Alexei Kotov
4b4c46fa70
Merge branch 'settings_values_saves' into 'master'
...
Use settings values for Saves settings (#6876 )
See merge request OpenMW/openmw!3486
2023-10-11 21:35:48 +00:00
Alexei Kotov
8c58ec9c32
Merge branch 'esm4actors' into 'master'
...
Show ESM4 NPCs
See merge request OpenMW/openmw!3312
2023-10-11 21:33:14 +00:00
elsid
1038a68fbf
Use settings values for Saves settings
2023-10-10 20:39:52 +02:00
psi29a
01ee448c61
Merge branch 'settings_values_navigator' into 'master'
...
Use settings values for Navigator settings (#6876 )
See merge request OpenMW/openmw!3468
2023-10-10 03:24:33 +00:00
Petr Mikheev
15306c7d49
[Lua] Add CONTROL_SWITCH functions to types.Player
and deprecate them in openmw.input
2023-10-10 01:15:09 +02:00
psi29a
fb9fc91710
Merge branch 'settings_values_post_processing' into 'master'
...
Use settings values for Post Processing settings (#6876 )
See merge request OpenMW/openmw!3480
2023-10-09 11:35:53 +00:00
psi29a
9534130906
Merge branch 'settings_values_physics' into 'master'
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Use settings values for Physics settings (#6876 )
See merge request OpenMW/openmw!3481
2023-10-09 11:35:43 +00:00
psi29a
ab631fcd70
Merge branch 'whosabaddoggo' into 'master'
...
Handle AllowWerewolfForceGreeting variable (bug #7609 )
Closes #7609
See merge request OpenMW/openmw!3476
2023-10-09 11:35:16 +00:00
Alexei Kotov
1bd388faf3
Fix creating archives in bsatool
2023-10-09 07:07:53 +03:00
elsid
4a7886816e
Use settings values for Physics settings
2023-10-08 12:19:02 +02:00
elsid
7b4b8763ff
Use settings values for Post Processing settings
2023-10-08 11:58:16 +02:00
psi29a
575f43876b
Merge branch 'fixedpath' into 'master'
...
Replace more sized reads and change path grid loading
See merge request OpenMW/openmw!3475
2023-10-08 02:18:43 +00:00
Petr Mikheev
3882a5f25a
update
2023-10-07 17:21:25 +02:00
Petr Mikheev
b4552d47f6
Don't use ESM4 mHeadFeamleParts; switch from manually adding "meshes\\" to correctMeshPath
2023-10-07 17:21:25 +02:00
Petr Mikheev
1acac873cf
Use "setObjectRoot" in esm4npcanimation.cpp
2023-10-07 17:21:25 +02:00
Petr Mikheev
4beed29404
Changes required during review
2023-10-07 17:21:25 +02:00
Petr Mikheev
2900351777
Render ESM4 NPCs
2023-10-07 17:21:25 +02:00
psi29a
d43493dd4c
Merge branch 'idlestorm' into 'master'
...
Avoid redundant animation resets in updateIdleStormState
See merge request OpenMW/openmw!3473
2023-10-07 01:41:36 +00:00
Alexei Kotov
cecb2b71ea
Handle AllowWerewolfForceGreeting variable (bug #7609 )
2023-10-06 23:17:32 +03:00
Evil Eye
b99f58613e
Remove signed/unsigned conversions in pathgrid loading code and use meaningful member names
2023-10-06 16:46:09 +02:00
psi29a
2c81220cf7
Merge branch 'book' into 'master'
...
Reading ESM4 books
See merge request OpenMW/openmw!3471
2023-10-05 17:24:50 +00:00
Alexei Kotov
79bda2e694
Avoid redundant animation resets in updateIdleStormState
2023-10-04 22:26:52 +03:00
psi29a
d9f8757f33
Merge branch 'goblinsnacks' into 'master'
...
Allow creatures to use potions
Closes #7604
See merge request OpenMW/openmw!3469
2023-10-04 03:46:51 +00:00
Petr Mikheev
6161953106
Allow reading ESM4 books
2023-10-03 10:55:12 +02:00
Alexei Kotov
b6d2fa5f9d
Merge branch 'initially_disabled' into 'master'
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Take into account "Enable Parent" subrecord and disable ESM4 objects that should be initially disabled
See merge request OpenMW/openmw!3461
2023-10-02 18:28:29 +00:00
Evil Eye
0814ef5697
Allow creatures to use potions
2023-10-01 11:22:20 +02:00
elsid
68de5690ef
Use settings values for Navigator settings
2023-10-01 11:10:04 +02:00
elsid
b3c8a15af1
Parse navmesh render mode on reading settings
2023-10-01 11:09:59 +02:00
psi29a
08ff69f199
Merge branch 'menu_fix' into 'master'
...
Update canvas size every frame when it is visible
See merge request OpenMW/openmw!3463
2023-09-29 11:25:09 +00:00
Andrei Kortunov
1ac0a3b25b
Update canvas size every frame when it is visible (bug 7603)
2023-09-29 13:34:04 +04:00
psi29a
df1063be5d
Merge branch 'thedichotomyof4' into 'master'
...
ESM4 upd8s: Fours and Worlds
Closes #7445
See merge request OpenMW/openmw!3454
2023-09-29 08:16:30 +00:00
Petr Mikheev
02de5e82d8
Take into account "Enable Parent" subrecord and disable ESM4 objects that should be initially disabled.
2023-09-28 23:09:09 +02:00
psi29a
3ea14e904d
Merge branch 'actors_range' into 'master'
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Handle actors processing range in Lua
See merge request OpenMW/openmw!3458
2023-09-28 08:33:46 +00:00
psi29a
6c39e3f817
Merge branch 'draft' into 'master'
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Treat teleportation out of the draft cell as object creation
Closes #7588 and #7453
See merge request OpenMW/openmw!3455
2023-09-28 08:33:10 +00:00
psi29a
f9bba096db
Merge branch 'fix_editor_model' into 'master'
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Avoid using settings in components to get actor model (#7596 )
Closes #7596
See merge request OpenMW/openmw!3460
2023-09-28 08:32:52 +00:00
psi29a
bae8d585fe
Merge branch 'lua/capacity_encum_bindings' into 'master'
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Add more lua bindings for encumbrance and capacity
See merge request OpenMW/openmw!3462
2023-09-28 08:32:38 +00:00
glassmancody.info
9aa992eede
add more lua bindings for encumbrance and capacity
2023-09-27 17:19:08 -07:00
Evil Eye
7594d94024
Prevent re-adding local scripts
2023-09-27 22:24:28 +02:00
Evil Eye
f6626e36cf
Unbreak respawns and fix #7588
2023-09-27 22:07:55 +02:00
Evil Eye
33b57d9134
Use moveToCell and init mwscript
2023-09-27 21:23:07 +02:00
elsid
1d94527a19
Avoid using settings in components to get actor model
...
Settings::Values are initialized only for engine. Accessing them from other
binaries leads to a crash.
2023-09-27 21:00:46 +02:00
Andrei Kortunov
40c8783790
Handle actors processing range in Lua
2023-09-27 15:14:32 +04:00
psi29a
e090bc234b
Merge branch 'simulation_fix' into 'master'
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Decouple rendering simulation time from Lua simulation time (bug 7576)
Closes #7576
See merge request OpenMW/openmw!3457
2023-09-27 07:30:36 +00:00
Zackhasacat
cde2b49313
Fix recordDraft isScroll for types.book in lua
2023-09-27 07:30:27 +00:00
Andrei Kortunov
442c032373
Decouple rendering simulation time from Lua simulation time (bug 7576)
2023-09-26 14:39:38 +04:00
Evil Eye
641f34a3c9
Treat teleportation out of the draft cell as object creation
2023-09-25 21:01:32 +02:00
Alexei Kotov
8d655054f1
esmtool: Print human-readable ESM4 file format version
2023-09-25 21:40:14 +03:00
Alexei Kotov
9f8f2dd925
Use parent worldspace terrain when requested
2023-09-25 21:40:14 +03:00
Alexei Kotov
7e360df6c0
Place ESM4::Flora instances to the scene
2023-09-24 10:25:44 +03:00
psi29a
67075990bd
Merge branch 'deprecations' into 'master'
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Remove numeric magic school ids and deprecate the enum
See merge request OpenMW/openmw!3440
2023-09-23 11:59:22 +00:00
psi29a
6d32caa2d6
Merge branch 'somethinginparticlular' into 'master'
...
Read even more NIF records
See merge request OpenMW/openmw!3442
2023-09-23 11:59:06 +00:00
Alexei Kotov
c800152ca2
Diminish error marker prominence
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Don't render ESM4 actors or SpeedTree objects
2023-09-22 01:01:19 +03:00
psi29a
84019e7998
Merge branch 'mobiusdoublereacharound' into 'master'
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Rewrite melee hit target selection (bug #3438 )
Closes #3438
See merge request OpenMW/openmw!3274
2023-09-21 20:31:18 +00:00
Evil Eye
90ca8a2f4e
Remove ATTRIBUTE, SKILL, and SCHOOL enums
2023-09-21 19:34:13 +02:00
Evil Eye
6ed5cbb7d0
Remove numeric magic school ids and deprecate the enum
2023-09-20 19:51:29 +02:00
Alexei Kotov
440851ff48
Rewrite melee hit target selection (bug #3438 )
2023-09-19 22:31:45 +03:00
Petr Mikheev
38f56cfcdd
Fix #7453 : wrong position of dynamically placed CreatureLevList
2023-09-19 11:22:58 +02:00
Petr Mikheev
95906a34b3
Fix #6146 (actor:setEquipment
doesn't trigger mwscripts)
2023-09-19 10:59:20 +02:00
psi29a
38d0ece366
Merge branch 'titlefix' into 'master'
...
Repeat title music only in main menu
See merge request OpenMW/openmw!3436
2023-09-19 08:37:44 +00:00
psi29a
3ae189dda1
Merge branch 'nifcouriersix' into 'master'
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Modernize NIF loader, part 6
See merge request OpenMW/openmw!3435
2023-09-19 08:37:23 +00:00
psi29a
1a5b63412a
Merge branch 'fix-lua-layers' into 'master'
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Fix Lua UI Layer bindings
See merge request OpenMW/openmw!3433
2023-09-18 08:37:29 +00:00
psi29a
1c8198242e
Merge branch 'toggleai' into 'master'
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Add a way to toggle AI to Lua debug package
See merge request OpenMW/openmw!3429
2023-09-18 08:37:19 +00:00
psi29a
eb688b603d
Merge branch 'refnum_ref' into 'master'
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Replace `const ESM::RefNum&` -> `ESM::RefNum`
See merge request OpenMW/openmw!3432
2023-09-18 08:35:45 +00:00
Andrei Kortunov
3ef9b850d7
Repeat title music only in main menu
2023-09-18 10:45:08 +04:00
Alexei Kotov
1b93e646b8
Rename Property->NiProperty
2023-09-18 06:44:44 +03:00
Alexei Kotov
1e3da5516a
Fix BA2 handling in niftest
2023-09-17 19:30:30 +03:00
Alexei Kotov
9ae1077808
Update NIF property loading, first pass
...
Revise all FO3+ shader properties (attempt reading FO4, FO76 and Starfield properties)
Use constants for most instances of property flags
Drop invalid usage of non-existent double-sided flag for BSShader
Make formatting more consistent, drop unnecessary comments
2023-09-17 19:22:16 +03:00
psi29a
18b6eba709
Merge branch 'reloadlua' into 'master'
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safe reloadlua on top of !3362
See merge request OpenMW/openmw!3412
2023-09-17 11:28:01 +00:00
Alexei Kotov
eb8242946a
Improve node record consistency with NifTools
2023-09-16 19:17:40 +03:00
Alexei Kotov
bff9231c3b
Refactor NiGeometry/BSTriShape
...
Don't pass invalid geometry data links to the loaders
2023-09-16 19:17:40 +03:00
uramer
cda5f12630
Fix Lua UI Layer bindings
2023-09-16 13:45:19 +02:00
Alexei Kotov
deb051639e
Refactor NiBoundingVolume
2023-09-15 21:11:12 +03:00
Petr Mikheev
c67b866a11
Replace const ESM::RefNum&
-> ESM::RefNum
2023-09-15 19:38:09 +02:00
Petr Mikheev
72b8ff82ff
!3362 with safe reloadlua
2023-09-15 19:10:33 +02:00
Andrei Kortunov
56ea3e3879
Add a way to toggle AI to Lua debug package
2023-09-15 18:49:46 +04:00
psi29a
551f424c80
Merge branch 'silent_warning' into 'master'
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Silent coverity warning
See merge request OpenMW/openmw!3423
2023-09-15 12:57:08 +00:00
Petr Mikheev
4fa8756791
Silent coverity warning
2023-09-15 11:05:40 +02:00
psi29a
12159d95f3
Merge branch 'music' into 'master'
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Rework music system
See merge request OpenMW/openmw!3372
2023-09-15 07:11:31 +00:00
psi29a
ed022a6c14
Merge branch 'fix_use' into 'master'
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Fix regression added in !3354 : Set `force` to false when applying UseItem from inventory.
See merge request OpenMW/openmw!3422
2023-09-15 07:03:34 +00:00
psi29a
59f8034442
Merge branch 'sizedreads' into 'master'
...
Replace more sized reads
See merge request OpenMW/openmw!3425
2023-09-15 07:03:18 +00:00
psi29a
64e4a33400
Merge branch 'nif' into 'master'
...
Modernize NIF loader, part 4
See merge request OpenMW/openmw!3427
2023-09-15 07:02:38 +00:00
Andrei Kortunov
db72a91180
Add a way to check if sound system is enabled
2023-09-14 13:02:20 +04:00
Andrei Kortunov
ebb75008f8
Do not use playlist for title music
2023-09-14 09:17:59 +04:00
Alexei Kotov
0fe095303f
Rename Controller->NiTimeController, update NiTimeController and related code
2023-09-14 03:12:10 +03:00
Alexei Kotov
05d8975ed1
Revise various NIF controller records
...
Mostly those that don't require external changes
2023-09-14 01:44:41 +03:00
Evil Eye
b59739a529
Replace more sized reads
2023-09-13 21:51:42 +02:00
Andrei Kortunov
655c4442bc
Implement isMusicPlaying
2023-09-13 17:48:49 +04:00
Bret Curtis
a285408212
small coverity fix
2023-09-13 12:28:38 +02:00
Andrei Kortunov
cbb4c1bb9a
Fix music during a new game start
2023-09-13 09:11:07 +04:00
Andrei Kortunov
e25e867d77
Remove 'music' package
2023-09-13 09:11:07 +04:00
Andrei Kortunov
18fe6a8ae7
Remove default argument
2023-09-13 09:11:07 +04:00
Andrei Kortunov
e1cae5a029
Rework music system
2023-09-13 09:11:07 +04:00
psi29a
090da90302
Merge branch 'factions' into 'master'
...
Implement Lua API for factions
See merge request OpenMW/openmw!3405
2023-09-12 19:41:54 +00:00
psi29a
42b77342c5
Merge branch 'nif' into 'master'
...
Modernize NIF loader, part 3
See merge request OpenMW/openmw!3418
2023-09-12 08:34:46 +00:00
Andrei Kortunov
02dcf1fb31
Split setFactionRank to separate functions
2023-09-12 11:57:19 +04:00
Andrei Kortunov
6ee86dea82
Implement Lua API for factions (feature 7468)
2023-09-12 09:49:03 +04:00
Petr Mikheev
fb8ccf52d8
Add missing argument force
in UseItem
2023-09-11 16:21:34 +02:00
psi29a
9d186ee2cd
Merge branch 'ptrindex' into 'master'
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Fix crash: PtrRegistry can contain pointers to already removed temporary ManualRefs
See merge request OpenMW/openmw!3411
2023-09-11 06:57:36 +00:00
psi29a
d87db1dc5f
Merge branch 'drainfatigue' into 'master'
...
Uncap Drain Fatigue again (bug #7573 )
Closes #7573
See merge request OpenMW/openmw!3414
2023-09-11 06:57:25 +00:00
psi29a
39a209cb78
Merge branch 'settings_values_models' into 'master'
...
Use settings values for Models settings (#6876 )
See merge request OpenMW/openmw!3413
2023-09-11 06:55:17 +00:00
psi29a
9d3eb1a901
Merge branch 'fix_crash' into 'master'
...
Fix crash on accessing cells settings from non engine binaries
Closes #7572
See merge request OpenMW/openmw!3415
2023-09-10 15:23:57 +00:00
psi29a
4deb012edf
Merge branch 'centeroncell' into 'master'
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Reset the rotation for ESM3 door-based COC destinations again (#7471 )
Closes #7471
See merge request OpenMW/openmw!3416
2023-09-10 15:23:09 +00:00
Alexei Kotov
a7cc4e6ba6
Rename Node->NiAVObject and update everything directly related
...
Update NiNode
Simplify RootCollisionNode handling in BulletNifLoader
2023-09-10 07:18:39 +03:00
Alexei Kotov
6872c7144e
Rename Transformation->NiTransform and update everything directly related
2023-09-10 07:18:39 +03:00
Alexei Kotov
ef896faa90
Rename Named->NiObjectNET and update everything directly related to it
...
BulletNifLoader: properly check if the node has animation controllers
Flatten extra data linked list
2023-09-10 07:18:39 +03:00
psi29a
9791fae2db
Merge branch 'statrecords' into 'master'
...
Expose skill and attribute records to Lua and deprecate their enums
See merge request OpenMW/openmw!3407
2023-09-09 20:39:45 +00:00
Petr Mikheev
892f6d1aee
Make LiveCellRef to remove itself from PtrRegistry in destructor (to prevent potential use after free); Update ContainerStore::mPtr after copying container/actor.
2023-09-09 21:54:13 +02:00
Alexei Kotov
0f2e5f9db6
Uncap Drain effects again (bug #7573 )
2023-09-09 22:46:11 +03:00
Alexei Kotov
817078cbea
Reset the rotation for ESM3 door-based COC destinations again
2023-09-09 21:00:47 +03:00
elsid
053a3caf7b
Pass cache expiry delay to GenericResourceManager constructor
2023-09-09 19:35:20 +02:00
elsid
ad509bb954
Use settings values for Models settings
2023-09-09 13:12:08 +02:00
psi29a
bcc3365766
Merge branch 'fix_hidden_window' into 'master'
...
Fix bug related to !3236
See merge request OpenMW/openmw!3406
2023-09-09 08:06:47 +00:00
psi29a
0a47e927d5
Merge branch 'nif' into 'master'
...
Modernize NIF loader, part 2
See merge request OpenMW/openmw!3404
2023-09-09 08:06:32 +00:00
psi29a
45a211c098
Merge branch 'lua_nil' into 'master'
...
Return nil when we try to use an invalid store index from Lua
Closes #7550
See merge request OpenMW/openmw!3410
2023-09-09 08:06:19 +00:00
psi29a
cadb166b58
Merge branch 'companion_creatures' into 'master'
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Allow creatures to be companions again
See merge request OpenMW/openmw!3409
2023-09-09 08:06:03 +00:00
Andrei Kortunov
5d211d3c93
Return nil when we try to use an invalid store index from Lua
2023-09-08 09:48:45 +04:00
Andrei Kortunov
7c5caec443
Allow creatures to be companions again
2023-09-08 08:30:06 +04:00
Evil Eye
cd0e612cb7
Expose skill and attribute records to Lua and deprecate their enums
2023-09-07 21:30:08 +02:00
Petr Mikheev
42f2ece8b3
Fix bug: UI modes that are added not through Lua don't show windows that were hidden by Lua in other mode.
2023-09-07 02:16:22 +02:00
Alexei Kotov
89774716fb
Modernize NiGeometryData
2023-09-06 23:55:36 +03:00
Alexei Kotov
cfd37dbcc6
Modernize NiTriShapeData
2023-09-06 23:55:36 +03:00
Alexei Kotov
eba0ab444b
Modernize NiTriStripsData
2023-09-06 23:55:35 +03:00
Alexei Kotov
5b07a78f2c
Modernize skin instance records
2023-09-06 23:55:35 +03:00
psi29a
30f4cd972d
Merge branch 'unbind_control' into 'master'
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Ability to unbind controls in settings menu
See merge request OpenMW/openmw!3393
2023-09-06 08:17:00 +00:00
psi29a
938c487684
Merge branch 'time' into 'master'
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[Lua] Ability to unpause the game when UI is opened.
See merge request OpenMW/openmw!3398
2023-09-06 08:16:49 +00:00
psi29a
df31f947c6
Merge branch 'searchyourfeelingsyouknowittobetrue' into 'master'
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Replace find with search
Closes #7566
See merge request OpenMW/openmw!3403
2023-09-06 08:15:52 +00:00
psi29a
5a0a04684a
Merge branch 'nocliffracerschooling' into 'master'
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Editor: Remove Training service for creatures
See merge request OpenMW/openmw!3396
2023-09-06 08:14:00 +00:00
Petr Mikheev
0836680e36
Ability to unbind controls in settings menu
2023-09-05 23:09:51 +02:00
Evil Eye
6cec92223e
Replace find with search
2023-09-05 16:38:34 +02:00
psi29a
690a237896
Merge branch 'init_field' into 'master'
...
Init structs to make sure that we do not store a random data
See merge request OpenMW/openmw!3400
2023-09-05 07:33:39 +00:00
Zackhasacat
f287b2f436
Merge branch 'master' of gitlab.com:openmw/openmw into lua_record_services
2023-09-04 10:49:51 -05:00
Zackhasacat
7df43f28ed
Remove unused include
2023-09-04 10:47:47 -05:00
psi29a
1a4b29f014
Merge branch 'fix_terrain_cache' into 'master'
...
Terrain cache fixes and optimizations
Closes #7557
See merge request OpenMW/openmw!3388
2023-09-04 09:39:46 +00:00
Andrei Kortunov
5d51f3ea26
Init structs to make sure that we do not store a random data
2023-09-04 12:19:56 +04:00
psi29a
5faf56950b
Merge branch 'lua_files' into 'master'
...
Implement Lua API for VFS
Closes #6864
See merge request OpenMW/openmw!3373
2023-09-03 17:06:14 +00:00
Zackhasacat
208cd14cfe
Use lua table, getESMStore
2023-09-03 11:26:10 -05:00
psi29a
ccc465db27
Merge branch 'nif' into 'master'
...
Modernize NIF loader, part 1
See merge request OpenMW/openmw!3394
2023-09-03 10:34:46 +00:00
psi29a
b79c40c11c
Merge branch 'more_coverity' into 'master'
...
More Coverity fixes
See merge request OpenMW/openmw!3391
2023-09-03 10:34:26 +00:00
Petr Mikheev
65cd518b44
Update camera logic related to paused game / opened UI
2023-09-03 04:21:18 +02:00
Petr Mikheev
23a7661d0b
Control UI pause from Lua
2023-09-03 03:41:13 +02:00
Zackhasacat
ecc69b5479
Fix line
2023-09-02 15:33:06 -05:00
Zackhasacat
1db236b5fd
Fix docs, dependancies
2023-09-02 15:30:02 -05:00
Zackhasacat
ee5983f64a
Docs fixes
2023-09-02 15:21:03 -05:00
Zackhasacat
6c6885c394
Formatting
2023-09-02 15:17:14 -05:00
Zackhasacat
070c600a83
Formatting
2023-09-02 15:16:59 -05:00
Zackhasacat
e139135fdc
Revert unneeded changes
2023-09-02 15:16:41 -05:00
Zackhasacat
40925fa912
Add line
2023-09-02 15:15:30 -05:00
Zackhasacat
bbe7702dbc
Use string_view
2023-09-02 15:13:46 -05:00
Zackhasacat
7d0e140889
Merge branch 'master' of gitlab.com:openmw/openmw into lua_record_services
2023-09-02 14:55:57 -05:00
Zackhasacat
e50532691b
Fix define endif
2023-09-02 14:55:04 -05:00
Zackhasacat
9c4ffa8256
Map by service name
2023-09-02 14:23:57 -05:00
Zackhasacat
44303ed8ca
Move services to new HPP
2023-09-02 14:10:50 -05:00
psi29a
b818414d82
Merge branch 'activate_and_use' into 'master'
...
Handle Use action in Lua in a similar way to Activate action
See merge request OpenMW/openmw!3354
2023-09-02 15:11:43 +00:00
Alexei Kotov
16cc1ad59f
Editor: Disable Training service for creatures
2023-09-02 17:52:15 +03:00
Andrei Kortunov
65109b3822
Simplify VFS index iteration
2023-09-02 17:40:14 +04:00
Andrei Kortunov
c04a0ca3a5
Implement Lua API for VFS
2023-09-02 08:47:46 +04:00
Zackhasacat
85d47dd715
Add return value
2023-09-01 17:53:28 -05:00
Zackhasacat
aba63c0145
Shorten, move to the correct place
2023-09-01 16:44:58 -05:00
Zackhasacat
9f80d68795
add servicesOffered to npc and creature records
2023-09-01 16:39:33 -05:00
psi29a
a1828eec29
Merge branch 'lua_spell_fix' into 'master'
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Clear selected enchanted item and/or spell with actor.clearSelectedCastable()
See merge request OpenMW/openmw!3315
2023-09-01 20:33:42 +00:00
Zackhasacat
7113db8b97
Clear selected enchanted item and/or spell with actor.clearSelectedCastable()
2023-09-01 20:33:42 +00:00
Andrei Kortunov
7da8f388f5
More Coverity fixes
2023-09-01 16:49:39 +04:00
psi29a
3e99103beb
Merge branch 'rtd' into 'master'
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Show OpenMW version and Lua API revision in documentation
Closes #6149
See merge request OpenMW/openmw!3382
2023-09-01 08:06:58 +00:00
Zackhasacat
86c28921ae
Add function to get current disposition, add baseDisposition to NPC record
2023-09-01 08:06:34 +00:00
Alexei Kotov
2edf3399e2
Modernize extra data records
2023-09-01 01:54:11 +03:00
psi29a
4fbf42b145
Merge branch 'no_dpad_movement' into 'master'
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Do not bind movement to the Controller DPad, but allow it to be rebound
See merge request OpenMW/openmw!3356
2023-08-31 20:04:38 +00:00
Zackhasacat
ce1c78422b
Do not bind movement to the Controller DPad, but allow it to be rebound
2023-08-31 20:04:37 +00:00
Petr Mikheev
d39552962f
Validate version of resources
2023-08-31 20:56:02 +02:00
Petr Mikheev
f260fa006e
Show OpenMW version and Lua API revision in documentation.
2023-08-31 20:56:02 +02:00
psi29a
5ba13f7aae
Merge branch 'lua_template_new' into 'master'
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Support 'template' field in createRecordDraft, to use an existing record as a base in lua
See merge request OpenMW/openmw!3387
2023-08-31 08:02:50 +00:00
Petr Mikheev
ea8692a534
Add usehandlers.lua (same approach as activationhandlers.lua)
2023-08-30 22:48:51 +02:00
psi29a
58aeb81e46
Merge branch 'container_ptr' into 'master'
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Add `obj.parentContainer` in Lua. Refactor ContainerStore::mPtr, ContainerStore::mActor.
See merge request OpenMW/openmw!3381
2023-08-30 10:19:16 +00:00
Zackhasacat
4b7bf62671
Fix weapon table, and docs
2023-08-29 16:37:32 -05:00
elsid
52ab47771c
Initialize expiry delay for all GenericResourceManager instances
2023-08-29 20:25:21 +02:00
Zackhasacat
0085fb923e
Formatting fixes
2023-08-29 11:33:13 -05:00
Zackhasacat
45f25e3f14
Add in initial support
2023-08-29 11:19:11 -05:00
psi29a
a0d3313d8d
Merge branch 'lua_restock' into 'master'
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Add isRestocking to types.Item
See merge request OpenMW/openmw!3383
2023-08-29 07:07:06 +00:00
Zackhasacat
95c736d54e
Remove gobjefct
2023-08-28 08:50:25 -05:00
Zackhasacat
5fdaee093a
add isRestocking
2023-08-28 08:30:54 -05:00
psi29a
65a15ff0b1
Merge branch 'container_inventory' into 'master'
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[Lua] Add alias `types.Container.inventory` = `types.Container.content` for consistency with `types.Actor.inventory`
See merge request OpenMW/openmw!3314
2023-08-28 11:32:16 +00:00
psi29a
15a24a5af6
Merge branch 'formid' into 'master'
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Change FormId::toString to be consistent with RefId. Remove FormIdRefId.
See merge request OpenMW/openmw!3378
2023-08-28 11:32:04 +00:00
psi29a
07edabdc75
Merge branch 'optimize_get_land' into 'master'
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Optimize Storage::getLand calls
See merge request OpenMW/openmw!3379
2023-08-28 07:01:46 +00:00
psi29a
b866483ca1
Merge branch 'fix_cellstore' into 'master'
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Fix bug in CellStore::writeReferences (#7542 )
Closes #7542
See merge request OpenMW/openmw!3380
2023-08-28 07:01:17 +00:00
Zackhasacat
84987450ee
Add baseCount
2023-08-27 20:47:43 -05:00
Petr Mikheev
55a9ab4f52
Add obj.parentContainer
in Lua. Refactor ContainerStore::mPtr, ContainerStore::mActor.
2023-08-27 23:45:19 +02:00
Petr Mikheev
1143efd46d
Fix bug in CellStore::writeReferences ( #7542 )
2023-08-27 14:30:46 +02:00
Petr Mikheev
32f3a16db3
Change FormId::toString to be consistent with RefId. Remove FormIdRefId.
2023-08-27 09:55:06 +02:00
elsid
816d3772b9
Cache absent land object
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This allows to save on lookup in store.
2023-08-27 01:32:36 +02:00
Evil Eye
8f10c8f84a
Don't pass obsolete slot parameter to cast
2023-08-25 16:48:38 +02:00
psi29a
5b3e2fbf1c
Merge branch 'clickbait' into 'master'
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Assign StringRefIds to attributes
See merge request OpenMW/openmw!3256
2023-08-21 18:59:44 +00:00
psi29a
516108691d
Merge branch 'record_gold' into 'master'
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Add baseGold to NPC and creature lua records
See merge request OpenMW/openmw!3369
2023-08-21 11:33:11 +00:00
psi29a
86f15fa194
Merge branch 'ui' into 'master'
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Control GUI from Lua
See merge request OpenMW/openmw!3236
2023-08-21 11:32:24 +00:00
psi29a
ef69ec4adf
Merge branch 'sound_mapping' into 'master'
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Use a separate lookup for sound files
See merge request OpenMW/openmw!3358
2023-08-21 11:31:35 +00:00
psi29a
5df5c37b18
Merge branch 'lua_check_initialized' into 'master'
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Fix #7540
Closes #7540
See merge request OpenMW/openmw!3355
2023-08-21 09:30:16 +00:00
psi29a
bfb2ae7948
Merge branch 'fix_moveinto' into 'master'
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Fix incorrect validation in obj:moveInto
See merge request OpenMW/openmw!3359
2023-08-21 09:29:46 +00:00
Andrei Kortunov
921375a06b
Use a separate lookup for sound files
2023-08-21 08:34:51 +04:00
Zackhasacat
1320261eba
Add baseGold to NPC and creature records
2023-08-20 14:55:23 -05:00
Petr Mikheev
c5ba289bc7
Handle UI modes open/close sounds in Lua
2023-08-20 17:49:56 +02:00
Petr Mikheev
36d22cff1c
Improve GUI mode validation
2023-08-20 17:49:56 +02:00
Petr Mikheev
f1bcf64afb
Dehardcode input.ACTION.Inventory, input.ACTION.Journal, input.ACTION.QuickKeysMenu
2023-08-20 17:49:56 +02:00
Petr Mikheev
87eacf774a
Control GUI modes from Lua
2023-08-20 17:49:56 +02:00
Evil Eye
5a8d108852
Cast to size_t
2023-08-20 16:25:58 +02:00
Evil Eye
62f47acf6b
Replace more explicitly sized reads and variable width integers
2023-08-20 11:34:05 +02:00
Evil Eye
e660a9ca16
Assign StringRefIds to attributes
2023-08-20 10:28:46 +02:00
Petr Mikheev
842e154d8a
Fix incorrect validation in obj:moveInto
2023-08-19 13:08:30 +02:00
Petr Mikheev
5bbbeefee7
Fix #7540
2023-08-19 12:52:01 +02:00
psi29a
e5d5cbcdd1
Merge branch 'save_safeguard' into 'master'
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Add a safeguard to do not use uninitialized value
See merge request OpenMW/openmw!3349
2023-08-19 09:31:00 +00:00
psi29a
ebf803a00b
Merge branch 'anonymous_namespace' into 'master'
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Move some code to unnamed namespace
See merge request OpenMW/openmw!3351
2023-08-19 09:30:09 +00:00
elsid
ba1b3ae962
Avoid duplicated addEntryToObjectCache call
2023-08-19 01:30:18 +02:00
elsid
b67ecb4e4f
Remove redundant else
2023-08-19 01:30:17 +02:00
elsid
9cebe78a51
Avoid implicit cast to bool for pointers
2023-08-19 01:30:17 +02:00
elsid
bda29819cf
Reduce include dependency for land records
2023-08-19 01:30:17 +02:00
elsid
955790dc31
Split ESM::Land::loadData
2023-08-19 01:30:17 +02:00
elsid
dc05e9adbb
Avoid redundant check for nullptr
2023-08-19 01:30:17 +02:00
elsid
28614730da
Pass land reference to LandObject constructor
2023-08-19 01:30:17 +02:00
elsid
7c7577a6bd
Do not recreate cache object
2023-08-19 01:30:16 +02:00
elsid
95a39b3281
Use sized types for land records members
2023-08-18 18:30:06 +02:00
psi29a
16628a766f
Merge branch 'fallout4' into 'master'
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ESM4 Loader: initial Fallout 4 support
See merge request OpenMW/openmw!3347
2023-08-18 16:22:40 +00:00
Andrei Kortunov
1c0ced15c6
Move some code to unnamed namespace
2023-08-18 19:43:50 +04:00
psi29a
a1b7c0c3d5
Merge branch 'fix_build' into 'master'
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Fix build
See merge request OpenMW/openmw!3350
2023-08-18 15:42:53 +00:00
psi29a
42e7647508
Merge branch 'more_coverity' into 'master'
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More Coverity fixes
See merge request OpenMW/openmw!3326
2023-08-18 12:19:10 +00:00
elsid
57bcb3e89d
Fix build
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apps/openmw/mwlua/soundbindings.cpp:166:78: error: member access into incomplete type 'MWBase::World'
const SoundStore* soundStore = &MWBase::Environment::get().getWorld()->getStore().get<ESM::Sound>();
^
apps/openmw/mwlua/../mwbase/environment.hpp:27:11: note: forward declaration of 'MWBase::World'
class World;
^
2023-08-18 12:15:34 +02:00
Petr Mikheev
4211665ede
Merge branch 'sounds' into 'master'
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Lua bindings for sound functions
See merge request OpenMW/openmw!3247
2023-08-18 09:15:24 +00:00
Andrei Kortunov
88fe328de1
Add a safeguard to do not use uninitialized value
2023-08-18 13:13:00 +04:00
Andrei Kortunov
1555fd8b34
Add assert
2023-08-18 12:46:45 +04:00
psi29a
861b9b215c
Merge branch 'moveinto' into 'master'
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[Lua] Accept GameObject as destination in obj:moveInto.
See merge request OpenMW/openmw!3318
2023-08-18 08:23:20 +00:00
psi29a
adb5774aa9
Merge branch 'optimize_get_blendmaps' into 'master'
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Optimize land lookup on blendmaps sampling
See merge request OpenMW/openmw!3333
2023-08-18 08:22:16 +00:00
psi29a
e21e3a0d46
Merge branch 'time' into 'master'
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Pause/resume the game in Lua scripts
See merge request OpenMW/openmw!3317
2023-08-18 08:22:04 +00:00
psi29a
856262d4c0
Merge branch 'trainingwheels' into 'master'
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Use the correct skills for training again
Closes #7536
See merge request OpenMW/openmw!3339
2023-08-18 08:21:55 +00:00
psi29a
f9910290e0
Merge branch 'fix_hand_model' into 'master'
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Fix #7506
Closes #7506
See merge request OpenMW/openmw!3335
2023-08-18 08:21:11 +00:00
Andrei Kortunov
f053188247
Increase Lua API version
2023-08-18 11:18:35 +04:00
elsid
0d4833febb
Fix esmtool dump format
2023-08-17 11:22:05 +02:00
Alexei Kotov
9ec68e864c
Load ESM4 idle animations correctly for every game
2023-08-17 04:33:01 +03:00
Alexei Kotov
5e5a25f901
Show BA2 files in the launcher
2023-08-17 02:12:31 +03:00
Andrei Kortunov
d9c91ff3d9
Add bindings for ESM::Sound records
2023-08-16 20:26:55 +04:00
Petr Mikheev
e2c5f4e766
Fix #7506
2023-08-16 17:14:08 +02:00
jvoisin
1489376951
Apply 1 suggestion(s) to 1 file(s)
2023-08-15 14:55:13 +00:00
Andrei Kortunov
7ce9fc25c5
Implement Lua bindings for sound system
2023-08-15 10:28:29 +04:00
Zackhasacat
3e8a1cce7c
Load ESM4 Terminal objects, add lua bindings for them
2023-08-15 06:23:38 +00:00
jvoisin
4cf80cdac2
Merge branch 'fix_esm4_ai' into 'master'
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Fix AI in ESM4 cells
See merge request OpenMW/openmw!3338
2023-08-14 22:00:24 +00:00
Evil Eye
f7edf24356
Use std::stable_sort
2023-08-13 20:26:59 +02:00
Alexei Kotov
995de00f58
Merge branch 'fix_errormsg' into 'master'
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Minor fix of error message in LuaManager::DealyedAction::apply
See merge request OpenMW/openmw!3334
2023-08-13 18:24:58 +00:00
Evil Eye
3141cf9e28
Use the correct skills for training again
2023-08-13 16:10:19 +02:00
jvoisin
7d9f5f676a
Merge branch 'angrydraugrs' into 'master'
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Evaluate the attack early for non-biped attacks with no hit key (#7524 )
Closes #7524
See merge request OpenMW/openmw!3331
2023-08-13 13:18:22 +00:00
elsid
eb77fd1813
Add height field to navigator in ESM4 cells
2023-08-13 02:26:45 +02:00
elsid
5abbc56bf2
Use proper cell size for ESM4 cells in CoordinateConverter
2023-08-13 02:24:22 +02:00
Petr Mikheev
efe2dfc056
Minor fix of error message in LuaManager::DealyedAction::apply
2023-08-12 11:08:19 +02:00
elsid
07c1177b0d
Optimize land lookup on blendmaps sampling
...
Minimize number of getLand calls by grouping samples per cell.
2023-08-12 02:57:16 +02:00
elsid
ce6ffba986
Move blendmap sampling logic into separate function
2023-08-12 02:45:09 +02:00
Alexei Kotov
04d54517b7
Always enable has water flag for TES3 exterior cells
2023-08-12 00:52:08 +03:00