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openmw-tes3mp/components/CMakeLists.txt

387 lines
13 KiB
CMake

project (Components)
# Version file
set (VERSION_IN_FILE "${OpenMW_SOURCE_DIR}/files/version.in")
set (VERSION_FILE_PATH_BASE "${OpenMW_BINARY_DIR}")
set (VERSION_FILE_PATH_RELATIVE resources/version)
if (GIT_CHECKOUT)
get_generator_is_multi_config(multi_config)
add_custom_target (git-version
COMMAND ${CMAKE_COMMAND}
-DGIT_EXECUTABLE=${GIT_EXECUTABLE}
-DPROJECT_SOURCE_DIR=${PROJECT_SOURCE_DIR}
-DVERSION_IN_FILE=${VERSION_IN_FILE}
-DVERSION_FILE_PATH_BASE=${VERSION_FILE_PATH_BASE}
-DVERSION_FILE_PATH_RELATIVE=${VERSION_FILE_PATH_RELATIVE}
-DOPENMW_VERSION_MAJOR=${OPENMW_VERSION_MAJOR}
-DOPENMW_VERSION_MINOR=${OPENMW_VERSION_MINOR}
-DOPENMW_VERSION_RELEASE=${OPENMW_VERSION_RELEASE}
-DOPENMW_VERSION=${OPENMW_VERSION}
-DMACROSFILE=${CMAKE_SOURCE_DIR}/cmake/OpenMWMacros.cmake
"-DCMAKE_CONFIGURATION_TYPES=${CMAKE_CONFIGURATION_TYPES}"
-Dgenerator_is_multi_config_var=${multi_config}
-P ${CMAKE_CURRENT_SOURCE_DIR}/../cmake/GitVersion.cmake
VERBATIM)
else (GIT_CHECKOUT)
configure_resource_file(${VERSION_IN_FILE} ${VERSION_FILE_PATH_BASE} ${VERSION_FILE_PATH_RELATIVE})
endif (GIT_CHECKOUT)
# source files
add_component_dir (settings
settings parser
)
add_component_dir (bsa
bsa_file compressedbsafile memorystream
)
add_component_dir (vfs
manager archive bsaarchive filesystemarchive registerarchives
)
IF(BUILD_OPENMW OR BUILD_OPENCS)
add_component_dir (resource
scenemanager keyframemanager imagemanager bulletshapemanager bulletshape niffilemanager objectcache multiobjectcache resourcesystem
resourcemanager stats animation
)
add_component_dir (shader
shadermanager shadervisitor removedalphafunc
)
add_component_dir (sceneutil
clone attach visitor util statesetupdater controller skeleton riggeometry morphgeometry lightcontroller
lightmanager lightutil positionattitudetransform workqueue unrefqueue pathgridutil waterutil writescene serialize optimizer
actorutil detourdebugdraw navmesh agentpath shadow mwshadowtechnique recastmesh shadowsbin osgacontroller
)
add_component_dir (nif
controlled effect niftypes record controller extra node record_ptr data niffile property nifkey base nifstream
)
add_component_dir (nifosg
nifloader controller particle matrixtransform
)
add_component_dir (nifbullet
bulletnifloader
)
ENDIF(BUILD_OPENMW OR BUILD_OPENCS)
add_component_dir (to_utf8
to_utf8
)
add_component_dir (esm
attr defs esmcommon esmreader esmwriter loadacti loadalch loadappa loadarmo loadbody loadbook loadbsgn loadcell
loadclas loadclot loadcont loadcrea loaddial loaddoor loadench loadfact loadglob loadgmst
loadinfo loadingr loadland loadlevlist loadligh loadlock loadprob loadrepa loadltex loadmgef loadmisc
loadnpc loadpgrd loadrace loadregn loadscpt loadskil loadsndg loadsoun loadspel loadsscr loadstat
loadweap records aipackage effectlist spelllist variant variantimp loadtes3 cellref filter
savedgame journalentry queststate locals globalscript player objectstate cellid cellstate globalmap inventorystate containerstate npcstate creaturestate dialoguestate statstate
npcstats creaturestats weatherstate quickkeys fogstate spellstate activespells creaturelevliststate doorstate projectilestate debugprofile
aisequence magiceffects util custommarkerstate stolenitems transport animationstate controlsstate mappings
)
add_component_dir (esmterrain
storage
)
add_component_dir (misc
constants utf8stream stringops resourcehelpers rng messageformatparser weakcache thread
)
add_component_dir (debug
debugging debuglog gldebug
)
IF(NOT WIN32 AND NOT APPLE)
add_definitions(-DGLOBAL_DATA_PATH="${GLOBAL_DATA_PATH}")
add_definitions(-DGLOBAL_CONFIG_PATH="${GLOBAL_CONFIG_PATH}")
ENDIF()
add_component_dir (files
linuxpath androidpath windowspath macospath fixedpath multidircollection collections configurationmanager escape
lowlevelfile constrainedfilestream memorystream
)
add_component_dir (compiler
context controlparser errorhandler exception exprparser extensions fileparser generator
lineparser literals locals output parser scanner scriptparser skipparser streamerrorhandler
stringparser tokenloc nullerrorhandler opcodes extensions0 declarationparser
quickfileparser discardparser junkparser
)
add_component_dir (interpreter
context controlopcodes genericopcodes installopcodes interpreter localopcodes mathopcodes
miscopcodes opcodes runtime types defines
)
add_component_dir (translation
translation
)
add_component_dir (terrain
storage world buffercache defs terraingrid material terraindrawable texturemanager chunkmanager compositemaprenderer quadtreeworld quadtreenode viewdata cellborder
)
add_component_dir (loadinglistener
loadinglistener
)
IF(BUILD_OPENMW OR BUILD_OPENCS)
add_component_dir (myguiplatform
myguirendermanager myguidatamanager myguiplatform myguitexture myguiloglistener additivelayer scalinglayer
)
add_component_dir (widgets
box fontwrapper imagebutton tags list numericeditbox sharedstatebutton windowcaption widgets
)
add_component_dir (fontloader
fontloader
)
add_component_dir (sdlutil
gl4es_init sdlgraphicswindow imagetosurface sdlinputwrapper sdlvideowrapper events sdlcursormanager
)
ENDIF(BUILD_OPENMW OR BUILD_OPENCS)
add_component_dir (version
version
)
add_component_dir (openmw-mp
TimedLog Utils ErrorMessages NetworkMessages Version
)
add_component_dir (openmw-mp/Base
BaseActor BaseObject BasePacketProcessor BasePlayer BaseStructs BaseSystem BaseWorldstate
)
add_component_dir (openmw-mp/Controllers
SystemPacketController PlayerPacketController ActorPacketController ObjectPacketController WorldstatePacketController
)
add_component_dir(openmw-mp/Master
MasterData PacketMasterQuery PacketMasterUpdate PacketMasterAnnounce BaseMasterPacket ProxyMasterPacket
)
add_component_dir (openmw-mp/Packets
BasePacket PacketPreInit
)
add_component_dir (openmw-mp/Packets/Actor
ActorPacket
PacketActorList PacketActorAuthority PacketActorTest PacketActorAI PacketActorAnimFlags PacketActorAnimPlay
PacketActorAttack PacketActorCast PacketActorCellChange PacketActorDeath PacketActorEquipment PacketActorPosition
PacketActorSpeech PacketActorSpellsActive PacketActorStatsDynamic
)
add_component_dir (openmw-mp/Packets/System
SystemPacket
PacketSystemHandshake
)
add_component_dir (openmw-mp/Packets/Player
PlayerPacket
PacketChatMessage PacketGUIBoxes PacketGameSettings
PacketPlayerBaseInfo PacketPlayerCharGen PacketPlayerAlly PacketPlayerAnimFlags PacketPlayerAnimPlay
PacketPlayerAttack PacketPlayerAttribute PacketPlayerBehavior PacketPlayerBook PacketPlayerBounty
PacketPlayerCast PacketPlayerCellChange PacketPlayerCellState PacketPlayerClass PacketPlayerDeath
PacketPlayerEquipment PacketPlayerFaction PacketPlayerInput PacketPlayerInventory PacketPlayerItemUse
PacketPlayerJail PacketPlayerJournal PacketPlayerLevel PacketPlayerMiscellaneous PacketPlayerMomentum
PacketPlayerPosition PacketPlayerQuickKeys PacketPlayerReputation PacketPlayerRest PacketPlayerResurrect
PacketPlayerShapeshift PacketPlayerSkill PacketPlayerSpeech PacketPlayerSpellbook PacketPlayerSpellsActive
PacketPlayerStatsDynamic PacketPlayerTopic
)
add_component_dir (openmw-mp/Packets/Object
ObjectPacket
PacketDoorDestination PacketDoorState
PacketConsoleCommand PacketContainer PacketObjectActivate PacketObjectAnimPlay PacketObjectAttach
PacketObjectDelete PacketObjectDialogueChoice PacketObjectHit PacketObjectLock PacketObjectMove PacketObjectPlace
PacketObjectRestock PacketObjectRotate PacketObjectScale PacketObjectSound PacketObjectSpawn PacketObjectState
PacketObjectTrap PacketMusicPlay PacketVideoPlay PacketClientScriptLocal PacketScriptMemberShort
PacketObjectMiscellaneous
)
add_component_dir (openmw-mp/Packets/Worldstate
WorldstatePacket
PacketCellCreate PacketCellReset PacketClientScriptGlobal PacketClientScriptSettings PacketRecordDynamic
PacketWorldCollisionOverride PacketWorldDestinationOverride PacketWorldKillCount PacketWorldMap
PacketWorldRegionAuthority PacketWorldTime PacketWorldWeather
)
add_component_dir (fallback
fallback validate
)
# Start of tes3mp change (major)
#
# Don't require the crashcatcher when building the server
if (BUILD_OPENMW OR BUILD_OPENCS)
if(WIN32)
add_component_dir (crashcatcher
windows_crashcatcher
windows_crashmonitor
windows_crashshm
)
elseif(NOT ANDROID)
add_component_dir (crashcatcher
crashcatcher
)
endif()
endif()
# End of tes3mp change (major)
# Start of tes3mp change (major)
#
# Don't require the DetourNavigator when building the server
if (BUILD_OPENMW OR BUILD_OPENCS)
add_component_dir(detournavigator
debug
makenavmesh
findsmoothpath
recastmeshbuilder
recastmeshmanager
cachedrecastmeshmanager
navmeshmanager
navigatorimpl
asyncnavmeshupdater
chunkytrimesh
recastmesh
tilecachedrecastmeshmanager
recastmeshobject
navmeshtilescache
settings
navigator
findrandompointaroundcircle
raycast
navmeshtileview
oscillatingrecastmeshobject
)
endif()
# End of tes3mp change (major)
set (ESM_UI ${CMAKE_SOURCE_DIR}/files/ui/contentselector.ui
)
IF(BUILD_OPENMW OR BUILD_OPENCS)
if (USE_QT)
add_component_qt_dir (contentselector
model/modelitem model/esmfile
model/naturalsort model/contentmodel
model/loadordererror
view/combobox view/contentselector
)
add_component_qt_dir (config
gamesettings
launchersettings
settingsbase
)
add_component_qt_dir (process
processinvoker
)
add_component_dir (misc
helpviewer
)
QT5_WRAP_UI(ESM_UI_HDR ${ESM_UI})
QT5_WRAP_CPP(MOC_SRCS ${COMPONENT_MOC_FILES})
endif()
ENDIF(BUILD_OPENMW OR BUILD_OPENCS)
if (CMAKE_COMPILER_IS_GNUCXX OR CMAKE_CXX_COMPILER_ID MATCHES "Clang")
if("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "x86_64" AND NOT APPLE)
add_definitions(-fPIC)
endif()
endif ()
include_directories(${BULLET_INCLUDE_DIRS} ${CMAKE_CURRENT_BINARY_DIR})
add_library(components STATIC ${COMPONENT_FILES} ${MOC_SRCS} ${ESM_UI_HDR})
target_link_libraries(components
# CMake's built-in OSG finder does not use pkgconfig, so we have to
# manually ensure the order is correct for inter-library dependencies.
# This only makes a difference with `-DOPENMW_USE_SYSTEM_OSG=ON -DOSG_STATIC=ON`.
# https://gitlab.kitware.com/cmake/cmake/-/issues/21701
${OSGPARTICLE_LIBRARIES}
${OSGVIEWER_LIBRARIES}
${OSGSHADOW_LIBRARIES}
${OSGANIMATION_LIBRARIES}
${OSGGA_LIBRARIES}
${OSGTEXT_LIBRARIES}
${OSGDB_LIBRARIES}
${OSGUTIL_LIBRARIES}
${OSG_LIBRARIES}
${OPENTHREADS_LIBRARIES}
${Boost_SYSTEM_LIBRARY}
${Boost_FILESYSTEM_LIBRARY}
${Boost_PROGRAM_OPTIONS_LIBRARY}
${Boost_IOSTREAMS_LIBRARY}
${SDL2_LIBRARIES}
${OPENGL_gl_LIBRARY}
${MyGUI_LIBRARIES}
LZ4::LZ4
)
# Start of tes3mp change (major)
#
# Don't require RecastNavigation when building the server
if (BUILD_OPENMW OR BUILD_OPENCS)
target_link_libraries(components
RecastNavigation::DebugUtils
RecastNavigation::Detour
RecastNavigation::Recast)
endif ()
# End of tes3mp change (major)
target_link_libraries(components ${BULLET_LIBRARIES})
if (WIN32)
target_link_libraries(components
6 years ago
${Boost_LOCALE_LIBRARY}
${Boost_ZLIB_LIBRARY})
endif()
if (USE_QT)
target_link_libraries(components Qt5::Widgets Qt5::Core)
endif()
if (GIT_CHECKOUT)
add_dependencies (components git-version)
endif (GIT_CHECKOUT)
if (WIN32)
target_link_libraries(components shlwapi)
endif()
# Fix for not visible pthreads functions for linker with glibc 2.15
if (UNIX AND NOT APPLE)
target_link_libraries(components ${CMAKE_THREAD_LIBS_INIT})
endif()
if (BUILD_WITH_CODE_COVERAGE)
add_definitions(--coverage)
target_link_libraries(components gcov)
endif()
# Make the variable accessible for other subdirectories
set(COMPONENT_FILES ${COMPONENT_FILES} PARENT_SCOPE)
target_compile_definitions(components PUBLIC BT_USE_DOUBLE_PRECISION)