mrcheko
612c7f1a2f
Revert "Revert "Merge pull request #993 from mrcheko/pathfinding""
...
This reverts commit 3732979eec
.
8 years ago
Aesylwinn
91fd966146
Fix some issues detected by coverity for the editor.
9 years ago
Allofich
b332a13b4e
Don't restart looped animations on repeated calls
9 years ago
Marc Zinnschlag
2fef8948f1
Merge remote-tracking branch 'aesylwinn/InstanceRotateAndScale'
9 years ago
scrawl
dda5bfbc9f
CharacterPreview no longer depends on osgViewer
9 years ago
scrawl
8bfcf259a3
LocalMap no longer depends on osgViewer
9 years ago
scrawl
b2ae45f0eb
Remove unneeded setGraphicsContext() calls
9 years ago
scrawl
0209c70583
Improve performance by skipping update if transform is unchanged
9 years ago
scrawl
4751e0e953
Improve performance of animateCollisionShapes by caching the node path
9 years ago
scrawl
8a4722cb84
Revert "animateCollisionShape checks if the shape is really animated"
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This reverts commit cbf344663f
.
Doesn't work correctly because the Animation delays the assignment of the UpdateCallbacks until the animation starts. The commit broke the animation of in_dagoth_bridge00
9 years ago
scrawl
3ef9b3f44d
Merge pull request #1025 from Allofich/anim
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Use loopfallback for idle animation groups
9 years ago
Aesylwinn
7125775648
Change free axis rotation.
9 years ago
Allofich
c05782581e
Account for all instances of play()
9 years ago
Allofich
6163c7bb03
Use loopfallback for idle animation groups
9 years ago
scrawl
641005b317
Remove Camera's children before removing the Camera
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Should work around OSG race condition ( http://forum.openscenegraph.org/viewtopic.php?t=16077 )
9 years ago
scrawl
a44ba0e461
Merge pull request #966 from kpp/find_mygui
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Find mygui
9 years ago
Roman Proskuryakov
4cffdb67d8
Uses case-sensitive MyGUI_* variables
9 years ago
Aesylwinn
3e4ac0c662
Potential fix for context sensitive select mode issues.
9 years ago
scrawl
71f786ff84
Delete the WorkQueue first
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Fixes a potential crash on exit.
9 years ago
scrawl
3732979eec
Revert "Merge pull request #993 from mrcheko/pathfinding"
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This reverts commit 5190275b37
, reversing
changes made to d7845012bf
.
9 years ago
scrawl
c3340ec143
Merge pull request #1022 from Allofich/anim
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Make loopgroup loop correct number of times
9 years ago
scrawl
1edcea2ff5
Merge pull request #1023 from psi29a/small_fixes
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small fixes
9 years ago
scrawl
30b549124e
Fix use-after-free
9 years ago
scrawl
c65492193c
Use osg::clone
9 years ago
scrawl
0fbc0d0da7
Attempt to silence warning
9 years ago
Bret Curtis
0547d4b937
clang says that these must be in the MWWorld namespace
9 years ago
scrawl
8c44334409
Merge pull request #1021 from Allofich/weight
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Corrections to tooltip displays of zero-weight items
9 years ago
scrawl
2f6075329b
Clang warning fixes
9 years ago
Allofich
a381a15b19
Make loopgroup loop correct number of times
9 years ago
Allofich
7bf04b5014
Allow showing value of zero-weight lights
9 years ago
Allofich
502a26a7ff
Use getWeightString() to avoid casting to int
9 years ago
Allofich
4f5d676b4e
Allow weight tooltips for gold and keys if not 0
9 years ago
Allofich
caf025f93d
Don't show 0 weight tooltips except for potions
9 years ago
Allofich
cf7278f8ae
Don't show weight tooltip for 0-weight equipment
9 years ago
Allofich
ee2702087c
Make zero-weight boots play light boot footsteps
9 years ago
scrawl
f3f02fe154
Merge pull request #1019 from Allofich/bound
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Don't allow re-casting of bound equipment spells
9 years ago
Allofich
d617651307
Don't allow re-casting of bound equipment spells
9 years ago
Aesylwinn
101c3cc90d
Rotate around center of selection.
9 years ago
Aesylwinn
571969cd65
Scale from center of selection.
9 years ago
MiroslavR
ddbfe0c944
Fix disabled door markers appearing on the map ( Fixes #3348 )
9 years ago
Aesylwinn
388917df89
Base editor rotate/scale commit.
9 years ago
Allofich
cb9bb92b26
Play locked sounds on locked objects instead of actors
9 years ago
Allofich
83b715734f
Move part of addGlow() to addSpellCastGlow()
9 years ago
Allofich
1c76c93ed8
Use raw pointer to node in glowupdater
9 years ago
Allofich
67f31d948e
Add removeTexture method
9 years ago
Allofich
4b9aff7a03
Glowupdater fix when using shaders
9 years ago
Allofich
9b2cb2fb8c
Cleanups
9 years ago
Allofich
775162ccdf
Rewrite spell glow implementation
9 years ago
Allofich
cad41599cf
Fix travis build error and warnings
9 years ago
Allofich
1910128e9c
Don't remove uniform when spell glow ends
9 years ago
Allofich
35c14bb9bb
Minor rewrite, make "open" spells play glow effect
9 years ago
Allofich
e132b52a69
Handle spell glows within updatecallback
9 years ago
Allofich
123c626f2d
Add glow when using telekinesis on doors
9 years ago
Allofich
57138b416e
Fix spell glows to only run one at a time
9 years ago
Allofich
3841a8fb40
Make non-actors glow when they cast spells
9 years ago
Allofich
dca7b4beb7
Make non-actors also play spell casting sounds
9 years ago
Marc Zinnschlag
a563a9d336
added missing Q_OBJECT
9 years ago
Marc Zinnschlag
96fd9263bf
Merge remote-tracking branch 'aesylwinn/FixNullGlobalVariable'
9 years ago
Aesylwinn
448c9d5a5b
Fix globals not being initialized with a valid type.
9 years ago
scrawl
0bbd715f65
Fix the cloned StateSet not being assigned
9 years ago
scrawl
5190275b37
Merge pull request #993 from mrcheko/pathfinding
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Pathfinding unification
9 years ago
Aesylwinn
0963adb2f4
Fix pointer being deleted twice.
9 years ago
scrawl
46538b9438
Merge pull request #1011 from devnexen/master
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Mainly making compilable under OpenBSD.
9 years ago
mrcheko
e2cd87fcc7
fix veritcal aiming
9 years ago
Marc Zinnschlag
aa1ed9b172
Merge remote-tracking branch 'aesylwinn/RenderWater'
9 years ago
scrawl
7b557af885
Merge pull request #1007 from MiroslavR/save-anim-state
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Save scripted animation state
9 years ago
David Carlier
83bab29e4b
Mainly making compilable under OpenBSD.
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Renaming one resource file as the space led to issue for qt/moc.
9 years ago
Aesylwinn
16d0580ce8
Fix struct/class mismatch.
9 years ago
Aesylwinn
1f32f1eef5
Add water texture.
9 years ago
Aesylwinn
9454f4f2e7
Use shared water geometry + state generation,
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Fix water position and render bin,
Fix passed cell parameter being ignored
9 years ago
Aesylwinn
5753f52b47
Move water mesh + simple state generation to components library.
9 years ago
Aesylwinn
3904a24e6c
Add missing include.
9 years ago
Aesylwinn
5674e0da24
Render water in editor.
9 years ago
LohikaarmeHAV
19c74a4d6e
Part two
9 years ago
LohikaarmeHAV
7309be8592
First part
9 years ago
lohikaarme
e8ef5c233f
Miss info
9 years ago
lohikaarme
0592d1cdcf
Commnent?
9 years ago
MiroslavR
b65f379b7f
Save scripted animation state ( Fixes #1931 , #2150 , #3393 )
9 years ago
lohikaarme
48bcde8cc9
...
9 years ago
LohikaarmeHav
b0cf276cfc
hups
9 years ago
LohikaarmeHav
7cd991107c
Nah
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Preview seem to not like removing mCamPositionSet and I have do other things.
9 years ago
LohikaarmeHav
c6bc30d6a8
Forgot to remove line and add comment.
9 years ago
LohikaarmeHav
2e6f80688c
Removed debug
9 years ago
LohikaarmeHav
c6ec473280
Camera reset now every time cell object->view is pressed.
9 years ago
scrawl
3374630e7b
Merge pull request #1008 from Internecine/bug3451-invalid-enchantments
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Fixes Bug 3451 - Invalid Enchantment IDs
9 years ago
Internecine
90735d226d
Replaced Store::find usage with Store::search to remove exception handlers.
9 years ago
Marc Zinnschlag
f32d0121fc
Merge remote-tracking branch 'aesylwinn/KeyConfigAndShortcuts'
9 years ago
Internecine
14165352f6
Added exception handlers when trying to retreive enchantment and magic effect data.
9 years ago
Aesylwinn
f73d60cc73
Make scene controls use configurable speed modifier.
9 years ago
Aesylwinn
bf2ab4ed45
Change the way modifiers are handled so they can be shared.
9 years ago
Aesylwinn
faea33b888
Revert "Change scene controls to more closely match blender as requested"
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This reverts commit bc7ae70f0b
.
9 years ago
Aesylwinn
bc7ae70f0b
Change scene controls to more closely match blender as requested
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in the forums.
9 years ago
Aesylwinn
1cce085fa2
Remove unused headers.
9 years ago
Aesylwinn
2f97d6cffb
Move tool tip processing to ShortcutManager,
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Process cell arrow tooltip,
Fix cell arrows not being added when cell is added
9 years ago
Aesylwinn
d7a83d80a2
Change some key binding defaults.
9 years ago
Aesylwinn
3475b83e90
Clean up modifier/shortcut class and handle focus out event,
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Improve shortcut labels,
Adjust menu titles and remove menu navigation (can conflict with
shortcuts)
9 years ago
Aesylwinn
96a3c278fd
Added shortcuts for loading a cell relative to the camera,
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Removed Ctl+V binding for "Verify" because that is associated
with paste.
9 years ago
Aesylwinn
65201badf6
Add custom page for key bindings.
9 years ago
mrcheko
293a0f768c
use real distance to target to determinate 'ready to attack' state
9 years ago
LohikaarmeHav
f142f9bf86
wtf
9 years ago
Aesylwinn
b685c0ce6c
Add ability to clear shortcut/modifier setting with right click.
9 years ago
Aesylwinn
12db6d2114
Add modifier setting.
9 years ago
Marc Zinnschlag
63fd1e8df7
Merge remote-tracking branch 'origin/master'
9 years ago
Aesylwinn
b204758be1
More shortcuts.
9 years ago
Aesylwinn
3f7f75cc9d
Exclude keys not compatible with qt 4
9 years ago
Aesylwinn
3edc77a32b
Remove QShortcut usage,
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Add a lot of shortcuts,
Remove debug messages
9 years ago
Aesylwinn
08af82e1bd
Switched to an interactive method for key input,
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Redid text representation for shortcuts
9 years ago
AnyOldName3
20f73f4a32
Relocate escape-related code to new files escape.hpp and escape.cpp.
9 years ago
Aesylwinn
05888e7925
Updated more tool tips to show shortcut configs.
9 years ago
Aesylwinn
8c5fddf150
Fix pathgrid selection mode not being removed from toolbar.
9 years ago
Aesylwinn
051aec2729
Added methods to keep text mentioning shortcuts up to date,
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fixed potential issue with widget relationship tracking,
hopefully got rid of signed/unsigned errors (Qt4/5 issue)
9 years ago
Aesylwinn
f251c3867d
Redesigned shortcut handler to be capable of dealing with child and
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parent widgets. This should be the final design change. Also, some
various bug fixes.
9 years ago
Aesylwinn
acdb636935
Qt4 protected signal workaround and signed/unsigned mismatch.
9 years ago
Aesylwinn
455d227f3c
Changed shortcut design to allow a configurable second output. Also
...
re-added shift for temporarily changing camera speed.
9 years ago
MiroslavR
4a3529488b
Fix possible reference duplication when the refID is modified by a plugin (Bug #3471 )
9 years ago
MiroslavR
dafe184220
Fix moved references disappearing when modified by a plugin
9 years ago
MiroslavR
d790747389
Implement deletion of moved references (Bug #3471 )
9 years ago
Aesylwinn
1b5273f2b7
Finally re-added rendering stats, refactored some functions
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to better fit new input structure, removed unneeded shortcut
declarations in headers, and changed the cell marker
interaction to use primary/secondary select instead of
shift + primary/secondary edit.
9 years ago
AnyOldName3
59639e3988
Make it build again (but remove the new functionality).
9 years ago
Aesylwinn
faa84e0a35
- Further extended usage of new shortcut class
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- Refactored camera classes to take advantage of Qt's reference counting
- Removed some of the old implementation
9 years ago
Aesylwinn
d8fa3fd1de
Added orbit "center on selection" shortcut.
9 years ago
Aesylwinn
e8626e588a
Changes in shortcut design.
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- Handle input in centralized class for potential conflict resolution.
- Remove wrapper class for QShortcut; it should be unnecessary.
- Added customizable shortcut usage to orbit camera mode.
9 years ago
Aesylwinn
3fa4fdb839
Remove use of c++11 feature and add some missing headers.
9 years ago
Aesylwinn
40297701d0
Base key config/shortcut implementation
9 years ago
AnyOldName3
95d2c7ea5c
Attempt to unescape characters when constructing file paths, introducing compilation errors.
9 years ago
Marc Zinnschlag
c17e1ca24a
Merge remote-tracking branch 'anyoldname3/ignore-hash-test'
9 years ago
MiroslavR
19a8800d4d
Fix camera distance not getting reset to max value ( Fixes #3473 )
9 years ago
mrcheko
203804ff15
fix AiPackage repeating
9 years ago
mrcheko
59a1a6d117
checkWayIsClear: remove PATHFIND_CAUTION_DIST check
9 years ago
AnyOldName3
f1b5ad5804
Remove unused unsafe function and properly remove inheritance from std::string, providing implementations of missing stream operators preventing boost reading and writing to escape strings.
9 years ago
AnyOldName3
e6f78ae5b7
Switch indentation to spaces to remain consistent with the rest of the project
9 years ago
mrcheko
b4e94e2aae
Merge remote-tracking branch 'upstream/master' into pathfinding
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# Conflicts:
# apps/openmw/mwmechanics/aipackage.cpp
# apps/openmw/mwmechanics/aipackage.hpp
9 years ago
AnyOldName3
1a0642f1db
Make it work by realising that what boost::program_options calls validation is what any sane person would regard as parsing
9 years ago
mrcheko
8d4f0660ce
fix hardcoded melee attack ranges
9 years ago
AnyOldName3
195dd27780
Resolve obvious runtime error revealing more subtle one
9 years ago
AnyOldName3
fbe6dc9704
Change compilation error to runtime exception and decide that inheriting from std::string may have been a bad idea in C++
9 years ago
Allofich
c57d177f1c
Trim unneeded code
9 years ago
AnyOldName3
2a9b12bb3f
Fix an issue preventing compilation, revealing another that doesn't make much sense.
9 years ago
AnyOldName3
c1ffc9e776
Remove a compilation error and set up framework to remove the others
9 years ago
AnyOldName3
e17e354e84
Make # only start a comment in openmw.cfg if it starts a line and introduct compilation errors
9 years ago
scrawl
2329812988
Merge pull request #995 from Allofich/traps
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Trap and lock fixes
9 years ago
scrawl
67d3571fac
Fix activation distance in third person mode
9 years ago
mrcheko
05794505c8
travis build fix
9 years ago
Allofich
599e6708ec
Allow using keys to open trapped objects of lock level 0
9 years ago
Allofich
cabe038a97
Make lockpick and probe sounds 3d positional
9 years ago
Allofich
249918612d
Play trap disarm sound when key used on trapped object
9 years ago
Allofich
d4e656ceaf
Play trap activation sound on trapped object, not actor
9 years ago
mrcheko
f57858b750
Merge remote-tracking branch 'upstream/master' into pathfinding
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# Conflicts:
# apps/openmw/mwmechanics/aiactivate.cpp
9 years ago
MiroslavR
b0fcad4cb8
Don't stack effects for scrolls of the same type ( Fixes #3466 )
9 years ago
MiroslavR
75a66ced20
Fix actors lacking turning animations while in first person mode
9 years ago