Evil Eye
4529af9b7f
Fix the tests
4 months ago
AnyOldName3
387b63909b
Remove vestigial Boost libraries
...
Boost::zlib is basically part of Boost::iostreams, and depending on how you configure Boost, it can either be a separate library or get embedded into iostreams.
With the third-party-but-linked-on-Boost's-website package we've been using for years, it's a separate library.
Before https://gitlab.com/OpenMW/openmw/-/merge_requests/4307 , we needed to explicitly link with it as CMake wasn't handling transitive dependencies for us.
With vcpkg, it's embedded, and doesn't have its own CMake config, so we couldn't explicitly link with it even if we wanted to.
Now CMake *is* handling transitive dependencies for us, we don't even need to think about this library.
It's all automatic.
Boost::locale, on the other hand, used to be something we used directly (I think for doing UTF-16/UTF-8 conversions when dealing with Windows paths).
However, it isn't anymore, and we just didn't purge it from our CMake when we should have.
It can go.
4 months ago
AnyOldName3
26be98966f
Modernise Boost CMake stuff
...
Resolves https://gitlab.com/OpenMW/openmw/-/issues/8100
Also removes some old crud.
Hopefully the old crud is all:
* Handled automatically by CMake now we're using the modern approach.
* A hack-fix for a problem caused by not using the modern approach.
* Massively outdated so no longer necessary.
If it turns out this makes CI fail, I'll tweak things as necessary.
Changes that might not be wanted include:
* Getting rid of our BOOST_STATIC CMake option. In cases where the CMake config doesn't make the one correct choice from the build environment (i.e. because there's a choice) the CMake config exposes the option already.
However, we were forcing this on for Windows, so that might matter.
It seems to default to static on my machine even though I thought I read something suggesting otherwise, so we'll see how things go with that.
If we eventually put CMake in charge of installing dependency DLLs this will be a moot point as we won't need to care.
* Bumping the minimum version of Boost to 1.70.0, as that's the first with working CMake config.
It's from 2019, so plausibly there are distros too scared to use a library from five years ago as it can't legally drink in the US (although it could in limited quantities with parental supervision in the UK, as long as it's just something inconsequential like a single sip of beer).
4 months ago
Alexei Kotov
3a9e6de6fd
Alternate row colors in directory and archive list
4 months ago
Alexei Kotov
951c440c8b
Don't apply normal weapon resistance twice for NPCs ( #8124 )
4 months ago
Evil Eye
c9783344a0
Wrap all memory allocating Lua functions in protected calls
4 months ago
elsid
ca2bacd47a
Revert "Ability to unbind controls in settings menu"
...
This reverts commit 0836680e36
.
To prevent crashes on empty input bindings config.
4 months ago
elsid
6a5bc9f992
Save and rename input bindings file
...
To reduce the chance of corrupting the file.
4 months ago
psi29a
527fa053c5
Merge branch 'actions_patchup' into 'master'
...
Lua Actions patchup
See merge request OpenMW/openmw!4311
4 months ago
uramer
2460b5f4ef
Merge branch 'swizzle_bop_boom_bazingle_v2' into 'master'
...
lua - add swizzling to vector types
See merge request OpenMW/openmw!4304
5 months ago
psi29a
dc9c68f61b
Merge branch 'fix_android_openmw' into 'master'
...
Keep separation between openmw and openmw-lib on Android
See merge request OpenMW/openmw!4221
5 months ago
psi29a
73ee8ccc4e
Merge branch 'rewrite-vfx' into 'master'
...
[Lua] Rewrite addvfx and spawnvfx
See merge request OpenMW/openmw!4314
5 months ago
Mads Buvik Sandvei
cd7017e0e4
use string_view
5 months ago
Mads Buvik Sandvei
7f0f2373ea
Use sol::optional for optional table instead of function overloading.
5 months ago
psi29a
c8c09b1905
Merge branch 'thirstytherana' into 'master'
...
Prevent spell priority skyrocketing in useless cases
Closes #8102
See merge request OpenMW/openmw!4310
5 months ago
psi29a
9234b5707f
Merge branch 'breaklilacor' into 'master'
...
Allow GetEffect to detect 0 magnitude spells
Closes #8097
See merge request OpenMW/openmw!4297
5 months ago
Mads Buvik Sandvei
09f6daf155
Rewrite addvfx and spawnvfx to take a model path instead of a static. Mode vfx from core to world. Add event handlers for AddVfx and SpawnVfx.
5 months ago
elsid
a376d20c30
Fix tests on windows
5 months ago
psi29a
761957d28c
Merge branch 'less_strict_test' into 'master'
...
Make test for navmeshdb limit less strict
See merge request OpenMW/openmw!4306
5 months ago
uramer
ab628ea12a
Fix memory safety of actions/triggers iteration
5 months ago
Sam Hellawell
ae0660db0a
Use nodeMask... lets ignore the previous attempt
5 months ago
Sam Hellawell
de4d97826a
Fix: castRenderingRay doesnt hit terrain
5 months ago
Evil Eye
45c7e45905
Prevent spell priority skyrocketing in useless cases
5 months ago
psi29a
e7fc20d279
Merge branch 'fix/render-raycast-doesnt-hit-terrain' into 'master'
...
Fix: castRenderingRay doesnt hit terrain
Closes #7912
See merge request OpenMW/openmw!4286
5 months ago
elsid
b56de5bcf9
Make test for navmeshdb limit less strict
...
To avoid rare test failures when tiles are added into the database in different
order.
5 months ago
elsid
20e3eeddde
Fix libavformat version check
...
2a68d945cd
added const version of a callback functions but didn't enable them. They were
guarded by a version check:
2a68d945cd/libavformat/version_major.h (L48)
So for anything LIBAVFORMAT_VERSION_MAJOR < 61 they are not enabled therefore
they are enabled for everything >= 61.0.100.
See https://github.com/elsid/openmw/actions/runs/10255993574/job/28374152796 as
example of failure when building with 60.16.100.
5 months ago
Evil Eye
fe50b1a22b
Allow GetEffect to detect 0 magnitude spells
5 months ago
psi29a
5d57ad7e85
Merge branch 'fix-ffmpeg-latest-version' into 'master'
...
Support compiling with FFMpeg 5 and greater
See merge request OpenMW/openmw!4281
5 months ago
Cody Glassman
a53d002262
lua - add swizzling to vector types
5 months ago
elsid
ec02e2ba1d
Revert "Merge branch 'swizzle_bop_boom_bazingle' into 'master'"
...
This reverts merge request !4288
5 months ago
Cody Glassman
9951fd8a1a
support 0/1 constant swizzles
5 months ago
Cody Glassman
7186b8febc
generate all swizzle bindings at API initialization
5 months ago
Cody Glassman
19c0cebb27
lua - add swizzling to vector types
5 months ago
psi29a
6cc2b8de27
Merge branch 'distortion_clear' into 'master'
...
distortion - make sure color mask is enabled for clear to have an effect (#8082 )
See merge request OpenMW/openmw!4294
5 months ago
psi29a
8d290dd581
Merge branch 'launcher' into 'master'
...
Don't check subdirectories of valid content directories (#8085 )
Closes #8085
See merge request OpenMW/openmw!4279
5 months ago
Sam Hellawell
61cb5b4da6
Support compiling with ffmpeg 5 and greater
5 months ago
Jared Davenport
6946d22505
fix sourcetype
5 months ago
Cody Glassman
24452e2c3a
distortion - make sure color mask is enabled for clear to have an effect
5 months ago
psi29a
e8fcdae99e
Merge branch 'no-more-oversized-demons' into 'master'
...
Don't apply scale in RotateController
See merge request OpenMW/openmw!4284
5 months ago
psi29a
488a05d14c
Merge branch 'lua-add-is-fleeing' into 'master'
...
lua - add isFleeing() to AI interface
See merge request OpenMW/openmw!4256
5 months ago
psi29a
028ac2354e
Merge branch 'controller_tab_type' into 'master'
...
Allow shoulder buttons to work in menus when text input is active
See merge request OpenMW/openmw!4010
5 months ago
Sebastian Fieber
234476bdae
lua - add isFleeing() to lua AI interface
5 months ago
Dave Corley
a4f1e7d918
FIX(rotatecontroller): Actually accounting for scale breaks biped creatures
5 months ago
Sam Hellawell
1b3509d0ad
Use nodeMask... lets ignore the previous attempt
5 months ago
Sam Hellawell
dd77c81557
Fix: castRenderingRay doesnt hit terrain
5 months ago
psi29a
30a844ae71
Merge branch 'how-do-you-ambulate' into 'master'
...
FEAT(types): Expose creature flags
See merge request OpenMW/openmw!4280
5 months ago
psi29a
765d55208f
Merge branch 'axis-lock' into 'master'
...
Feat(CS): Add shortcuts for axis locking, submode selection, switching camera, and fix render arrows
See merge request OpenMW/openmw!3675
5 months ago
Dave Corley
42060be65c
FEAT: Add essential and respawning flags for both NPC and Creature types
5 months ago
Dave Corley
ef9d5270a1
FEAT(types): Expose creature flags
5 months ago
elsid
5c92b18875
Avoid using string_view on a temporary
5 months ago
psi29a
fc2f30dc4a
Merge branch 'anim-api-cleanup' into 'master'
...
Anim api cleanup (close #8081 )
Closes #8081
See merge request OpenMW/openmw!4274
5 months ago
Cody Glassman
77eeb5bd92
Merge branch 'master' into 'master'
...
HALF_FLOAT and normals changes
See merge request OpenMW/openmw!4240
5 months ago
Jared Davenport
349931b5cd
HALF_FLOAT and normals changes
5 months ago
psi29a
2967383636
Merge branch 'dialoguesubview' into 'master'
...
Do not store references to disposed objects
Closes #8046
See merge request OpenMW/openmw!4272
5 months ago
psi29a
79a9f8c23c
Merge branch 'thedreughtookmyenchantmentsandarentgivingthemback' into 'master'
...
Rebuild ESMStore indices before loading any cell or player state
See merge request OpenMW/openmw!4278
5 months ago
psi29a
f4e5d67476
Merge branch 'ridethestorm' into 'master'
...
Handle GetItemCount on references without a container store gracefully
See merge request OpenMW/openmw!4277
5 months ago
Alexei Kotov
8a7035020a
Don't check subdirectories of valid content subdirectories ( #8085 )
5 months ago
Andrei Kortunov
21db4219de
Use QPersistentModelIndex to react to model changes
5 months ago
Evil Eye
5c4deb3f88
Prevent older binaries from incorrectly loading newer saves
5 months ago
Evil Eye
68be9a9544
Rebuild ESMStore indices before loading any cell or player state
5 months ago
Evil Eye
63e1b0ee9d
Handle GetItemCount on references without a container store gracefully
5 months ago
Alexei Kotov
03091f8ce0
Make Coverity happy about animation blending
5 months ago
Anton Uramer
a5d1db2afd
Use new Context helpers for UI bindings
5 months ago
Anton Uramer
6851e6e56a
Context helpers for caching packages, split up core bindings into multiple caches, remove getRealFrameDuration in global context
5 months ago
Dave Corley
9f8ebc7973
FIX: Correct keybind conflict with move submode and drop to terrain
5 months ago
Dave Corley
55ccec7ecc
FIX: Update settings declarations to newer standards
5 months ago
Dave Corley
5afdcddefa
Consistency fix in keybind names, simplify instancemode and remove some
...
dead code
5 months ago
Dave Corley
78c41d3eee
Feat(instancemode.cpp): Implement keybinds for axis locking & switching submodes
...
Cleanup(instancemode): Make the axis shortcut using std::string instead
of format
5 months ago
Dave Corley
98750a122d
Feat(worldspacewidget.cpp): store the camera mode tool & implement the
...
shortcut to cycle camera modes
5 months ago
Dave Corley
2e581c4d70
Feat(CS): Add shortcuts for axis locking, submode selection, and camera cycling
5 months ago
Dave Corley
86f33cb6fe
CLEANUP(animationbindings): Lowercase all input groupnames
5 months ago
Dave Corley
6eee6e9468
CLEANUP(animationbindings): camelCase all the things
5 months ago
uramer
80ced23a69
Lua Context: Replace exclusive bools with type enum
5 months ago
Andrei Kortunov
355dd0bccf
Do not store references to disposed objects
5 months ago
psi29a
6065dfda2d
Merge branch 'gaspthemenuisawerewolf' into 'master'
...
Update the menu video from a separate thread and respect window resizes
Closes #8063
See merge request OpenMW/openmw!4250
5 months ago
Alexei Kotov
1f4ab3b668
Merge branch 'animationblending' into 'master'
...
Animation blending implementation. Flexible and moddable through .yaml blending config files.
See merge request OpenMW/openmw!3497
5 months ago
psi29a
89e8514e00
Merge branch 'qvariant_usertype' into 'master'
...
Improve QVariant usage
See merge request OpenMW/openmw!4261
5 months ago
psi29a
f2aa30f7a5
Merge branch 'fix_nan_get_angles' into 'master'
...
Avoid getting nan in conversion to euler angles (#7772 )
Closes #7772
See merge request OpenMW/openmw!4258
5 months ago
psi29a
376e8a6e1f
Merge branch 'bounding_box' into 'master'
...
lua - use loaded node when possible when calculating bounding box (#7580 )
Closes #7580
See merge request OpenMW/openmw!4073
5 months ago
elsid
ad428bd23b
Add unit tests for conversion to euler angles
5 months ago
Sam Hellawell
b9a7bdc0c7
Dont use NormalizedView for yamlpath, use changeExtension, add setting to tests script
5 months ago
Andrei Kortunov
54271b872c
Improve QVariant usage
5 months ago
Sam Hellawell
a7a105dfdd
Copy by ref, fix unable to find rules warning garbage
5 months ago
Sam Hellawell
78e365f382
Add OpenMW-CS Terrain Equalize tool
5 months ago
Cody Glassman
8105c62a02
handle potentially empty ptrs
5 months ago
Sam Hellawell
4bd078a6db
Return offset/angle by reference
5 months ago
Sam Hellawell
ecb5616b36
Use std::sin/std::cos, clarify floating point types, update comment
5 months ago
Sam Hellawell
380d357d02
Fix compilation after master merge
5 months ago
Sam Hellawell
0bcd872561
Clang format
5 months ago
Sam Hellawell
ddbd87e2a1
Fix blending with additional offsets (sneaking issue)
5 months ago
Sam Hellawell
9beb380c7d
Remove M_PI, documenation cleanup
5 months ago
Sam Hellawell
5deacb82ff
Use M_PI as osg::PIf is not constant
5 months ago
Sam Hellawell
1317434ac0
CI fix
5 months ago
Sam Hellawell
bce97f49b4
spring function clarification
5 months ago
Sam Hellawell
014cba807b
Refactor easings, serialize per-line items, constexpr path
5 months ago
Sam Hellawell
72c95a51df
Default mEasingFn in constructor
5 months ago
Sam Hellawell
eb290bebbb
Refactor AnimBlendControllers
5 months ago
Sam Hellawell
4040bd9231
FIx GCC debug build error
5 months ago
Sam Hellawell
b1b2cceec6
Update translation capitalization
5 months ago
Sam Hellawell
00a7d0281f
Cleanup, refactor, rename AnimBlendControllerBase -> AnimBlendController
5 months ago
Sam Hellawell
42406ed0af
Use META_Object, ignore for serialize
5 months ago
Sam Hellawell
13e1df3bf0
Grammar cleanup, code cleanup, reduce logging, revert mRotation change
5 months ago
Sam Hellawell
22229dd674
Cleanup, use string_view comparison
5 months ago
Sam Hellawell
07e6ebdea1
Update english translation, add ruski translation
5 months ago
Max Yari
136be62146
Launcher checkbox
...
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
5 months ago
Max Yari
55ffb6d7d2
Animation blending implementation for NIF and osgAnimation through YAML files
...
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
5 months ago
psi29a
2c8d657ecb
Merge branch 'luaopensesame' into 'master'
...
Lua door opening api
See merge request OpenMW/openmw!4251
6 months ago
MaxYari
1abe28e797
Lua door opening api
6 months ago
psi29a
3ffd6a7ae9
Merge branch 'tests_log' into 'master'
...
Support custom log level in tests
See merge request OpenMW/openmw!4179
6 months ago
psi29a
cc28396617
Merge branch 'evictthosewindows' into 'master'
...
Force windows to exit when popping their GUI mode through Lua
Closes #7834
See merge request OpenMW/openmw!4185
6 months ago
elsid
a5d9bb08e0
Support custom log level in tests
6 months ago
elsid
1bdc01273e
Move "debugging" function into Debug namespace
6 months ago
elsid
6d43aedec8
Use Lua modules in tests from the source directory
6 months ago
elsid
73d48720ef
Do not change output names for targets
...
Changing them does not solve any problem but only creates some.
6 months ago
elsid
b3abc436dd
Keep separation between openmw and openmw-lib on Android
...
They are not set up properly so CMake configuration fails because of not found
openmw-lib target since it's not defined for Android.
6 months ago
Evil Eye
de59d79388
Update the menu video from a separate thread and respect window resizes
6 months ago
Dave Corley
4cc956fdd7
TEST: Add a test to ensure invalid box extents are not assigned
6 months ago
psi29a
e9343da7a8
Merge branch 'themawithungers' into 'master'
...
Don't trigger onNewExterior while loading saves
See merge request OpenMW/openmw!4206
6 months ago
psi29a
1c71f12d4e
Merge branch 'hopskipanimjump' into 'master'
...
Keep running scripts until the menu pauses the game
Closes #8056
See merge request OpenMW/openmw!4243
6 months ago
psi29a
ecb64eab8e
Merge branch 'juststrummingmylute' into 'master'
...
Attempt to select an AI action directly instead of waiting for the next frame
Closes #7973
See merge request OpenMW/openmw!4244
6 months ago
psi29a
7d0fca1bf5
Merge branch 'noscript' into 'master'
...
Make mwscript return nil for records that don't have a script
See merge request OpenMW/openmw!4236
6 months ago
Evil Eye
134c099df9
Attempt to select an AI action directly instead of waiting for the next frame
6 months ago
Evil Eye
299ee1a6b1
Keep running scripts until the menu pauses the game
6 months ago
psi29a
3a5ed998e7
Merge branch 'timeplayed' into 'master'
...
Remove time played setting
See merge request OpenMW/openmw!4235
6 months ago
Evil Eye
ee653eb2b8
Make mwscript return nil for records that don't have a script
6 months ago
psi29a
061f10bef7
Merge branch 'enchantmentproptorecord' into 'master'
...
Return nil for absent values in record properties (enchant)
See merge request OpenMW/openmw!4228
6 months ago
psi29a
e8c422697f
Merge branch 'first_person_mesh_distortion' into 'master'
...
Fix distortion breaking in first person meshes
See merge request OpenMW/openmw!4231
6 months ago
Kindi
bf9f5dc2ef
dont return empty string for absent value
6 months ago
Kindi
045e6d8c4f
move enchant charge and soul to itemdata
6 months ago
psi29a
ef0bb02def
Merge branch 'master' into 'master'
...
An ability to specify attack type in controls.use value
See merge request OpenMW/openmw!4187
6 months ago
psi29a
804b589a68
Merge branch 'qt_follow_up' into 'master'
...
Cleanup changes in Qt applications
See merge request OpenMW/openmw!4225
6 months ago
Alexei Kotov
888abc0097
Remove time played setting
6 months ago
Cody Glassman
4d7e9bae73
ensure distortion is only rendered once
6 months ago
Andrei Kortunov
dc7407a34c
Use signed variables to match an API
6 months ago
Dave Corley
fc65643224
FIX: Actually set the transform so first person camera works again
6 months ago
Cody Glassman
45cb3eb081
lua - use loaded node when possible when calculating bounding box
6 months ago
psi29a
81e59bb4aa
Merge branch 'i-didnt-want-to-grow-up-to-be-this-big' into 'master'
...
FIX: Incorrect scaling applied when creatures rotate (close #6665 )
Closes #6665
See merge request OpenMW/openmw!4219
6 months ago
Andrei Kortunov
a9108a743d
Do not make redundant copy
6 months ago
psi29a
3ebeaaa3bb
Merge branch 'saymyname' into 'master'
...
Don't use getRefIdString to get a fallback object name for non-string ids
Closes #8043
See merge request OpenMW/openmw!4217
6 months ago
psi29a
045bccb3e9
Merge branch 'copycompiler' into 'master'
...
Avoid a few copies in mwscript
See merge request OpenMW/openmw!4215
6 months ago
psi29a
024d1c5971
Merge branch 'interpreter_code_duplicates' into 'master'
...
Exit with fatal error on duplicated instruction code
See merge request OpenMW/openmw!4214
6 months ago
Evil Eye
ff72a26ef2
Don't use getRefIdString to get a fallback object name for non-string ids
6 months ago
Dave Corley
fcc58f6db3
CLEANUP(rotatecontroller): Deduplicate rotate/scale checks into the main
...
callback function
6 months ago
Dave Corley
cac5ae34a5
CLEANUP(character.cpp): Replace usages of biped function with isBiped var
6 months ago
Dave Corley
33cd654bf5
FIX(character.cpp): Don't allow turn to movement direction to apply to non-bipeds
6 months ago
Dave Corley
c95c7503a8
FIX(rotatecontroller): Account for parent node scale when rotating objects
6 months ago
psi29a
b1de8ed720
Merge branch 'profilersort' into 'master'
...
Reorder F3 profiler stats according to timeline
Closes #8005
See merge request OpenMW/openmw!4196
6 months ago
psi29a
4da35c7e7f
Merge branch 'free_range_containers' into 'master'
...
FEAT: Add organic/respawning flags to containers (Close #8038 )
Closes #8038
See merge request OpenMW/openmw!4205
6 months ago
psi29a
11d405dcdf
Merge branch 'buyfrommebestprices' into 'master'
...
Add a showInDialogue parameter to ui.showMessage and use it for level up messages
Closes #8041
See merge request OpenMW/openmw!4209
6 months ago
Evil Eye
ad7fb3d13f
Avoid a few copies in mwscript
6 months ago
elsid
89bb04e8fd
Exit with fatal error on duplicated instruction code
...
Instead of causing SIGABRT which is more confusing.
6 months ago
Dave Corley
77fa41b8c6
CLEANUP(container): Make organic/respawning field names more consistent
6 months ago
Dave Corley
fccf75377d
FEAT: Add organic/respawning flags to containers
6 months ago
Max Yari
1497dae4fa
Better mUse out-of-range handling
6 months ago
Andrei Kortunov
5390634e22
Add a missing null pointer check
6 months ago
Evil Eye
91bcd0a556
Add a showInDialogue parameter to ui.showMessage and use it for level up messages
6 months ago
Max Yari
3eadb84142
Fixed wrong mUse wrapping
6 months ago
psi29a
6754b8d941
Revert "Merge branch 'were_engineers_not_salt_miners' into 'master'"
...
This reverts merge request !4178
6 months ago
psi29a
8471cfb576
Merge branch 'localpairs' into 'master'
...
Allow mwscript variable iteration
See merge request OpenMW/openmw!4180
6 months ago
psi29a
64dd6e36d1
Merge branch 'openmw-cs-error-verify-refnums' into 'master'
...
OpenMW-CS verify duplicate RefNums
See merge request OpenMW/openmw!4012
6 months ago
cykoder
57e7bf3748
OpenMW-CS verify duplicate RefNums
6 months ago
psi29a
11c2cf0780
Merge branch 'esm_script' into 'master'
...
Make loading and saving ESM3 script record more robust
See merge request OpenMW/openmw!4195
6 months ago
Evil Eye
152073a42e
Don't trigger onNewExterior while loading saves
6 months ago
psi29a
57adb93075
Merge branch 'coverity' into 'master'
...
Coverity fixes
See merge request OpenMW/openmw!4198
6 months ago
psi29a
b8d861ca16
Merge branch 'unscriptedrealitytv' into 'master'
...
Don't try to show unallocated or uninitialized profiling data
See merge request OpenMW/openmw!4188
6 months ago
psi29a
456ac2a85b
Merge branch 'were_engineers_not_salt_miners' into 'master'
...
FEAT: Lua Engine Handler for MWScript `startscript` functionality
See merge request OpenMW/openmw!4178
6 months ago
Dave Corley
1a79e79f57
FEAT: Lua Engine Handler for MWScript `startscript` functionality
6 months ago
psi29a
d3c3d0cf44
Merge branch 'indexthemoon' into 'master'
...
Move Lua index helpers to components and make owner.factionRank match other ranks
See merge request OpenMW/openmw!4186
6 months ago
Max Yari
13918e3b70
AttackType -> ATTACK_TYPE
6 months ago
Evil Eye
5cf809f39b
Merge branch 'ocd' into 'master'
...
Assorted nitpicks
See merge request OpenMW/openmw!4194
6 months ago
psi29a
7888a11c36
Merge branch 'lushemptyplants' into 'master'
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Don't display the harvested plant if graphic herbalism is off
See merge request OpenMW/openmw!4193
6 months ago
Alexei Kotov
b0671c76d8
Throw on setting tags that can't provide the setting name
6 months ago
Alexei Kotov
43b381f592
Loop by const ref in activeSpells.add
6 months ago
psi29a
0013a44b71
Merge branch 'datadisplaydelegate' into 'master'
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React to scale or color changes in editor tables
See merge request OpenMW/openmw!4098
6 months ago
holorat
cd4b7db02d
Reorder profiler stats according to timeline
6 months ago
Max Yari
b01b76b81e
Introduced attacktype enum, fixed lua docs
6 months ago
Max Yari
2ef0568dda
Changed lua enum name, tweaked docs
6 months ago
Max Yari
7d659ae64c
Added lua enum for attacktypes
6 months ago
Max Yari
22d9906978
An ability to specify attack type in controls.use value
6 months ago
elsid
5c3ae3d94c
Make loading and saving script record more robust
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* Check the header presence before using it.
* Write the header based on the actual content.
6 months ago
Alexei Kotov
c6156011c8
Remove unnecessary lines in actor bindings
6 months ago
Alexei Kotov
479d4931d7
Handle negative MaxNumberRipples more sensibly
6 months ago
elsid
447c4bb6a0
Extend ESM3 Script record tests
6 months ago
elsid
4571a8b88a
Remove unused SCHD type
6 months ago
Evil Eye
2edbabd3d7
Don't display the harvested plant if graphic herbalism is off
6 months ago
Evil Eye
46c8133a72
Don't try to show unallocated or uninitialized profiling data
6 months ago
psi29a
3a686dd8af
Merge branch 'lua_travel_dest_2' into 'master'
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Expose cell ID, Add actor travel destinations to types.Actor.record.servicesOffered
See merge request OpenMW/openmw!3592
6 months ago
Zackhasacat
533ce499e0
Expose cell ID, Add actor travel destinations to types.Actor.record.servicesOffered
6 months ago
Evil Eye
6aa52c09da
Shuffle code around
6 months ago
Evil Eye
d6fc0744c7
Move Lua index helpers to components and make owner.factiooRank match other ranks
6 months ago
Evil Eye
989686500c
Force windows to exit when popping their GUI mode through Lua
6 months ago
Evil Eye
0f20e47e0e
Add unit tests
6 months ago
Evil Eye
2adaf33fa2
Allow mwscript variable iteration
6 months ago
Kindi
ecb07c9bc7
add mwscript.isRunning
7 months ago
Alexei Kotov
39a231233c
Fully reset the player's cell reference when the player is reset ( #8021 )
7 months ago
psi29a
218e19d8f7
Merge branch 'mapshenanigans' into 'master'
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Fix local map issues
Closes #8004
See merge request OpenMW/openmw!4174
7 months ago
psi29a
05a70b29c5
Merge branch 'rangingareas' into 'master'
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Don't apply area of effect for potions and improve range handling
Closes #8018
See merge request OpenMW/openmw!4172
7 months ago
psi29a
98ba2120b6
Merge branch 'zerotohero' into 'master'
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Use -1 as the plugin index for LandTextures
See merge request OpenMW/openmw!4121
7 months ago
psi29a
6caac886ea
Merge branch 'equalopportunity' into 'master'
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Support light fade settings in legacy lighting method, remove launcher lighting settings that support runtime changes
See merge request OpenMW/openmw!4168
7 months ago
Evil Eye
5a54cd9406
Fix local map issues
7 months ago