Zackhasacat
6fb6c7a32f
Merge branch 'misisng_plugins' into 'master'
...
Display missing plugins upon savegame loading
Closes #7608
See merge request OpenMW/openmw!3594
2023-11-20 00:19:43 +00:00
elsid
94b085af9e
Add Navigator and Lua API function to find nearest position on navmesh
2023-11-18 23:54:37 +01:00
Evil Eye
5a1a54b959
Merge branch 'lua_class_data' into 'master'
...
Add class records to lua
See merge request OpenMW/openmw!3515
2023-11-18 20:55:45 +00:00
Evil Eye
d5906dcf29
Merge branch 'lua_navmesh_doc' into 'master'
...
Define tables for navmesh related lua bindings as separate types
See merge request OpenMW/openmw!3599
2023-11-18 20:33:16 +00:00
Andrei Kortunov
f88b99201a
Display missing plugins upon savegame loading (feature 7608)
2023-11-18 14:12:18 +04:00
Zackhasacat
13deb0fba8
Merge branch 'imod' into 'master'
...
Fill out item modification records and add them to the scene
See merge request OpenMW/openmw!3540
2023-11-17 18:22:17 +00:00
elsid
fbb39802a1
Define tables for navmesh related lua bindings as separate types
2023-11-17 13:50:19 +01:00
Zackhasacat
16f178b80e
Remove character
2023-11-16 07:43:45 -06:00
Zackhasacat
10030a55e0
Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data
2023-11-16 07:37:03 -06:00
Joakim Berg
624d6ce7d0
Update file sv.yaml
2023-11-14 21:11:27 +00:00
Joakim Berg
818cd8343f
Update file sv.yaml
2023-11-14 10:52:28 +00:00
Joakim Berg
f62b43d2d6
Update file sv.yaml
2023-11-14 05:27:30 +00:00
uramer
435e9731df
Render invalid 'select' setting renderer values instead of silent failure
2023-11-11 18:09:00 +01:00
jvoisin
d8cd465d61
Merge branch 'navmesh_doc' into 'master'
...
Reword navigation mesh related docs and tooltips
See merge request OpenMW/openmw!3569
2023-11-08 22:48:52 +00:00
jvoisin
60ec894d8a
Merge branch 'lightitupbaby' into 'master'
...
Support point specular lighting (#6188 )
Closes #6188
See merge request OpenMW/openmw!3559
2023-11-08 22:43:42 +00:00
Zackhasacat
279e9affa8
Merge branch 'docs-mwscript-variables' into 'master'
...
Fix MWScript variables documentation type
See merge request OpenMW/openmw!3572
2023-11-08 16:28:52 +00:00
Zackhasacat
72a5b50002
Merge branch 'interfaces-item-usage' into 'master'
...
Add ItemUsage to interfaces package type definition
See merge request OpenMW/openmw!3573
2023-11-08 00:05:31 +00:00
Zackhasacat
ae4eafdfd4
Move classes to types.NPC
2023-11-07 11:50:09 -06:00
Alexei Kotov
e1cd5250af
Use sun visibility for sunlight scattering (bug #7309 )
2023-11-07 10:30:26 +03:00
Alexei Kotov
bdc019647a
Merge branch 'figure-skaters' into 'master'
...
Use accumulated movement when possible
Closes #5062
See merge request OpenMW/openmw!3549
2023-11-07 03:01:56 +00:00
uramer
afbfed78ad
Add ItemUsage to interfaces package type definition
2023-11-06 21:57:49 +00:00
uramer
75c5ce5f31
Fix MWScript variables documetnation type
2023-11-06 21:38:40 +00:00
elsid
392218dde3
Reword navigation mesh related docs and tooltips
...
To explain the effect of the setting in a more user friendly language.
2023-11-06 10:52:52 +01:00
Cody Glassman
0f53088014
re-sync docs with postprocessing API
2023-11-05 10:22:22 -08:00
Zackhasacat
231803c6ea
Merge branch 'sunvisibility' into 'master'
...
Make sun specularity behavior more intuitive (bug #6190 )
Closes #6190
See merge request OpenMW/openmw!3535
2023-11-05 17:55:27 +00:00
jvoisin
e4c5c1bc43
Merge branch 'govna' into 'master'
...
Expose governing attributes to Lua
See merge request OpenMW/openmw!3556
2023-11-05 16:35:27 +00:00
jvoisin
44dc29e675
Merge branch 'forurm' into 'master'
...
Add types.Actor.isDead
See merge request OpenMW/openmw!3557
2023-11-05 16:35:09 +00:00
Alexei Kotov
820fc068d1
Support point specular lighting ( #6188 )
...
Fix passing light specular colors with shader lighting methods (with help from wazabear)
2023-11-04 17:58:51 +03:00
Mads Buvik Sandvei
4886d31d89
Language, bob -> sway
2023-11-04 13:37:23 +01:00
Alexei Kotov
d851eaa199
Merge branch 'fix_lua_sneak' into 'master'
...
Remember sneaking when game is saved and loaded(#7664 )
See merge request OpenMW/openmw!3546
2023-11-03 20:36:15 +00:00
Zackhasacat
8d0d9a49c6
Remember sneaking when game is saved and loaded( #7664 )
2023-11-03 20:36:14 +00:00
Evil Eye
eb0ddf72d8
Merge branch 'fix_my_errors' into 'master'
...
Fix minor doc error, throw error when attempting to assign a value to a non-existing global variable in lua
See merge request OpenMW/openmw!3548
2023-11-03 16:31:23 +00:00
Zackhasacat
dd87d01f06
Fix minor doc error, throw error when attempting to assign a value to a non-existing global variable in lua
2023-11-03 16:31:23 +00:00
Mads Buvik Sandvei
9c93d907dc
Settings page entry for the "player movement ignores animation" setting.
2023-11-02 19:30:51 +01:00
Evil Eye
2d90176fe9
Add types.Actor.isDead
2023-11-02 19:29:26 +01:00
Evil Eye
a88f0ecc95
Expose governing attributes to Lua
2023-11-02 17:43:09 +01:00
uramer
abae5f031d
Fix docs type
2023-11-02 16:05:52 +00:00
Mads Buvik Sandvei
f41de6b02d
Use accumulated movement whenever possible. Apply diagonal movement by rotating accumulated movement and sliding based on that, rather than ignoring accumulated movement.
2023-11-01 20:31:57 +01:00
Zackhasacat
dbd7d34120
Add class Record
2023-11-01 13:27:37 -05:00
Zackhasacat
482d174ef2
Read only, add skill spec to docs
2023-11-01 13:21:14 -05:00
Zackhasacat
371eeddf85
Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data
2023-10-31 22:23:45 -05:00
Alexei Kotov
0b8739711e
Merge branch 'settings_values_video' into 'master'
...
Use settings values for Video settings (#6876 )
See merge request OpenMW/openmw!3527
2023-10-31 21:24:53 +00:00
Petr Mikheev
889ddc10d6
Enable openmw.input
in menu scripts
2023-10-31 11:05:00 +01:00
Petr Mikheev
1dd7a15255
Draft: add new type of Lua scripts - menu scripts
2023-10-31 10:29:24 +01:00
Alexei Kotov
03c3818229
Place ESM4::ItemMod into the scene
2023-10-31 00:54:44 +03:00
Alexei Kotov
6d776ac833
Merge branch 'range' into 'master'
...
Use a dynamic falloff range for soft effect
See merge request OpenMW/openmw!3532
2023-10-29 22:03:05 +00:00
Alexei Kotov
12abd30e9f
Make sun specularity behavior more intuitive (bug #6190 )
...
Remove sun visibility influence on object specularity
Subdue sun visibility influence on water specularity
2023-10-29 04:11:40 +03:00
Cody Glassman
09928ba265
use a dynamic falloff range for soft effect and use shader flags
2023-10-28 10:23:55 -07:00
Alexei Kotov
3f4591eb3b
Add movable static and ESM4 land texture stores
2023-10-27 22:53:40 +03:00
psi29a
f724b05c57
Merge branch 'teleport_block' into 'master'
...
Lua: Add isTeleportingEnabled and setTeleportingEnabled to types.Player
See merge request OpenMW/openmw!3519
2023-10-27 17:37:04 +00:00
elsid
dcd81d026f
Use settings values for Video settings
...
* Convert window mode, vsync mode into enums, screenshot type into a struct.
* Add missing doc for screenshot type.
2023-10-27 14:31:23 +02:00
Zackhasacat
2f16a104dc
Revise record store, add specialization function
2023-10-25 21:38:42 -05:00
Zackhasacat
909be9cf35
Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data
2023-10-25 21:05:35 -05:00
Zackhasacat
f0640da21e
Add character to core
2023-10-25 21:05:14 -05:00
Kindi
1bff02e3b0
add docs
2023-10-26 03:32:15 +08:00
psi29a
2e587c3379
Merge branch 'lua_effect_expire' into 'master'
...
Add notes about lua active effects technicality
See merge request OpenMW/openmw!3516
2023-10-25 12:35:35 +00:00
psi29a
f3931c8321
Merge branch 'lua_hud_hide' into 'master'
...
Add functions to lua ui library to toggle HUD visibility, and check current status.
See merge request OpenMW/openmw!3450
2023-10-25 12:34:56 +00:00
Zackhasacat
ac9cfc782a
Add functions to lua ui library to toggle HUD visibility, and check current status.
2023-10-25 12:34:56 +00:00
Alexei Kotov
08da35704f
Merge branch 'remove-obsolete-comment' into 'master'
...
Get rid of obsolete comment
See merge request OpenMW/openmw!3514
2023-10-24 21:49:56 +00:00
Zackhasacat
f4d349070c
Add isTeleportingEnabled and setTeleportingEnabled
2023-10-24 13:51:12 -05:00
Petr Mikheev
f547cd5934
Merge branch 'lua_object_var' into 'master'
...
Add lua binding for gameObject globalVariable
See merge request OpenMW/openmw!3483
2023-10-24 13:55:51 +00:00
Zackhasacat
78e9a1753e
Add lua binding for gameObject globalVariable
2023-10-24 13:55:50 +00:00
Petr Mikheev
31f5c8826b
Merge branch 'lua_global_new' into 'master'
...
Add global variable access to world.mwscript (#7597 )
See merge request OpenMW/openmw!3491
2023-10-24 09:23:25 +00:00
Zackhasacat
db42a91867
Add global variable access to world.mwscript ( #7597 )
2023-10-24 09:23:25 +00:00
Zackhasacat
5dd1f0332f
Add notes about active effects
2023-10-23 23:44:54 -05:00
Zackhasacat
bd90ac2ed8
Add missing field in docs
2023-10-23 23:02:01 -05:00
Zackhasacat
254bf7c5d8
class -> classes
2023-10-23 22:23:30 -05:00
Zackhasacat
611f96ce65
Add class bindings
2023-10-23 22:19:16 -05:00
AnyOldName3
606a0eea8f
Get rid of obsolete comment
...
The matrix in question was removed by !2682
2023-10-23 19:28:54 +00:00
Abdu Sharif
ee80f889b7
Make Per-Pixel Lighting option description a bit more neutral
2023-10-23 12:35:57 +00:00
Cody Glassman
5fc46b166a
track debug window size and dimensions between sessions
2023-10-18 09:04:57 -07:00
Evil Eye
2ebd544dfb
Fix #7624
2023-10-14 14:18:50 +02:00
Petr Mikheev
15306c7d49
[Lua] Add CONTROL_SWITCH functions to types.Player
and deprecate them in openmw.input
2023-10-10 01:15:09 +02:00
psi29a
2c81220cf7
Merge branch 'book' into 'master'
...
Reading ESM4 books
See merge request OpenMW/openmw!3471
2023-10-05 17:24:50 +00:00
Petr Mikheev
54cc1f25a2
Mention in Lua documentation that default tag is an empty string
2023-10-04 10:36:54 +02:00
Petr Mikheev
fcc7b9bb9e
Support tags in I.Camera.disable*, I.Camera.enable* in the same way as in world.pause; Update I.Camera docs.
2023-10-04 10:20:56 +02:00
Petr Mikheev
6161953106
Allow reading ESM4 books
2023-10-03 10:55:12 +02:00
AnyOldName3
15e6ababf1
Merge branch 'soft_particles' into 'master'
...
Apply soft effect to nifs marked with soft effect flag (originally developed by Cody Glassman)
See merge request OpenMW/openmw!3447
2023-10-02 21:38:14 +00:00
PharisMods
01aa67c792
Use thick border textures for thick border UI templates
2023-10-01 00:54:24 +00:00
psi29a
3ea14e904d
Merge branch 'actors_range' into 'master'
...
Handle actors processing range in Lua
See merge request OpenMW/openmw!3458
2023-09-28 08:33:46 +00:00
psi29a
6c39e3f817
Merge branch 'draft' into 'master'
...
Treat teleportation out of the draft cell as object creation
Closes #7588 and #7453
See merge request OpenMW/openmw!3455
2023-09-28 08:33:10 +00:00
psi29a
bae8d585fe
Merge branch 'lua/capacity_encum_bindings' into 'master'
...
Add more lua bindings for encumbrance and capacity
See merge request OpenMW/openmw!3462
2023-09-28 08:32:38 +00:00
glassmancody.info
9aa992eede
add more lua bindings for encumbrance and capacity
2023-09-27 17:19:08 -07:00
Petr Mikheev
63d5bd6f8a
Apply soft effect to nifs marked with soft effect flag (developed by Cody Glassman)
2023-09-27 20:41:52 +02:00
Andrei Kortunov
40c8783790
Handle actors processing range in Lua
2023-09-27 15:14:32 +04:00
Zackhasacat
6bfa3f78bd
Fix AttributeRecord and SkillRecord documentation in OpenMW.core
2023-09-27 07:30:52 +00:00
Evil Eye
641f34a3c9
Treat teleportation out of the draft cell as object creation
2023-09-25 21:01:32 +02:00
Alexei Kotov
7e360df6c0
Place ESM4::Flora instances to the scene
2023-09-24 10:25:44 +03:00
Evil Eye
90ca8a2f4e
Remove ATTRIBUTE, SKILL, and SCHOOL enums
2023-09-21 19:34:13 +02:00
Evil Eye
6ed5cbb7d0
Remove numeric magic school ids and deprecate the enum
2023-09-20 19:51:29 +02:00
psi29a
1c8198242e
Merge branch 'toggleai' into 'master'
...
Add a way to toggle AI to Lua debug package
See merge request OpenMW/openmw!3429
2023-09-18 08:37:19 +00:00
psi29a
18b6eba709
Merge branch 'reloadlua' into 'master'
...
safe reloadlua on top of !3362
See merge request OpenMW/openmw!3412
2023-09-17 11:28:01 +00:00
Petr Mikheev
72b8ff82ff
!3362 with safe reloadlua
2023-09-15 19:10:33 +02:00
Andrei Kortunov
6769d10203
Fix documentation error
2023-09-15 19:23:13 +04:00
Andrei Kortunov
56ea3e3879
Add a way to toggle AI to Lua debug package
2023-09-15 18:49:46 +04:00
psi29a
12159d95f3
Merge branch 'music' into 'master'
...
Rework music system
See merge request OpenMW/openmw!3372
2023-09-15 07:11:31 +00:00
psi29a
ed022a6c14
Merge branch 'fix_use' into 'master'
...
Fix regression added in !3354 : Set `force` to false when applying UseItem from inventory.
See merge request OpenMW/openmw!3422
2023-09-15 07:03:34 +00:00
Andrei Kortunov
db72a91180
Add a way to check if sound system is enabled
2023-09-14 13:02:20 +04:00
Andrei Kortunov
655c4442bc
Implement isMusicPlaying
2023-09-13 17:48:49 +04:00
Andrei Kortunov
e25e867d77
Remove 'music' package
2023-09-13 09:11:07 +04:00
Andrei Kortunov
e1cae5a029
Rework music system
2023-09-13 09:11:07 +04:00
Andrei Kortunov
02dcf1fb31
Split setFactionRank to separate functions
2023-09-12 11:57:19 +04:00
Andrei Kortunov
6ee86dea82
Implement Lua API for factions (feature 7468)
2023-09-12 09:49:03 +04:00
Petr Mikheev
fb8ccf52d8
Add missing argument force
in UseItem
2023-09-11 16:21:34 +02:00
psi29a
9791fae2db
Merge branch 'statrecords' into 'master'
...
Expose skill and attribute records to Lua and deprecate their enums
See merge request OpenMW/openmw!3407
2023-09-09 20:39:45 +00:00
Evil Eye
cd0e612cb7
Expose skill and attribute records to Lua and deprecate their enums
2023-09-07 21:30:08 +02:00
Petr Mikheev
42f2ece8b3
Fix bug: UI modes that are added not through Lua don't show windows that were hidden by Lua in other mode.
2023-09-07 02:16:22 +02:00
psi29a
938c487684
Merge branch 'time' into 'master'
...
[Lua] Ability to unpause the game when UI is opened.
See merge request OpenMW/openmw!3398
2023-09-06 08:16:49 +00:00
Zackhasacat
f287b2f436
Merge branch 'master' of gitlab.com:openmw/openmw into lua_record_services
2023-09-04 10:49:51 -05:00
psi29a
5faf56950b
Merge branch 'lua_files' into 'master'
...
Implement Lua API for VFS
Closes #6864
See merge request OpenMW/openmw!3373
2023-09-03 17:06:14 +00:00
psi29a
0b74146b05
Merge branch 'luautflib' into 'master'
...
Lua utf-8 support
Closes #6505
See merge request OpenMW/openmw!3327
2023-09-03 17:05:27 +00:00
Andrei Kortunov
66bf7be373
Preload new packages to console
2023-09-03 08:24:51 +04:00
Petr Mikheev
65cd518b44
Update camera logic related to paused game / opened UI
2023-09-03 04:21:18 +02:00
Petr Mikheev
23a7661d0b
Control UI pause from Lua
2023-09-03 03:41:13 +02:00
Petr Mikheev
b4c8b8308f
Lock actiovation when the game is paused; Lock movement controls when UI is opened.
2023-09-03 02:43:55 +02:00
Zackhasacat
ee5983f64a
Docs fixes
2023-09-02 15:21:03 -05:00
Zackhasacat
7d0e140889
Merge branch 'master' of gitlab.com:openmw/openmw into lua_record_services
2023-09-02 14:55:57 -05:00
psi29a
b818414d82
Merge branch 'activate_and_use' into 'master'
...
Handle Use action in Lua in a similar way to Activate action
See merge request OpenMW/openmw!3354
2023-09-02 15:11:43 +00:00
Andrei Kortunov
65109b3822
Simplify VFS index iteration
2023-09-02 17:40:14 +04:00
Andrei Kortunov
c04a0ca3a5
Implement Lua API for VFS
2023-09-02 08:47:46 +04:00
Zackhasacat
9f80d68795
add servicesOffered to npc and creature records
2023-09-01 16:39:33 -05:00
psi29a
a1828eec29
Merge branch 'lua_spell_fix' into 'master'
...
Clear selected enchanted item and/or spell with actor.clearSelectedCastable()
See merge request OpenMW/openmw!3315
2023-09-01 20:33:42 +00:00
Zackhasacat
7113db8b97
Clear selected enchanted item and/or spell with actor.clearSelectedCastable()
2023-09-01 20:33:42 +00:00
psi29a
3e99103beb
Merge branch 'rtd' into 'master'
...
Show OpenMW version and Lua API revision in documentation
Closes #6149
See merge request OpenMW/openmw!3382
2023-09-01 08:06:58 +00:00
Zackhasacat
86c28921ae
Add function to get current disposition, add baseDisposition to NPC record
2023-09-01 08:06:34 +00:00
Petr Mikheev
d39552962f
Validate version of resources
2023-08-31 20:56:02 +02:00
Petr Mikheev
f260fa006e
Show OpenMW version and Lua API revision in documentation.
2023-08-31 20:56:02 +02:00
psi29a
5ba13f7aae
Merge branch 'lua_template_new' into 'master'
...
Support 'template' field in createRecordDraft, to use an existing record as a base in lua
See merge request OpenMW/openmw!3387
2023-08-31 08:02:50 +00:00
Petr Mikheev
ea8692a534
Add usehandlers.lua (same approach as activationhandlers.lua)
2023-08-30 22:48:51 +02:00
psi29a
58aeb81e46
Merge branch 'container_ptr' into 'master'
...
Add `obj.parentContainer` in Lua. Refactor ContainerStore::mPtr, ContainerStore::mActor.
See merge request OpenMW/openmw!3381
2023-08-30 10:19:16 +00:00
Zackhasacat
4b7bf62671
Fix weapon table, and docs
2023-08-29 16:37:32 -05:00
Zackhasacat
45f25e3f14
Add in initial support
2023-08-29 11:19:11 -05:00
psi29a
4a46d772a1
Merge branch 'fix_createRecord' into 'master'
...
Add two missing record types to world.createRecord docs
See merge request OpenMW/openmw!3386
2023-08-29 09:19:11 +00:00
psi29a
a0d3313d8d
Merge branch 'lua_restock' into 'master'
...
Add isRestocking to types.Item
See merge request OpenMW/openmw!3383
2023-08-29 07:07:06 +00:00
Zackhasacat
ecc89ed826
Add two missing record types
2023-08-28 21:20:12 -05:00
Zackhasacat
5fdaee093a
add isRestocking
2023-08-28 08:30:54 -05:00
psi29a
65a15ff0b1
Merge branch 'container_inventory' into 'master'
...
[Lua] Add alias `types.Container.inventory` = `types.Container.content` for consistency with `types.Actor.inventory`
See merge request OpenMW/openmw!3314
2023-08-28 11:32:16 +00:00
Zackhasacat
84987450ee
Add baseCount
2023-08-27 20:47:43 -05:00
Petr Mikheev
55a9ab4f52
Add obj.parentContainer
in Lua. Refactor ContainerStore::mPtr, ContainerStore::mActor.
2023-08-27 23:45:19 +02:00
Kindi
532230254b
add documentation
2023-08-28 02:37:52 +08:00
Zackhasacat
b571d8d050
Remove player quest name example
2023-08-25 14:25:25 -05:00
Zackhasacat
425076b8dd
Fix types.LevelledCreature in docs
2023-08-25 17:44:34 +00:00
Evil Eye
ef6100f788
Start the game on Friday
2023-08-21 21:31:50 +00:00
psi29a
516108691d
Merge branch 'record_gold' into 'master'
...
Add baseGold to NPC and creature lua records
See merge request OpenMW/openmw!3369
2023-08-21 11:33:11 +00:00
Zackhasacat
1320261eba
Add baseGold to NPC and creature records
2023-08-20 14:55:23 -05:00
Petr Mikheev
c5ba289bc7
Handle UI modes open/close sounds in Lua
2023-08-20 17:49:56 +02:00
Petr Mikheev
36d22cff1c
Improve GUI mode validation
2023-08-20 17:49:56 +02:00
Petr Mikheev
f1bcf64afb
Dehardcode input.ACTION.Inventory, input.ACTION.Journal, input.ACTION.QuickKeysMenu
2023-08-20 17:49:56 +02:00
Petr Mikheev
87eacf774a
Control GUI modes from Lua
2023-08-20 17:49:56 +02:00
psi29a
ab798be320
Merge branch 'fix_scrollbars' into 'master'
...
Do not use deprecated MyGUI properties
Closes #5896
See merge request OpenMW/openmw!3320
2023-08-20 11:04:23 +00:00