Chris Robinson
aecf74e7bb
Don't throw exceptions from the audio decoder
2017-12-08 07:00:04 -08:00
Miloslav Číž
5e076ee015
CS: Fix camera orbit with arbitrary roll
2017-12-08 00:19:05 +01:00
Miloslav Číž
cfdc6c788e
CS: Make camera FOV change dynamically
2017-12-08 00:05:50 +01:00
Miloslav Číž
7d36dd68dc
CS: Make orbit camera not change roll
2017-12-07 23:52:05 +01:00
Miloslav Číž
360d786ff2
CS: Add rendering prefs and camera FOV
2017-12-07 23:48:34 +01:00
Andrei Kortunov
744859f327
Take in account armor condition in the armor rating calculation (bug #4246 )
2017-12-07 22:43:32 +04:00
Miloslav Číž
b69c16e682
Add setting option to scale water refractions
2017-12-06 20:39:09 +01:00
Allofich
7e87ce8787
Prevent combat on/off cycling for calmed actors
2017-12-06 01:03:24 +09:00
Allofich
e0c54b3f39
Stop guards trying to arrest player when calm
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(Fixes #3863 )
2017-12-05 23:53:02 +09:00
Andrei Kortunov
a28cc37501
Do not sell ingredients from organic containers
2017-12-05 10:24:58 +04:00
Andrei Kortunov
29b2308b2c
Do not display cyrillic soft/hard signs in the journal index
2017-12-04 22:42:17 +04:00
Andrei Kortunov
b6ae7f3cc8
Do not add greetings to the journal index (bug #4342 )
2017-12-04 22:42:10 +04:00
scrawl
ff1226c96b
Merge pull request #1575
2017-12-03 22:22:29 +00:00
Andrei Kortunov
8decd35607
Fixes crash on quickload from the container menu (bug #4239 )
2017-12-03 21:49:13 +04:00
scrawl
a4d8aef40d
Merge branch openmw-43 into master
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Conflicts:
CMakeLists.txt
README.md
files/mygui/openmw_trade_window.layout
2017-11-29 22:37:50 +00:00
scrawl
47a5229eed
Merge pull request #1564
2017-11-29 22:10:36 +00:00
scrawl
59bfd670c0
Merge pull request #1571
2017-11-29 22:04:41 +00:00
Grigorii Latyshev
2abb1a2ec2
Added checkMagicka parameter
2017-11-28 23:35:54 +01:00
Grigorii Latyshev
9fe5a4d236
Revert condition changes
2017-11-28 23:35:46 +01:00
Grigorii Latyshev
dab72b45db
Move mana reducing code back
2017-11-28 23:34:05 +01:00
Andrei Kortunov
b9d9660efd
Update music state in the menu mode (bug #3664 )
2017-11-28 20:49:48 +04:00
Andrei Kortunov
f7f8dfaf2a
AiWander: do not allow flying/swimming creatures to use pathgrid
2017-11-28 18:03:13 +04:00
scrawl
9920779a7b
Merge pull request #1543
2017-11-27 21:21:54 +00:00
scrawl
c50b18b3bb
Move PathgridGraph out of CellStore
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By definition this is not 'Mutable state of a cell' and does not belong in CellStore.
This change should improve startup times (graph is now loaded on demand) and edits to 'pathgrid.hpp' no longer cause the entirety of OpenMW to be rebuilt.
2017-11-27 21:20:31 +00:00
scrawl
5fe68ab062
Merge pull request #1419
2017-11-27 21:13:11 +00:00
scrawl
fee2e946d1
Merge pull request #1565
2017-11-27 21:13:09 +00:00
Kyle Cooley
eb23367175
Fix rendering depth/order issues
2017-11-26 17:39:57 -05:00
Grigorii Latyshev
ce32462358
Move code to apps/openmw/mwmechanics/spellcasting.cpp, move reduce mana code to CastSpell::cast(const ESM::Spell*)
2017-11-26 13:58:04 +01:00
Andrei Kortunov
dea7d0beff
Do not interrupt swim and sneak idle animations during attack (bug #4122 )
2017-11-26 09:54:12 +04:00
Kyle Cooley
c8f79ea838
Adjust rotation markers
2017-11-25 20:46:14 -05:00
scrawl
88ec6179ff
Merge pull request #1566 from akortunov/guifixes
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Set default values for class and birthsign select menus
2017-11-25 22:58:40 +00:00
Andrei Kortunov
55db3c2712
Set default values for class and birthsign select menus (bug #4226 )
2017-11-25 11:35:29 +04:00
Grigorii Latyshev
32096ae0cc
Fix displayed spell success chance in God Mode
2017-11-25 01:47:18 +01:00
scrawl
665ca5b2d5
Merge pull request #1558 from akortunov/rusjournal
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Cyrillic journal index (bug #2485 )
2017-11-24 23:17:28 +00:00
scrawl
8226c8dc92
Merge pull request #1560 from akortunov/guifixes
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Fix the Topics button position if the Tribunal is not installed
2017-11-24 23:16:33 +00:00
scrawl
f5c075b188
Merge pull request #1563 from drummyfish/throwfix
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Make thrown projectiles rotate (#4216 )
2017-11-24 23:15:54 +00:00
Grigorii Latyshev
a7c953b318
Display 0 chance for spell if player does not have enought magic energy
2017-11-24 15:06:07 +01:00
Miloslav Číž
4373fea21e
Correct projectile rotation
2017-11-23 20:27:22 +01:00
Miloslav Číž
d0a299caab
Rotate thrown projectiles around the bb center
2017-11-23 20:02:38 +01:00
Miloslav Číž
38bda3bd71
Do not save thrown state for projectiles
2017-11-23 18:00:10 +01:00
Andrei Kortunov
94c0e3ed10
Move toUpper() from StringUtils to the JournalViewModel
2017-11-23 19:37:45 +04:00
Andrei Kortunov
a8bf4cdd98
Remove redundant include
2017-11-23 19:29:40 +04:00
Miloslav Číž
3dbcda6686
Make use of mEffectAnimationTime for projectile rotation
2017-11-23 15:14:15 +01:00
Miloslav Číž
2b9a0a7732
Save new projectile state
2017-11-23 12:11:26 +01:00
Andrei Kortunov
4f190bf7f4
Do not show carriage return characters (bug #3696 )
2017-11-23 14:58:20 +04:00
Andrei Kortunov
4d384889af
Fix the Topics button position if the Tribunal is not installed
2017-11-23 10:14:45 +04:00
Miloslav Číž
de42aa9d03
Make thrown projectiles rotate
2017-11-23 00:32:22 +01:00
Andrei Kortunov
86a17b1e3e
Get rid of the redundant Utf8Stream when during journal index creation
2017-11-22 09:06:54 +04:00
Andrei Kortunov
3571f7f413
Remove getEncoding() from WindowManager
2017-11-22 08:32:38 +04:00
Andrei Kortunov
5f41f7c48d
Clean code up a bit
2017-11-21 13:03:38 +04:00
Andrei Kortunov
ba91cd658b
Convert topic name to Unicode
2017-11-21 12:31:23 +04:00
Andrei Kortunov
f0ca3eabd3
Merge from upstream master
2017-11-21 09:39:54 +04:00
Andrei Kortunov
a83a43e376
Determine when need to use the Cyrillic journal index
2017-11-21 09:32:35 +04:00
scrawl
719255c5c6
Merge pull request #1557 from akortunov/journalfix
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[Feedback needed] Handle 128px Tx_menubook_topics textures
2017-11-20 23:07:18 +00:00
Andrei Kortunov
ce5bdd6361
Split the JournalBooks::createTopicIndexBook()
2017-11-20 22:25:53 +04:00
Andrei Kortunov
a391990f2a
Provide multibyte toLower() and single chars comparator
2017-11-20 21:30:46 +04:00
Andrei Kortunov
4dcaf040e6
A Russian journal index
2017-11-20 19:37:24 +04:00
Andrei Kortunov
60d0c83cca
Handle 128px Tx_menubook_topics textures
2017-11-20 17:39:28 +04:00
Miloslav Číž
ea2bbce68a
Fix memory leak in WindowManager
2017-11-18 19:27:09 +01:00
scrawl
36f4f0ef85
Don't increase simulationTime while the game is minimized ( Fixes #4211 )
2017-11-16 18:48:49 +00:00
scrawl
cf40d19d7d
Merge pull request #1551 from thegriglat/abs
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Change abs to std::abs
2017-11-15 17:34:59 +00:00
scrawl
35d68f038d
Update dialogue topics list after result script is run
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Regression from 0.42.
2017-11-15 17:20:40 +00:00
scrawl
60fba7acd8
Fix reorder warning
2017-11-15 17:20:08 +00:00
scrawl
c36d250044
Parse dialogue text for keywords after the resultscript runs ( Fixes #4210 )
2017-11-15 17:20:06 +00:00
scrawl
7c5d2a1ac4
Update dialogue topics list after result script is run
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Regression from 0.42.
2017-11-15 17:20:06 +00:00
Grigorii Latyshev
6e4f6c4bd5
Change abs to std::abs
2017-11-13 21:36:55 +01:00
scrawl
a7fd27f413
Merge pull request #1544 from rexelion/archerrangefix
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use fProjectileMaxSpeed for ranged weapons distance (fixes #4192 )
2017-11-11 22:30:59 +00:00
scrawl
98b4f9c596
Merge pull request #1549 from akortunov/itemmodels
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Item models reworking
2017-11-11 22:12:07 +00:00
scrawl
dc016059c3
Disable Activate key when textinput is active (Bug #4151 )
2017-11-11 22:00:18 +00:00
scrawl
3b9e1e8c1b
Make movement keys not function in text input mode
2017-11-11 22:00:09 +00:00
Andrei Kortunov
8c0dcd8b2b
Do not track a nearest actor during combat and pursue (bug #4179 )
2017-11-11 19:46:59 +04:00
rexelion
f0649849b8
changed variable name to be more descriptive
2017-11-11 12:00:23 +00:00
Andrei Kortunov
9943bd4d74
AiWander fast forwarding improvements (bug #3638 )
2017-11-11 15:31:06 +04:00
Andrei Kortunov
03f129b53c
remove redundant allowedToInsertItems() function from ItemModel
2017-11-11 11:58:22 +04:00
Andrei Kortunov
99517d83ea
Bound items detection refactoring
2017-11-11 11:58:22 +04:00
Andrei Kortunov
a02124f884
Handle item owners during pickpocketing
2017-11-11 11:58:18 +04:00
scrawl
f1aeb416ec
Disable Activate key when textinput is active (Bug #4151 )
2017-11-10 22:54:53 +00:00
scrawl
b06512a60d
Fix error message that referred to the wrong file (Bug #4159 )
2017-11-10 22:51:32 +00:00
scrawl
1afbf99f74
Make movement keys not function in text input mode
2017-11-10 22:51:31 +00:00
rexelion
69a56eaea3
don't initialise rangeAttackOfTarget
2017-11-10 10:44:53 +00:00
Kyle Cooley
1cd539bad2
Fix render order for markers
2017-11-10 02:06:06 -05:00
Andrei Kortunov
3694b6ec90
Move onClose() check to item models
2017-11-10 10:58:43 +04:00
Andrei Kortunov
ac33ff9482
Move onDropItem() check to item models
2017-11-10 10:58:43 +04:00
Andrei Kortunov
3604b73d60
Move onTakeItem() to item models
2017-11-10 10:58:40 +04:00
Kyle Cooley
556117f6e6
Update marker transparency when changed.
2017-11-10 01:56:06 -05:00
Kyle Cooley
de214db8d4
Use configured transparency.
2017-11-09 13:45:32 -05:00
Kyle Cooley
197ea95646
Prevent arrows for move/scale markers from intersecting.
2017-11-09 13:04:46 -05:00
rexelion
983c33c4c8
don't use a pointer for ActionWeapon
2017-11-09 14:23:26 +00:00
scrawl
41ecbdbe6c
Add missing WaitDialog::clear() ( Fixes #4196 )
2017-11-08 00:56:05 +00:00
scrawl
9ecdcc187f
Clarify a warning message refers to inventory objects
2017-11-08 00:26:09 +00:00
scrawl
95b3c1181a
Update shader with a non-color tracking material when equipment is changed during chameleon/invisibility effects ( Fixes #4190 )
2017-11-08 00:24:52 +00:00
scrawl
e42bd71081
Add missing WaitDialog::clear() ( Fixes #4196 )
2017-11-08 00:24:04 +00:00
rexelion
cab0002461
Backing up distance is now dependent on opponents's weapon range; don't back up from ranged oponents
2017-11-07 17:57:23 +00:00
rexelion
a1d9f11b04
use fProjectileMaxSpeed for ranged weapons distance
2017-11-07 11:43:21 +00:00
Kyle Cooley
492b99b008
Transparent object markers
2017-11-07 00:41:27 -05:00
scrawl
801f2d42d5
Merge pull request #1537 from drummyfish/guardfix
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Check the real distance to target in AIPursue (issue #4184 )
2017-11-05 23:24:59 +00:00
Miloslav Číž
f98a821482
fix possible bug in aipursue
2017-11-05 23:46:15 +01:00
scrawl
87c79d7102
Merge pull request #1536 from rexelion/knockoutfix
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Wait a few seconds before getting up (fixes #3884 )
2017-11-05 20:27:54 +00:00
scrawl
45993d3da2
Merge pull request #1529 from drummyfish/animfix
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Stop character landing animation when turning (issue #4177 )
2017-11-05 20:24:24 +00:00
Miloslav Číž
430d01a39a
additional animation refactor
2017-11-05 20:19:47 +01:00
rexelion
de7a7d842b
mTimeUntilWake is initialised in the constructor
2017-11-05 18:30:34 +00:00
scrawl
e6303c578c
Merge pull request #1530 from rexelion/curseitemfix
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Trigger OnActivate when item is picked up through the inventory (Issue #3726 )
2017-11-05 15:35:39 +00:00
rexelion
48ec680f23
use game time instead of real time
2017-11-04 19:37:20 +00:00
Miloslav Číž
f34223fce9
check the real distance to target in aipursue
2017-11-04 20:02:21 +01:00
rexelion
ab66034ed1
use uniform_int_distribution instead of rand()
2017-11-04 02:15:56 +00:00
rexelion
ee2f3db9a8
fixed randomness
2017-11-04 01:31:15 +00:00
rexelion
8c2cc0f42f
break invisibility first
2017-11-04 00:44:16 +00:00
rexelion
bcbfa5fe1e
prevent activation, leave the rest to the script
2017-11-04 00:38:33 +00:00
rexelion
de83ad0116
use real time; wait random number of seconds
2017-11-04 00:24:09 +00:00
rexelion
5b8610b34b
knocked out characters wait some time before getting up
2017-11-01 23:44:50 +00:00
rexelion
a9e5e19482
OnActivate is triggered when the item is picked up
2017-10-31 22:33:26 +00:00
Miloslav Číž
ff1265c0e7
refactor jump animation
2017-10-31 14:22:24 +01:00
rexelion
e8743f3f79
check the presence of OnActivate using the SuppressActivate flag instead of looking for keywords
2017-10-30 21:16:25 +00:00
Miloslav Číž
3c65bdaf14
weapon cycle fix
2017-10-30 18:05:45 +01:00
Miloslav Číž
7bc512974f
use mcurrentjump instead of custom attrib
2017-10-30 15:26:38 +01:00
rexelion
4e6f53d6f1
item added to the player and OnActivate is triggered when the inventory is closed
2017-10-29 11:45:17 +00:00
rexelion
1ee5dcff77
added a function to determine if a script contains OnActivate
2017-10-28 20:56:08 +01:00
Miloslav Číž
5c8f491441
move animation disabling code to a better place
2017-10-28 18:46:52 +02:00
Miloslav Číž
f9c396e0ea
stop landing animation when turning
2017-10-28 15:48:07 +02:00
Miloslav Číž
03401bb5df
remove redundant condition
2017-10-27 20:19:20 +02:00
scrawl
f9397ce933
Merge branch 'master' into openmw-43
2017-10-25 14:17:06 +00:00
Alexander "Ace" Olofsson
3e51c9e6b3
Missed the OpenCS config file
2017-10-24 23:23:55 +02:00
scrawl
4a7be0ffda
Don't reset journal index to a lower value ( Fixes #4172 )
2017-10-24 20:02:35 +00:00
scrawl
4437a72e47
Merge pull request #1519 from drummyfish/rainfix
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fix rain ripple regression (bug #4169 )
2017-10-24 15:31:16 +00:00
Miloslav Číž
3731e20228
fix rain ripple regression
2017-10-24 14:12:41 +02:00
scrawl
0c6ef17fb5
Add explicit variant of 'OnActivate'
2017-10-23 23:33:06 +00:00
scrawl
e564dd842e
Refactor dialogue responses to make sure messages from scripts are printer afterwards, not before the dialogue response ( Fixes #4166 )
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Don't delete Link objects prematurely (Fixes #4171 )
2017-10-23 23:33:06 +00:00
scrawl
2a0b2c4e24
Hide modal window before deleting it ( Fixes #4168 )
2017-10-23 23:33:05 +00:00
scrawl
8b19a8b7f6
Merge pull request #1513 from lukago/feature4082b
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Feature #4082 : use many ingredients/potions instantly
2017-10-22 20:51:14 +00:00
scrawl
3d0094bd2e
Fix behavior of 'journal' command when invoked with already seen entry
2017-10-22 20:50:15 +00:00
scrawl
768da57da2
Fix dialogue topics displayed in lower case
2017-10-22 20:50:15 +00:00
lukago
b6cb3b445c
use getIndex to handle other windows, nullsafe fixes
2017-10-21 23:34:57 +02:00
scrawl
bb4ffb7743
Merge pull request #1514 from akortunov/ringfix
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Do not replace an equpped ring of the same value
2017-10-21 13:35:55 +00:00
scrawl
075a7fee20
Merge pull request #1515 from akortunov/guifixes
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Fix a 'Good Beast' companion window
2017-10-21 13:35:29 +00:00
scrawl
5b2fe01375
Merge pull request #1508 from AnyOldName3/shut-up-travis
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Mark worldimp functions as override to stop distracting Travis CI war…
2017-10-21 13:34:48 +00:00
Andrei Kortunov
eaff7e30aa
Fix a 'Good Beast' companion window
2017-10-21 16:56:21 +04:00
Andrei Kortunov
e64f14b7ce
Do not replace an equpped ring of the same value
2017-10-20 23:05:12 +04:00
lukago
a3225364ff
refactor, use dragItem method
2017-10-19 17:43:27 +02:00
AnyOldName3
03fc3353b9
Tidy up indentation 2
2017-10-19 16:34:50 +01:00
AnyOldName3
f3e6b26e6b
Tidy up indentation
2017-10-19 16:34:11 +01:00
scrawl
9be27193a3
Merge pull request #1512 from Rhiyo/patch-1
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fixed new clothing replacing old clothing of same value
2017-10-19 14:54:27 +00:00
lukago
43f94a8890
simplify drag and drop on avatar for potions and ingredients
2017-10-19 16:50:04 +02:00
Marc Zinnschlag
0b163f0a50
Merge remote-tracking branch 'aesylwinn/forceNewProject'
2017-10-19 14:44:30 +02:00
Marc Zinnschlag
bdabace7e2
Merge remote-tracking branch 'aesylwinn/LLmerge'
2017-10-19 14:24:58 +02:00
Rhiyo
d9fe3aac99
fixed new clothing replacing old clothing of same value
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Found on the bug http://bugs.openmw.org/issues/4165 .
In original Morrowind, new clothing of the same value wouldn't replace old clothing. Tested with common and expensive clothing by selling to merchants and using the AddItem console command in original Morrowind.
In OpenMW, before this change, new clothing of the same value would replace old clothing, tested with the same methods used above.
2017-10-19 22:46:08 +10:30
Kyle Cooley
6d8666d80d
Force new project file when creating new project
2017-10-18 20:21:44 -04:00
AnyOldName3
2abff22c08
Make MWWorld::World final to enable compiler optimisations
2017-10-18 13:48:31 +01:00
AnyOldName3
7440cf37bc
Remove redundant virtual keywords implied by override keywords
2017-10-18 13:37:37 +01:00
AnyOldName3
69da89be39
Mark a method I missed out the first time as override
2017-10-18 13:05:04 +01:00
scrawl
33ceddc58b
Merge pull request #1506 from akortunov/swimanimations
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Use SwimTurnLeft/Right animations correctly
2017-10-18 10:03:30 +00:00