elsid
6fb7af3b63
Avoid redundant copy when finding item in NavMeshTilesCache
...
std::make_tuple returns a tuple for types with removed references which makes it
to copy arguments. std::tie leaves references.
2022-07-06 14:23:07 +02:00
elsid
5b9ca3b979
Avoid possible division by zero
...
components/detournavigator/navmeshdb.cpp:183:43: warning: Division by zero [clang-analyzer-core.DivideZero]
setMaxPageCount(*mDb, maxFileSize / dbPageSize + static_cast<std::uint64_t>((maxFileSize % dbPageSize) != 0));
~~~~~~~~~~~~^~~~~~~~~~~~
components/detournavigator/navmeshdb.cpp:182:33: note: Calling 'getPageSize'
const auto dbPageSize = getPageSize(*mDb);
^~~~~~~~~~~~~~~~~
components/detournavigator/navmeshdb.cpp:144:13: note: 'value' initialized to 0
std::uint64_t value = 0;
^~~~~~~~~~~~~~~~~~~
components/detournavigator/navmeshdb.cpp:145:13: note: Calling 'request<DetourNavigator::(anonymous namespace)::GetPageSize, unsigned long *, >'
request(db, statement, &value, 1);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
components/sqlite3/request.hpp:254:64: note: Left side of '&&' is false
for (std::size_t i = 0; executeStep(db, statement) && i < max; ++i)
^
components/detournavigator/navmeshdb.cpp:145:13: note: Returning from 'request<DetourNavigator::(anonymous namespace)::GetPageSize, unsigned long *, >'
request(db, statement, &value, 1);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
components/detournavigator/navmeshdb.cpp:146:13: note: Returning zero (loaded from 'value')
return value;
^~~~~~~~~~~~
components/detournavigator/navmeshdb.cpp:182:33: note: Returning from 'getPageSize'
const auto dbPageSize = getPageSize(*mDb);
^~~~~~~~~~~~~~~~~
components/detournavigator/navmeshdb.cpp:182:9: note: 'dbPageSize' initialized to 0
const auto dbPageSize = getPageSize(*mDb);
^~~~~~~~~~~~~~~~~~~~~
components/detournavigator/navmeshdb.cpp:183:43: note: Division by zero
setMaxPageCount(*mDb, maxFileSize / dbPageSize + static_cast<std::uint64_t>((maxFileSize % dbPageSize) != 0));
~~~~~~~~~~~~^~~~~~~~~~~~
2022-07-06 13:52:28 +02:00
Andrei Kortunov
124db67496
Add an assert to detect possible nullptr dereference
2022-07-03 15:44:50 +04:00
elsid
8544aa481c
Fix C4459 msvc warning
...
declaration of 'navMeshVersion' hides global declaration
2022-07-01 18:47:40 +02:00
elsid
1a5932a669
Move std::ostream& operator<< to .cpp
2022-06-26 22:43:53 +02:00
elsid
1a12c453d6
Support different agent collision shape type for pathfinding
...
Actors may have different collision shapes. Currently there are axis-aligned
bounding boxes and rotating bounding boxes. With AABB it's required to use
bounding cylinder for navmesh agent to avoid providing paths where actor can't
pass. But for rotating bounding boxes cylinder with diameter equal to the front
face width should be used to not reduce of available paths. For example rats
have rotating bounding box as collision shape because of the difference between
front and side faces width.
* Add agent bounds to navmesh tile db cache key. This is required to distinguish
tiles for agents with different bounds.
* Increase navmesh version because navmesh tile db cache key and data has changed.
* Move navmesh version to the code to avoid misconfiguration by users.
* Fix all places where wrong half extents were used for pathfinding.
2022-06-21 12:57:32 +02:00
elsid
fdd84265b3
Use proper agent height and radius when render actor path
...
That are based on half extents used to find path over navmesh which is different
for interior and exterior cells.
Use common functions to get agent height and radius for actor path rendering and
navmesh generation.
2022-06-15 01:11:11 +02:00
jvoisin
72a6d1f69f
Clean up bullet includes
2022-06-04 20:15:10 +02:00
jvoisin
4e4debb1cb
Remove even more of boost::filesystem
2022-05-25 18:29:02 +00:00
elsid
5b592e09e6
Log more information when navmeshtool fails on not enough space
2022-05-23 13:01:30 +02:00
ζeh Matt
18f16eac4c
Refactor DetourNavigator to pass prng along, use world prng for AiWander
2022-05-17 20:37:15 +03:00
elsid
a75c7c49f0
Disable writes to navmeshdb on database is locked error
...
Simultaneously writing to sqlite3 database is not possible. Process exclusively
locks the database for this. Another process will fail to perform any request
when database is locked. Alternatively it can wait. Handling this situation
properly requires complexity that is not really needed. Users are not expected
to run multiple openmw processes simultaneously using the same navmeshdb.
Before this change running multiple openmw processes using the same navmeshdb
can lead to a crash when first transaction fails to start because there is
exception thrown and not catched.
Remove use of explicit transactions from DbWorker. Handling all possible
transaction states due to different errors brings unnecessary complexity.
Initially they were introduced to increase time between flushes to disk. This
makes sense for navmeshtool because of massive number of writes but for the
engine this is not an issue.
2022-05-09 22:54:46 +02:00
elsid
5b9dd10cbe
Limit max navmeshdb file size
...
Use "pragma max_page_count" to define max allowed file size in combination with
"pragma page_size" based on a new setting "max navmeshdb file size".
* Stop navmeshtool on the first db error.
* Disable writes to db in the engine on first "database or disk is full"
SQLite3 error. There is no special error code for this error.
* Change default "write to navmeshdb" to true.
* Use time intervals for transaction duration instead of number of changes.
2022-03-18 19:08:46 +01:00
elsid
42d6032c8b
Support compilation with c++20
2022-02-24 00:49:40 +01:00
psi29a
b03f9e430c
Merge branch 'navmesh_disk_rm_unused_tiles' into 'master'
...
Add navmeshtool flag to remove unused tiles from navmesh disk cache
See merge request OpenMW/openmw!1671
2022-02-19 13:56:44 +00:00
elsid
8b4362ece7
Disable navmesh disk cache when db is failed to open
2022-02-18 22:41:45 +01:00
elsid
ab1a6e034e
Add navmeshtool flag to remove unused tiles from navmesh disk cache
...
* Remove tiles outside processing range. Useful when new content profile map
has different bounds.
* Remove ignored tiles. For a case when content profile maps have intersection
but there is no more data for navmesh.
* Remove older tiles at the same worldspace position. If navmesh tile data has
changed with new content, the old ones unlikely to be used.
* Vacuum the database when there are modifications. SQLite leaves empty pages
in the file on database modification. Vacuum cleans up unused pages reducing
the file size.
2022-02-18 21:57:23 +01:00
elsid
67741402b5
Replace reference to const std::string by std::string_view for navmeshdb related arguments
2022-02-18 21:45:50 +01:00
elsid
0b644a897e
Explicitly bind TileCachedRecastMeshManager with mutex
2022-02-03 22:24:26 +01:00
elsid
05b54cbfb8
Cull navmesh objects by scene bounds
...
If object is too big iteration over all tiles covering it can take too much
time. Limit bounds to a square around a player position to cover only tiles
that will be present in navmesh based on max tiles number option.
Each object is associated with a set of tiles its present in. Culling can
reduce this set but it has to be update when bounds change position. Do this
in TileCachedRecastMeshManager::setBounds updating the set and adding/removing
objects to the corresponding CachedRecastMeshManagers.
2022-02-03 22:09:37 +01:00
elsid
563f3f87dd
Reduce critical sections size
2022-02-03 21:44:37 +01:00
elsid
a5b078e9a7
Allow to represent empty range with TilesPositionsRange
2022-02-03 21:43:56 +01:00
elsid
1b2954f2db
Remove unused z coordinate
2022-02-03 21:43:53 +01:00
elsid
1a52a2a029
Clamp tile position
2022-02-03 02:44:04 +01:00
elsid
542717394a
Remove objects, water and heightfields when no longer required
2022-02-03 02:43:35 +01:00
elsid
7ea5aa250b
Revert "Cull navmesh objects by scene bounds"
...
This reverts commit b0ef20c303
.
2022-01-30 21:43:23 +01:00
psi29a
6f7a067e0c
Merge branch 'esmrename' into 'master'
...
esm refactor work
See merge request OpenMW/openmw!1575
2022-01-27 17:52:42 +00:00
elsid
9069e97dce
Filter out triangles with NaN coordinates
...
Sorting a vector with such values gives invalid result because comparison with
NaN is always false.
2022-01-25 17:08:52 +01:00
elsid
b0ef20c303
Cull navmesh objects by scene bounds
...
If object is too big iteration over all tiles covering it can take too much
time. Limit bounds to a square around a player position to cover only tiles
that will be present in navmesh based on max tiles number option.
2022-01-25 17:08:45 +01:00
elsid
bba7beb0c5
Split tiles position range creation and iteration over
2022-01-25 16:34:03 +01:00
elsid
12ce82980c
Revert "Limit and filter navmesh input ( #5858 )"
...
This reverts commit ecc654a369
.
2022-01-25 16:33:53 +01:00
elsid
ecc654a369
Limit and filter navmesh input ( #5858 )
2022-01-25 14:06:53 +00:00
Bret Curtis
d1fb854521
move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
...
esm typo
esm typo
2022-01-23 17:04:48 +01:00
jvoisin
421e6629ad
Fix unnecessary-copy-initialization
...
> warning: the variable 'key' is copy-constructed from a const reference but is
only used as const reference; consider making it a const reference
[performance-unnecessary-copy-initialization]
Found by clang-tidy.
2022-01-04 20:42:09 +01:00
elsid
aaf6c82e33
Do not write shapes to navmeshdb when writing is disabled
2021-12-16 22:57:35 +01:00
elsid
96eb8d7be9
Write generated navmesh to navmeshdb
...
Perform all request to db in a single thread to avoid blocking navmesh
generator threads due to slow write operations.
Write to db navmesh for all changes except update as it done for memory cache.
Batch multiple db operations into a single transaction to speed up writing by
not executing fsync after each insert/update query. All reads are performed in
the same transaction so they see uncommited data.
2021-12-11 00:22:04 +01:00
elsid
c9b8ba7b46
Read navmesh tile data from database
...
When tile is not found in memory cache try to find it in the database.
2021-12-11 00:22:04 +01:00
elsid
953a4c5550
Add a binary to generate navmesh from content files
...
Load content files based on the engine config files. Generate navmesh per cell
for all cells and store into SQLite database.
2021-12-11 00:21:56 +01:00
elsid
5325495f46
Move serialization detournavigator/ -> components/
2021-12-10 23:55:04 +01:00
elsid
01c712d5f1
Split navigator settings into subtypes
...
Mostly to distinguish settings that affect properties of the generated navmesh.
2021-12-10 23:55:03 +01:00
elsid
33bb18850d
Move operator<< to debug.hpp
2021-12-10 23:55:03 +01:00
elsid
5a6b39f8e0
Store mesh source data in recast mesh
2021-12-10 23:55:02 +01:00
elsid
7dcb219ecf
Add raw heightfield data to navigator
2021-12-03 01:16:15 +01:00
elsid
8571c317d8
Add raw water data to navigator
2021-12-03 01:16:15 +01:00
elsid
f4f4458d01
Calculate recast mesh bounds when building navmesh
2021-12-03 01:16:15 +01:00
elsid
e10bbb9ad7
Shift heightfield and water in navigator tests
2021-12-03 01:16:15 +01:00
psi29a
7256654f29
Merge branch 'navmesh_render' into 'master'
...
Rework navmesh render (#6187 )
See merge request OpenMW/openmw!1338
2021-12-02 10:34:41 +00:00
elsid
3c41d0efc3
Render each navmesh tile independently
2021-11-21 17:42:27 +01:00
elsid
6b7363bd59
Replace generation and revision by version
2021-11-21 17:40:54 +01:00
elsid
ce7f8c90f8
Fix unity build
2021-11-21 14:24:18 +01:00
Brian Kelley
ee41b94a73
Enable compilation on apple silicon
2021-11-15 19:01:52 +00:00
elsid
3b6184dcda
Add missing include
...
In file included from /<<BUILDDIR>>/openmw-0.47.0+git202111080927~ubuntu18.04.1/components/detournavigator/findsmoothpath.cpp:1:0:
/<<BUILDDIR>>/openmw-0.47.0+git202111080927~ubuntu18.04.1/components/detournavigator/findsmoothpath.hpp:93:48: error: field ‘mSettings’ has incomplete type ‘std::reference_wrapper<const DetourNavigator::Settings>’
std::reference_wrapper<const Settings> mSettings;
^~~~~~~~~
In file included from /usr/include/c++/7/bits/move.h:54:0,
from /usr/include/c++/7/bits/nested_exception.h:40,
from /usr/include/c++/7/exception:143,
from /usr/include/c++/7/ios:39,
from /usr/include/c++/7/istream:38,
from /usr/include/c++/7/sstream:38,
from /<<BUILDDIR>>/openmw-0.47.0+git202111080927~ubuntu18.04.1/components/detournavigator/dtstatus.hpp:6,
from /<<BUILDDIR>>/openmw-0.47.0+git202111080927~ubuntu18.04.1/components/detournavigator/findsmoothpath.hpp:4,
from /<<BUILDDIR>>/openmw-0.47.0+git202111080927~ubuntu18.04.1/components/detournavigator/findsmoothpath.cpp:1:
/usr/include/c++/7/type_traits:2125:11: note: declaration of ‘class std::reference_wrapper<const DetourNavigator::Settings>’
class reference_wrapper;
2021-11-09 12:32:53 +01:00
elsid
5972520b1a
Make sure areas size is 2 for rectangle
2021-11-08 18:49:17 +01:00
elsid
671e1e5424
Avoid copy when adding heightfield to vector
2021-11-08 18:49:16 +01:00
elsid
5f5163905a
Remove unused operator< for RecastMesh
2021-11-08 18:49:16 +01:00
elsid
e0c4f08aa5
Remove redundant includes
2021-11-08 02:21:02 +01:00
psi29a
256ec4c752
Merge branch 'fix_tile_bounds' into 'master'
...
Fix tile bounds scaling
See merge request OpenMW/openmw!1353
2021-11-07 12:34:55 +00:00
psi29a
627f816348
Merge branch 'navigator_impl' into 'master'
...
Reduce the size of included code from detournavigator/ into the engine
See merge request OpenMW/openmw!1355
2021-11-07 07:57:22 +00:00
elsid
9f808fbe3a
Move findPath-like navigator functions into a separate header
2021-11-06 00:34:06 +01:00
elsid
5e99454cc4
Add factory functions to create navigator implementations
2021-11-06 00:14:41 +01:00
elsid
3f80725ebe
Remove duplicated implementation of Misc::Convert::toOsg
2021-11-05 22:57:08 +01:00
elsid
5db4898bec
Fix tile bounds scaling
...
OscillatingRecastMeshObject::update should be called with tile bounds in real
coordinates not in navmesh. But proper scaling was done only in
RecastMeshManager::getMesh and RecastMeshManager::updateObject used tile bounds
in navmesh coordinates.
Add a new function to create tile bounds with proper scaling and pass correct
value into RecastMeshManager constructor through CachedRecastMeshManager
constuctor from TileCachedRecastMeshManager member functions.
2021-11-05 22:48:45 +01:00
psi29a
523289c531
Merge branch 'refactor_bullet_shape' into 'master'
...
Refactor bullet shape
See merge request OpenMW/openmw!1333
2021-11-02 20:30:22 +00:00
elsid
9c5f8b8719
Store holder only in parent RecastMeshObject
2021-10-30 04:40:06 +02:00
elsid
8e71c246bf
Remove redundant BulletShape getters
2021-10-30 03:44:08 +02:00
psi29a
2765bcee5e
Merge branch 'serialization' into 'master'
...
Add helpers for binary serialization
See merge request OpenMW/openmw!1319
2021-10-26 08:25:17 +00:00
Andrei Kortunov
0f3c0cb0a0
Fix argument types mismatch
2021-10-24 18:45:46 +04:00
Andrei Kortunov
107a9ecb17
Fix variables hiding
2021-10-24 18:45:04 +04:00
elsid
a58f1a94e3
Add helpers for binary serialization
...
To construct serializer from given entities:
* Data source/destination - any value that has to be serialized/deserialized,
usually already existing type.
* Format - functional object to define high level serialization logic to
define specific format and data schema. Like order of fields, allocation.
* Visitor - functional object to define low level serialization logic to
operator on given data part.
* BinaryWriter - copies given value into provided buffer.
* BinaryReader - copies value into given destination from provided buffer.
* SizeAccumulator - calculates required buffer size for given data.
2021-10-24 14:20:44 +02:00
elsid
06ea47f74b
Fix crash in DetourNavigator::fixupCorridor
...
Handle situation when resulting path does not fit into destination vector.
2021-10-19 22:54:46 +02:00
elsid
f6d1689bb9
Avoid redundant polygon path reallocations
...
Use separate variable to store size and make all operations in-place.
2021-10-14 23:48:14 +02:00
elsid
79665cea66
Avoid access to the path vector element out of range
...
polygonPath.front() in some cases might reference to a first element of empty
vector. Copy the value into a local variable to be able to access later.
2021-10-14 23:46:50 +02:00
elsid
6986feb81b
Initialize navigator max climb and max slope settings in makeSettingsFromSettingsManager
...
To avoid having multiple places to initialize them when they will be required
by multiple binaries.
2021-10-11 18:50:26 +02:00
psi29a
f9124ccea6
Merge branch 'recast_mesh_slope' into 'master'
...
Use different colors for walkable and non-walkable recast mesh triangles
See merge request OpenMW/openmw!1277
2021-10-11 08:56:04 +00:00
elsid
0c8a811ad5
Render only cached recast mesh
...
To avoid waiting while recast mesh is generating.
Remove redundant continue.
2021-10-10 13:13:57 +02:00
elsid
88ac77df1f
Fix writing to file for RecastMesh
...
Add missing scaling and y, z coordinates swap.
2021-10-09 17:30:37 +02:00
Andrei Kortunov
fc2076db1a
Fix MSVC warnings about local variables redeclaration ( #3130 )
2021-09-29 09:36:05 +02:00
jvoisin
d4e3575f1d
Don't use const
for objects returned by value.
...
This prevents the usage of std::move semantics,
and makes clang-tidy sad.
2021-09-01 22:23:50 +02:00
psi29a
e8057d9fd1
Merge branch 'aipursue_path' into 'master'
...
Make AiPursue path destination to be as close as possible to target (#6211 )
Closes #6211
See merge request OpenMW/openmw!1154
2021-08-26 07:55:12 +00:00
elsid
ee63ee9d93
Fix coverity warning
...
CID 332936 (#1 of 1): Result is not floating-point (UNINTENDED_INTEGER_DIVISION)
integer_division: Dividing integer expressions size and 2, and then converting
the integer quotient to type float. Any remainder, or fractional part of the
quotient, is ignored.
2021-08-25 18:34:45 +02:00
elsid
0066c446f8
Remove navmesh tiles outside allowed range first
...
* Change job change type to remove when tile is outside allowed range.
* Swap try number and change type in job priority. To make sure remove jobs
always processed before any other.
2021-08-20 20:16:59 +02:00
elsid
0f11acf709
Report more stats from AsyncNavMeshUpdater
2021-08-20 20:16:59 +02:00
elsid
431501e23a
Remove redundant job distribution between threads
...
Instead don't take jobs from queue until job for the same tile is processing.
2021-08-20 20:16:56 +02:00
elsid
277a1268c0
Avoid access to removed map item
...
To fix ASAN warning:
=11799==ERROR: AddressSanitizer: heap-use-after-free on address 0x60c000436058 at pc 0x55c90acccaa8 bp 0x7f787eeac830 sp 0x7f787eeac820
READ of size 8 at 0x60c000436058 thread T18
#0 0x55c90acccaa7 in std::operator==(std::_Deque_iterator<std::_List_iterator<DetourNavigator::Job>, std::_List_iterator<DetourNavigator::Job>&, std::_List_iterator<DetourNavigator::Job>*> const&, std::_Deque_iterator<std::_List_iterator<DetourNavigator::Job>, std::_List_iterator<DetourNavigator::Job>&, std::_List_iterator<DetourNavigator::Job>*> const&) /usr/include/c++/11.1.0/bits/stl_deque.h:269
#1 0x55c90acccaa7 in std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > >::empty() const /usr/include/c++/11.1.0/bits/stl_deque.h:1311
#2 0x55c90acccaa7 in operator() /home/elsid/dev/openmw/components/detournavigator/asyncnavmeshupdater.cpp:350
#3 0x55c90acccaa7 in wait_until<std::chrono::_V2::steady_clock, std::chrono::duration<long int, std::ratio<1, 1000000000> >, DetourNavigator::AsyncNavMeshUpdater::getNextJob()::<lambda()> > /usr/include/c++/11.1.0/condition_variable:151
#4 0x55c90acccaa7 in wait_for<long int, std::ratio<1, 1000>, DetourNavigator::AsyncNavMeshUpdater::getNextJob()::<lambda()> > /usr/include/c++/11.1.0/condition_variable:175
#5 0x55c90acccaa7 in DetourNavigator::AsyncNavMeshUpdater::getNextJob() /home/elsid/dev/openmw/components/detournavigator/asyncnavmeshupdater.cpp:353
#6 0x55c90accdb2d in DetourNavigator::AsyncNavMeshUpdater::process() /home/elsid/dev/openmw/components/detournavigator/asyncnavmeshupdater.cpp:257
#7 0x55c90acce464 in operator() /home/elsid/dev/openmw/components/detournavigator/asyncnavmeshupdater.cpp:98
#8 0x55c90acce464 in __invoke_impl<void, DetourNavigator::AsyncNavMeshUpdater::AsyncNavMeshUpdater(const DetourNavigator::Settings&, DetourNavigator::TileCachedRecastMeshManager&, DetourNavigator::OffMeshConnectionsManager&)::<lambda()> > /usr/include/c++/11.1.0/bits/invoke.h:61
#9 0x55c90acce464 in __invoke<DetourNavigator::AsyncNavMeshUpdater::AsyncNavMeshUpdater(const DetourNavigator::Settings&, DetourNavigator::TileCachedRecastMeshManager&, DetourNavigator::OffMeshConnectionsManager&)::<lambda()> > /usr/include/c++/11.1.0/bits/invoke.h:96
#10 0x55c90acce464 in _M_invoke<0> /usr/include/c++/11.1.0/bits/std_thread.h:253
#11 0x55c90acce464 in operator() /usr/include/c++/11.1.0/bits/std_thread.h:260
#12 0x55c90acce464 in _M_run /usr/include/c++/11.1.0/bits/std_thread.h:211
#13 0x7f78c38fd3c3 in execute_native_thread_routine /build/gcc/src/gcc/libstdc++-v3/src/c++11/thread.cc:82
#14 0x7f78c36b1258 in start_thread (/usr/lib/libpthread.so.0+0x9258)
#15 0x7f78c35da5e2 in __GI___clone (/usr/lib/libc.so.6+0xfe5e2)
0x60c000436058 is located 88 bytes inside of 120-byte region [0x60c000436000,0x60c000436078)
freed by thread T0 here:
#0 0x7f78c688cd69 in operator delete(void*, unsigned long) /build/gcc/src/gcc/libsanitizer/asan/asan_new_delete.cpp:172
#1 0x55c90acdbe20 in __gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > > >::deallocate(std::_Rb_tree_node<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > >*, unsigned long) /usr/include/c++/11.1.0/ext/new_allocator.h:139
#2 0x55c90acdbe20 in std::allocator_traits<std::allocator<std::_Rb_tree_node<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > > > >::deallocate(std::allocator<std::_Rb_tree_node<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > > >&, std::_Rb_tree_node<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > >*, unsigned long) /usr/include/c++/11.1.0/bits/alloc_traits.h:492
#3 0x55c90acdbe20 in std::_Rb_tree<std:🧵 :id, std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > >, std::_Select1st<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > >, std::less<std:🧵 :id>, std::allocator<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > > >::_M_put_node(std::_Rb_tree_node<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > >*) /usr/include/c++/11.1.0/bits/stl_tree.h:565
#4 0x55c90acdbe20 in std::_Rb_tree<std:🧵 :id, std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > >, std::_Select1st<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > >, std::less<std:🧵 :id>, std::allocator<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > > >::_M_drop_node(std::_Rb_tree_node<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > >*) /usr/include/c++/11.1.0/bits/stl_tree.h:632
#5 0x55c90acdbe20 in std::_Rb_tree<std:🧵 :id, std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > >, std::_Select1st<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > >, std::less<std:🧵 :id>, std::allocator<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > > >::_M_erase(std::_Rb_tree_node<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > >*) /usr/include/c++/11.1.0/bits/stl_tree.h:1889
#6 0x55c90acc0569 in std::_Rb_tree<std:🧵 :id, std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > >, std::_Select1st<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > >, std::less<std:🧵 :id>, std::allocator<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > > >::clear() /usr/include/c++/11.1.0/bits/stl_tree.h:1254
#7 0x55c90acc0569 in std::map<std:🧵 :id, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > >, std::less<std:🧵 :id>, std::allocator<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > > >::clear() /usr/include/c++/11.1.0/bits/stl_map.h:1134
#8 0x55c90acc0569 in DetourNavigator::AsyncNavMeshUpdater::~AsyncNavMeshUpdater() /home/elsid/dev/openmw/components/detournavigator/asyncnavmeshupdater.cpp:105
#9 0x55c90acab2dc in DetourNavigator::NavigatorImpl::~NavigatorImpl() (/home/elsid/dev/openmw/build/gcc/asan/openmw+0x2d152dc)
#10 0x55c9097db4b5 in std::default_delete<DetourNavigator::Navigator>::operator()(DetourNavigator::Navigator*) const /usr/include/c++/11.1.0/bits/unique_ptr.h:85
#11 0x55c9097db4b5 in std::unique_ptr<DetourNavigator::Navigator, std::default_delete<DetourNavigator::Navigator> >::~unique_ptr() /usr/include/c++/11.1.0/bits/unique_ptr.h:361
#12 0x55c9097db4b5 in MWWorld::World::~World() /home/elsid/dev/openmw/apps/openmw/mwworld/worldimp.cpp:534
#13 0x55c9097dc3a4 in MWWorld::World::~World() /home/elsid/dev/openmw/apps/openmw/mwworld/worldimp.cpp:534
#14 0x55c90a1925e4 in MWBase::Environment::cleanup() /home/elsid/dev/openmw/apps/openmw/mwbase/environment.cpp:192
#15 0x55c90a1f544d in OMW::Engine::~Engine() /home/elsid/dev/openmw/apps/openmw/engine.cpp:434
#16 0x55c90a1f6700 in OMW::Engine::~Engine() /home/elsid/dev/openmw/apps/openmw/engine.cpp:455
#17 0x55c90a19d523 in std::default_delete<OMW::Engine>::operator()(OMW::Engine*) const /usr/include/c++/11.1.0/bits/unique_ptr.h:85
#18 0x55c90a19d523 in std::unique_ptr<OMW::Engine, std::default_delete<OMW::Engine> >::~unique_ptr() /usr/include/c++/11.1.0/bits/unique_ptr.h:361
#19 0x55c90a19d523 in runApplication(int, char**) /home/elsid/dev/openmw/apps/openmw/main.cpp:320
#20 0x55c90a955634 in wrapApplication(int (*)(int, char**), int, char**, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/components/debug/debugging.cpp:205
#21 0x55c90a193be0 in main /home/elsid/dev/openmw/apps/openmw/main.cpp:328
#22 0x7f78c3503b24 in __libc_start_main (/usr/lib/libc.so.6+0x27b24)
previously allocated by thread T18 here:
#0 0x7f78c688bca1 in operator new(unsigned long) /build/gcc/src/gcc/libsanitizer/asan/asan_new_delete.cpp:99
#1 0x55c90ace8c73 in __gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > > >::allocate(unsigned long, void const*) /usr/include/c++/11.1.0/ext/new_allocator.h:121
#2 0x55c90ace8c73 in std::allocator_traits<std::allocator<std::_Rb_tree_node<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > > > >::allocate(std::allocator<std::_Rb_tree_node<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > > >&, unsigned long) /usr/include/c++/11.1.0/bits/alloc_traits.h:460
#3 0x55c90ace8c73 in std::_Rb_tree<std:🧵 :id, std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > >, std::_Select1st<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > >, std::less<std:🧵 :id>, std::allocator<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > > >::_M_get_node() /usr/include/c++/11.1.0/bits/stl_tree.h:561
#4 0x55c90ace8c73 in std::_Rb_tree_node<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > >* std::_Rb_tree<std:🧵 :id, std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > >, std::_Select1st<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > >, std::less<std:🧵 :id>, std::allocator<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > > >::_M_create_node<std::piecewise_construct_t const&, std::tuple<std:🧵 :id const&>, std::tuple<> >(std::piecewise_construct_t const&, std::tuple<std:🧵 :id const&>&&, std::tuple<>&&) /usr/include/c++/11.1.0/bits/stl_tree.h:611
#5 0x55c90ace8c73 in std::_Rb_tree_iterator<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > > std::_Rb_tree<std:🧵 :id, std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > >, std::_Select1st<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > >, std::less<std:🧵 :id>, std::allocator<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > > >::_M_emplace_hint_unique<std::piecewise_construct_t const&, std::tuple<std:🧵 :id const&>, std::tuple<> >(std::_Rb_tree_const_iterator<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > >, std::piecewise_construct_t const&, std::tuple<std:🧵 :id const&>&&, std::tuple<>&&) /usr/include/c++/11.1.0/bits/stl_tree.h:2429
#6 0x55c90accc5fb in std::map<std:🧵 :id, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > >, std::less<std:🧵 :id>, std::allocator<std::pair<std:🧵 :id const, std::deque<std::_List_iterator<DetourNavigator::Job>, std::allocator<std::_List_iterator<DetourNavigator::Job> > > > > >::operator[](std:🧵 :id const&) /usr/include/c++/11.1.0/bits/stl_map.h:501
#7 0x55c90accc5fb in DetourNavigator::AsyncNavMeshUpdater::getNextJob() /home/elsid/dev/openmw/components/detournavigator/asyncnavmeshupdater.cpp:344
#8 0x55c90accdb2d in DetourNavigator::AsyncNavMeshUpdater::process() /home/elsid/dev/openmw/components/detournavigator/asyncnavmeshupdater.cpp:257
#9 0x55c90acce464 in operator() /home/elsid/dev/openmw/components/detournavigator/asyncnavmeshupdater.cpp:98
#10 0x55c90acce464 in __invoke_impl<void, DetourNavigator::AsyncNavMeshUpdater::AsyncNavMeshUpdater(const DetourNavigator::Settings&, DetourNavigator::TileCachedRecastMeshManager&, DetourNavigator::OffMeshConnectionsManager&)::<lambda()> > /usr/include/c++/11.1.0/bits/invoke.h:61
#11 0x55c90acce464 in __invoke<DetourNavigator::AsyncNavMeshUpdater::AsyncNavMeshUpdater(const DetourNavigator::Settings&, DetourNavigator::TileCachedRecastMeshManager&, DetourNavigator::OffMeshConnectionsManager&)::<lambda()> > /usr/include/c++/11.1.0/bits/invoke.h:96
#12 0x55c90acce464 in _M_invoke<0> /usr/include/c++/11.1.0/bits/std_thread.h:253
#13 0x55c90acce464 in operator() /usr/include/c++/11.1.0/bits/std_thread.h:260
#14 0x55c90acce464 in _M_run /usr/include/c++/11.1.0/bits/std_thread.h:211
#15 0x7f78c38fd3c3 in execute_native_thread_routine /build/gcc/src/gcc/libstdc++-v3/src/c++11/thread.cc:82
Thread T18 created by T0 here:
#0 0x7f78c682bfa7 in __interceptor_pthread_create /build/gcc/src/gcc/libsanitizer/asan/asan_interceptors.cpp:216
#1 0x7f78c38fd6aa in std:🧵 :_M_start_thread(std::unique_ptr<std:🧵 :_State, std::default_delete<std:🧵 :_State> >, void (*)()) /build/gcc/src/gcc-build/x86_64-pc-linux-gnu/libstdc++-v3/include/x86_64-pc-linux-gnu/bits/gthr-default.h:663
#2 0x55c90ae008d1 in DetourNavigator::NavMeshManager::NavMeshManager(DetourNavigator::Settings const&) /home/elsid/dev/openmw/components/detournavigator/navmeshmanager.cpp:47
#3 0x55c90aca3bfe in DetourNavigator::NavigatorImpl::NavigatorImpl(DetourNavigator::Settings const&) /home/elsid/dev/openmw/components/detournavigator/navigatorimpl.cpp:13
#4 0x55c9097d9e6f in MWWorld::World::World(osgViewer::Viewer*, osg::ref_ptr<osg::Group>, Resource::ResourceSystem*, SceneUtil::WorkQueue*, Files::Collections const&, std::vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > const&, std::vector<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > const&, ToUTF8::Utf8Encoder*, int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/apps/openmw/mwworld/worldimp.cpp:196
#5 0x55c90a1e9992 in OMW::Engine::prepareEngine(Settings::Manager&) /home/elsid/dev/openmw/apps/openmw/engine.cpp:789
#6 0x55c90a1ed138 in OMW::Engine::go() /home/elsid/dev/openmw/apps/openmw/engine.cpp:949
#7 0x55c90a19d4cb in runApplication(int, char**) /home/elsid/dev/openmw/apps/openmw/main.cpp:316
#8 0x55c90a955634 in wrapApplication(int (*)(int, char**), int, char**, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /home/elsid/dev/openmw/components/debug/debugging.cpp:205
#9 0x55c90a193be0 in main /home/elsid/dev/openmw/apps/openmw/main.cpp:328
#10 0x7f78c3503b24 in __libc_start_main (/usr/lib/libc.so.6+0x27b24)
SUMMARY: AddressSanitizer: heap-use-after-free /usr/include/c++/11.1.0/bits/stl_deque.h:269 in std::operator==(std::_Deque_iterator<std::_List_iterator<DetourNavigator::Job>, std::_List_iterator<DetourNavigator::Job>&, std::_List_iterator<DetourNavigator::Job>*> const&, std::_Deque_iterator<std::_List_iterator<DetourNavigator::Job>, std::_List_iterator<DetourNavigator::Job>&, std::_List_iterator<DetourNavigator::Job>*> const&)
Shadow bytes around the buggy address:
0x0c188007ebb0: fa fa fa fa fa fa fa fa fd fd fd fd fd fd fd fd
0x0c188007ebc0: fd fd fd fd fd fd fd fd fa fa fa fa fa fa fa fa
0x0c188007ebd0: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd
0x0c188007ebe0: fa fa fa fa fa fa fa fa 00 00 00 00 00 00 00 00
0x0c188007ebf0: 00 00 00 00 00 00 07 fa fa fa fa fa fa fa fa fa
=>0x0c188007ec00: fd fd fd fd fd fd fd fd fd fd fd[fd]fd fd fd fa
0x0c188007ec10: fa fa fa fa fa fa fa fa 00 00 00 00 00 00 00 00
0x0c188007ec20: 00 00 00 00 00 00 02 fa fa fa fa fa fa fa fa fa
0x0c188007ec30: fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd fd
0x0c188007ec40: fa fa fa fa fa fa fa fa 00 00 00 00 00 00 00 00
0x0c188007ec50: 00 00 00 00 00 00 00 fa fa fa fa fa fa fa fa fa
Shadow byte legend (one shadow byte represents 8 application bytes):
Addressable: 00
Partially addressable: 01 02 03 04 05 06 07
Heap left redzone: fa
Freed heap region: fd
Stack left redzone: f1
Stack mid redzone: f2
Stack right redzone: f3
Stack after return: f5
Stack use after scope: f8
Global redzone: f9
Global init order: f6
Poisoned by user: f7
Container overflow: fc
Array cookie: ac
Intra object redzone: bb
ASan internal: fe
Left alloca redzone: ca
Right alloca redzone: cb
Shadow gap: cc
==11799==ABORTING
2021-08-19 23:24:47 +02:00
elsid
fea4fb6e69
Make AiPursue path destination to be as close as possible to target
...
Even when target is not reachable actor will try to run there either because
target navmesh polygon is selected within extended area or because partial path
is built to the closest possible polygon.
2021-08-18 23:44:36 +02:00
psi29a
6360bdc859
Merge branch 'navmesh_job' into 'master'
...
Store async navmesh jobs in the same container until they are processed
See merge request OpenMW/openmw!1131
2021-08-17 09:20:54 +00:00
psi29a
6595c731f7
Merge branch 'fix_rc_poly_mesh_flags_length' into 'master'
...
Fix flags length for rcPolyMesh
See merge request OpenMW/openmw!1134
2021-08-17 09:19:32 +00:00
elsid
46fa3ce083
Fix flags length for rcPolyMesh
...
recastnavigation documentation of rcPolyMesh is misleading. It says flags field
length is maxpolys when actually it's allocated as npolys.
2021-08-12 22:43:06 +02:00
elsid
54a676f2e3
Add functions to get length of recast type arrays
...
To avoid duplicating same formulas in multiple places.
2021-08-12 22:43:01 +02:00
elsid
05258ed644
Remove redundant TileCachedRecastMeshManager::hasTile function
...
It's used only for tests. getMesh is a valid replacement.
2021-08-12 22:40:06 +02:00
elsid
8ac8d56e8c
Mark TileCachedRecastMeshManager member functions as const where possible
2021-08-12 22:39:25 +02:00
elsid
09b1a2e3c6
Make unchanging Job fields const
2021-08-12 22:25:25 +02:00
elsid
21ce4fe637
Use structured binding
2021-08-12 22:25:25 +02:00
elsid
8bca9eec80
Use single set to store pushed tiles
2021-08-12 22:25:24 +02:00
elsid
a97b2ced27
Use single map to store last updates
2021-08-12 22:25:24 +02:00
elsid
bfcc430822
Use single map to store processing tiles
2021-08-12 22:25:24 +02:00
elsid
902b0f9f84
Store jobs in the same container until they are processed
...
Push to queue and reorder only iterators.
2021-08-12 22:24:02 +02:00
elsid
8db640289c
Use single set to store pushed jobs for tiles
2021-08-12 22:05:44 +02:00
elsid
a99266a60e
Do not measure total navmesh generation duration
...
This is not a useful thing anymore.
2021-08-12 21:44:10 +02:00
elsid
9460a8760e
Move operator<< for UpdateNavMeshStatus to header
2021-08-12 20:23:57 +02:00
elsid
94e71d9b14
Avoid division by zero
2021-08-09 17:58:33 +02:00
elsid
0985d8e03d
Handle failed NavMesh allocation
2021-08-09 17:54:19 +02:00
elsid
a6260453ea
Add missing initialization
2021-08-09 17:54:19 +02:00
elsid
86e6d3dac8
Do not cache navmesh when only object transformation is changed
...
This saves cache capacity when a scene contains objects contantly transforming
by scripts and causing changes in navmesh. The probability to get cache hit for
such states is almost zero because even a constant change in a single float
value may give up to 2^32 different states.
2021-08-08 02:38:20 +02:00
elsid
3cbe93358a
Move dtNavMeshParams initialization to where it's required
2021-08-08 02:30:48 +02:00
elsid
41b02ff1aa
Copy only required RecastMeshObject fields
2021-08-07 12:38:01 +02:00
elsid
c91ef34a70
Avoid using a specific type for stored ref_ptr to extend lifetime
2021-08-07 12:20:55 +02:00
elsid
050b7d31aa
Create RecastMesh outside critical section
...
To not lock main thread when it tries to update objects.
2021-08-03 12:21:56 +02:00
elsid
c8987bda2f
Store reference to BulletShapeInstance for btCollisionShape
...
To keep btCollisionShape lifetime.
2021-08-03 12:21:56 +02:00
elsid
4574e5f565
Remove redundant Navigator API functions
2021-08-03 12:21:55 +02:00
elsid
9a5ec5fd03
Store heightfields as array of heights instead of triangles
...
To reduce size of RecastMesh and therefore cache size.
2021-07-26 00:22:21 +02:00
elsid
fdee9db20c
Consider RecastMeshManager not empty when there is water
2021-07-26 00:22:21 +02:00
elsid
24b802b3d8
Simplify adding water to recast mesh
...
Remove redundant computations and conversions.
2021-07-26 00:22:21 +02:00
elsid
5d6c93566d
Rename DetourNavigator::Water -> Cell
2021-07-26 00:22:21 +02:00
elsid
753767d6d9
Store only water shift
...
Rotation is not used.
2021-07-26 00:22:20 +02:00
elsid
da4ec31cd8
Remove redundant RecastMeshManager::Water
2021-07-26 00:22:20 +02:00
elsid
a1549321d7
Move Water struct out of RecastMesh class
2021-07-26 00:22:20 +02:00
elsid
d60edb36aa
Make RecastMesh independent from recast scale factor
...
To avoid scaling until it's required by delaying coordinates conversion until
navmesh generation.
2021-07-26 00:22:20 +02:00
elsid
af7059373c
Make RecastMesh independent from the order of RecastMeshBuilder calls
...
To make sure RecastMesh objects are equal if built with the same data but in
different order. Will be used later when there will be more than one place
building RecasMesh objects.
2021-07-26 00:22:20 +02:00
elsid
07c70dfb73
Remove unused local variables
2021-07-26 00:22:20 +02:00
elsid
d2b935684d
Add missing include
2021-07-21 11:37:50 +02:00
elsid
beeb882ea8
Do not use off mesh connections as a part of navmesh cache key
...
To reduce cache size and make it more flexible.
Adding off mesh connections to the navmesh is the last step of navmesh
generation and it's very fast comparing to other steps (microseconds vs
milliseconds). Having less cache size makes get and set operations almost 2x
times faster that also have an order of microseconds. So in total there is
no performance impact.
2021-07-14 12:19:17 +02:00
elsid
09f9075842
Use RecastMeshBuilder once to create RecastMesh
...
This allows to move all data out of the object instead of copying.
2021-07-04 22:18:05 +02:00
elsid
0193c95b26
Shrink to fit recast mesh data
2021-07-04 22:18:05 +02:00
elsid
94e460ba1e
Use proper check for distance
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To avoid invalid results for r < 1.
2021-06-30 20:11:41 +02:00
elsid
a54c4bc2e9
Check dtNavMeshQuery::findStraightPath status
2021-06-30 20:10:57 +02:00
elsid
793c30ab8d
Check dtNavMeshQuery::getPolyHeight status
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Otherwise when it fails a node with zero height will be added to a path.
2021-06-30 20:06:48 +02:00
elsid
7e1630a7ad
Remove redundant getPolyHeight wrapper
2021-06-30 20:04:16 +02:00
elsid
cc08a45c31
Move include where it is needed
2021-06-30 20:02:08 +02:00
elsid
a3942a1e0a
Remove redundant check for y coordinate in inRange function
2021-06-30 20:00:43 +02:00
Petr Mikheev
4b98d460da
Merge branch 'const_moar' into 'master'
...
Sprinkle some const ref
See merge request OpenMW/openmw!963
2021-06-29 17:28:51 +00:00
psi29a
67f32263b2
Merge branch 'fix_malexa_escape' into 'master'
...
Inscribe physical bounding box into navmesh agent cylinder (#6114 )
Closes #6114
See merge request OpenMW/openmw!967
2021-06-28 14:26:08 +00:00
elsid
1552e7e3e3
Add pathgrid edges as one direction off mesh connection
2021-06-27 17:48:44 +02:00
elsid
ff1af5e8ec
Use only off mesh connections starting or ending in a given tile
2021-06-27 17:48:41 +02:00
elsid
a8ba9a0e2a
Cleanup unused tile positions from OffMeshConnectionsManager
2021-06-27 17:48:07 +02:00
elsid
81e569c3d9
Move OffMeshConnectionsManager implementation into cpp
2021-06-27 17:48:07 +02:00
elsid
7f65a2c4c2
Remove unused code
2021-06-27 17:48:07 +02:00
elsid
3e98db8d60
Fix styleguide
2021-06-27 17:48:06 +02:00
elsid
84d6dea277
Inscribe physical bounding box into navmesh agent cylinder
...
To disallow too narrow navmesh for a bounding box.
2021-06-27 13:44:38 +02:00
jvoisin
9db7d0278a
Sprinkle some const ref
2021-06-25 21:54:35 +02:00
jvoisin
1123dc46ee
Add a ton of const refs
2021-06-23 23:13:59 +02:00
elsid
4a6961b365
Trigger navmesh update on moved player only when player tile has been changed
2021-05-27 16:52:42 +02:00
elsid
ed91cf9397
Replace unordered_map by map for storing objects
...
For small amount of items it gives better performance for find by key
for update.
2021-05-27 16:38:40 +02:00
elsid
22c2f106b7
Store object tiles position as sorted vector instead of set
2021-05-27 16:00:31 +02:00
elsid
f4f9fa4701
Limit oscillating recast mesh object AABB by tile bounds
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AABB change outside recast mesh tile should not affect navmesh for this tile.
2021-05-27 12:40:29 +02:00
elsid
d122e184cc
Report navmesh change for not posted tiles
...
Corresponding recast mesh tiles can be updated but navmesh tiles may never
appear for them. Report back zero navmesh version to allow oscillating recast
objects detection to work. This version is always less than any generated
navmesh tile version so any report for generated navmesh will override it.
If zero navmesh version is reported after recast mesh tile got report about
generated navmesh tile it is a no-op since generated version is always greater
than zero.
2021-05-27 12:40:00 +02:00
elsid
a73ffc25c3
Add missing synchronization for present tiles modification
...
insert/erase can be done from multiple threads simultaneously. mMutex is
already used to synchronize reads so use it for writes too.
2021-05-17 17:44:31 +02:00
psi29a
f1f1703441
Merge branch 'fix_navmesh_wait' into 'master'
...
Fix redundant waiting until navmesh is generated
See merge request OpenMW/openmw!861
2021-05-17 10:54:23 +00:00
elsid
59f89d22f8
Apply min distance only for not present tiles
...
To avoid waiting when navmesh update is triggered by transformed object for
already present tiles.
2021-05-14 22:41:11 +02:00
elsid
d0ea9c482a
Reorder async navmesh updater jobs when player tile changes
...
When player tile changes distance to player that is part of jobs priority is
invalidated. So jobs are no longer in the right order. This can lead to
processing of farests tiles first.
Sort queue each time player tile is changed.
2021-05-14 22:41:05 +02:00