scrawl
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d0500e8124
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Some unneeded includes cleanup
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2014-01-15 14:53:28 +01:00 |
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scrawl
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de64c57179
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Fix some typos and accidental commit
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2014-01-15 14:53:28 +01:00 |
|
greye
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61707694e8
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fix memory leak in AISequence
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2014-01-14 16:22:50 +04:00 |
|
greye
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15d946415e
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minor cleanup
Removed case folding via std::transform, excessive lowerCase()
replaced with ciEqual().
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2014-01-14 12:46:53 +04:00 |
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scrawl
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52b9ebff9d
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Closes #1092: Implement sleep interruption. Fix levelled list flags for creatures. Change World::copyObjectToCell to search for the correct cell.
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2014-01-14 07:42:03 +01:00 |
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scrawl
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69381c49c7
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Added a todo comment
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2014-01-14 07:39:44 +01:00 |
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scrawl
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90b92a8f41
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Move levelled list code out of ContainerStore
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2014-01-14 05:37:06 +01:00 |
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scrawl
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95651857f3
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Fix code duplication
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2014-01-14 02:52:34 +01:00 |
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scrawl
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0d0005c433
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Fix fatigue not restoring when waiting
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2014-01-14 02:20:13 +01:00 |
|
scrawl
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73268a8606
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Fix skill progress not working
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2014-01-13 10:18:03 +01:00 |
|
scrawl
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cd06b2177d
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Automatically knock down when fatigue goes below zero
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2014-01-13 10:18:03 +01:00 |
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scrawl
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413bf127de
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Allow drain fatigue effect to reduce below zero
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2014-01-13 10:18:02 +01:00 |
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scrawl
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83872f6bf5
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Knockdown / hit recovery improvements. Use formula and GMSTs from research wiki for knockdown determination. Hand-to-hand automatically knocks out when fatigue empty.
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2014-01-13 10:18:02 +01:00 |
|
Marc Zinnschlag
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3e58eb34e4
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Merge remote-tracking branch 'sergeyshambir/startcombat'
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
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2014-01-13 10:17:10 +01:00 |
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scrawl
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f78b846f9e
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Handle CasterLinked magic effect flag
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2014-01-12 10:21:49 +01:00 |
|
scrawl
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767c72e619
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Fix diagonal movement being faster than forward movement
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2014-01-12 10:04:06 +01:00 |
|
scrawl
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1d19d36bd6
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Remove unused magic effect flags and update esmtool output
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2014-01-12 01:25:00 +01:00 |
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scrawl
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921ef6cd9c
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Closes #1093: Show weapon when initializing the character controller with a weapon equipped
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2014-01-12 00:42:27 +01:00 |
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scrawl
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44b2380874
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Closes #947: Decrease fatigue when running, swimming and attacking
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2014-01-11 22:28:50 +01:00 |
|
scrawl
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dddc0979a2
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Fix another fatigue cap issue
|
2014-01-11 22:28:50 +01:00 |
|
Marc Zinnschlag
|
b1ffb64a1f
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Merge remote-tracking branch 'gus/AIFix2'
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2014-01-11 14:33:27 +01:00 |
|
gus
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0609b71df9
|
fix pathfinding
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2014-01-11 11:57:07 +01:00 |
|
Marc Zinnschlag
|
1b03eec63e
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Merge remote-tracking branch 'scrawl/master'
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2014-01-11 11:43:12 +01:00 |
|
scrawl
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3896c88403
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Use VFX_DefaultCast / VFX_DefaultHit if the magic effect does not specify any
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2014-01-11 05:58:05 +01:00 |
|
scrawl
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9127839cc1
|
Add a searchPtr method as required for getting an owner, which may already be dead and disposed of.
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2014-01-11 03:33:17 +01:00 |
|
scrawl
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909494ff35
|
Implement Assault crimes. In other words, NPCs now fight back!
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2014-01-11 03:08:16 +01:00 |
|
scrawl
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d4a98ffc27
|
Increase fight rating when being the victim of a crime
|
2014-01-11 02:27:44 +01:00 |
|
scrawl
|
727aa30347
|
Dead actors are unaware of everything
|
2014-01-11 02:06:54 +01:00 |
|
scrawl
|
621e52f09d
|
Play "attack" voiced dialogue entries randomly based on iVoiceAttackOdds.
|
2014-01-10 22:48:42 +01:00 |
|
scrawl
|
15e48107f7
|
Use i1stPersonSneakDelta + some cleanup
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2014-01-10 22:39:01 +01:00 |
|
scrawl
|
2744cde40f
|
Use a few additional GMSTs
|
2014-01-10 22:27:31 +01:00 |
|
scrawl
|
3bf36515d5
|
Implement Trespassing crime
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2014-01-10 21:26:24 +01:00 |
|
Marc Zinnschlag
|
f62497dfdc
|
Merge remote-tracking branch 'mrcheko/master'
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2014-01-10 19:08:35 +01:00 |
|
mrcheko
|
ffcb7fb280
|
fix for bug scrawl mentioned
|
2014-01-10 19:04:07 +02:00 |
|
mrcheko
|
d41f27451b
|
appropriate camera vanity<>preview mode switch + hit recoils fix
|
2014-01-09 23:36:40 +02:00 |
|
Marc Zinnschlag
|
85707b5e3e
|
Merge remote-tracking branch 'scrawl/master'
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2014-01-09 09:35:54 +01:00 |
|
scrawl
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223c1d5a38
|
Use GMSTs for crime bounty
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2014-01-09 02:20:52 +01:00 |
|
scrawl
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6f9113fe88
|
Add preliminary implementation of PayFine, PayFineThief and GoToJail instructions
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2014-01-09 01:49:58 +01:00 |
|
scrawl
|
0f5dc59176
|
Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure.
|
2014-01-08 23:37:46 +01:00 |
|
Marc Zinnschlag
|
a7be755db0
|
Merge remote-tracking branch 'mrcheko/master'
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2014-01-08 20:13:31 +01:00 |
|
scrawl
|
9baa1bef78
|
Expell player from faction when committing a crime against a faction member
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2014-01-08 19:26:03 +01:00 |
|
scrawl
|
19d63f392f
|
Clean up the NpcStats expelled interface. Show message box when expelled.
|
2014-01-08 18:59:00 +01:00 |
|
scrawl
|
098f9712f1
|
Add getPlayerPtr() utility method. Reduces dependencies a lot.
|
2014-01-08 18:39:44 +01:00 |
|
scrawl
|
7b33f6f2ac
|
Detect crime of sleeping in other NPC's beds. ShowRestMenu needs to support an explicit/implicit reference for this.
|
2014-01-08 17:19:43 +01:00 |
|
scrawl
|
b99ca92fee
|
Add missing line of sight check
|
2014-01-08 17:18:13 +01:00 |
|
mrcheko
|
46519062d3
|
hit recoils/knockdowns feature
|
2014-01-08 16:05:14 +02:00 |
|
scrawl
|
2bb21f2f76
|
Don't copy NpcStats/CreatureStats unnecessarily. Fixes a bug: taunt actions would not correctly increase the target's fight rating.
|
2014-01-08 02:35:36 +01:00 |
|
scrawl
|
c85c2cff4e
|
Fix disposition changes from trades not applying properly
|
2014-01-08 01:46:42 +01:00 |
|
scrawl
|
0285d18fc2
|
Respect items belonging to a faction
|
2014-01-07 20:24:01 +01:00 |
|
scrawl
|
3c0080d2c1
|
Implement theft detection
|
2014-01-07 19:58:17 +01:00 |
|