Emanuel Guevel
|
1c330fc899
|
Use the correct formula for NPC health initialization
|
2013-07-21 10:13:46 +02:00 |
|
Emanuel Guevel
|
7837dcdc19
|
Calculate NPC health on loading instead of updating it continually
Only NPC with auto-calculated stats are concerned.
|
2013-07-20 22:14:10 +02:00 |
|
Chris Robinson
|
ac4dfd3b39
|
Play the appropriate foot sound based on footwear
|
2013-07-18 21:50:11 -07:00 |
|
Chris Robinson
|
9ea6b22a83
|
Handle soundgen animation keys
|
2013-07-17 23:58:21 -07:00 |
|
scrawl
|
8a3d3f954b
|
NPC/creature persistence flag
|
2013-05-16 18:50:26 +02:00 |
|
scrawl
|
0c4a963132
|
Container UI rewrite
|
2013-05-11 18:38:27 +02:00 |
|
Marc Zinnschlag
|
95eeea2a27
|
Revert "Merge remote-tracking branch 'glorf/acrobatics'"
This reverts commit 089ef7a2a0 , reversing
changes made to 67422c397c .
|
2013-05-01 16:56:16 +02:00 |
|
Marc Zinnschlag
|
6f0ccb6e38
|
Merge remote-tracking branch 'scrawl/insertrecords'
|
2013-05-01 13:55:26 +02:00 |
|
scrawl
|
40a0969055
|
Insert records that may not exist in vanilla MW
|
2013-05-01 12:47:50 +02:00 |
|
Glorf
|
5a8c1661be
|
Jump acrobatics working, started falling acrobatics implementation
|
2013-04-30 20:44:17 +02:00 |
|
scrawl
|
ef9afeb53e
|
Auto calculate attributes if there are not specified in the NPC record
|
2013-04-18 23:51:43 +02:00 |
|
scrawl
|
ebaf80d539
|
Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change.
|
2013-04-03 23:55:57 +02:00 |
|
Chris Robinson
|
b6f2b39a2f
|
Clear the movement and rotation vector when getting them
|
2013-03-31 01:56:38 -07:00 |
|
Chris Robinson
|
7b02ec411b
|
Apply the rotation when updating the character controller
|
2013-03-31 01:29:24 -07:00 |
|
Chris Robinson
|
0ce188b7cc
|
Store the position and rotation in MWMechanics::Movement
|
2013-03-30 19:00:46 -07:00 |
|
scrawl
|
95e1cdc07d
|
Move getArmorRating to MWWorld::Class.
|
2013-03-17 22:29:12 +01:00 |
|
scrawl
|
dd57eabc3e
|
Better use an enum for magic effect IDs
|
2013-03-16 23:28:26 +01:00 |
|
scrawl
|
485b6c855a
|
Fix NPC race height not being applied
|
2013-03-15 16:44:35 +01:00 |
|
scrawl
|
41a958cd4e
|
Fix hardcoded beast races in MWClass::Npc::getModel
|
2013-03-12 02:50:23 +01:00 |
|
scrawl
|
0ee0dbdb97
|
Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
|
2013-03-07 14:00:13 +01:00 |
|
scrawl
|
268bb23590
|
Implemented sneaking animation
|
2013-03-06 16:58:56 +01:00 |
|
Chris Robinson
|
955e2713a9
|
Fix encumbrance term calculation
|
2013-02-25 17:29:32 -08:00 |
|
Chris Robinson
|
89d4c245e9
|
Better calculate jump velocity
The fatigue term isn't currently used correctly
|
2013-02-24 03:30:33 -08:00 |
|
Chris Robinson
|
84227caa0c
|
Cleanup Npc::getSpeed a little
|
2013-02-22 01:30:06 -08:00 |
|
Chris Robinson
|
8255a64bfe
|
Handle levitate and swift swim effects
|
2013-02-19 02:10:36 -08:00 |
|
Chris Robinson
|
5a1a0b7338
|
Add and use an MWWorld::isFlying method
|
2013-02-18 22:39:43 -08:00 |
|
Chris Robinson
|
e1a1530774
|
Better implement Npc::getSpeed
|
2013-02-15 01:27:57 -08:00 |
|
Chris Robinson
|
04524fbf92
|
Don't scale the movement vector up
|
2013-02-06 15:23:52 -08:00 |
|
Chris Robinson
|
8d98f3649c
|
Use a separate class to handle activator mechanics
|
2013-01-28 23:39:11 -08:00 |
|
Emanuel Guevel
|
05796d85a4
|
NPC: take stats from NPDT12 into account
Some available stats (level, reputation and disposition) were not used
for NPC with auto-calculated stats.
|
2013-01-20 17:44:08 +01:00 |
|
eduard
|
2dc0064cc2
|
more string lowercase
|
2013-01-09 20:51:52 +01:00 |
|
Marc Zinnschlag
|
75f64aa38b
|
Merge branch 'master' into dialogue
Conflicts:
apps/openmw/mwdialogue/dialoguemanagerimp.hpp
apps/openmw/mwmechanics/npcstats.cpp
apps/openmw/mwmechanics/npcstats.hpp
|
2012-11-10 15:44:44 +01:00 |
|
Marc Zinnschlag
|
ceaf1677ce
|
Issue #219: rewrote AI settings and implemented AI settings filters
|
2012-11-10 11:38:37 +01:00 |
|
scrawl
|
33b4b29fbc
|
persuasion mechanics, added reputation
|
2012-11-10 00:29:36 +01:00 |
|
scrawl
|
ace9ee9c83
|
persuasion dialog
|
2012-11-09 20:18:38 +01:00 |
|
scrawl
|
b2afb1fd5c
|
Merge branch 'next' of git://github.com/zinnschlag/openmw into MercantilImprovement
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwdialogue/dialoguemanagerimp.cpp
apps/openmw/mwgui/spellbuyingwindow.cpp
apps/openmw/mwgui/trainingwindow.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
|
2012-11-08 23:16:40 +01:00 |
|
Marc Zinnschlag
|
918316168f
|
Merge remote-tracking branch 'greye/store' into next
Conflicts:
apps/openmw/mwclass/light.cpp
apps/openmw/mwworld/worldimp.cpp
|
2012-11-07 19:34:28 +01:00 |
|
emoose
|
7a7825577a
|
Changed: use MWWorld::Ptr for PhysicsSystem arguments
|
2012-11-05 19:37:27 +00:00 |
|
greye
|
bd1bb2e55d
|
applying new interface vol.1, inconsistent
|
2012-11-05 18:39:42 +04:00 |
|
greye
|
3c2ce25f5f
|
m prefix for mwworld/cellstore.hpp
|
2012-11-05 16:07:59 +04:00 |
|
gugus
|
f72f898bd9
|
implement barterOffer. It's used for travel only.
I've started to implement disposition, but it's very basic for now.
|
2012-11-05 11:07:43 +01:00 |
|
scrawl
|
a04df37f83
|
implemented looting corpses
|
2012-10-28 16:04:33 +01:00 |
|
Marc Zinnschlag
|
ed3641b214
|
Issue #68: check for essential actors
|
2012-10-27 13:33:54 +02:00 |
|
Marc Zinnschlag
|
9172c3ec4d
|
Issue #68: stop NPCs from instantly dropping dead
|
2012-10-23 13:54:36 +02:00 |
|
Marc Zinnschlag
|
bdca5aff87
|
Issue #68: simplified the dynamic stats interface
|
2012-10-19 13:10:06 +02:00 |
|
greye
|
721324c1db
|
rm record inheritance, rework esmtool accordingly
|
2012-09-30 23:34:53 +04:00 |
|
greye
|
18cc435aa1
|
resolving conflicts
|
2012-09-21 13:13:11 +04:00 |
|
Marc Zinnschlag
|
4abb9a00da
|
Merge remote-tracking branch 'jhooks/physicsaedra3' into next
|
2012-09-18 11:25:09 +02:00 |
|
greye
|
7606ebafd6
|
resolving conflicts, minor update
|
2012-09-17 11:37:50 +04:00 |
|
Marc Zinnschlag
|
9de7b3bf90
|
Issue #356: Properly support ingredients effect in ActiveSpells (hopefully)
|
2012-09-13 11:30:59 +02:00 |
|
Marc Zinnschlag
|
6c928e93d3
|
added missing initialisation of NPC/creature spell lists from ESX records
|
2012-09-10 13:04:00 +02:00 |
|
Jason Hooks
|
23777033fd
|
Starting to implement new PhysicActor
|
2012-09-05 17:44:11 -04:00 |
|
Jason Hooks
|
0697c7f7f4
|
Finally merged in master
|
2012-09-01 17:28:12 -04:00 |
|
greye
|
a90547bbbe
|
code formatting
|
2012-08-29 21:35:06 +04:00 |
|
Jason Hooks
|
63a40e9ba3
|
npc xy disabled
|
2012-08-16 15:41:42 -04:00 |
|
Jason Hooks
|
7b8b4c366d
|
Set angle now working for npcs and creatures
|
2012-08-14 20:29:48 -04:00 |
|
Marc Zinnschlag
|
6534c2a55a
|
Issue #107: WindowManager is accessed only through the interface class from now on
|
2012-08-12 18:11:09 +02:00 |
|
Marc Zinnschlag
|
b68f9d6a28
|
Issue #107: MechanicsManager is accessed only through the interface class from now on
|
2012-08-11 17:30:55 +02:00 |
|
Jason Hooks
|
083e3537b4
|
post merge
|
2012-08-09 17:21:59 -04:00 |
|
Jason Hooks
|
cacf0bd10d
|
Basic collision with npcs
|
2012-08-04 15:43:33 -04:00 |
|
greye
|
26595f22f6
|
float* -> Vector3, moveToCell -> copyToCell, fixed placeObject()
|
2012-07-26 16:14:11 +04:00 |
|
greye
|
e7666d3a7f
|
move responsibility for cell changing from CellStore::insertObject to Class::moveToCell
|
2012-07-25 20:31:39 +04:00 |
|
greye
|
6a3a728a56
|
Class::getModel implementation
|
2012-07-25 20:31:39 +04:00 |
|
greye
|
32b1350b63
|
CreatureStats class
|
2012-07-22 18:29:54 +04:00 |
|
Marc Zinnschlag
|
2c70a93553
|
Merge branch 'master' into potions
Conflicts:
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/npc.hpp
|
2012-07-17 10:32:18 +02:00 |
|
Marc Zinnschlag
|
84d846cf07
|
Issue #314: implemented apply and skillUsageSucceeded functions for MWClass::Npc
|
2012-07-13 09:16:27 +02:00 |
|
gugus
|
410b693555
|
setAngle improvement
|
2012-07-10 11:15:46 +02:00 |
|
Jason Hooks
|
b5edad790d
|
merge
|
2012-07-07 15:27:04 -04:00 |
|
Marc Zinnschlag
|
d30ba14a17
|
Issue #324: Finished turning NpcStats into a proper class
|
2012-07-06 18:23:48 +02:00 |
|
Marc Zinnschlag
|
771863e73b
|
Issue #324: Started turning NpcStats into a proper class; fixed a cmake script bug; fixed a namespace issue
|
2012-07-06 15:50:26 +02:00 |
|
Marc Zinnschlag
|
5a7b95bf7a
|
Issue #107: cleaned up includes in apps/openmw/mwworld/class.hpp
|
2012-07-03 13:15:20 +02:00 |
|
Marc Zinnschlag
|
4c39fefd1e
|
Issue #107: World is accessed only through the interface class from now on; some include cleanup
|
2012-07-03 12:30:50 +02:00 |
|
Marc Zinnschlag
|
7fcd41c69d
|
Issue #107: Detemplateised CellStore; some include cleanup
|
2012-06-29 18:54:23 +02:00 |
|
Marc Zinnschlag
|
76174098c7
|
Issue #107: CellStore moved from ESMS to MWWorld
|
2012-06-29 16:48:50 +02:00 |
|
Marc Zinnschlag
|
ea29b74bb4
|
added per NPC/creature basic AI-settings (hello, fight, flee, alarm)
|
2012-06-16 16:17:42 +02:00 |
|
Jason Hooks
|
897a331244
|
NPC activation
|
2012-06-13 12:21:51 -04:00 |
|
Jason Hooks
|
20288de685
|
Post merge
|
2012-06-11 15:39:57 -04:00 |
|
Alexander "Ace" Olofsson
|
f675d8d039
|
Merge branch 'master'
|
2012-06-11 19:09:10 +02:00 |
|
Jason Hooks
|
595b0729da
|
Few things changed
|
2012-06-10 21:08:58 -04:00 |
|
Jason Hooks
|
fb0a52809d
|
Changing transformation processing
|
2012-06-09 15:19:15 -04:00 |
|
Jason Hooks
|
fb4e7f02b9
|
code correction
|
2012-05-29 22:03:00 -04:00 |
|
Marc Zinnschlag
|
36885b2e40
|
Issue #176: removed enable/disable functions from Creature, Npc and Light
|
2012-05-25 17:04:33 +02:00 |
|
scrawl
|
76d71f86bc
|
fixed a faction case folding issue
|
2012-05-21 03:10:55 +02:00 |
|
scrawl
|
e9ea1fba4e
|
fixed typo getCapacity method
|
2012-05-15 22:31:52 +02:00 |
|
Marc Zinnschlag
|
fdfddc8be7
|
some todo comment cleanup
|
2012-05-15 21:34:32 +02:00 |
|
Marc Zinnschlag
|
7e00fea18b
|
added getEncumbrance function
|
2012-05-15 21:34:00 +02:00 |
|
Marc Zinnschlag
|
c6493fb133
|
added getCapacity function
|
2012-05-15 21:17:00 +02:00 |
|
scrawl
|
4655ec94f0
|
Merge branch 'master' into physicsaedra2 & fix warnings
Conflicts:
apps/openmw/mwworld/scene.cpp
|
2012-04-30 18:46:51 +02:00 |
|
scrawl
|
50d79a8815
|
Merge branch 'next' into tooltips
|
2012-04-29 17:30:34 +02:00 |
|
Alexander "Ace" Olofsson
|
b1af18e98d
|
Merged next
|
2012-04-29 09:28:07 +02:00 |
|
scrawl
|
5d4d35a02c
|
Merge branch 'master' into graphics
|
2012-04-28 20:43:53 +02:00 |
|
scrawl
|
1b5bfc52a1
|
Merge branch 'next' of https://github.com/zinnschlag/openmw into tooltips
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwclass/apparatus.cpp
apps/openmw/mwclass/book.cpp
apps/openmw/mwclass/container.cpp
apps/openmw/mwclass/ingredient.cpp
apps/openmw/mwclass/misc.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/potion.cpp
apps/openmw/mwclass/repair.cpp
apps/openmw/mwgui/window_manager.cpp
|
2012-04-24 02:02:03 +02:00 |
|
Marc Zinnschlag
|
f4428097f9
|
removing more cout spam
|
2012-04-23 15:37:38 +02:00 |
|
Marc Zinnschlag
|
35f478071e
|
Issue #255: deleted the old environment class and using the new one instead
|
2012-04-23 15:27:03 +02:00 |
|
Jason Hooks
|
1ce759af06
|
Merging in master
|
2012-04-17 18:12:05 -04:00 |
|
scrawl
|
cdd4d83d9e
|
moved the tooltip info to the appropriate MWWorld::Class classes
|
2012-04-16 22:58:16 +02:00 |
|
Marc Zinnschlag
|
afa859a6a6
|
Merge remote branch 'jhooks/clothingarmor'
Conflicts:
apps/openmw/mwrender/npcanimation.cpp
|
2012-04-15 22:06:05 +02:00 |
|
gugus
|
03d6d1fb82
|
NPC rank is correctly loaded now. Also corrected a potential bug (i think).
|
2012-04-12 17:08:57 +02:00 |
|
Alexander "Ace" Olofsson
|
290d09de64
|
Switching creature and npc to using the same id storage as the rest of the records
|
2012-04-08 18:32:40 +02:00 |
|
Jason Hooks
|
ebab98a8a0
|
Restructuring things
|
2012-04-07 22:02:20 -04:00 |
|
gugus
|
be4af711af
|
NPC rank was not loaded. Not sure if it's the right way, but it seems to work.
|
2012-04-03 17:30:19 +02:00 |
|
Jason Hooks
|
57299571d5
|
Preparing for clothes/armor
|
2012-04-02 22:08:46 -04:00 |
|
Jason Hooks
|
b9fabce9c4
|
Awesome, working
|
2012-03-27 20:17:54 -04:00 |
|
Jason Hooks
|
18a139cd66
|
adding up and down move buttons
|
2012-03-24 22:03:08 -04:00 |
|
Marc Zinnschlag
|
79158b9325
|
NPCs are using InventoryStore instead of ContainerStore from now on
|
2012-03-10 12:49:54 +01:00 |
|
Marc Zinnschlag
|
f2972b1ca0
|
turned ContainerStore from a template into a simple struct
|
2012-01-28 11:45:55 +01:00 |
|
Marc Zinnschlag
|
8de6761a79
|
general cleanup
|
2012-01-27 15:11:02 +01:00 |
|
Marc Zinnschlag
|
c081160591
|
replaced container store in ref data with new custom data implementation
|
2012-01-27 14:55:58 +01:00 |
|
Marc Zinnschlag
|
b0256cea34
|
replaced movement settings in ref data with new custom data implementation
|
2012-01-27 13:17:30 +01:00 |
|
Marc Zinnschlag
|
aa87bd4030
|
replaced creature stats in ref data with new custom data implementation
|
2012-01-26 11:35:47 +01:00 |
|
Marc Zinnschlag
|
c6761e3470
|
replaced NPC stats in ref data with new custom data implementation
|
2012-01-25 16:56:49 +01:00 |
|
Marc Zinnschlag
|
9b910dda94
|
clean up
|
2012-01-17 15:10:53 +01:00 |
|
Jason Hooks
|
7fde576dd9
|
actor physics again
|
2012-01-07 23:21:19 -05:00 |
|
Jason Hooks
|
a615369189
|
Warning and different physics
|
2012-01-06 22:52:15 -05:00 |
|
Jason Hooks
|
d855bb4fc6
|
physics reenabled
|
2011-12-27 17:52:17 -05:00 |
|
Jason Hooks
|
a6b88b48ec
|
A different way
|
2011-12-27 00:20:14 -05:00 |
|
Jason Hooks
|
7eee54bcd7
|
More physics and managing of Animation objects
|
2011-12-25 01:52:57 -05:00 |
|
Jason Hooks
|
1b835d6702
|
Cell changing fixes
|
2011-12-24 21:53:12 -05:00 |
|
Jason Hooks
|
5c48d8fc1e
|
more stuff
|
2011-12-09 03:02:09 -05:00 |
|
Jason Hooks
|
ee98a2af1a
|
Empty npcs
|
2011-12-09 00:08:30 -05:00 |
|
Jason Hooks
|
7319f7a8c6
|
Many bugs fixed related to changing cells
|
2011-11-19 01:01:19 -05:00 |
|
Jason Hooks
|
15fcdc8b72
|
Physics working
|
2011-11-17 19:38:52 -05:00 |
|
Jason Hooks
|
4dc59dfbdd
|
Scenenode flip
|
2011-11-17 17:10:27 -05:00 |
|
Jason Hooks
|
db57f0a1a5
|
more corrections
|
2011-11-13 18:19:29 -05:00 |
|
Jason Hooks
|
bc58ef28cd
|
Made corrections
|
2011-11-12 15:58:22 -05:00 |
|
Jason Hooks
|
c7dadec840
|
Updating the rest of mwclass
|
2011-11-11 23:01:12 -05:00 |
|
Jacob Essex
|
9aac625000
|
Changes to move the mutable ESM::Position data to RefData
|
2011-11-08 00:08:00 +00:00 |
|
Jason Hooks
|
56affd018a
|
Some cleanup
|
2011-06-15 13:09:47 -04:00 |
|
Jason Hooks
|
93f41e25a4
|
fs-strict
|
2011-06-08 17:29:28 -04:00 |
|
Jason Hooks
|
65cc0e8317
|
trying strict
|
2011-06-08 17:15:13 -04:00 |
|
Jason Hooks
|
3a9007849d
|
Windows fix
|
2011-06-08 00:35:30 -04:00 |
|
Jason Hooks
|
4d31ca2c86
|
Leading slashes now work, efficiency changes
|
2011-06-07 17:17:25 -04:00 |
|
Jason Hooks
|
45453fd7a9
|
Case insensitive external loader working
|
2011-06-06 20:11:23 -04:00 |
|
Jason Hooks
|
f2a0fa8af2
|
Adding files to directory map
|
2011-06-05 23:46:18 -04:00 |
|
Jason Hooks
|
2aaa0f4578
|
Backslash working in linux
|
2011-06-04 01:29:57 -04:00 |
|
Jason
|
b92955763a
|
Introducing Dir Archive
|
2011-06-03 20:28:47 -04:00 |
|
Jason Hooks
|
51b74c2f05
|
starting
|
2011-05-23 19:01:36 -04:00 |
|
Marc Zinnschlag
|
7653caea27
|
Merge branch 'master' into collision
Conflicts:
apps/openmw/mwclass/npc.cpp
|
2011-03-22 20:02:03 +01:00 |
|
Marc Zinnschlag
|
72ce493123
|
non-unique NPC ID workaround
|
2011-03-18 10:20:14 +01:00 |
|
gugus
|
0fb2107265
|
Merge branch 'master' of git://github.com/zinnschlag/openmw.git into collisions
Conflicts:
apps/openmw/mwclass/npc.cpp
|
2011-03-15 13:36:25 +01:00 |
|
gugus
|
9b606be4b8
|
fix direction bug
|
2011-03-11 19:39:45 +01:00 |
|
Jan-Peter Nilsson
|
12db15d9a2
|
Reset arm position changed by commit 27f69d0f5b
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2011-03-07 19:13:24 +01:00 |
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Jan-Peter Nilsson
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d68141d203
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Remove unused variables
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2011-03-07 19:13:24 +01:00 |
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Marc Zinnschlag
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151560b882
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added missing run flag for NPCs
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2011-02-10 11:08:25 +01:00 |
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Marc Zinnschlag
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3cd1088695
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crash bug fix
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2011-02-03 12:16:20 +01:00 |
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Marc Zinnschlag
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65232008a5
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fixed a crash bug in NPC rendering
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2011-02-03 11:47:42 +01:00 |
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Marc Zinnschlag
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4468a2b6a8
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added movement data to MW references; added movement interface to MWWorld::Class
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2011-02-03 11:37:17 +01:00 |
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Marc Zinnschlag
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88b0908104
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adding physics when insertering objects into the OGRE scene
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2011-01-29 17:33:48 +01:00 |
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Marc Zinnschlag
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b48a5084be
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added NPC stances
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2011-01-18 10:45:29 +01:00 |
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athile
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27f69d0f5b
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Fix some double-to-float Visual Studio warnings in npc.cpp. Add 'm' prefix to member variables in esm_reader.hpp.
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2011-01-10 16:13:32 -07:00 |
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Pieter van der Kloet
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dd4d022301
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Converted all tabs to four spaces
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2011-01-05 22:18:21 +01:00 |
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Jason Hooks
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f3ae1ea737
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NPC leg appearance changed
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2011-01-01 13:00:58 -05:00 |
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Jason Hooks
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ba168b22e9
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cleanupandupdate
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2011-01-01 11:47:12 -05:00 |
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Jason Hooks
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11406ae6f3
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cleanupandupdate
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2011-01-01 11:45:11 -05:00 |
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Jason Hooks
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60601682cd
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Beast races fixed
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2010-12-21 21:45:54 -05:00 |
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Jason Hooks
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1896a6a2e8
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Preliminary npcs4
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2010-12-13 16:01:52 -05:00 |
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Jason Hooks
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467988455c
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Preliminary npcs3
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2010-12-12 22:05:47 -05:00 |
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Jason Hooks
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dfe20033ea
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Preliminary npcs2
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2010-11-25 18:36:25 -05:00 |
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Marc Zinnschlag
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be8f852663
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implemented skill value handling during character creation (untested)
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2010-09-16 10:45:08 +02:00 |
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Marc Zinnschlag
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2527fe92a7
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implemented creature/NPC level
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2010-09-15 15:32:35 +02:00 |
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Marc Zinnschlag
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7bb2041418
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made rendering more robust (no more crashes, even if Ogre throws an exception)
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2010-08-25 09:43:06 +02:00 |
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Marc Zinnschlag
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3b49d6c826
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added NPC stats
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2010-08-19 12:49:13 +02:00 |
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Marc Zinnschlag
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6258654383
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fixed a very sloppy merge
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2010-08-18 09:32:36 +02:00 |
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Marc Zinnschlag
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2cfe5f0697
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Merge branch 'master' into dialogue
Conflicts:
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/creature.hpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/npc.hpp
apps/openmw/mwworld/class.cpp
apps/openmw/mwworld/class.hpp
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2010-08-18 09:25:07 +02:00 |
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Marc Zinnschlag
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d57c984517
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added enable and disable functions to class hierarchy; fixed a bug regarding actors in cellings being actived
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2010-08-14 11:27:13 +02:00 |
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Marc Zinnschlag
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967f85875d
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reimplemented class-dependend rendering code in MWClass
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2010-08-14 10:02:54 +02:00 |
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Marc Zinnschlag
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2acfe22975
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added test for actor ID
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2010-08-08 14:28:35 +02:00 |
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Marc Zinnschlag
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7afc8ffd2e
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Merge branch 'container'
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/creature.hpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/npc.hpp
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2010-08-07 20:33:07 +02:00 |
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Marc Zinnschlag
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d42747e85b
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Merge branch 'master' into dialogue
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/creature.hpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/npc.hpp
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2010-08-06 19:20:05 +02:00 |
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Marc Zinnschlag
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09c42589cc
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implemented npc/creature activation (enters dialog gui mode for now)
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2010-08-06 18:15:46 +02:00 |
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Marc Zinnschlag
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10a63b10b5
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Merge branch 'master' into container
Conflicts:
apps/openmw/mwclass/container.cpp
apps/openmw/mwclass/container.hpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/creature.hpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/npc.hpp
apps/openmw/mwworld/class.cpp
apps/openmw/mwworld/class.hpp
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2010-08-06 14:37:53 +02:00 |
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Marc Zinnschlag
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7a313f24ab
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integrated activation into script system
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2010-08-05 15:40:03 +02:00 |
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Marc Zinnschlag
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ee7570f7e7
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added containerstore
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2010-08-04 14:37:23 +02:00 |
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Marc Zinnschlag
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239498bcd4
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added getName function
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2010-08-03 17:11:41 +02:00 |
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Marc Zinnschlag
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93754b2851
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moved some includes around
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2010-08-03 13:32:37 +02:00 |
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Marc Zinnschlag
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33b6a0b800
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moved concrete record classes to separate sub-system (mwclass)
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2010-08-03 13:17:31 +02:00 |
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