scrawl
3ebc6fd590
fixed a settings window bug
2012-07-23 20:50:56 +02:00
scrawl
a70f93b024
fix "Crash when running openmw with --start="XYZ", remove HLSL for windows
2012-07-23 20:12:42 +02:00
Marc Zinnschlag
2c5d3d8df9
Merge remote branch 'scrawl/shadersystem' into shadersystem
...
Attention: We have submodules again. Don't forget to update!
Conflicts:
components/files/configurationmanager.cpp
2012-07-23 14:12:21 +02:00
greye
32b1350b63
CreatureStats class
2012-07-22 18:29:54 +04:00
scrawl
f5ffea4d4b
new button, water timescale
2012-07-19 23:30:41 +02:00
scrawl
e077814a8c
water
2012-07-19 22:23:07 +02:00
scrawl
4434fb640e
Merge branch 'master' into shadersystem
2012-07-17 19:12:02 +02:00
Marc Zinnschlag
2c70a93553
Merge branch 'master' into potions
...
Conflicts:
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/npc.hpp
2012-07-17 10:32:18 +02:00
Marc Zinnschlag
0d3a7d482e
Merge remote branch 'modred11/master'
2012-07-17 10:21:46 +02:00
guidoj
0549e949ba
Mostly removal of unnecessary #include's and a little clean up
2012-07-17 09:27:12 +02:00
scrawl
7d5b94709d
Merge branch 'master' into shadersystem
...
Conflicts:
components/nifogre/ogre_nif_loader.cpp
2012-07-14 11:16:35 +02:00
Carl Maxwell
e4d046f69c
Prepending m to the name of every member variable.
...
I made a bunch of changes in apps/openmw/mwrender/animation.cpp
because the scope brackets didn't line up in a bunch of places
npcanimations.cpp & creatureanimations.cpp were the same kind of
thing
2012-07-13 03:51:58 -07:00
scrawl
e0a99f104b
settings tab "shadows"
2012-07-11 04:28:45 +02:00
scrawl
485adc8bdc
shader mode button in settingswindow
2012-07-11 03:19:51 +02:00
Marc Zinnschlag
6277e39216
Merge branch 'master' into skillgain
2012-07-07 20:27:56 +02:00
Alexander "Ace" Olofsson
113457d934
Fixed some windows issues and got rid of a few tiny warnings while at it.
2012-07-07 01:14:18 +02:00
Marc Zinnschlag
d30ba14a17
Issue #324 : Finished turning NpcStats into a proper class
2012-07-06 18:23:48 +02:00
scrawl
1a5203749f
fix "error in framelistener" when trying to pick up lights that can't be picked up
2012-07-05 17:13:23 +02:00
scrawl
78efc31641
different default coordinates for container window to prevent it from going invsible when changing resolution (bug #308 ), fixed some windows not centering when resolution change
2012-07-03 16:51:29 +02:00
scrawl
085891879c
fixed another resolution change bug introduced recently
2012-07-03 16:44:20 +02:00
Marc Zinnschlag
cc7c6aa0ad
Merge branch 'decouple'
2012-07-03 15:47:57 +02:00
Marc Zinnschlag
c85aaafac2
more include cleanup (most removing Ogre.h)
2012-07-03 15:32:38 +02:00
Marc Zinnschlag
87667ab57e
Issue #107 : Ptr related include cleanup
2012-07-03 13:55:53 +02:00
Marc Zinnschlag
5a7b95bf7a
Issue #107 : cleaned up includes in apps/openmw/mwworld/class.hpp
2012-07-03 13:15:20 +02:00
Marc Zinnschlag
4c39fefd1e
Issue #107 : World is accessed only through the interface class from now on; some include cleanup
2012-07-03 12:30:50 +02:00
scrawl
d27863bf8e
rename layout files to .layout to get them recognized by layout editor
2012-07-03 11:34:20 +02:00
Marc Zinnschlag
7fcd41c69d
Issue #107 : Detemplateised CellStore; some include cleanup
2012-06-29 18:54:23 +02:00
Marc Zinnschlag
76174098c7
Issue #107 : CellStore moved from ESMS to MWWorld
2012-06-29 16:48:50 +02:00
Marc Zinnschlag
70ac1c818d
Merge remote branch 'scrawl/settingswindow'
2012-06-27 09:02:29 +02:00
scrawl
232fe0be8c
fix for the directx crash
2012-06-26 18:03:52 +02:00
scrawl
30e86e1b9d
settings window resolution sorting, aspect ratio
2012-06-26 15:41:13 +02:00
scrawl
797c2c538d
fix some settings bugs
2012-06-23 12:25:28 +02:00
Marc Zinnschlag
2b68e4d489
Merge remote branch 'scrawl/trianglebatchcount'
2012-06-22 14:30:00 +02:00
scrawl
63ce143a04
fix triangle / batch counts with compositors
2012-06-22 12:56:04 +02:00
scrawl
98f13ebcc0
Merge branch 'misc' of github.com:scrawl/openmw into misc
2012-06-21 12:15:43 +02:00
Marc Zinnschlag
ad251065f4
removed more cout spam
2012-06-21 12:00:56 +02:00
scrawl
15e959868c
make some of the gui mode changes a bit safer
2012-06-19 17:07:00 +02:00
scrawl
ff278ab4ec
chargen generate class: fix result not being shown in review dialog
2012-06-19 15:25:04 +02:00
scrawl
0aa01b93e2
don't put blue color on actions that are in the topic list, but are not topics (e.g. Barter)
2012-06-19 15:24:52 +02:00
Marc Zinnschlag
3c42a71dae
removed some cout spam
2012-06-16 16:42:35 +02:00
scrawl
584ae30213
don't show diseases and curses in the spell list
2012-06-15 10:09:46 +02:00
Marc Zinnschlag
0f71439991
Merge remote branch 'garvek/master'
2012-06-15 08:22:56 +02:00
Sylvain THESNIERES
fc3a3fc173
MSVC build compliance:
...
- static const float member is not ISO
- callback do not match DLL signature
2012-06-08 19:55:39 +02:00
scrawl
c85c794c86
fixed some cppcheck issues
2012-06-06 20:29:30 +02:00
scrawl
dfac5f26c3
fixed some issues:
...
- probes were not showing up in inventory category "misc"
- lights, probes, lockpicks were not equippable
- weapons could not be picked up
2012-06-04 21:48:20 +02:00
scrawl
ea8e3ca1c8
fix item duplication bug when picking up object with the mouse and immediately dropping again
2012-06-04 21:09:51 +02:00
scrawl
1ecc6f97ed
alchemy effect fix
2012-06-04 20:56:13 +02:00
scrawl
d56defd4f4
set input focus to console after selecting objects in console mode
2012-06-03 21:19:48 +02:00
scrawl
8e96871acd
remove something unused
2012-06-03 18:40:10 +02:00
scrawl
b8464d4ce5
allow picking up objects from the gameworld with the mouse in inventory mode
2012-06-02 14:19:02 +02:00
scrawl
b886aea298
change console skin to MW_Window and set the selected object refID as window title
2012-06-02 12:31:23 +02:00
scrawl
0ba0b2122e
set the implicit object for script excution by clicking on it
2012-06-02 12:25:24 +02:00
scrawl
72bb7a2d2c
fix a typo
2012-05-30 08:04:07 +02:00
scrawl
c5a685d11f
addition to last commit: show the selected weapon/spell names as inventory/spell window caption
2012-05-29 18:59:11 +02:00
scrawl
298ae4f7f8
HUD icons for selected weapon / selected spell / selected enchanted item
2012-05-29 18:33:01 +02:00
scrawl
8b7baa808e
fixed the hud icon positioning issues
2012-05-29 15:36:48 +02:00
scrawl
48ba293e88
added the success formula, and spell deleting (shift+click)
2012-05-29 15:13:44 +02:00
scrawl
30461438f6
still left: spell success formula
2012-05-29 12:35:03 +02:00
scrawl
c7268233df
spell window layout & opening/closing/pinning logic
2012-05-29 09:02:22 +02:00
scrawl
69e6bc6588
add water settings to settings window
2012-05-29 06:45:44 +02:00
scrawl
5d03e86613
added field of view and texture filtering to settings window
2012-05-29 04:54:54 +02:00
scrawl
6945afe95b
alchemy window layout
2012-05-29 02:57:19 +02:00
scrawl
f75266e4ba
fixed race dialog bug
2012-05-29 01:47:49 +02:00
scrawl
0a17d6d710
more resolution switching fixes
2012-05-28 12:34:29 +02:00
scrawl
e1ee45a6d6
Issue #297 : Make the stats review dialog show correct values for attributes/skills/health/magicka/fatigue
2012-05-28 10:50:00 +02:00
scrawl
6014a90002
added tooltip delay option
2012-05-28 09:46:05 +02:00
scrawl
14f4f09f83
proper resolution switching (reposition GUI & adjust mouse clipping region)
2012-05-28 09:19:25 +02:00
scrawl
10cfe0f5bc
Issue #295 : Class creation dialogs tooltips; plus tons of other improvements
2012-05-27 06:39:10 +02:00
scrawl
f1d3978897
Issue #290 : Auto-Close MW-reference related GUI windows
2012-05-27 01:14:33 +02:00
scrawl
63213b36bf
Show a label on the HUD with the cell name when it changes (visible for a few seconds) - like Morrowind
2012-05-26 23:06:15 +02:00
scrawl
313a8e55b7
- Issue #296 : Clicking on HUD elements shows/hides the respective window
...
- Slightly redesigned the map window and minimap, the player arrow now isn't cut off at cell borders anymore
2012-05-26 21:09:21 +02:00
scrawl
3cba884f59
Issue #294 : show/hide HUD elements based on allowed windows
2012-05-26 05:46:46 +02:00
scrawl
c7010623fb
Issue #294 : disallowed inventory prevents Talk, Open and Take actions
2012-05-25 18:45:17 +02:00
scrawl
750259973e
potion creating works, most of the values are bogus
2012-05-25 18:00:13 +02:00
scrawl
63b3b82657
don't allow more than 4 potion effects
2012-05-25 16:23:49 +02:00
scrawl
1df1b521a4
show the list of potion effects
2012-05-25 16:20:57 +02:00
scrawl
6eb15f7680
auto-select the alchemy tools with highest quality
2012-05-25 15:24:33 +02:00
scrawl
3ba24aee0d
Merge branch 'alchemy' into next
2012-05-25 13:37:40 +02:00
scrawl
9b623a79ff
Merge branch 'master' into alchemy
2012-05-25 13:14:27 +02:00
scrawl
09c870ad68
first alchemy window layout (not pretty)
2012-05-25 12:58:28 +02:00
scrawl
51b8a76a68
merged by branches together, starting with alchemy window
...
Merge branch 'guimode_stacking' into next
Conflicts:
apps/openmw/mwgui/mode.hpp
2012-05-24 15:57:23 +02:00
scrawl
c2b818373e
adjust tooltip skin, now is never transparent
2012-05-24 15:11:45 +02:00
scrawl
a3a22e9096
ingredient tooltip shows possible effects
2012-05-24 14:47:57 +02:00
scrawl
57d834b14b
fixed an issue with interactive messagebox
2012-05-24 12:05:43 +02:00
scrawl
6ea7bdb224
vsync & fps buttons, sound volume apply fix
2012-05-24 11:50:48 +02:00
scrawl
9b94edd561
audio tab with volume sliders
2012-05-24 04:34:53 +02:00
scrawl
cb35f4d208
some unrelated gui cleanup
2012-05-24 03:50:02 +02:00
scrawl
a1907e7b88
cleaning up mwgui/widgets part 1
2012-05-24 03:48:02 +02:00
scrawl
7ebbc099b3
allow stacking gui modes
2012-05-23 12:23:35 +02:00
scrawl
689cf7ce05
ConfirmationDialog
2012-05-23 05:28:25 +02:00
scrawl
656a8f1be9
working menu transparency slider
2012-05-23 01:32:36 +02:00
scrawl
313294c522
settings window (hotkey F2) which does nothing. Yay!
2012-05-22 21:40:42 +02:00
scrawl
5f6e8224f4
skill progress
2012-05-21 10:48:25 +02:00
scrawl
40c52c5d09
max faction rank crashfix
2012-05-21 05:19:20 +02:00
scrawl
1079bb2677
finished tooltips for everything in the stats window, some gui refactoring
2012-05-21 05:14:07 +02:00
scrawl
4a009fc2bb
faction tooltip (doesn't handle player having max. rank)
2012-05-21 02:58:06 +02:00
scrawl
8ce4727424
skill tooltips
2012-05-21 01:58:11 +02:00
scrawl
6518eb7794
some cleanup
2012-05-20 22:55:14 +02:00
scrawl
1c7110fbf5
birthsign tooltip
2012-05-20 22:45:30 +02:00
scrawl
8d52ee27dc
attribute tooltips now use a new system that allows complex tooltips to be defined entirely through layout files
2012-05-20 22:06:54 +02:00
scrawl
876b369ca5
minor tooltip fix
2012-05-19 16:28:10 +02:00
scrawl
92d9e070fb
small tweak to getPlayerGold() method
2012-05-19 16:10:13 +02:00
scrawl
2a4c55f1ab
use Class::getInventoryStore instead of casting ContainerStore.
2012-05-19 16:04:34 +02:00
scrawl
4fb30544d4
more gui files cleanup
2012-05-19 16:00:00 +02:00
scrawl
7a4de0ed1d
changed more gui stuff to use the new tag system
2012-05-19 15:32:32 +02:00
scrawl
7ef0ad4e39
show faction & birthsign in the stats window
2012-05-19 14:55:09 +02:00
scrawl
24ce88de2a
working mygui tag replacement system for GMST strings
2012-05-19 14:19:21 +02:00
scrawl
1006411c02
small fix for mygui log being spammed with errors
2012-05-19 00:06:11 +02:00
scrawl
41466fc5fc
gold label fix, and don't allow selling gold
2012-05-18 23:00:31 +02:00
scrawl
656b08f620
removed the workaround for the ContainerStore bug.
2012-05-18 22:32:06 +02:00
scrawl
8a0c859c16
Merge branch 'iterator' of https://github.com/zinnschlag/openmw into inventoryGUI
2012-05-18 22:27:48 +02:00
scrawl
f28f36f262
added sounds to trade window
2012-05-18 22:27:27 +02:00
scrawl
c30b9e4bb9
add/remove gold from the player at the end of the transaction.
2012-05-18 22:21:44 +02:00
scrawl
c004f5d570
adjust the "total cost"/"total sold" value when trading items, added some checks with respective user notifications
2012-05-18 22:06:25 +02:00
scrawl
db49e2c046
bought/sold items now use a separate ContainerStore, this fixes a stacking issue among other things
2012-05-18 20:53:24 +02:00
scrawl
fb47681fbd
fix a bug, some cleanup
2012-05-18 17:58:33 +02:00
scrawl
342a244e31
NPC now doesn't buy items of types that he shouldn't accept.
2012-05-18 17:36:20 +02:00
scrawl
50a8eb05d9
transfering items between player and merchant works and shows a red frame for bought/sold items.
2012-05-18 17:27:55 +02:00
scrawl
e2400ca7b2
only show items in the trade window that the NPC actually trades (services enum)
2012-05-18 15:51:33 +02:00
scrawl
adf0550292
fixed a wrong label.
2012-05-18 00:14:31 +02:00
scrawl
52e5e14654
use GMST sDefaultCellname for the map window when cell has no region or name.
2012-05-17 23:42:09 +02:00
scrawl
9a3fd96a0c
display the merchant gold.
2012-05-17 22:24:47 +02:00
scrawl
41efea4c1d
in the trade window, don't show items that the merchant has equipped.
2012-05-17 21:56:16 +02:00
scrawl
6ae642aa06
complete trade window layout
2012-05-17 21:15:48 +02:00
scrawl
4213b4370f
trade window shows up and shows the vendor's inventory items.
2012-05-17 19:53:04 +02:00
scrawl
1f85475536
Merge branch 'master' into inventoryGUI
2012-05-17 19:03:41 +02:00
scrawl
0afda15ce9
fix for cells that have no region.
2012-05-17 18:14:33 +02:00
scrawl
5da4da820e
beginnings of trade window layout.
2012-05-17 17:15:44 +02:00
scrawl
0dc5e5919b
show the Barter entry in the dialogue gui for npcs/creatures that buy/sell stuff. doesn't work for the Creeper for some reason, but Mudcrab Merchant works.
2012-05-17 14:54:03 +02:00
scrawl
66abfd17ab
check the container's "Organic" flag before trying to place items inside.
2012-05-17 14:13:35 +02:00
scrawl
0c1d06d9f7
added some trade window stuff, which does nothing yet.
2012-05-17 13:36:25 +02:00
scrawl
630241c8e2
load the AIDT (AI data) for creatures in the ESM loader, which also contains the Services enum.
2012-05-17 13:12:38 +02:00
scrawl
c5185cf2e4
drop item on avatar from external container bugfix
2012-05-17 12:09:53 +02:00
scrawl
0f1e09d2c1
make Class::use method return an equip action for equippable items, add sound for equipping
2012-05-16 16:08:55 +02:00
scrawl
9c4243782e
sorting items
2012-05-16 15:17:55 +02:00
scrawl
9a01e18b29
fix some MessageBox code that was using deleted pointers sometimes
2012-05-16 15:00:20 +02:00
scrawl
398a7dc65c
crash fix (hopefully)
2012-05-16 14:32:48 +02:00
scrawl
6a0cb32b7e
removed unnecessary code
2012-05-16 14:30:02 +02:00
scrawl
c5d685c780
added an assert
2012-05-16 14:28:57 +02:00
scrawl
f8c20ef77f
don't allow putting items into a container if the weight is exceeded.
2012-05-16 00:20:24 +02:00
scrawl
2fa7ce0c19
equipping works also when the item wasn't in player inventory before.
2012-05-16 00:02:05 +02:00
scrawl
477f1b42ab
fixed another item dropping bug
2012-05-15 23:28:04 +02:00
scrawl
0f811edb47
fixed a bug with dropping items on the ground
2012-05-15 22:54:28 +02:00
scrawl
5a43fe3e5f
remove debug prints
2012-05-15 22:48:14 +02:00
scrawl
3f4ce32727
implemented player encumbrance bar
2012-05-15 22:45:46 +02:00
scrawl
d3a53ae0b8
removed the _freeSlot method which is now unneeded
2012-05-15 22:01:09 +02:00
scrawl
175623bf22
change the drag&drop to not use a seperate containerstore
2012-05-15 21:44:57 +02:00
scrawl
ca4fa21d64
removed the attempt to unify activation and use scripts which was incorrect
2012-05-15 20:51:19 +02:00
scrawl
71de10cb7e
equipping items works, but only if you have more than one of the item that you're equipping
2012-05-15 20:33:34 +02:00
scrawl
765881a61d
equipping items in the inventorywindow (there is no visual indication yet)
2012-05-15 18:20:32 +02:00
scrawl
ab6336b745
using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now)
2012-05-15 18:05:53 +02:00
scrawl
b18ee198b4
use a raycast to determine where to place object, if distance is too far
...
drop it on the ground
2012-05-15 16:47:23 +02:00
scrawl
7fbee0d488
use MyGUI::InputManager instead of MWInputManager to detect ctrl/shift
2012-05-15 13:00:26 +02:00
scrawl
24a0fecd37
implemented item count selection dialog
2012-05-15 12:51:51 +02:00
scrawl
320cc7d020
implemented ctrl and shift-keys for item drag&drop (take all, take 1)
2012-05-15 11:02:50 +02:00
scrawl
933a40de14
better floating object label positioning.
2012-05-14 21:37:43 +02:00
scrawl
d3e162ec83
dropping items works
2012-05-14 17:41:17 +02:00
scrawl
6c9f75b322
some unfinished work for dropping objects into the gameworld
2012-05-13 18:35:56 +02:00
scrawl
967fb13fca
remove the old inventory code, split HUD, map and mainmenu into seperate implementation files
2012-05-13 18:14:03 +02:00
scrawl
f300a5621c
Merge branch 'master' into inventoryGUI
2012-05-13 17:45:57 +02:00
scrawl
a47d29c184
fix the inventory window overlapping with over windows in default layout
2012-05-13 16:41:00 +02:00
scrawl
8c458fc5ce
Merge branch 'master' into gui
2012-05-13 16:20:35 +02:00
scrawl
e9a1ef4269
Merge branch 'master' into inventoryGUI
2012-05-13 16:16:54 +02:00
scrawl
3a93df8db4
dynamic inventory layout like morrowind
2012-05-13 11:25:35 +02:00
scrawl
d266b4fe87
hide the cursor during drag&drop and don't allow hotkeys that change guimode
2012-05-13 10:18:17 +02:00
scrawl
f31853d30b
mouse wheel works when mouse is over an item
2012-05-13 01:27:17 +02:00
scrawl
78b06d0ebf
inventory window pinning
2012-05-12 22:44:12 +02:00
scrawl
822e5fbe1e
add indication which filter is selected
2012-05-12 22:00:15 +02:00
scrawl
902309a554
working filters
2012-05-12 21:44:33 +02:00
scrawl
0114bf948c
revised filters
2012-05-12 21:28:04 +02:00
scrawl
8e6c943400
"take all"-button sound (first item)
2012-05-12 20:39:21 +02:00
scrawl
fd18c95c5f
implemented filters (no gui yet)
2012-05-12 20:35:50 +02:00
scrawl
24e54a81bd
don't show icons in the inventory tooltips, exactly like MW does
2012-05-12 20:28:12 +02:00
scrawl
e6e50f4ad4
fix items getting cut off
2012-05-12 20:14:19 +02:00
scrawl
f3c88adc0b
items can now also be dropped on another item (and will be placed in
...
container)
2012-05-12 20:06:44 +02:00
scrawl
54c23c7422
show the background texture for enchanted items in inventory/container
2012-05-12 19:48:01 +02:00
scrawl
19e8e84f9a
more cleanup, removed the redundant ItemWidget and use widget userdata
2012-05-12 18:50:19 +02:00
scrawl
e714b77df8
small fix
2012-05-12 18:28:14 +02:00
scrawl
1abf70692c
added a scrollbar to the item container, dynamic positioning of items, fixed the item count display bug
2012-05-12 18:24:47 +02:00
scrawl
a31a9e51d3
add the sound for item drag&drop
2012-05-12 14:29:49 +02:00
scrawl
722af60337
implemented the "Take all" button
2012-05-12 14:01:59 +02:00
scrawl
d64fccec6f
display the item count in the tooltip
2012-05-12 13:46:03 +02:00
scrawl
7723044df0
added the item tooltips
2012-05-12 13:30:34 +02:00
scrawl
ed6ff0a94a
cleanup 3
2012-05-12 13:12:37 +02:00
scrawl
3a6fde5039
cleanup 2
2012-05-11 16:58:07 +02:00
scrawl
a1b86acc38
Merge branch 'master' into inventoryGUI
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwgui/window_manager.cpp
apps/openmw/mwgui/window_manager.hpp
files/mygui/core.xml
2012-05-11 16:41:27 +02:00
scrawl
007a202deb
cleanup 1
2012-05-11 16:34:36 +02:00
scrawl
2d3cc014c9
Merge branch 'inventoryGUI' of https://github.com/gugus/openmw into inventoryGUI
...
Conflicts:
apps/openmw/mwgui/container.cpp
apps/openmw/mwgui/container.hpp
2012-05-11 16:27:24 +02:00
gugus
cfb7aa4343
Drag and drop works. There is a bug with item count when doing d&d. Clean-up time :p
2012-05-11 12:50:30 +02:00
gugus
9dd65dce30
Finished merging.
2012-05-11 11:52:07 +02:00
gugus
8e8f80807e
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into inventoryGUI
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwclass/apparatus.cpp
apps/openmw/mwclass/armor.cpp
apps/openmw/mwclass/book.cpp
apps/openmw/mwclass/clothing.cpp
apps/openmw/mwclass/container.cpp
apps/openmw/mwclass/ingredient.cpp
apps/openmw/mwclass/light.cpp
apps/openmw/mwclass/lockpick.cpp
apps/openmw/mwclass/misc.cpp
apps/openmw/mwclass/potion.cpp
apps/openmw/mwclass/probe.cpp
apps/openmw/mwclass/repair.cpp
apps/openmw/mwclass/weapon.cpp
apps/openmw/mwgui/window_manager.cpp
apps/openmw/mwgui/window_manager.hpp
apps/openmw/mwworld/class.cpp
2012-05-11 10:40:40 +02:00
scrawl
83e434e2e9
small fix
2012-05-11 09:35:18 +02:00
scrawl
1f1edea6af
make it possible to use scroll wheel when mouse is over a skill in the stats window; set the correct track size for the scrollbar
2012-05-11 08:45:03 +02:00
scrawl
65ccfba191
resize both the left and the right pane of the stats window
2012-05-11 08:15:22 +02:00
scrawl
c4aae96d94
implemented "goodbye" script function that force-cancels dialogue
2012-05-11 07:18:41 +02:00
Marc Zinnschlag
37095b62c6
removed another include
2012-05-10 12:51:40 +02:00
scrawl
60affb5288
removed include 2
2012-05-10 12:47:15 +02:00
scrawl
3d9e89c837
removed unnecessary include
2012-05-10 12:44:01 +02:00
scrawl
4ce50c503b
a few tweaks
2012-05-10 11:29:28 +02:00
scrawl
de995e3a69
adjust topic list on window resize
2012-05-10 11:19:22 +02:00
scrawl
8a9e05a96b
display text on the book window
2012-05-10 11:03:27 +02:00
scrawl
e5e8663bb4
parse <div> <font> and <p>
2012-05-09 02:11:44 +02:00
scrawl
8e7ab09a25
scroll window image tags working
2012-05-09 01:34:32 +02:00
gugus
e9134717d6
the GUI part of drag and drop is working
2012-05-08 12:59:47 +02:00
scrawl
cd351ba3af
simple scroll text parsing (tags are ignored until now)
2012-05-08 00:39:52 +02:00
scrawl
3c69d26571
journal close sound
2012-05-07 19:42:04 +02:00
gugus
60ad6f01d4
another step towards drand and drop.
2012-05-06 11:04:07 +02:00
scrawl
d91129ed49
Merge branch 'master' into gui
2012-05-04 23:54:37 +02:00
scrawl
499dd26398
dialogue window topic list word-wrapping
2012-05-04 23:53:50 +02:00
scrawl
a4d6d1baff
added a utility for creating texture atlas at runtime
2012-05-04 18:09:45 +02:00
scrawl
4ddd24fdfc
Merge branch 'master' into tooltips
2012-05-04 07:38:27 +02:00
scrawl
ad5753ba91
Merge branch 'master' of https://github.com/zinnschlag/openmw into gui
2012-05-04 07:34:38 +02:00
scrawl
5028a83d11
fix stats window layout resizing
2012-05-03 07:03:04 +02:00
scrawl
9fc1138a87
opening, closing and taking books/scrolls works
2012-05-03 05:26:05 +02:00
scrawl
0e6b82284f
book & scroll windows
2012-05-03 03:33:33 +02:00
scrawl
c0e12d0e56
class dialog fix
2012-05-03 01:11:49 +02:00
Chris Robinson
144d52cf49
Add voices to the chargen class questions
2012-05-01 20:30:31 -07:00
scrawl
bd132074af
some formatting tweaks
2012-04-30 22:37:23 +02:00
scrawl
48e3c43823
added the bloodmoon/tribunal spells
2012-04-30 21:36:45 +02:00
scrawl
6d21fe3115
fixed mygui leaking some stuff resulting in lower fps after looking at tooltips and low-quality text
2012-04-30 21:07:25 +02:00
scrawl
cc365c5bcb
Merge branch 'master' into tooltips
2012-04-30 18:23:27 +02:00
scrawl
fc06dc72c9
small fix
2012-04-30 18:20:44 +02:00
scrawl
ea275a8aa8
extended the list of spells with no magnitude / no duration
2012-04-30 18:11:34 +02:00
gugus
5f8c08b18b
some work for dropping objects.
2012-04-30 13:01:18 +02:00
Marc Zinnschlag
53e77d4196
Merge remote branch 'scrawl/tooltips' into next
2012-04-30 10:21:21 +02:00
scrawl
2f0a69160c
small fix
2012-04-30 02:10:55 +02:00
scrawl
22f524f8d5
potion effects in tooltip
2012-04-30 01:53:22 +02:00
scrawl
b82c39c8be
renamed Widgets::MWEnchantment to Widgets::MWEffectList so it can be
...
reused for potion effects
2012-04-30 01:08:10 +02:00
scrawl
f733382f74
tooltip now contains info about item enchantment
2012-04-30 00:57:41 +02:00
scrawl
eca18f3e1d
dialogue topic and choice sorting independent of case
2012-04-29 18:13:03 +02:00
gugus
5603cb312c
Objects can now be selected and follow mouse movements.
2012-04-27 20:54:39 +02:00
gugus
a6419c3596
Clicking on an item is now detected.
...
Trying to have items follow the mouse position, but it doesn't work yet.
2012-04-26 19:35:45 +02:00
scrawl
1b5bfc52a1
Merge branch 'next' of https://github.com/zinnschlag/openmw into tooltips
...
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwclass/apparatus.cpp
apps/openmw/mwclass/book.cpp
apps/openmw/mwclass/container.cpp
apps/openmw/mwclass/ingredient.cpp
apps/openmw/mwclass/misc.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/potion.cpp
apps/openmw/mwclass/repair.cpp
apps/openmw/mwgui/window_manager.cpp
2012-04-24 02:02:03 +02:00
Marc Zinnschlag
9f1199ee7e
removing a using directive from a header file
2012-04-23 15:29:15 +02:00
Marc Zinnschlag
35f478071e
Issue #255 : deleted the old environment class and using the new one instead
2012-04-23 15:27:03 +02:00
scrawl
1b02b503a2
gcc compile fix
2012-04-22 21:06:08 +02:00
gugus
25432d97d2
trying to get selected item. Doesn't work.
2012-04-21 20:35:45 +02:00
gugus
93ba773d2e
Merge branch 'inventoryGUI' of https://github.com/pchan3/openmw.git into inventoryGUI
...
Conflicts:
apps/openmw/mwgui/container.cpp
2012-04-21 11:08:10 +02:00
gugus
33654535c1
The inventory window now display the inventory of the player
2012-04-21 11:05:30 +02:00
gugus
1e8d894e1c
Starting inventory window
2012-04-21 10:51:01 +02:00
scrawl
4889902b98
magic effect widget improvements, read name of effect from GMST and don't show duration/target for constant effects
2012-04-18 21:18:53 +02:00
scrawl
c7381d4491
adding widget MWEnchantment
2012-04-18 18:09:30 +02:00
scrawl
d568b27b92
spell widget i18n improvements (used e.g. in birth menu)
2012-04-18 16:53:56 +02:00
pchan3
215d4e1739
Made adjustments to keep container window within the viewscreen.
2012-04-18 23:09:13 +10:00
pchan3
f902c8fa6f
Fixes on Namespace issue & more.
2012-04-18 22:35:35 +10:00
scrawl
8231cab599
correct case for dialogue topics
2012-04-17 23:47:50 +02:00
scrawl
2e57cf5730
fixed the tooltip for doors leading to exteriors, fixed map window cell name
2012-04-17 18:47:51 +02:00
scrawl
94993b515c
clean up and tooltip padding
2012-04-17 16:49:28 +02:00
scrawl
8eb0636344
restored gui-mode tooltips
2012-04-17 16:00:13 +02:00
scrawl
cdd4d83d9e
moved the tooltip info to the appropriate MWWorld::Class classes
2012-04-16 22:58:16 +02:00
scrawl
c4825cdb43
fixed gold pickup sound for international MW versions, fix npc tooltip
2012-04-16 20:20:18 +02:00
scrawl
cfa37b0e77
fix another bunch of gui stuff, some strings were untranslated and buttons were not resized to fit their text
2012-04-16 19:14:05 +02:00
scrawl
424a90aa92
back & ok button caption
2012-04-16 17:46:54 +02:00
scrawl
14377ba789
window caption fix
2012-04-16 17:30:57 +02:00
scrawl
b3dc1931a9
general GUI refactoring, part 1
2012-04-16 15:48:01 +02:00
scrawl
f5ab127a39
toggleFullHelp
2012-04-16 15:00:44 +02:00
scrawl
194ecf274c
attribute tooltips
2012-04-16 00:16:35 +02:00
scrawl
5d9648d645
fix const reference
2012-04-15 22:00:28 +02:00
scrawl
705d4c6d54
mostly complete
2012-04-15 21:14:14 +02:00
gugus
489261a6ae
Close button works.
2012-04-15 21:02:54 +02:00
gugus
58d05fa503
more clean-up. Container window shows up! But there is no working close button.
2012-04-15 20:56:45 +02:00
gugus
78c8a22cd1
more clean up. The container GUI shows up now
2012-04-15 19:32:41 +02:00
gugus
a38db39e88
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into inventoryGUI
...
Conflicts:
apps/openmw/CMakeLists.txt
2012-04-15 17:54:13 +02:00
gugus
b309d245c5
cleaning up hircine work
2012-04-15 17:52:39 +02:00
scrawl
d37bc9cba8
basic mouse-over info for in-game objects
2012-04-15 17:10:08 +02:00
scrawl
cac662ca98
basic tooltips
2012-04-14 17:47:44 +02:00
scrawl
e3486931ae
F10 hotkey toggle FPS
2012-04-13 13:17:50 +02:00
scrawl
800df7376c
use the cursors from morrowind.bsa and remove mwpointer.png
2012-04-12 14:26:21 +02:00
Roman Melnik
bdbb8a8d84
Merge remote-tracking branch 'upstream/master' into windowsPinning
...
Conflicts:
apps/openmw/mwgui/window_manager.cpp (keep both changes)
2012-04-07 17:30:20 +03:00
Roman Melnik
ef0a185e11
Pinnable windows: hide hud elements
...
Hide elements of the HUD (health/magicka/stamina bars,
minimap) when the corresponding windows (stats/map) are pinned.
Rearrange the remaining hud elements in such cases (like in the
original Morrowind).
2012-04-06 01:17:23 +03:00
Roman Melnik
91a377df86
Fix behaviour of the MapWindow
...
The map now will track player's position/rotation when
pinned, and will not update if position/rotation didn't
change since last frame.
2012-04-01 23:51:49 +03:00
scrawl
0a5757791c
Merge branch 'master' into minimap
2012-04-01 20:17:07 +02:00
Roman Melnik
911ca4be89
Move MapWindow to separate files
...
Separate MapWindow from bunch of classes in layouts.cpp/hpp
Inherit it from WindowPinnableBase.
TODO: map arrow (player position) updates orientation only
when you open the inventory. When the map window is pinned,
the arrow direction is not updated.
2012-04-01 20:39:53 +03:00
Roman Melnik
d09f0610ea
Add basic windows pinning
...
Create WindowPinnableBase class for windows which should be
allowed to be pinned.
Add skin for pinnable windows - currently just a copy of normal
window with 1 extra button (hopefully this can be improved later).
Handle clicking on PinToggle button (pinning/unpinning a window).
2012-04-01 20:36:57 +03:00
Marc Zinnschlag
ca4ad74151
more cleanup
2012-03-31 21:29:46 +02:00
Eli2
3cc81d74bc
Cleanup, replaced if with switch
2012-03-31 19:50:21 +02:00
scrawl
521b9eec6c
Merge branch 'master' into minimap
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
apps/openmw/mwworld/world.cpp
2012-03-30 15:31:07 +02:00
scrawl
4bbedeb3e7
made all dialogs semi transparent (like in morrowind)
2012-03-30 14:01:43 +02:00
scrawl
d3f31c3498
dialogue window enhancements
2012-03-30 13:53:35 +02:00
scrawl
8d224f009f
toggleFogOfWar script command
2012-03-29 19:45:19 +02:00
Marc Zinnschlag
a0c5ccf974
Merge remote branch 'lgro/valgrind'
2012-03-28 21:46:47 +02:00
Lukasz Gromanowski
f86d53636d
Issue #225 : Correction to commit fa4c4b8
.
...
Correction to commit fa4c4b8
- memeber mChanged should be
set to true, otherwise the map won't display if the game
is started in (0, 0) cell.
2012-03-28 21:36:38 +02:00
Lukasz Gromanowski
fa4c4b8f21
Issue #225 : Initialize members in class constructor.
2012-03-27 23:07:25 +02:00
Marc Zinnschlag
a996cfed71
Merge remote branch 'ace/win-fixes' into next
2012-03-27 20:11:46 +02:00
Alexander "Ace" Olofsson
55f1053b4f
Windows fixes for compiling and linking
2012-03-27 00:36:53 +02:00
Lukasz Gromanowski
5185a28b60
Issue #225 : Initialize all class members in constructor.
2012-03-26 19:09:55 +02:00
scrawl
f959a5cbeb
auto adjust size of map window title bar
2012-03-24 23:24:19 +01:00
scrawl
a6259a1b0d
bugfixes
2012-03-23 17:37:56 +01:00
scrawl
7a3034701f
functional HUD map
2012-03-23 16:51:56 +01:00
scrawl
a1f80e029e
abstracted some code to be reused for hud
2012-03-23 16:16:31 +01:00
scrawl
789fbb460f
move implementation to .cpp
2012-03-23 15:34:54 +01:00
scrawl
ce63d29d4a
rotate hud player arrow
2012-03-23 15:26:24 +01:00
scrawl
06fa310e29
player arrow rotated correctly
2012-03-23 15:00:48 +01:00
scrawl
770b0f2106
gui changes
2012-03-23 10:25:55 +01:00
scrawl
9c3e1f48f0
player arrow
2012-03-23 09:00:00 +01:00
scrawl
8e299bd25b
remove unuseful std::cout
2012-03-23 08:16:32 +01:00
scrawl
2dd329938a
automatically zoom in on the player while moving
2012-03-23 08:16:04 +01:00
scrawl
cf3515a898
it is now possible to drag the minimap with the mouse
2012-03-22 21:27:21 +01:00
scrawl
cc9f20a04f
MW_MapView skin
2012-03-22 20:25:41 +01:00
scrawl
ab9aa1ba74
Merge branch 'next' into minimap
...
Conflicts:
files/mygui/openmw_map_window_layout.xml
2012-03-22 19:36:37 +01:00