scrawl
515c52211e
Disable mipmaps for temporary screenshot texture
9 years ago
Marc Zinnschlag
e34af4c4b5
handle primary and secondary edit button clicks on cell arrows
9 years ago
scrawl
7b954e8cc3
Remove unnecessary dependency on MWScrollBar
9 years ago
scrawl
ef5838df7e
SunGlareCallback: Fix incorrect view matrix for RELATIVE_RF cameras
9 years ago
scrawl
69f234d97b
Small delay before the loading screen shows
...
Kinda irritating to have the loading bar pop up for a fraction of a second.
9 years ago
scrawl
6ef139e1d7
Implement a custom RenderBin for first person models ( Fixes #1612 )
9 years ago
scrawl
93565eccbf
Update the dialogue topic list after running greeting script
9 years ago
scrawl
04df656f54
Remove some junk
9 years ago
Marc Zinnschlag
8f0d7ec1ec
Merge remote-tracking branch 'artemutin/longStringEditor'
9 years ago
artemutin@yandex.ru
eae36f8005
Fixed filter reapplication on Description column change and on State
...
column change.
Moved column index search to widget constructor, rewrite slot with
respect to multiple columns data change.
9 years ago
Marc Zinnschlag
361634489e
properly handle cells that don't exist
9 years ago
artemutin@yandex.ru
33e12a99fa
If table dont use any filter, filter update now dont cause a reapply of empty filter
9 years ago
Marc Zinnschlag
90036e23b3
Merge remote-tracking branch 'scrawl/enchantment_error'
9 years ago
scrawl
8459a79a2c
Fix AI being able to open locked doors ( Fixes #2948 )
9 years ago
scrawl
f36d463617
Enchantment error handling fix ( Fixes #2959 )
...
Catch errors about missing enchantments before they propagate up the stack and interrupt the whole frame update.
9 years ago
scrawl
ee450471fd
Disable head controller for non-bipedal creatures ( Fixes #2843 , Fixes #2966 )
9 years ago
Marc Zinnschlag
773df6fd22
some OSG fixes
9 years ago
scrawl
a88d56148b
Read the Sun Glare Fader ini settings
9 years ago
Marc Zinnschlag
68115c4e8a
(somewhat) improved the colour scheme
9 years ago
Marc Zinnschlag
0b1d6bddc8
merged primitives arrays
9 years ago
Marc Zinnschlag
6e140c9cb1
proper shape for cell arrows (kinda)
9 years ago
Marc Zinnschlag
3f9db7ba3c
more reliable method of obtaining the cell coordinates in CSVRender::Cell
9 years ago
Marc Zinnschlag
b81ee606c8
use CellCoordinates instead of a pair of ints for cell coordinates
9 years ago
Marc Zinnschlag
0d35938794
basic cell arrow rendering (shape is a placeholder)
9 years ago
Marc Zinnschlag
3b39572274
Merge remote-tracking branch 'artemutin/scriptSearchRedirect'
9 years ago
artemutin@yandex.ru
4ca7b26609
Stream error handling, and other minor changes.
9 years ago
Marc Zinnschlag
a134b87e5b
Merge remote-tracking branch 'cc9cii/aiwander-fix'
9 years ago
cc9cii
64821b0785
Disable toolbar context menu. Should resolve bug #2953 .
9 years ago
artemutin@yandex.ru
e7a3f059aa
Implemented line and col calculations in scriptsubview
9 years ago
Marc Zinnschlag
2f808f957d
fixed for compiler not recognising script names in some situations
9 years ago
cc9cii
3bbcf6a916
Fix AiWander sub-table editing. Should resolve bugs #2888 and #2930 .
9 years ago
cc9cii
998348e606
Further rationalise the use of ColumnIds
...
- Address Zini's review comments as per https://github.com/OpenMW/openmw/pull/755
9 years ago
Emmanuel Anne
944dfa5372
a light without the carry flag can't be equipped !
...
it fixes Antares big mod teaching disciplines, it adds a light which should
not be equipped to npcs which have learnt something.
9 years ago
Marc Zinnschlag
379d13c7b9
Merge remote-tracking branch 'scrawl/unstack_script'
9 years ago
Marc Zinnschlag
7e7215b3b3
Merge remote-tracking branch 'scrawl/master'
9 years ago
scrawl
91bf5ae237
Add new script instance when a container item is unstacked (Bug #2962 )
9 years ago
Marc Zinnschlag
231935356a
Merge remote-tracking branch 'origin/master'
9 years ago
Marc Zinnschlag
e8f6897376
fixed a possible script bug regarding ID-access for instances that did not yet existed when the script was compiled
9 years ago
scrawl
7b6fe149f2
getSpellSuccessChance return 0 for used powers ( Fixes #2944 )
9 years ago
scrawl
77cb438714
Fix potential case smashing issue
9 years ago
scrawl
029a86267b
Merge pull request #781 from artemutin/magickaRecalculation
...
Fix to https://bugs.openmw.org/issues/2914
9 years ago
artemutin@yandex.ru
ec4fff588d
uncomment updateActor call in buildPlayer for magicka recalc
9 years ago
Alexander "Ace" Olofsson
b4132faaea
Update editmode.cpp
...
Fixes builds on Windows
9 years ago
Rohit Nirmal
0a8e2c0b21
Fix building OpenCS with Qt 5.
9 years ago
Marc Zinnschlag
6ef2319eb8
Merge branch 'sceneinput'
9 years ago
Marc Zinnschlag
4b0fa370e3
made WorldspaceWidget::getDocument public (EditModes will need the document later)
9 years ago
Marc Zinnschlag
323f8bb29f
sensitivity settings
9 years ago
Marc Zinnschlag
1d4f8b2595
send mouse wheel input to active EditMode during drag operations
9 years ago
Marc Zinnschlag
0a5bfb2107
added framework for drag operations
9 years ago
artemutin@yandex.ru
ecce3a1975
Add StartScriptCreator to a factory manager.
9 years ago
artemutin@yandex.ru
903cd3322b
add getIdValidatorResult method to GenericCreator, for use in subclass
...
StartScriptCreator
9 years ago
artemutin@yandex.ru
e672880f64
Fix namespace, add file to CMakeLists.txt
9 years ago
artemutin@yandex.ru
3f27c85630
Added StartScriptCreator class with redefined getErrors method.
9 years ago
Marc Zinnschlag
8e87b48866
handle context-sensitive select mode in instance editing
9 years ago
Marc Zinnschlag
2cb106f6ad
added missing flagAsModified calls
9 years ago
Marc Zinnschlag
f28fa9fc16
clear instance selection on select click on nothing/something that isn't an instance
9 years ago
Marc Zinnschlag
319e3f24a3
on edit mode change clear selection of elements that are not affected by current edit mode (only support for instance for now since we do not have selection for other elements yet)
9 years ago
Marc Zinnschlag
981a8a2cc2
delegated editing and selection functions to mode objects
9 years ago
Marc Zinnschlag
9bf27c7e37
moved edit mode handling from SceneSubView to WorldspaceWidget
9 years ago
Marc Zinnschlag
5d9863aec1
removed a redundant check
9 years ago
Marc Zinnschlag
7bbc475bda
apply button mapping
9 years ago
Marc Zinnschlag
501ae6372d
factored out mouse picking into a separate function
9 years ago
Marc Zinnschlag
3844c94975
bit masking fix
9 years ago
Marc Zinnschlag
72bb33c2c4
filter mouse interaction by interaction mask
9 years ago
Marc Zinnschlag
71247a0186
inserted TagBase between ObjectTag and osg::Referenced
9 years ago
Marc Zinnschlag
748b13b45b
renamed ObjectHolder into ObjectTag
9 years ago
Marc Zinnschlag
9279ae4ba0
Merge remote-tracking branch 'zelurker/removed_items'
9 years ago
Marc Zinnschlag
bebd442b49
Merge remote-tracking branch 'scrawl/godmode'
9 years ago
Emmanuel Anne
6ec8f9123e
Merge branch 'master' of https://github.com/OpenMW/openmw into removed_items
9 years ago
scrawl
899e35591c
Escape MyGUI markup codes in console output
9 years ago
scrawl
387624e158
Add a threshold to AiFollow distance
...
Idle animations can move the actor around slightly, which sometimes causes AiFollow to constantly toggle between "arrived" and "following" state even when the player isn't moving. Could be observed by summoning a bonelord.
9 years ago
scrawl
b9c6a6862a
Don't reset god mode, scripts enabled and sky enabled flags when loading a save game
...
These flags aren't stored in the save file, so it makes no sense to reset them to their default each time a save game is loaded. Instead, reset on "new game".
9 years ago
Emmanuel Anne
2fff6b06cc
removed items by mods do not break cell loading
...
like fortify intelligence potions removed by sris_alchemy which break the
loading of the firewatch mages guild
9 years ago
Marc Zinnschlag
d46eeb04cd
removed a left-over debugging statement
9 years ago
Marc Zinnschlag
5c34a02058
store mouse bindings in WorldspaceWidget
9 years ago
Marc Zinnschlag
d597bef2cd
refined selection related user settings
9 years ago
Marc Zinnschlag
62047b1868
Merge remote-tracking branch 'origin/master' into sceneinput
9 years ago
Marc Zinnschlag
3ada08af90
store lock state and pass it on to edit mode
9 years ago
Alexander "Ace" Olofsson
caa119f13c
Fix instantiation on non-Visual Studio
9 years ago
Marc Zinnschlag
b2cb5f0374
pass on user settings updates to potentially interested parties within a scene subview
9 years ago
Alexander "Ace" Olofsson
7d4125d97f
Fixes for building with unity build
9 years ago
scrawl
12b8fcf0bf
OpenCS: Fix camera position retrieval in WorldspaceWidget
9 years ago
Marc Zinnschlag
7bef97bf33
fixed local variable caching issue in automatic error checking ( Fixes #2927 )
9 years ago
Marc Zinnschlag
8a37d3ad8c
Merge remote-tracking branch 'scrawl/sky'
9 years ago
scrawl
385f4f729c
Implement SunDiscSunsetColor, fade the sun during sunrise & sunset
9 years ago
scrawl
1a1f1fae87
Minor cleanup
9 years ago
scrawl
d812434fee
Add a subtle fading effect to the sun flash texture
9 years ago
scrawl
854fd9fe05
Remove dead code
9 years ago
scrawl
9bb6c3f288
Improve accuracy of sun occlusion query (use circular shape)
9 years ago
scrawl
96b31d3bba
Scale the sun flash texture depending on occlusion query
9 years ago
scrawl
a2a4532e71
Add the full-screen sun glare effect
9 years ago
scrawl
ac5d0bf405
Render the sun flash (not adjusted based on occlusion yet)
9 years ago
scrawl
89d9323c2b
Document RenderBin numbers in a common header to keep them organised
9 years ago
scrawl
d191a52847
Create occlusion query nodes for the sun flash
9 years ago
scrawl
6bafa564d4
Move sun texture setting out of the Updater class so we can reuse the Updater for fading the flash texture
9 years ago
Marc Zinnschlag
39b7340580
added mouse button settings for 3D scene (not in use yet)
9 years ago
Marc Zinnschlag
41191ea367
Merge remote-tracking branch 'dteviot/FixStuckDraft'
9 years ago
scrawl
8de3ce90a7
Add comments for weather IDs
9 years ago
Marc Zinnschlag
1566f3568d
Merge remote-tracking branch 'origin/master'
9 years ago
dteviot
60d0ad9283
When stuck, try moving backwards as well as to side.
9 years ago
dteviot
5369d20682
Moved pathfinding logic from AiCombat to Pathfinding.
9 years ago
scrawl
a37dee09e2
Fix invisibility effect disappearing after a view mode switch
9 years ago
scrawl
18d0cae801
OpenCS: Select objects with the right mouse button
9 years ago
scrawl
41ea76fd83
OpenCS: Add selection outline effect to CSVRender::Object
9 years ago
scrawl
dac3b33efb
OpenCS: Pass events from the QGLWidget to the RenderWidget
9 years ago
scrawl
169fc6a61b
OpenCS: Remove margin around the render window
9 years ago
Marc Zinnschlag
b58a63e14e
Merge remote-tracking branch 'scrawl/deathanim'
9 years ago
Marc Zinnschlag
1aa926c7e0
restored T-shortcut (focus toolbar) in scene widget
9 years ago
Marc Zinnschlag
659b87b25f
more cleanup
9 years ago
Marc Zinnschlag
b3b4fb3efb
removed some left-over signal slot stuff that shouldn't have been there in the first place
9 years ago
Marc Zinnschlag
96880b4dfe
Merge remote-tracking branch 'scrawl/tabs'
9 years ago
Marc Zinnschlag
c35ce88ee7
Merge remote-tracking branch 'scrawl/aiming'
9 years ago
Marc Zinnschlag
ed373aa320
Merge remote-tracking branch 'scrawl/animation'
9 years ago
scrawl
a7f898057b
Don't activate the initial death animation when skipAnim is set ( Fixes #2513 )
9 years ago
scrawl
c4b5a41ac3
Improve combat AI vertical aiming ( Fixes #1366 , Fixes #1330 )
9 years ago
Emmanuel Anne
29a84452ab
durations in tooltips : use "show effect duration" setting
9 years ago
scrawl
a47617c21f
Fix tab indentations in apps/ and components/
9 years ago
Emmanuel Anne
b0d373f7e6
durations in tooltips : water walking effects is seen differently
...
so move the duration info out of this block...
9 years ago
Emmanuel Anne
1472711583
add duration to spell icons too
...
and use gmststrings instead of direct strings in tooltips
durations can display minutes and hours
I don't know any effect lasting an hour or more but you never know...
9 years ago
Emmanuel Anne
47e29480ce
show duration of light sources in tooltip
...
I had forgotten light sources disappear after a while, this way at least
you know it's normal !
9 years ago
scrawl
f8d4bc378f
Move setAlpha from NpcAnimation to Animation ( Fixes #2917 )
9 years ago
scrawl
126960261f
Keep playing IdleSneak on the lower body when casting spells / using weapons
9 years ago
scrawl
5692ef1eae
Add convenience operator [] to AnimPriority
9 years ago
scrawl
84747fbdd7
Use the actual sneak state to determine visibility of indicator ( Fixes #2915 )
9 years ago
Marc Zinnschlag
c693656307
Merge branch 'localvarfix'
9 years ago
Marc Zinnschlag
2a981a5272
make sure local variables are loaded when trying to access them from outside of a script ( Fixes #2659 )
9 years ago
Marc Zinnschlag
82cb16b83c
Merge remote-tracking branch 'cc9cii/opencs-edit-creature'
9 years ago
dteviot
0feae19140
AiCombat use evadeObstacles() from AiPackage.
9 years ago
Marc Zinnschlag
2c37731494
Merge remote-tracking branch 'dteviot/MagicEffectsRefactorDraft3'
9 years ago
dteviot
8e2fe1985d
Fixed errors pointed out by Zini.
...
1. Removed "Actor" from name of function isActorNearInactiveCell().
2. Corrected case of CoordinateConverter member function names.
9 years ago
cc9cii
1365b8edd1
Fix typo.
9 years ago
cc9cii
45aee1b508
Remove AI flag from the UI and instead auto-detect whether to save AIDT records. Should resolve bug #2879 .
9 years ago
cc9cii
5a5e1a3b22
Add missing fields for editing creatures.
...
- Should resolve resolve bugs #2878 (level), #2901 (gold) and #2889 (health).
- Moved Soul, Combat, Magic and Stealth editing to dialogue only (to be consistent with editing NPCs)
9 years ago
cc9cii
c4a900ca2c
Rationalise the use of ColumnIds
9 years ago
cc9cii
258b2ba29a
Ensure ColumnId names are unique. Filter parser calls Columns::getId() which implies that these should be unique.
9 years ago
Marc Zinnschlag
0ff786bebd
Merge remote-tracking branch 'origin/master'
9 years ago
Marc Zinnschlag
a445683312
Merge branch 'mergetool'
...
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/model/tools/tools.cpp
9 years ago
Marc Zinnschlag
5be176ee85
disable on-demand loading of land data (for now, maybe)
9 years ago
Marc Zinnschlag
23fde87816
fixed an indexing error
9 years ago
dteviot
10eabc9d51
actorutil.hpp includes mwworld/ptr.hpp
...
As pointed out by Scrawl, fixes compiler error if getPlayer() is called before MWWorld::Ptr is defined, because getPlayer() returns a Ptr by value.
9 years ago
Marc Zinnschlag
584a7a66b9
various minor fixes
9 years ago
dteviot
6f97187bb6
Fix travis warning about no newline at end of file.
9 years ago
dteviot
573a14993a
Moved isActorNearInactiveCell() logic to own function.
...
Also, triggers when actor is near edge of cell, not when less than 1/2 way to edge.
9 years ago
dteviot
e9c796166a
Added MWMechanics::isPlayerInCombat()
9 years ago
scrawl
cd0f8e556b
Merge pull request #753 from slothlife/thunderstorm-support
...
Improve thunderstorm support.
9 years ago
slothlife
29d74f0249
Improve thunderstorm support.
...
Reversed settings for thunderstorms. Added thunder support to all
weather types. Implemented a simple lightning flash effect similar to
MW.
9 years ago
Marc Zinnschlag
09ec60fe2a
handle missing land texture records properly during merge
9 years ago
Marc Zinnschlag
73f6efddcc
fixed a texture indexing bug (only affects the editor)
9 years ago
Marc Zinnschlag
353d6973e2
Merge remote-tracking branch 'origin/master'
9 years ago
scrawl
b98a076055
Add documentation for ACTN ess-record (activation flags)
9 years ago