David Cernat
377aa9b6c9
[Server] Refresh cellActorList's count after removing Actors from it
2017-05-02 03:39:00 +03:00
David Cernat
cad3eb8968
[Client] Iterate through CellStore's mergedRefs when initializing Actors
2017-05-02 03:31:40 +03:00
David Cernat
ebf9df3fe2
[Client] Add getMergedRefs() method to CellStore
2017-05-02 03:29:52 +03:00
David Cernat
f59609fcd7
[Client] Fix actor memory leaks, part 2
2017-05-02 02:45:18 +03:00
David Cernat
9b58973929
[Client] Remove variable added by tes3mp to CellStore that is not used
2017-05-02 02:42:37 +03:00
David Cernat
83ba4b62b1
[Server] Remove Actors from a Cell's ActorList when they change cells
2017-05-02 01:39:08 +03:00
David Cernat
a77bd6652f
[Client] Read ActorPosition packets sent from Lua script cell loads
2017-05-01 21:55:50 +03:00
David Cernat
4c35c328a9
[Server] Add SendActorPosition() script function
2017-05-01 20:58:40 +03:00
David Cernat
e5e888ac21
[Server] Add script functions for checking what data an Actor has
2017-05-01 20:55:36 +03:00
David Cernat
fafed96bf4
[Server] Store data from ActorPosition in the ActorLists of Cells
2017-05-01 20:42:54 +03:00
David Cernat
730df061b3
[General] Add hasPositionData and hasStatsDynamicData bools to BaseActor
2017-05-01 19:44:23 +03:00
Koncord
5517d871c6
[Server] Handle ID_CONNECTION_ATTEMPT_FAILED in MasterClient
...
And fix log message
2017-05-02 00:24:24 +08:00
Koncord
1ce8c0f9ec
[Server] Fix id in log message for ID_PLAYER_CELL_STATE processor
2017-05-02 00:16:54 +08:00
David Cernat
48b773bfcb
[Client] Use float scale for WorldEvent::sendObjectScale()
2017-05-01 19:09:44 +03:00
Koncord
60f4a1d9e5
[Client] Fix issues when changing npc model to creature
2017-05-01 22:54:43 +08:00
Koncord
6ddab0d323
[Server] Add and implement "look like creature" functions
2017-05-01 21:15:12 +08:00
Koncord
e77b109ef5
[Browser] Show only fully connected players in main window
2017-05-01 18:48:47 +08:00
David Cernat
62d93a09c1
[Server] Add new script callbacks for cells, remove a couple of others
...
OnPlayerCellState and OnActorStatsDynamic are now removed as callbacks.
The old OnCellUnload is now renamed into OnCellDeletion.
OnCellLoad and a new OnCellUnload relating to a specific player's load/unload are added.
2017-05-01 02:36:13 +03:00
David Cernat
e1ee4a4f49
[Server] Store data from ActorStatsDynamic in the ActorLists of Cells
2017-05-01 00:53:08 +03:00
David Cernat
217894100a
[Server] Add ReadCellActorList() script function
2017-05-01 00:49:58 +03:00
David Cernat
a73cbac226
[Server] Store a BaseActorList in every Cell to keep track of Actor data
2017-05-01 00:42:34 +03:00
MiroslavR
d24bcbac15
Do not apply underwater effects to player's voice ( Fixes #3850 )
2017-04-30 18:51:49 +02:00
David Cernat
e8e0090b9b
[General] Use new SimpleCreatureStats struct in BaseActor
2017-04-30 18:44:59 +03:00
David Cernat
0e8d115794
[Server] Clean up ActorFunctions by using readActorList pointer
...
Also rename scriptActorList into writeActorList, and also rename matching methods, for clarity.
2017-04-30 17:12:15 +03:00
David Cernat
b54560a362
[Server] Clean up WorldFunctions by using readEvent pointer
...
Also rename scriptEvent into writeEvent, along with matching methods, for clarity.
2017-04-30 16:35:56 +03:00
David Cernat
809b4d78ba
[Client] Split off DedicatedPlayer and PlayerList into different files
2017-04-30 14:57:43 +03:00
David Cernat
f2ec6ce02c
Merge pull request #209 from OpenMW/master
...
Add OpenMW commits up to 30 Apr 2017
2017-04-30 13:31:16 +03:00
scrawl
9f1527b7da
Merge pull request #1272 from akortunov/guifixes
...
Service menus layout fixes
2017-04-30 12:27:21 +02:00
Koncord
eda74ddf44
[Client] Fix memory leaks
2017-04-30 13:56:30 +08:00
Koncord
3372f27f3a
[Client] Notify player about current chat mode
2017-04-30 13:56:11 +08:00
David Cernat
f6a218025a
[Client] Fix actor memory leaks, part 1
2017-04-30 04:19:28 +03:00
David Cernat
0ba8a407bc
[Server] Reuse Cell deletion code in CellController
2017-04-30 04:03:03 +03:00
David Cernat
b62969d3cf
[Server] Add OnCellUnload script callback
2017-04-30 03:32:04 +03:00
David Cernat
234510a87f
[Server] Split off Cell and CellController into two different files
2017-04-29 23:05:12 +03:00
Koncord
805c346bd7
[Client] Fix copy-paste mistake
2017-04-30 01:06:47 +08:00
Koncord
465a05bad0
[Client] Add ability to look like a creature for the DedicatedPlayers
2017-04-30 00:18:44 +08:00
Koncord
7af73782f3
[OpenMW] Implement MWWorld::createRecord for Creatures
2017-04-30 00:16:19 +08:00
David Cernat
a2f6d99dfd
[Server] Use new CreatureStats in ActorFunctions to fix invalid pointer
2017-04-29 18:20:01 +03:00
David Cernat
d333c0b484
[Client] Read ActorStatsDynamic packets sent from Lua script cell loads
2017-04-29 17:44:46 +03:00
Koncord
fbd8e8b3a1
[Client] Use CreatureStats instead NpcStats
2017-04-29 22:40:22 +08:00
Koncord
26c00c3141
[Client] Change chat font to RussoOne for better visibility
2017-04-29 20:34:36 +08:00
Koncord
db0e25cb6c
[Client] Allow colors in the chat window
2017-04-29 20:34:36 +08:00
David Cernat
6ff9091afd
[Server] Add script functions for setting actor dynamic stats
2017-04-29 02:10:14 +03:00
David Cernat
9d7142f684
[Server] Clean up order for StatsFunctions
2017-04-29 01:42:11 +03:00
David Cernat
03c56e01f9
[Server] Add script functions for getting actor dynamic stats
2017-04-29 01:15:19 +03:00
David Cernat
3d6b21942c
[Server] Add OnActorStatsDynamic script callback
2017-04-29 00:32:23 +03:00
David Cernat
e419e25e72
[Client] Don't initialize actors without unique indexes
2017-04-28 23:17:23 +03:00
David Cernat
328b4fb763
[Server] Fix invalid pointers when using ActorFunctions::GetActorCell()
2017-04-28 20:31:02 +03:00
David Cernat
a71dbc7d09
[Server] Add script functions for setting actor cells and positions
2017-04-28 18:44:01 +03:00
David Cernat
9c5eb47e90
[Server] Add and use Utils::getCellFromDescription()
2017-04-28 16:33:58 +03:00
David Cernat
cc3dfd7da0
Merge pull request #208 from OpenMW/master
...
Add OpenMW commits up to 28 Apr 2017
2017-04-28 12:48:46 +03:00
PlutonicOverkill
95f60d2bb3
Merge branch 'master' into mark-variable
2017-04-28 20:15:48 +12:00
PlutonicOverkill
cbb2b8b119
Add setting so feature can be turned off
2017-04-28 19:57:49 +12:00
PlutonicOverkill
a8e7628e83
Enable highlighting when cursor is placed over a name (script editor)
2017-04-28 19:28:05 +12:00
Marc Zinnschlag
7919c4d672
Merge remote-tracking branch 'plutonicoverkill/master'
2017-04-28 08:40:07 +02:00
David Cernat
aeab851ed8
[Server] Add script functions for getting actor position coordinates
2017-04-28 00:05:12 +03:00
David Cernat
1ce60fbf30
[Server] Add GetActorCell() script function
2017-04-27 14:59:49 +03:00
PlutonicOverkill
e685de0f84
Fix script editor undo/redo context menu actions
2017-04-27 19:48:01 +12:00
PlutonicOverkill
6063d8e31b
Fix existing context menu in script editor
2017-04-27 16:31:45 +12:00
Koncord
e53916da10
[Browser] Add Rules tab to ServerInfo
2017-04-27 11:41:45 +08:00
Koncord
db2b53c1b8
[Browser] Update to new protocol
2017-04-27 11:41:45 +08:00
Koncord
e7a1474e04
[Browser] Implement QueryClient
2017-04-27 11:41:45 +08:00
Koncord
d40a55a748
[Master] Update server via operator= instead map::insert
2017-04-27 11:41:45 +08:00
Koncord
b677a0455d
[Server] Fix MasterClient crashes
2017-04-27 11:41:45 +08:00
David Cernat
752848834a
Merge pull request #207 from OpenMW/master
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Add OpenMW commits up to 26 Apr 2017
2017-04-27 00:15:24 +03:00
Andrei Kortunov
f484ef8ffb
Fixed jump fatigue loss formula ( fixes #3843 )
2017-04-26 18:28:59 +04:00
Andrei Kortunov
bba822c014
Purge all effects with same ID instead only first ( fixes #3839 )
2017-04-26 17:18:06 +04:00
Marc Zinnschlag
61e6b0d03c
improved ScriptErrorTable handling of script errors that don't have line/column associated with them (also avoiding a segfault)
2017-04-26 15:03:30 +02:00
PlutonicOverkill
3d1e640388
Add setting to change keyboard shortcut and fix another crash
2017-04-26 19:42:03 +12:00
PlutonicOverkill
1f699552f7
Fix infinite recursion bug in uncommentSelection()
2017-04-26 15:49:39 +12:00
David Cernat
9a89284bca
[Server] Add OnActorCellChange script callback
2017-04-25 23:31:37 +03:00
David Cernat
6a21ec1fdc
[General] Rename PlayerPos into PlayerPosition
2017-04-25 22:11:33 +03:00
David Cernat
7b07d6651f
[General] Add and use PlayerBounty packet and matching script functions
2017-04-25 21:24:39 +03:00
David Cernat
6658531713
[General] Fix names for two PlayerProcessors
2017-04-25 19:01:56 +03:00
David Cernat
7dbcfbd3b1
[Client] Use better check for empty CreatureStats in DedicatedActor
2017-04-25 16:55:58 +03:00
David Cernat
11605bd19a
[Client] Make aggressive actors initiate combat with DedicatedPlayers
...
Previously, they were only attacking DedicatedPlayers who had attacked them first.
2017-04-25 16:08:14 +03:00
PlutonicOverkill
61e374fdfc
Implement commentSelection() and uncommentSelection()
2017-04-25 19:12:18 +12:00
PlutonicOverkill
83ff7d162c
Add comment/uncomment actions to the context menu
2017-04-25 16:12:59 +12:00
David Cernat
a4165325fa
[Client] Improve synchronization of Actor swings
2017-04-25 01:47:43 +03:00
David Cernat
ce9605957a
[Client] Use different way of preventing attacks on players in dialogue
2017-04-25 01:11:01 +03:00
David Cernat
ea7c3f2dc7
[Client] Make tes3mp combat code work with Creatures, not just NPCs
2017-04-24 21:06:23 +03:00
David Cernat
a82646a130
[Client] Delineate tes3mp-only code more clearly, part 2
2017-04-24 19:46:12 +03:00
David Cernat
44476248b7
[Client] Add and use DedicatedPlayer::update()
2017-04-24 18:38:57 +03:00
David Cernat
e11a24f446
[Client] Add back statement that should not have been removed in e4a261e
2017-04-24 18:10:05 +03:00
David Cernat
e4a261ea2e
[Client] Remove unused include and variables, fixing warnings
2017-04-24 17:53:50 +03:00
Koncord
51422da641
[Server] Remove outdated code
2017-04-24 20:27:15 +08:00
Koncord
0f30f57d4d
[Server] Handle IS_PENDING and IS_CONNECTING in switch
2017-04-24 20:26:19 +08:00
Koncord
d0c3d190e1
[Server] Send players list to master server
2017-04-24 20:24:39 +08:00
Koncord
3e00d42067
[Server] Reworking MasterClient to new master server
2017-04-24 20:01:05 +08:00
Koncord
9643eb6026
[Master] Notify server about announce state
...
Rename structure Server to QueryData
2017-04-24 19:58:48 +08:00
David Cernat
841e6a63f8
[Client] Initialize Creatures as LocalActors
2017-04-24 11:58:39 +03:00
David Cernat
850b19badf
[Client] Add clearer debug messages for Actor initialization
2017-04-24 11:04:28 +03:00
David Cernat
2082f8ff4f
[Client] Send LocalActor cell changes at end of mwmp::Cell's update
2017-04-24 10:59:47 +03:00
David Cernat
1f6ba9d9ee
[Client] Remove jump check from LocalActor that is irrelevant for NPCs
2017-04-24 10:58:39 +03:00
David Cernat
e70faf1016
[Client] Fix crashes in PlayerProcessors from NULL players
...
Also rename ProcessorPlayerDrawState into ProcessorPlayerAnimFlags
2017-04-24 01:46:27 +03:00
David Cernat
dba0d47973
[Client] Revert position changes on invalid cell changes to fix glitches
2017-04-23 22:25:16 +03:00
David Cernat
5c5c62f33a
Merge pull request #206 from OpenMW/master
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Add OpenMW commits up to 23 Apr 2017, part 2
2017-04-23 21:35:09 +03:00
David Cernat
284f863292
[Client] Add linear interpolation for DedicatedActors
2017-04-23 21:28:23 +03:00
MiroslavR
eada8c6822
Fix wrong incrementation in InventoryStore::visitEffectSources ( Fixes #3838 )
2017-04-23 18:05:41 +02:00
David Cernat
a12694c6ef
[Client] Fix crash caused by late-arriving ActorAuthority packets
2017-04-23 17:12:45 +03:00
David Cernat
14e1ff27cb
[Client] Rename CellController's cellsActive to cellsInitialized for clarity
2017-04-23 16:53:24 +03:00
David Cernat
ef634a1c52
Merge pull request #205 from OpenMW/master
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Add OpenMW commits up to 23 Apr 2017
2017-04-23 14:47:10 +03:00
David Cernat
27186f555d
[Client] Enable reading of ActorPackets, and thus NPC sync, by default
2017-04-23 14:01:13 +03:00
David Cernat
871d8c8308
[Client] Send and read ActorCellChange packets
2017-04-23 14:01:13 +03:00
David Cernat
9ea69f4c1f
[Client] Add LocalActor & DedicatedActor cell transition logic to World::moveObject()
2017-04-23 14:01:13 +03:00
David Cernat
4e86d8781f
[Client] Clean up & simplify logic for DedicatedPlayer cell transitions
2017-04-23 14:01:13 +03:00
David Cernat
87ada3e763
[Client] Add CellController::isSameCell() and use it in LocalPlayer
2017-04-23 14:01:13 +03:00
Koncord
d1df9dde14
[Server] Add processors to source groups
2017-04-23 13:59:17 +08:00
Koncord
c35d5a2c6c
[Master] Implement Master server
2017-04-23 13:39:43 +08:00
Andrei Kortunov
c2706ac3e7
Merchant repair and travel window scroll fix
2017-04-23 09:15:25 +04:00
scrawl
0e37e71ea2
Merge pull request #1266 from akortunov/handsfallbackfix
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Improved hands bodyparts selection fallback
2017-04-23 00:36:48 +02:00
Andrei Kortunov
4544caf7f3
Improved bodypart select fallback ( fixes #2594 )
2017-04-22 22:23:10 +04:00
David Cernat
4ebc9f1314
Merge pull request #204 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/mwdialogue/dialoguemanagerimp.cpp
2017-04-22 14:33:26 +03:00
MiroslavR
0737d6cb72
Merge pull request #1270 from Allofich/scriptfix
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Check for NULL before running voice dialogue scripts
2017-04-22 01:58:20 +02:00
Allofich
f34e35eb19
Check for NULL before running voice scripts
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(Fixes #3834 )
2017-04-22 07:51:31 +09:00
David Cernat
a5484d237b
Merge pull request #203 from OpenMW/master
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Add OpenMW commits up to 21 Apr 2017, part 2
2017-04-21 21:07:37 +03:00
scrawl
8fbf9dc597
Merge pull request #1253 from akortunov/pinned
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Remember "pinned" windows across game restarts
2017-04-21 18:44:47 +02:00
Andrei Kortunov
2b3b6d558f
Move updatePinnedWindows() function to private section
2017-04-21 19:37:09 +04:00
Andrei Kortunov
f986e3fafa
Remove unused code
2017-04-21 18:39:01 +04:00
Allofich
143ee387cc
Add enabled check to animation script commands
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(Fixes #3793 )
2017-04-21 23:27:24 +09:00
scrawl
fc56fc0b81
Merge pull request #1265 from akortunov/develop
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Use "sLevel" GMST instead of hardcoded text in load game menu
2017-04-21 15:30:15 +02:00
scrawl
2c879ddbbf
Merge pull request #1264 from Allofich/script
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Run scripts for voiced dialogue
2017-04-21 15:26:09 +02:00
Andrei Kortunov
e717d046f2
Escaped class name string
2017-04-21 17:21:57 +04:00
scrawl
1956602aa2
Merge pull request #1262 from Allofich/warnings
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Fix more warnings
2017-04-21 14:34:36 +02:00
Andrei Kortunov
f67ec9c9ce
Use sLevel GMST instead of hardcoded text in load game menu
2017-04-21 09:40:25 +04:00
David Cernat
fec82dc033
Merge pull request #202 from OpenMW/master
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Add OpenMW commits up to 21 Apr 2017
2017-04-21 07:58:13 +03:00
Andrei Kortunov
6c1e3a0618
Merged from upstream master
2017-04-21 08:48:22 +04:00
Allofich
ff3cb18d4f
Fix shadowing warnings
2017-04-21 11:06:18 +09:00
Allofich
60c67bc327
Run scripts for voiced dialogue
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(Fixes #3787 )
2017-04-21 10:39:11 +09:00
scrawl
c2240e3af1
Call the WindowManager::updatePlayer after the startup script is run
2017-04-21 00:51:13 +02:00
scrawl
1ffb9e1bf3
Remove renderWorldMap()
2017-04-21 00:50:22 +02:00
scrawl
bfdde0262f
Merge pull request #1260 from akortunov/levitationfix
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Purge existing levitation effects when levitation is disabled (fixes #3766 )
2017-04-21 00:25:09 +02:00
Allofich
ff3e307059
Pass parameters by const reference
2017-04-20 23:47:03 +09:00
David Cernat
10d554af5b
[Client] Make NPCs react to DedicatedPlayer & DedicatedActor attacks
2017-04-20 17:00:40 +03:00
Andrei Kortunov
90d90b6d81
Fixed dynamic stats tooltips in review menu
2017-04-20 17:24:34 +04:00
Andrei Kortunov
39682d616c
Merge branch 'master' of https://github.com/OpenMW/openmw into guifixes
2017-04-20 17:20:20 +04:00
Allofich
2e5fd74db0
Fix invalid iterator warning
2017-04-20 19:30:35 +09:00
David Cernat
edb155869b
Merge pull request #201 from OpenMW/master
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Add OpenMW commits up to 19 Apr 2017
2017-04-19 22:12:33 +03:00
David Cernat
6aa0fa85ab
[Client] Send and read ActorAttack packets
2017-04-19 22:10:06 +03:00
David Cernat
2e8714afaa
[Client] Rethink and restructure tes3mp combat code so it works for NPCs
2017-04-19 22:06:04 +03:00
scrawl
df3b4fe6a5
Merge pull request #1259 from Allofich/warnings
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Fix a few Cppcheck warnings
2017-04-19 20:32:40 +02:00
David Cernat
6c2bbd6608
[Client] Fix assignAttackTarget() not assigning LocalPlayer as target
2017-04-19 20:51:31 +03:00
Andrei Kortunov
f0f1df3a96
Properly clear inventory
2017-04-19 20:54:09 +04:00
Allofich
e87d2aa1af
Remove unused function
2017-04-20 01:47:30 +09:00
Allofich
60a2625b89
Add parentheses to clarify calculations
2017-04-20 01:38:21 +09:00
scrawl
30081393a6
Add InventoryWindow::clear() as part of world cleanup
2017-04-19 18:28:49 +02:00
Allofich
f299f26720
Remove unused variable
2017-04-20 01:22:33 +09:00
Allofich
5a00b239ac
Reduce scope of variables
2017-04-20 01:22:30 +09:00
Allofich
c655875584
Change mWaterEnabled from float to bool
2017-04-20 01:09:52 +09:00
David Cernat
61cedfa192
[Client] Add CellController methods to fetch Actors without needing Ptrs
2017-04-19 18:20:12 +03:00
Andrei Kortunov
04eb4ea6b6
Check for disabled levitation ( fixes #3766 )
2017-04-19 18:38:25 +04:00
David Cernat
0ef9e014eb
[Client] Add resetAttack() and getSpellSuccess() to MechanicsHelper
2017-04-19 17:09:35 +03:00
scrawl
50f3794d12
Merge pull request #1258 from akortunov/drownfix
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Fixed drowning widget initialization with non-default "fHoldBreathTime" GMST value
2017-04-19 16:08:55 +02:00
Andrei Kortunov
3c4c47d1e6
Reduced scope of fHoldBreathTime variable
2017-04-19 15:52:15 +04:00
David Cernat
c3375ba86f
[Client] Add MechanicsHelper::assignAttackTarget()
2017-04-19 11:05:13 +03:00
David Cernat
17c4b6d4de
[Client] Add MechanicsHelper methods for easily getting Attacks from Ptr
2017-04-19 10:36:23 +03:00
Andrei Kortunov
c3fd327bb2
Fixed drowning widget initialization
2017-04-19 08:48:16 +04:00
scrawl
f90e5081f9
Merge pull request #1257 from akortunov/chargen
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Chargen menus fixes
2017-04-18 22:23:30 +02:00
David Cernat
82e455f736
[Client] Organize headers
2017-04-18 18:51:40 +03:00
David Cernat
014ff7a059
[Client] Replace usage of Networking::isDedicatedPlayer()
2017-04-18 18:07:39 +03:00
David Cernat
1f6d05dfe5
[Client] Remove unused Networking::attack() method
2017-04-18 17:45:26 +03:00
David Cernat
53081a6a6f
[Client] Clean up more checks by using PlayerList::isDedicatedPlayer()
2017-04-18 12:38:26 +03:00
Koncord
0a9768860b
[Client] Add Processors to subgroups in cmakelists
2017-04-18 16:50:51 +08:00
Koncord
9cbb8af9d2
[Client] Remove WorldController from cmakelists
2017-04-18 16:04:58 +08:00
Koncord
67aba35d37
[Client] Simplify Processors
2017-04-18 15:05:39 +08:00
Koncord
1db30a65cb
[Client] Remove unecessary calls
2017-04-18 14:42:43 +08:00
Koncord
6969742ef0
[Client] Enable actor processors
2017-04-18 14:38:23 +08:00
Koncord
2c62c501f6
[Client] Add & init Actor processors
2017-04-18 14:37:35 +08:00
Koncord
7ec897a829
[Client] Add ActorProcessor
2017-04-18 14:37:35 +08:00
David Cernat
29f9453554
[Client] Clean up headers in Networking
2017-04-18 09:32:40 +03:00
Koncord
8128a5c39c
[Client] Use protected member instead local variable
2017-04-18 13:15:31 +08:00
Koncord
25fef1a7b8
[Client] FIx conflicts
2017-04-18 12:17:58 +08:00
Koncord
578d305d86
[Client] Enable world processors
2017-04-18 11:51:05 +08:00
Koncord
7dcaef5a5a
[Client] Init world processors
2017-04-18 11:50:22 +08:00
Koncord
fd3a7d2ad0
[Client] Add world processors
2017-04-18 11:50:22 +08:00
Koncord
f0805ca6f7
[Client] Fix typo
2017-04-18 11:50:22 +08:00
Koncord
740bfea0b2
[Client] Use processors for player packets
2017-04-18 11:49:00 +08:00
Koncord
e98fa6ad07
[Client] Add ProcessorInitializer
2017-04-18 11:45:54 +08:00
Koncord
f09dc2b65b
[Client] Add player processors
2017-04-18 11:38:40 +08:00
Koncord
a6111b6599
[Client] Add PlayerProcessor & WorldProcessor
2017-04-18 11:38:40 +08:00
David Cernat
07c2d4251e
[Client] Add and use mwmp::PlayerList::isDedicatedPlayer()
2017-04-17 20:36:20 +03:00
David Cernat
7c45888f05
[Client] Reorder methods in DedicatedPlayer
2017-04-17 19:34:32 +03:00
David Cernat
0aaf68c994
[Client] Rename mwmp::Players into mwmp::PlayerList for clarity
2017-04-17 19:10:33 +03:00
David Cernat
c05c456b11
[Client] Clean up parts of LocalPlayer and DedicatedPlayer
2017-04-17 18:50:20 +03:00
David Cernat
a650683bae
[General] Add and use Target struct in mwmp::Attack
2017-04-17 18:31:39 +03:00
David Cernat
9882ceedf3
[General] Remove attackerGuid from mwmp::Attack because it is redundant
2017-04-17 18:03:33 +03:00
David Cernat
340ad09c97
[Server] Rename variables in ProcessorPlayerAttack
2017-04-17 17:43:03 +03:00
David Cernat
caf5428532
[General] Rename mwmp::Attack vars in preparation for Actor support
2017-04-17 17:24:11 +03:00
David Cernat
2050d06b31
[Client] Process PlayerAttack in MechanicsHelper::processAttack()
2017-04-17 16:09:07 +03:00
David Cernat
cf155c9279
[Client] Add MechanicsHelper and move linear interpolation code to it
2017-04-17 14:37:19 +03:00
David Cernat
2565816b22
[Client] Delimit and clarify combat changes made by tes3mp
...
Additionally, revert unneeded small changes to the formatting of OpenMW code
2017-04-17 11:55:22 +03:00
David Cernat
9f226253d4
[General] Rename mwmp::Attack's refid into refId for consistency
2017-04-17 09:35:18 +03:00
David Cernat
b09e6644a9
[Client] Prevent infinite guard arrest loops
2017-04-16 20:26:06 +03:00
Andrei Kortunov
aac78d29a4
Service menus layout fixes
2017-04-16 20:30:20 +04:00
David Cernat
f0f0b2dcc9
[General] Send and read ActorSpeech packets
2017-04-16 18:43:13 +03:00
David Cernat
d2178e5414
[Client] Assign LocalActor movement settings before rotations get reset
2017-04-16 17:09:47 +03:00
David Cernat
1fb11dafef
[General] Send and read ActorStatsDynamic packets
2017-04-16 16:42:07 +03:00
David Cernat
678edffb5a
[Client] Rename updateDynamicStats() into updateStatsDynamic()
2017-04-16 14:11:55 +03:00
David Cernat
870886192b
[General] Rename DYNAMICSTATS into STATS_DYNAMIC
2017-04-16 09:00:18 +03:00
David Cernat
f64580bc10
[Client] Enable head rotation AI for DedicatedActors
2017-04-16 08:42:49 +03:00