Miloslav Číž
3c65bdaf14
weapon cycle fix
7 years ago
Miloslav Číž
7bc512974f
use mcurrentjump instead of custom attrib
7 years ago
rexelion
4e6f53d6f1
item added to the player and OnActivate is triggered when the inventory is closed
7 years ago
rexelion
1ee5dcff77
added a function to determine if a script contains OnActivate
7 years ago
Miloslav Číž
5c8f491441
move animation disabling code to a better place
7 years ago
Miloslav Číž
f9c396e0ea
stop landing animation when turning
7 years ago
Miloslav Číž
03401bb5df
remove redundant condition
7 years ago
scrawl
f9397ce933
Merge branch 'master' into openmw-43
7 years ago
Alexander "Ace" Olofsson
3e51c9e6b3
Missed the OpenCS config file
7 years ago
scrawl
4a7be0ffda
Don't reset journal index to a lower value ( Fixes #4172 )
7 years ago
scrawl
4437a72e47
Merge pull request #1519 from drummyfish/rainfix
...
fix rain ripple regression (bug #4169 )
7 years ago
Miloslav Číž
3731e20228
fix rain ripple regression
7 years ago
scrawl
0c6ef17fb5
Add explicit variant of 'OnActivate'
7 years ago
scrawl
e564dd842e
Refactor dialogue responses to make sure messages from scripts are printer afterwards, not before the dialogue response ( Fixes #4166 )
...
Don't delete Link objects prematurely (Fixes #4171 )
7 years ago
scrawl
2a0b2c4e24
Hide modal window before deleting it ( Fixes #4168 )
7 years ago
scrawl
8b19a8b7f6
Merge pull request #1513 from lukago/feature4082b
...
Feature #4082 : use many ingredients/potions instantly
7 years ago
scrawl
3d0094bd2e
Fix behavior of 'journal' command when invoked with already seen entry
7 years ago
scrawl
768da57da2
Fix dialogue topics displayed in lower case
7 years ago
lukago
b6cb3b445c
use getIndex to handle other windows, nullsafe fixes
7 years ago
scrawl
bb4ffb7743
Merge pull request #1514 from akortunov/ringfix
...
Do not replace an equpped ring of the same value
7 years ago
scrawl
075a7fee20
Merge pull request #1515 from akortunov/guifixes
...
Fix a 'Good Beast' companion window
7 years ago
scrawl
5b2fe01375
Merge pull request #1508 from AnyOldName3/shut-up-travis
...
Mark worldimp functions as override to stop distracting Travis CI war…
7 years ago
Andrei Kortunov
eaff7e30aa
Fix a 'Good Beast' companion window
7 years ago
Andrei Kortunov
e64f14b7ce
Do not replace an equpped ring of the same value
7 years ago
lukago
a3225364ff
refactor, use dragItem method
7 years ago
AnyOldName3
03fc3353b9
Tidy up indentation 2
7 years ago
AnyOldName3
f3e6b26e6b
Tidy up indentation
7 years ago
scrawl
9be27193a3
Merge pull request #1512 from Rhiyo/patch-1
...
fixed new clothing replacing old clothing of same value
7 years ago
lukago
43f94a8890
simplify drag and drop on avatar for potions and ingredients
7 years ago
Marc Zinnschlag
0b163f0a50
Merge remote-tracking branch 'aesylwinn/forceNewProject'
7 years ago
Marc Zinnschlag
bdabace7e2
Merge remote-tracking branch 'aesylwinn/LLmerge'
7 years ago
Rhiyo
d9fe3aac99
fixed new clothing replacing old clothing of same value
...
Found on the bug http://bugs.openmw.org/issues/4165 .
In original Morrowind, new clothing of the same value wouldn't replace old clothing. Tested with common and expensive clothing by selling to merchants and using the AddItem console command in original Morrowind.
In OpenMW, before this change, new clothing of the same value would replace old clothing, tested with the same methods used above.
7 years ago
Kyle Cooley
6d8666d80d
Force new project file when creating new project
7 years ago
AnyOldName3
2abff22c08
Make MWWorld::World final to enable compiler optimisations
7 years ago
AnyOldName3
7440cf37bc
Remove redundant virtual keywords implied by override keywords
7 years ago
AnyOldName3
69da89be39
Mark a method I missed out the first time as override
7 years ago
scrawl
33ceddc58b
Merge pull request #1506 from akortunov/swimanimations
...
Use SwimTurnLeft/Right animations correctly
7 years ago
scrawl
21a705fb75
Merge pull request #1507 from AnyOldName3/data-local-fix
...
Fix the loading of 'data-local' lines which I broke
7 years ago
scrawl
7328de6c50
Merge pull request #1505 from drummyfish/master
...
Make snow create water ripples (fixes #4156 )
7 years ago
AnyOldName3
2aad5bed7a
Mark worldimp functions as override to stop distracting Travis CI warnings and prevent future typos
7 years ago
AnyOldName3
43e9e955c8
Do the same for the CS
7 years ago
AnyOldName3
1f77f9654b
Strip quotes from the data-local setting if present (because for whatever reason it's a string, not a boost::filesystem::path)
7 years ago
Andrei Kortunov
4d4d247565
Use SwimTurnLeft/Right animations correctly
7 years ago
Miloslav Číž
a7cad65aab
fix water shader switching bug
7 years ago
Miloslav Číž
8a1e0e74fd
update uniform from one place
7 years ago
Miloslav Číž
797e407269
make snow create water ripples
7 years ago
Miloslav Číž
da47653625
move rain intensity uniform to water node
7 years ago
Kyle Cooley
6d7a24224b
Add documentation.
7 years ago
AnyOldName3
654bd401fb
Switch openmw-cs to the escape versions of option types
7 years ago
scrawl
03554b2f4b
Fix some style issues flagged by cppcheck
7 years ago
scrawl
64d02f577e
Fix missing null check
7 years ago
scrawl
624046c558
Fix unused event handler
7 years ago
scrawl
bbf9b0c0a7
Merge pull request #1503 from akortunov/regressions
...
Handle Trespassing crime differently from Theft
7 years ago
scrawl
97ec38affb
Merge pull request #1492 from drummyfish/master
...
fix rain/snow moving with player (issue #2698 )
7 years ago
Andrei Kortunov
8f255a6b72
Handle Trespassing crime differently from Theft (bug #4158 )
7 years ago
Miloslav Číž
af6eeddbe5
use operator instead of drawcallback
7 years ago
Miloslav Číž
65977b910e
wrap weather around in all directions
7 years ago
Miloslav Číž
380a5799dd
use bbox as wrap range & apply to all particle systems
7 years ago
Miloslav Číž
38bfa64100
transform weather particles to world space
7 years ago
Miloslav Číž
8114126a62
make use of renderinfo
7 years ago
Miloslav Číž
33a1459b11
search for particle system by class name
7 years ago
Miloslav Číž
b95c9ba483
rain independent from camera plus wrap-around
7 years ago
Kyle Cooley
11eae16645
Get rid of duplicate function, fix flag checking
7 years ago
Kyle Cooley
d27071f06a
Fix LTEX import bug.
7 years ago
Kyle Cooley
98c38ad7d1
Merge cleanup.
7 years ago
Kyle Cooley
6d9d98c02c
Merge Land/LandTextures
7 years ago
scrawl
548af6dbfb
Fix jail screen fading
7 years ago
scrawl
f3ca9832b0
Merge pull request #1500 from akortunov/extraspell
...
Implement ExtraSpell magic effect
7 years ago
Andrei Kortunov
30b05b557b
ExtraSpell magic effect: a basic implementation
7 years ago
scrawl
09d7681254
Merge pull request #1499 from lukago/bug4155
...
Bugfix #4155 : NPCs don't equip a second ring in some cases
7 years ago
glbwsk
83a5c7c3d8
removed unnecessary comments, added gitignore for clion cmake
7 years ago
scrawl
548e90a7bc
Set cursor active when moving by controller
7 years ago
glbwsk
ff9cb22a58
npc swap cheaper ring during auto equip
7 years ago
glbwsk
e6e482ea98
added some comments for autoEquip
7 years ago
glbwsk
a25903b075
fixed autoequiping rings by npc - now checks if right hand is free
7 years ago
scrawl
479f9535b4
Allow training window exit()
7 years ago
scrawl
9cde3e4408
Merge pull request #1495 from akortunov/regressions
...
Add showsInInventory() check to the ContainerItemModel
7 years ago
Andrei Kortunov
ea3729790f
Add showsInInventory() check to the ContainerItemModel
7 years ago
Kyle Cooley
b14404e9cc
Fix region colors
7 years ago
scrawl
7021d354c6
Merge pull request #1493 from akortunov/regressions
...
Regression fixes
7 years ago
scrawl
2805781542
Fix a crash when exit() already hides the window ( Fixes #4148 )
7 years ago
Andrei Kortunov
ad27e0f945
Fix owned tooltip in the spellwindow
7 years ago
Andrei Kortunov
e2afd3690c
Remove item by id from InventoryStore
7 years ago
scrawl
842a42ee66
Fix non-top level Windows accepting key focus
7 years ago
scrawl
8c0790580a
Add screen fading for exterior cell transitions
7 years ago
scrawl
cd437f094d
Fix exiting savegamedialog with 'esc' when no game is running
7 years ago
scrawl
d94235e3a7
Update the saves list/preview image when character selection changes to make it more convenient to flip through characters with the keyboard
7 years ago
scrawl
12510efab7
Fade screen out during loading screen (when travelling)
7 years ago
scrawl
a4737d8417
Use MyGUI frame events for ScreenFader
7 years ago
scrawl
e4f0f7157a
Fix pinned windows not being updated
7 years ago
scrawl
49a0922f1b
Remove 'visibility mask' gui feature which did not end up being useful
7 years ago
scrawl
7c68ed04b2
Don't require modal windows to be removed in the same order they were added
7 years ago
scrawl
b5c9977a7b
Merge pull request #1489 from akortunov/guifixes
...
Use an "owned crosshair" feature for items in containers
7 years ago
Andrei Kortunov
1cb7ed5db1
Use owned tooltips for items in containers correctly
7 years ago
scrawl
433028e8d7
Fix GUI regressions
7 years ago
Marc Zinnschlag
dd17f70068
Merge remote-tracking branch 'aesylwinn/landrecords'
7 years ago
Kyle Cooley
2f5449a68c
Remove now unnecessary overrides.
7 years ago
Kyle Cooley
137ea872d3
Hide base land textures.
7 years ago
scrawl
b24fd77ea2
Merge pull request #1488 from akortunov/equipfix
...
AI: Autoequip armor when bound armor spell expires
7 years ago
scrawl
302e3c8b3d
Merge pull request #1486 from akortunov/pickpocketfix
...
Fix some issues with pickpocketing (bug #4131 )
7 years ago
Andrei Kortunov
21b6bd176f
AI: Autoequip armor when bound armor spell expires
7 years ago
Andrei Kortunov
c5fcb9684e
Improve owned crosshair feature behaviour
7 years ago
Andrei Kortunov
b8fd530ee1
Do not speak with unconscious creatures
7 years ago
Andrei Kortunov
f26206b630
Make unconscious actors do not speak and do not track targets
7 years ago
Andrei Kortunov
3ebb18ce18
Make unconscious actors do not report about crimes
7 years ago
Andrei Kortunov
34895157f9
Consider taking items from unconscious NPC as a theft
7 years ago
Andrei Kortunov
04452b0949
Use a pickpocket crime instead of theft when pickpocketing was failed
7 years ago
scrawl
3c62a8c5c2
Fix console selected object persisting on a new game
7 years ago
scrawl
097b9d90bc
Fix travel service not showing
7 years ago
Kyle Cooley
dfcbee3ab1
Ignore case when comparing textures, also add new textures to lookup map.
7 years ago
scrawl
77ddaa869b
Merge pull request #1484 from drummyfish/master
...
fix rain ripple bug
7 years ago
Andrei Kortunov
03daf2b9e3
Fix a failed assert in the getCell() check during a new game start
7 years ago
Miloslav Číž
4999c667b6
fix rain ripple bug
7 years ago
scrawl
5b10e3128e
Use first resolution in fullscreen if current is not supported ( Fixes #4113 )
7 years ago
scrawl
64e27c032b
Merge pull request #1481 from scrawl/keyfocus
...
WindowManager overhaul & improved keyboard support
7 years ago
scrawl
05348ab7ed
Merge pull request #1483 from drummyfish/master
...
water shader improvements plus rain ripple effect (#452 )
7 years ago
scrawl
7bb0a76df2
Fix tooltips showing when cursor isn't visible
7 years ago
Miloslav Číž
8416feaf5b
link rain water ripple effect to actual rain
7 years ago
scrawl
14c9e858c8
Check to make sure button is enabled
7 years ago
scrawl
6ec66fa95f
Restore keyfocus to goodbye when selecting a topic
7 years ago
scrawl
e5d1fd022f
Merge pull request #1479 from akortunov/physics
...
Make physics framerate configurable
7 years ago
scrawl
0ae009eb21
Hide message box before deleting it
...
Fixes a crash when closing the game window during the 'plugin mismatch' dialog. Modal windows have to be hidden before they are deleted to prevent a dangling pointer in WindowManager.
7 years ago
scrawl
d53e7f8a3c
Remove redundant code
...
Already worked around in WindowBase::setVisible
7 years ago
scrawl
0deda69a27
Fix wrong skin for levelup attribute values
7 years ago
scrawl
e9d81fdf5a
Fix being able to escape interactive messageboxes
7 years ago
scrawl
db650df416
Fix 'blocking' messageboxes not handling key focus properly
7 years ago
scrawl
a0f5e32113
Fix 'new game' from the main menu not removing menu afterwards
7 years ago
scrawl
0240a6c38b
Fix controls window regression
7 years ago
Andrei Kortunov
668a947210
Inherit owner, if an item is in container (regression #4128 )
7 years ago
scrawl
2d873a13ac
Merge pull request #1469 from drummyfish/master
...
water shader improvements (partially fixes #3365 )
7 years ago
scrawl
0ee57effcc
Make 'Delete game' button not accept keyfocus, to prevent accidents
7 years ago
scrawl
c7a82704c6
Fix key focus resets in SaveGameDialog
7 years ago
scrawl
74e806d974
Additionally use movement keys (default WASD) to navigate GUI buttons
7 years ago
scrawl
3d2ad2d339
Include cleanup
7 years ago
scrawl
87311d86b5
Fix what looks like a copy/paste error
7 years ago
scrawl
7a3fbfb34a
Slightly improve journal window keyboard navigation
7 years ago
scrawl
05814c0929
Add key focus handling for WaitDialog
...
Default is 'until healed'. Up/Down arrows change the hour slider and implicitely change the button to 'Wait'.
7 years ago
scrawl
8964fc93d6
Fix dialogue window not being exited properly
7 years ago
scrawl
7a64098da3
Avoid rebuilding the dialogue topics pane unnecessarily
...
Also retaining key focus.
7 years ago
scrawl
22929e53fa
Don't ignore my own advice
...
Can't wait until MyGUI 3.2.2 is a build dependency, then we can use key focus events to handle the SDL text input.
7 years ago
scrawl
1714271a76
Improve KeyboardNavigation to better handle modal windows
...
It's no longer possible to cycle to widgets that aren't part of the current modal window.
The window manager will remember the focused widget of a modal window on a limited basis (it'll be discarded when a different modal window opens).
7 years ago
scrawl
41fe16013b
Select first widget if we can't find the current widget
7 years ago
scrawl
475ac46f3e
Workaround keyfocus issues in current versions of MyGUI
7 years ago
scrawl
010a7ea5b3
Fix tooltip widgets being set to accept key focus
7 years ago
scrawl
2514cc5cc8
Workaround key focus being reset in BookWindow when next/prev are hidden
7 years ago
scrawl
fce9a14986
Hide the mouse cursor until it's used
7 years ago
scrawl
09e93319f5
Restrict the 'fake mouse movement' workaround to where it's actually required ( Fixes #3978 )
7 years ago
Andrei Kortunov
62177ebb30
Move physics framerate from setting to environment variable
7 years ago
scrawl
9b91ea5d34
Exit drag-and-drop if dragged item is deleted ( Fixes #3097 )
7 years ago
Andrei Kortunov
6062cd4b9c
Make physics framerate configurable
7 years ago
Miloslav Číž
cde2c13900
make water depth independent of view frustum
7 years ago
scrawl
2ce79e07a4
Refactor dialogue GUI to talk to the dialogue manager, not the other way around and not both ways.
...
- Fix memory leaks in DialogueWindow
- Fix Link objects being deleted from their own event handler
7 years ago
scrawl
476bec41c5
Remove redundant code
7 years ago
scrawl
c5613e384e
Remove duplicate disposition code
7 years ago
scrawl
e8c6a3b225
Fix crash in dialogue filter if local variables are not configured
...
This could happen e.g. by 'some_npc_in_remote_cell->forcegreeting'
7 years ago
scrawl
36c192a1dd
Undo the console portion of 84657271c7
because it results in the console forgetting its object on opening
7 years ago
scrawl
717e68fab2
Remove redundant resetHistory argument
7 years ago
scrawl
e14573fa8c
Add missing null check
7 years ago
scrawl
19e07fad30
Remove redundant Services enum
7 years ago
scrawl
f8ffd85146
Topic passed to keywordSelected() no longer has to be lower case
...
Remove redundant mDialogueMap
7 years ago
scrawl
b7752ec52d
Make TradeWindow not depend on DialogueWindow
7 years ago
scrawl
82a211ba03
Fix duplicate code
7 years ago
scrawl
d78e822833
Add 'delay' argument for screen fading operations
7 years ago
scrawl
c035548f37
Make Tab work if selected widget is marked as not needing keyfocus
7 years ago
scrawl
ad8d0c5302
Use keypad to control the camera
7 years ago
scrawl
94b538ac82
Fix crash due to not calling WindowModal::onClose()
7 years ago
scrawl
ca3b08b852
Make Activate key accept GUI buttons
7 years ago
scrawl
67dc4e019a
Make Enter on trade window price attempt the trade
7 years ago
scrawl
8ae7e4c958
Make Enter on a name edit accept the dialog
7 years ago
scrawl
843106fc61
Handle the wait progress bar as part of the GUI mode
7 years ago
scrawl
9ed1b16553
Extend code that detects whether a key was consumed by the GUI ( Fixes #4016 )
7 years ago
scrawl
0e57f1317b
Remove redundant setVisible(false)
7 years ago
scrawl
331192f2d6
Improve keyboard navigation of book/scroll windows
7 years ago
scrawl
d58ff4a736
Remove obsolete Container GUI keyboard handling
7 years ago
scrawl
c0d8bef82f
Call changeInputMode() from updateVisible()
7 years ago
scrawl
222defc6d8
Extend HUD::clear()
7 years ago
scrawl
f6c227b966
Reset screen faders in clear()
...
Fixes a black screen when loading a game while waiting/resting.
7 years ago
scrawl
d10985e481
Remove unneeded window pointers
7 years ago
scrawl
f67dbc8aa0
Remove redundant update function
7 years ago
scrawl
e7d2a8a4dc
Call clear() for every window
7 years ago
scrawl
c6c01870ec
Call onResChange for every window
7 years ago
scrawl
2b03bc0c56
Call WindowBase::onFrame() for every active window
7 years ago
scrawl
ba7ae2663f
Use a generic container to delete windows
7 years ago
scrawl
32f9c8058a
Remove redundant RestBed gui mode
7 years ago
scrawl
9ead331741
Fix pinned windows showing in other GUI modes
7 years ago
scrawl
65a707348c
Make Tab select the first widget if none is selected
7 years ago
scrawl
5f440a29bd
Remember key focus per GUI mode
...
Among other things, this will remember the focused button in the container window, allowing quick looting of multiple containers.
7 years ago
scrawl
35110fb2f8
Remove unused and slightly broken custom button titles in ConfirmationDialog
7 years ago
scrawl
ad4b91131f
toggleGui renamed to toggleHud, remove unused variable
7 years ago
scrawl
be19f51013
Adjust some more windows to be keyboard friendlier
7 years ago
scrawl
4fff2e2e34
Refactor exitCurrentGuiMode
7 years ago
scrawl
20766fb508
Associate open/close sounds with the GUI mode
7 years ago
scrawl
531e7ac586
Allow drag-and-drop to be cancelled (Esc or Inventory key)
7 years ago
scrawl
269094ba8d
Restore the previous key focus widget when exiting modal dialog
7 years ago
scrawl
bbafe1e456
Remove redundant player cell variable
7 years ago
scrawl
84657271c7
Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
7 years ago
scrawl
3820416277
Refactor the unholy mess that is WindowManager::updateVisible
...
GUI modes are now defined in a general and extensible way. The next commits are going to take advantage of this.
7 years ago
scrawl
01391b7eed
Rename WindowBase's open/close to onOpen/onClose
7 years ago
scrawl
5482ad0482
Fix tab completion in console to not cycle key focus
7 years ago
scrawl
c203a0774a
Adjust some layouts to take better advantage of keyboard navigation
7 years ago
scrawl
c11fe6788f
Add basic keyboard navigation for the GUI
...
(Shift)Tab cycles, arrow keys move to the next button in that direction, Enter/Space accepts.
Note: Unless MyGUI is hacked to bits, clicking on an empty space will annoyingly reset the key focus. Not sure how to deal with that yet.
The visual highlight for selected buttons requires MyGUI commit 632d007429d0bf0c7d7f6c5db4a08353a63dd839 or later to appear (to be released in 3.2.3).
7 years ago
scrawl
e7ad012977
Pass repeat key events to the GUI
...
For example, one can scroll to the last element in a list by holding down the 'Down Arrow' key.
7 years ago
scrawl
b22fedf4ae
Check 'sYes' in addition to 'sOk' for message box's default keyfocus
7 years ago
Andrei Kortunov
7d703a13a3
Fix a crash in the World::isUnderwater() if the cell is empty
7 years ago
Andrei Kortunov
9b04a7c1e6
Fix idle animations playing
7 years ago
scrawl
2a14af2e27
Merge pull request #1474 from akortunov/swimanimations
...
Implement missing swim animations
7 years ago
scrawl
22222f07ae
Merge pull request #1475 from akortunov/wanderfix
...
AiWander: reset spawn position, if an actor was moved to another cell
7 years ago
scrawl
2494c22d66
Merge pull request #1470 from MiroslavR/convertmprj
...
ESS-Importer: Convert magic projectiles
7 years ago
Andrei Kortunov
91adfc9fc0
AiWander: reset spawn position, if an actor was moved to another cell (bug #4010 )
7 years ago
MiroslavR
b5f5268ff3
Clean up faraway projectiles
7 years ago
Andrei Kortunov
a57f6ac2af
Fix a typo in attack animation name
7 years ago
Kyle Cooley
1fe1ec63c4
Fix Qt4 build
7 years ago
Kyle Cooley
3981f79d38
Change flag for base land textures
7 years ago
Kyle Cooley
054e6a780e
Use map for texture lookup.
7 years ago
Kyle Cooley
4921e7f5c1
Get rid of reinterpret cast.
7 years ago
Andrei Kortunov
bcad431cc5
Implement SwimTurnLeft/Right animations
7 years ago
Andrei Kortunov
1c6cfad3cc
Implement SwimHit animation
7 years ago
Andrei Kortunov
3eb1308c0d
Implement SwimKnockdown/out animations
7 years ago
Andrei Kortunov
6260bb1366
Implement SwimAttack1-3 and SwimDeathKnockDown/Out animations
7 years ago
scrawl
0e648222b8
Merge pull request #1446 from akortunov/takeallfix
...
Do not allow to equip a replacement, when take all items from a dead corpse
7 years ago
Miloslav Číž
8df79625e8
fix water shader
7 years ago
Andrei Kortunov
4580024d76
Unequip all items from dead corpse when take all items (bug #4095 )
7 years ago
Miloslav Číž
16d9773c6c
fix water shader artifacts at shores
7 years ago
scrawl
75c047a6e0
Merge pull request #1472 from akortunov/equipfix
...
Do not play draw weapon animation when equip a new weapon
7 years ago
Andrei Kortunov
5da532a36c
Do not play draw weapon animation when equip a new weapon (bug #4056 )
7 years ago
scrawl
f004622530
Fix global map arrow/button not showing for a split second when the window is opened for the first time
7 years ago
scrawl
fa364726b8
Merge pull request #1468 from akortunov/itemsorting
...
Improve item sorting in inventory and containers
7 years ago
scrawl
7dec773ea9
Fix global map arrow/button not showing for a split second when the window is opened for the first time
7 years ago
MiroslavR
f15de6d3ca
ESS-Importer: Convert magic projectiles ( Closes #2320 )
7 years ago
Andrei Kortunov
771f58ce58
Remove unwanted warnings
7 years ago
Miloslav Číž
566fa6c118
Merge branch 'master' of git://github.com/OpenMW/openmw
7 years ago
Miloslav Číž
2346c5338e
increase water fudge to get rid of artifacts
7 years ago
scrawl
5ebb43a422
Merge pull request #1467 from akortunov/guifixes
...
Restack soulgems when use SoulTrap
7 years ago
Andrei Kortunov
9d826b2deb
Improve item sorting in inventory and containers
7 years ago
Andrei Kortunov
9342a0254f
Restack soulgems when use SoulTrap
7 years ago
scrawl
26e3de1025
Merge pull request #1464 from akortunov/guifixes
...
Fixed padding of MessageBox buttons
7 years ago
scrawl
5688257837
Merge pull request #1462 from kcat/master
...
Minor animation fixes
7 years ago
scrawl
ed5b6320f3
Merge pull request #1463 from akortunov/getdetected
...
Allow to use GetDetected without a reference
7 years ago
Andrei Kortunov
2806a35a61
Fixed padding of MessageBox buttons
7 years ago
Andrei Kortunov
65d8e2ff5d
Allow to use GetDetected without a reference (bug #3110 )
7 years ago
Chris Robinson
917a3b5dff
Avoid creating temp strings when looking for an animation stop key
7 years ago
Chris Robinson
b770c1493f
Don't spam about missing animations
7 years ago
Chris Robinson
074be7d7c6
Remove a function from the sound manager interface
7 years ago
Marc Zinnschlag
e6caacec04
Merge remote-tracking branch 'plutonicoverkill/pref-pane-width'
7 years ago
Kyle Cooley
50d9d9f78f
Get rid of some templates, exceptions instead of assert, and other small changes.
7 years ago
scrawl
d294d7e284
Fix possible fall damage when switching from falling to flying
7 years ago
scrawl
00034192dc
Fix player Ptr in RenderingManager not being updated on cell changes
...
Noticed that 'setpos' wasn't working in the console with the player selected.
7 years ago
scrawl
fcb815f2c7
Move fall height reset into PhysicsSystem ( Fixes #4049 )
...
To avoid using onGround before it's actually set.
7 years ago
scrawl
a560841705
Merge pull request #1460 from AnyOldName3/invalid-death-count-cleaning
...
Check death counts are for valid actors before loading them
7 years ago
scrawl
242d085da0
Merge pull request #1455 from kcat/master
...
Print sound init info and preload sound buffer info
7 years ago