Remove ESM::RefId::sEmpty

This variable is only required to return empty RefId as const reference. There
is no point in doing so for a type cheap to copy.
cxxopts_mwiniimporter_ci_debug
elsid 2 years ago
parent 2e45c80ac2
commit 0601d7213e
No known key found for this signature in database
GPG Key ID: 4DE04C198CBA7625

@ -84,7 +84,7 @@ namespace MWClass
return ref->mBase->mName; return ref->mBase->mName;
} }
const ESM::RefId& Activator::getScript(const MWWorld::ConstPtr& ptr) const ESM::RefId Activator::getScript(const MWWorld::ConstPtr& ptr) const
{ {
const MWWorld::LiveCellRef<ESM::Activator>* ref = ptr.get<ESM::Activator>(); const MWWorld::LiveCellRef<ESM::Activator>* ref = ptr.get<ESM::Activator>();
@ -140,7 +140,7 @@ namespace MWClass
return MWWorld::Ptr(cell.insert(ref), &cell); return MWWorld::Ptr(cell.insert(ref), &cell);
} }
const ESM::RefId& Activator::getSoundIdFromSndGen(const MWWorld::Ptr& ptr, std::string_view name) const ESM::RefId Activator::getSoundIdFromSndGen(const MWWorld::Ptr& ptr, std::string_view name) const
{ {
const std::string model const std::string model
= getModel(ptr); // Assume it's not empty, since we wouldn't have gotten the soundgen otherwise = getModel(ptr); // Assume it's not empty, since we wouldn't have gotten the soundgen otherwise
@ -191,7 +191,7 @@ namespace MWClass
return fallbacksounds[Misc::Rng::rollDice(fallbacksounds.size(), prng)]->mSound; return fallbacksounds[Misc::Rng::rollDice(fallbacksounds.size(), prng)]->mSound;
} }
return ESM::RefId::sEmpty; return ESM::RefId();
} }
int Activator::getSndGenTypeFromName(std::string_view name) int Activator::getSndGenTypeFromName(std::string_view name)

@ -35,7 +35,7 @@ namespace MWClass
MWGui::ToolTipInfo getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const override; MWGui::ToolTipInfo getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const override;
///< @return the content of the tool tip to be displayed. raises exception if the object has no tooltip. ///< @return the content of the tool tip to be displayed. raises exception if the object has no tooltip.
const ESM::RefId& getScript(const MWWorld::ConstPtr& ptr) const override; ESM::RefId getScript(const MWWorld::ConstPtr& ptr) const override;
///< Return name of the script attached to ptr ///< Return name of the script attached to ptr
std::unique_ptr<MWWorld::Action> activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const override; std::unique_ptr<MWWorld::Action> activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const override;
@ -48,7 +48,7 @@ namespace MWClass
bool isActivator() const override; bool isActivator() const override;
const ESM::RefId& getSoundIdFromSndGen(const MWWorld::Ptr& ptr, std::string_view name) const override; ESM::RefId getSoundIdFromSndGen(const MWWorld::Ptr& ptr, std::string_view name) const override;
}; };
} }

@ -53,7 +53,7 @@ namespace MWClass
return defaultItemActivate(ptr, actor); return defaultItemActivate(ptr, actor);
} }
const ESM::RefId& Apparatus::getScript(const MWWorld::ConstPtr& ptr) const ESM::RefId Apparatus::getScript(const MWWorld::ConstPtr& ptr) const
{ {
const MWWorld::LiveCellRef<ESM::Apparatus>* ref = ptr.get<ESM::Apparatus>(); const MWWorld::LiveCellRef<ESM::Apparatus>* ref = ptr.get<ESM::Apparatus>();

@ -28,7 +28,7 @@ namespace MWClass
std::unique_ptr<MWWorld::Action> activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const override; std::unique_ptr<MWWorld::Action> activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const override;
///< Generate action for activation ///< Generate action for activation
const ESM::RefId& getScript(const MWWorld::ConstPtr& ptr) const override; ESM::RefId getScript(const MWWorld::ConstPtr& ptr) const override;
///< Return name of the script attached to ptr ///< Return name of the script attached to ptr
int getValue(const MWWorld::ConstPtr& ptr) const override; int getValue(const MWWorld::ConstPtr& ptr) const override;

@ -75,7 +75,7 @@ namespace MWClass
return ref->mBase->mData.mHealth; return ref->mBase->mData.mHealth;
} }
const ESM::RefId& Armor::getScript(const MWWorld::ConstPtr& ptr) const ESM::RefId Armor::getScript(const MWWorld::ConstPtr& ptr) const
{ {
const MWWorld::LiveCellRef<ESM::Armor>* ref = ptr.get<ESM::Armor>(); const MWWorld::LiveCellRef<ESM::Armor>* ref = ptr.get<ESM::Armor>();
@ -272,7 +272,7 @@ namespace MWClass
return info; return info;
} }
const ESM::RefId& Armor::getEnchantment(const MWWorld::ConstPtr& ptr) const ESM::RefId Armor::getEnchantment(const MWWorld::ConstPtr& ptr) const
{ {
const MWWorld::LiveCellRef<ESM::Armor>* ref = ptr.get<ESM::Armor>(); const MWWorld::LiveCellRef<ESM::Armor>* ref = ptr.get<ESM::Armor>();

@ -34,7 +34,7 @@ namespace MWClass
int getItemMaxHealth(const MWWorld::ConstPtr& ptr) const override; int getItemMaxHealth(const MWWorld::ConstPtr& ptr) const override;
///< Return item max health or throw an exception, if class does not have item health ///< Return item max health or throw an exception, if class does not have item health
const ESM::RefId& getScript(const MWWorld::ConstPtr& ptr) const override; ESM::RefId getScript(const MWWorld::ConstPtr& ptr) const override;
///< Return name of the script attached to ptr ///< Return name of the script attached to ptr
std::pair<std::vector<int>, bool> getEquipmentSlots(const MWWorld::ConstPtr& ptr) const override; std::pair<std::vector<int>, bool> getEquipmentSlots(const MWWorld::ConstPtr& ptr) const override;
@ -60,7 +60,7 @@ namespace MWClass
const std::string& getInventoryIcon(const MWWorld::ConstPtr& ptr) const override; const std::string& getInventoryIcon(const MWWorld::ConstPtr& ptr) const override;
///< Return name of inventory icon. ///< Return name of inventory icon.
const ESM::RefId& getEnchantment(const MWWorld::ConstPtr& ptr) const override; ESM::RefId getEnchantment(const MWWorld::ConstPtr& ptr) const override;
///< @return the enchantment ID if the object is enchanted, otherwise an empty string ///< @return the enchantment ID if the object is enchanted, otherwise an empty string
const ESM::RefId& applyEnchantment(const MWWorld::ConstPtr& ptr, const ESM::RefId& enchId, int enchCharge, const ESM::RefId& applyEnchantment(const MWWorld::ConstPtr& ptr, const ESM::RefId& enchId, int enchCharge,

@ -72,7 +72,7 @@ namespace MWClass
return std::make_unique<MWWorld::ActionRead>(ptr); return std::make_unique<MWWorld::ActionRead>(ptr);
} }
const ESM::RefId& Book::getScript(const MWWorld::ConstPtr& ptr) const ESM::RefId Book::getScript(const MWWorld::ConstPtr& ptr) const
{ {
const MWWorld::LiveCellRef<ESM::Book>* ref = ptr.get<ESM::Book>(); const MWWorld::LiveCellRef<ESM::Book>* ref = ptr.get<ESM::Book>();
@ -133,7 +133,7 @@ namespace MWClass
return info; return info;
} }
const ESM::RefId& Book::getEnchantment(const MWWorld::ConstPtr& ptr) const ESM::RefId Book::getEnchantment(const MWWorld::ConstPtr& ptr) const
{ {
const MWWorld::LiveCellRef<ESM::Book>* ref = ptr.get<ESM::Book>(); const MWWorld::LiveCellRef<ESM::Book>* ref = ptr.get<ESM::Book>();

@ -26,7 +26,7 @@ namespace MWClass
std::unique_ptr<MWWorld::Action> activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const override; std::unique_ptr<MWWorld::Action> activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const override;
///< Generate action for activation ///< Generate action for activation
const ESM::RefId& getScript(const MWWorld::ConstPtr& ptr) const override; ESM::RefId getScript(const MWWorld::ConstPtr& ptr) const override;
///< Return name of the script attached to ptr ///< Return name of the script attached to ptr
MWGui::ToolTipInfo getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const override; MWGui::ToolTipInfo getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const override;
@ -44,7 +44,7 @@ namespace MWClass
const std::string& getInventoryIcon(const MWWorld::ConstPtr& ptr) const override; const std::string& getInventoryIcon(const MWWorld::ConstPtr& ptr) const override;
///< Return name of inventory icon. ///< Return name of inventory icon.
const ESM::RefId& getEnchantment(const MWWorld::ConstPtr& ptr) const override; ESM::RefId getEnchantment(const MWWorld::ConstPtr& ptr) const override;
///< @return the enchantment ID if the object is enchanted, otherwise an empty string ///< @return the enchantment ID if the object is enchanted, otherwise an empty string
const ESM::RefId& applyEnchantment(const MWWorld::ConstPtr& ptr, const ESM::RefId& enchId, int enchCharge, const ESM::RefId& applyEnchantment(const MWWorld::ConstPtr& ptr, const ESM::RefId& enchId, int enchCharge,

@ -58,7 +58,7 @@ namespace MWClass
return defaultItemActivate(ptr, actor); return defaultItemActivate(ptr, actor);
} }
const ESM::RefId& Clothing::getScript(const MWWorld::ConstPtr& ptr) const ESM::RefId Clothing::getScript(const MWWorld::ConstPtr& ptr) const
{ {
const MWWorld::LiveCellRef<ESM::Clothing>* ref = ptr.get<ESM::Clothing>(); const MWWorld::LiveCellRef<ESM::Clothing>* ref = ptr.get<ESM::Clothing>();
@ -179,7 +179,7 @@ namespace MWClass
return info; return info;
} }
const ESM::RefId& Clothing::getEnchantment(const MWWorld::ConstPtr& ptr) const ESM::RefId Clothing::getEnchantment(const MWWorld::ConstPtr& ptr) const
{ {
const MWWorld::LiveCellRef<ESM::Clothing>* ref = ptr.get<ESM::Clothing>(); const MWWorld::LiveCellRef<ESM::Clothing>* ref = ptr.get<ESM::Clothing>();

@ -26,7 +26,7 @@ namespace MWClass
std::unique_ptr<MWWorld::Action> activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const override; std::unique_ptr<MWWorld::Action> activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const override;
///< Generate action for activation ///< Generate action for activation
const ESM::RefId& getScript(const MWWorld::ConstPtr& ptr) const override; ESM::RefId getScript(const MWWorld::ConstPtr& ptr) const override;
///< Return name of the script attached to ptr ///< Return name of the script attached to ptr
std::pair<std::vector<int>, bool> getEquipmentSlots(const MWWorld::ConstPtr& ptr) const override; std::pair<std::vector<int>, bool> getEquipmentSlots(const MWWorld::ConstPtr& ptr) const override;
@ -52,7 +52,7 @@ namespace MWClass
const std::string& getInventoryIcon(const MWWorld::ConstPtr& ptr) const override; const std::string& getInventoryIcon(const MWWorld::ConstPtr& ptr) const override;
///< Return name of inventory icon. ///< Return name of inventory icon.
const ESM::RefId& getEnchantment(const MWWorld::ConstPtr& ptr) const override; ESM::RefId getEnchantment(const MWWorld::ConstPtr& ptr) const override;
///< @return the enchantment ID if the object is enchanted, otherwise an empty string ///< @return the enchantment ID if the object is enchanted, otherwise an empty string
const ESM::RefId& applyEnchantment(const MWWorld::ConstPtr& ptr, const ESM::RefId& enchId, int enchCharge, const ESM::RefId& applyEnchantment(const MWWorld::ConstPtr& ptr, const ESM::RefId& enchId, int enchCharge,

@ -229,7 +229,7 @@ namespace MWClass
return data.mStore; return data.mStore;
} }
const ESM::RefId& Container::getScript(const MWWorld::ConstPtr& ptr) const ESM::RefId Container::getScript(const MWWorld::ConstPtr& ptr) const
{ {
const MWWorld::LiveCellRef<ESM::Container>* ref = ptr.get<ESM::Container>(); const MWWorld::LiveCellRef<ESM::Container>* ref = ptr.get<ESM::Container>();

@ -66,7 +66,7 @@ namespace MWClass
MWWorld::ContainerStore& getContainerStore(const MWWorld::Ptr& ptr) const override; MWWorld::ContainerStore& getContainerStore(const MWWorld::Ptr& ptr) const override;
///< Return container store ///< Return container store
const ESM::RefId& getScript(const MWWorld::ConstPtr& ptr) const override; ESM::RefId getScript(const MWWorld::ConstPtr& ptr) const override;
///< Return name of the script attached to ptr ///< Return name of the script attached to ptr
float getCapacity(const MWWorld::Ptr& ptr) const override; float getCapacity(const MWWorld::Ptr& ptr) const override;

@ -526,7 +526,7 @@ namespace MWClass
return isFlagBitSet(ptr, ESM::Creature::Weapon); return isFlagBitSet(ptr, ESM::Creature::Weapon);
} }
const ESM::RefId& Creature::getScript(const MWWorld::ConstPtr& ptr) const ESM::RefId Creature::getScript(const MWWorld::ConstPtr& ptr) const
{ {
const MWWorld::LiveCellRef<ESM::Creature>* ref = ptr.get<ESM::Creature>(); const MWWorld::LiveCellRef<ESM::Creature>* ref = ptr.get<ESM::Creature>();
@ -634,11 +634,11 @@ namespace MWClass
return (ref->mBase->mRecordFlags & ESM::FLAG_Persistent) != 0; return (ref->mBase->mRecordFlags & ESM::FLAG_Persistent) != 0;
} }
const ESM::RefId& Creature::getSoundIdFromSndGen(const MWWorld::Ptr& ptr, std::string_view name) const ESM::RefId Creature::getSoundIdFromSndGen(const MWWorld::Ptr& ptr, std::string_view name) const
{ {
int type = getSndGenTypeFromName(ptr, name); int type = getSndGenTypeFromName(ptr, name);
if (type < 0) if (type < 0)
return ESM::RefId::sEmpty; return ESM::RefId();
std::vector<const ESM::SoundGenerator*> sounds; std::vector<const ESM::SoundGenerator*> sounds;
std::vector<const ESM::SoundGenerator*> fallbacksounds; std::vector<const ESM::SoundGenerator*> fallbacksounds;
@ -690,7 +690,7 @@ namespace MWClass
if (!fallbacksounds.empty()) if (!fallbacksounds.empty())
return fallbacksounds[Misc::Rng::rollDice(fallbacksounds.size(), prng)]->mSound; return fallbacksounds[Misc::Rng::rollDice(fallbacksounds.size(), prng)]->mSound;
return ESM::RefId::sEmpty; return ESM::RefId();
} }
MWWorld::Ptr Creature::copyToCellImpl(const MWWorld::ConstPtr& ptr, MWWorld::CellStore& cell) const MWWorld::Ptr Creature::copyToCellImpl(const MWWorld::ConstPtr& ptr, MWWorld::CellStore& cell) const

@ -80,7 +80,7 @@ namespace MWClass
bool hasInventoryStore(const MWWorld::Ptr& ptr) const override; bool hasInventoryStore(const MWWorld::Ptr& ptr) const override;
const ESM::RefId& getScript(const MWWorld::ConstPtr& ptr) const override; ESM::RefId getScript(const MWWorld::ConstPtr& ptr) const override;
///< Return name of the script attached to ptr ///< Return name of the script attached to ptr
float getCapacity(const MWWorld::Ptr& ptr) const override; float getCapacity(const MWWorld::Ptr& ptr) const override;
@ -97,7 +97,7 @@ namespace MWClass
bool isPersistent(const MWWorld::ConstPtr& ptr) const override; bool isPersistent(const MWWorld::ConstPtr& ptr) const override;
const ESM::RefId& getSoundIdFromSndGen(const MWWorld::Ptr& ptr, std::string_view name) const override; ESM::RefId getSoundIdFromSndGen(const MWWorld::Ptr& ptr, std::string_view name) const override;
MWMechanics::Movement& getMovementSettings(const MWWorld::Ptr& ptr) const override; MWMechanics::Movement& getMovementSettings(const MWWorld::Ptr& ptr) const override;
///< Return desired movement. ///< Return desired movement.

@ -256,7 +256,7 @@ namespace MWClass
return true; return true;
} }
const ESM::RefId& Door::getScript(const MWWorld::ConstPtr& ptr) const ESM::RefId Door::getScript(const MWWorld::ConstPtr& ptr) const
{ {
const MWWorld::LiveCellRef<ESM::Door>* ref = ptr.get<ESM::Door>(); const MWWorld::LiveCellRef<ESM::Door>* ref = ptr.get<ESM::Door>();

@ -48,7 +48,7 @@ namespace MWClass
bool allowTelekinesis(const MWWorld::ConstPtr& ptr) const override; bool allowTelekinesis(const MWWorld::ConstPtr& ptr) const override;
///< Return whether this class of object can be activated with telekinesis ///< Return whether this class of object can be activated with telekinesis
const ESM::RefId& getScript(const MWWorld::ConstPtr& ptr) const override; ESM::RefId getScript(const MWWorld::ConstPtr& ptr) const override;
///< Return name of the script attached to ptr ///< Return name of the script attached to ptr
std::string getModel(const MWWorld::ConstPtr& ptr) const override; std::string getModel(const MWWorld::ConstPtr& ptr) const override;

@ -57,7 +57,7 @@ namespace MWClass
return defaultItemActivate(ptr, actor); return defaultItemActivate(ptr, actor);
} }
const ESM::RefId& Ingredient::getScript(const MWWorld::ConstPtr& ptr) const ESM::RefId Ingredient::getScript(const MWWorld::ConstPtr& ptr) const
{ {
const MWWorld::LiveCellRef<ESM::Ingredient>* ref = ptr.get<ESM::Ingredient>(); const MWWorld::LiveCellRef<ESM::Ingredient>* ref = ptr.get<ESM::Ingredient>();

@ -29,7 +29,7 @@ namespace MWClass
MWGui::ToolTipInfo getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const override; MWGui::ToolTipInfo getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const override;
///< @return the content of the tool tip to be displayed. raises exception if the object has no tooltip. ///< @return the content of the tool tip to be displayed. raises exception if the object has no tooltip.
const ESM::RefId& getScript(const MWWorld::ConstPtr& ptr) const override; ESM::RefId getScript(const MWWorld::ConstPtr& ptr) const override;
///< Return name of the script attached to ptr ///< Return name of the script attached to ptr
int getValue(const MWWorld::ConstPtr& ptr) const override; int getValue(const MWWorld::ConstPtr& ptr) const override;

@ -103,7 +103,7 @@ namespace MWClass
return defaultItemActivate(ptr, actor); return defaultItemActivate(ptr, actor);
} }
const ESM::RefId& Light::getScript(const MWWorld::ConstPtr& ptr) const ESM::RefId Light::getScript(const MWWorld::ConstPtr& ptr) const
{ {
const MWWorld::LiveCellRef<ESM::Light>* ref = ptr.get<ESM::Light>(); const MWWorld::LiveCellRef<ESM::Light>* ref = ptr.get<ESM::Light>();
@ -244,7 +244,7 @@ namespace MWClass
return { 1, {} }; return { 1, {} };
} }
const ESM::RefId& Light::getSound(const MWWorld::ConstPtr& ptr) const ESM::RefId Light::getSound(const MWWorld::ConstPtr& ptr) const
{ {
return ptr.get<ESM::Light>()->mBase->mSound; return ptr.get<ESM::Light>()->mBase->mSound;
} }

@ -41,7 +41,7 @@ namespace MWClass
std::unique_ptr<MWWorld::Action> activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const override; std::unique_ptr<MWWorld::Action> activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const override;
///< Generate action for activation ///< Generate action for activation
const ESM::RefId& getScript(const MWWorld::ConstPtr& ptr) const override; ESM::RefId getScript(const MWWorld::ConstPtr& ptr) const override;
///< Return name of the script attached to ptr ///< Return name of the script attached to ptr
std::pair<std::vector<int>, bool> getEquipmentSlots(const MWWorld::ConstPtr& ptr) const override; std::pair<std::vector<int>, bool> getEquipmentSlots(const MWWorld::ConstPtr& ptr) const override;
@ -78,7 +78,7 @@ namespace MWClass
std::pair<int, std::string_view> canBeEquipped( std::pair<int, std::string_view> canBeEquipped(
const MWWorld::ConstPtr& ptr, const MWWorld::Ptr& npc) const override; const MWWorld::ConstPtr& ptr, const MWWorld::Ptr& npc) const override;
const ESM::RefId& getSound(const MWWorld::ConstPtr& ptr) const override; ESM::RefId getSound(const MWWorld::ConstPtr& ptr) const override;
}; };
} }

@ -56,7 +56,7 @@ namespace MWClass
return defaultItemActivate(ptr, actor); return defaultItemActivate(ptr, actor);
} }
const ESM::RefId& Lockpick::getScript(const MWWorld::ConstPtr& ptr) const ESM::RefId Lockpick::getScript(const MWWorld::ConstPtr& ptr) const
{ {
const MWWorld::LiveCellRef<ESM::Lockpick>* ref = ptr.get<ESM::Lockpick>(); const MWWorld::LiveCellRef<ESM::Lockpick>* ref = ptr.get<ESM::Lockpick>();

@ -34,7 +34,7 @@ namespace MWClass
MWGui::ToolTipInfo getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const override; MWGui::ToolTipInfo getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const override;
///< @return the content of the tool tip to be displayed. raises exception if the object has no tooltip. ///< @return the content of the tool tip to be displayed. raises exception if the object has no tooltip.
const ESM::RefId& getScript(const MWWorld::ConstPtr& ptr) const override; ESM::RefId getScript(const MWWorld::ConstPtr& ptr) const override;
///< Return name of the script attached to ptr ///< Return name of the script attached to ptr
std::pair<std::vector<int>, bool> getEquipmentSlots(const MWWorld::ConstPtr& ptr) const override; std::pair<std::vector<int>, bool> getEquipmentSlots(const MWWorld::ConstPtr& ptr) const override;

@ -68,7 +68,7 @@ namespace MWClass
return defaultItemActivate(ptr, actor); return defaultItemActivate(ptr, actor);
} }
const ESM::RefId& Miscellaneous::getScript(const MWWorld::ConstPtr& ptr) const ESM::RefId Miscellaneous::getScript(const MWWorld::ConstPtr& ptr) const
{ {
const MWWorld::LiveCellRef<ESM::Miscellaneous>* ref = ptr.get<ESM::Miscellaneous>(); const MWWorld::LiveCellRef<ESM::Miscellaneous>* ref = ptr.get<ESM::Miscellaneous>();

@ -29,7 +29,7 @@ namespace MWClass
MWGui::ToolTipInfo getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const override; MWGui::ToolTipInfo getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const override;
///< @return the content of the tool tip to be displayed. raises exception if the object has no tooltip. ///< @return the content of the tool tip to be displayed. raises exception if the object has no tooltip.
const ESM::RefId& getScript(const MWWorld::ConstPtr& ptr) const override; ESM::RefId getScript(const MWWorld::ConstPtr& ptr) const override;
///< Return name of the script attached to ptr ///< Return name of the script attached to ptr
int getValue(const MWWorld::ConstPtr& ptr) const override; int getValue(const MWWorld::ConstPtr& ptr) const override;

@ -989,7 +989,7 @@ namespace MWClass
return store; return store;
} }
const ESM::RefId& Npc::getScript(const MWWorld::ConstPtr& ptr) const ESM::RefId Npc::getScript(const MWWorld::ConstPtr& ptr) const
{ {
const MWWorld::LiveCellRef<ESM::NPC>* ref = ptr.get<ESM::NPC>(); const MWWorld::LiveCellRef<ESM::NPC>* ref = ptr.get<ESM::NPC>();
@ -1278,7 +1278,7 @@ namespace MWClass
return npc->mAiData.mServices; return npc->mAiData.mServices;
} }
const ESM::RefId& Npc::getSoundIdFromSndGen(const MWWorld::Ptr& ptr, std::string_view name) const ESM::RefId Npc::getSoundIdFromSndGen(const MWWorld::Ptr& ptr, std::string_view name) const
{ {
static const ESM::RefId swimLeft = ESM::RefId::stringRefId("Swim Left"); static const ESM::RefId swimLeft = ESM::RefId::stringRefId("Swim Left");
static const ESM::RefId swimRight = ESM::RefId::stringRefId("Swim Right"); static const ESM::RefId swimRight = ESM::RefId::stringRefId("Swim Right");
@ -1297,7 +1297,7 @@ namespace MWClass
{ {
MWBase::World* world = MWBase::Environment::get().getWorld(); MWBase::World* world = MWBase::Environment::get().getWorld();
if (world->isFlying(ptr)) if (world->isFlying(ptr))
return ESM::RefId::sEmpty; return ESM::RefId();
osg::Vec3f pos(ptr.getRefData().getPosition().asVec3()); osg::Vec3f pos(ptr.getRefData().getPosition().asVec3());
if (world->isSwimming(ptr)) if (world->isSwimming(ptr))
return (name == "left") ? swimLeft : swimRight; return (name == "left") ? swimLeft : swimRight;
@ -1311,7 +1311,7 @@ namespace MWClass
int weaponType = ESM::Weapon::None; int weaponType = ESM::Weapon::None;
MWMechanics::getActiveWeapon(ptr, &weaponType); MWMechanics::getActiveWeapon(ptr, &weaponType);
if (weaponType == ESM::Weapon::None) if (weaponType == ESM::Weapon::None)
return ESM::RefId::sEmpty; return ESM::RefId();
} }
const MWWorld::InventoryStore& inv = Npc::getInventoryStore(ptr); const MWWorld::InventoryStore& inv = Npc::getInventoryStore(ptr);
@ -1332,12 +1332,12 @@ namespace MWClass
break; break;
} }
} }
return ESM::RefId::sEmpty; return ESM::RefId();
} }
// Morrowind ignores land soundgen for NPCs // Morrowind ignores land soundgen for NPCs
if (name == "land") if (name == "land")
return ESM::RefId::sEmpty; return ESM::RefId();
if (name == "swimleft") if (name == "swimleft")
return swimLeft; return swimLeft;
if (name == "swimright") if (name == "swimright")
@ -1347,11 +1347,11 @@ namespace MWClass
// only for biped creatures? // only for biped creatures?
if (name == "moan") if (name == "moan")
return ESM::RefId::sEmpty; return ESM::RefId();
if (name == "roar") if (name == "roar")
return ESM::RefId::sEmpty; return ESM::RefId();
if (name == "scream") if (name == "scream")
return ESM::RefId::sEmpty; return ESM::RefId();
throw std::runtime_error("Unexpected soundgen type: " + std::string(name)); throw std::runtime_error("Unexpected soundgen type: " + std::string(name));
} }
@ -1501,7 +1501,7 @@ namespace MWClass
return true; return true;
} }
const ESM::RefId& Npc::getPrimaryFaction(const MWWorld::ConstPtr& ptr) const ESM::RefId Npc::getPrimaryFaction(const MWWorld::ConstPtr& ptr) const
{ {
const MWWorld::LiveCellRef<ESM::NPC>* ref = ptr.get<ESM::NPC>(); const MWWorld::LiveCellRef<ESM::NPC>* ref = ptr.get<ESM::NPC>();
return ref->mBase->mFaction; return ref->mBase->mFaction;

@ -91,7 +91,7 @@ namespace MWClass
std::unique_ptr<MWWorld::Action> activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const override; std::unique_ptr<MWWorld::Action> activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const override;
///< Generate action for activation ///< Generate action for activation
const ESM::RefId& getScript(const MWWorld::ConstPtr& ptr) const override; ESM::RefId getScript(const MWWorld::ConstPtr& ptr) const override;
///< Return name of the script attached to ptr ///< Return name of the script attached to ptr
float getMaxSpeed(const MWWorld::Ptr& ptr) const override; float getMaxSpeed(const MWWorld::Ptr& ptr) const override;
@ -130,7 +130,7 @@ namespace MWClass
bool isPersistent(const MWWorld::ConstPtr& ptr) const override; bool isPersistent(const MWWorld::ConstPtr& ptr) const override;
const ESM::RefId& getSoundIdFromSndGen(const MWWorld::Ptr& ptr, std::string_view name) const override; ESM::RefId getSoundIdFromSndGen(const MWWorld::Ptr& ptr, std::string_view name) const override;
std::string getModel(const MWWorld::ConstPtr& ptr) const override; std::string getModel(const MWWorld::ConstPtr& ptr) const override;
@ -161,7 +161,8 @@ namespace MWClass
int getBaseFightRating(const MWWorld::ConstPtr& ptr) const override; int getBaseFightRating(const MWWorld::ConstPtr& ptr) const override;
const ESM::RefId& getPrimaryFaction(const MWWorld::ConstPtr& ptr) const override; ESM::RefId getPrimaryFaction(const MWWorld::ConstPtr& ptr) const override;
int getPrimaryFactionRank(const MWWorld::ConstPtr& ptr) const override; int getPrimaryFactionRank(const MWWorld::ConstPtr& ptr) const override;
void setBaseAISetting(const ESM::RefId& id, MWMechanics::AiSetting setting, int value) const override; void setBaseAISetting(const ESM::RefId& id, MWMechanics::AiSetting setting, int value) const override;

@ -56,7 +56,7 @@ namespace MWClass
return defaultItemActivate(ptr, actor); return defaultItemActivate(ptr, actor);
} }
const ESM::RefId& Potion::getScript(const MWWorld::ConstPtr& ptr) const ESM::RefId Potion::getScript(const MWWorld::ConstPtr& ptr) const
{ {
const MWWorld::LiveCellRef<ESM::Potion>* ref = ptr.get<ESM::Potion>(); const MWWorld::LiveCellRef<ESM::Potion>* ref = ptr.get<ESM::Potion>();

@ -29,7 +29,7 @@ namespace MWClass
MWGui::ToolTipInfo getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const override; MWGui::ToolTipInfo getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const override;
///< @return the content of the tool tip to be displayed. raises exception if the object has no tooltip. ///< @return the content of the tool tip to be displayed. raises exception if the object has no tooltip.
const ESM::RefId& getScript(const MWWorld::ConstPtr& ptr) const override; ESM::RefId getScript(const MWWorld::ConstPtr& ptr) const override;
///< Return name of the script attached to ptr ///< Return name of the script attached to ptr
int getValue(const MWWorld::ConstPtr& ptr) const override; int getValue(const MWWorld::ConstPtr& ptr) const override;

@ -55,7 +55,7 @@ namespace MWClass
return defaultItemActivate(ptr, actor); return defaultItemActivate(ptr, actor);
} }
const ESM::RefId& Probe::getScript(const MWWorld::ConstPtr& ptr) const ESM::RefId Probe::getScript(const MWWorld::ConstPtr& ptr) const
{ {
const MWWorld::LiveCellRef<ESM::Probe>* ref = ptr.get<ESM::Probe>(); const MWWorld::LiveCellRef<ESM::Probe>* ref = ptr.get<ESM::Probe>();

@ -29,7 +29,7 @@ namespace MWClass
MWGui::ToolTipInfo getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const override; MWGui::ToolTipInfo getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const override;
///< @return the content of the tool tip to be displayed. raises exception if the object has no tooltip. ///< @return the content of the tool tip to be displayed. raises exception if the object has no tooltip.
const ESM::RefId& getScript(const MWWorld::ConstPtr& ptr) const override; ESM::RefId getScript(const MWWorld::ConstPtr& ptr) const override;
///< Return name of the script attached to ptr ///< Return name of the script attached to ptr
std::pair<std::vector<int>, bool> getEquipmentSlots(const MWWorld::ConstPtr& ptr) const override; std::pair<std::vector<int>, bool> getEquipmentSlots(const MWWorld::ConstPtr& ptr) const override;

@ -54,7 +54,7 @@ namespace MWClass
return defaultItemActivate(ptr, actor); return defaultItemActivate(ptr, actor);
} }
const ESM::RefId& Repair::getScript(const MWWorld::ConstPtr& ptr) const ESM::RefId Repair::getScript(const MWWorld::ConstPtr& ptr) const
{ {
const MWWorld::LiveCellRef<ESM::Repair>* ref = ptr.get<ESM::Repair>(); const MWWorld::LiveCellRef<ESM::Repair>* ref = ptr.get<ESM::Repair>();

@ -29,7 +29,7 @@ namespace MWClass
MWGui::ToolTipInfo getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const override; MWGui::ToolTipInfo getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const override;
///< @return the content of the tool tip to be displayed. raises exception if the object has no tooltip. ///< @return the content of the tool tip to be displayed. raises exception if the object has no tooltip.
const ESM::RefId& getScript(const MWWorld::ConstPtr& ptr) const override; ESM::RefId getScript(const MWWorld::ConstPtr& ptr) const override;
///< Return name of the script attached to ptr ///< Return name of the script attached to ptr
int getValue(const MWWorld::ConstPtr& ptr) const override; int getValue(const MWWorld::ConstPtr& ptr) const override;

@ -77,7 +77,7 @@ namespace MWClass
return ref->mBase->mData.mHealth; return ref->mBase->mData.mHealth;
} }
const ESM::RefId& Weapon::getScript(const MWWorld::ConstPtr& ptr) const ESM::RefId Weapon::getScript(const MWWorld::ConstPtr& ptr) const
{ {
const MWWorld::LiveCellRef<ESM::Weapon>* ref = ptr.get<ESM::Weapon>(); const MWWorld::LiveCellRef<ESM::Weapon>* ref = ptr.get<ESM::Weapon>();
@ -251,7 +251,7 @@ namespace MWClass
return info; return info;
} }
const ESM::RefId& Weapon::getEnchantment(const MWWorld::ConstPtr& ptr) const ESM::RefId Weapon::getEnchantment(const MWWorld::ConstPtr& ptr) const
{ {
const MWWorld::LiveCellRef<ESM::Weapon>* ref = ptr.get<ESM::Weapon>(); const MWWorld::LiveCellRef<ESM::Weapon>* ref = ptr.get<ESM::Weapon>();

@ -35,7 +35,7 @@ namespace MWClass
int getItemMaxHealth(const MWWorld::ConstPtr& ptr) const override; int getItemMaxHealth(const MWWorld::ConstPtr& ptr) const override;
///< Return item max health or throw an exception, if class does not have item health ///< Return item max health or throw an exception, if class does not have item health
const ESM::RefId& getScript(const MWWorld::ConstPtr& ptr) const override; ESM::RefId getScript(const MWWorld::ConstPtr& ptr) const override;
///< Return name of the script attached to ptr ///< Return name of the script attached to ptr
std::pair<std::vector<int>, bool> getEquipmentSlots(const MWWorld::ConstPtr& ptr) const override; std::pair<std::vector<int>, bool> getEquipmentSlots(const MWWorld::ConstPtr& ptr) const override;
@ -58,7 +58,7 @@ namespace MWClass
const std::string& getInventoryIcon(const MWWorld::ConstPtr& ptr) const override; const std::string& getInventoryIcon(const MWWorld::ConstPtr& ptr) const override;
///< Return name of inventory icon. ///< Return name of inventory icon.
const ESM::RefId& getEnchantment(const MWWorld::ConstPtr& ptr) const override; ESM::RefId getEnchantment(const MWWorld::ConstPtr& ptr) const override;
///< @return the enchantment ID if the object is enchanted, otherwise an empty string ///< @return the enchantment ID if the object is enchanted, otherwise an empty string
const ESM::RefId& applyEnchantment(const MWWorld::ConstPtr& ptr, const ESM::RefId& enchId, int enchCharge, const ESM::RefId& applyEnchantment(const MWWorld::ConstPtr& ptr, const ESM::RefId& enchId, int enchCharge,

@ -775,9 +775,9 @@ namespace MWGui
int incr = next ? 1 : -1; int incr = next ? 1 : -1;
bool found = false; bool found = false;
const ESM::RefId* lastId = &ESM::RefId::sEmpty; ESM::RefId lastId;
if (selected != -1) if (selected != -1)
lastId = &model.getItem(selected).mBase.getCellRef().getRefId(); lastId = model.getItem(selected).mBase.getCellRef().getRefId();
ItemModel::ModelIndex cycled = selected; ItemModel::ModelIndex cycled = selected;
for (unsigned int i = 0; i < model.getItemCount(); ++i) for (unsigned int i = 0; i < model.getItemCount(); ++i)
{ {
@ -788,10 +788,10 @@ namespace MWGui
// skip different stacks of the same item, or we will get stuck as stacking/unstacking them may change their // skip different stacks of the same item, or we will get stuck as stacking/unstacking them may change their
// relative ordering // relative ordering
if (*lastId == item.getCellRef().getRefId()) if (lastId == item.getCellRef().getRefId())
continue; continue;
lastId = &item.getCellRef().getRefId(); lastId = item.getCellRef().getRefId();
if (item.getClass().getType() == ESM::Weapon::sRecordId && isRightHandWeapon(item) if (item.getClass().getType() == ESM::Weapon::sRecordId && isRightHandWeapon(item)
&& item.getClass().canBeEquipped(item, player).first) && item.getClass().canBeEquipped(item, player).first)

@ -1025,7 +1025,7 @@ namespace MWMechanics
} }
} }
const auto& sound = charClass.getSoundIdFromSndGen(mPtr, soundgen); const ESM::RefId sound = charClass.getSoundIdFromSndGen(mPtr, soundgen);
if (!sound.empty()) if (!sound.empty())
{ {
MWBase::SoundManager* sndMgr = MWBase::Environment::get().getSoundManager(); MWBase::SoundManager* sndMgr = MWBase::Environment::get().getSoundManager();
@ -1485,7 +1485,7 @@ namespace MWMechanics
= MWBase::Environment::get().getWindowManager()->getSelectedSpell(); = MWBase::Environment::get().getWindowManager()->getSelectedSpell();
stats.getSpells().setSelectedSpell(selectedSpell); stats.getSpells().setSelectedSpell(selectedSpell);
} }
const ESM::RefId* spellid = &stats.getSpells().getSelectedSpell(); ESM::RefId spellid = stats.getSpells().getSelectedSpell();
bool isMagicItem = false; bool isMagicItem = false;
// Play hand VFX and allow castSpell use (assuming an animation is going to be played) if // Play hand VFX and allow castSpell use (assuming an animation is going to be played) if
@ -1495,13 +1495,13 @@ namespace MWMechanics
spellCastResult = world->startSpellCast(mPtr); spellCastResult = world->startSpellCast(mPtr);
mCanCast = spellCastResult == MWWorld::SpellCastState::Success; mCanCast = spellCastResult == MWWorld::SpellCastState::Success;
if (spellid->empty() && cls.hasInventoryStore(mPtr)) if (spellid.empty() && cls.hasInventoryStore(mPtr))
{ {
MWWorld::InventoryStore& inv = cls.getInventoryStore(mPtr); MWWorld::InventoryStore& inv = cls.getInventoryStore(mPtr);
if (inv.getSelectedEnchantItem() != inv.end()) if (inv.getSelectedEnchantItem() != inv.end())
{ {
const MWWorld::Ptr& enchantItem = *inv.getSelectedEnchantItem(); const MWWorld::Ptr& enchantItem = *inv.getSelectedEnchantItem();
spellid = &enchantItem.getClass().getEnchantment(enchantItem); spellid = enchantItem.getClass().getEnchantment(enchantItem);
isMagicItem = true; isMagicItem = true;
} }
} }
@ -1520,7 +1520,7 @@ namespace MWMechanics
} }
// Play the spellcasting animation/VFX if the spellcasting was successful or failed due to // Play the spellcasting animation/VFX if the spellcasting was successful or failed due to
// insufficient magicka. Used up powers are exempt from this from some reason. // insufficient magicka. Used up powers are exempt from this from some reason.
else if (!spellid->empty() && spellCastResult != MWWorld::SpellCastState::PowerAlreadyUsed) else if (!spellid.empty() && spellCastResult != MWWorld::SpellCastState::PowerAlreadyUsed)
{ {
world->breakInvisibility(mPtr); world->breakInvisibility(mPtr);
MWMechanics::CastSpell cast(mPtr, {}, false, mCastingManualSpell); MWMechanics::CastSpell cast(mPtr, {}, false, mCastingManualSpell);
@ -1529,13 +1529,13 @@ namespace MWMechanics
const MWWorld::ESMStore& store = world->getStore(); const MWWorld::ESMStore& store = world->getStore();
if (isMagicItem) if (isMagicItem)
{ {
const ESM::Enchantment* enchantment = store.get<ESM::Enchantment>().find(*spellid); const ESM::Enchantment* enchantment = store.get<ESM::Enchantment>().find(spellid);
effects = &enchantment->mEffects.mList; effects = &enchantment->mEffects.mList;
cast.playSpellCastingEffects(enchantment); cast.playSpellCastingEffects(enchantment);
} }
else else
{ {
const ESM::Spell* spell = store.get<ESM::Spell>().find(*spellid); const ESM::Spell* spell = store.get<ESM::Spell>().find(spellid);
effects = &spell->mEffects.mList; effects = &spell->mEffects.mList;
cast.playSpellCastingEffects(spell); cast.playSpellCastingEffects(spell);
} }

@ -45,8 +45,7 @@ namespace MWMechanics
bool applyOnStrikeEnchantment(const MWWorld::Ptr& attacker, const MWWorld::Ptr& victim, const MWWorld::Ptr& object, bool applyOnStrikeEnchantment(const MWWorld::Ptr& attacker, const MWWorld::Ptr& victim, const MWWorld::Ptr& object,
const osg::Vec3f& hitPosition, const bool fromProjectile) const osg::Vec3f& hitPosition, const bool fromProjectile)
{ {
const ESM::RefId& enchantmentName const ESM::RefId enchantmentName = !object.isEmpty() ? object.getClass().getEnchantment(object) : ESM::RefId();
= !object.isEmpty() ? object.getClass().getEnchantment(object) : ESM::RefId::sEmpty;
if (!enchantmentName.empty()) if (!enchantmentName.empty())
{ {
const ESM::Enchantment* enchantment const ESM::Enchantment* enchantment

@ -7,7 +7,6 @@
#include "../mwworld/ptr.hpp" #include "../mwworld/ptr.hpp"
#include "../mwbase/environment.hpp" #include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "actorutil.hpp" #include "actorutil.hpp"
#include "creaturestats.hpp" #include "creaturestats.hpp"
@ -16,7 +15,7 @@
namespace MWMechanics namespace MWMechanics
{ {
const ESM::RefId& getLevelledItem(const ESM::LevelledListBase* levItem, bool creature, Misc::Rng::Generator& prng) ESM::RefId getLevelledItem(const ESM::LevelledListBase* levItem, bool creature, Misc::Rng::Generator& prng)
{ {
const std::vector<ESM::LevelledListBase::LevelItem>& items = levItem->mList; const std::vector<ESM::LevelledListBase::LevelItem>& items = levItem->mList;
@ -24,7 +23,7 @@ namespace MWMechanics
int playerLevel = player.getClass().getCreatureStats(player).getLevel(); int playerLevel = player.getClass().getCreatureStats(player).getLevel();
if (Misc::Rng::roll0to99(prng) < levItem->mChanceNone) if (Misc::Rng::roll0to99(prng) < levItem->mChanceNone)
return ESM::RefId::sEmpty; return ESM::RefId();
std::vector<const ESM::RefId*> candidates; std::vector<const ESM::RefId*> candidates;
int highestLevel = 0; int highestLevel = 0;
@ -45,7 +44,7 @@ namespace MWMechanics
candidates.push_back(&levelledItem.mId); candidates.push_back(&levelledItem.mId);
} }
if (candidates.empty()) if (candidates.empty())
return ESM::RefId::sEmpty; return ESM::RefId();
const ESM::RefId& item = *candidates[Misc::Rng::rollDice(candidates.size(), prng)]; const ESM::RefId& item = *candidates[Misc::Rng::rollDice(candidates.size(), prng)];
// Vanilla doesn't fail on nonexistent items in levelled lists // Vanilla doesn't fail on nonexistent items in levelled lists
@ -53,7 +52,7 @@ namespace MWMechanics
{ {
Log(Debug::Warning) << "Warning: ignoring nonexistent item " << item << " in levelled list " Log(Debug::Warning) << "Warning: ignoring nonexistent item " << item << " in levelled list "
<< levItem->mId; << levItem->mId;
return ESM::RefId::sEmpty; return ESM::RefId();
} }
// Is this another levelled item or a real item? // Is this another levelled item or a real item?

@ -13,7 +13,7 @@ namespace MWMechanics
{ {
/// @return ID of resulting item, or empty if none /// @return ID of resulting item, or empty if none
const ESM::RefId& getLevelledItem(const ESM::LevelledListBase* levItem, bool creature, Misc::Rng::Generator& prng); ESM::RefId getLevelledItem(const ESM::LevelledListBase* levItem, bool creature, Misc::Rng::Generator& prng);
} }

@ -69,7 +69,7 @@ namespace MWMechanics
return summonMap; return summonMap;
} }
const ESM::RefId& getSummonedCreature(int effectId) ESM::RefId getSummonedCreature(int effectId)
{ {
const auto& summonMap = getSummonMap(); const auto& summonMap = getSummonMap();
auto it = summonMap.find(effectId); auto it = summonMap.find(effectId);
@ -77,7 +77,7 @@ namespace MWMechanics
{ {
return it->second; return it->second;
} }
return ESM::RefId::sEmpty; return ESM::RefId();
} }
int summonCreature(int effectId, const MWWorld::Ptr& summoner) int summonCreature(int effectId, const MWWorld::Ptr& summoner)

@ -16,7 +16,7 @@ namespace MWMechanics
{ {
bool isSummoningEffect(int effectId); bool isSummoningEffect(int effectId);
const ESM::RefId& getSummonedCreature(int effectId); ESM::RefId getSummonedCreature(int effectId);
void purgeSummonEffect(const MWWorld::Ptr& summoner, const std::pair<int, int>& summon); void purgeSummonEffect(const MWWorld::Ptr& summoner, const std::pair<int, int>& summon);

@ -52,25 +52,25 @@ namespace MWScript
std::pair<char, bool> CompilerContext::getMemberType(const std::string& name, const ESM::RefId& id) const std::pair<char, bool> CompilerContext::getMemberType(const std::string& name, const ESM::RefId& id) const
{ {
const ESM::RefId* script = nullptr; ESM::RefId script;
bool reference = false; bool reference = false;
if (const ESM::Script* scriptRecord = MWBase::Environment::get().getESMStore()->get<ESM::Script>().search(id)) if (const ESM::Script* scriptRecord = MWBase::Environment::get().getESMStore()->get<ESM::Script>().search(id))
{ {
script = &scriptRecord->mId; script = scriptRecord->mId;
} }
else else
{ {
MWWorld::ManualRef ref(*MWBase::Environment::get().getESMStore(), id); MWWorld::ManualRef ref(*MWBase::Environment::get().getESMStore(), id);
script = &ref.getPtr().getClass().getScript(ref.getPtr()); script = ref.getPtr().getClass().getScript(ref.getPtr());
reference = true; reference = true;
} }
char type = ' '; char type = ' ';
if (script && !script->empty()) if (!script.empty())
type = MWBase::Environment::get().getScriptManager()->getLocals(*script).getType( type = MWBase::Environment::get().getScriptManager()->getLocals(script).getType(
Misc::StringUtils::lowerCase(name)); Misc::StringUtils::lowerCase(name));
return std::make_pair(type, reference); return std::make_pair(type, reference);

@ -85,14 +85,14 @@ namespace
struct IdGettingVisitor struct IdGettingVisitor
{ {
const ESM::RefId& operator()(const MWWorld::Ptr& ptr) const ESM::RefId operator()(const MWWorld::Ptr& ptr) const
{ {
if (ptr.isEmpty()) if (ptr.isEmpty())
return ESM::RefId::sEmpty; return ESM::RefId();
return ptr.mRef->mRef.getRefId(); return ptr.mRef->mRef.getRefId();
} }
const ESM::RefId& operator()(const std::pair<ESM::RefNum, ESM::RefId>& pair) const { return pair.second; } ESM::RefId operator()(const std::pair<ESM::RefNum, ESM::RefId>& pair) const { return pair.second; }
}; };
} }
@ -115,7 +115,7 @@ namespace MWScript
return ptr; return ptr;
} }
const ESM::RefId& GlobalScriptDesc::getId() const ESM::RefId GlobalScriptDesc::getId() const
{ {
return std::visit(IdGettingVisitor{}, mTarget); return std::visit(IdGettingVisitor{}, mTarget);
} }

@ -49,7 +49,7 @@ namespace MWScript
MWWorld::Ptr getPtr(); // Resolves mTarget to a Ptr and caches the (potentially empty) result MWWorld::Ptr getPtr(); // Resolves mTarget to a Ptr and caches the (potentially empty) result
const ESM::RefId& getId() const; // Returns the target's ID -- if any ESM::RefId getId() const; // Returns the target's ID -- if any
}; };
class GlobalScripts class GlobalScripts

@ -44,7 +44,7 @@ namespace MWScript
} }
} }
const Locals& InterpreterContext::getMemberLocals(std::reference_wrapper<const ESM::RefId>& id, bool global) const const Locals& InterpreterContext::getMemberLocals(bool global, ESM::RefId& id) const
{ {
if (global) if (global)
{ {
@ -54,7 +54,7 @@ namespace MWScript
{ {
const MWWorld::Ptr ptr = getReferenceImp(id, false); const MWWorld::Ptr ptr = getReferenceImp(id, false);
id = std::ref(ptr.getClass().getScript(ptr)); id = ptr.getClass().getScript(ptr);
ptr.getRefData().setLocals(*MWBase::Environment::get().getESMStore()->get<ESM::Script>().find(id)); ptr.getRefData().setLocals(*MWBase::Environment::get().getESMStore()->get<ESM::Script>().find(id));
@ -62,7 +62,7 @@ namespace MWScript
} }
} }
Locals& InterpreterContext::getMemberLocals(std::reference_wrapper<const ESM::RefId>& id, bool global) Locals& InterpreterContext::getMemberLocals(bool global, ESM::RefId& id)
{ {
if (global) if (global)
{ {
@ -72,7 +72,7 @@ namespace MWScript
{ {
const MWWorld::Ptr ptr = getReferenceImp(id, false); const MWWorld::Ptr ptr = getReferenceImp(id, false);
id = std::ref(ptr.getClass().getScript(ptr)); id = ptr.getClass().getScript(ptr);
ptr.getRefData().setLocals(*MWBase::Environment::get().getESMStore()->get<ESM::Script>().find(id)); ptr.getRefData().setLocals(*MWBase::Environment::get().getESMStore()->get<ESM::Script>().find(id));
@ -133,13 +133,13 @@ namespace MWScript
mGlobalScriptDesc = globalScriptDesc; mGlobalScriptDesc = globalScriptDesc;
} }
const ESM::RefId& InterpreterContext::getTarget() const ESM::RefId InterpreterContext::getTarget() const
{ {
if (!mReference.isEmpty()) if (!mReference.isEmpty())
return mReference.mRef->mRef.getRefId(); return mReference.mRef->mRef.getRefId();
else if (mGlobalScriptDesc) else if (mGlobalScriptDesc)
return mGlobalScriptDesc->getId(); return mGlobalScriptDesc->getId();
return ESM::RefId::sEmpty; return ESM::RefId();
} }
int InterpreterContext::getLocalShort(int index) const int InterpreterContext::getLocalShort(int index) const
@ -435,52 +435,46 @@ namespace MWScript
#endif #endif
} }
int InterpreterContext::getMemberShort(const ESM::RefId& id, std::string_view name, bool global) const int InterpreterContext::getMemberShort(ESM::RefId id, std::string_view name, bool global) const
{ {
auto idRefWrapper = std::ref(id); const Locals& locals = getMemberLocals(global, id);
const Locals& locals = getMemberLocals(idRefWrapper, global);
return locals.mShorts[findLocalVariableIndex(idRefWrapper, name, 's')]; return locals.mShorts[findLocalVariableIndex(id, name, 's')];
} }
int InterpreterContext::getMemberLong(const ESM::RefId& id, std::string_view name, bool global) const int InterpreterContext::getMemberLong(ESM::RefId id, std::string_view name, bool global) const
{ {
auto idRefWrapper = std::ref(id); const Locals& locals = getMemberLocals(global, id);
const Locals& locals = getMemberLocals(idRefWrapper, global);
return locals.mLongs[findLocalVariableIndex(idRefWrapper, name, 'l')]; return locals.mLongs[findLocalVariableIndex(id, name, 'l')];
} }
float InterpreterContext::getMemberFloat(const ESM::RefId& id, std::string_view name, bool global) const float InterpreterContext::getMemberFloat(ESM::RefId id, std::string_view name, bool global) const
{ {
auto idRefWrapper = std::ref(id); const Locals& locals = getMemberLocals(global, id);
const Locals& locals = getMemberLocals(idRefWrapper, global);
return locals.mFloats[findLocalVariableIndex(idRefWrapper, name, 'f')]; return locals.mFloats[findLocalVariableIndex(id, name, 'f')];
} }
void InterpreterContext::setMemberShort(const ESM::RefId& id, std::string_view name, int value, bool global) void InterpreterContext::setMemberShort(ESM::RefId id, std::string_view name, int value, bool global)
{ {
auto idRefWrapper = std::ref(id); Locals& locals = getMemberLocals(global, id);
Locals& locals = getMemberLocals(idRefWrapper, global);
locals.mShorts[findLocalVariableIndex(idRefWrapper, name, 's')] = value; locals.mShorts[findLocalVariableIndex(id, name, 's')] = value;
} }
void InterpreterContext::setMemberLong(const ESM::RefId& id, std::string_view name, int value, bool global) void InterpreterContext::setMemberLong(ESM::RefId id, std::string_view name, int value, bool global)
{ {
auto idRefWrapper = std::ref(id); Locals& locals = getMemberLocals(global, id);
Locals& locals = getMemberLocals(idRefWrapper, global);
locals.mLongs[findLocalVariableIndex(idRefWrapper, name, 'l')] = value; locals.mLongs[findLocalVariableIndex(id, name, 'l')] = value;
} }
void InterpreterContext::setMemberFloat(const ESM::RefId& id, std::string_view name, float value, bool global) void InterpreterContext::setMemberFloat(ESM::RefId id, std::string_view name, float value, bool global)
{ {
auto idRefWrapper = std::ref(id); Locals& locals = getMemberLocals(global, id);
Locals& locals = getMemberLocals(idRefWrapper, global);
locals.mFloats[findLocalVariableIndex(idRefWrapper, name, 'f')] = value; locals.mFloats[findLocalVariableIndex(id, name, 'f')] = value;
} }
MWWorld::Ptr InterpreterContext::getReference(bool required) const MWWorld::Ptr InterpreterContext::getReference(bool required) const

@ -32,10 +32,10 @@ namespace MWScript
const MWWorld::Ptr getReferenceImp( const MWWorld::Ptr getReferenceImp(
const ESM::RefId& id = ESM::RefId(), bool activeOnly = false, bool doThrow = true) const; const ESM::RefId& id = ESM::RefId(), bool activeOnly = false, bool doThrow = true) const;
const Locals& getMemberLocals(std::reference_wrapper<const ESM::RefId>& id, bool global) const; const Locals& getMemberLocals(bool global, ESM::RefId& id) const;
///< \a id is changed to the respective script ID, if \a id wasn't a script ID before ///< \a id is changed to the respective script ID, if \a id wasn't a script ID before
Locals& getMemberLocals(std::reference_wrapper<const ESM::RefId>& id, bool global); Locals& getMemberLocals(bool global, ESM::RefId& id);
///< \a id is changed to the respective script ID, if \a id wasn't a script ID before ///< \a id is changed to the respective script ID, if \a id wasn't a script ID before
/// Throws an exception if local variable can't be found. /// Throws an exception if local variable can't be found.
@ -47,7 +47,7 @@ namespace MWScript
InterpreterContext(MWScript::Locals* locals, const MWWorld::Ptr& reference); InterpreterContext(MWScript::Locals* locals, const MWWorld::Ptr& reference);
///< The ownership of \a locals is not transferred. 0-pointer allowed. ///< The ownership of \a locals is not transferred. 0-pointer allowed.
const ESM::RefId& getTarget() const override; ESM::RefId getTarget() const override;
int getLocalShort(int index) const override; int getLocalShort(int index) const override;
@ -113,17 +113,17 @@ namespace MWScript
void executeActivation(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor); void executeActivation(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor);
///< Execute the activation action for this ptr. If ptr is mActivated, mark activation as handled. ///< Execute the activation action for this ptr. If ptr is mActivated, mark activation as handled.
int getMemberShort(const ESM::RefId& id, std::string_view name, bool global) const override; int getMemberShort(ESM::RefId id, std::string_view name, bool global) const override;
int getMemberLong(const ESM::RefId& id, std::string_view name, bool global) const override; int getMemberLong(ESM::RefId id, std::string_view name, bool global) const override;
float getMemberFloat(const ESM::RefId& id, std::string_view name, bool global) const override; float getMemberFloat(ESM::RefId id, std::string_view name, bool global) const override;
void setMemberShort(const ESM::RefId& id, std::string_view name, int value, bool global) override; void setMemberShort(ESM::RefId id, std::string_view name, int value, bool global) override;
void setMemberLong(const ESM::RefId& id, std::string_view name, int value, bool global) override; void setMemberLong(ESM::RefId id, std::string_view name, int value, bool global) override;
void setMemberFloat(const ESM::RefId& id, std::string_view name, float value, bool global) override; void setMemberFloat(ESM::RefId id, std::string_view name, float value, bool global) override;
MWWorld::Ptr getReference(bool required = true) const; MWWorld::Ptr getReference(bool required = true) const;
///< Reference, that the script is running from (can be empty) ///< Reference, that the script is running from (can be empty)

@ -33,9 +33,9 @@
namespace namespace
{ {
const ESM::RefId& getDialogueActorFaction(const MWWorld::ConstPtr& actor) ESM::RefId getDialogueActorFaction(const MWWorld::ConstPtr& actor)
{ {
const ESM::RefId& factionId = actor.getClass().getPrimaryFaction(actor); ESM::RefId factionId = actor.getClass().getPrimaryFaction(actor);
if (factionId.empty()) if (factionId.empty())
throw std::runtime_error("failed to determine dialogue actors faction (because actor is factionless)"); throw std::runtime_error("failed to determine dialogue actors faction (because actor is factionless)");

@ -97,12 +97,12 @@ namespace MWWorld
}; };
auto esm4Visit = [&](const ESM4::Reference& ref) -> ESM::RefId { auto esm4Visit = [&](const ESM4::Reference& ref) -> ESM::RefId {
if (ref.mDoor.destDoor.isZeroOrUnset()) if (ref.mDoor.destDoor.isZeroOrUnset())
return ESM::RefId::sEmpty; return ESM::RefId();
const ESM4::Reference* refDest const ESM4::Reference* refDest
= MWBase::Environment::get().getESMStore()->get<ESM4::Reference>().searchStatic(ref.mDoor.destDoor); = MWBase::Environment::get().getESMStore()->get<ESM4::Reference>().searchStatic(ref.mDoor.destDoor);
if (refDest) if (refDest)
return refDest->mParent; return refDest->mParent;
return ESM::RefId::sEmpty; return ESM::RefId();
}; };
return std::visit(ESM::VisitOverload{ esm3Visit, esm4Visit }, mCellRef.mVariant); return std::visit(ESM::VisitOverload{ esm3Visit, esm4Visit }, mCellRef.mVariant);

@ -38,12 +38,12 @@ namespace MWWorld
bool hasContentFile() const { return getRefNum().hasContentFile(); } bool hasContentFile() const { return getRefNum().hasContentFile(); }
// Id of object being referenced // Id of object being referenced
const ESM::RefId& getRefId() const ESM::RefId getRefId() const
{ {
struct Visitor struct Visitor
{ {
const ESM::RefId& operator()(const ESM::CellRef& ref) { return ref.mRefID; } ESM::RefId operator()(const ESM::CellRef& ref) { return ref.mRefID; }
const ESM::RefId& operator()(const ESM4::Reference& ref) { return ref.mBaseObj; } ESM::RefId operator()(const ESM4::Reference& ref) { return ref.mBaseObj; }
}; };
return std::visit(Visitor(), mCellRef.mVariant); return std::visit(Visitor(), mCellRef.mVariant);
} }
@ -115,12 +115,12 @@ namespace MWWorld
void applyChargeRemainderToBeSubtracted(float chargeRemainder); // Stores remainders and applies if > 1 void applyChargeRemainderToBeSubtracted(float chargeRemainder); // Stores remainders and applies if > 1
// The NPC that owns this object (and will get angry if you steal it) // The NPC that owns this object (and will get angry if you steal it)
const ESM::RefId& getOwner() const ESM::RefId getOwner() const
{ {
struct Visitor struct Visitor
{ {
const ESM::RefId& operator()(const ESM::CellRef& ref) { return ref.mOwner; } ESM::RefId operator()(const ESM::CellRef& ref) { return ref.mOwner; }
const ESM::RefId& operator()(const ESM4::Reference& /*ref*/) { return ESM::RefId::sEmpty; } ESM::RefId operator()(const ESM4::Reference& /*ref*/) { return ESM::RefId(); }
}; };
return std::visit(Visitor(), mCellRef.mVariant); return std::visit(Visitor(), mCellRef.mVariant);
} }
@ -134,12 +134,12 @@ namespace MWWorld
void resetGlobalVariable(); void resetGlobalVariable();
// ID of creature trapped in this soul gem // ID of creature trapped in this soul gem
const ESM::RefId& getSoul() const ESM::RefId getSoul() const
{ {
struct Visitor struct Visitor
{ {
const ESM::RefId& operator()(const ESM::CellRef& ref) { return ref.mSoul; } ESM::RefId operator()(const ESM::CellRef& ref) { return ref.mSoul; }
const ESM::RefId& operator()(const ESM4::Reference& /*ref*/) { return ESM::RefId::sEmpty; } ESM::RefId operator()(const ESM4::Reference& /*ref*/) { return ESM::RefId(); }
}; };
return std::visit(Visitor(), mCellRef.mVariant); return std::visit(Visitor(), mCellRef.mVariant);
} }
@ -147,12 +147,12 @@ namespace MWWorld
// The faction that owns this object (and will get angry if // The faction that owns this object (and will get angry if
// you take it and are not a faction member) // you take it and are not a faction member)
const ESM::RefId& getFaction() const ESM::RefId getFaction() const
{ {
struct Visitor struct Visitor
{ {
const ESM::RefId& operator()(const ESM::CellRef& ref) { return ref.mFaction; } ESM::RefId operator()(const ESM::CellRef& ref) { return ref.mFaction; }
const ESM::RefId& operator()(const ESM4::Reference& /*ref*/) { return ESM::RefId::sEmpty; } ESM::RefId operator()(const ESM4::Reference& /*ref*/) { return ESM::RefId(); }
}; };
return std::visit(Visitor(), mCellRef.mVariant); return std::visit(Visitor(), mCellRef.mVariant);
} }
@ -176,16 +176,17 @@ namespace MWWorld
void lock(int lockLevel); void lock(int lockLevel);
void unlock(); void unlock();
// Key and trap ID names, if any // Key and trap ID names, if any
const ESM::RefId& getKey() const ESM::RefId getKey() const
{ {
return std::visit([](auto&& ref) -> const ESM::RefId& { return ref.mKey; }, mCellRef.mVariant); return std::visit([](auto&& ref) -> const ESM::RefId& { return ref.mKey; }, mCellRef.mVariant);
} }
const ESM::RefId& getTrap() const
ESM::RefId getTrap() const
{ {
struct Visitor struct Visitor
{ {
const ESM::RefId& operator()(const ESM::CellRef& ref) { return ref.mTrap; } ESM::RefId operator()(const ESM::CellRef& ref) { return ref.mTrap; }
const ESM::RefId& operator()(const ESM4::Reference& /*ref*/) { return ESM::RefId::sEmpty; } ESM::RefId operator()(const ESM4::Reference& /*ref*/) { return ESM::RefId(); }
}; };
return std::visit(Visitor(), mCellRef.mVariant); return std::visit(Visitor(), mCellRef.mVariant);
} }

@ -169,9 +169,9 @@ namespace MWWorld
return -1; return -1;
} }
const ESM::RefId& Class::getScript(const ConstPtr& ptr) const ESM::RefId Class::getScript(const ConstPtr& ptr) const
{ {
return ESM::RefId::sEmpty; return ESM::RefId();
} }
float Class::getMaxSpeed(const Ptr& ptr) const float Class::getMaxSpeed(const Ptr& ptr) const
@ -275,7 +275,7 @@ namespace MWWorld
throw std::runtime_error("class does not have an down sound"); throw std::runtime_error("class does not have an down sound");
} }
const ESM::RefId& Class::getSoundIdFromSndGen(const Ptr& ptr, std::string_view type) const ESM::RefId Class::getSoundIdFromSndGen(const Ptr& ptr, std::string_view type) const
{ {
throw std::runtime_error("class does not support soundgen look up"); throw std::runtime_error("class does not support soundgen look up");
} }
@ -303,9 +303,9 @@ namespace MWWorld
return true; return true;
} }
const ESM::RefId& Class::getEnchantment(const ConstPtr& ptr) const ESM::RefId Class::getEnchantment(const ConstPtr& ptr) const
{ {
return ESM::RefId::sEmpty; return ESM::RefId();
} }
void Class::adjustScale(const MWWorld::ConstPtr& ptr, osg::Vec3f& scale, bool rendering) const {} void Class::adjustScale(const MWWorld::ConstPtr& ptr, osg::Vec3f& scale, bool rendering) const {}
@ -476,9 +476,9 @@ namespace MWWorld
return encumbrance / capacity; return encumbrance / capacity;
} }
const ESM::RefId& Class::getSound(const MWWorld::ConstPtr&) const ESM::RefId Class::getSound(const MWWorld::ConstPtr&) const
{ {
return ESM::RefId::sEmpty; return ESM::RefId();
} }
int Class::getBaseFightRating(const ConstPtr& ptr) const int Class::getBaseFightRating(const ConstPtr& ptr) const
@ -486,9 +486,9 @@ namespace MWWorld
throw std::runtime_error("class does not support fight rating"); throw std::runtime_error("class does not support fight rating");
} }
const ESM::RefId& Class::getPrimaryFaction(const MWWorld::ConstPtr& ptr) const ESM::RefId Class::getPrimaryFaction(const MWWorld::ConstPtr& ptr) const
{ {
return ESM::RefId::sEmpty; return ESM::RefId();
} }
int Class::getPrimaryFactionRank(const MWWorld::ConstPtr& ptr) const int Class::getPrimaryFactionRank(const MWWorld::ConstPtr& ptr) const
{ {

@ -179,7 +179,7 @@ namespace MWWorld
///< Returns the remaining duration of the object, such as an equippable light ///< Returns the remaining duration of the object, such as an equippable light
/// source. (default implementation: -1, i.e. infinite) /// source. (default implementation: -1, i.e. infinite)
virtual const ESM::RefId& getScript(const ConstPtr& ptr) const; virtual ESM::RefId getScript(const ConstPtr& ptr) const;
///< Return name of the script attached to ptr (default implementation: return an empty ///< Return name of the script attached to ptr (default implementation: return an empty
/// string). /// string).
@ -252,7 +252,7 @@ namespace MWWorld
///< Return the down sound ID of \a ptr or throw an exception, if class does not support ID retrieval ///< Return the down sound ID of \a ptr or throw an exception, if class does not support ID retrieval
/// (default implementation: throw an exception) /// (default implementation: throw an exception)
virtual const ESM::RefId& getSoundIdFromSndGen(const Ptr& ptr, std::string_view type) const; virtual ESM::RefId getSoundIdFromSndGen(const Ptr& ptr, std::string_view type) const;
///< Returns the sound ID for \a ptr of the given soundgen \a type. ///< Returns the sound ID for \a ptr of the given soundgen \a type.
virtual float getArmorRating(const MWWorld::Ptr& ptr) const; virtual float getArmorRating(const MWWorld::Ptr& ptr) const;
@ -261,7 +261,7 @@ namespace MWWorld
virtual const std::string& getInventoryIcon(const MWWorld::ConstPtr& ptr) const; virtual const std::string& getInventoryIcon(const MWWorld::ConstPtr& ptr) const;
///< Return name of inventory icon. ///< Return name of inventory icon.
virtual const ESM::RefId& getEnchantment(const MWWorld::ConstPtr& ptr) const; virtual ESM::RefId getEnchantment(const MWWorld::ConstPtr& ptr) const;
///< @return the enchantment ID if the object is enchanted, otherwise an empty string ///< @return the enchantment ID if the object is enchanted, otherwise an empty string
/// (default implementation: return empty string) /// (default implementation: return empty string)
@ -359,11 +359,11 @@ namespace MWWorld
virtual void respawn(const MWWorld::Ptr& ptr) const {} virtual void respawn(const MWWorld::Ptr& ptr) const {}
/// Returns sound id /// Returns sound id
virtual const ESM::RefId& getSound(const MWWorld::ConstPtr& ptr) const; virtual ESM::RefId getSound(const MWWorld::ConstPtr& ptr) const;
virtual int getBaseFightRating(const MWWorld::ConstPtr& ptr) const; virtual int getBaseFightRating(const MWWorld::ConstPtr& ptr) const;
virtual const ESM::RefId& getPrimaryFaction(const MWWorld::ConstPtr& ptr) const; virtual ESM::RefId getPrimaryFaction(const MWWorld::ConstPtr& ptr) const;
virtual int getPrimaryFactionRank(const MWWorld::ConstPtr& ptr) const; virtual int getPrimaryFactionRank(const MWWorld::ConstPtr& ptr) const;
/// Get the effective armor rating, factoring in the actor's skills, for the given armor. /// Get the effective armor rating, factoring in the actor's skills, for the given armor.

@ -2738,7 +2738,7 @@ namespace MWWorld
return cellId; return cellId;
} }
return ESM::RefId::sEmpty; return ESM::RefId();
} }
ESM::RefId World::findExteriorPosition(std::string_view nameId, ESM::Position& pos) ESM::RefId World::findExteriorPosition(std::string_view nameId, ESM::Position& pos)
@ -2785,7 +2785,7 @@ namespace MWWorld
return ext->getId(); return ext->getId();
} }
return ESM::RefId::sEmpty; return ESM::RefId();
} }
void World::enableTeleporting(bool enable) void World::enableTeleporting(bool enable)

@ -155,8 +155,8 @@ void MWWorld::WorldModel::writeCell(ESM::ESMWriter& writer, CellStore& cell) con
MWWorld::WorldModel::WorldModel(const MWWorld::ESMStore& store, ESM::ReadersCache& readers) MWWorld::WorldModel::WorldModel(const MWWorld::ESMStore& store, ESM::ReadersCache& readers)
: mStore(store) : mStore(store)
, mReaders(readers) , mReaders(readers)
, mIdCache(std::clamp(Settings::Manager::getInt("pointers cache size", "Cells"), 40, 1000), , mIdCache(
{ ESM::RefId::sEmpty, nullptr }) std::clamp(Settings::Manager::getInt("pointers cache size", "Cells"), 40, 1000), { ESM::RefId(), nullptr })
{ {
} }

@ -147,7 +147,7 @@ namespace
std::map<ESM::RefId, GlobalVariables> mMembers; std::map<ESM::RefId, GlobalVariables> mMembers;
public: public:
const ESM::RefId& getTarget() const override { return ESM::RefId::sEmpty; } ESM::RefId getTarget() const override { return ESM::RefId(); }
int getLocalShort(int index) const override { return mLocals.getShort(index); } int getLocalShort(int index) const override { return mLocals.getShort(index); }
@ -207,7 +207,7 @@ namespace
std::string_view getCurrentCellName() const override { return {}; } std::string_view getCurrentCellName() const override { return {}; }
int getMemberShort(const ESM::RefId& id, std::string_view name, bool global) const override int getMemberShort(ESM::RefId id, std::string_view name, bool global) const override
{ {
auto it = mMembers.find(id); auto it = mMembers.find(id);
if (it != mMembers.end()) if (it != mMembers.end())
@ -215,7 +215,7 @@ namespace
return {}; return {};
} }
int getMemberLong(const ESM::RefId& id, std::string_view name, bool global) const override int getMemberLong(ESM::RefId id, std::string_view name, bool global) const override
{ {
auto it = mMembers.find(id); auto it = mMembers.find(id);
if (it != mMembers.end()) if (it != mMembers.end())
@ -223,7 +223,7 @@ namespace
return {}; return {};
} }
float getMemberFloat(const ESM::RefId& id, std::string_view name, bool global) const override float getMemberFloat(ESM::RefId id, std::string_view name, bool global) const override
{ {
auto it = mMembers.find(id); auto it = mMembers.find(id);
if (it != mMembers.end()) if (it != mMembers.end())
@ -231,17 +231,17 @@ namespace
return {}; return {};
} }
void setMemberShort(const ESM::RefId& id, std::string_view name, int value, bool global) override void setMemberShort(ESM::RefId id, std::string_view name, int value, bool global) override
{ {
mMembers[id].setShort(name, value); mMembers[id].setShort(name, value);
} }
void setMemberLong(const ESM::RefId& id, std::string_view name, int value, bool global) override void setMemberLong(ESM::RefId id, std::string_view name, int value, bool global) override
{ {
mMembers[id].setLong(name, value); mMembers[id].setLong(name, value);
} }
void setMemberFloat(const ESM::RefId& id, std::string_view name, float value, bool global) override void setMemberFloat(ESM::RefId id, std::string_view name, float value, bool global) override
{ {
mMembers[id].setFloat(name, value); mMembers[id].setFloat(name, value);
} }

@ -124,8 +124,6 @@ namespace ESM
}; };
} }
const RefId RefId::sEmpty = {};
std::string EmptyRefId::toString() const std::string EmptyRefId::toString() const
{ {
return std::string(); return std::string();

@ -48,8 +48,6 @@ namespace ESM
class RefId class RefId
{ {
public: public:
const static RefId sEmpty;
using Value using Value
= std::variant<EmptyRefId, StringRefId, FormIdRefId, GeneratedRefId, IndexRefId, ESM3ExteriorCellRefId>; = std::variant<EmptyRefId, StringRefId, FormIdRefId, GeneratedRefId, IndexRefId, ESM3ExteriorCellRefId>;

@ -149,7 +149,7 @@ namespace ESM
{ {
if (isNextSub(name)) if (isNextSub(name))
return getRefId(); return getRefId();
return ESM::RefId::sEmpty; return ESM::RefId();
} }
void ESMReader::skipHNORefId(NAME name) void ESMReader::skipHNORefId(NAME name)

@ -13,7 +13,7 @@ namespace Interpreter
public: public:
virtual ~Context() {} virtual ~Context() {}
virtual const ESM::RefId& getTarget() const = 0; virtual ESM::RefId getTarget() const = 0;
virtual int getLocalShort(int index) const = 0; virtual int getLocalShort(int index) const = 0;
@ -79,17 +79,17 @@ namespace Interpreter
virtual std::string_view getCurrentCellName() const = 0; virtual std::string_view getCurrentCellName() const = 0;
virtual int getMemberShort(const ESM::RefId& id, std::string_view name, bool global) const = 0; virtual int getMemberShort(ESM::RefId id, std::string_view name, bool global) const = 0;
virtual int getMemberLong(const ESM::RefId& id, std::string_view name, bool global) const = 0; virtual int getMemberLong(ESM::RefId id, std::string_view name, bool global) const = 0;
virtual float getMemberFloat(const ESM::RefId& id, std::string_view name, bool global) const = 0; virtual float getMemberFloat(ESM::RefId id, std::string_view name, bool global) const = 0;
virtual void setMemberShort(const ESM::RefId& id, std::string_view name, int value, bool global) = 0; virtual void setMemberShort(ESM::RefId id, std::string_view name, int value, bool global) = 0;
virtual void setMemberLong(const ESM::RefId& id, std::string_view name, int value, bool global) = 0; virtual void setMemberLong(ESM::RefId id, std::string_view name, int value, bool global) = 0;
virtual void setMemberFloat(const ESM::RefId& id, std::string_view name, float value, bool global) = 0; virtual void setMemberFloat(ESM::RefId id, std::string_view name, float value, bool global) = 0;
}; };
} }

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