scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c81b852071 
								
							 
						 
						
							
							
								
								Fixes inaccurate ray casts; rely on getCameraToViewportRay  
							
							 
							
							
							
						 
						
							2013-07-15 00:39:37 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4c8a04d9cb 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/zinnschlag/openmw  into sdl_input2  
							
							 
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwinput/inputmanagerimp.cpp 
							
						 
						
							2013-06-15 17:41:42 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5252ffa104 
								
							 
						 
						
							
							
								
								More cleanup  
							
							 
							
							
							
						 
						
							2013-06-15 17:06:27 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f1ff9b69b3 
								
							 
						 
						
							
							
								
								Mouse grab and relative input need to be disabled when the mouse leaves the window; Disabled resolution switching / window resizing for now due to several glitches  
							
							 
							
							
							
						 
						
							2013-06-15 15:33:47 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								14a2a26a56 
								
							 
						 
						
							
							
								
								Fullscreen resizing fix  
							
							 
							
							
							
						 
						
							2013-06-12 20:08:55 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								403704b92a 
								
							 
						 
						
							
							
								
								Use openmw.png for SDL_SetWindowIcon  
							
							 
							
							
							
						 
						
							2013-06-12 16:15:04 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								918a1655bb 
								
							 
						 
						
							
							
								
								Restored HW cursor rotation and resolution/fullscreen switching  
							
							 
							
							
							
						 
						
							2013-06-12 14:58:07 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								495aeb5d3b 
								
							 
						 
						
							
							
								
								Merge branch 'master' into HEAD  
							
							 
							
							... 
							
							
							
							Conflicts:
	CMakeLists.txt
	apps/openmw/engine.cpp
	apps/openmw/mwgui/cursorreplace.cpp
	apps/openmw/mwgui/cursorreplace.hpp
	apps/openmw/mwgui/windowmanagerimp.cpp
	apps/openmw/mwgui/windowmanagerimp.hpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	libs/openengine/ogre/renderer.cpp 
							
						 
						
							2013-06-12 12:34:33 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									darkf 
								
							 
						 
						
							
							
							
							
								
							
							
								fc0f04324c 
								
							 
						 
						
							
							
								
								Remove some superfluous mSkyManager NULL checks  
							
							 
							
							
							
						 
						
							2013-06-11 20:56:40 -07:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1e7cf4ae1c 
								
							 
						 
						
							
							
								
								GLES2 experiment  
							
							 
							
							
							
						 
						
							2013-05-25 04:15:24 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4983d08fe4 
								
							 
						 
						
							
							
								
								Fix a problem with statics disappearing sometimes on the map  
							
							 
							
							... 
							
							
							
							Ogre::StaticGeometry doesn't seem to like materials being changed at runtime. It stores raw pointers to Ogre::Technique objects also, which conflicts with shiny's way of managing "unloaded" materials as having zero techniques. If a static geometry object is baked from an unloaded material, it won't find any techniques to use and can't render. By moving the unload call afterwards, it will be detected as in use by a renderable and won't be unloaded. Ideally this needs fixing of Ogre::StaticGeometry to not hold on to Technique objects (they also currently need to be rebuilt whenever user settings are changed, which also causes "unloading" of materials) 
							
						 
						
							2013-05-18 22:55:30 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								60563afc10 
								
							 
						 
						
							
							
								
								Fix a new game crash, reset camera  
							
							 
							
							
							
						 
						
							2013-05-17 22:53:43 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								75dcf52552 
								
							 
						 
						
							
							
								
								Sync extern/shiny, set memory budgets for texture and mesh managers (however this has no effect yet and depends on changes in Ogre being made)  
							
							 
							
							
							
						 
						
							2013-05-03 13:55:57 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								91c89e5db4 
								
							 
						 
						
							
							
								
								Use sphere cast instead of ray for camera distance adjustment; use the box orientation value in newtrace  
							
							 
							
							
							
						 
						
							2013-04-30 20:26:59 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								a15758ac85 
								
							 
						 
						
							
							
								
								Fix preview and vanity cameras  
							
							 
							
							
							
						 
						
							2013-04-29 08:48:45 -07:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								d17e1e83d5 
								
							 
						 
						
							
							
								
								Rename MWRender's Player to Camera  
							
							 
							
							
							
						 
						
							2013-04-29 05:50:40 -07:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								bb8277920b 
								
							 
						 
						
							
							
								
								Manage the player's NpcAnimation object in the RenderingManager  
							
							 
							
							... 
							
							
							
							It may be more appropriate to manage it in MWRender::Actors with the other
Animation-based objects, but that will need some (minor) interface changes. 
							
						 
						
							2013-04-29 03:31:46 -07:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								ba3a67f84b 
								
							 
						 
						
							
							
								
								Don't store the player base node in MWRender::Player  
							
							 
							
							
							
						 
						
							2013-04-28 23:44:44 -07:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								ce7bc20fa1 
								
							 
						 
						
							
							
								
								Avoid special-casing player rotation  
							
							 
							
							
							
						 
						
							2013-04-28 01:14:58 -07:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								933f894148 
								
							 
						 
						
							
							
								
								Added Blind and Night Eye effects  
							
							 
							
							
							
						 
						
							2013-04-25 02:31:51 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Tom Mason 
								
							 
						 
						
							
							
							
							
								
							
							
								6ca2b1af74 
								
							 
						 
						
							
							
								
								fix for turning animations playing when in vanity mode  
							
							 
							
							
							
						 
						
							2013-04-09 19:24:41 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2e7d5377f4 
								
							 
						 
						
							
							
								
								Fix crash when moving npcs to an inactive cell  
							
							 
							
							
							
						 
						
							2013-04-04 16:51:22 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ebaf80d539 
								
							 
						 
						
							
							
								
								Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change.  
							
							 
							
							
							
						 
						
							2013-04-03 23:55:57 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								63af72c315 
								
							 
						 
						
							
							
								
								Avoid converting to and from quaternions  
							
							 
							
							
							
						 
						
							2013-03-30 17:31:16 -07:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								485b6c855a 
								
							 
						 
						
							
							
								
								Fix NPC race height not being applied  
							
							 
							
							
							
						 
						
							2013-03-15 16:44:35 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Glorf 
								
							 
						 
						
							
							
							
							
								
							
							
								521bebd2f4 
								
							 
						 
						
							
							
								
								Fallback system rewritten, added light fallbacks  
							
							 
							
							
							
						 
						
							2013-03-15 10:17:30 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								7e100c36b5 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'gus/AI'  
							
							 
							
							
							
						 
						
							2013-03-06 19:05:55 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									gus 
								
							 
						 
						
							
							
							
							
								
							
							
								5938e19362 
								
							 
						 
						
							
							
								
								Clean up  
							
							 
							
							
							
						 
						
							2013-03-06 17:31:57 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									gus 
								
							 
						 
						
							
							
							
							
								
							
							
								d3bf3812a4 
								
							 
						 
						
							
							
								
								changing rotation order (fix some misoriented objects)  
							
							 
							
							
							
						 
						
							2013-03-05 20:16:57 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									gus 
								
							 
						 
						
							
							
							
							
								
							
							
								8b6f0e0770 
								
							 
						 
						
							
							
								
								Correct orientation sign  
							
							 
							
							
							
						 
						
							2013-03-05 18:28:57 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								fe7b2732d8 
								
							 
						 
						
							
							
								
								Avoid manually updating render targets from within frameRenderingQueued  
							
							 
							
							
							
						 
						
							2013-03-05 14:24:29 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2486ec6cb9 
								
							 
						 
						
							
							
								
								Material fixes (vertex colors, alpha)  
							
							 
							
							
							
						 
						
							2013-03-05 13:51:48 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cab5315a8e 
								
							 
						 
						
							
							
								
								Disable mipmaps generation  
							
							 
							
							
							
						 
						
							2013-03-04 16:28:20 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f1d35b73b8 
								
							 
						 
						
							
							
								
								Cleanup  
							
							 
							
							
							
						 
						
							2013-03-03 19:52:20 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c9fefc7f5d 
								
							 
						 
						
							
							
								
								Simpler, more lightweight underwater effect, changed colors to match vanilla better  
							
							 
							
							
							
						 
						
							2013-03-03 19:28:11 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									gus 
								
							 
						 
						
							
							
							
							
								
							
							
								e1882dce32 
								
							 
						 
						
							
							
								
								correcting a bug: player orientation wasn't stored correctly, and objects orientation wasn't properly retrived.  
							
							 
							
							
							
						 
						
							2013-03-03 13:02:41 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9b0ac4e299 
								
							 
						 
						
							
							
								
								NPCs / creatures can now emit ripples  
							
							 
							
							
							
						 
						
							2013-02-27 09:20:42 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d4264353a3 
								
							 
						 
						
							
							
								
								Merge branch 'z-up' into graphics  
							
							 
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwrender/localmap.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/water.cpp
	files/materials/water.shader 
							
						 
						
							2013-02-26 14:54:53 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cc9b72b9b1 
								
							 
						 
						
							
							
								
								Removing some leftovers of mwRoot node  
							
							 
							
							
							
						 
						
							2013-02-26 14:01:10 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2e7bc1a368 
								
							 
						 
						
							
							
								
								Z-up conversion: local map, fix tcg  
							
							 
							
							
							
						 
						
							2013-02-26 13:39:10 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3ef952172d 
								
							 
						 
						
							
							
								
								Z-up conversion: water, sky  
							
							 
							
							
							
						 
						
							2013-02-26 10:38:48 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a5451eb9d9 
								
							 
						 
						
							
							
								
								Z-up conversion: terrain, objects  
							
							 
							
							
							
						 
						
							2013-02-26 08:30:06 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b1fc68d44d 
								
							 
						 
						
							
							
								
								Merge branch 'master' into graphics  
							
							 
							
							
							
						 
						
							2013-02-25 17:36:33 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								355390429e 
								
							 
						 
						
							
							
								
								Fix World::isUnderwater to use dynamic waterlevel  
							
							 
							
							
							
						 
						
							2013-02-25 17:27:50 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								cacdb33b42 
								
							 
						 
						
							
							
								
								Merge branch 'master' into graphics  
							
							 
							
							... 
							
							
							
							Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwrender/npcanimation.cpp
	apps/openmw/mwrender/sky.cpp 
							
						 
						
							2013-02-25 15:12:03 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								6a8c532244 
								
							 
						 
						
							
							
								
								fix and unify object cell change update in mwrender  
							
							 
							
							
							
						 
						
							2013-02-24 15:04:56 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								01102f9c73 
								
							 
						 
						
							
							
								
								Don't emit if there wasn't enough movement  
							
							 
							
							
							
						 
						
							2013-02-23 05:53:20 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5b099393fa 
								
							 
						 
						
							
							
								
								Fix time factor  
							
							 
							
							
							
						 
						
							2013-02-23 04:43:51 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								7ec73c29f2 
								
							 
						 
						
							
							
								
								Do not return the player's Animation object for non-players  
							
							 
							
							
							
						 
						
							2013-02-22 01:27:26 -08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6cceb04adf 
								
							 
						 
						
							
							
								
								When a custom near clip plane is used, we need to fix up a second viewproj matrix manually to get proper depth values in the vertex shader. This fixes fog on reflections.  
							
							 
							
							
							
						 
						
							2013-02-19 03:08:00 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								42883ec64b 
								
							 
						 
						
							
							
								
								cleanup  
							
							 
							
							
							
						 
						
							2013-02-18 02:33:53 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7ffcfa3622 
								
							 
						 
						
							
							
								
								Water and clouds no longer depend on timescale.  
							
							 
							
							
							
						 
						
							2013-02-17 16:23:55 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6a49ea9b4f 
								
							 
						 
						
							
							
								
								Cleaning out some old bits  
							
							 
							
							
							
						 
						
							2013-02-13 18:39:36 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								923d0d6eb4 
								
							 
						 
						
							
							
								
								Fix up some header includes  
							
							 
							
							
							
						 
						
							2013-02-06 21:47:09 -08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								31f760ccce 
								
							 
						 
						
							
							
								
								Fixing issues from last commit: restored input and occlusion queries  
							
							 
							
							
							
						 
						
							2013-02-05 20:26:13 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c4d518132f 
								
							 
						 
						
							
							
								
								With the 1x1 background window trick, we can apply VSync without restart. Some issues left though.  
							
							 
							
							
							
						 
						
							2013-02-05 19:22:08 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3772cd9257 
								
							 
						 
						
							
							
								
								Refraction can be disabled separately now  
							
							 
							
							
							
						 
						
							2013-02-05 14:29:46 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a44dfcd2ac 
								
							 
						 
						
							
							
								
								Now that refraction is separated out, we don't have to worry about rendering order. Should fix transparency blending issues around water (eg waterfalls) for good.  
							
							 
							
							
							
						 
						
							2013-02-03 19:28:31 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5334934612 
								
							 
						 
						
							
							
								
								Listen to render window updates and properly activate/deactivate occlusion queries pre/post update.  
							
							 
							
							
							
						 
						
							2013-02-03 18:03:09 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								15e51b76de 
								
							 
						 
						
							
							
								
								Experimental: Directional shading on local map, separated out refraction render, no longer uses screen depth  
							
							 
							
							
							
						 
						
							2013-02-03 15:46:23 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a461b282c1 
								
							 
						 
						
							
							
								
								water ripples (experimental)  
							
							 
							
							
							
						 
						
							2013-02-01 23:43:23 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								00879ab20e 
								
							 
						 
						
							
							
								
								Fix player rendering  
							
							 
							
							
							
						 
						
							2013-01-17 15:48:09 -08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								d2f5a886c7 
								
							 
						 
						
							
							
								
								Handle playgroup and skipanim through mwmechanics  
							
							 
							
							
							
						 
						
							2013-01-16 17:53:18 -08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								63e685ea39 
								
							 
						 
						
							
							
								
								Add a method to get the Animation from a Ptr  
							
							 
							
							
							
						 
						
							2013-01-16 09:59:19 -08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jordan Milne 
								
							 
						 
						
							
							
							
							
								
							
							
								10a3caa504 
								
							 
						 
						
							
							
								
								more resizing fixes from scrawl, share an SDLWindow between the input wrapper and the engine  
							
							 
							
							
							
						 
						
							2013-01-13 23:38:46 -04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								30136eb449 
								
							 
						 
						
							
							
								
								Update settings UI  
							
							 
							
							
							
						 
						
							2013-01-12 06:36:48 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								9675a6d04a 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into animation2  
							
							 
							
							
							
						 
						
							2013-01-08 02:25:37 -08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								05dfafa777 
								
							 
						 
						
							
							
								
								Avoid an unnecessary lookup when moving the scene node  
							
							 
							
							
							
						 
						
							2013-01-07 05:09:15 -08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								282601d6e9 
								
							 
						 
						
							
							
								
								support the allowSkipping extra parameter for playBink command.  
							
							 
							
							
							
						 
						
							2013-01-07 13:19:52 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								efca5ded47 
								
							 
						 
						
							
							
								
								Clean up some header includes to reduce nesting  
							
							 
							
							
							
						 
						
							2013-01-05 21:12:08 -08:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5ed04ae53e 
								
							 
						 
						
							
							
								
								added black bars  
							
							 
							
							
							
						 
						
							2012-12-15 19:23:03 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								faad64b254 
								
							 
						 
						
							
							
								
								Esc cancels the video  
							
							 
							
							
							
						 
						
							2012-12-12 01:13:53 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c49966dd29 
								
							 
						 
						
							
							
								
								started over  
							
							 
							
							
							
						 
						
							2012-12-11 22:49:31 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5f676f9c6b 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/zinnschlag/openmw  into videoplayback  
							
							 
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwscript/miscextensions.cpp 
							
						 
						
							2012-12-11 22:28:23 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c4facc233e 
								
							 
						 
						
							
							
								
								Merge branch 'master' into videoplayback  
							
							 
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp 
							
						 
						
							2012-12-01 11:30:51 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								064cb80c0a 
								
							 
						 
						
							
							
								
								fix wait dialog fading  
							
							 
							
							
							
						 
						
							2012-11-23 20:48:53 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c8562d8442 
								
							 
						 
						
							
							
								
								toggleCollisionBoxes actually does something useful now  
							
							 
							
							
							
						 
						
							2012-11-20 02:20:54 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								918316168f 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'greye/store' into next  
							
							 
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwclass/light.cpp
	apps/openmw/mwworld/worldimp.cpp 
							
						 
						
							2012-11-07 19:34:28 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								6d5333be05 
								
							 
						 
						
							
							
								
								some code cleanup  
							
							 
							
							
							
						 
						
							2012-11-06 13:08:25 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								932a9dc6f9 
								
							 
						 
						
							
							
								
								applying new interface vol.8, inconsistent  
							
							 
							
							
							
						 
						
							2012-11-06 11:53:00 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emoose 
								
							 
						 
						
							
							
							
							
								
							
							
								5c1b3fc043 
								
							 
						 
						
							
							
								
								Fixed: scene: adjust rotation/scale when creating objects  
							
							 
							
							
							
						 
						
							2012-11-05 20:45:04 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emoose 
								
							 
						 
						
							
							
							
							
								
							
							
								e8e3c211a4 
								
							 
						 
						
							
							
								
								Changed: MWRender::player: make camera rotation functions public; world: fix/clean scaleObject and rotateObject; rendering: add scaleObject code, fix rotateObject so it stores correct rotation  
							
							 
							
							
							
						 
						
							2012-11-05 19:56:20 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								d205723a17 
								
							 
						 
						
							
							
								
								resolving m prefix/ESMStore movement  
							
							 
							
							
							
						 
						
							2012-11-05 18:02:47 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								2057f5619e 
								
							 
						 
						
							
							
								
								move ESMStore to MWWorld  
							
							 
							
							
							
						 
						
							2012-11-05 17:18:01 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								3c2ce25f5f 
								
							 
						 
						
							
							
								
								m prefix for mwworld/cellstore.hpp  
							
							 
							
							
							
						 
						
							2012-11-05 16:07:59 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b7aa7e4cef 
								
							 
						 
						
							
							
								
								pause all animations  
							
							 
							
							
							
						 
						
							2012-11-04 11:57:51 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emoose 
								
							 
						 
						
							
							
							
							
								
							
							
								cadc753216 
								
							 
						 
						
							
							
								
								Fixed: engine: Bug  #437  Stop animations when paused better fix; scene: Bug  #430  Teleporting and using loading doors linking within the same cell reloads the cell  
							
							 
							
							... 
							
							
							
							Bug #437  fix only pauses the RenderingManager, and still updates the mOcclusionQuery
Bug #430  fix is only tested in interiors (ToddTest) 
							
						 
						
							2012-11-03 19:29:55 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								9f923e7963 
								
							 
						 
						
							
							
								
								fix crashing if /home/greye/.cache not exist  
							
							 
							
							
							
						 
						
							2012-10-25 15:14:34 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								21493c2dbd 
								
							 
						 
						
							
							
								
								added magic effect flags from Research wiki page  
							
							 
							
							
							
						 
						
							2012-10-01 23:33:07 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								dc33dee22e 
								
							 
						 
						
							
							
								
								Merge branch 'master' into videoplayback  
							
							 
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
	apps/openmw/mwscript/miscextensions.cpp 
							
						 
						
							2012-10-01 20:25:23 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								2fa4ac177a 
								
							 
						 
						
							
							
								
								initial resolving  
							
							 
							
							
							
						 
						
							2012-10-01 00:23:49 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								73c69e8eda 
								
							 
						 
						
							
							
								
								video playback  
							
							 
							
							
							
						 
						
							2012-09-25 02:35:50 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								78b2d51cfc 
								
							 
						 
						
							
							
								
								fix a map crash  
							
							 
							
							
							
						 
						
							2012-09-22 16:52:31 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9106e5307c 
								
							 
						 
						
							
							
								
								moved global map from RenderingManager to gui and removed world method  
							
							 
							
							
							
						 
						
							2012-09-21 14:11:01 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								18cc435aa1 
								
							 
						 
						
							
							
								
								resolving conflicts  
							
							 
							
							
							
						 
						
							2012-09-21 13:13:11 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8214966d44 
								
							 
						 
						
							
							
								
								Merge branch 'next' of  https://github.com/zinnschlag/openmw  into globalmap  
							
							 
							
							
							
						 
						
							2012-09-20 17:41:14 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								86cfc91ef3 
								
							 
						 
						
							
							
								
								global map rendering  
							
							 
							
							
							
						 
						
							2012-09-20 13:56:37 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								87a9373a56 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/gamma' into next  
							
							 
							
							
							
						 
						
							2012-09-20 09:01:58 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b9a3f8e8d7 
								
							 
						 
						
							
							
								
								gamma slider  
							
							 
							
							
							
						 
						
							2012-09-19 23:47:42 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d9f6072f02 
								
							 
						 
						
							
							
								
								gamma correct rendering & adjustment setting  
							
							 
							
							
							
						 
						
							2012-09-19 23:25:07 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								4abb9a00da 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'jhooks/physicsaedra3' into next  
							
							 
							
							
							
						 
						
							2012-09-18 11:25:09 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								7606ebafd6 
								
							 
						 
						
							
							
								
								resolving conflicts, minor update  
							
							 
							
							
							
						 
						
							2012-09-17 11:37:50 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3e794a6087 
								
							 
						 
						
							
							
								
								remove useless member and removed a warning  
							
							 
							
							
							
						 
						
							2012-09-15 01:02:07 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2793096b50 
								
							 
						 
						
							
							
								
								Merge branch 'externalrendering' of  https://github.com/zinnschlag/openmw  into characterpreview  
							
							 
							
							... 
							
							
							
							Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwbase/world.hpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/renderingmanager.hpp
	apps/openmw/mwworld/worldimp.cpp
	apps/openmw/mwworld/worldimp.hpp 
							
						 
						
							2012-09-15 00:57:29 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								b7c9285b24 
								
							 
						 
						
							
							
								
								added support for out of world rendering  
							
							 
							
							
							
						 
						
							2012-09-14 21:12:16 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1f7e044fad 
								
							 
						 
						
							
							
								
								removed some debug stuff  
							
							 
							
							
							
						 
						
							2012-09-14 14:41:19 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6ac2a12296 
								
							 
						 
						
							
							
								
								item selection working on the preview  
							
							 
							
							
							
						 
						
							2012-09-14 14:34:18 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								eef750e6b0 
								
							 
						 
						
							
							
								
								race selection preview  
							
							 
							
							
							
						 
						
							2012-09-13 19:03:31 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4f3eb3c34a 
								
							 
						 
						
							
							
								
								character preview WIP  
							
							 
							
							
							
						 
						
							2012-09-13 00:54:32 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a8d9aa98b1 
								
							 
						 
						
							
							
								
								some fixes  
							
							 
							
							
							
						 
						
							2012-09-11 19:18:26 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Jason Hooks 
								
							 
						 
						
							
							
							
							
								
							
							
								23777033fd 
								
							 
						 
						
							
							
								
								Starting to implement new PhysicActor  
							
							 
							
							
							
						 
						
							2012-09-05 17:44:11 -04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c27ff546e4 
								
							 
						 
						
							
							
								
								shader cache  
							
							 
							
							
							
						 
						
							2012-09-02 19:40:26 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5834b4baa5 
								
							 
						 
						
							
							
								
								door markers on the local map  
							
							 
							
							
							
						 
						
							2012-08-28 17:30:34 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								6961830efb 
								
							 
						 
						
							
							
								
								using real player eye direction when moving  
							
							 
							
							
							
						 
						
							2012-08-17 15:19:44 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								a453a7f035 
								
							 
						 
						
							
							
								
								camera adjustment, fix view mode on start  
							
							 
							
							
							
						 
						
							2012-08-17 15:19:44 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								783e81afc3 
								
							 
						 
						
							
							
								
								fix 1st/preview/1st change; 1st invisible model  
							
							 
							
							
							
						 
						
							2012-08-17 15:19:43 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								392e6efcb5 
								
							 
						 
						
							
							
								
								initial player rendering  
							
							 
							
							
							
						 
						
							2012-08-17 15:19:43 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								6f87c0c36d 
								
							 
						 
						
							
							
								
								preview mode, advanced vanity support  
							
							 
							
							
							
						 
						
							2012-08-17 15:19:43 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								fe1a9ac3c5 
								
							 
						 
						
							
							
								
								poor camera with some fixes  
							
							 
							
							
							
						 
						
							2012-08-17 15:19:43 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								a7aeda9a3b 
								
							 
						 
						
							
							
								
								initial vanity mode support  
							
							 
							
							
							
						 
						
							2012-08-17 15:19:43 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								c46eeaa100 
								
							 
						 
						
							
							
								
								initial 3d-person camera support  
							
							 
							
							
							
						 
						
							2012-08-17 15:19:43 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								c4bf6214db 
								
							 
						 
						
							
							
								
								Merge remote branch 'scrawl/master'  
							
							 
							
							
							
						 
						
							2012-08-12 18:11:36 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								88e70cb5bd 
								
							 
						 
						
							
							
								
								Merge branch 'decouple'  
							
							 
							
							
							
						 
						
							2012-08-12 18:11:17 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								6534c2a55a 
								
							 
						 
						
							
							
								
								Issue  #107 : WindowManager is accessed only through the interface class from now on  
							
							 
							
							
							
						 
						
							2012-08-12 18:11:09 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b6f427bf5e 
								
							 
						 
						
							
							
								
								fix OpenMW not exiting when the window is closed (alt f4 etc)  
							
							 
							
							
							
						 
						
							2012-08-12 17:20:46 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								484cce12a8 
								
							 
						 
						
							
							
								
								Issue  #107 : removed redundant getStore function from window manager  
							
							 
							
							
							
						 
						
							2012-08-12 14:36:46 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								0231533d05 
								
							 
						 
						
							
							
								
								Issue  #107 : InputManager is accessed only through the interface class from now on  
							
							 
							
							
							
						 
						
							2012-08-11 17:53:39 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								f7f8ac0a73 
								
							 
						 
						
							
							
								
								fix move/rotateObject code  
							
							 
							
							
							
						 
						
							2012-08-11 18:28:37 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								45306e4bc3 
								
							 
						 
						
							
							
								
								fixed rotation adjustment  
							
							 
							
							
							
						 
						
							2012-08-11 13:23:54 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								38b06aee6c 
								
							 
						 
						
							
							
								
								resolving conflicts  
							
							 
							
							
							
						 
						
							2012-08-09 21:49:00 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								181d45661f 
								
							 
						 
						
							
							
								
								fix rotation angles  
							
							 
							
							
							
						 
						
							2012-08-09 13:43:52 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								df60f4bf92 
								
							 
						 
						
							
							
								
								stub for soundmanager, adjust rotation mode  
							
							 
							
							
							
						 
						
							2012-08-09 13:27:32 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								ec9cf4d3c6 
								
							 
						 
						
							
							
								
								rotateObject() added, input system rewritten  
							
							 
							
							
							
						 
						
							2012-08-09 00:15:52 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								0c5f886683 
								
							 
						 
						
							
							
								
								Merge remote branch 'greye/player_control'  
							
							 
							
							
							
						 
						
							2012-08-04 21:55:13 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								ff62770657 
								
							 
						 
						
							
							
								
								World::isUnderwater(), World::isSwimming()  
							
							 
							
							
							
						 
						
							2012-08-03 14:42:09 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								15a16aeba1 
								
							 
						 
						
							
							
								
								Fixed DirectX HLSL shaders and re-enabled them in the gui  
							
							 
							
							
							
						 
						
							2012-08-01 04:11:16 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								d6150b7482 
								
							 
						 
						
							
							
								
								high-level implementation, unstable  
							
							 
							
							
							
						 
						
							2012-07-30 23:28:14 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6077965d27 
								
							 
						 
						
							
							
								
								fix the directx startup issue on windows  
							
							 
							
							
							
						 
						
							2012-07-26 23:09:46 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8c8228a15c 
								
							 
						 
						
							
							
								
								fix terrain num lights setting  
							
							 
							
							
							
						 
						
							2012-07-24 00:08:53 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								02a52c0ff1 
								
							 
						 
						
							
							
								
								fixed some more settings bugs  
							
							 
							
							
							
						 
						
							2012-07-23 21:39:22 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a70f93b024 
								
							 
						 
						
							
							
								
								fix "Crash when running openmw with --start="XYZ", remove HLSL for windows  
							
							 
							
							
							
						 
						
							2012-07-23 20:12:42 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2eca27bba9 
								
							 
						 
						
							
							
								
								fix horizon color of the sky reflection  
							
							 
							
							
							
						 
						
							2012-07-23 14:21:40 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								014396e80c 
								
							 
						 
						
							
							
								
								remove the plugins.cfg files, do not enforce CG plugin  
							
							 
							
							
							
						 
						
							2012-07-20 16:44:03 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								21728020f6 
								
							 
						 
						
							
							
								
								fixed the water on local map  
							
							 
							
							
							
						 
						
							2012-07-20 14:45:42 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f5ffea4d4b 
								
							 
						 
						
							
							
								
								new button, water timescale  
							
							 
							
							
							
						 
						
							2012-07-19 23:30:41 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e077814a8c 
								
							 
						 
						
							
							
								
								water  
							
							 
							
							
							
						 
						
							2012-07-19 22:23:07 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								739455e6f8 
								
							 
						 
						
							
							
								
								new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc  
							
							 
							
							
							
						 
						
							2012-07-19 16:23:30 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								778e59ee37 
								
							 
						 
						
							
							
								
								terrain as it was before, with about 4x less code  
							
							 
							
							
							
						 
						
							2012-07-15 08:21:43 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b8384162b6 
								
							 
						 
						
							
							
								
								merge  
							
							 
							
							
							
						 
						
							2012-07-13 06:16:55 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ad7383be43 
								
							 
						 
						
							
							
								
								sky  
							
							 
							
							
							
						 
						
							2012-07-11 09:08:55 +02:00