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2142 commits

Author SHA1 Message Date
Chris Robinson
fd37a4827c Enforce a 15MB limit on the sound buffer cache 2012-03-19 13:19:22 -07:00
Lukasz Gromanowski
fc95917253 Fix for not visible pthreads function with glibc 2.15
Linking error will appear:

Linking CXX executable ../../openmw
/usr/bin/ld: CMakeFiles/openmw.dir/__/__/components/bsa/bsa_archive.cpp.o: undefined reference to symbol 'pthread_mutexattr_settype@@GLIBC_2.2.5'
/usr/bin/ld: note: 'pthread_mutexattr_settype@@GLIBC_2.2.5' is defined in DSO /lib/libpthread.so.0 so try adding it to the linker command line
/lib/libpthread.so.0: could not read symbols: Invalid operation
collect2: ld returned 1 exit status

if we don't add explicitly pthreads library to linker flags
after update glibc to version 2.15 on (Arch) Linux.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-03-19 20:54:30 +01:00
Roman Melnik
88979577db Change 'nullptr' to 'NULL' (after fixing bug#192 in previous commit) 2012-03-19 21:45:53 +02:00
Chris Robinson
04638516b2 Check for stopped active sounds too and remove them 2012-03-19 12:08:40 -07:00
Roman Melnik
a9759c3f33 Fix bug #192: Remove the focus from the console when console is closed
(set current keyFocusWidget to nullptr)
2012-03-19 21:01:00 +02:00
Marc Zinnschlag
b46a2bfa01 Merge remote branch 'werdanith/journalmessage' 2012-03-19 19:34:28 +01:00
Marc Zinnschlag
f2a47d421b some cleanup 2012-03-19 19:21:08 +01:00
Michael Papageorgiou
82c4bfbf18 Add a notification when the journal is updated 2012-03-19 20:18:08 +02:00
gugus
d4f3430fc6 fix: topics who should not be displayed are not displayed anymore. 2012-03-19 19:17:20 +01:00
Chris Robinson
6c45d6668b Cache OpenAL buffers for easy reuse 2012-03-19 10:33:06 -07:00
gugus
2707391535 fix for questions 2012-03-19 18:30:52 +01:00
gugus
11569819db compilation fix 2012-03-19 18:01:54 +01:00
gugus
ba4d44eb67 fix for questions. 2012-03-19 18:01:41 +01:00
Chris Robinson
91821ccd8c Add the sound stream to the thread after resetting the mIsFinished flag 2012-03-19 09:08:59 -07:00
Chris Robinson
db46bf39b3 Add a rewind method to the sound decoder 2012-03-19 08:48:25 -07:00
Chris Robinson
afa2cb6de7 Stop trying to read decoded audio once it's finished 2012-03-19 07:51:28 -07:00
Chris Robinson
4f69972a9c Add a method to stream a sound in 3D 2012-03-19 07:28:03 -07:00
Chris Robinson
ae8218bf03 Allocate OpenAL sources when opening the device
This allows sources to be more efficiently retrieved and returned
2012-03-19 07:11:01 -07:00
Chris Robinson
8f9d4ff841 Use 6 125ms buffers for OpenAL streams 2012-03-19 05:29:04 -07:00
Chris Robinson
dc6354b2f9 Add functions to get string names for sample types and channel configs 2012-03-19 02:31:40 -07:00
Chris Robinson
4a0b5b7918 Increase the sound stream thread sleep time to 50ms 2012-03-19 02:19:13 -07:00
Chris Robinson
4698e8c0a2 Make the sound stream thread object per-device 2012-03-19 02:15:08 -07:00
Chris Robinson
2c27827e4f Add some comment markers to the OpenAL sound classes 2012-03-19 01:33:33 -07:00
Chris Robinson
e234b90173 Use a loop to find the OpenAL format from the decoder format 2012-03-19 00:49:52 -07:00
Chris Robinson
6a256d3993 Make sure the OpenAL stream list is clear before shutting down 2012-03-19 00:38:56 -07:00
Jason Hooks
fe9e6a732c Some cleanup 2012-03-18 22:32:46 -04:00
Jason Hooks
51fb9e67cd Merge 2012-03-18 21:31:31 -04:00
gugus
7ca0503205 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem 2012-03-19 00:20:43 +01:00
gugus
1a832a65f6 Changed a lot of things. Topics can now change durring dialogue without bug.
Missing: ability to remove keyword
2012-03-19 00:19:58 +01:00
Chris Robinson
7194114669 Use a background thread to keep OpenAL streams fed
Maybe this could be moved to the SoundManager instead of in OpenAL, but it's
good enough for now.
2012-03-18 14:42:19 -07:00
Michael Papageorgiou
d10b18b0f3 Removed a couple of warnings with nosound 2012-03-18 22:50:52 +02:00
gugus
ff5d4b24fc journal filter works now 2012-03-18 21:47:43 +01:00
Michael Papageorgiou
f567950e25 Fix for the --nosound crash 2012-03-18 22:38:53 +02:00
Marc Zinnschlag
af39275a63 Merge remote branch 'scrawl/weather' 2012-03-18 21:07:04 +01:00
scrawl
1907e21207 removed preprocessor constants 2012-03-18 20:44:56 +01:00
scrawl
c2329b7027 removed preprocessor constants 2012-03-18 20:32:50 +01:00
Chris Robinson
b938fd7b36 Make the sound output init return void 2012-03-18 12:19:54 -07:00
Chris Robinson
1965b5bc79 Rename some Sound class member functions 2012-03-18 12:03:15 -07:00
Chris Robinson
403e51cef3 Move the sample type and channel config enums to MWSound and give use appropriate names for the values 2012-03-18 11:56:54 -07:00
Chris Robinson
efae7dfe83 Rename some sound decoder class member variables and functions 2012-03-18 11:47:15 -07:00
Chris Robinson
9656456d30 Make sure the sound decoders are closed when they're finished with 2012-03-18 11:34:23 -07:00
Chris Robinson
362e254720 Rename some more sound class member variables and functions 2012-03-18 11:30:53 -07:00
Chris Robinson
162642e672 Prefix some SoundManager class member variables 2012-03-18 11:17:45 -07:00
gugus
9c85a8c1ce Merge branch 'dialogue' of https://github.com/zinnschlag/openmw.git into DialogueSystem 2012-03-18 19:06:52 +01:00
Marc Zinnschlag
ce2cb709c5 fixed getJournalIndex function 2012-03-18 19:05:35 +01:00
gugus
00d3bc9d23 every filters are check during dialogue now. There is a problem with journal. 2012-03-18 18:58:22 +01:00
gugus
7f2ff6f5f1 removed the TODO 2012-03-18 18:05:28 +01:00
gugus
4afe6dd235 death filter 2012-03-18 18:04:51 +01:00
gugus
48e6a42168 Merge branch 'dialogue' of https://github.com/zinnschlag/openmw.git into DialogueSystem
Conflicts:
	apps/openmw/mwdialogue/dialoguemanager.cpp
2012-03-18 17:59:11 +01:00
gugus
34b33b78d2 better filters 2012-03-18 17:58:14 +01:00
Marc Zinnschlag
76b24d9d1a fixed a compile error 2012-03-18 17:30:05 +01:00
Chris Robinson
2f92559fc7 Use OpenAL's linear attenuation model
We should use the inverse distance clamped model (the default), but we first
need to handle muting sounds that are beyond their max distance. Linear
attenuation doesn't give a proper rolloff, but it makes the sounds silent at
max distance.
2012-03-18 09:05:38 -07:00
gugus
8740354c80 inventory filter now use player inventory 2012-03-18 17:03:54 +01:00
Chris Robinson
a256b9a7b0 Remove a comment about Audiere 2012-03-18 08:42:55 -07:00
gugus
019a28093b better filters 2012-03-18 15:26:18 +01:00
scrawl
3a00fbb950 removed mygui from source tree and use system install instead 2012-03-18 15:11:37 +01:00
Marc Zinnschlag
d9677cb33e fixed problem with parsing optional string arguments 2012-03-18 14:27:49 +01:00
gugus
100c6a42a5 better default values for filters 2012-03-18 11:32:05 +01:00
Marc Zinnschlag
655f9fe920 Merge remote branch 'k1ll/staticogre' 2012-03-18 11:16:34 +01:00
Marc Zinnschlag
af875896ad fix for issue #179 2012-03-18 11:09:38 +01:00
Chris Robinson
3fea3e7d25 Fix stereo files with libsndfile 2012-03-17 23:47:12 -07:00
Chris Robinson
f7ac94d686 Pass the new position to the sound update method 2012-03-17 23:41:45 -07:00
Chris Robinson
44fc204864 Avoid passing a sound decoder to the play methods 2012-03-17 23:30:43 -07:00
Chris Robinson
ddfa906922 Add a missing include 2012-03-17 22:45:28 -07:00
Chris Robinson
a69ec91242 Remove some unnecessary wrappers and do some small cleanups 2012-03-17 22:13:57 -07:00
Marc Zinnschlag
187b8e58d6 fixed handling of optional instruction/function arguments; removed choice workaround 2012-03-17 19:32:44 +01:00
Chris Robinson
a91085a1b9 Add a couple comments 2012-03-17 10:45:11 -07:00
Chris Robinson
7160d20db3 Be more consistent with the vector orientations given the sound handler 2012-03-17 10:36:34 -07:00
Chris Robinson
cbeff4657f Pass the loop and untracked flags when playing a 3d sound 2012-03-17 10:16:22 -07:00
Chris Robinson
87adf6002a Fix a copy-paste typo in the openal output 2012-03-17 09:57:39 -07:00
Chris Robinson
5563f583ff Add and implement methods to update tracked sounds on an object 2012-03-17 09:51:03 -07:00
Chris Robinson
979ae89aab Pass volume and pitch parameters to streamed sounds 2012-03-17 09:37:41 -07:00
Chris Robinson
cac07d0fbf Remove some unnecessary methods 2012-03-17 09:27:31 -07:00
Chris Robinson
e49a090af7 Remove unnecessary hack 2012-03-17 09:16:09 -07:00
Chris Robinson
d57051375d Implement non-streaming sounds with OpenAL 2012-03-17 09:15:47 -07:00
gugus
f87bd65ae1 Merge branch 'DialogueSystem' of github.com:scrawl/openmw into DialogueSystem 2012-03-17 17:00:28 +01:00
gugus
846196d048 fixed a crash 2012-03-17 16:56:22 +01:00
Chris Robinson
9adf1e8461 Keep a handle on played sounds 2012-03-17 08:02:46 -07:00
scrawl
21143f006b fix several warnings 2012-03-17 15:47:22 +01:00
scrawl
9d4f79bcfc GCC compile fix 2012-03-17 15:24:47 +01:00
Michael Papageorgiou
dbbf50a184 Journal sounds, close sound will be added later 2012-03-17 15:52:57 +02:00
Chris Robinson
656863ec6e Add functions to play sounds 2012-03-17 06:51:44 -07:00
Chris Robinson
a46f8ced05 Keep the sound output's listener updated with the camera position 2012-03-17 06:18:59 -07:00
scrawl
5e939e4818 map window now works for interiors 2012-03-17 13:59:51 +01:00
scrawl
1840401172 weather transitions (e.g. from clear to cloudy) use timescale 2012-03-17 13:14:31 +01:00
scrawl
3ae69f792a no light-"jumps" during night 2012-03-17 12:57:52 +01:00
Chris Robinson
2dabdcb9e5 Add a function to update the sound listener 2012-03-17 04:22:54 -07:00
Chris Robinson
2429755bf1 Make the sound's Play method return void 2012-03-17 03:20:43 -07:00
Chris Robinson
caf5d71d44 Make the sound decoder's Open method return void
Errors are thrown, not returned
2012-03-17 03:18:28 -07:00
Chris Robinson
1b41987e18 Move OpenAL_SoundStream function definitions out of the class 2012-03-17 03:15:07 -07:00
Chris Robinson
2f6b73d461 Prevent streamMusic from throwing an exception 2012-03-17 03:06:35 -07:00
Chris Robinson
207d7dd89e Stop and delete the current music before deleting the sound output 2012-03-17 03:01:51 -07:00
Chris Robinson
1ade01edc8 Add a function to stream sounds 2012-03-17 02:55:08 -07:00
Chris Robinson
9cf42f6d0f Flesh out the sound decoder a bit more 2012-03-17 02:51:46 -07:00
Chris Robinson
637617056b Make a skeleton Sound class 2012-03-17 02:45:18 -07:00
Chris Robinson
246b0266fb Remove references to Audiere. It's not supported for now. 2012-03-17 00:11:59 -07:00
Chris Robinson
46cd84aac5 Add a skeleton ffmpeg decoder 2012-03-16 23:59:21 -07:00
Chris Robinson
1322b1e160 Move Sound_Output's definition to a separate header 2012-03-16 23:40:07 -07:00
Chris Robinson
10037e79e7 Add a skeleton decoder class using mpg123 and libsndfile 2012-03-16 23:18:15 -07:00
Chris Robinson
45b612ab3b Add a skeleton output classs using OpenAL 2012-03-16 22:12:17 -07:00
Chris Robinson
42b445383f Remove Mangle- and OpenEngine-related sound code
Start of the sound code refactoring. Currently there is no sound, but it will
be added back.
2012-03-16 17:08:13 -07:00
scrawl
3e4cf64a77 Merge branch 'master' into shaders 2012-03-16 20:46:18 +01:00
scrawl
5ea2122f79 sun gradually disappears 2012-03-16 20:39:58 +01:00
scrawl
d18b3271b1 transition tweak 2 2012-03-16 20:32:41 +01:00
scrawl
460b584934 transition tweaks 2012-03-16 19:49:01 +01:00
scrawl
a67cc8e73b more fixes 2012-03-16 19:02:33 +01:00
gugus
10321ff51a Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem 2012-03-16 17:58:23 +01:00
gugus
042d87f77f a lot of clean up 2012-03-16 17:53:34 +01:00
gugus
91801e5cab stop spamming messages 2012-03-16 17:39:14 +01:00
gugus
56a84b6a1a choices works. The only thing remaining is the script arguments problems.
Need a lot of clean up too.
2012-03-16 17:30:59 +01:00
scrawl
c885ec1bd1 Merge branch 'master' into minimap 2012-03-16 17:10:27 +01:00
scrawl
91d2031eb7 first attempt at map window 2012-03-16 17:09:31 +01:00
Michael Papageorgiou
b2c6d52db1 Another file search fix 2012-03-16 09:00:18 +02:00
scrawl
877cb2aca7 much better looking moons 2012-03-15 20:35:23 +01:00
scrawl
e354203c21 stars rotation 2012-03-15 19:49:15 +01:00
Alexander "Ace" Olofsson
e8eea03b4c Fixed a few more non-virtual destructor warnings 2012-03-15 17:40:42 +01:00
Nikolay Kasyanov
65fc141b62 Merge branch 'master' into pgrd-rendering
Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
2012-03-15 20:38:21 +04:00
Marc Zinnschlag
a7211d2a90 Merge remote branch 'werdanith/searchfix' 2012-03-15 16:54:29 +01:00
Michael Papageorgiou
588ac44bc7 Improved matching for the FileListLocator 2012-03-15 17:32:10 +02:00
Marc Zinnschlag
5b378e820d warning level adjustments and some related fixes 2012-03-15 16:01:41 +01:00
k1ll
b7eb7ff8e3 Added support for linking static Ogre libraries and plugins into the launcher and openmw. 2012-03-15 15:51:39 +01:00
Marc Zinnschlag
6f9d9c0f9e another armour class detection fix 2012-03-15 15:05:14 +01:00
Marc Zinnschlag
7ab20c3eb1 fixed armour class detection 2012-03-15 14:36:12 +01:00
Marc Zinnschlag
c616d005e8 fixed a spelling mistake 2012-03-15 14:31:16 +01:00
Marc Zinnschlag
3c3fb8d706 Merge remote branch 'werdanith/activationsounds2' into equipment 2012-03-15 14:06:48 +01:00
Michael Papageorgiou
f7c7ed0ac7 Fix regression with locating sound files 2012-03-15 13:56:46 +02:00
scrawl
2edd7e59f4 some fixes and facilities for saving the fog of war to disk 2012-03-14 20:44:06 +01:00
gugus
07d8d654cd one step toward function filters and end choices. 2012-03-14 18:47:29 +01:00
scrawl
5a46d58da5 fully working fog of war 2012-03-14 17:44:19 +01:00
scrawl
583a25f634 fog of war rendering (incomplete) 2012-03-14 14:51:58 +01:00
Nikolay Kasyanov
a8e25bc32c Feature #37 (In Progress) Render Path Grid
improved path grid point mesh (closer to vanilla MW)
2012-03-14 15:03:04 +04:00
Marc Zinnschlag
81abd97753 Merge remote branch 'scrawl/weather' 2012-03-14 09:40:22 +01:00
Marc Zinnschlag
010c8e6041 Merge remote branch 'scrawl/viewingdistance' 2012-03-14 09:35:24 +01:00
Nikolay Kasyanov
3a705baa29 Feature #37 (In Progress) Render Path Grid
added simple pathgrid edges
2012-03-14 03:06:56 +04:00
Michael Papageorgiou
947288e13a Merge master and rewrite around the new detection function 2012-03-14 00:38:44 +02:00
scrawl
e8267c7363 adjusted fog distance, prevents objects suddenly popping up on cell load 2012-03-13 22:14:35 +01:00
scrawl
8421fd2670 fixed a visual issue with the stars 2012-03-13 19:57:33 +01:00
Michael Papageorgiou
db9085ae59 Pickup sounds for weapons 2012-03-13 20:40:30 +02:00
Michael Papageorgiou
7c1475b723 Pickup sounds for potions, repair, gold, lights, rings 2012-03-13 20:01:55 +02:00
Michael Papageorgiou
34e18df0fe Pickup sounds for apparatus, books, clothes, ingredients, lockpicks, misc and probes 2012-03-13 18:50:32 +02:00
scrawl
118250171d Merge branch 'master' of https://github.com/zinnschlag/openmw into shaders
Conflicts:
	apps/openmw/mwrender/objects.cpp
2012-03-13 17:31:10 +01:00
scrawl
f46d9b094b fix weather sounds sometimes playing in interiors 2012-03-13 17:25:07 +01:00
scrawl
b43281a66b Merge branch 'terrain_next' into terraincollision
Conflicts:
	CMakeLists.txt
2012-03-13 17:14:49 +01:00
scrawl
9612ce595b Merge branch 'master' of https://github.com/zinnschlag/openmw into terraincollision
Conflicts:
	CMakeLists.txt
2012-03-13 17:09:50 +01:00
Michael Papageorgiou
6dddf8a3d5 Pickup sounds for armors 2012-03-13 18:05:38 +02:00
scrawl
4813a1ce9d Merge branch 'master' of https://github.com/zinnschlag/openmw into terrain_next
Conflicts:
	CMakeLists.txt
2012-03-13 16:00:59 +01:00
scrawl
771f920c2c Merge branch 'master' of https://github.com/zinnschlag/openmw into minimap 2012-03-13 15:59:09 +01:00
Marc Zinnschlag
cbbc295eb6 implemented new equipment functions in MWClass 2012-03-13 15:35:06 +01:00
Marc Zinnschlag
c314cddb1c added getEquipmentSkill function to Class hierarchy 2012-03-13 14:27:13 +01:00
Marc Zinnschlag
ea336214de more inventory sanity checks 2012-03-13 14:04:19 +01:00
Marc Zinnschlag
4b73116b9d added getEquipmentSlots function to MWWorld::Class hierarchy 2012-03-13 13:50:11 +01:00
Marc Zinnschlag
635b7ec6cb slot system 2012-03-13 13:31:11 +01:00
Michael Papageorgiou
703e484a92 Doors and Containers sounds, now in 3D 2012-03-13 14:17:49 +02:00
Michael Papageorgiou
836732096e Fix both relative and 3D sounds 2012-03-13 14:08:32 +02:00
Marc Zinnschlag
222b5b741e Merge branch 'master' into equipment 2012-03-13 12:14:47 +01:00
Pieter van der Kloet
1ed1c29db9 Fix Boost path problem for Boost versions below 1.43 2012-03-12 14:46:48 +01:00
Pieter van der Kloet
96c0b8760e Got rid of the console showing up on Windows and removed libpng stuff 2012-03-12 02:37:40 +01:00
Nikolay Kasyanov
f292a5a7ca Feature #37 (In Progress) Render Path Grid
now using mwRoot instead of ogre's root, so no more messing with coordinates.
2012-03-12 02:37:07 +04:00
Jason Hooks
6d346933db gus's changes 2012-03-10 17:45:34 -05:00
Nikolay Kasyanov
4659076129 Feature #37 (In Progress) Render Path Grid
workaround for strange ESMStore bug
2012-03-10 20:45:55 +04:00
Nikolay Kasyanov
11f957a64d Feature #37 (In Progress) Render Path Grid
cubes for path grid points
strange crash when trying to get path grids from Debugging
2012-03-10 20:03:00 +04:00
scrawl
fa68be2b19 set map window cell name 2012-03-10 16:05:12 +01:00
scrawl
5b38b17baf local map rendering (nothing to see yet, as it is not displayed in GUI) 2012-03-10 15:28:18 +01:00
Nikolay Kasyanov
6357adffcf Fixed typo 2012-03-10 18:13:44 +04:00
Nikolay Kasyanov
5328853445 Feature #37 (In Progress) Render Path Grid
added "togglepathgrid" script command
2012-03-10 18:13:44 +04:00
Marc Zinnschlag
79158b9325 NPCs are using InventoryStore instead of ContainerStore from now on 2012-03-10 12:49:54 +01:00
Marc Zinnschlag
84c8cd3720 added InventoryStore class (doesn't do anything yet) 2012-03-10 12:49:27 +01:00
Marc Zinnschlag
5562653578 provisionally fill up containers on cell load 2012-03-10 12:36:29 +01:00
Marc Zinnschlag
06e0706b35 added fill and clear functions to container store 2012-03-10 12:11:07 +01:00
scrawl
2196e1321b added weather sounds 2012-03-09 18:30:03 +01:00
Marc Zinnschlag
c259b25fcf Merge remote branch 'werdanith/soundmanagerrefactor' 2012-03-09 17:27:11 +01:00
Michael Papageorgiou
6f46f2b7a0 SoundManager: add the ability to play non-3d looping sounds 2012-03-09 18:10:23 +02:00
Michael Papageorgiou
a309ef7b55 Corrected setPlaylist and added stopMusic 2012-03-09 03:56:29 +02:00
Michael Papageorgiou
44620ada86 SoundManager: Finish up with Task #172, plus cleanup 2012-03-09 03:22:16 +02:00
Michael Papageorgiou
ad6175c78a SoundManager: Set up the priority for file look up right and take care of a corner case 2012-03-08 23:06:52 +02:00
gugus
82c6b0f92a choice function. Do not work. 2012-03-07 18:52:27 +01:00
gugus
6f7752633a there was no extension in the compiler context. Corrected. But Choice doesn't work. 2012-03-07 18:44:09 +01:00
gugus
39415f0b4a fix compilation bug with Visual C++ 2012-03-07 17:35:10 +01:00
Michael Papageorgiou
054a176c86 Added new FileLibrary class to handle music, this fixes a number of issues. 2012-03-07 17:46:51 +02:00
scrawl
8be661c802 Merge branch 'master' of https://github.com/zinnschlag/openmw into terrain_next
Conflicts:
	CMakeLists.txt
2012-03-07 13:29:59 +01:00
gugus
4990ba48ed Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem 2012-03-07 09:47:46 +01:00
Marc Zinnschlag
3d1cbcd4e7 Merge remote branch 'jhooks/animperform' 2012-03-07 09:20:29 +01:00
Michael Papageorgiou
54353794e5 SoundManager: Completely rewrote the file management 2012-03-07 02:20:15 +02:00
Jason Hooks
39ff8d6a01 Compile error retry 2012-03-06 18:28:41 -05:00
Michael Papageorgiou
03ea3bb62f SoundManager: first attempt at refactoring. BROKEN 2012-03-06 01:21:00 +02:00
Jason Hooks
9848b67174 Fixing errors 2012-03-05 17:46:29 -05:00
Pieter van der Kloet
2429f3960f Merge remote-tracking branch 'upstream/master' into launcher
Conflicts:
	apps/launcher/CMakeLists.txt
	apps/launcher/datafilespage.cpp
2012-03-05 23:43:59 +01:00
Marc Zinnschlag
25f5bdf7aa Merge remote branch 'scrawl/weather' 2012-03-05 22:45:52 +01:00
scrawl
3ea2a9f05d changeWeather bugfix 2012-03-05 19:13:11 +01:00
Marc Zinnschlag
69f0ec99f1 implemented dialogue scripts 2012-03-05 16:56:14 +01:00
Michael Papageorgiou
1776ede9e1 Broken sound path fix 2012-03-05 16:06:46 +02:00
Marc Zinnschlag
65756db49e Merge remote branch 'gus/DialogueSystem' into dialogue 2012-03-05 11:34:16 +01:00
Marc Zinnschlag
4bdfbb6d4f Merge branch 'master' into dialogue
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
2012-03-05 11:34:06 +01:00
Marc Zinnschlag
896c7d9fa5 Merge remote branch 'scrawl/batching2' 2012-03-05 10:54:55 +01:00
Marc Zinnschlag
e7fa1d94b8 Merge remote branch 'scrawl/shapefix' 2012-03-05 10:51:18 +01:00
scrawl
42a7375a0b adjusted the batch region size, this was the cause for lights going on/off bug 2012-03-04 23:26:35 +01:00
scrawl
ff8f95fcca fix batch lighting, removed the "bumping number of lights" hack 2012-03-04 23:18:40 +01:00
scrawl
8910b0d471 use shaders for all NIF materials. this has numerous advantages:
- vertex colours are now working as they should (and they have a huge impact on the look)
 - the lighting is per pixel and looks a lot better
 - by using shaders, we can use more lights at a time (fixed function has max of 8)
2012-03-04 20:59:23 +01:00
Jacob Essex
eca91d17bb Indentation tweaks and code cleanup 2012-03-04 11:46:33 +00:00
Jacob Essex
941a22034f Merge branch 'terrain_next' of git://github.com/scrawl/openmw into terrain_next
Conflicts:
	apps/openmw/mwrender/terrain.cpp
2012-03-04 11:30:37 +00:00
Jacob Essex
bcd2371baa Code cleanup: Removed unneeded Ogre namespace 2012-03-04 11:21:47 +00:00
Jason Hooks
a81ecb5f65 Bug 210 fix 2012-03-03 18:26:11 -05:00
scrawl
a8939bc318 disabled the composite map, improves loading time a lot 2012-03-04 00:08:56 +01:00
scrawl
d74b78a302 very minor performance improvement 2012-03-03 12:26:08 +01:00
scrawl
b882c03adc fixed terrain regions without vertexcolours, tweaked maxPixelError 2012-03-02 23:36:48 +01:00
Jacob Essex
3c934e3e44 Fixed a bug with fog not being applied to initially created terrain when starting in exteriors. 2012-03-02 22:31:17 +00:00
Jacob Essex
07a2e5a5be Removed dead code, fixed a error, added comments and tweaked some constants (after trying to find their min/max values) 2012-03-02 21:20:12 +00:00
Jacob Essex
0f705eaca5 Removed the option of not splitting terrain as it was slower and adding to code complexity. The only real reason for keeping it, which was that it made debugging some texture issues easier is now gone. 2012-03-02 21:03:53 +00:00
Jacob Essex
3ecc427b96 Implemented slightly better texture splatting 2012-03-02 20:27:20 +00:00
scrawl
461ec9f3d6 fix regarding last commit 2012-03-02 18:50:55 +01:00
scrawl
0d4e3b8e75 remove alpha channel from colour map 2012-03-02 18:33:05 +01:00
scrawl
ba0365a427 collision shape scale fix 2012-03-02 16:47:39 +01:00
scrawl
2bea4c4724 fixed the global colour map, apparently Ogre::Terrain was corrupting it
somehow, now we are just bypassing Ogre::Terrain for the colour map and
passing it directly to the material, which makes more sense
performance-wise anyway
2012-03-02 15:29:12 +01:00
Marc Zinnschlag
1e998545c7 fixed log path 2012-03-02 15:15:44 +01:00
scrawl
04c141ddd5 Merge branch 'terrain' of https://github.com/Yacoby/openmw into terrain_next
Conflicts:
	apps/openmw/mwrender/terrain.cpp
2012-03-02 13:49:57 +01:00
Jacob Essex
8dd6e75ae1 Vertex colours now uses the Ogre::Terrain colour map 2012-03-02 11:56:51 +00:00
Marc Zinnschlag
be70d197e5 Merge branch 'next'
Conflicts:
	.gitignore
	cmake/FindOGRE.cmake
2012-03-02 12:11:44 +01:00
Michael Papageorgiou
b3159683a4 Replace gengetopt with bullet program options for esmtool's argument handling 2012-03-02 04:41:29 +02:00
scrawl
562cc7aa30 fixed 2 assertions that caused crashes 2012-03-01 15:03:43 +01:00
scrawl
fddf7b4dd0 terrain material now supports point lights 2012-03-01 14:35:39 +01:00
Nikolay Kasyanov
b283ad86fb revert to old launcher stylesheet location on OS X 2012-03-01 17:16:44 +04:00
Michael Papageorgiou
185cd63462 ESMTool set to use default Latin encoding 2012-03-01 14:19:27 +02:00
Pieter van der Kloet
5ffa3264b2 Appended resources/ to the stylesheet path 2012-03-01 04:38:37 +01:00
Jacob Essex
611f336d07 Now doesn't attempt to use fake vertex colours with cells that don't have vertex colours 2012-02-29 23:38:21 +00:00
Jacob Essex
6924348696 Fixed some texture splatting issues with loading empty terrain cells 2012-02-29 23:33:54 +00:00
Jacob Essex
1d0ae9c8d1 Start of a basic implementation of fake vertex colours 2012-02-29 23:05:22 +00:00
scrawl
bac7f23604 Merge branch 'terrain' of https://github.com/Yacoby/openmw into terrain_next
Conflicts:
	apps/openmw/mwrender/terrain.cpp
2012-02-29 19:38:34 +01:00
scrawl
e04ef38a5c Merge branch 'next' of https://github.com/zinnschlag/openmw into terrain_next 2012-02-29 11:01:03 +01:00
Marc Zinnschlag
3c5f8a4a23 void pointer workaround 2012-02-29 10:13:25 +01:00
Marc Zinnschlag
ed0fa255b0 Merge remote branch 'scrawl/weather' into next 2012-02-28 23:33:22 +01:00
Pieter van der Kloet
11ec5cf2e2 Stylesheet location changed in CMakeLists and some minor fixes to the launcher 2012-02-28 22:45:03 +01:00
scrawl
be5555956c improved composite map, now adapts to the ambient/diffuse light 2012-02-28 22:04:44 +01:00
scrawl
f2c3616638 Merge branch 'next' into terrain_next
Conflicts:
	CMakeLists.txt
	apps/openmw/CMakeLists.txt
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/renderingmanager.hpp
	cmake/FindOGRE.cmake
2012-02-28 21:49:45 +01:00
Pieter van der Kloet
b320733e45 Fixed Qt exits, this time for all occurrences 2012-02-28 21:00:02 +01:00
scrawl
c8aab3a562 fix sun angle 2012-02-28 20:28:46 +01:00
Jacob Essex
13e3955916 Merge branch 'terrain' of github.com:Yacoby/openmw into terrain 2012-02-28 16:22:19 +00:00
Pieter van der Kloet
5b54a658d8 Launcher improvements: ask for data dir and write it to cfg if none is found
and prevent removal of the default profile
2012-02-28 17:19:44 +01:00
scrawl
f55905609f fixed the terrain normals - they had to be adjusted because we use Morrowind's coordinate system 2012-02-28 17:18:07 +01:00
Pieter van der Kloet
1512481c07 Changed the way whitespace was removed from retrieved Ogre values 2012-02-28 17:18:01 +01:00
scrawl
abcf25ead2 terrain shader performance improvement (tested on opengl only, please test on directx) 2012-02-28 16:41:05 +01:00
scrawl
5b5e8ba4fd fix a typo that caused SPLIT_TERRAIN=true blendmap to be too detailed (causing insane loading times) 2012-02-28 16:20:57 +01:00
scrawl
b3db4f1c27 slightly improved moon fading 2012-02-28 15:20:46 +01:00
Marc Zinnschlag
7aaa7f185f same for launcher 2012-02-28 09:46:48 +01:00
Marc Zinnschlag
4c2fffdd61 temporarily disabled multi data path support in OpenMW 2012-02-28 09:27:35 +01:00
scrawl
dbd2d390fd terrain material fixes:
- disable normal and parallax mapping
 - disable specular mapping and specular
2012-02-27 21:12:16 +01:00
scrawl
f34b2c73c5 committing the terrain material generator from ogre 1.7.4, it seems to
be almost impossible to make a derived class of TerrainMaterialGeneratorA
because of the many classes it contains and the inter-relationships
between them; just adding the whole source makes it a lot easier to modify

if we decide to update this source from OGRE upstream at any point
(which seems unlikely), we can take the diff from this commit on
to see the changes we did to the material generator
2012-02-27 19:44:52 +01:00
Marc Zinnschlag
2c20aeab90 Merge remote branch 'werdanith/activationsounds' into next 2012-02-27 18:24:33 +01:00
Marc Zinnschlag
2608491906 Merge remote branch 'corristo/master' 2012-02-27 16:05:04 +01:00
Nikolay Kasyanov
d58b408ae1 Deploying Qt image format plugins on OS X considered useless 2012-02-27 19:00:06 +04:00
Michael Papageorgiou
fe977fe313 More container and door trap fixes 2012-02-27 16:59:45 +02:00
Michael Papageorgiou
28fdfb0f99 Added container locked and trapped activation sounds 2012-02-27 16:37:05 +02:00
Marc Zinnschlag
739870489a Merge remote branch 'scrawl/weather' into weather
Conflicts:
	apps/openmw/CMakeLists.txt
2012-02-27 15:02:03 +01:00
scrawl
c9ceb74e5c transition fix 2012-02-27 12:21:00 +01:00
Michael Papageorgiou
c6861ed2a9 Added door activation sounds 2012-02-27 09:39:35 +02:00
Jason Hooks
36e9322830 a few changes2 2012-02-26 21:43:04 -05:00
Jason Hooks
8d7a5f469b a few changes 2012-02-26 21:27:54 -05:00
Marc Zinnschlag
053a2996d2 fix for non-standard erase function 2012-02-26 23:31:16 +01:00
Alexander "Ace" Olofsson
be8690e333 Fix for debug crash on windows 2012-02-26 22:45:17 +01:00
scrawl
8b0ef8f98c improvements to sun glare 2012-02-26 20:46:09 +01:00
scrawl
932983c2fa fix toggleSky 2012-02-26 18:21:11 +01:00
scrawl
c1d39bb35f tweaked cloud color 2012-02-26 15:54:52 +01:00
scrawl
f79bf1f300 fog 2012-02-26 13:13:29 +01:00
scrawl
528cff5a59 implemented ChangeWeather script function 2012-02-26 11:51:02 +01:00
scrawl
a05ba97382 choose a random weather depending on region's weather probabilities 2012-02-25 23:41:02 +01:00
scrawl
d77d5080bd implemented GetCurrentWeather script function 2012-02-25 21:34:38 +01:00
scrawl
8d5783d75d - set moon phase using (day%32)/4 (not really correct, but good for now)
- added all weather patterns from morrowind.ini
2012-02-25 21:06:03 +01:00
scrawl
e31ad90802 moon positions and fading 2012-02-25 16:36:45 +01:00
scrawl
4650672bb1 thunderstorm 2012-02-25 13:46:17 +01:00
Lukasz Gromanowski
c9a1789db8 Bug fix for processing data paths in OpenMW Launcher.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-02-25 10:20:42 +01:00
scrawl
0ebdce543a - added night sky rendering with stars, nebulas, and fading in/out to sunset / sunrise
- changed WeatherGlobals members to static
2012-02-24 23:26:38 +01:00
Marc Zinnschlag
771d50fe69 removed a redundant assert and a left-over comment 2012-02-24 20:20:32 +01:00
Marc Zinnschlag
68da94c8f0 workaround for older boost versions 2012-02-24 20:19:32 +01:00
scrawl
9560904d8a visibility fixes 2012-02-24 18:47:09 +01:00
scrawl
67c7b965f0 calculate a sun position depending on time of day 2012-02-24 18:30:16 +01:00
scrawl
811c4a41b7 fade in/out for sunrise and sunset 2012-02-24 17:42:31 +01:00
scrawl
aad8f6605e send a raycast through the physics engine to check if sun is visible 2012-02-24 16:12:43 +01:00
Jason Hooks
08f3ecf935 Slightly better performance on animation2 2012-02-24 01:30:17 -05:00
Jason Hooks
fb51b281b2 Slightly better performance on animation 2012-02-24 01:16:30 -05:00
scrawl
af83742e6f - disable the sky renderer completely in interior cells
- SkyManager update (initial sun glare effect, no raycast)
2012-02-23 21:44:56 +01:00
scrawl
d9c02ca526 - added isCellExterior / isCellQuasiExterior methods to World
- interior now have the sun disabled properly (and ambient managed by cell, not sky)
2012-02-23 21:12:06 +01:00
scrawl
90af78e3b8 attempt to fix openmw's lighting (restored the sun, set proper ambient value outside)
- the fix should remain in this branch since the main branch still has the lighting by caelum
2012-02-23 20:33:34 +01:00
scrawl
a5720e9a4f set sky colors according to time of day 2012-02-23 19:49:56 +01:00
Marc Zinnschlag
26bd2be1e8 Merge branch 'equipment' into next 2012-02-23 13:02:20 +01:00
Marc Zinnschlag
8f60d5b180 made container store data members private 2012-02-23 13:01:53 +01:00
Marc Zinnschlag
af23cc352e more cleanup 2012-02-23 12:58:12 +01:00
Marc Zinnschlag
699246e54b removed insertIntoContainer function from MWWorld::Class hierarchy 2012-02-23 12:53:48 +01:00
Marc Zinnschlag
f39aa2a68d changed take action to use the new container store interface 2012-02-23 12:38:25 +01:00
Marc Zinnschlag
1d551030d1 container related script instruction are using the new container interface now 2012-02-23 12:34:51 +01:00
Marc Zinnschlag
e13e858c7a fixed container store iterator; new add function 2012-02-23 12:34:25 +01:00
Marc Zinnschlag
b7ea110632 manually created objects were initialised incompletely 2012-02-23 12:33:50 +01:00
Marc Zinnschlag
5f72199419 Merge remote branch 'lgro/config_fixes' 2012-02-23 09:28:11 +01:00
Lukasz Gromanowski
d5f1d7eed7 Fix for processing tokens inside data-local config option.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-02-22 23:56:07 +01:00
scrawl
ce98397565 adding ini values for 'cloudy' and 'clear' 2012-02-22 20:39:14 +01:00
scrawl
1badb5d04f some restructurings 2012-02-22 20:12:08 +01:00
scrawl
41a8b22ebd implemented weather transitions (currently only blends the clouds) 2012-02-22 19:17:37 +01:00
Pieter van der Kloet
280babc719 Fixed stylesheet and configuration problems with the launcher and code cleanup 2012-02-22 08:34:47 +01:00
scrawl
4efc5bc1f2 forgot to add file 2012-02-21 22:56:34 +01:00
scrawl
b2de9e8f45 allow setting the clouds opacity 2012-02-21 22:11:41 +01:00
scrawl
c1fb5ce769 added (incomplete) WeatherManager, created by World 2012-02-21 20:22:46 +01:00
scrawl
83753dc384 tweaked the cloud animation speed 2012-02-21 17:42:43 +01:00
scrawl
91ffacbb6d added moon phases 2012-02-21 17:38:15 +01:00
scrawl
10ca67c0a5 fixed the sky elements positioning delay (nodes are now children of the camera node) 2012-02-21 16:49:28 +01:00
scrawl
2d8b0a4ac0 merged the sky manager implementation with its interface 2012-02-21 16:15:38 +01:00
Marc Zinnschlag
b2b09320fc Merge branch 'config' 2012-02-21 13:55:58 +01:00
Marc Zinnschlag
547d6a0639 Merge remote branch 'lgro/config' into config 2012-02-21 11:50:23 +01:00
scrawl
694a537b57 - removed caelum sources, resources, build scripts 2012-02-21 00:14:20 +01:00
scrawl
04d7db2860 moved the SkyManager implementation to a new source file (sky_impl.cpp) for convenience 2012-02-20 23:53:17 +01:00
scrawl
6aac3d4b77 - removed caelum (we can get it from the git history, if needed)
- added code for moon rendering (they are not visible by default)
2012-02-20 23:41:22 +01:00
scrawl
090c0586a0 leak fix 2012-02-20 22:20:34 +01:00
scrawl
6d37f53fa2 - abstracted the sun creation code into a CelestialBody class to be reused for the moons
- fixed render queue problem
2012-02-20 22:15:13 +01:00
scrawl
ad0f9f4bcf fixed the sun rendering (rendered without depth check) 2012-02-20 21:32:12 +01:00
scrawl
3b3218d907 fixed 3 gcc warnings in sky.cpp 2012-02-20 18:45:04 +01:00
scrawl
8b5da06fce Merge branch 'next' into weather
Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
2012-02-20 18:33:13 +01:00
Marc Zinnschlag
db205cf8aa Merge remote branch 'scrawl/next' into test
Conflicts:
	libs/openengine
2012-02-20 14:54:08 +01:00
Marc Zinnschlag
e02cba58b1 Merge branch 'master' into next
Conflicts:
	apps/openmw/mwclass/light.cpp
2012-02-20 14:34:27 +01:00
Marc Zinnschlag
1beaea0115 forgot to add cone file 2012-02-20 14:14:39 +01:00
Marc Zinnschlag
781b16a00e removed bCollision variable from World 2012-02-20 14:07:16 +01:00
Marc Zinnschlag
7eae24bb45 some fixes 2012-02-20 14:02:24 +01:00
Marc Zinnschlag
4a16553acc replaced an include with a forward declaration 2012-02-20 12:44:17 +01:00
Marc Zinnschlag
e3e6b3809f added container store iterator (a.k.a. the most hilarious iterator I ever had the misfortune to write) 2012-02-20 12:38:34 +01:00
scrawl
c884f70a61 added sun rendering (unfinished) 2012-02-20 00:52:44 +01:00
Lukasz Gromanowski
0c0b594090 Issue #168 - Configuration cleanup
Removed unnecessary path methods - according to forum disscusion:

http://openmw.org/forum/viewtopic.php?f=6&t=448

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-02-20 00:02:00 +01:00
Jason Hooks
7e1e746201 More changes 2012-02-19 17:59:50 -05:00
scrawl
705d85e7d1 Merge branch 'next' into weather
Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
2012-02-19 23:27:26 +01:00
scrawl
60856b46e6 moved the renderer update call from OMW::Engine to RenderingManager 2012-02-19 23:22:29 +01:00
scrawl
1d9f0f4813 added MWSkyManager; already has atmosphere and moving clouds (although their colour is static) 2012-02-19 23:09:14 +01:00
Jason Hooks
38a0d1d1c5 Merging in master 2012-02-19 15:39:12 -05:00
Jason Hooks
e330c22d68 Removing unneeded files 2012-02-19 02:04:47 -05:00
Jason Hooks
e58f2f5363 Eliminating unnecessary data from skeletons and shape saving 2012-02-19 02:01:15 -05:00
scrawl
457d9fd9f8 updated vmformat.txt 2012-02-18 18:30:01 +01:00
scrawl
f81b615976 implemented script functions FadeIn, FadeOut, FadeTo 2012-02-18 18:25:28 +01:00
scrawl
899aa5b870 fix last commit, also reacts to ToggleWireframe and not only twf 2012-02-18 16:36:54 +01:00
scrawl
40e23fe26f added twf console command 2012-02-18 16:06:03 +01:00
gugus
9716199d18 script "fix". I'm waiting for you Zini^^ 2012-02-18 12:19:42 +01:00
gugus
c0bd86ce44 scripts. Not tested 2012-02-17 20:20:23 +01:00
gugus
232e478768 Fix for prefix/suffix stuff 2012-02-15 13:23:59 +01:00
Marc Zinnschlag
d9c1ed3d5e Merge remote branch 'corristo/osx-packaging' into config 2012-02-15 10:32:16 +01:00
Nikolay Kasyanov
2020d916ec added missing comment 2012-02-15 11:30:35 +04:00
Nikolay Kasyanov
57a4b19880 Feature #162 - Need to create app bundle using CMake, not by hand. Almost complete 2012-02-15 11:27:51 +04:00
Marc Zinnschlag
9af08ff18d store screenshots in user directory instead of local directory 2012-02-13 18:34:21 +01:00
Marc Zinnschlag
77201d05bc post-merge fix 2012-02-13 16:42:01 +01:00
Marc Zinnschlag
27caee664e Merge remote branch 'lgro/config' into config
Conflicts:
	components/files/path.hpp
2012-02-13 16:36:57 +01:00
Marc Zinnschlag
10d4771550 Merge remote branch 'corristo/osx-packaging' 2012-02-13 16:35:13 +01:00
Marc Zinnschlag
1a6a49b9b8 Merge remote branch 'lgro/fix_warnings' 2012-02-13 11:06:41 +01:00
Nikolay Kasyanov
5a42c6c6f5 Feature #162 - Need to create app bundle using CMake, not by hand WIP. Removed libpng dependency from launcher 2012-02-13 10:31:43 +04:00
gugus
bc72b2d535 fixed text color 2012-02-12 22:24:23 +01:00
Lukasz Gromanowski
8829d46bda Clean up compilation warnings.
Clan up compilation warnings like "variable ... set but not used" introduced
in some older and recent commits.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-02-12 15:45:08 +01:00
Lukasz Gromanowski
bcc4d7a7c9 Issue #133 Handle resources across multiple data directories
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-02-12 14:21:07 +01:00
Marc Zinnschlag
d66b6743f4 minor fix 2012-02-12 13:58:02 +01:00
Marc Zinnschlag
d9945a976d Merge remote branch 'gus/DialogueSystem' into dialogue 2012-02-12 13:47:04 +01:00
Marc Zinnschlag
facc36fa34 Merge remote branch 'corristo/osx-packaging' into packaging 2012-02-12 13:35:54 +01:00
Marc Zinnschlag
a0ac6e5150 cells were sometimes not fully loaded 2012-02-12 12:35:29 +01:00
Jacob Essex
286701e3a5 Removed the flawed shading, updated textures, removed the need for a unused base texture 2012-02-11 20:54:29 +00:00
gugus
4d4ae41a4a greetings are working now 2012-02-11 12:19:02 +01:00
gugus
4658ec276f increased the max size of the text of the dialogue 2012-02-11 12:18:47 +01:00
gugus
eee5d20809 a little fix 2012-02-10 22:54:17 +01:00
gugus
f1dc360720 added the script instruction addTopic 2012-02-10 22:02:24 +01:00
gugus
554bf8e586 Improvement in the dialogue manager 2012-02-10 22:01:31 +01:00
Pieter van der Kloet
eea8773be1 Changed the order of preference for the configuration files 2012-02-10 21:45:46 +01:00
Marc Zinnschlag
bc71fb47e0 minor fix 2012-02-10 21:24:33 +01:00
Pieter van der Kloet
17b1546dc1 Changed the way screenshots are created (Bug #191) 2012-02-10 20:23:59 +01:00
gugus
94ab65f8bb fixe a compiling error? 2012-02-10 16:21:04 +01:00
gugus
ea8335a393 addTopic function 2012-02-10 16:09:43 +01:00
Marc Zinnschlag
bb7730a708 Merge branch 'lightfix' 2012-02-10 14:55:52 +01:00
gugus
597e670eef corrected the light problem 2012-02-10 14:51:49 +01:00
Marc Zinnschlag
00ac2deefb Merge remote branch 'pvdk/cmakeogre' into cmakeogre 2012-02-10 14:36:34 +01:00
Marc Zinnschlag
b878c87ba8 Merge branch 'renderingfix' 2012-02-10 14:33:27 +01:00
gugus
e7ef39cabc more improvements to dialogue filters. Some of them are still missing. 2012-02-09 19:27:15 +01:00
gugus
f76e0e1941 corrected the light problem 2012-02-08 00:32:22 +01:00
Jacob Essex
9cc3af34e5 Removed composite maps, fixes to texture sizes and unloading 2012-02-07 12:41:08 +00:00
Marc Zinnschlag
c4e028effe fixing a faulty include 2012-02-06 10:48:58 +01:00
Marc Zinnschlag
0b0254d30e spelling fix 2012-02-06 10:48:14 +01:00
Marc Zinnschlag
784c6fe0ff some cleanup 2012-02-06 10:41:13 +01:00
Marc Zinnschlag
e1600d9a2a fixed movable object cleanup for ordinary objects 2012-02-06 10:29:18 +01:00
Marc Zinnschlag
c471aa950f re-enabled batching for statics; fixed a misplaced assert 2012-02-06 09:42:24 +01:00
gugus
c65c160e7b finished connecting the dialogue GUI and the dialogue manager 2012-02-05 12:25:23 +01:00
gugus
abe38e5f87 Started to weire the dialogue manager and the dialogue GUI 2012-02-05 10:54:56 +01:00
Marc Zinnschlag
ee02154805 lights without a mesh were not rendered 2012-02-04 10:48:15 +01:00
Marc Zinnschlag
52a6605f10 Merge remote branch 'mirc/refactor_wm' into refactor_wm
- changed the way dynamics stats are passed to the character creation object
- some more clean up

Conflicts:
	.gitignore
	apps/openmw/mwgui/window_manager.cpp
	apps/openmw/mwgui/window_manager.hpp
2012-02-03 11:24:28 +01:00
Cris Mihalache
4bc7051741 Finished refactoring, brought CharacterCreation up to standards 2012-02-02 18:31:28 +02:00
Nikolay Kasyanov
472d88e2c5 Feature #162 - Need to create app bundle using CMake, not by hand WIP 2012-02-01 20:48:13 +04:00
Cris Mihalache
ed5892eb5c Finished moving the bulk of character creation code 2012-01-30 21:53:17 +02:00
Cris Mihalache
d17ba6ce19 Forgot the CharacterCreation files 2012-01-30 19:27:49 +02:00
Cris Mihalache
4b758376be Created a class for char gen, and starting moving code to it 2012-01-30 16:38:43 +02:00
Marc Zinnschlag
78b6ceabc7 Merge branch 'refdata' into equipment 2012-01-30 12:38:55 +01:00
Marc Zinnschlag
e19cea3e7b Merge branch 'refdata' into next 2012-01-30 12:38:35 +01:00
Marc Zinnschlag
a4785ffc4f minor fix 2012-01-30 12:38:13 +01:00
Jason Hooks
2d0e83a2cf Reversing changes 2012-01-30 00:06:29 -05:00
Jason Hooks
d2b3c1dbac Collision may be working correctly 2012-01-29 18:13:43 -05:00
Jason Hooks
9c73fa6b6d Physics sort of fixed 2012-01-29 17:50:51 -05:00
Nikolay Kasyanov
a301fc355e Feature #162 - Need to create app bundle using CMake, not by hand In progress. Still need to handle dynamically loaded libs (Ogre & Qt plugins) 2012-01-29 23:41:27 +04:00
Marc Zinnschlag
5a70f28f47 removed a warning 2012-01-29 20:29:02 +01:00
Lukasz Gromanowski
b004e2479c Issue #133 Handle resources across multiple data directories - WIP
Work In Progress - added support for multiple paths in SoundManager.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-01-29 20:27:03 +01:00
Marc Zinnschlag
81d0d58346 Merge remote branch 'mirc/master' into openengine 2012-01-29 20:25:11 +01:00
Cris Mihalache
daa8fb15ce Removed all physics-related code from Engine 2012-01-29 20:51:20 +02:00
Cris Mihalache
6d4fa9274e Moved OpenEngine systems into their appropriate classes 2012-01-29 17:31:18 +02:00
Jason Hooks
1da519a914 Some cleanup 2012-01-29 00:42:55 -05:00
gugus
5cbd256e1c "full" question support. Now needs to be linked with the dialogue Manager. 2012-01-28 16:16:49 +01:00
gugus
debec44b51 better colors (not perfect yet), and some basic question support (not finished yet). 2012-01-28 16:08:22 +01:00
Marc Zinnschlag
0d7f39fcb5 Merge branch 'refdata' into next 2012-01-28 11:46:34 +01:00
Marc Zinnschlag
f2972b1ca0 turned ContainerStore from a template into a simple struct 2012-01-28 11:45:55 +01:00
Pieter van der Kloet
ea241d85ef Fixed some issues with the CMake files 2012-01-28 01:36:17 +01:00
Marc Zinnschlag
8de6761a79 general cleanup 2012-01-27 15:11:02 +01:00
Marc Zinnschlag
c081160591 replaced container store in ref data with new custom data implementation 2012-01-27 14:55:58 +01:00
gugus
f7cf5f9bef improved the dialogue GUI. Questions are still missing. 2012-01-27 14:50:13 +01:00
Marc Zinnschlag
b0256cea34 replaced movement settings in ref data with new custom data implementation 2012-01-27 13:17:30 +01:00
Marc Zinnschlag
aa87bd4030 replaced creature stats in ref data with new custom data implementation 2012-01-26 11:35:47 +01:00
Lukasz Gromanowski
1d96b99532 Issue #168 - Configuration cleanup
Added tokens processing, modified getInstallPath for linux
so we could use ~/.wine/dosdevices symlinks.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-01-25 23:55:43 +01:00
Marc Zinnschlag
c6761e3470 replaced NPC stats in ref data with new custom data implementation 2012-01-25 16:56:49 +01:00
Jason Hooks
6de0847b86 Slightly better performance on animation 2012-01-25 01:21:30 -05:00
Yacoby
46b8d3a83e Merge pull request #1 from corristo/terrain 2012-01-24 05:41:24 -08:00
Jacob Essex
5e3e6f9165 Fixed some minor bugs, a cells terrain can now be rendered as 4 Ogre::Terrain objects, possibly giving a speed increase 2012-01-24 13:29:31 +00:00
Marc Zinnschlag
baf9cff21d added customdata base class (issue #185) 2012-01-24 11:24:05 +01:00
Marc Zinnschlag
4b6cd582a7 removed some redundant (and misplaced) functions 2012-01-24 10:45:40 +01:00
Jacob Essex
cd0df082df Textures are now blended between cells and the texture blending functions are now more abstract 2012-01-23 17:19:54 +00:00
Marc Zinnschlag
26c328e73f added some more comments to avoid further confusion 2012-01-23 14:55:00 +01:00
Marc Zinnschlag
16bc374921 animation updates were hooked up to the wrong update function 2012-01-23 14:33:06 +01:00
Jason Hooks
3a1d7b7864 Huge Water 2012-01-22 19:24:35 -05:00
Jason Hooks
e1aba44da6 Switching cells in exterior works 2012-01-22 16:38:10 -05:00
Jason Hooks
ec94ecacaf Zinis branch merge 2012-01-22 15:02:38 -05:00
Nikolay Kasyanov
1b1ce48502 Now terrain manager donesn't try to load terrain for interiors 2012-01-22 20:20:12 +04:00
Marc Zinnschlag
7439c83623 Added custom copy-constructor, assignment-operator and destructor for RefData
Prerequisite for the ContainerStore rewrite, which is a prerequisite for issue #117.
2012-01-22 11:22:12 +01:00
Marc Zinnschlag
6a88133178 Split refdata.hpp in a hpp and a cpp file
Prerequisite for the ContainerStore rewrite, which is a prerequisite for issue #117.
2012-01-22 11:00:40 +01:00
Jason Hooks
a0838369b2 Very basic exterior water 2012-01-21 20:05:08 -05:00
Jacob Essex
637302fc87 Added blended textures to the terrain 2012-01-21 17:59:12 +00:00
Jacob Essex
18108c02a7 Merge of corristo's terrain rendering and fixes so that the terrain is correctly positioned and rendered 2012-01-21 16:59:08 +00:00
Lukasz Gromanowski
406897aa64 Issue #168 - Configuration cleanup - WIP
Sources update.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-01-21 17:58:49 +01:00
Lukasz Gromanowski
7c24ae9ac7 Issue #168 - Configuration cleanup - WIP
This is "work in progress" commit, it shall not be merged alone,
without succeeding commits (it's not fully functional).

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-01-21 01:31:20 +01:00
Jason Hooks
84f45b1972 underwater view 2012-01-20 17:59:56 -05:00
Jason Hooks
2aad3a0bd8 Correct water levels 2012-01-19 23:29:07 -05:00
Jason Hooks
ff2bbc9fc5 Transparent water 2012-01-18 22:42:07 -05:00
Jason Hooks
bcf3e45ff6 Proper buffer designation 2012-01-18 22:00:03 -05:00
Marc Zinnschlag
0c2de2c00c Merge branch 'animation2' 2012-01-17 15:37:51 +01:00
Marc Zinnschlag
9b910dda94 clean up 2012-01-17 15:10:53 +01:00
Marc Zinnschlag
e3631003e9 Merge remote branch 'yacoby/detailed_fps' 2012-01-17 14:04:00 +01:00
Marc Zinnschlag
f5a82931b6 some cleanup 2012-01-17 13:53:27 +01:00
Jacob Essex
e73640e720 Improved code, added labels to the counter 2012-01-17 11:58:06 +00:00
gugus
484b8a95f0 removed useless std::cout 2012-01-16 21:58:18 +01:00
Jacob Essex
3b15170d09 Cleaned up and simplified the code relating to the fps display 2012-01-16 18:16:33 +00:00
gugus
eb4dea3d87 Previous/Next button implemented 2012-01-16 17:46:25 +01:00
Jacob Essex
18e4b73a86 Added a more detailed fps counter displaying the triangle and batch count 2012-01-16 15:33:21 +00:00
Jason Hooks
8798f7dd40 Bringing in some of Azathoth's work 2012-01-14 18:34:14 -05:00
Jason Hooks
e35aee0f89 Disjointed free part fix 2012-01-13 02:19:28 -05:00
Jason Hooks
41769f202c Huge Performance Increase 2012-01-13 00:48:52 -05:00
Jason Hooks
d1793bc4bd Animation files in the correct directory 2012-01-12 20:09:55 -05:00
Jason Hooks
0712bba49b Changing a few things around with handleshapes 2012-01-12 16:03:07 -05:00
gugus
9031f62962 The journal is now in the center of the screen. 2012-01-11 12:58:39 +01:00
Jason Hooks
5e1cc07ee8 Fixed ancestor ghost crash 2012-01-10 02:00:04 -05:00
Jason Hooks
eab69f18ac File output switch 2012-01-10 00:34:29 -05:00
Jason Hooks
7fde576dd9 actor physics again 2012-01-07 23:21:19 -05:00
Jason Hooks
a615369189 Warning and different physics 2012-01-06 22:52:15 -05:00
Jason Hooks
295eb27c2d Better Text Indices; Better file output 2012-01-06 18:23:41 -05:00
Jason Hooks
859ac1153e Basic Text Indices Working 2012-01-06 02:27:10 -05:00
Jason Hooks
0715f9b6ab Preparing to use text indices 2012-01-06 00:55:02 -05:00
Jason Hooks
595d0b1192 Cleanup; warnings 2012-01-05 21:45:17 -05:00
Jason Hooks
c2fa82326d Animation with physics attempt 2012-01-04 23:48:25 -05:00
Jason Hooks
45c57721ff Turning off hardware skinning2 2012-01-04 20:30:06 -05:00
Jason Hooks
1d2e77d947 Turning off hardware skinning 2012-01-04 19:47:06 -05:00
Jason Hooks
762727308e Hardware skinning working (YESgit add components --allgit add components --allgit add components --allgit add components --allgit add components --allgit add components --allgit add components --allgit add components --allgit add components --allgit add components --allgit add components --all) 2012-01-02 23:06:10 -05:00
Jason Hooks
a4c6d948d4 Disabling normal updates 2012-01-01 20:51:26 -05:00
Jason Hooks
289b8f667e Various npc heights 2012-01-01 17:28:46 -05:00
Jason Hooks
f7d26b2695 Scaling for wood elves 2012-01-01 00:05:21 -05:00
Jason Hooks
497d994525 female argonian fix 2011-12-31 02:41:26 -05:00
gugus
428d0ce820 journal formating. Problems with french accents. 2011-12-30 11:39:17 +01:00
gugus
5cfac197d4 Merge branch 'journalfix' of https://github.com/zinnschlag/openmw.git into journal 2011-12-29 17:59:21 +01:00
gugus
d59284a096 first attempt to read the journal 2011-12-29 17:58:58 +01:00
Marc Zinnschlag
33f8049a36 accessing topic index didn't work 2011-12-29 17:32:57 +01:00
Jason Hooks
42e7ff9b13 Introducing loops; SkipAnim; Skeleton reset bug fixed 2011-12-28 21:52:05 -05:00
Jason Hooks
c8cca06b40 unlocking change and stop change 2011-12-28 17:34:47 -05:00
Jason Hooks
8c3127367a Npc Optimization 2011-12-27 22:35:22 -05:00
Jason Hooks
cef2f5e927 Trying to get code to conform with older c++ 2011-12-27 19:19:45 -05:00
Jason Hooks
d855bb4fc6 physics reenabled 2011-12-27 17:52:17 -05:00
Jason Hooks
c399f4f210 Fixing a few things 2011-12-27 17:12:47 -05:00
Jason Hooks
1a90f4241b Npc Animation Working 2011-12-27 00:25:52 -05:00
Jason Hooks
a6b88b48ec A different way 2011-12-27 00:20:14 -05:00
Jason Hooks
653d999ac4 Animation creatures 2011-12-26 19:23:46 -05:00
Jason Hooks
88c427543b Deleting animations; Empty Functions/Planning 2011-12-25 22:37:26 -05:00
Jason Hooks
7eee54bcd7 More physics and managing of Animation objects 2011-12-25 01:52:57 -05:00
Jason Hooks
1b835d6702 Cell changing fixes 2011-12-24 21:53:12 -05:00
Jason Hooks
7cf3fc8991 handleAnimationTransforms 2011-12-18 03:18:26 -05:00
Jason Hooks
6d10c76b06 Unique Identifiers for Creatures and NPC Free Parts 2011-12-17 01:29:08 -05:00
Jason Hooks
93a4060346 Switching handleShapes to use sets instead of maps 2011-12-15 00:41:44 -05:00
Jason Hooks
d51dfebde1 NPCs fully rendered 2011-12-15 00:33:10 -05:00
Jason Hooks
47112ad7f9 Changing a lot of things 2011-12-13 23:49:03 -05:00
Jason Hooks
509009e5c1 Putting the actors in a list 2011-12-11 23:42:39 -05:00
Jason Hooks
0902a3db89 Filled out NpcAnimation and CreatureAnimation classes 2011-12-11 22:40:00 -05:00
gugus
dd14368f76 correct CMake 2011-12-11 11:24:25 +01:00
gugus
28bd9ce362 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into journal 2011-12-11 11:21:57 +01:00
gugus
7a3bc885d0 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into journal
Conflicts:
	apps/openmw/CMakeLists.txt
2011-12-11 11:21:48 +01:00
Jason Hooks
39338f4be1 NPC bounded parts 2011-12-09 15:20:35 -05:00
Jason Hooks
5c48d8fc1e more stuff 2011-12-09 03:02:09 -05:00
Jason Hooks
ee98a2af1a Empty npcs 2011-12-09 00:08:30 -05:00
gugus
4087ab3cda correct CMake and add some text formating attempt. 2011-12-01 13:44:34 +01:00
gugus
62946cc79d can now clear text. 2011-11-28 17:00:32 +01:00
gugus
bc51ba5a38 Add the journal window (J key). It's still not in the right position. 2011-11-28 16:51:11 +01:00
Jason Hooks
835c3f2603 Working towards npc rendering 2011-11-27 02:27:06 -05:00
Jason Hooks
7bd911b401 Problems with handles 2011-11-24 23:13:34 -05:00
Jason Hooks
16ff2a7a1b Changing to Actors;NPCAnimation;CreatureAnimation 2011-11-24 01:48:54 -05:00
Jason Hooks
0d3338f867 Some naming changes 2011-11-22 02:39:28 -05:00
Marc Zinnschlag
51d9c2c780 fixed argument type in ai related script instructions 2011-11-21 14:16:20 +01:00
Marc Zinnschlag
0f4adc39b3 added animation-related script instructions 2011-11-21 14:08:44 +01:00
Marc Zinnschlag
51d5c7cd59 Merge remote branch 'jhooks/mwrender' into mwrender
Conflicts:
	apps/openmw/engine.cpp

- fixed code that did not compile
- removed tons of tabs
- more clean up
2011-11-21 12:52:28 +01:00
Jason Hooks
7385948056 Yet another crash fix 2011-11-19 20:22:56 -05:00
Jason Hooks
d8367f4968 Activation fix 2011-11-19 17:45:05 -05:00
Jason Hooks
7319f7a8c6 Many bugs fixed related to changing cells 2011-11-19 01:01:19 -05:00
Jason Hooks
15fcdc8b72 Physics working 2011-11-17 19:38:52 -05:00
Jason Hooks
b3e1044699 Exterior cells 2011-11-17 18:08:48 -05:00
Jason Hooks
4dc59dfbdd Scenenode flip 2011-11-17 17:10:27 -05:00
Jason Hooks
a0947cd432 Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed 2011-11-16 21:15:49 -05:00
Jason Hooks
9b94074472 addObject 2011-11-16 16:22:13 -05:00
Jason Hooks
58f103a75c Adding new insertCellRefList;Collection switched to a set 2011-11-15 23:31:18 -05:00
Jason Hooks
bc06d13d30 Removing backups 2011-11-13 23:17:56 -05:00
Jason Hooks
dd46694059 Changing a lot of things in scene and world 2011-11-13 23:14:18 -05:00
Jason Hooks
db57f0a1a5 more corrections 2011-11-13 18:19:29 -05:00
Jason Hooks
bc58ef28cd Made corrections 2011-11-12 15:58:22 -05:00
Jason Hooks
0b3bb2719f Fixing some errors 2011-11-12 00:19:22 -05:00
Jason Hooks
c7dadec840 Updating the rest of mwclass 2011-11-11 23:01:12 -05:00
Jason Hooks
62d8d1add2 more recommended changes 2011-11-11 14:37:42 -05:00
Jacob Essex
746c3dc297 Added some minor documentation 2011-11-11 11:25:01 +00:00
Jason Hooks
f4e7bd6dfd Made some recommended changes 2011-11-11 00:20:53 -05:00
Jacob Essex
3779aaba62 Now no longer need to handle this exception here as it is handled by the dispatcher in the OpenEngine submodule 2011-11-09 23:12:10 +00:00
Jason Hooks
042bceb547 Changes to insertObjectRendering; Proposed insertObject 2011-11-09 18:06:55 -05:00
Jason Hooks
1faa07b279 insertObjectRendering proposed 2011-11-09 15:47:06 -05:00
Jason Hooks
a7652bcb0c Yacoby's changes on Objects 2011-11-09 13:53:29 -05:00
Jason Hooks
c25b49d2b6 refdata change 2011-11-08 22:59:39 -05:00
Jason Hooks
469086747e Compile error fix;RenderingInterface separated; buildStaticGeometry argument changed 2011-11-07 23:35:39 -05:00
Jacob Essex
9aac625000 Changes to move the mutable ESM::Position data to RefData 2011-11-08 00:08:00 +00:00
Marc Zinnschlag
9794c4b928 Merge branch 'cmake' 2011-11-06 14:42:18 +01:00
Marc Zinnschlag
cb1373a4c7 rewrote cmake scripts for components 2011-11-06 09:30:15 +01:00
Jason Hooks
c11b3a57c1 Made buildStaticGeometry function 2011-11-05 14:57:33 -04:00
Jason Hooks
8edcd4d15b removing tabs 2011-11-04 21:57:39 -04:00
Jason Hooks
6c80e75deb More Objects functionality 2011-11-04 21:48:52 -04:00
Jason Hooks
e041006063 Adding light and fog functions 2011-11-03 23:47:15 -04:00
Jason Hooks
edf85b26f9 Insert Mesh, Insert Light, insertBegin improved 2011-11-03 19:40:37 -04:00
Marc Zinnschlag
4e25200844 fixed usage of Qt exit 2011-11-03 09:08:40 +01:00
Jason Hooks
9ac627c931 Commenting out assert 2011-11-02 22:45:58 -04:00
Jason Hooks
d49a02abe5 new insertBegin() 2011-11-02 22:41:48 -04:00
Jacob Essex
0e3859385d Now ensures that the directory to the config file exists before Ogre tries to access it 2011-11-02 11:11:27 +00:00
Jason Hooks
c2181d2091 Dealing with scenenodes 2011-11-02 00:13:33 -04:00
Jason Hooks
5822221ae1 Made recommended changes 2011-11-01 13:47:36 -04:00
Jason Hooks
3d43a4cd33 Made recommended changes 2011-11-01 13:46:57 -04:00
Jason Hooks
f1bc5b0ab6 Objects started, RenderingInterface 2011-10-31 23:59:16 -04:00
Jason Hooks
3761271c59 Empty creature, objects, npc 2011-10-31 00:04:06 -04:00
Jason Hooks
86d3cec1aa Changing refdata3 2011-10-30 22:38:15 -04:00
Jason Hooks
15fae749ae Changing refdata2 2011-10-30 17:31:49 -04:00
Jason Hooks
e1558e8e14 Changing refdata 2011-10-30 16:59:40 -04:00
Jason Hooks
1083db5582 Hiding debugging 2011-10-30 00:25:29 -04:00
Jason Hooks
db73487623 Physics fix and cmake changes 2011-10-29 18:52:57 -04:00
Jason Hooks
ee923e1abe Testing 2011-10-29 18:43:16 -04:00
Marc Zinnschlag
2ee6be1a34 finished cmake cleanup for apps/openmw source files 2011-10-29 13:17:04 +02:00
Marc Zinnschlag
583e7221ef silenced a warning and removed some tabs 2011-10-29 09:55:22 +02:00
Marc Zinnschlag
33ecd8b66c fixed collision toggling bug 2011-10-29 09:50:11 +02:00
Jason Hooks
c3a492bf74 Debugging file renamed 2011-10-25 14:06:44 -04:00
Jason Hooks
d4f63443e6 Hiding the rendering manager; crash eliminated 2011-10-24 22:11:36 -04:00
Jason Hooks
965ff24597 Removing Object: 2011-10-24 13:57:12 -04:00
Jason Hooks
0c8aa7fae3 Removing Object: 2011-10-24 13:55:10 -04:00
Jason Hooks
6efc61b9df Removal of MWScene; Object listing fixed 2011-10-24 13:42:36 -04:00
Marc Zinnschlag
ad086312b8 testing: cmake script simplification 2011-10-22 13:55:06 +02:00
Jason Hooks
30ba9b74da Simple Debugging class 2011-10-22 00:15:15 -04:00
Jason Hooks
47593f3641 Removing old files 2011-10-20 19:35:49 -04:00
Jason Hooks
fcf404d27b GetFacedHandle in Physics. RenderingManager constructor code added 2011-10-20 18:15:30 -04:00
Jason Hooks
3315de8b4a Naming convention change 2011-10-20 15:02:19 -04:00
Jason Hooks
d0f922ec5d Moved SkyManager creation 2011-10-20 13:55:56 -04:00
Jason Hooks
0992f1e903 Applying Gus's Windows fix 2011-10-18 21:02:42 -04:00
Jason Hooks
9126bb27b6 empty functions 2011-10-18 19:50:19 -04:00
Pieter van der Kloet
5dbbc5bb7b Changed error handling for Ogre config and made the launcher exit cleanly 2011-10-12 23:02:27 +02:00
Pieter van der Kloet
283a9183d0 Merge remote-tracking branch 'upstream/master' 2011-10-12 22:45:49 +02:00
Marc Zinnschlag
abeb3a22d4 Issue #19: Cleaned up Engine includes 2011-10-09 13:12:44 +02:00
Marc Zinnschlag
bc8db3612a Issue #19: Create OGRE renderer in go function instead of Engine's constructor
This avoids setting up a renderer each time openmw is called with the --help switch.
2011-10-09 13:05:38 +02:00
Marc Zinnschlag
39af941d6f Issue #19: Moved code from Engine to WindowManager and ScriptManager 2011-10-09 12:05:13 +02:00
Marc Zinnschlag
38c0f36d44 Issue #19: Finished cleaning out the Engine framelistener 2011-10-09 09:28:36 +02:00
Marc Zinnschlag
8bf4abf53b Issue #19: Focus Reporting Improvements
- moved focus reporting code out of the framelistener
- made focus reporting optional (new --report-focus switch)
- report based on tiem passed instead of number of frames passed
- only report if focus has changed
2011-10-08 10:31:23 +02:00
Marc Zinnschlag
fbcb5fe681 Issue #19: Some more framelistener cleanup 2011-10-08 10:15:03 +02:00
Marc Zinnschlag
8bebae17aa Issue #19: More local script related cleanup 2011-10-07 09:52:42 +02:00
Marc Zinnschlag
896b7da23d Issue #19: fixed RNG in engine's frame listener 2011-10-06 12:36:16 +02:00
Marc Zinnschlag
3bef04cb1d Issue #19: fixed exception handling in engine's frame listener 2011-10-06 12:34:13 +02:00
Marc Zinnschlag
10778d8c3e Issue #19: factored out local script handling into a separate class
This also fixes a bug related to self-destructing references (introduced during the cell handling improvements)
2011-10-06 12:30:30 +02:00
Pieter van der Kloet
9e34f30500 Merge remote-tracking branch 'upstream/master' 2011-10-04 00:40:41 +02:00
Marc Zinnschlag
22514cbd4c Merge branch 'debfix' 2011-09-30 09:36:21 +02:00
Marc Zinnschlag
9872c89539 packaging fixes for .deb packages 2011-09-30 09:36:06 +02:00
Marc Zinnschlag
695452e1a3 Issue #169: Don't continue to run local scripts after the reference the script is attached to has been deleted 2011-09-29 09:02:06 +02:00
Marc Zinnschlag
f6249c39d5 Merge branch 'farcells' 2011-09-29 08:42:38 +02:00
Pieter van der Kloet
6bfaf221e8 Created working icon for Windows and removed QMake file (not parsed by CMake) 2011-09-28 02:57:57 +02:00
Marc Zinnschlag
b866323cf3 Issue #31: create new exterior cells on the fly 2011-09-27 10:08:07 +02:00
Marc Zinnschlag
7c8853f6fe post-merge fixes 2011-09-27 09:45:28 +02:00
Marc Zinnschlag
8da15440e0 Issue #31: added function for creating cell records 2011-09-26 11:11:30 +02:00
Marc Zinnschlag
cd7aaab48e Merge branch 'cells' into next
Conflicts:
	apps/openmw/engine.cpp
2011-09-24 12:10:53 +02:00
Marc Zinnschlag
02ce672fdc preload cell's reference list when accessing a reference outside of the actice cells (memory usage and speed optimisation) 2011-09-24 11:45:59 +02:00
Marc Zinnschlag
af4f48fd3f Issue #28: implemented access to references outside of the active cells 2011-09-22 12:44:17 +02:00
Marc Zinnschlag
aa87370d8f Issue #28: moved cell-specific getPtr function from World to Cells 2011-09-22 11:59:39 +02:00
Marc Zinnschlag
ce7202a147 Issue #28: shifting around functionality among CellStore, Cells and CellList 2011-09-10 11:23:30 +02:00
Marc Zinnschlag
e8632a799d Feature #28: refactored out cell management into a separate class 2011-09-08 11:02:55 +02:00
Alexander "Ace" Olofsson
0defc590bc Quick fix for always using OpenGL rendering, no matter the selected rendersystem 2011-09-07 10:17:46 +02:00
Pieter van der Kloet
ada552ed1f Added tooltip with plugin info and visual indication of missing masters 2011-09-06 21:37:08 +02:00
Pieter van der Kloet
b7ae31d5fe Fixed a context menu bug which caused an assert on empty view 2011-09-06 20:45:45 +02:00
Pieter van der Kloet
c9be134226 Fixed config file writing when file does not exist 2011-09-06 15:57:40 +02:00
Pieter van der Kloet
3e6658428b Removed commented line 2011-09-06 03:54:37 +02:00
Pieter van der Kloet
889e7d6c2e Config file handling changes to use the right priority and behave like openmw 2011-09-06 03:50:40 +02:00
Pieter van der Kloet
b60bb408fd Added some useful error messages when things go wrong with Ogre 2011-09-06 02:02:34 +02:00
Pieter van der Kloet
ccfd011df6 Modified write function to always use user location for openmw.cfg 2011-09-06 02:00:18 +02:00
Marc Zinnschlag
40853e292f various bits of clean up 2011-09-04 09:48:50 +02:00
Marc Zinnschlag
afa84b72e0 fixed exterior bug 2011-09-03 10:26:31 +02:00
Lukasz Gromanowski
d43455fd57 Issue #168: Configuration cleanup, part 2
Corrected --data and --data-local parameters handling.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-09-02 22:45:21 +02:00
Lukasz Gromanowski
54cb6deab9 Issue #168: Configuration cleanup, part 2 2011-09-02 20:01:24 +02:00
Pieter van der Kloet
ceb8190121 Modified config saving to use Ogre's own methods instead of custom stuff 2011-09-01 05:53:08 +02:00
Marc Zinnschlag
0a2979caf2 more cleanup 2011-08-27 10:45:09 +02:00
Marc Zinnschlag
f8029aaa9e more cleanup; fixes for player handling during physics (unrelated to the actual refactoring bugs); fixed minor bug in character initialisation 2011-08-27 10:30:38 +02:00
Marc Zinnschlag
4191bb32d1 fixed an unitialised variable 2011-08-22 21:34:51 +02:00
Marc Zinnschlag
705e11becb Merge remote branch 'swick/mwrender' into mwrender
Conflicts:
	apps/openmw/mwworld/world.cpp
2011-08-22 21:27:53 +02:00
Lukasz Gromanowski
ea7eb7a62d fixes #128 Configuration cleanup.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-08-19 21:06:09 +02:00
Sebastian Wick
29b8a5374b get rid of the warnings 2011-08-19 17:03:47 +02:00
Pieter van der Kloet
50773448d9 Small change in the way config files are found, now includes global config and error handling 2011-08-13 22:35:06 +02:00
Marc Zinnschlag
6d8cfa7dfa fixed crash bug 2011-08-09 09:56:09 +02:00
Sebastian Wick
a13b958600 MWWorld::Scene::insertCell 2011-08-09 00:05:16 +02:00
Sebastian Wick
b7dbfb849a moved skyManager into RenderingManager 2011-08-08 21:11:30 +02:00
Marc Zinnschlag
012a41427c Merge remote branch 'swick/mwrender' into mwrender 2011-08-08 10:30:06 +02:00
Sebastian Wick
54724d7e7f start RenderingManager 2011-08-07 16:40:01 +02:00
Alexander "Ace" Olofsson
a931124a2f Changed the confg writer, it now creates configs identical to those created by Ogre itself. This seems to have solved a small issue with Ogre always using OpenGL rendering even when Direct3D was selected in Windows. 2011-08-02 19:54:19 +02:00
Sebastian Wick
74b4a0cbe5 World::moveObjectImp private 2011-08-02 19:46:21 +02:00
Alexander "Ace" Olofsson
141e779e81 Some small launcher fixes 2011-08-02 19:21:27 +02:00
Sebastian Wick
41d4ad93f8 World::moveObjectImp 2011-08-02 18:50:31 +02:00
Sebastian Wick
7cf66443df const std::string* to std::string 2011-08-02 18:44:10 +02:00
Sebastian Wick
52bf3af565 make World::PhysicsSystem not depending on World::World 2011-08-02 18:16:39 +02:00
Sebastian Wick
4b846a54f1 PhysicsSystem 2011-08-01 15:55:36 +02:00
Sebastian Wick
8d4dc096a4 move getExterior back 2011-08-01 14:41:15 +02:00
Sebastian Wick
3f007d29cc move mInteriors and mExterior back to World::World 2011-08-01 14:34:50 +02:00
Sebastian Wick
6baf904f0f mStore fixed; glibc detected in shutdown process 2011-08-01 04:53:06 +02:00
Sebastian Wick
b131f022ba constructor & destructor 2011-08-01 04:36:23 +02:00
Sebastian Wick
380cd5ca35 World::Scene improvements 2011-08-01 04:30:21 +02:00
Sebastian Wick
af59f3c475 cut down World::Scene 2011-08-01 04:17:50 +02:00
Sebastian Wick
97e4f698a7 World::World looks good for now, cutting down World::Scene; still the to_utf8 error 2011-08-01 04:11:50 +02:00
Sebastian Wick
64633ddcdb wired string to_utf8 error (maybe it returnes an empty string) 2011-08-01 04:06:38 +02:00
Sebastian Wick
ff68ca7e52 next try :/ 2011-08-01 03:33:02 +02:00
Marc Zinnschlag
b157273cd9 Merge branch 'next'
Conflicts:
	apps/openmw/main.cpp
2011-07-31 19:28:12 +02:00
Marc Zinnschlag
b3ad3d0778 Merge remote branch 'pvdk/newlauncher' into newlauncher 2011-07-31 19:22:44 +02:00
Pieter van der Kloet
88edbad717 Changed plugins.cfg lookup code to include the global directory 2011-07-31 19:17:52 +02:00
Pieter van der Kloet
8c4a246abd Disabled Ogre debug output to stdout/stderr 2011-07-31 18:13:24 +02:00
Sebastian Wick
008a3768e2 use MWWorld::Scene 2011-07-31 17:59:08 +02:00
Pieter van der Kloet
3fb99fa4b5 Modified Ogre exception handling to get rid of a compiler warning 2011-07-31 17:43:16 +02:00
Sebastian Wick
e7057bed29 moving stuff from MWWorld::World to MWWorld::Scene but receiving segfault signals 2011-07-31 17:07:11 +02:00
Marc Zinnschlag
14704e65a1 minor fix 2011-07-31 10:42:42 +02:00
Pieter van der Kloet
1b536d69f3 Added and removed some debugging information 2011-07-30 19:19:24 +02:00
Pieter van der Kloet
18d8d89bdb Removed all debug messages 2011-07-30 03:09:29 +02:00
Pieter van der Kloet
c9c54fed8f Modified Boost fix to work with Boost ≥ 1.46 2011-07-29 21:39:20 +02:00
Marc Zinnschlag
0acf34a0de boost compatibility fix 2011-07-28 10:03:44 +02:00
Pieter van der Kloet
24a07eef05 Merge remote-tracking branch 'upstream/master' into newlauncher 2011-07-23 23:25:05 +02:00
Marc Zinnschlag
4367b93e64 typo 2011-07-23 11:56:01 +02:00
Marc Zinnschlag
7bc1adde9f allow adding records at runtime (only potions and classes) 2011-07-22 15:56:54 +02:00
k1ll
0ece722ff3 Added handling of quotation marks and search for matches now ignores the case of input and keywords. When completing and there are matching or partly matching uppercase keywords the output will be upercase too. If this is a problem i'll change it. 2011-07-19 18:42:34 +02:00
k1ll
ac43d482c5 Basic tab-completition seems to be finished. It's working like requested in the old thread. 2011-07-18 18:49:38 +02:00
Lukasz Gromanowski
0bf2a2df41 Mantis: #3 - Fixed spelling error "Font" -> "Character"
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-07-17 22:53:20 +02:00
Lukasz Gromanowski
ac9b1715d5 Added new command line option: "encoding"
Added new command line option: "encoding" which allow to
change font encoding used in game messages.

Currently there are three evailable encodings:

    win1250 - Central and Eastern European (languages
              that use Latin script, such as Polish,
              Czech, Slovak, Hungarian, Slovene, Bosnian,
              Croatian, Serbian (Latin script),
              Romanian and Albanian)

    win1251 - languages that use the Cyrillic alphabet
              such as Russian, Bulgarian, Serbian Cyrillic
              and others

    win1252 - Western European (Latin) - default

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-07-17 22:16:50 +02:00
Pieter van der Kloet
57a18d4a24 Combobox hack should be applied to the play tab, not the data files tab. Fixed it. 2011-07-16 15:40:40 +02:00
Pieter van der Kloet
53d778762e Added dirty hack to get the combobox to work on Mac and GTK platforms 2011-07-15 15:04:06 +02:00
Marc Zinnschlag
aded4608c0 added GetButtonPressed function 2011-07-12 21:26:58 +02:00
Marc Zinnschlag
058822b676 Merge branch 'next' into MessageBox 2011-07-12 21:18:27 +02:00
Marc Zinnschlag
c4177698d0 Merge remote branch 'swick/MessageBox' into MessageBox 2011-07-12 21:18:21 +02:00
Sebastian Wick
317c920e03 everything works, also the readPressedButton function should do the job 2011-07-12 20:05:04 +02:00
Sebastian Wick
16ed02baeb all MessageBoxes look good; next: make them do something ;) 2011-07-12 19:17:07 +02:00
Sebastian Wick
0fc77dc1c3 everything looks good if buttons are on one line 2011-07-12 18:05:46 +02:00
Sebastian Wick
537b2bf963 set position on interactive MessageBox'es 2011-07-12 17:57:16 +02:00
Marc Zinnschlag
d9a25427c5 added --version command line option 2011-07-08 16:16:20 +02:00
Marc Zinnschlag
a7b266c4d2 another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
Marc Zinnschlag
27cba6c624 created config.hpp file for appps/openmw 2011-07-08 14:39:23 +02:00
Pieter van der Kloet
7cbed6c58a Replaced some costly string-comparisons with QLatin1String 2011-06-26 23:35:23 +02:00
Pieter van der Kloet
6716bf649e Some stylesheet improvements and a drop-shadow for the scroll background 2011-06-26 23:16:39 +02:00
Nikolay Kasyanov
24947d800a Fixed launcher config and style location. Launcher will be started when opening bundle 2011-06-26 21:04:17 +04:00
Nikolay Kasyanov
e48d265b5d Mac fix: added local config dir support, app root dir is dir where bundle located 2011-06-26 20:15:42 +04:00
Pieter van der Kloet
1278ce2514 Fixed problem with png images 2011-06-26 15:37:06 +02:00
Pieter van der Kloet
9f88796648 Appended a space to the Current Profile: label 2011-06-26 02:07:35 +02:00
Nikolay Kasyanov
d2a0d3dd67 Launcher: small fix for mac 2011-06-26 01:35:46 +04:00
Nikolay Kasyanov
31749fc97b Added include for Ogre::macBundlePath to main.cpp and removed such
include from engine.cpp (no longer needed there).
2011-06-25 19:29:11 +04:00
Pieter van der Kloet
db20186e50 Added newline to the end of some files, GitHub was complaining about it 2011-06-24 21:46:20 +02:00
Pieter van der Kloet
118765a274 Renamed the launcher executable and icons, added .desktop file and default config, modified/updated some other files 2011-06-24 21:42:18 +02:00
Pieter van der Kloet
8b58e53be9 Removed debug messages and cleaned up some old code 2011-06-24 18:01:24 +02:00
Pieter van der Kloet
dcf4d242a5 Added warning message if Ogres config cannot be read 2011-06-24 17:46:02 +02:00
Pieter van der Kloet
83e642678f Put the filter input in a toolbar and made it work with a shortcut (Alt+F) 2011-06-24 17:38:32 +02:00
Pieter van der Kloet
15df25f947 Cleaned up the CMakeList file 2011-06-24 17:37:12 +02:00
Pieter van der Kloet
7099aeda2e Merge remote-tracking branch 'upstream/master' into newlauncher 2011-06-24 15:59:23 +02:00
Sebastian Wick
9c2bb76869 disigned the interactive messagebox. Have to center it and add button events 2011-06-19 22:56:51 +02:00
Marc Zinnschlag
8446619ac4 Merge branch 'components_namespaces' into next
Conflicts:
	apps/openmw/mwrender/interior.cpp
	components/bsa/bsa_archive.cpp
2011-06-19 20:22:29 +02:00
Sebastian Wick
23194a932f creating the buttons on the fly 2011-06-19 19:41:42 +02:00
Lukasz Gromanowski
e9ff9a446b Mantis: #18 - Move components from global namespace into their own namespace.
Moving classes from components/nifogre into NifOgre namespace.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-06-19 19:14:14 +02:00
Sebastian Wick
5db8e8c449 InterMessageBox game mode 2011-06-19 19:10:44 +02:00
Lukasz Gromanowski
2ddd5dba11 Mantis: #18 - Move components from global namespace into their own namespace.
Moving classes from components/nifbullet into NifBullet namespace.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-06-19 18:45:23 +02:00
Lukasz Gromanowski
90985e849e Mantis: #18 - Move components from global namespace into their own namespace.
Moving classes from components/misc into Misc namespace.

Note: Misc namespace introduced conflict with ESM::Misc and MWClass::Misc
classes, so both of them are renamed to ESM::Miscellaneous
and MWClass::Miscellaneous.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-06-19 18:14:03 +02:00
Lukasz Gromanowski
8a84201ba2 Mantis: #18 - Move components from global namespace into their own namespace.
Moving classes from components/bsa into Bsa namespace.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-06-19 16:46:34 +02:00
Sebastian Wick
e77240dceb basics for InteractiveMessageBox 2011-06-18 15:50:41 +02:00
Marc Zinnschlag
beeaa2cf7f Merge remote branch 'swick/MessageBox' into MessageBox 2011-06-17 09:22:15 +02:00
Sebastian Wick
d74f834735 make to boxes apear on the correct place even if the oldest is erased 2011-06-16 18:12:50 +02:00
Sebastian Wick
315f4078c6 make them behave like the MessageBox in the original game 2011-06-16 17:11:50 +02:00
Sebastian Wick
5198de53b8 add the new header to the cmake script 2011-06-16 15:16:35 +02:00
Marc Zinnschlag
e3d05e90d4 Merge remote branch 'swick/MessageBox' into MessageBox 2011-06-16 14:11:53 +02:00
Sebastian Wick
b72e9d3b2b non-interactive MessageBox is finished. Didn't find any bugs. 2011-06-16 13:02:49 +02:00
Sebastian Wick
4d1db13c8f MessageBoxmangerTimer is now working properly 2011-06-16 12:12:50 +02:00
Sebastian Wick
a4217f8fb8 Everything should work fine but deleting the existing MessageBox'es. 2011-06-15 22:53:05 +02:00
Marc Zinnschlag
bc92b7b1fa Merge branch 'directories' into next
Conflicts:
	components/files/multidircollection.hpp
	components/nifogre/ogre_nif_loader.hpp
2011-06-15 22:40:24 +02:00
Marc Zinnschlag
0f2df4e2b8 more cleanup 2011-06-15 22:33:31 +02:00
Sebastian Wick
94e010b790 delete all non-interactive MessageBox'es when creating an interactive MessageBox 2011-06-15 19:53:32 +02:00
Sebastian Wick
6dc35247da Word wrap for MessageBox 2011-06-15 19:42:20 +02:00
Jason Hooks
56affd018a Some cleanup 2011-06-15 13:09:47 -04:00
Sebastian Wick
9c56031ee2 rudimental implementation of non-interactive MessageBox 2011-06-15 13:58:57 +02:00
Sebastian Wick
fc25ccef4e MW_Dialog set ro right propertys 2011-06-14 22:11:36 +02:00
Sebastian Wick
56dc9ffcf3 now, realy deleted needless code. 2011-06-14 18:29:55 +02:00
Sebastian Wick
84c19a90ad deleted needless code 2011-06-14 18:29:20 +02:00
Sebastian Wick
5bf5bde946 created new files, conncted MessageBoxManger with WindowManager 2011-06-14 16:41:30 +02:00
Jason Hooks
2fe66319fe streammusic strict 2011-06-12 16:36:18 -04:00
Jason Hooks
9eefee7168 Say strict 2011-06-11 20:01:21 -04:00
Pieter van der Kloet
371ec41530 Plugins moved using the actions now keep their selection too 2011-06-10 00:30:08 +02:00
Jason Hooks
93f41e25a4 fs-strict 2011-06-08 17:29:28 -04:00
Jason Hooks
65cc0e8317 trying strict 2011-06-08 17:15:13 -04:00
Pieter van der Kloet
6feaac3d6f Removed isChecked function, can be done with less code 2011-06-08 17:40:39 +02:00
Pieter van der Kloet
410229e521 Dropped plugins now retain their selection so you can see where they went 2011-06-08 16:55:53 +02:00
Jason Hooks
3a9007849d Windows fix 2011-06-08 00:35:30 -04:00
Jason Hooks
4d31ca2c86 Leading slashes now work, efficiency changes 2011-06-07 17:17:25 -04:00
Pieter van der Kloet
8b50cd48f5 Added refresh functionality for the plugins table 2011-06-07 21:14:27 +02:00
Pieter van der Kloet
44e3cf17d7 Fallback icons for the actions in the right-click context menu 2011-06-07 21:00:23 +02:00
Pieter van der Kloet
41c380e107 Merge remote-tracking branch 'upstream/master' into newlauncher 2011-06-07 20:22:32 +02:00
Pieter van der Kloet
8495d91d7c Added right-click context menu for modifying the plugins, e.g. move up, check/uncheck 2011-06-07 20:21:01 +02:00
Jason Hooks
45453fd7a9 Case insensitive external loader working 2011-06-06 20:11:23 -04:00
Pieter van der Kloet
9d2bf8af62 Added support for the load order of plugins specified in the profiles 2011-06-07 01:42:53 +02:00
Pieter van der Kloet
f219b0d47a Added error messages and fixed config file loading 2011-06-06 21:33:33 +02:00
Pieter van der Kloet
8c04d00a50 Modified row height of the plugins table to use the height of checkbox instead of dynamic resizing 2011-06-06 16:07:20 +02:00
Pieter van der Kloet
d7a3b84b3d Merge remote-tracking branch 'upstream/master' into newlauncher 2011-06-06 15:45:17 +02:00
Jason Hooks
f2a0fa8af2 Adding files to directory map 2011-06-05 23:46:18 -04:00
Jason Hooks
2aaa0f4578 Backslash working in linux 2011-06-04 01:29:57 -04:00
Jason
b92955763a Introducing Dir Archive 2011-06-03 20:28:47 -04:00
Marc Zinnschlag
7d2956329a some cleanup 2011-05-30 14:27:04 +02:00
Marc Zinnschlag
bed45a936e fixed cell change crash 2011-05-30 14:21:55 +02:00
Jason Hooks
51b74c2f05 starting 2011-05-23 19:01:36 -04:00
Jason Hooks
b945ce61a5 Merge remote branch 'upstream/master' 2011-05-23 15:01:47 -04:00
gugus
c7fb27e801 Clean up wasn't done properly when deleting a Cell. 2011-05-23 20:22:12 +02:00
gugus
faaa08d6d0 removed this stupide methode to generate unique ID. 2011-05-23 19:47:27 +02:00
gugus
4546ca3863 static Objects goes inside the static geometry 2011-05-23 19:39:10 +02:00
gugus
cd79df1d8b Merge branch 'static' of git@github.com:zinnschlag/openmw.git into optimisation
Conflicts:
	apps/openmw/mwrender/exterior.cpp
2011-05-23 19:27:40 +02:00
Marc Zinnschlag
7192bc4f89 added static flag 2011-05-23 19:12:28 +02:00
gugus
41d283a3aa very experimental: static geometry. 2011-05-23 15:00:01 +02:00
Marc Zinnschlag
64d6ee26bd changed OGRE framelistener function from frameStarted to frameRenderingQueued 2011-05-18 16:37:09 +02:00
Marc Zinnschlag
80691250ec don't create a new virtual machine for each script and frame 2011-05-18 16:01:19 +02:00
Pieter van der Kloet
eba813b4ac Fixed clear button in the filter line-edit and changed "delete profile" icon 2011-05-13 01:58:26 +02:00
Pieter van der Kloet
157822eeaf Removed what's this? button from dialog titlebar 2011-05-11 22:44:11 +02:00
Pieter van der Kloet
b877a94481 Modified the launcher to use the new multi-dir plugin approach 2011-05-11 22:23:37 +02:00
Pieter van der Kloet
ac965af671 Moved functions around for better readability 2011-05-11 20:09:11 +02:00
Pieter van der Kloet
d3143c6e52 Implemented filter function for the plugin list 2011-05-11 20:04:25 +02:00
Pieter van der Kloet
9b439d74da Removed some leftover files belonging to the old launcher 2011-05-11 18:48:42 +02:00
Pieter van der Kloet
b9acc4a0ac Implemented the Graphics page, launcher now loads and saves Ogre settings 2011-05-11 01:12:25 +02:00
Pieter van der Kloet
409bd0fe7e Moved the stylesheet to main.cpp and made some stylesheet-related changes 2011-05-10 22:47:08 +02:00
Pieter van der Kloet
a0586cda99 Complete support for fallback icons on Windows using the Tango theme 2011-05-10 18:00:15 +02:00
Pieter van der Kloet
76653cb2d5 Started working on fallback icons for Windows 2011-05-09 22:38:52 +02:00
Pieter van der Kloet
7c1f00884d Merge remote-tracking branch 'upstream/master' into newlauncher 2011-05-08 20:21:57 +02:00