Commit Graph

3686 Commits (4468e6ec4aad6af0f171ee93e3b88589ba954ff1)

Author SHA1 Message Date
David Cernat 068a45be87 [General] Synchronize player & NPC rotation animations 8 years ago
David Cernat f4cdedd8cb [General] Synchronize summoned creatures 8 years ago
David Cernat 4e5c8873e0 [General] Use ObjectSpawn instead of ObjectPlace for actors 8 years ago
David Cernat c211d53190 [General] Use only direction.pos in ActorPosition, as advised by Koncord 8 years ago
David Cernat 0cce9908be Merge pull request #222 from OpenMW/master
Add OpenMW commits up to 29 May 2017
8 years ago
David Cernat 27148ce9eb [General] Add placeholders for 12 new packets, to be implemented soon
Additionally, make it slightly clearer who created which previously existing packets.
8 years ago
Julian Ospald 5d85fa9220
Fix build with osg >= 3.5.6 8 years ago
Koncord f7473e3379 [General] Fix copy-posty bug 8 years ago
David Cernat 9fe5b4a305 [General] Remove debug line from ActorAnimFlags 8 years ago
Koncord 8478fed98a [General] Simplify Actor packets. 8 years ago
Koncord f6fba70a4e [General] Use compression for Position packets 8 years ago
Koncord 4934be18f0 [General] Add compression flag to RW methods
Advantages: and 2 bytes per float value, using huffman algorithm for structures and strings.
Disadvantages: bad for performance and precision for float/double variables.
8 years ago
David Cernat 73b9683182 [General] Make most ActorPackets smaller by not including refIds in them 8 years ago
David Cernat 311ce4119d [General] Fix logic issues related to ActorEquipment 8 years ago
David Cernat 4f273932af [General] Implement sending and reading of ActorEquipment packets 8 years ago
David Cernat 32879adc5b [General] Allow ObjectTrap to trigger traps, not just disarm them 8 years ago
Koncord 24d4e1c222 [General] Remove useless PacketSendMyID 8 years ago
Koncord a9fc096c9a [General] Move password of master server to header 8 years ago
Koncord 056ec2d434 [General] Fix CMake errors 8 years ago
Koncord 3e284a1139 [General] Use unsigned int instead unsigned long
sizeof(unsigned long) != 8 on Windows
8 years ago
David Cernat 7ec431ce3d [General] Make packet style more consistent 8 years ago
David Cernat 11369f6513 [General] Implement sending and reading of PlayerTopic packets 8 years ago
David Cernat 08de349133 [General] Add placeholders for PlayerTopic & ObjectTrap packets 8 years ago
David Cernat 870fd9a78b [General] Remove ObjectUnlock packet, use ObjectLock with 0 lock instead 8 years ago
Koncord 80bd268de6 [General] Use simple types for master server packets 8 years ago
David Cernat b0cd636924 [General] Add basic integrity check to ProxyMasterPacket 8 years ago
Koncord 892960f913 [General] Add ctor to MasteData::Plugin 8 years ago
Koncord 956b573323 [General] Use different ordering channels for packets 8 years ago
David Cernat e6983993c2 [General] Implement sending and reading of PlayerFaction packets 8 years ago
David Cernat 0189dbf916 [General] Make JournalItem consistent with other packet structs 8 years ago
David Cernat ad388c7e12 [General] Add placeholders for ActorEquipment & PlayerFaction packets
Also reorder packets and packet processors.
8 years ago
David Cernat f527fe9ebe [General] Add basic integrity check to reading of ActorList packets
Additionally, add newlines to files missing them.
8 years ago
David Cernat 05564bd123 [General] Add basic integrity check to reading of Container packets 8 years ago
David Cernat cc559cf8e2 [General] Don't send packets for dead LocalActors, to fix Position spam 8 years ago
David Cernat 26087a182d Merge pull request #213 from OpenMW/master
Add OpenMW commits up to 8 May 2017
8 years ago
scrawl 813af876f6 Use a partial binary search in isReservedName (Fixes #3835) 8 years ago
David Cernat de49f5f175 [General] Add and use isActor bool for WorldObject 8 years ago
David Cernat 9d2c5c3502 [General] Simplify structure of BaseEvent 8 years ago
Koncord 8422ae0ce8 [General] Fix iterators in ProxyMasterPacket 8 years ago
David Cernat 4d81455020 [General] Rework and simplify death reasons so they work with NPCs 8 years ago
David Cernat a7b06b342f Merge pull request #211 from OpenMW/master
Add OpenMW commits up to 5 May 2017
8 years ago
David Cernat 60cf623455 [Client] Make DedicatedActors transition into LocalActors when eligible 8 years ago
scrawl 8d84869432 Fix commit 8f71b65d38 (don't overwrite the previous user data)
This resulted in a crash/corruption because the KeyframeController, for performance reasons, does not check that the expected user data is there and of correct type.

(Fixes #3829)
8 years ago
Koncord 8fa8b8d310 [General] Add __WINDOWS define 8 years ago
Koncord 47e6820f97 [General] Move printWithWidth and intToHexStr to components 8 years ago
David Cernat 63dd2d9246 [General] Remove code related to ActorAuthority packets that is not used 8 years ago
David Cernat c3c04bbfc3 [General] Make coding style consistent 8 years ago
Koncord 931a5896ec [General] Improve PacketPreInit 8 years ago
David Cernat 1a699329e5 [General] Set new BaseActor booleans in corresponding packets 8 years ago
David Cernat 730df061b3 [General] Add hasPositionData and hasStatsDynamicData bools to BaseActor 8 years ago
Koncord 9c7c0f9989 [General] Send creatureModel & useCreatureName via PacketPlayerBaseInfo 8 years ago
David Cernat e8e0090b9b [General] Use new SimpleCreatureStats struct in BaseActor 8 years ago
Koncord 465a05bad0 [Client] Add ability to look like a creature for the DedicatedPlayers 8 years ago
Koncord a4e45de6ca [General] Fix playersCount 8 years ago
David Cernat 6a21ec1fdc [General] Rename PlayerPos into PlayerPosition 8 years ago
David Cernat 7b07d6651f [General] Add and use PlayerBounty packet and matching script functions 8 years ago
Koncord 6e8750b9e4 [General] Change list players to vector players 8 years ago
Koncord 9643eb6026 [Master] Notify server about announce state
Rename structure Server to QueryData
8 years ago
David Cernat 2eaa25e7d4 [General] Update version to 0.6-alpha 8 years ago
David Cernat ef634a1c52 Merge pull request #205 from OpenMW/master
Add OpenMW commits up to 23 Apr 2017
8 years ago
David Cernat f4c3a28141 [General] Finalize ActorCellChange packet structure 8 years ago
Koncord c35d5a2c6c [Master] Implement Master server 8 years ago
Koncord 4c939f6d0a [General] Split tes3mp components in CMakeLists by group 8 years ago
Koncord 546bb42abb [General] Add Master Packets 8 years ago
Koncord 5854f680f0 [General] Add Master data types 8 years ago
Koncord 41005b1add [General] Add orderChannel to packets 8 years ago
scrawl 45d9e38616 Fix check for default material 8 years ago
David Cernat a5484d237b Merge pull request #203 from OpenMW/master
Add OpenMW commits up to 21 Apr 2017, part 2
8 years ago
Allofich e095817ac2 Treat =< and => as == in scripts
(Fixes #3744)
8 years ago
Allofich ff3e307059 Pass parameters by const reference 8 years ago
David Cernat f2e8e14665 [General] Add shouldSend boolean to mwmp::Attack 8 years ago
David Cernat cc2250815d [General] Add packet data for attacks on and by Actors 8 years ago
David Cernat b1a394cd02 [General] Change chars into bools in mwmp::Attack for clarity 8 years ago
David Cernat a650683bae [General] Add and use Target struct in mwmp::Attack 8 years ago
David Cernat 9882ceedf3 [General] Remove attackerGuid from mwmp::Attack because it is redundant 8 years ago
David Cernat caf5428532 [General] Rename mwmp::Attack vars in preparation for Actor support 8 years ago
David Cernat 2397afc6ce [General] Move mwmp::Attack to BaseStructs 8 years ago
David Cernat 9f226253d4 [General] Rename mwmp::Attack's refid into refId for consistency 8 years ago
David Cernat f0f0b2dcc9 [General] Send and read ActorSpeech packets 8 years ago
David Cernat 1fb11dafef [General] Send and read ActorStatsDynamic packets 8 years ago
David Cernat 00aa8839d4 [General] Update CMakeLists in components folder 8 years ago
David Cernat 870886192b [General] Rename DYNAMICSTATS into STATS_DYNAMIC 8 years ago
David Cernat ca8fd1aa72 [General] Remove ActorHeadRotation packet because it would be too spammy 8 years ago
David Cernat 2872675f5e [General] Send and read ActorAnimPlay packets 8 years ago
David Cernat bf17464074 Merge pull request #198 from OpenMW/master
Add OpenMW commits up to 14 Apr 2017
8 years ago
scrawl 8f71b65d38 sceneutil/attach: inherit the UserDataContainer to avoid the resource cache from being cleared incorrectly 8 years ago
David Cernat e7960eee76 [General] Rename DrawState packets into AnimFlags ones for clarity 8 years ago
David Cernat d2fe777f89 [General] Send and read ActorDrawState packets 8 years ago
David Cernat 10ad5b2a99 [General] Remove BaseActor's AnimStates that are no longer needed 8 years ago
David Cernat 0d196af685 [General] Add placeholders for 7 new ActorPackets 8 years ago
David Cernat 7700b82952 [General] Clean up BaseEvent and BaseStructs 8 years ago
David Cernat 7662297334 [General] Use ESM::Position to store BaseActor's movement 8 years ago
David Cernat 742d6f653a [General] Add ActorPosition packet 8 years ago
David Cernat b6c3830ea0 [General] Rename WorldObject's pos into position for consistency 8 years ago
David Cernat 174f316787 [General] Rename PacketActorFrame into PacketActorTest 8 years ago
David Cernat a5d0486c82 [General] Set actor data correctly 8 years ago
David Cernat b9d68c0ab2 Merge pull request #195 from OpenMW/master
Add OpenMW commits up to 10 Apr 2017
8 years ago
MiroslavR c962b6dd6d Fix correctActorModelPath to work properly when both backward and forward slashes are used in the path (Fixes #3822) 8 years ago
David Cernat c52084a028 [General] Use BaseActorLists in ActorPackets 8 years ago
David Cernat 4f3d05eed2 [General] Add ActorList class 8 years ago
David Cernat 070c6a3bd4 [General] Add ActorPacketController & make controller var names clearer 8 years ago
David Cernat b8ca2382c7 [General] Remove variables that are not going to be used in ActorFrame 8 years ago
David Cernat d3f3fb5d05 [Client] Correctly implement movement animation sync for NPCs 8 years ago
David Cernat d829d219c3 [General] Add (very) partial animation sync for NPCs 8 years ago
David Cernat 67ec81ad0c [Client] Use utility function for converting strings in mwmp::Cell 8 years ago
David Cernat d24cde16dd [General] Add simple BaseActor and LocalActor classes 8 years ago
David Cernat 8f18dc87c4 [General] Model ActorList on Container more closely by including action 8 years ago
David Cernat 8c2469bf6d [General] Add placeholder ActorList, ActorAuthority & ActorFrame packets 8 years ago
David Cernat 2bd81c3de0 [Client] Use mpNum for every WorldObject 8 years ago
David Cernat ddedcac510 [General] Read and write mpNums in world packets 8 years ago
David Cernat 8cc61b6048 [General] Generate mpNums on the server when forwarding ID_OBJECT_PLACE 8 years ago
David Cernat 06acd3cbc4 [Client] Add a multiplayer object index and matching methods to CellRef 8 years ago
David Cernat 106c9edead Merge pull request #192 from OpenMW/master
Add OpenMW commits up to 3 Apr 2017
8 years ago
MiroslavR 395e97cf40 Remove evil "implicit GetJournalIndex" hack from expression parser 8 years ago
Koncord 1d2a6d9056 [Server] Rename dontRead to avoidReading 8 years ago
Koncord 4daf471874 [General] Add dontRead flag 8 years ago
David Cernat dff52d8fbe Merge pull request #191 from OpenMW/master
Add OpenMW commits up to 31 Mar 2017
8 years ago
Koncord 48a59cf9e9 [General] Add new class BasePacketProcessor 8 years ago
Allofich 3780d94214 Cast LAND_SIZE to integer to avoid linking error 8 years ago
Allofich 2a505b427d Remove second LAND_SIZE definition 8 years ago
David Cernat c10dd1b002 Merge pull request #188 from OpenMW/master
Add OpenMW commits up to 24 Mar 2017
8 years ago
scrawl f676b62711 Remove unused variable 8 years ago
David Cernat ab92b9f795 Merge pull request #187 from OpenMW/master
Add OpenMW commits up to 20 Mar 2017
8 years ago
scrawl c992cb6e82 Fix texture not being applied on rendering the composite map (Fixes #3791) 8 years ago
MiroslavR 06dc94552f Log a warning if size in SCHD (script header) does not match SCDT (bytecode) size instead of failing 8 years ago
David Cernat 5eb183bacf Merge pull request #186 from OpenMW/master
Add OpenMW commits up to 15 Mar 2017
8 years ago
scrawl a070551af3 Attempt to fix naming conflict on windows 8 years ago
scrawl 3d58ba7301 Fix boolean test 8 years ago
David Cernat 60037e4081 Merge pull request #185 from OpenMW/master
Add OpenMW commits up to 14 Mar 2017
8 years ago
scrawl fd215caa02 Add local LandCache to cut down on store searches 8 years ago
scrawl 088d5604bf Use a shader if required to display the composite map
Fixes composited terrain not respecting the 'clamp lighting' setting.
8 years ago
scrawl 7f5beb3172 Remove unused includes 8 years ago
scrawl 5044816770 Remove unused code 8 years ago
scrawl b66c2abfe3 Build the bounding sphere in the loading thread (only relevant for TerrainGrid) 8 years ago
scrawl 9e9c028f1d Skip light collection for far away terrain 8 years ago
scrawl 0782839a42 Avoid redundant culling tests on the transform/drawable 8 years ago
scrawl fb8ac06524 Reduce the minSize of quad tree nodes for better performance 8 years ago
scrawl a041546b54 Use the quad tree's minSize in the LodCallback 8 years ago
scrawl e4e8821902 Refactor update of lodFlags 8 years ago
scrawl 2aa09639a9 Re-enable terrain intersections 8 years ago
scrawl db00d47ca2 Hold a ref to the intersection visitor's view if possible 8 years ago
scrawl 11bee6ee35 Avoid compiling composite maps that are no longer referenced 8 years ago
scrawl 9eed7fa6f5 Fix composite map when force shaders is enabled 8 years ago
scrawl d055dc25bf Add custom traversal for local map camera to avoid loading terrain nodes that are exactly outside the border to another cell 8 years ago
scrawl 7d50b6c2e2 Add QuadTreeWorld::cacheCell to preload cells at max LOD for local maps 8 years ago
scrawl 6ccb6009ee Use the View-based preloading for TerrainGrid as well 8 years ago
scrawl 3c29e2dbeb Refactor ownership of terrain views 8 years ago
scrawl 28fd492711 Don't use terrain LOD for the map camera 8 years ago
scrawl e7a0878c10 Add CompositeMapRenderer info to the stats panel 8 years ago
scrawl c921620ef3 Compile the drawables of a composite map one by one to avoid frame drops for larger maps 8 years ago