elsid
bd10becb65
Use lexicographical comparison in ESM3ExteriorCellRefId::operator<
2023-04-08 16:22:01 +02:00
psi29a
ebb5820dd1
Merge branch 'pathgridgraph' into 'master'
...
Refactor pathgrid indices to use size_t instead of int
See merge request OpenMW/openmw!2900
2023-04-08 00:32:43 +00:00
Evil Eye
8d8207b734
Refactor pathgrid indices to use size_t instead of int
2023-04-08 00:32:43 +00:00
elsid
794050df63
Fix and add tests for ESM3ExteriorCellRefId serialization and text representation
2023-04-08 01:06:11 +02:00
psi29a
aad9ce53db
Merge branch 'esm4_gmst' into 'master'
...
Support loading ESM4 GMST records
See merge request OpenMW/openmw!2892
2023-04-04 09:51:02 +00:00
elsid
dbed00842e
Split components/esm4/common.hpp header
2023-04-04 10:12:20 +02:00
elsid
87ac85223a
Support loading ESM4 GMST records
2023-04-04 09:59:35 +02:00
florent.teppe
0d17e20490
Implements serialize/deserialize
...
fixes test compilation.
2023-04-03 18:41:25 +02:00
florent.teppe
21bd28542a
Applies review advice
...
2d coord hash moved to hash.hpp file
format version adds suffix to be more coherent
don't use ESM::RefId::sEmpty
RefId equality with string_view, conversion to refId unecessary
action teleport remove test that mCellId is empty
removes some const references, when copy is enough
invalid refid => empty refid
removes useless change
2023-04-03 14:17:35 +02:00
florent.teppe
d782d37ee2
Make sure Vec2iRefId is trivially copyable on GCC 11.3
...
std::pair<int, int> isn't trivially copyable on some compilers
so a specific struct is defined, it's an int pair, but it should be recognised by GCC 11.3 as trivially copyable
Vec2iRefId => ESM3ExteriorCellRefId
more explcit name and use mX,mY instead of pair
renamed files and enum
2023-04-03 14:17:31 +02:00
florent.teppe
53b14c8b42
fix tests
...
hopefully also fixes clang tidy
2023-04-03 14:17:17 +02:00
florent.teppe
4c15064a83
Create new Vec2i RefId for ESM3 exterior cells.
...
Applies the necessary changes to use !2708 for the new Id type
2023-04-03 14:17:16 +02:00
florent.teppe
1e0c3bfdec
fixes integration tests
...
we still want to be able to write using old formats
2023-04-03 14:16:32 +02:00
florent.teppe
f99e65843a
Removes most cellId.hpp include, simplifies id generation for cells.
2023-04-03 14:16:32 +02:00
florent.teppe
c2182c2fcc
Get Rid of ESM::CellId almost everywhere
...
it was a competing concept from using RefIds for cell.
There is almost no point to it now, except to load older data.
2023-04-03 14:16:05 +02:00
florent.teppe
fb6701ac1a
ESM::CellId is no longer stored on saves.
2023-04-03 14:16:05 +02:00
florent.teppe
c39dd576f8
Gets rid of most ESM::CellId
2023-04-03 14:16:05 +02:00
florent.teppe
6895a452ef
restores the concept of worldspace for MWWorld::Cell
2023-04-03 14:16:04 +02:00
florent.teppe
9f597ecfea
No more Cellid used by ESM4 cells
...
and that also means it is no longer used by MWWorld::Cell
fixes tests
2023-04-03 14:16:04 +02:00
florent.teppe
3f678c3b0a
Dest Door and teleport use ESM::RefId
...
This changes a lot of files as a consequence.
Still buggy, moving to exterior doesn't bring to the right place yet
coc "seyda neen" doesn't work. SO I broke somehting when fetching a cell from a name
2023-04-03 14:16:03 +02:00
florent.teppe
36502eaf75
ESM3 Cells have an Id.
...
Store<ESM::Cell> is updated to use it.
2023-04-03 14:16:03 +02:00
Andrei Kortunov
8c6616214b
Remove redundant quotes
2023-04-03 11:28:03 +04:00
psi29a
ee970db9e0
Merge branch 'player_cell_id_test' into 'master'
...
Test more ESM::Player records
See merge request OpenMW/openmw!2888
2023-04-02 22:41:36 +00:00
psi29a
0a791528bc
Merge branch 'fix_index_ref_id_hash' into 'master'
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Shift record type value for IndexRefId hash
See merge request OpenMW/openmw!2885
2023-04-02 21:52:29 +00:00
elsid
9162eaa019
Test more ESM::Player records
2023-04-02 19:58:27 +02:00
elsid
171a25645a
Make sure there are tests for all RefId types
2023-04-02 15:46:21 +02:00
elsid
258aec223a
Shift record type value for IndexRefId hash
2023-04-02 15:00:03 +02:00
Mads Buvik Sandvei
e666f36b60
[Multiview] Fix transparent pass and vertex shader
2023-04-01 20:27:07 +00:00
psi29a
1a1f983930
Merge branch 'omwscripts_in_launcher' into 'master'
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Support adding Lua mods in subdirectories in the launcher
See merge request OpenMW/openmw!2874
2023-03-31 17:53:55 +00:00
psi29a
119163e74b
Merge branch 'fixemptycollisioncrash' into 'master'
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Make empty collision shape for objects without any triangles.
Closes #7077
See merge request OpenMW/openmw!2871
2023-03-30 21:47:35 +00:00
psi29a
0c074990ce
Merge branch 'fix_lazy_load_skyrim' into 'master'
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Fix lazy load skyrim
See merge request OpenMW/openmw!2861
2023-03-30 21:42:55 +00:00
uramer
ee1551f02c
Merge branch 'l10n' into 'master'
...
Dehardcode non-game-specific localization GMSTs
See merge request OpenMW/openmw!2855
2023-03-30 19:35:40 +00:00
fredzio
37c4587ca4
Display directories that contains omwscripts.
...
Display newly added omwscripts as new.
2023-03-30 21:32:01 +02:00
unelsson
3d4da02b18
Don't mess around with btEmptyShape. Use nullptr instead.
2023-03-28 23:54:26 +03:00
elsid
3e99deb0e8
Use typed settings storage for detournavigator
2023-03-28 20:47:34 +02:00
elsid
db7d0adfe8
Define settings values based on documentation
...
Using docs/source/reference/modding/settings/*.rst and
files/settings-default.cfg files content.
2023-03-28 20:47:34 +02:00
elsid
3bad40153c
Define typed settings storage with single time initialization
...
To make sure loaded settings have valid values doing the check once per loading.
And to make access more efficient.
2023-03-28 20:47:34 +02:00
florent.teppe
a3a7767093
applies review changes
...
filepos changed to an actual file pos
moved lambda declaration out of function call
2023-03-28 17:11:30 +02:00
florent.teppe
464092e323
fix oblivion and skyrim
2023-03-28 17:11:30 +02:00
florent.teppe
34dd24b261
Initial changes to detect when context isn't usable
2023-03-28 17:11:30 +02:00
unelsson
0a1af644af
Make empty collision shape for objects without any triangles.
2023-03-28 16:12:23 +03:00
psi29a
cd6413c060
Merge branch 'fix_dialogue_title' into 'master'
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Show original dialogue name
See merge request OpenMW/openmw!2862
2023-03-26 21:44:45 +00:00
Petr Mikheev
0769e3daf0
Fix #7294 (launcher creates new contentlist everytime)
2023-03-26 20:12:20 +02:00
elsid
452d1e7e49
Store original string id for Dialogue records
2023-03-26 19:07:32 +02:00
elsid
06f42ba69c
Use fixed size enum type for ESM::Dialogue::mType
2023-03-26 19:07:25 +02:00
elsid
4716583f3e
Set ESM::Dialogue::mType on blank and skip load
2023-03-26 19:07:25 +02:00
elsid
90ed24f4c9
Split type traits for ESM4, ESM3 and unite common
2023-03-26 19:07:23 +02:00
elsid
d5954aba68
Add suffix to the format version name
2023-03-26 15:21:25 +02:00
Petr Mikheev
618b912a20
Dehardcode non-game-specific localization GMSTs; Update l10n files.
2023-03-26 13:43:44 +02:00
psi29a
8f80895b59
Merge branch 'build_fix' into 'master'
...
Add missing include
See merge request OpenMW/openmw!2860
2023-03-26 11:09:47 +00:00
Andrei Kortunov
e1bee039ac
Add missing include
2023-03-26 11:31:25 +04:00
elsid
b7fdca0fe6
Use serialized ESM::RefId for Lua records
2023-03-25 18:19:46 +01:00
elsid
cd4027ffd6
Do not use ESM::RefId::getRefIdString for spell id
2023-03-24 01:57:35 +01:00
psi29a
9a20193eb5
Merge branch 'savedgamecell' into 'master'
...
Fix cell name format in save menu
See merge request OpenMW/openmw!2853
2023-03-23 18:53:15 +00:00
Evil Eye
54d6fb29c2
Don't store a save's cell name as a RefID
2023-03-22 22:57:52 +01:00
psi29a
db1b260323
Merge branch 'gmst_l10n' into 'master'
...
Support links to GMSTs in l10n files; extract Morrowind-specific l10n files to a separate directory
See merge request OpenMW/openmw!2822
2023-03-22 20:47:53 +00:00
psi29a
1741a06cd1
Merge branch 'launcher_log' into 'master'
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Setup launcher configuration manager and logging before initializing UI
See merge request OpenMW/openmw!2851
2023-03-22 09:19:25 +00:00
elsid
9815f930d9
Setup launcher configuration manager and logging before initializing UI
2023-03-21 21:29:57 +01:00
elsid
d1e8e56619
Make QuickKey type a fixed size enum class
2023-03-21 20:53:04 +01:00
elsid
eb79b29512
Use ranged for loop
2023-03-21 20:45:49 +01:00
elsid
2135eba103
Fix loading ESM3 QuickKeys
2023-03-21 20:44:42 +01:00
elsid
0b852edc7f
Remove redundant inline
2023-03-21 09:34:27 +01:00
elsid
8dd6b16fee
Avoid double lookup
2023-03-21 09:34:26 +01:00
elsid
04d7781424
Support not only StringRefId for checking first person body part
2023-03-19 17:49:41 +01:00
elsid
e6cf516e12
Support index RefId as pair of record type and std::uint32_t
2023-03-19 17:20:48 +01:00
elsid
86293af084
Support generated RefId as std::uint64_t
2023-03-19 17:20:48 +01:00
elsid
0992624c8b
Support reading and writing typed ESM::RefId to ESM
2023-03-19 17:20:48 +01:00
elsid
069d4255b9
Make ESM::RefId to be fixed size cheap to copy
...
Use std::variant. Store refId strings in unordered_set and use pointer to an
item there. Inserts to unordered_set do not invalidate pointers to values so the
pointer is always valid. Elements are not removed. Assume there is finite number
of string refIds.
2023-03-19 17:20:43 +01:00
elsid
3a0443c472
Make constexpr Misc::NotNullptr member functions
2023-03-18 16:36:26 +01:00
psi29a
d64eea2fc6
Merge branch '7113-move-from-std-atoi-to-std-from_char' into 'master'
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Move from std::atoi to std::from_char
Closes #7113
See merge request OpenMW/openmw!2760
2023-03-18 09:30:48 +00:00
Shi Han
a90e3b8c3b
Move from std::atoi to std::from_char
2023-03-18 09:30:48 +00:00
psi29a
9664a57cad
Merge branch 'esmtool_strings' into 'master'
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Use relative to content file path to find strings file
See merge request OpenMW/openmw!2837
2023-03-18 09:14:54 +00:00
elsid
67e96d48ba
Use relative to content file path to find strings file
...
To be used by esmtool when VFS is not used.
2023-03-18 03:00:18 +01:00
elsid
83d212fe0f
Use SFINAE to avoid conflicts between visit functions
2023-03-17 23:37:11 +01:00
psi29a
a60f657f5a
Merge branch 'fast_cell4_load' into 'master'
...
Lazy loading of ESM4::reference
See merge request OpenMW/openmw!2804
2023-03-17 21:46:37 +00:00
psi29a
2ff4a5a11a
Merge branch 'cs_fix_info_collection' into 'master'
...
Fix loading, inserting and moving topic info records
See merge request OpenMW/openmw!2806
2023-03-17 14:40:05 +00:00
Petr Mikheev
0b385d5db9
Create MWWorld::SafePtr
2023-03-13 23:44:00 +01:00
elsid
e032214fcb
Use common info ordering implementation for engine and editor
2023-03-13 21:57:41 +01:00
elsid
e892c62b10
Fix loading, inserting and moving topic info records
...
Topic info records need to have specific order defined via mNext and mPrev
fields (next and previous records). When loading multiple files a record may be
inserted into middle of the topic but neighborhood records may not be aware of
it. Having the order it's possible to move the records within one topic.
Sort the record once after loading all content files but preserve the order for
all other operations. Use std::map to group info ids by topic to make sure the
topics order is stable. Keep order within a topic for info ids on loading new
records. Use this order later for sorting the records.
2023-03-13 21:57:38 +01:00
psi29a
9b184a1698
Merge branch 'loadammo' into 'master'
...
Updates to ESM4::Ammunition loading
See merge request OpenMW/openmw!2830
2023-03-13 09:34:31 +00:00
Alexei Dobrohotov
3d87bc185d
Updates to ESM4::Ammunition loading
2023-03-13 01:36:07 +03:00
psi29a
e37860c1dc
Cherry pick 'openmw-48-stereo-fixes' into 'master'
...
Openmw 48 stereo fixes
See merge request OpenMW/openmw!2815
2023-03-12 22:20:23 +01:00
Petr Mikheev
58fdd687a8
Support links to GMST in l10n files
2023-03-12 13:12:13 +01:00
psi29a
efebb8efd8
Merge branch 'cmake_fixes' into 'master'
...
Formatting and coverage related CMake files fixes
See merge request OpenMW/openmw!2811
2023-03-12 11:03:06 +00:00
elsid
1cc4909144
Add --coverage to components_qt, benchmarks and openmw-cs
2023-03-10 21:36:12 +01:00
elsid
1857d8a68c
Use target_compile_options to add --coverage
2023-03-10 15:34:08 +01:00
elsid
cc066efa11
Fix identation in CMakeLists.txt
2023-03-10 15:28:06 +01:00
florent.teppe
170b732854
readers cache keep a stateless encoder
...
to keep access to the current encoding configuration
build linux
2023-03-10 12:39:47 +01:00
psi29a
ff7a098e74
Merge branch 'justbenormal' into 'master'
...
Unify collision shape transformations
See merge request OpenMW/openmw!2808
2023-03-10 07:51:01 +00:00
psi29a
b9f1d5d4e7
Merge branch 'seventeenth-times-the-charm' into 'master'
...
Fix #7264
Closes #7264
See merge request OpenMW/openmw!2805
2023-03-10 07:21:07 +00:00
Alexei Dobrohotov
562461a659
Unify collision shape transformations
2023-03-10 00:12:12 +03:00
psi29a
eca26e8b18
Merge branch 'Support-BA2-file-format' into 'master'
...
Support ba2 file format
See merge request OpenMW/openmw!2787
2023-03-08 22:00:43 +00:00
Alexei Dobrohotov
2277bdc1ae
Improve btTriangleMesh abuse (bug #6027 , part 2)
2023-03-08 06:13:32 +03:00
AnyOldName3
ccdb1bf6b7
Ensure shader requirements are pushed at least once for subgraph
...
Shaders, if deemed necessary, get attached to the node mentioned by the
top of the requirements stack. Previously an empty stack was incorrectly
assumed to mean no shaders were required, but we found out that was
wrong. We need to put shaders *somewhere*, and the root of the subgraph
we're modifying should be the best place.
2023-03-08 00:28:48 +00:00
AnyOldName3
aee1edaf9e
Partially revert "Attach shaders to geometry that lacks a stateset if necessary"
...
This reverts commit 6aef366fd3
.
2023-03-08 00:15:49 +00:00
Cédric Mocquillon
19fbba080d
Add a check if the requested file is not found
2023-03-06 21:26:51 +01:00
Cédric Mocquillon
7f936ad18f
Some cleanup on includes
2023-03-06 21:26:20 +01:00
Cédric Mocquillon
64ce6eb6bc
Merge the two identical conditions
2023-03-06 21:25:53 +01:00
Cédric Mocquillon
1a7b2cd611
Fix remaining bugs
2023-03-06 15:50:45 +01:00
AnyOldName3
4aa40897ca
Revert "Apply ShaderVisitor to Rig/MorphGeometry source geometry"
...
This reverts commit 471f6abf6c
.
The commit should be redundant as of 20e799dadc
2023-03-06 00:54:57 +00:00
Alexei Dobrohotov
20e799dadc
Use Rig/MorphGeometry state for its child geometry
...
Cherry-pick of ed44095cdc
from 0.48 branch
2023-03-06 00:54:02 +00:00
Evil Eye
c6a545766c
Remove redundant string_view
2023-03-05 21:45:03 +01:00
unknown
868a398b86
Allow comparison operators of arbitrary length
2023-03-05 19:15:43 +01:00
florent.teppe
214cb8d8fe
Only loads ESM4::reference when they are needed
...
and only those from the cell they are a part of.
The cell stores where it starts in the file for quick access later.
2023-03-04 23:40:41 +01:00
psi29a
a91b4e0cce
Merge branch 'duplicated_locales' into 'master'
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Ignore duplicated preferred l10n locales
See merge request OpenMW/openmw!2796
2023-03-04 12:42:25 +00:00
psi29a
afa6643c6e
Merge branch 'maybe-fix-freeze-catcher' into 'master'
...
Fix Windows freeze catcher
See merge request OpenMW/openmw!2795
2023-03-04 12:42:06 +00:00
Petr Mikheev
e70ab80b90
Ignore duplicated preferred l10n locales
2023-03-04 10:20:03 +01:00
AnyOldName3
5b3e9e15ee
Maybe fix Windows freeze catcher
...
It looks like it's never actually been capable of creating a minidump since the original MR was merged. It worked briefly, and then apparently I managed to dissappear an important function call when rearranging things.
2023-03-04 00:28:22 +00:00
Petr Mikheev
e007dc9d6b
Log reserving texture units
2023-03-04 00:55:34 +01:00
Cédric Mocquillon
d2244c8d97
Fix detectVersion
2023-03-03 20:49:31 +01:00
Cédric Mocquillon
78251a2bb1
Move outside the condition + fix bug: missing offset
2023-03-03 17:09:38 +01:00
Cédric Mocquillon
d73ab7ef6f
Add comments
2023-03-03 17:09:38 +01:00
Cédric Mocquillon
24272d07bf
Share generateHash used in ba2dx10file and ba2gnrlfile
2023-03-03 17:09:35 +01:00
elsid
cd6a5b5a0e
Support asymmetric comparison between ESM::RefId and std::string_view
2023-03-03 15:44:18 +01:00
elsid
dfcea389be
Add helper functions for string comparison to RefId
2023-03-03 00:39:55 +01:00
elsid
6518688120
Reorder RefId members
2023-03-02 23:29:40 +01:00
Cédric Mocquillon
d30deef4b5
Use the right archive type to load bsa according to their type
2023-03-02 21:07:54 +01:00
Cédric Mocquillon
974799c011
Handle DX10 case of ba2 format
2023-03-02 18:40:44 +01:00
Cédric Mocquillon
c1fbe90953
Handle GNRL case of ba2 format
2023-03-02 18:19:58 +01:00
psi29a
340a2aa826
Merge branch 'ref_id_cmp_string_view' into 'master'
...
Support RefId comparison with std::string_view
See merge request OpenMW/openmw!2784
2023-03-02 12:49:28 +00:00
psi29a
3d8acf17bd
Merge branch 'shadervisitor' into 'master'
...
Attach shaders to geometry that lacks a stateset if necessary (bug #7251 )
See merge request OpenMW/openmw!2782
2023-03-01 17:09:32 +00:00
Alexei Dobrohotov
471f6abf6c
Apply ShaderVisitor to Rig/MorphGeometry source geometry
2023-03-01 18:27:44 +03:00
elsid
2fcb94064d
Support RefId comparison with std::string_view
2023-02-28 23:04:48 +01:00
Alexei Kotov
7fd9b27b54
Don't combine static node collision geometry (bug #6027 )
2023-03-01 00:41:04 +03:00
Alexei Dobrohotov
6aef366fd3
Attach shaders to geometry that lacks a stateset if necessary
2023-02-28 20:13:16 +03:00
psi29a
a9fdb51041
Merge branch 'fix_lua_memoryleak' into 'master'
...
Fix Lua memory leak (#7128 )
Closes #7128
See merge request OpenMW/openmw!2774
2023-02-28 08:33:48 +00:00
Alexei Dobrohotov
540fa00f12
Don't use ESM4::Lighting fog power as fog density
2023-02-27 05:50:58 +03:00
Cody Glassman
6a64f352a4
fix shader compilation
2023-02-26 14:31:53 -08:00
Petr Mikheev
7b3aa621a4
[Lua] Fix memory leak in sandboxed "require".
2023-02-26 19:59:53 +01:00
Petr Mikheev
d0a82437a4
[Lua] Fix memory tracking
2023-02-26 18:46:57 +01:00
psi29a
2b9f962f7c
Merge branch 'minimal_element_leak' into 'master'
...
Minimal solution to UI Element leak
See merge request OpenMW/openmw!2770
2023-02-26 14:57:30 +00:00
psi29a
e8e97679f7
Merge branch 'vsync' into 'master'
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Add support for non-adaptive VSync
Closes #7129
See merge request OpenMW/openmw!2769
2023-02-26 13:28:56 +00:00
uramer
38bceb653d
Set Element layout to nil on destroy
2023-02-26 14:13:06 +01:00
Andrei Kortunov
be488649c3
Add support for non-adaptive VSync (feature 7129)
2023-02-26 15:19:19 +04:00
Alexei Kotov
a2fdaf8531
Merge branch 'Error-marker-loading-failure-not-handled' into 'master'
...
Use the embedded marker error if we fail to load the error marker model from the vfs
See merge request OpenMW/openmw!2757
2023-02-26 06:31:09 +00:00
psi29a
4faa1bf3e8
Merge branch 'moo-bitch-get-out-my-hay' into 'master'
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Don't use FFP-friendly texture image units for shadow maps
Closes #7102
See merge request OpenMW/openmw!2682
2023-02-25 23:12:32 +00:00
Cody Glassman
ac4787aeec
shade refactor
2023-02-25 11:03:39 -08:00
Alexei Kotov
d8dad79195
Read bsLeafAnimNode
2023-02-24 20:34:41 +03:00
Alexei Kotov
9618a465ce
Read bhkCompressedMeshShape
2023-02-24 20:32:35 +03:00
Alexei Kotov
fc6bc90c3d
Read BSFurnitureMarkerNode
2023-02-24 19:38:29 +03:00
Alexei Kotov
e15434be94
Disable falloff in BSEffectShader for now
2023-02-24 19:36:39 +03:00
Alexei Dobrohotov
0f222d270e
Prefer the earliest eponymous nodes in skeletons (bug #3842 )
2023-02-23 15:36:04 +03:00
Cédric Mocquillon
f7b45a6262
Add method to load and clone the error marker used by the scene manager
2023-02-22 19:51:37 +01:00
Cédric Mocquillon
97c42768e6
Use the embedded marker error if we fail to load the error marker model from the vfs
2023-02-22 19:51:34 +01:00
psi29a
ee41151520
Merge branch 'Get-Skyrimesm-Loading' into 'master'
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Load esm files from vfs
See merge request OpenMW/openmw!2756
2023-02-20 21:00:09 +00:00
Bret Curtis
db2368fced
small fix for gcc12
2023-02-20 10:55:46 +01:00
Alexei Kotov
8d3c5c0f05
Unify texture wrapping setup
2023-02-20 00:23:00 +03:00
Alexei Kotov
2de81738c1
Implement the basics of BSEffectShaderProperty
2023-02-20 00:23:00 +03:00
Cédric Mocquillon
6e23ad82d5
Load esm files from vfs
2023-02-19 21:58:19 +01:00
psi29a
0f331a4fc5
Merge branch 'lua_callback' into 'master'
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Fix potential memory leak in LuaUtil::Callback
See merge request OpenMW/openmw!2733
2023-02-18 21:05:07 +00:00
psi29a
0ed1310417
Merge branch 'fix_fog_state_load' into 'master'
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Fix loading fog state
See merge request OpenMW/openmw!2743
2023-02-18 07:27:05 +00:00
elsid
b5ec584be2
Replace ESM::RefId::sEmpty by default constructed RefId where possible
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Static const is only required to provide a reference or a pointer when it is not
possible with default constructed temporary.
2023-02-18 01:07:15 +01:00
elsid
959de6f4c1
Avoid UB on empty fog data record
2023-02-17 23:42:49 +01:00
elsid
28f7a89530
Reuse dtNavMeshQuery
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To avoid redundant allocations.
2023-02-17 15:05:25 +01:00
elsid
996153f78d
Convert RefId to class
2023-02-15 23:20:44 +01:00
Petr Mikheev
b71eac3e76
Fix #7210
2023-02-15 10:31:10 +01:00
Petr Mikheev
eceeb15ee5
Fix bug in lua_ui/content.lua: getmetatable(ui.content{}) shouldn't return a global mutable table
2023-02-14 21:08:19 +01:00
Petr Mikheev
65885d994f
Don't expose LuaUtil::Callback to lua
2023-02-14 21:08:19 +01:00
Petr Mikheev
71ba7b88e2
Move asyncpackage from apps/openmw/mwlua to components/lua
2023-02-14 20:03:32 +01:00
elsid
6d261d38dd
Add functions to read and write ESM::RefId and use them
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To be later changed with another implementation.
2023-02-13 22:07:58 +01:00
elsid
80e6d6cbe3
Support variable size strings in ESM3
2023-02-13 10:18:32 +01:00
elsid
beb017e699
Do not truncate too long strings on writing ESM
2023-02-13 10:18:32 +01:00
elsid
c0c723bb1b
Add const to read only function
2023-02-13 10:18:32 +01:00
Alexei Kotov
0ba179c332
Discard terrain base layer alpha in non-shader rendering path (bug #6657 )
2023-02-13 03:43:59 +03:00
psi29a
02651cd96c
Merge branch 'texturefx' into 'master'
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Propagate dynamic effects to node's immediate children (bug #6550 )
Closes #6550
See merge request OpenMW/openmw!2721
2023-02-11 21:42:30 +00:00
elsid
2e64155c0f
Use signed type for left record and files size in ESM3 reader context
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Otherwise reading some of the records like ESM::CellRef without a subrecord
after could lead to underflow of ESM_Context::leftRec which makes
ESM::ESMReader::hasMoreSubs to return true and load hangs for a while trying to
read the same subrecord many times.
Fix ESM::Variant tests since it's now required to have a record for any ESM
data. Add 16 (size of record header) to all expected data sizes.
2023-02-11 16:09:14 +01:00
Alexei Kotov
9deed5c03e
Propagate dynamic effects to node's immediate children (bug #6550 )
2023-02-11 17:37:25 +03:00
elsid
a5ec108cfb
Add missing space
2023-02-11 15:14:02 +01:00
elsid
4f683d1ee9
Throw exception on failed write
2023-02-11 15:14:02 +01:00
psi29a
5f1da29881
Merge branch 'bsapriority' into 'master'
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Files::Collections: prefer files from highest priority folders (bug #7092 )
Closes #7092
See merge request OpenMW/openmw!2716
2023-02-11 10:50:55 +00:00
psi29a
83894bae8a
Merge branch 'nif' into 'master'
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Add NiTriBasedGeomData abstraction, bring NiVertexColorProperty to modern standards
See merge request OpenMW/openmw!2714
2023-02-11 10:33:08 +00:00
Alexei Kotov
536370c76d
Files::Collections: prefer files from highest priority folders
2023-02-11 01:25:00 +03:00
Alexei Kotov
99aa90f90c
Rewrite NiVertexColorProperty
2023-02-11 00:58:13 +03:00
Alexei Kotov
d39127cc3d
Add NiTriBasedGeomData abstraction
2023-02-10 23:06:56 +03:00
elsid
080700f8fe
Name all custom ESM format versions and add tests
2023-02-10 19:54:15 +01:00
psi29a
de2bd6d802
Merge branch 'nistringpalette' into 'master'
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Fix NiStringPalette loading again
See merge request OpenMW/openmw!2703
2023-02-10 07:46:39 +00:00
AnyOldName3
8ea2e15446
clang-format some more
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LLVM shouldn't make me download everything they've ever made in the same
package as clang-format.
2023-02-10 00:40:48 +00:00
AnyOldName3
83b940397e
AdD lInE bReAk ThAt ClAnG-fOrMaT wAnTeD
2023-02-10 00:12:55 +00:00
Alexei Kotov
a4ddf443ed
Fix NiStringPalette loading
2023-02-09 21:10:25 +03:00
Alexei Kotov
c8430ee6c8
Clean up fillTriangleMesh for NiTriStrips
2023-02-09 20:24:05 +03:00
AnyOldName3
7d4410d4fb
Use reserveGlobalTextureUnits for shadow maps
2023-02-09 01:32:48 +00:00
psi29a
a41cbfb349
Merge branch 'candles' into 'master'
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Read NiBlendInterpolator records, fill in NiControllerManager fields
See merge request OpenMW/openmw!2700
2023-02-08 22:24:37 +00:00
elsid
2c43a8558a
Add option to disable debug log for unsupported nif files
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It becomes quite extensive and not very useful when loading oblivion content
files.
2023-02-08 22:59:29 +01:00
Alexei Kotov
d7834c43e5
Fill in NiControllerManager fields
2023-02-09 00:06:08 +03:00
Alexei Kotov
091fcd837e
Read all the NiBlendInterpolator record types
2023-02-09 00:06:08 +03:00
Alexei Kotov
7ecf018743
Add NiBlendInterpolator
2023-02-08 22:58:47 +03:00
elsid
02ada74fa1
Do not try to dereference nullptr in object cache
2023-02-08 20:19:59 +01:00
Alexei Kotov
41d6ccd3f6
Read NiDefaultAVObjectPalette
2023-02-08 15:08:52 +03:00
psi29a
5f9332751c
Merge branch 'roottrafo' into 'master'
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Don't discard root node transformations for Gamebryo meshes
See merge request OpenMW/openmw!2697
2023-02-08 11:32:16 +00:00
Alexei Kotov
b14d1f0c6b
Don't discard root node transformations for Gamebryo meshes
2023-02-08 14:20:42 +03:00
Alexei Kotov
8ebdd1e4a5
Fix material data loading for 10.0.1.0
2023-02-08 13:46:54 +03:00
Alexei Kotov
115c30a573
Read bhkConvexTransformShape
2023-02-08 13:26:26 +03:00
AnyOldName3
9be3d2668a
Break out of loops when uniform is found
2023-02-07 22:19:53 +00:00
Alexei Kotov
9f28a26b25
Read NiSequence/NiControllerSequence
2023-02-08 01:03:11 +03:00
psi29a
944931c9bf
Merge branch 'load_esm4_lights' into 'master'
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Adds ESM4 light into ESM4 Cells
See merge request OpenMW/openmw!2692
2023-02-07 16:50:10 +00:00
florent.teppe
486d15b19e
moved light common to its own file
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moved esm4light to it's own file
2023-02-07 16:29:17 +01:00
florent.teppe
dc961e3189
Adds the light into the scene.
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Common struct for ESM3 and ESM4 light
2023-02-07 10:07:59 +01:00
elsid
627bed09ee
Remove redundant operator<< overloads from Log
2023-02-06 21:18:35 +01:00
psi29a
a0795ba7ae
Merge branch 'launch_fix' into 'master'
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Fix some non-ASCII path issues
Closes #6817
See merge request OpenMW/openmw!2686
2023-02-06 19:50:30 +00:00
florent.teppe
a71a86e64a
Load light models in the engine. Doesn't emit light
2023-02-06 20:22:17 +01:00