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1487 commits

Author SHA1 Message Date
scrawl
6f9113fe88 Add preliminary implementation of PayFine, PayFineThief and GoToJail instructions 2014-01-09 01:49:58 +01:00
scrawl
7b33f6f2ac Detect crime of sleeping in other NPC's beds. ShowRestMenu needs to support an explicit/implicit reference for this. 2014-01-08 17:19:43 +01:00
scrawl
0285d18fc2 Respect items belonging to a faction 2014-01-07 20:24:01 +01:00
Sergey Shambir
d5a0ff17fd MWScript: updated vmformat.txt, changed opcodes to fix sequence.
Opcodes for StartCombat, StopCombat, GetTarget now follow the last
previous opcode.
2014-01-07 05:06:20 +04:00
Sergey Shambir
5c7e39a92f Implemented script commands StartCombat, StopCombat, GetTarget.
Also renamed one field of AIWander class because it's not longer
unknown.
2014-01-07 04:43:06 +04:00
Marc Zinnschlag
fefaec5804 Merge remote-tracking branch 'scrawl/savedgame' into savedgame 2014-01-06 22:30:08 +01:00
scrawl
4ad43fdf92 Closes #1088: Quick&dirty fix for NIF filters not working properly with some mods 2014-01-06 19:01:05 +01:00
Marc Zinnschlag
43dd3b8ef2 removed redundant deletion flag from CellRef 2014-01-06 13:53:20 +01:00
scrawl
62774fcc4a Merge branch 'master' into HEAD
Conflicts:
	apps/openmw/mwbase/world.hpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwworld/worldimp.cpp
	apps/openmw/mwworld/worldimp.hpp
	components/esm/loadtes3.cpp
2014-01-06 00:23:17 +01:00
scrawl
b3764c504a Implement GetPcJumping instruction 2014-01-05 19:08:12 +01:00
scrawl
c004fb778f Get rid of underscore defines. They are reserved by the standard. 2014-01-05 18:22:29 +01:00
scrawl
b8e9343764 Extend NifOverrides to allow material overrides, useful for texture modding e.g. adding normal maps without having to edit the affected meshes 2014-01-05 18:09:50 +01:00
scrawl
14b70a3ce6 Implement AI related magic effects (calm, frenzy, rally, demoralize, turn undead) 2014-01-05 01:34:35 +01:00
scrawl
2a7d610f87 Implement GetSpellReadied instruction 2014-01-03 22:55:17 +01:00
scrawl
55c5d7cee4 Implement Resurrect instruction 2014-01-03 15:54:23 +01:00
scrawl
b4230f716e Implement RemoveEffects instruction 2014-01-03 05:19:10 +01:00
scrawl
7d8ca91286 Implement RemoveSpellEffects instruction 2014-01-03 05:18:44 +01:00
scrawl
366801f3d5 Implement explodeSpell instruction (like Cast, with caster = target) 2014-01-03 04:44:50 +01:00
scrawl
93e1a2df73 Implement Cast script instruction (shrines work now) 2014-01-03 04:09:52 +01:00
scrawl
29acc3f722 Fix particles being too small. Looks like this should actually be size*2. 2014-01-02 16:56:31 +01:00
Marc Zinnschlag
a6e6411686 Merge remote-tracking branch 'scrawl/master' 2014-01-02 12:12:52 +01:00
scrawl
783c501d70 Some checks to prevent bound item abuse 2014-01-02 01:36:08 +01:00
Marc Zinnschlag
e1355be47c Merge remote-tracking branch 'lgro/valgrind_warnings' 2014-01-01 19:41:52 +01:00
Lukasz Gromanowski
1ce4663065 Updated compiler opcodes for COE, and setHello.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-31 18:13:38 +01:00
scrawl
86b2211932 Don't warn about NiFlipController (already implemented) 2013-12-31 17:33:15 +01:00
scrawl
764ec9bc5f Closes #716: Use the particle controller's size instead of NiAutoNormalParticlesData particle radius. Same as NifSkope now. 2013-12-31 15:50:27 +01:00
scrawl
07a9b7623a Enable skeleton-based bounding boxes added in Ogre 1.10 2013-12-31 13:22:57 +01:00
scrawl
254eba350e Not handling interpolation type should be an error, since it will fail reading the next record if it hasn't read the previous one completely. 2013-12-31 00:56:04 +01:00
Lukasz Gromanowski
50b6e828cc Added asserts in Interpreter::installSegmentX methods.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-30 23:51:44 +01:00
scrawl
f3a7321a43 Closes #856: More aggressive supression of skeleton base: only create for keyframe controllers, not any controllers 2013-12-30 16:44:07 +01:00
Lukasz Gromanowski
60fb75b03a Fixed valgrind warning about uninitialized variable:
==16814== Conditional jump or move depends on uninitialised value(s)
==16814==    at 0xA945B8: Terrain::QuadTreeNode::update(Ogre::Vector3 const&, Loading::Listener*) (quadtreenode.cpp:269)
==16814==    by 0xA94A77: Terrain::QuadTreeNode::update(Ogre::Vector3 const&, Loading::Listener*) (quadtreenode.cpp:354)
==16814==    by 0xA77541: Terrain::World::update(Ogre::Vector3 const&) (world.cpp:159)
==16814==    by 0x6EBA17: MWRender::RenderingManager::requestMap(MWWorld::CellStore*) (renderingmanager.cpp:649)
==16814==    by 0x8A25C4: MWWorld::Scene::loadCell(MWWorld::CellStore*, Loading::Listener*) (scene.cpp:157)
==16814==    by 0x8A2CEA: MWWorld::Scene::changeCell(int, int, ESM::Position const&, bool) (scene.cpp:296)
==16814==    by 0x8A2DE0: MWWorld::Scene::changeToExteriorCell(ESM::Position const&) (scene.cpp:440)
==16814==    by 0x85AC17: MWWorld::World::changeToExteriorCell(ESM::Position const&) (worldimp.cpp:761)
==16814==    by 0x927E38: OMW::Engine::prepareEngine(Settings::Manager&) (engine.cpp:436)
==16814==    by 0x92843D: OMW::Engine::go() (engine.cpp:483)
==16814==    by 0x6C6B3F: main (main.cpp:279)
==16814==  Uninitialised value was created by a heap allocation
==16814==    at 0x4C27CC2: operator new(unsigned long) (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==16814==    by 0xA93E60: Terrain::QuadTreeNode::createChild(Terrain::ChildDirection, float, Ogre::Vector2 const&) (quadtreenode.cpp:178)
==16814==    by 0xA7733E: Terrain::World::buildQuadTree(Terrain::QuadTreeNode*) (world.cpp:139)
==16814==    by 0xA76B18: Terrain::World::World(Loading::Listener*, Ogre::SceneManager*, Terrain::Storage*, int, bool, bool) (world.cpp:94)
==16814==    by 0x6EC6EB: MWRender::RenderingManager::enableTerrain(bool) (renderingmanager.cpp:1013)
==16814==    by 0x8A2A00: MWWorld::Scene::changeCell(int, int, ESM::Position const&, bool) (scene.cpp:206)
==16814==    by 0x8A2DE0: MWWorld::Scene::changeToExteriorCell(ESM::Position const&) (scene.cpp:440)
==16814==    by 0x85AC17: MWWorld::World::changeToExteriorCell(ESM::Position const&) (worldimp.cpp:761)
==16814==    by 0x927E38: OMW::Engine::prepareEngine(Settings::Manager&) (engine.cpp:436)
==16814==    by 0x92843D: OMW::Engine::go() (engine.cpp:483)
==16814==    by 0x6C6B3F: main (main.cpp:279)

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-29 21:58:55 +01:00
Marc Zinnschlag
56a80da70c Merge remote-tracking branch 'ace/win-fix' 2013-12-29 14:50:09 +01:00
Marc Zinnschlag
456b41f05b Merge remote-tracking branch 'scrawl/master' 2013-12-29 14:45:22 +01:00
scrawl
c0dba2834b Closes #855: Don't try to look up bone if there's no skeleton 2013-12-29 01:20:57 +01:00
Alexander "Ace" Olofsson
b50151cb38 Quick build fix for windows 2013-12-28 18:16:01 +01:00
Marc Zinnschlag
f1be4656ec Merge remote-tracking branch 'lgro/issue1042_TES3_header_data_wrong_encoding' 2013-12-28 17:14:41 +01:00
Marc Zinnschlag
60a8a9e684 Merge remote-tracking branch 'scrawl/master' 2013-12-28 17:03:54 +01:00
Lukasz Gromanowski
9b73d23139 Fix warning about uninitialized variable inside stream.peak():
openmw/mwgui/bookpage.cpp:394:13: warning: ‘*((void*)& stream +24)’ may be used uninitialized in this function [-Wmaybe-uninitialized]

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-28 13:55:54 +01:00
scrawl
6d47d710a0 Reimplement NiGeomMorpherController using Ogre's pose animation system 2013-12-28 00:51:09 +01:00
Marek Kochanowicz
03235bf0a2 NPC. Still WIP. 2013-12-27 22:13:55 +01:00
scrawl
a9526622b1 Particle improvements: particle systems now move with the particle bone, not the scene node. This difference is not noticable if the particle bone is static, but it makes the code *much* nicer and mirrors more closely what NifSkope does. 2013-12-27 18:58:24 +01:00
scrawl
9877db413c Connect particle systems to the particle node, not the emitter node 2013-12-26 20:53:52 +01:00
scrawl
eab2c89346 Issue #983: Fix controllers to affect objects attached to the base node 2013-12-26 20:53:52 +01:00
scrawl
5931fdcbde Implement NiBillboardNode. Flags not handled yet. 2013-12-26 20:53:52 +01:00
scrawl
33389b9b63 XDG compliant paths 2013-12-26 20:53:51 +01:00
scrawl
aef0fd1460 Rename some path methods 2013-12-26 20:53:51 +01:00
scrawl
e68e2f82a2 Implement DarkTexture slot. Fix an issue with incorrect transparency override when base texture is empty. 2013-12-26 20:53:51 +01:00
scrawl
0050e6e67b Support materials with no base (diffuse) texture (should be white). Support alternate UV set for diffuse texture. 2013-12-26 20:53:51 +01:00
scrawl
c5c3248376 Compile fixes for Ogre 1.10 2013-12-26 20:53:51 +01:00
scrawl
6d27ebabb6 Integrate AddGlow with material controllers 2013-12-26 20:53:45 +01:00
Marek Kochanowicz
e4e7d50623 Added creatureCheck. I don't know meaning of all data fields here. 2013-12-23 12:32:35 +01:00
Lukasz Gromanowski
18a9878bdd Fixes #1042: TES3 header data wrong encoding
Changed loading of HEDR structure from all-in-once to field-by-field
so author and descryption could be converted to UTF-8.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-21 09:33:05 +01:00
scrawl
5fd98d7c3a Add an assertion 2013-12-19 01:41:36 +01:00
scrawl
18c002a21d Fix an awful typo. 2013-12-19 01:31:42 +01:00
Marc Zinnschlag
c22e38f825 removing 255 content file limitation 2013-12-17 21:19:05 +01:00
scrawl
19e5978a01 Merge branch 'master' of https://github.com/zinnschlag/openmw
Conflicts:
	apps/openmw/main.cpp
2013-12-16 13:35:31 +01:00
Marc Zinnschlag
1cf1d49bc4 fix to content file reading error reporting in case of missing dependency 2013-12-16 11:39:24 +01:00
Marc Zinnschlag
bf4ffe94dc fixed a memory leak in the script record 2013-12-15 16:19:45 +01:00
Marc Zinnschlag
3590fa40bd store global script state in saved game files 2013-12-15 16:16:50 +01:00
scrawl
530d06ab54 Remove unused code 2013-12-14 05:07:08 +01:00
scrawl
0c3c3ed8e9 Fix wind gravity affector 2013-12-11 15:15:30 +01:00
Marc Zinnschlag
77a2179d1e Merge remote-tracking branch 'scrawl/master' 2013-12-09 18:39:34 +01:00
scrawl
57a33c957e Add possibly missing include 2013-12-09 14:26:08 +01:00
scrawl
37a7ee8fcd Set alpha value of character animations according to Invisibility / Chameleon effects. 2013-12-08 23:05:21 +01:00
Lukasz Gromanowski
594cc693b2 Fixes #1006: Many NPCs have 0 skill
Added calculation of skill values for NPC with mNpdtType
set to NPC_WITH_AUTOCALCULATED_STATS (their NPDT is 12).

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-08 21:47:43 +01:00
scrawl
9fcb4fad5c Implement NiFlipController 2013-12-08 18:51:56 +01:00
scrawl
51a9f0111c Implement NiAlphaController and NiMaterialColorController 2013-12-08 16:38:13 +01:00
scrawl
1624e0fd8a Rename ObjectList to ObjectScene. Wrap it in a SharedPtr so we can automate the destruction routine. 2013-12-07 20:15:39 +01:00
Marc Zinnschlag
ef8c0fab73 Merge remote-tracking branch 'scrawl/master' 2013-12-07 16:26:52 +01:00
scrawl
c5e543b91b Implement NiGeomMorpherController 2013-12-07 14:10:33 +01:00
Marc Zinnschlag
030c733e2d Merge branch 'master' into savedgame
Conflicts:
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwworld/worldimp.cpp
	files/settings-default.cfg
2013-12-07 12:27:06 +01:00
Marc Zinnschlag
674931a851 remove terminating 0 from strings read from ESM records 2013-12-06 14:24:14 +01:00
Lukasz Gromanowski
bfd79bfbe6 Various fixes for CppCheck warnings.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-06 07:36:16 +01:00
Marc Zinnschlag
07f692bdd2 Merge remote-tracking branch 'scrawl/master' 2013-12-05 16:04:50 +01:00
scrawl
062ea627b3 Add parallax mapping for objects 2013-12-05 15:51:07 +01:00
scrawl
69c0bb1723 Add normal, specular & parallax mapping for terrain 2013-12-05 15:51:01 +01:00
Alexander "Ace" Olofsson
47c60a7037 Fix C4716 (Must return a value) error on Windows MSVC 2013-12-04 21:48:25 +01:00
scrawl
3a82f8c193 Fix incorrect log file name for launcherOgre.log 2013-12-03 15:56:00 +01:00
Marc Zinnschlag
e269c9e689 changed a few sub record names to make them more unique 2013-12-03 14:30:18 +01:00
Marc Zinnschlag
7d8e3ac651 fixed QuestState::load/save 2013-12-03 13:51:44 +01:00
Marc Zinnschlag
16e2d67b1f added overloaded start/endRecord functions to ESMWriter 2013-12-01 13:32:11 +01:00
Marc Zinnschlag
eec9821cd8 added records for storing journals in saved game files 2013-11-30 14:41:12 +01:00
pvdk
1512ac11ad Fixed the content selector checkboxes appearing as partially checked 2013-11-30 12:16:57 +01:00
Marc Zinnschlag
750133c0dd one more fix to SavedGame record saving 2013-11-30 11:05:07 +01:00
scrawl
e7ad503e30 Merge branch 'particles' into projectiles 2013-11-28 17:16:59 +01:00
Marc Zinnschlag
e432ab5e8a fixed static problem in Land recrod save function 2013-11-28 11:51:21 +01:00
Marc Zinnschlag
b40c0f2a07 one more fix to SavedGame record saving 2013-11-26 09:56:08 +01:00
scrawl
9f5ff033d7 Handle the "GetLOS" alias for GetLineOfSight 2013-11-25 14:06:59 +01:00
scrawl
58dce88c7d Handle the "tai" alias for ToggleAI 2013-11-25 14:03:51 +01:00
scrawl
6b81fd78f1 Particle improvements: Handle LocalSpace flag. Attach particle systems to the base node, since they need to be relative to that when LocalSpace is enabled. Get the bone in emitters/affectors so that resulting particle positions are the same. TODO: Fix Controllers to affect particle systems. 2013-11-25 13:50:33 +01:00
Marc Zinnschlag
1ecadccb28 fixed save function of SavedGame record 2013-11-25 12:59:40 +01:00
Marc Zinnschlag
67cd0887e6 added description field to saved game record; make use of description in GUI 2013-11-24 15:19:56 +01:00
Marc Zinnschlag
fc1501a510 store character profile information in saved game file 2013-11-21 10:53:42 +01:00
Marc Zinnschlag
d6e2701dd6 changed played time data type from float to double 2013-11-21 10:10:41 +01:00
scrawl
3452bd2e0b Add glow effect for enchanted items 2013-11-20 00:13:12 +01:00
Marc Zinnschlag
9487bd33c3 removed broken save function from ESMWriter 2013-11-19 16:07:36 +01:00
Marc Zinnschlag
4c61deca8d fixed save code for SavedGame record 2013-11-19 15:31:39 +01:00
Marc Zinnschlag
35bf98a940 modified esm reader/writer to use UTF8 when no encoder is given 2013-11-19 13:46:24 +01:00
Marc Zinnschlag
903e867c24 change to TES3 record (moved format field to the top) 2013-11-19 13:44:18 +01:00
Marc Zinnschlag
dc75627d53 added secondary saved game header record 2013-11-19 10:51:30 +01:00