scrawl
306b58349e
Merge pull request #1387 from akortunov/movementfix
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Check actual movement for GetPCRunning and GetPCSneaking [Feedback needed]
7 years ago
scrawl
d1161819bf
Merge pull request #1396 from akortunov/dispelfix
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Dispel only effects from spells
7 years ago
Andrei Kortunov
bc7353f100
Check animation state for GetPCRunning and GetPCSneaking
7 years ago
Andrei Kortunov
67d59bead5
Get only text from input fields (bug #4025 )
7 years ago
Andrei Kortunov
1e983604db
Dispel only effects from spells (bug #3995 )
7 years ago
scrawl
8acf0ba633
Merge pull request #1394 from akortunov/followerattackfix
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Prevent followers from attacking player if crime was reported
7 years ago
scrawl
24eaced7d2
Merge pull request #1395 from akortunov/tradeconfiscatefix
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Confiscate an item when you try to sell it to its owner
7 years ago
Andrei Kortunov
ec64034160
Confiscate stolen item/gem when enchanting
7 years ago
Andrei Kortunov
7a5645b35d
Prevent followers from attacking player if crime was reported
7 years ago
Andrei Kortunov
f84eb68b3d
Confiscate an item when you try to sell it to its owner (bug #3944 )
7 years ago
Kyle Cooley
249c1ae95a
Fix orbit camera jumping back to old position
7 years ago
scrawl
1bdcecc32e
Merge pull request #1390 from akortunov/referencecheck
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Do not make target reference unavailable on cell change
7 years ago
Andrei Kortunov
3f159960b7
Restored pickpocket and werewolf check
7 years ago
scrawl
b6aaa2f2be
Merge pull request #1389 from akortunov/autosave
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Create autosave when waiting
7 years ago
Andrei Kortunov
b3b7d6aa9f
Do not make target reference unavailable on cell change (bug #3898 )
7 years ago
Andrei Kortunov
c542ae6875
Create autosave when waiting (bug #1452 )
7 years ago
David Cernat
d51736d68f
[Client] Fix crashes caused by inventory items with disabling scripts
7 years ago
scrawl
0f983144a4
Merge pull request #1383 from akortunov/guifixes
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Enable transparency for interactive messageboxes and tooltips in game mode
7 years ago
Thunderforge
f41a4bb937
Changing "New Installation" to "Retail CD/DVD" for clarity
8 years ago
Andrei Kortunov
56f5a5dee3
Added transparency to 'owned' tooltip
8 years ago
scrawl
af9db74010
Merge pull request #1377 from LennyPenny/master
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Fade out music before change occurs
8 years ago
Andrei Kortunov
4cc8afd25d
Add transparency for tooltips in game mode
8 years ago
Andrei Kortunov
6cb3c83248
Add transparency for interactive messageboxes in game mode
8 years ago
Lennart Bernhardt
546352dbe3
avoid starting sound updates more than necessary
8 years ago
Lennart Bernhardt
7b8278ae45
remove redundant mMusicFader variable
8 years ago
scrawl
551045e4cc
Merge pull request #1370 from Siimacore/data_files_loc_fix
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Correcting https://bugs.openmw.org/issues/3906 .
8 years ago
scrawl
cd4525cf25
Merge pull request #1372 from akortunov/guifixes
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Journalbook layout fixes
8 years ago
Andrei Kortunov
ab391f17db
Fixes regression in spell school detection (bug #4007 )
8 years ago
Andrei Kortunov
dd919b9f2c
Do not allow to loot fighting actors during death animation (bug #3528 )
8 years ago
scrawl
ba72eb77f4
Merge pull request #1374 from akortunov/guardfix
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Disable AiPursue package for player's followers
8 years ago
scrawl
7f5b615295
Merge pull request #1375 from MiroslavR/missing-import
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Add missing include for isatty function
8 years ago
spycrab
632d39ca76
Allow starting at an (unnamed) exterior cell using --start (Feature #3941 )
8 years ago
Lennart Bernhardt
60a7d3d6e0
Fade out music before change occurs
8 years ago
MiroslavR
393f4ab758
Add missing include for isatty function ( Fixes #4002 )
8 years ago
David Cernat
77ce05b7d6
[Client] Fix spell casting probability synchronization
8 years ago
Andrei Kortunov
72ce118d02
Disable AiPursue package for player's followers
8 years ago
Andrei Kortunov
cf7a6232d0
Combat AI: use WhenUsed enchantments
8 years ago
scrawl
fe8437ae10
Merge pull request #1371 from akortunov/journalfix
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Do not allow to use journal in a main menu
8 years ago
David Cernat
721b218cc2
Merge pull request #258 from OpenMW/master while resolving conflicts
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# Conflicts:
# .travis.yml
# README.md
8 years ago
Jake Westrip
63343b6241
Ensure jail does not decrease a skill past zero
8 years ago
David Cernat
0e2038f045
[General] Record and get player positions before their last cell change
8 years ago
David Cernat
fbec0d9443
[Client] Remove inertia from players who are teleported via a packet
8 years ago
Andrei Kortunov
23bda7613b
Do not allow to use journal in a main menu (bug #3991 )
8 years ago
Siimacore
c920d083e4
Correcting https://bugs.openmw.org/issues/3906 .
8 years ago
scrawl
a78f254883
Merge pull request #1368 from akortunov/tradefix
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Trade window improvements
8 years ago
scrawl
a63b9e33fd
Merge pull request #1369 from akortunov/tauntfix
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Take in account a temporary disposition in isAggressive check (bug #3…
8 years ago
Andrei Kortunov
56a30d7aec
Journalbook layout fixes
8 years ago
Andrei Kortunov
d1489f5b42
Take in account a temporary disposition in isAggressive check (bug #3987 )
8 years ago
Andrei Kortunov
35beede065
Restock items after trade deal instead of trade window opening
8 years ago
Andrei Kortunov
487e72fd23
Play Up sounds instead of Down ones in trade window (bug #3982 )
8 years ago
elsid
748f5225a9
Copy PathFinder::mPath back value when pass to MWMechanics::AiPackage::pathTo as dest
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May become dangling reference because method may remove all elements from mPath.
8 years ago
scrawl
0d58a77f86
Merge pull request #1291 from MiroslavR/respawn_crash
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Prevent respawned references from being added to the scene twice
8 years ago
Andrei Kortunov
604f9ee323
Split weapons and spells rating code from combat actions
8 years ago
MiroslavR
d24286273b
Prevent respawned references from being added to the scene twice in certain cases ( Fixes #3864 )
8 years ago
Andrei Kortunov
b7cfb1aaf4
Fixed DamageHealth and AbsorbHealth effects applying
8 years ago
scrawl
eac2e52841
Merge pull request #1329 from akortunov/priorityfix
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Combat AI: make default spell priority calculation formula close to vanilla
8 years ago
Koncord
d7cbfc98eb
[Browser] Fix crashing of browser (I hope)
8 years ago
scrawl
fde6e29628
Merge pull request #1326 from akortunov/spellpriority
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Combat AI improvements [feedback needed]
8 years ago
scrawl
333648c975
Merge pull request #1324 from akortunov/doorfix
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Improved doors detection
8 years ago
Andrei Kortunov
10eb6ec75f
AI: Check angle between actor and door
8 years ago
Koncord
1f632d8bc9
[Master] Fix REST servers/info
8 years ago
Koncord
bca594150c
[Browser] Add debug info to QueryClient
8 years ago
Koncord
918658d383
[Master] Waiting ACK instead of immediately closing connection.
8 years ago
scrawl
9ac409e61c
Merge pull request #1287 from akortunov/spellsorting
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Spellbuying menu improvements
8 years ago
scrawl
43279c49b5
Go back to index when selecting 'cancel' on topics list
8 years ago
scrawl
4b51fd23e0
Merge pull request #1356 from akortunov/guifixes
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Add missing journal sounds (bug #3974 )
8 years ago
Unknown
bfbfbeac43
Added networking and saving for custom spells
8 years ago
Andrei Kortunov
99b5f21a46
Add missing journal sounds (bug #3974 )
8 years ago
Allofich
dae19412f2
Fix problem with animations not looping
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Fixes #3804
8 years ago
scrawl
631d79f1c8
Merge pull request #1346 from akortunov/aibreathe
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AiBreathe AI package (feature #1374 )
8 years ago
scrawl
4c2487d55f
Merge pull request #1353 from akortunov/restfix
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Update effects during rest (bug #3679 )
8 years ago
David Cernat
4db64e1721
[Client] Synchronize spellcasting for non-bipedal creatures
8 years ago
Andrei Kortunov
920021c61b
Update effects during rest (bug #3679 )
8 years ago
David Cernat
c9550fc560
[Server] Use case-insensitive filename comparison for plugins
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Additionally, clarify the comments related to plugin comparison.
8 years ago
David Cernat
690f7dc7df
Merge pull request #251 from OpenMW/master
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Add OpenMW commits up to 27 Jul 2017, part 2
8 years ago
David Cernat
9d05063af4
[General] Add server script functions for banning & unbanning IPs
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Additionally, use a more informative message for the client when trying to connecting to a server that it is banned from.
8 years ago
Marc Zinnschlag
6001e04e51
Merge remote-tracking branch 'rcutmore/bug-3148'
8 years ago
Andrei Kortunov
6ab36c0539
Spellbuying menu improvements
8 years ago
David Cernat
500bff9911
Merge pull request #250 from OpenMW/master
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Add OpenMW commits up to 27 Jul 2017
8 years ago
Rob Cutmore
3f2cd9b669
Editor: Do color to int conversion in ColorEditor
8 years ago
Rob Cutmore
c7241c692f
Editor: Do int to color conversion in ColorEditor
8 years ago
scrawl
1792886f1e
Merge pull request #1344 from julianko/dialogue_performance
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Fix dialogue window performance
8 years ago
David Cernat
2f551aba02
[Client] Don't start dialogue via client scripts if already in dialogue
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This prevents infinite greeting spam in scripts such as hlormarScript.
8 years ago
David Cernat
e6e5d406b8
Merge pull request #248 from OpenMW/master
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Add OpenMW commits up to 26 Jul 2017, part 2
8 years ago
David Cernat
796118c266
[Client] Send StatsDynamic packets more often
8 years ago
Julian
d7aa2a882d
improve dialogue window performance
8 years ago
scrawl
d3be4769ea
Merge pull request #1347 from akortunov/encumberancefix
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Fixed encumberance check (bug #3963 )
8 years ago
David Cernat
d543edbd9a
[Server] Make sure players are initialized as non-werewolves
8 years ago
David Cernat
84662ed3fe
[Client] Add temporary warnings when creating custom spells and items
8 years ago
Rob Cutmore
3fb7c42845
Editor: Use colour field for cell map colour
8 years ago
Rob Cutmore
0082f5a2dc
Editor: fix handling of colour columns
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Colours are stored as ints in the backend but the conversion from
QColor to int was broken.
8 years ago
David Cernat
cd8d064761
[Server] Add PlayerShapeshift to PlayerCellChange's information exchange
8 years ago
David Cernat
8b79cdd4f4
[Server] Document script functions, part 3
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Also reorder functions in Cells and CharClass so they are consistent with the rest.
8 years ago
Andrei Kortunov
548814bfbc
Added AiBreathe package (feature #1374 )
8 years ago
Andrei Kortunov
325ea10594
Fixed encumberance check (bug #3963 )
8 years ago
David Cernat
3d1458b5a2
Merge pull request #246 from OpenMW/master
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Add OpenMW commits up to 24 Jul 2017
8 years ago
Andrei Kortunov
3ba0a336b7
Move spell magicka cost calculation to standalone function
8 years ago
Marc Zinnschlag
cfc5cdd309
Merge remote-tracking branch 'plutonicoverkill/highlight-occurence-fix'
8 years ago
David Cernat
2c1ece79fc
Merge pull request #245 from OpenMW/master
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Add OpenMW commits up to 22 Jul 2017
8 years ago
David Cernat
5e5440b697
[Server] Document script functions, part 2
8 years ago
PlutonicOverkill
16be1e1a84
Fix occurrence highlighting preferences panel
8 years ago
Andrei Kortunov
337f0f876d
Fade screen in on a new game start
8 years ago
scrawl
9bc24ab629
Fix character preview zNear/zFar not being autocomputed as intended (Bug #3955 )
8 years ago
scrawl
5c11266a46
Fix character preview item selection
8 years ago
scrawl
c9f8a220dc
Update the tooltip when the focusObject is set
8 years ago
scrawl
0e2e23e9f8
Remove tooltip object as part of WindowManager::clear
8 years ago
David Cernat
cc91b32b2f
[Server] Make spell script functions consistent with others
8 years ago
David Cernat
7173a48f4b
[Client] Prevent ObjectState packet spam
8 years ago
David Cernat
b8b3856c73
Merge pull request #244 from OpenMW/master
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Add OpenMW commits up to 19 Jul 2017
8 years ago
David Cernat
8bd33e5fbb
[Server] Document script functions, part 1
8 years ago
scrawl
7f634514a8
Fix the viewport of the character preview being set a frame ahead due to a threading issue
8 years ago
scrawl
20606a2aff
Add 'prediction time' setting for cell/terrain pre-loading
8 years ago
scrawl
ac78d01b2b
Terrain: use the main camera's viewpoint for intersection tests
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Fixes lag spikes caused by intersection tests loading/unloading terrain pages.
8 years ago
scrawl
a629d48df6
Update the facedObject after the camera is updated
8 years ago
David Cernat
fd046e42ef
Merge pull request #242 from OpenMW/master
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Add OpenMW commits up to 16 Jul 2017
8 years ago
scrawl
2c7ce26fb7
Merge pull request #1336 from akortunov/evadefix
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Combat AI: avoid enemy hits when casting Self-ranged spells
8 years ago
Andrei Kortunov
98f161c7fd
Combat AI: avoid enemy hits when casting Self-ranged spells ( fixes #3922 )
8 years ago
scrawl
2c95f40640
Merge pull request #1333 from akortunov/guidistortionfix
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Disable sound distortion for GUI actions and PlaySound command [discussion]
8 years ago
Andrei Kortunov
2b22d10ebc
Spellview fixes
8 years ago
Andrei Kortunov
9179a019df
Quick keys menu fixes
8 years ago
Andrei Kortunov
5be1c81913
Fixed Close button handler in EditEffectDialog ( fixes #3956 )
8 years ago
David Cernat
aeb1ec3394
[Client] Delimit and clarify changes made by tes3mp to engine and main
8 years ago
David Cernat
f65f996418
[Server] Add script functions for werewolf states
8 years ago
Andrei Kortunov
dca8317083
Disable sound distortion for player actions in GUI mode
8 years ago
Andrei Kortunov
3b163ce6ce
Disable sound distortion for PlaySound script command
8 years ago
David Cernat
e3929df38a
Merge pull request #239 from OpenMW/master
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Add OpenMW commits up to 14 Jul 2017
8 years ago
David Cernat
43a3daf0aa
[General] Add & implement PlayerShapeshift packet for werewolf states
8 years ago
scrawl
ada85aa1ee
Merge pull request #1331 from akortunov/guidistortionfix
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Prevent GUI sounds distortion
8 years ago
David Cernat
ad9fa0631a
[General] Rename jailText to jailEndText and add jailProgressText in PlayerJail
8 years ago
David Cernat
708d3723eb
[Client] Fix client script messagebox buttons that had always broken in tes3mp
8 years ago
David Cernat
e36c0afc59
[General] Send faction reputation via PlayerFaction packets
8 years ago
David Cernat
be93ec8ef6
[General] Implement ObjectState packet
8 years ago
David Cernat
083b46394d
[General] Add ignoreJailSkillIncreases to PlayerJail packets
8 years ago
David Cernat
5962570c48
[General] Add jailText to PlayerJail packets
8 years ago
David Cernat
5774023f8b
[Client] Add missing processor initialization for ProcessorPlayerJail
8 years ago
David Cernat
3280f0c5ee
[General] Implement PlayerJail packet
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Rework server's DeathFunctions into MechanicsFunctions
Remove connection between PlayerResurrect and jailing
8 years ago
David Cernat
b1b27728e2
[Server] Move functions dealing with PlayerKillCount to QuestFunctions
8 years ago
Koncord
9cc07f100c
[Server] Add OnObjectState callback
8 years ago
Andrei Kortunov
54b4d93f79
Added a special function for GUI sounds playing
8 years ago
David Cernat
3529f9b090
[General] Add placeholders for PlayerJail, ObjectState & ConsoleCommand
8 years ago
David Cernat
4e74910fdb
[General] Disable automatic sync for PlayerJournal and PlayerFaction
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Simplify PlayerFaction packets by removing BOTH action
8 years ago
David Cernat
6dde0ca9c9
[Server] Rework script functons by removing unnecessary vector buffers
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Add new initialization script functions to allow clearing all player changes vectors in a manner consistent with Actor and World functions
Add toOthers boolean to all methods that send packets with player changes vectors
8 years ago
David Cernat
2c05b7f747
[Server] Rename InitiateEvent() into InitializeEvent() for consistency
8 years ago
David Cernat
1d504a665f
[General] Add RANK, EXPULSION and BOTH actions to PlayerFaction packets
8 years ago
Koncord
940ae5c2fb
[Server] Implement GetIP API function
8 years ago
Koncord
1f3cbb46e2
[Server] Use __ARM_ARCH definition for detecting ARM
8 years ago
Andrei Kortunov
37952c9a79
Added door detection based by ray casting
8 years ago
Koncord
768790e9b4
[Server] Move Base processors and Initializer to processors subdirectory
8 years ago
Koncord
60ac884d13
[Server] Delete commented line
8 years ago
Koncord
9bb586de77
[Client] Simplify setMapExplored()
8 years ago
Koncord
52349278e9
[Client] Fix warnings
8 years ago
Koncord
b2339f2f9a
[Client] Fix building
8 years ago
David Cernat
60574ae667
[General] Implement jail time as a death penalty
8 years ago
David Cernat
71313c5aa6
[General] Implement PlayerMap packet, part 1
8 years ago
David Cernat
ad4b1d05bb
[Client] Add comments for GUI additions made by tes3mp
8 years ago
David Cernat
b1fb9ba23e
[Browser] Remove Favorites tab while it remains broken
8 years ago
David Cernat
c899525e30
[General] Use address keys with clearer meaning in tes3mp config files
8 years ago
David Cernat
99640da111
Merge pull request #234 from OpenMW/master
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Add OpenMW commits up to 30 Jun 2017
8 years ago
David Cernat
1f682749d6
[General] Add optional notes to PasswordDialogs
8 years ago
Koncord
9630f95335
[Server] Remove debug output
8 years ago
Koncord
73cf134107
[General] Fix incoming password string
8 years ago
Koncord
0cf09adb44
[General] Move AddProcessor to BasePacketProcessor
8 years ago
Koncord
d9e98ec771
[Server] Add expected ‘;’
8 years ago
Koncord
d14ad55a49
[Server] Fix compilation on arm
8 years ago
Koncord
f92117e73d
[Server] change "__arm__" to "__ARM_ARCH" in ARM detection
8 years ago
Koncord
15a197cb9a
[Server] Temporarily disable CallFF for ARM
8 years ago
Koncord
f015c3b2f6
[Server] Remove commented code
8 years ago
Koncord
653db9e266
[Server] Simplify native CallPublic & CreateTimerEx
8 years ago
Koncord
5292914325
[Server] Simplify native CallPublic & CreateTimerEx
8 years ago
Koncord
1c09e0c255
[Server] Add CallFF dependency
8 years ago
scrawl
951c4e12e0
Fix crash introduced by commit 1d8a9ff622
( Fixes #3940 )
8 years ago
David Cernat
0b68e59060
[Client] Send ObjectLock packets when using lock spells
8 years ago
Koncord
9519c467eb
[Client] Simplify updateEquipment for LocalPlayer & LocalActor
8 years ago
Koncord
596f42e408
[Client] Fix "invalid iterator" error
8 years ago
Andrei Kortunov
143fdae6fe
Make spell priority calculation close to vanilla (bug #3937 ).
8 years ago
David Cernat
685bf15d52
Merge pull request #231 from OpenMW/master
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Add OpenMW commits up to 27 Jun 2017
8 years ago
Koncord
5b2cab4c6b
[General] Change NULL to nullptr
8 years ago
Koncord
0ed0d2417b
[Client] Make foreach style consistent with other
8 years ago
Koncord
2427a4f877
[Client] Update DedicatedActor to C++11
8 years ago
Koncord
8f7da49152
[Client] Update DedicatedPlayer to C++11
8 years ago
Koncord
08666cabdb
[Client] Update PlayerList to C++11
8 years ago
Koncord
a110ec1767
[Client] Update GUIController to C++11
8 years ago
Koncord
aa1f5c3cd3
[Client] Change pointer type to reference
8 years ago
Koncord
7499777b3a
[Client] Update CellController to C++11
8 years ago
Koncord
7d4dd2ad1c
[Client] Update Cell to C++11
8 years ago
Koncord
7918e887dd
[Client] Update ActorList to C++11
8 years ago
Koncord
aa12b35d03
[Client] Update LocalActor to C++11
8 years ago
Koncord
689050e1d0
[Client] Long expression to lambda
8 years ago
Koncord
58a6a8c3bc
[Client] Update LocalPlayer to C++11
8 years ago
Andrei Kortunov
7fcb22b867
Do not show empty journal entries ( fixes #3891 )
8 years ago
Koncord
6222c20e82
[Client] Convert MechanicsHelper to namespace
8 years ago
Koncord
7d3e08f031
[Client] Simplify loops
8 years ago
Koncord
f7341c021f
[Client] Modernize loops in WorldEvent to C++11
8 years ago
Koncord
61cc3ced5d
[Client] Remove boost from processors
8 years ago
Koncord
e68eee651a
[Server] Fix Resurrect
8 years ago
Koncord
fcccd7b665
[General] Remove creatureStats.mDead from packets
8 years ago
Koncord
c58c26f6c0
[Server] Implement native CreateTimer & CreateTimerEx
8 years ago
Koncord
9ab58b6708
[Server] Remove redundant SetResurrectType
...
Rename SendResurrect to Resurrect
8 years ago
David Cernat
813a3c89c4
[General] Implement PlayerBook packet to track skill books read
8 years ago
David Cernat
b3b73c5cd2
[General] Implement resurrection at nearest shrine or temple
8 years ago
David Cernat
a358dc6af8
[Client] Revert 0020132
now that 534c819
provides a better fix
8 years ago
David Cernat
7d81b84dd8
[Client] Write list of loaded plugins to log
8 years ago
David Cernat
77758596a1
Merge pull request #230 from OpenMW/master
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Add OpenMW commits up to 25 Jun 2017
8 years ago
scrawl
8d17565efd
Fix joystick binding for an action being discarded when default for another action is loaded (Bug #3900 )
8 years ago
scrawl
903e59f495
Don't reset idle time when there is no camera movement ( Fixes #3902 )
8 years ago
scrawl
44e2089098
Don't play 'menu click' sound for right clicks ( Fixes #3919 )
8 years ago
scrawl
534c81976c
Add missing cell update for physics system ( Fixes #3917 )
8 years ago
David Cernat
9a519b5cc2
[Client] Avoid incrementing actor death count if we aren't its authority
8 years ago
David Cernat
66a3f3d475
[Server] Use cleaner solution for safely reading cell descriptions
8 years ago
David Cernat
78f29302ef
[General] Fix PlayerJournal logic by sending only refIds for its actors
...
Additionally, make the refIds for actors usable in script functions.
8 years ago
David Cernat
48c63dbce9
[General] Fix ObjectLock packets by making hasCellData true for them
8 years ago
David Cernat
4ad87faac1
[Server] Create new Settings category for script functions
8 years ago
David Cernat
ebf7740969
[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
8 years ago
David Cernat
df67ae4689
Merge pull request #229 from OpenMW/master
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Add OpenMW commits up to 20 Jun 2017
8 years ago
scrawl
62f0ba6045
Merge pull request #1279 from Allofich/position
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Fix actors not returning to their wander locations
8 years ago
scrawl
73fbaae97f
Merge pull request #1325 from jordan-ayers/bugfix/3684-restock-soul-gems
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Adjust restock calculations to ignore filled soul gems. (Bug #3684 )
8 years ago
scrawl
41fb17f39b
Revert "Correcting https://bugs.openmw.org/issues/3906 "
...
This reverts commit b0abed00e5
.
8 years ago
David Cernat
c6aee3b780
[Client] Fix build by changing boost::shared_ptr into std::shared_ptr
8 years ago
David Cernat
fa3baac0f3
Merge pull request #228 from OpenMW/master while resolving conflicts
...
# Conflicts:
# .travis.yml
# CMakeLists.txt
# apps/openmw/main.cpp
8 years ago
Andrei Kortunov
1a8f2bfc11
Combat AI: select target by priority
8 years ago
Andrei Kortunov
a2be73295b
Combat AI: take in account enemy weapon resistance
8 years ago
Andrei Kortunov
62b24eb078
Combat AI: do not use range weapons under water
8 years ago
Jordan Ayers
b277bd782e
Adjust restock calculations to ignore filled soul gems.
...
Bug #3684
8 years ago
Allofich
4f08084e79
Make stationary actors return to position on load
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Also makes wandering actors resume their previous destination when an interrupting combat or pursuit ends.
(Fixes #3656 )
8 years ago
Allofich
028762a7dc
Make guards that are attacked try to arrest player
...
(Fixes #3706 )
8 years ago
scrawl
cd1821c464
Merge pull request #1322 from Siimacore/wizardthreadfix
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Stopping the thread in the wizard that prevented it to stop correctly
8 years ago
scrawl
53264f34b3
Merge pull request #1321 from akortunov/spellpriority
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Use mRange to check spell range instead of mArea.
8 years ago
Allofich
42402976e3
Fixes for building in MSVC
8 years ago
Siimacore
6af470ff03
Stopping the thread in the wizard that prevented it to stop correctly
8 years ago
Andrei Kortunov
87939bf3b1
Use mRange to check spell range instead of mArea.
8 years ago
scrawl
f7969fb178
Merge pull request #1317 from Siimacore/master
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Correcting https://bugs.openmw.org/issues/3906
8 years ago
scrawl
dd3f612e88
Merge pull request #1316 from akortunov/doorfix
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Doors usage improvements
8 years ago
scrawl
80eb2ea35d
Merge pull request #1313 from akortunov/spellpriority
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Make combat AI to do not cast target spells under water
8 years ago
scrawl
6d90f5a9a5
Merge pull request #1312 from akortunov/guifixes
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Split greeting from topic response
8 years ago
Koncord
3803535bd5
[General] Implement CleanChat()
8 years ago
Koncord
7b98f9f7ff
[Server] Log all exceptions
8 years ago
Andrei Kortunov
e9d0bf7c12
Added missed return statement
8 years ago
Andrei Kortunov
9fdfb2a83f
Spell priority: make AI do not cast target spells when enemy is under water
8 years ago
Siimacore
b0abed00e5
Correcting https://bugs.openmw.org/issues/3906
8 years ago
Andrei Kortunov
cab51d26cc
Doors: small key search optimizations
8 years ago
Andrei Kortunov
188424d5d3
Allow AI to use keys to open doors
8 years ago
David Cernat
51b95f35cd
[Server] Fix problem with fetching interior cell descriptions
8 years ago
David Cernat
db7709ee18
[Server] Modernize getting and setting of player cells
8 years ago
David Cernat
0d3976950b
[Server] Use consistent names for rotation script functions
8 years ago
David Cernat
bea3afaec8
[Client] Ensure uninitialization of DedicatedActors for late packets
8 years ago
David Cernat
1ae5bd19e1
[Client] Don't set difficulty based on client settings
8 years ago
David Cernat
70d9374a6a
[General] Implement PlayerKillCount packets
8 years ago
David Cernat
5b23da8e1c
[General] Rename unused PlayerRegionChange packet into PlayerKillCount
8 years ago
David Cernat
ee5c9b65c5
[General] When changing region, send new region name in PlayerCellChange
8 years ago
David Cernat
e5f5b047bc
[Client] Don't send empty ObjectSpawn packets for cells with no leveled creatures
8 years ago