Marc Zinnschlag
d96ed38d49
added body part table
11 years ago
Marc Zinnschlag
e97fd35ae6
added enchantments table
11 years ago
scrawl
8a8ecce1e5
Fix some uninitialized data written to savegames
11 years ago
scrawl
218f916d6d
Savegame: Don't write stat modifiers that are zero
11 years ago
scrawl
4e71db7081
Savegame: Don't load/save deleted container items. This is currently pointless, and also causes new garbage being added on each load/save cycle: Container stores are first filled from ESM records, then cleared and filled from the savegame. The items from ESM records remain as deleted refs.
11 years ago
scrawl
2477456f99
Implement Murder crimes and OnMurder instruction ( Fixes #1315 )
11 years ago
scrawl
d5b97005ab
Make ESM::Faction skills optional ( Fixes #1508 )
...
Also increased size of mSkills array to 7. Some factions with 7 skills can be found in the vanilla CS. The previously "mUnknown" int appears to be the 7th element of the skills array.
11 years ago
scrawl
ee2b81763e
Savegame: Store AiSettings and summoned creatures
...
CreatureStats state is now completely stored (Closes #1174 )
Also play VFX_Summon_Start and VFX_Summon_End visual effects.
11 years ago
scrawl
4f742fd468
Allow INFO records with no subrecords following DATA ( Fixes #1486 )
11 years ago
scrawl
e458cf1df2
Savegame: Store death counter ( Fixes #1477 )
11 years ago
scrawl
a54ac579a5
Savegame: Store AiSequence
11 years ago
scrawl
73be457805
Merge ESM::Cell fields by subrecord
...
Fixes an issue with the Morrowind Patched mod where cell ambient values would become black due to the new cell records not including an AMBI subrecord.
Also fixes a bug where mLeasedRefs was incorrectly cleared when overwriting a cell (*oldcell = *cell;)
11 years ago
scrawl
98d7b6672a
Make MODL subrecord optional for potions ( Fixes #1419 )
11 years ago
scrawl
823ccb1b3d
Don't batch statics that have "references persist" set (temporary fix for Arkngthand door - Fixes #1386 )
11 years ago
scrawl
7376cb9b61
Fix loading ESX files cleaned with testool ( Fixes #1382 )
11 years ago
scrawl
ce14a6413b
Small optimization to ESM::Variant
11 years ago
scrawl
16ac6e7aac
Merge DialInfo objects by subrecord instead of overwriting the object
...
Fixes #1360
11 years ago
Marc Zinnschlag
f5e587f566
Merge remote-tracking branch 'puppykevin/master'
11 years ago
Marc Zinnschlag
be7f344eca
Merge branch 'refs'
...
Conflicts:
apps/opencs/model/doc/savingstate.cpp
components/esm/cellref.hpp
11 years ago
scrawl
50a72ed710
Fix ghosts in Cavern Of The Incarnate having -1 health
11 years ago
Kevin Poitra
18314b1707
We use spaces, not tabs.
11 years ago
Kevin Poitra
8e55eb8009
Fix some formatting.
11 years ago
Kevin Poitra
545c3c312c
Remove a superfluous clear.
11 years ago
scrawl
e266c39c5d
Implement modFactionReaction instruction ( Closes #1347 )
11 years ago
scrawl
0966755a0c
Store death animation index in CreatureStats
11 years ago
scrawl
039398c8ae
Basic RefData and CellRef change tracking
...
Wrapped item charge handling in getItemHealth function
11 years ago
Marc Zinnschlag
d8440e1fdc
implemented reference record merging
11 years ago
scrawl
3dceb7ee4f
Fix overwriting DialInfo
11 years ago
scrawl
0aa1042fd7
Optimized dialogue merging with a lookup map
11 years ago
scrawl
1677fcf324
Dialogue merging
11 years ago
scrawl
5b76c0893a
Merge branch 'master' of https://github.com/OpenMW/openmw
...
Conflicts:
components/esm/inventorystate.hpp
11 years ago
scrawl
a872c9f83a
Feature #1323 : handle restocking levelled items
11 years ago
cc9cii
b36bb58e8c
Bug #1324 : Artem's solution
11 years ago
Marc Zinnschlag
f7c89015f9
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
ae66d28c87
Feature #32 : Implement respawn for containers, creatures and NPCs
11 years ago
scrawl
e266aff561
Savegame: store projectiles
11 years ago
Marc Zinnschlag
3b2ba4f6cd
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
a76e391ad0
Savegame: store door movement state ( Closes #747 )
11 years ago
scrawl
471bbd0021
Savegame: store levelled creature state and move to actorIds
...
(Closes #1332 )
11 years ago
Marc Zinnschlag
d08869a25d
Merge remote-tracking branch 'slothlife/msvc_warning_cleanup'
...
Conflicts:
apps/openmw/mwrender/localmap.cpp
11 years ago
slothlife
f33559fead
Fixes for MSVC warnings, less overall changes
...
Kept some fixes from the first round of review. Found out that several
targets weren't being built with the same basic warnings disabled.
Disabled a few warnings for external libraries specifically, rather than
applying them to all targets.
11 years ago
scrawl
9b67fcc4d7
Merge branch 'master' of https://github.com/OpenMW/openmw
11 years ago
scrawl
9052cc4a57
Savegame: store ActiveSpells
11 years ago
scrawl
61187c2fef
Savegame: store actorIds
11 years ago
scrawl
51020fdb5f
Fix a bug for NpcStats::mUsedIds in savegames, and added a compile-time guard to prevent similar errors in the future.
11 years ago
Thomas
cbcf0f6039
Changed AiEScort to use new PathTo function
11 years ago
slothlife
c160a04ede
Revert "Fixes for warnings when building with MSVC"
...
This reverts commit 46eb20b98c
.
11 years ago
Thomas
77d365e196
Forced some function arguments to take in a specific array size
11 years ago
Thomas
9dbe53c722
Merge remote-tracking branch 'upstream/master'
11 years ago
Thomas
2c74ea381e
Moved pathfinding code to aiPackage, implemented it's use with aiFollow and aiPursue
11 years ago
scrawl
6cc691115b
Savegame: store most of CreatureStats
11 years ago
scrawl
a4a9794417
Savegame: store fog of war ( Closes #1177 )
11 years ago
scrawl
041319c43e
Fixes #1234 : Store dynamic record counter in savegame to prevent name clashes
11 years ago
slothlife
46eb20b98c
Fixes for warnings when building with MSVC
...
Most warnings are innocuous (wrong type-specifier for forward
declarations, conversion of literals into unsigned integers, warnings
about methods optimized out), but I believe actual bugs were revealed in
vartypedelegate.cpp and combat.cpp.
11 years ago
scrawl
7bddfc0025
Fix some spelling mistakes.
11 years ago
scrawl
122e606e30
Crime: improvement to arrest on sight for large bounties
...
iCrimeThreshold controls the needed bounty to have guards run to the player and force dialogue. In vanilla, the greeting dialogue is scripted to either arrest the player (< 5000 bounty) or present a death sentence and attack (>= 5000 bounty).
11 years ago
scrawl
8560b43464
Move to esm component
11 years ago
scrawl
17bb8d7f9a
Fixes #1252 : Add item/magic keybindings to savegame
11 years ago
scrawl
27a05027f4
Fixes #1172 : Added basic loading/saving progress bar
...
The progress is not particularly accurate. It simply uses the current / total number of records written/read as indication. Cell records are currently the largest by far, but there is a good chance that could be optimized using a change tracking system.
11 years ago
scrawl
30666f2cce
Fixes #1297 : Store global map markers in savegame
11 years ago
Thomas
f6deca7c80
Fixed various issues caused by late-night coding. Also added "unlock" message to unlocked doors
11 years ago
Thomas
61341d4206
Removed mLocked, kept it as "Negative lock level means unlocked"
11 years ago
Thomas
420163d35f
Small changes to lock command (If no valid lockLevel exists, defaults to 100)
11 years ago
scrawl
2cb9f38a45
Changed crime IDs for legacy savegames. Not an issue, but it was inconsistent.
11 years ago
scrawl
d3d0b7362f
Fix older savegame compatibility regarding new crime feature.
11 years ago
Marc Zinnschlag
86e65944b8
Merge remote-tracking branch 'jeffreyhaines/master'
...
Conflicts:
apps/openmw/CMakeLists.txt
11 years ago
Marc Zinnschlag
300eb6f444
make FNAM sub-record optional for all record types
11 years ago
Jeffrey Haines
a274b48f2f
States are saved. Crime is reacted to.
...
Issues where some crime is ignored. Needs a lot more work
11 years ago
Marc Zinnschlag
2c2106205d
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
d7df9cae21
Bug #1224 : Changed fix to potentially allow for language independent saves
11 years ago
scrawl
53ba23e303
Fixes #1224 : Store class name instead of id in savegame header
11 years ago
slothlife
00eac7d53a
Fixed header include guard to match filename
11 years ago
slothlife
6eab9c5179
Move weather state save/load to a new class
11 years ago
slothlife
1acd1bd913
Feature #1173 : Saved Game: include weather state
...
Removed some unused state in and changed Ogre::String to std::string in
WeatherManager.
11 years ago
Marc Zinnschlag
f1353dc84f
Merge branch 'scene'
11 years ago
Bret Curtis
ab224f93c9
remove our stdint.h version that uses boost and force usage of system stdint.h
11 years ago
Marc Zinnschlag
f9d2fde783
Merge branch 'openmw-29'
...
Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
11 years ago
Marc Zinnschlag
6e8b9c88b2
changed name of default worldspace (should reduce chance of a name conflict)
11 years ago
Marc Zinnschlag
bfcd768078
various bits of cleanup
11 years ago
Marc Zinnschlag
d780364842
fixed record size type
11 years ago
cc9cii
c241405d91
Fix Windows save & load.
11 years ago
Marc Zinnschlag
9788bbcab9
partially store creature state in saved game files (only attributes and dynamics for now)
11 years ago
Marc Zinnschlag
b0532e0c85
store NPC state in saved game files
11 years ago
Marc Zinnschlag
9f721fd144
store list of known topics in saved game files
11 years ago
scrawl
f89b3cac02
Feature #764 : Store the actor that gave the dialog response
11 years ago
Marc Zinnschlag
1b5301eec0
Merge branch 'savedgame'
...
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwbase/soundmanager.hpp
apps/openmw/mwgui/mapwindow.hpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwsound/soundmanagerimp.hpp
components/esm/loadcell.cpp
11 years ago
Marc Zinnschlag
5b04c10e1d
added creature/NPC state to saved games (only container/inventory for now)
11 years ago
Marc Zinnschlag
dd674566a2
store content of containers in saved game files
11 years ago
Marc Zinnschlag
900532a6ca
store additional state of lights in saved game files
11 years ago
Marc Zinnschlag
e0537a3253
made object state polymorphic
11 years ago
Marc Zinnschlag
a623f03850
reduced object state for objects in containers
11 years ago
mrcheko
e50e94af0b
remove CreatureStats::mAttackType, set/getAttackType()
11 years ago
Marc Zinnschlag
29c3a288e3
load and save of reference in cells (without CustomData state)
11 years ago
scrawl
e0de76a6f7
Save/load global map
11 years ago
scrawl
9c0ed69550
Fix CellRef loading issue causing a startup script failure when TR_Mainland.esm is loaded.
11 years ago
scrawl
03cf383be7
Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
...
Conflicts:
apps/openmw/mwgui/referenceinterface.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
apps/openmw/mwscript/cellextensions.cpp
apps/openmw/mwworld/cells.cpp
apps/openmw/mwworld/cells.hpp
apps/openmw/mwworld/cellstore.cpp
apps/openmw/mwworld/store.cpp
apps/openmw/mwworld/worldimp.cpp
11 years ago
scrawl
295aed3533
Implement savegame screenshots
11 years ago
Marc Zinnschlag
419e3a7d30
write references in cells to saved game file
11 years ago
Marc Zinnschlag
dd7d80ffbc
removed a redundant field from object state
11 years ago
Marc Zinnschlag
22cb4784b5
store cell state in saved game files (no references yet)
11 years ago
scrawl
f89c400305
Don't complain about greetings with no sound
11 years ago
scrawl
4c0045b418
Bug #1109 : Do not reset water level when loading a plugin with no water level record (for real this time)
11 years ago
scrawl
805843d7ff
Closes #1086 : Implement blood effects
11 years ago
Marc Zinnschlag
ce00639d31
added missing birthsign field to player state record
11 years ago
Marc Zinnschlag
d8d4f1a15e
some fixes to record structs
11 years ago
scrawl
d544551f61
Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization)
...
Information provided by Hrnchamd.
11 years ago
scrawl
3ea1407ed3
Closes #1109 : Don't reset water level when loading a plugin that does include water level records
11 years ago
Marc Zinnschlag
bf1a37dc38
Merge remote-tracking branch 'sirherrbatka/referencables_verifer'
11 years ago
Marc Zinnschlag
8c5f313546
added savedgame-specifc record structs for objects state
11 years ago
scrawl
52b9ebff9d
Closes #1092 : Implement sleep interruption. Fix levelled list flags for creatures. Change World::copyObjectToCell to search for the correct cell.
11 years ago
Marc Zinnschlag
3e58eb34e4
Merge remote-tracking branch 'sergeyshambir/startcombat'
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
11 years ago
Marc Zinnschlag
e453468eff
moved CellRef loading code to the CellRef class
11 years ago
Marc Zinnschlag
9025210965
Merge branch 'refnum' into savedgame
...
Conflicts:
apps/openmw/mwworld/cellstore.cpp
apps/openmw/mwworld/manualref.hpp
components/esm/cellref.hpp
11 years ago
scrawl
1d19d36bd6
Remove unused magic effect flags and update esmtool output
11 years ago
scrawl
0285d18fc2
Respect items belonging to a faction
11 years ago
Sergey Shambir
5c7e39a92f
Implemented script commands StartCombat, StopCombat, GetTarget.
...
Also renamed one field of AIWander class because it's not longer
unknown.
11 years ago
Marc Zinnschlag
fefaec5804
Merge remote-tracking branch 'scrawl/savedgame' into savedgame
11 years ago
Marc Zinnschlag
43dd3b8ef2
removed redundant deletion flag from CellRef
11 years ago
scrawl
62774fcc4a
Merge branch 'master' into HEAD
...
Conflicts:
apps/openmw/mwbase/world.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
components/esm/loadtes3.cpp
11 years ago
scrawl
14b70a3ce6
Implement AI related magic effects (calm, frenzy, rally, demoralize, turn undead)
11 years ago
scrawl
783c501d70
Some checks to prevent bound item abuse
11 years ago
Marek Kochanowicz
03235bf0a2
NPC. Still WIP.
11 years ago
Marek Kochanowicz
e4e7d50623
Added creatureCheck. I don't know meaning of all data fields here.
11 years ago
Lukasz Gromanowski
18a9878bdd
Fixes #1042 : TES3 header data wrong encoding
...
Changed loading of HEDR structure from all-in-once to field-by-field
so author and descryption could be converted to UTF-8.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
Marc Zinnschlag
c22e38f825
removing 255 content file limitation
11 years ago
Marc Zinnschlag
1cf1d49bc4
fix to content file reading error reporting in case of missing dependency
11 years ago
Marc Zinnschlag
bf4ffe94dc
fixed a memory leak in the script record
11 years ago
Marc Zinnschlag
3590fa40bd
store global script state in saved game files
11 years ago
Lukasz Gromanowski
594cc693b2
Fixes #1006 : Many NPCs have 0 skill
...
Added calculation of skill values for NPC with mNpdtType
set to NPC_WITH_AUTOCALCULATED_STATS (their NPDT is 12).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
Marc Zinnschlag
030c733e2d
Merge branch 'master' into savedgame
...
Conflicts:
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
files/settings-default.cfg
11 years ago
Marc Zinnschlag
674931a851
remove terminating 0 from strings read from ESM records
11 years ago
Lukasz Gromanowski
bfd79bfbe6
Various fixes for CppCheck warnings.
...
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
Marc Zinnschlag
e269c9e689
changed a few sub record names to make them more unique
11 years ago
Marc Zinnschlag
7d8e3ac651
fixed QuestState::load/save
11 years ago
Marc Zinnschlag
16e2d67b1f
added overloaded start/endRecord functions to ESMWriter
11 years ago
Marc Zinnschlag
eec9821cd8
added records for storing journals in saved game files
11 years ago
Marc Zinnschlag
750133c0dd
one more fix to SavedGame record saving
11 years ago
Marc Zinnschlag
e432ab5e8a
fixed static problem in Land recrod save function
11 years ago
Marc Zinnschlag
b40c0f2a07
one more fix to SavedGame record saving
11 years ago
Marc Zinnschlag
1ecadccb28
fixed save function of SavedGame record
11 years ago
Marc Zinnschlag
67cd0887e6
added description field to saved game record; make use of description in GUI
11 years ago
Marc Zinnschlag
fc1501a510
store character profile information in saved game file
11 years ago
Marc Zinnschlag
d6e2701dd6
changed played time data type from float to double
11 years ago
scrawl
3452bd2e0b
Add glow effect for enchanted items
11 years ago
Marc Zinnschlag
9487bd33c3
removed broken save function from ESMWriter
11 years ago
Marc Zinnschlag
4c61deca8d
fixed save code for SavedGame record
11 years ago
Marc Zinnschlag
35bf98a940
modified esm reader/writer to use UTF8 when no encoder is given
11 years ago
Marc Zinnschlag
903e867c24
change to TES3 record (moved format field to the top)
11 years ago
Marc Zinnschlag
dc75627d53
added secondary saved game header record
11 years ago
scrawl
aa84ce3f0d
Copy paste mistake (oops)
11 years ago
scrawl
c5f1bbcc5f
Add functions to get the effect affecting resistance and weakness for another effect
11 years ago
scrawl
956d8adb99
Merge branch 'master' of https://github.com/zinnschlag/openmw into magic
...
Conflicts:
apps/openmw/mwgui/inventoryitemmodel.cpp
11 years ago
Marc Zinnschlag
d49b8e7443
Merge branch 'dialogue'
11 years ago
scrawl
a6e2f43b75
Stop continuous VFX when the effect is no longer active.
11 years ago
scrawl
ffdb91bb21
Add particles for Cast + Hit. Not looking quite right yet.
11 years ago
Marc Zinnschlag
2fff7fc843
save info records
11 years ago
Marc Zinnschlag
8c4303399f
Merge branch 'master' into dialogue
...
Conflicts:
apps/opencs/model/world/columns.cpp
apps/opencs/model/world/columns.hpp
apps/opencs/model/world/data.cpp
components/esm/loadinfo.hpp
11 years ago
Marc Zinnschlag
2d4a6c0edf
cleaned up ID handling in INFO record (including a ESMTool bug fix)
11 years ago
Marc Zinnschlag
9d7695ea88
added missing columns to topic info table
11 years ago
Marc Zinnschlag
767cb54e7c
added missing columns to journal info table
11 years ago
Marc Zinnschlag
ba88c94d58
first attempt at an info record collection
11 years ago
Marc Zinnschlag
c995533e07
Merge branch 'dialogue' into saving
...
Conflicts:
apps/opencs/model/world/columnimp.hpp
apps/opencs/model/world/columns.cpp
apps/opencs/model/world/columns.hpp
apps/opencs/model/world/data.cpp
components/esm/loaddial.hpp
11 years ago
Marc Zinnschlag
adf3a41a83
added topic and journal tables
11 years ago
Jordan Ayers
296b2ab870
Magic Effect: Recognize other display types.
...
Fill out the list of effects which use percentage formatting.
Add in types which use Feet and level labels.
11 years ago
Jordan Ayers
6ab7002908
MagicEffect: Put magnitude type into ESM::MagicEffect helper.
11 years ago
Marc Zinnschlag
baae548106
added project scope filter saving
11 years ago
Marc Zinnschlag
4ea5191d7d
fixed write function for ESM variant type
11 years ago
Marc Zinnschlag
5779f799ab
create project file when saving content file
11 years ago
Marc Zinnschlag
c42e74dadf
make 4 byte record type accessable from record struct
11 years ago
Marc Zinnschlag
d4b2a6b9f1
Merge remote-tracking branch 'graffy76/esxSelector' into saving
11 years ago
graffy76
cfdc19c427
Renamed esxSelector to contentSelector
...
Fixed datafilespage model implementation in launcher
Filtered addons in table view by selected game file
11 years ago
Marc Zinnschlag
bf0fba68af
added save stage for globals
11 years ago
Marc Zinnschlag
874ce26bef
added missing consts to record save functions
11 years ago
Marc Zinnschlag
1ee228a566
fix for the ESMWriter fix
11 years ago
Marc Zinnschlag
bcd36bd378
various ESMWriter fixes
11 years ago
Marc Zinnschlag
9332684335
allow the use of value types in string filters
11 years ago
scrawl
d3d6dfbde8
Refactored loading screen
...
- Add loading progress for data files, global map, terrain
- Refactored and improved cell loading progress
12 years ago
Marc Zinnschlag
f605dcdd24
Merge branch 'filter'
12 years ago
Marc Zinnschlag
e03e2f0817
Merge remote-tracking branch 'scrawl/master'
12 years ago
scrawl
d086346b07
Fix loading of some cells in TR
12 years ago
Chris Robinson
602be9bbe7
Avoid swimming into the air from underwater
12 years ago
scrawl
e27437f8ed
New terrain renderer - improvements:
...
- Consistent triangle alignment, fixes a noticable crack near the census and excise office. Note that alignment is still not the same as vanilla. Vanilla uses a weird diagonal pattern. I hope there aren't more trouble spots that will force us to replicate vanilla, but at least we can do that now.
- Fixes several blending issues and cell border seams
- Fix map render to use the terrain bounding box instead of an arbitrary height
- Different LODs are now properly connected instead of using skirts
- Support self shadowing
- Normals and colors are stored in the vertices instead of a texture, this enables per-vertex lighting which should improve performance, fix compatibility issues due to the PS getting too large and mimic vanilla better
- Support a fixed function fallback (though the splatting shader usually performs better)
- Designed for distant land support - test: https://www.youtube.com/watch?v=2wnd9EuPJIY - we can't really enable this yet due to depth precision issues when using a large view distance
12 years ago
Chris Robinson
73437dfdca
GetEffect can accept an effect ID string as well
12 years ago
Chris Robinson
5968165de0
Merge remote-tracking branch 'zini/master' into werewolf
...
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
12 years ago
Chris Robinson
ae183cb3e4
Handle werewolf stats
12 years ago
Marc Zinnschlag
a95715b61d
added description field to filter record
12 years ago
Marc Zinnschlag
501753c01b
Merge remote-tracking branch 'scrawl/master' into columns
12 years ago
scrawl
7dc30a01cd
Some changes suggested by cppcheck
12 years ago
Marc Zinnschlag
6f90e071f4
added filter record (will not be used in OpenMW prior to 1.1)
12 years ago
Marc Zinnschlag
47f7bbd48a
fixed OpenCS crash during cell loading when loading multiple ESX files
12 years ago
Marc Zinnschlag
744198fc44
added blank function to CellRef and moved a function that was in the wrong file
12 years ago
Marc Zinnschlag
c626e2b257
Merge branch 'ref'
...
Conflicts:
apps/opencs/view/doc/view.hpp
12 years ago
scrawl
ca81335319
Fix bug loading attribute values
12 years ago
scrawl
8a3d3f954b
NPC/creature persistence flag
12 years ago
Marc Zinnschlag
b21dae8d75
added blank function to all referencable record structs
12 years ago
scrawl
78596cad83
Fix enchantment points value
12 years ago
Glorf
6ea82333d4
Headers cleanup
12 years ago
Glorf
98baf9fac1
Bugfix #718
12 years ago
scrawl
c519fc360d
Move away from fixed record names for body parts
12 years ago
Marc Zinnschlag
0c33dd86d5
added basic cell table
12 years ago
Marc Zinnschlag
ec6dff38b1
added basic spell table
12 years ago
Marc Zinnschlag
85e5bd212b
Merge remote-tracking branch 'scrawl/master'
12 years ago
scrawl
f3c8cd2065
Don't buy/sell keys which are set to open a lock
12 years ago
scrawl
2d2196b0d6
Implemented levelled items
12 years ago
Marc Zinnschlag
60cc95305d
added basic birthsign table
12 years ago
Marc Zinnschlag
e25f5c6dfe
added basic region table
12 years ago
Marc Zinnschlag
ff1d908af4
added script table
12 years ago
Marc Zinnschlag
ec7a8f1add
small fix
12 years ago
Marc Zinnschlag
8bf569d58a
added basic sound table
12 years ago
Marc Zinnschlag
73da794d77
added basic race table
12 years ago
Marc Zinnschlag
18e046e628
cleaned up race record struct
12 years ago
Marc Zinnschlag
8c7d578ddc
moved the CellRef struct to its own header
12 years ago
Marc Zinnschlag
7136ac0079
added missing attribute columns to faction table
12 years ago
Marc Zinnschlag
384c88182d
dealing with unset attribute fields
12 years ago
Marc Zinnschlag
f9f520df34
adjusted faction record to increase consistency with other records
12 years ago
Marc Zinnschlag
c71edb613d
added faction table
12 years ago
Marc Zinnschlag
607435aaf2
Merge branch 'class'
12 years ago
scrawl
e27e53f607
Fix not playable body parts appearing in the race selection menu.
12 years ago
scrawl
6f1575d42a
CELL record corrections
12 years ago
Marc Zinnschlag
ea3b14f2d2
added skill columns to class
12 years ago
Marc Zinnschlag
c7275965b8
added basic class record table
12 years ago
Marc Zinnschlag
1078386fd7
Merge branch 'skills' into next
12 years ago
Marc Zinnschlag
114f99ddbf
add skill records when creating a new base file
12 years ago
scrawl
8e2f9f5186
Fix CellRef to load current weapon/armor health correctly, also show it in the tooltips
12 years ago
scrawl
918cdcffc2
Split up components/esm/loadlocks
12 years ago
Marc Zinnschlag
7df0f6aaee
prepared skill record for use in editor
12 years ago
Marc Zinnschlag
1d1471b81c
fixed a bug in ESM::Variant::write (was affecting string values)
12 years ago
scrawl
dd57eabc3e
Better use an enum for magic effect IDs
12 years ago
Marc Zinnschlag
75bd30844d
added optional format sub-record to tes3 record
12 years ago
Marc Zinnschlag
16570ce87b
moved header record struct to separate file
12 years ago
Marc Zinnschlag
731ac6a160
removed redundant copy of Header::Data
12 years ago
Marc Zinnschlag
9e68a420ae
restructuring tes3 record structs
12 years ago
Marc Zinnschlag
b085c4f749
removing more leftovers
12 years ago
Marc Zinnschlag
2e1a1fd11a
removing some remains of the removed GMST fixing feature
12 years ago
Marc Zinnschlag
64d517dd79
removed unused file type information from esm component
12 years ago
greye
9133182f2f
restore loading CELL records in esmtool
12 years ago
Marc Zinnschlag
dc3edc6024
Merge branch 'vartype'
12 years ago
Marc Zinnschlag
1489570b09
change variant in info record to new type
12 years ago
Marc Zinnschlag
1b19ab6028
fixed gmst integers
12 years ago
Marc Zinnschlag
ba4907fbaf
use new Variant type for GMSTs
12 years ago
Marc Zinnschlag
ce49ad54a1
some cleanup and fixing
12 years ago
Marc Zinnschlag
a1ac20c6f3
changed global variable records to new variant type
12 years ago
Marc Zinnschlag
65081f5520
added variant class
12 years ago
Marc Zinnschlag
230136438b
minor cleanup
12 years ago
lazydev
60f2219450
fixed zini's norices
12 years ago
lazydev
169a1ff1ce
Merge branch 'master' of git://github.com/zinnschlag/openmw
12 years ago
scrawl
6683e43efc
Removed commented code
12 years ago
scrawl
f75681d89b
Ignore ESX header version
12 years ago
Marc Zinnschlag
3bd228f71b
fix for global variables of type short
12 years ago
lazydev
b93eb84401
fix for https://bugs.openmw.org/issues/573
12 years ago