:00
Rohit Nirmal
e315a72582
Remove extra semicolons at the end of some lines.
2014-09-06 13:04:52 -05:00
Marc Zinnschlag
51128d2d57
added run button to scene subview toolbar
2014-09-06 16:11:06 +02:00
MiroslavR
007404e17f
Merge branch 'master' of github.com:OpenMW/openmw
2014-09-06 14:54:59 +02:00
cc9cii
c78ac391a0
Made the Region field for Cell record in dialogue subview editable but not sure if this is the wanted behaviour.
...
Also removed a duplicate UniversalId::Type_Class mappin in tablemimedata.cpp.
2014-09-06 20:24:34 +10:00
Marc Zinnschlag
64cf0870c6
set content files when running OpenMW from OpenCS
2014-09-06 12:24:09 +02:00
Marc Zinnschlag
e5dac5e80b
Merge remote-tracking branch 'cc9cii/Bug-No-1735'
2014-09-06 10:12:30 +02:00
MiroslavR
b1a449a0b9
Fix wolfrun sound playing all the time when running is default
2014-09-06 05:52:47 +02:00
MiroslavR
57f7ef1db4
GUI: update/clear force-hidden window status
2014-09-06 03:13:35 +02:00
MiroslavR
c1cc66985d
Werewolf: only NPCs should have modified fight and react to your transformation
2014-09-06 03:09:11 +02:00
cc9cii
ab8403192c
Fix typo.
2014-09-06 08:00:48 +10:00
scrawl
f274d5a627
Merge branch 'master' of https://github.com/OpenMW/openmw
2014-09-05 17:18:36 +02:00