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812 commits

Author SHA1 Message Date
scrawl
b886aea298 change console skin to MW_Window and set the selected object refID as window title 2012-06-02 12:31:23 +02:00
scrawl
0ba0b2122e set the implicit object for script excution by clicking on it 2012-06-02 12:25:24 +02:00
scrawl
72bb7a2d2c fix a typo 2012-05-30 08:04:07 +02:00
scrawl
c5a685d11f addition to last commit: show the selected weapon/spell names as inventory/spell window caption 2012-05-29 18:59:11 +02:00
scrawl
298ae4f7f8 HUD icons for selected weapon / selected spell / selected enchanted item 2012-05-29 18:33:01 +02:00
scrawl
8b7baa808e fixed the hud icon positioning issues 2012-05-29 15:36:48 +02:00
scrawl
48ba293e88 added the success formula, and spell deleting (shift+click) 2012-05-29 15:13:44 +02:00
scrawl
30461438f6 still left: spell success formula 2012-05-29 12:35:03 +02:00
scrawl
c7268233df spell window layout & opening/closing/pinning logic 2012-05-29 09:02:22 +02:00
scrawl
69e6bc6588 add water settings to settings window 2012-05-29 06:45:44 +02:00
scrawl
5d03e86613 added field of view and texture filtering to settings window 2012-05-29 04:54:54 +02:00
scrawl
6945afe95b alchemy window layout 2012-05-29 02:57:19 +02:00
scrawl
f75266e4ba fixed race dialog bug 2012-05-29 01:47:49 +02:00
scrawl
0a17d6d710 more resolution switching fixes 2012-05-28 12:34:29 +02:00
scrawl
e1ee45a6d6 Issue #297: Make the stats review dialog show correct values for attributes/skills/health/magicka/fatigue 2012-05-28 10:50:00 +02:00
scrawl
6014a90002 added tooltip delay option 2012-05-28 09:46:05 +02:00
scrawl
14f4f09f83 proper resolution switching (reposition GUI & adjust mouse clipping region) 2012-05-28 09:19:25 +02:00
scrawl
10cfe0f5bc Issue #295: Class creation dialogs tooltips; plus tons of other improvements 2012-05-27 06:39:10 +02:00
scrawl
f1d3978897 Issue #290: Auto-Close MW-reference related GUI windows 2012-05-27 01:14:33 +02:00
scrawl
63213b36bf Show a label on the HUD with the cell name when it changes (visible for a few seconds) - like Morrowind 2012-05-26 23:06:15 +02:00
scrawl
313a8e55b7 - Issue #296: Clicking on HUD elements shows/hides the respective window
- Slightly redesigned the map window and minimap, the player arrow now isn't cut off at cell borders anymore
2012-05-26 21:09:21 +02:00
scrawl
3cba884f59 Issue #294: show/hide HUD elements based on allowed windows 2012-05-26 05:46:46 +02:00
scrawl
c7010623fb Issue #294: disallowed inventory prevents Talk, Open and Take actions 2012-05-25 18:45:17 +02:00
scrawl
750259973e potion creating works, most of the values are bogus 2012-05-25 18:00:13 +02:00
scrawl
63b3b82657 don't allow more than 4 potion effects 2012-05-25 16:23:49 +02:00
scrawl
1df1b521a4 show the list of potion effects 2012-05-25 16:20:57 +02:00
scrawl
6eb15f7680 auto-select the alchemy tools with highest quality 2012-05-25 15:24:33 +02:00
scrawl
3ba24aee0d Merge branch 'alchemy' into next 2012-05-25 13:37:40 +02:00
scrawl
9b623a79ff Merge branch 'master' into alchemy 2012-05-25 13:14:27 +02:00
scrawl
09c870ad68 first alchemy window layout (not pretty) 2012-05-25 12:58:28 +02:00
scrawl
51b8a76a68 merged by branches together, starting with alchemy window
Merge branch 'guimode_stacking' into next

Conflicts:
	apps/openmw/mwgui/mode.hpp
2012-05-24 15:57:23 +02:00
scrawl
c2b818373e adjust tooltip skin, now is never transparent 2012-05-24 15:11:45 +02:00
scrawl
a3a22e9096 ingredient tooltip shows possible effects 2012-05-24 14:47:57 +02:00
scrawl
57d834b14b fixed an issue with interactive messagebox 2012-05-24 12:05:43 +02:00
scrawl
6ea7bdb224 vsync & fps buttons, sound volume apply fix 2012-05-24 11:50:48 +02:00
scrawl
9b94edd561 audio tab with volume sliders 2012-05-24 04:34:53 +02:00
scrawl
cb35f4d208 some unrelated gui cleanup 2012-05-24 03:50:02 +02:00
scrawl
a1907e7b88 cleaning up mwgui/widgets part 1 2012-05-24 03:48:02 +02:00
scrawl
7ebbc099b3 allow stacking gui modes 2012-05-23 12:23:35 +02:00
scrawl
689cf7ce05 ConfirmationDialog 2012-05-23 05:28:25 +02:00
scrawl
656a8f1be9 working menu transparency slider 2012-05-23 01:32:36 +02:00
scrawl
313294c522 settings window (hotkey F2) which does nothing. Yay! 2012-05-22 21:40:42 +02:00
scrawl
5f6e8224f4 skill progress 2012-05-21 10:48:25 +02:00
scrawl
40c52c5d09 max faction rank crashfix 2012-05-21 05:19:20 +02:00
scrawl
1079bb2677 finished tooltips for everything in the stats window, some gui refactoring 2012-05-21 05:14:07 +02:00
scrawl
4a009fc2bb faction tooltip (doesn't handle player having max. rank) 2012-05-21 02:58:06 +02:00
scrawl
8ce4727424 skill tooltips 2012-05-21 01:58:11 +02:00
scrawl
6518eb7794 some cleanup 2012-05-20 22:55:14 +02:00
scrawl
1c7110fbf5 birthsign tooltip 2012-05-20 22:45:30 +02:00
scrawl
8d52ee27dc attribute tooltips now use a new system that allows complex tooltips to be defined entirely through layout files 2012-05-20 22:06:54 +02:00
scrawl
876b369ca5 minor tooltip fix 2012-05-19 16:28:10 +02:00
scrawl
92d9e070fb small tweak to getPlayerGold() method 2012-05-19 16:10:13 +02:00
scrawl
2a4c55f1ab use Class::getInventoryStore instead of casting ContainerStore. 2012-05-19 16:04:34 +02:00
scrawl
4fb30544d4 more gui files cleanup 2012-05-19 16:00:00 +02:00
scrawl
7a4de0ed1d changed more gui stuff to use the new tag system 2012-05-19 15:32:32 +02:00
scrawl
7ef0ad4e39 show faction & birthsign in the stats window 2012-05-19 14:55:09 +02:00
scrawl
24ce88de2a working mygui tag replacement system for GMST strings 2012-05-19 14:19:21 +02:00
scrawl
1006411c02 small fix for mygui log being spammed with errors 2012-05-19 00:06:11 +02:00
scrawl
41466fc5fc gold label fix, and don't allow selling gold 2012-05-18 23:00:31 +02:00
scrawl
656b08f620 removed the workaround for the ContainerStore bug. 2012-05-18 22:32:06 +02:00
scrawl
8a0c859c16 Merge branch 'iterator' of https://github.com/zinnschlag/openmw into inventoryGUI 2012-05-18 22:27:48 +02:00
scrawl
f28f36f262 added sounds to trade window 2012-05-18 22:27:27 +02:00
scrawl
c30b9e4bb9 add/remove gold from the player at the end of the transaction. 2012-05-18 22:21:44 +02:00
scrawl
c004f5d570 adjust the "total cost"/"total sold" value when trading items, added some checks with respective user notifications 2012-05-18 22:06:25 +02:00
scrawl
db49e2c046 bought/sold items now use a separate ContainerStore, this fixes a stacking issue among other things 2012-05-18 20:53:24 +02:00
scrawl
fb47681fbd fix a bug, some cleanup 2012-05-18 17:58:33 +02:00
scrawl
342a244e31 NPC now doesn't buy items of types that he shouldn't accept. 2012-05-18 17:36:20 +02:00
scrawl
50a8eb05d9 transfering items between player and merchant works and shows a red frame for bought/sold items. 2012-05-18 17:27:55 +02:00
scrawl
e2400ca7b2 only show items in the trade window that the NPC actually trades (services enum) 2012-05-18 15:51:33 +02:00
scrawl
adf0550292 fixed a wrong label. 2012-05-18 00:14:31 +02:00
scrawl
52e5e14654 use GMST sDefaultCellname for the map window when cell has no region or name. 2012-05-17 23:42:09 +02:00
scrawl
9a3fd96a0c display the merchant gold. 2012-05-17 22:24:47 +02:00
scrawl
41efea4c1d in the trade window, don't show items that the merchant has equipped. 2012-05-17 21:56:16 +02:00
scrawl
6ae642aa06 complete trade window layout 2012-05-17 21:15:48 +02:00
scrawl
4213b4370f trade window shows up and shows the vendor's inventory items. 2012-05-17 19:53:04 +02:00
scrawl
1f85475536 Merge branch 'master' into inventoryGUI 2012-05-17 19:03:41 +02:00
scrawl
0afda15ce9 fix for cells that have no region. 2012-05-17 18:14:33 +02:00
scrawl
5da4da820e beginnings of trade window layout. 2012-05-17 17:15:44 +02:00
scrawl
0dc5e5919b show the Barter entry in the dialogue gui for npcs/creatures that buy/sell stuff. doesn't work for the Creeper for some reason, but Mudcrab Merchant works. 2012-05-17 14:54:03 +02:00
scrawl
66abfd17ab check the container's "Organic" flag before trying to place items inside. 2012-05-17 14:13:35 +02:00
scrawl
0c1d06d9f7 added some trade window stuff, which does nothing yet. 2012-05-17 13:36:25 +02:00
scrawl
630241c8e2 load the AIDT (AI data) for creatures in the ESM loader, which also contains the Services enum. 2012-05-17 13:12:38 +02:00
scrawl
c5185cf2e4 drop item on avatar from external container bugfix 2012-05-17 12:09:53 +02:00
scrawl
0f1e09d2c1 make Class::use method return an equip action for equippable items, add sound for equipping 2012-05-16 16:08:55 +02:00
scrawl
9c4243782e sorting items 2012-05-16 15:17:55 +02:00
scrawl
9a01e18b29 fix some MessageBox code that was using deleted pointers sometimes 2012-05-16 15:00:20 +02:00
scrawl
398a7dc65c crash fix (hopefully) 2012-05-16 14:32:48 +02:00
scrawl
6a0cb32b7e removed unnecessary code 2012-05-16 14:30:02 +02:00
scrawl
c5d685c780 added an assert 2012-05-16 14:28:57 +02:00
scrawl
f8c20ef77f don't allow putting items into a container if the weight is exceeded. 2012-05-16 00:20:24 +02:00
scrawl
2fa7ce0c19 equipping works also when the item wasn't in player inventory before. 2012-05-16 00:02:05 +02:00
scrawl
477f1b42ab fixed another item dropping bug 2012-05-15 23:28:04 +02:00
scrawl
0f811edb47 fixed a bug with dropping items on the ground 2012-05-15 22:54:28 +02:00
scrawl
5a43fe3e5f remove debug prints 2012-05-15 22:48:14 +02:00
scrawl
3f4ce32727 implemented player encumbrance bar 2012-05-15 22:45:46 +02:00
scrawl
d3a53ae0b8 removed the _freeSlot method which is now unneeded 2012-05-15 22:01:09 +02:00
scrawl
175623bf22 change the drag&drop to not use a seperate containerstore 2012-05-15 21:44:57 +02:00
scrawl
ca4fa21d64 removed the attempt to unify activation and use scripts which was incorrect 2012-05-15 20:51:19 +02:00
scrawl
71de10cb7e equipping items works, but only if you have more than one of the item that you're equipping 2012-05-15 20:33:34 +02:00
scrawl
765881a61d equipping items in the inventorywindow (there is no visual indication yet) 2012-05-15 18:20:32 +02:00
scrawl
ab6336b745 using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now) 2012-05-15 18:05:53 +02:00
scrawl
b18ee198b4 use a raycast to determine where to place object, if distance is too far
drop it on the ground
2012-05-15 16:47:23 +02:00
scrawl
7fbee0d488 use MyGUI::InputManager instead of MWInputManager to detect ctrl/shift 2012-05-15 13:00:26 +02:00
scrawl
24a0fecd37 implemented item count selection dialog 2012-05-15 12:51:51 +02:00
scrawl
320cc7d020 implemented ctrl and shift-keys for item drag&drop (take all, take 1) 2012-05-15 11:02:50 +02:00
scrawl
933a40de14 better floating object label positioning. 2012-05-14 21:37:43 +02:00
scrawl
d3e162ec83 dropping items works 2012-05-14 17:41:17 +02:00
scrawl
6c9f75b322 some unfinished work for dropping objects into the gameworld 2012-05-13 18:35:56 +02:00
scrawl
967fb13fca remove the old inventory code, split HUD, map and mainmenu into seperate implementation files 2012-05-13 18:14:03 +02:00
scrawl
f300a5621c Merge branch 'master' into inventoryGUI 2012-05-13 17:45:57 +02:00
scrawl
a47d29c184 fix the inventory window overlapping with over windows in default layout 2012-05-13 16:41:00 +02:00
scrawl
8c458fc5ce Merge branch 'master' into gui 2012-05-13 16:20:35 +02:00
scrawl
e9a1ef4269 Merge branch 'master' into inventoryGUI 2012-05-13 16:16:54 +02:00
scrawl
3a93df8db4 dynamic inventory layout like morrowind 2012-05-13 11:25:35 +02:00
scrawl
d266b4fe87 hide the cursor during drag&drop and don't allow hotkeys that change guimode 2012-05-13 10:18:17 +02:00
scrawl
f31853d30b mouse wheel works when mouse is over an item 2012-05-13 01:27:17 +02:00
scrawl
78b06d0ebf inventory window pinning 2012-05-12 22:44:12 +02:00
scrawl
822e5fbe1e add indication which filter is selected 2012-05-12 22:00:15 +02:00
scrawl
902309a554 working filters 2012-05-12 21:44:33 +02:00
scrawl
0114bf948c revised filters 2012-05-12 21:28:04 +02:00
scrawl
8e6c943400 "take all"-button sound (first item) 2012-05-12 20:39:21 +02:00
scrawl
fd18c95c5f implemented filters (no gui yet) 2012-05-12 20:35:50 +02:00
scrawl
24e54a81bd don't show icons in the inventory tooltips, exactly like MW does 2012-05-12 20:28:12 +02:00
scrawl
e6e50f4ad4 fix items getting cut off 2012-05-12 20:14:19 +02:00
scrawl
f3c88adc0b items can now also be dropped on another item (and will be placed in
container)
2012-05-12 20:06:44 +02:00
scrawl
54c23c7422 show the background texture for enchanted items in inventory/container 2012-05-12 19:48:01 +02:00
scrawl
19e8e84f9a more cleanup, removed the redundant ItemWidget and use widget userdata 2012-05-12 18:50:19 +02:00
scrawl
e714b77df8 small fix 2012-05-12 18:28:14 +02:00
scrawl
1abf70692c added a scrollbar to the item container, dynamic positioning of items, fixed the item count display bug 2012-05-12 18:24:47 +02:00
scrawl
a31a9e51d3 add the sound for item drag&drop 2012-05-12 14:29:49 +02:00
scrawl
722af60337 implemented the "Take all" button 2012-05-12 14:01:59 +02:00
scrawl
d64fccec6f display the item count in the tooltip 2012-05-12 13:46:03 +02:00
scrawl
7723044df0 added the item tooltips 2012-05-12 13:30:34 +02:00
scrawl
ed6ff0a94a cleanup 3 2012-05-12 13:12:37 +02:00
scrawl
3a6fde5039 cleanup 2 2012-05-11 16:58:07 +02:00
scrawl
a1b86acc38 Merge branch 'master' into inventoryGUI
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwgui/window_manager.cpp
	apps/openmw/mwgui/window_manager.hpp
	files/mygui/core.xml
2012-05-11 16:41:27 +02:00
scrawl
007a202deb cleanup 1 2012-05-11 16:34:36 +02:00
scrawl
2d3cc014c9 Merge branch 'inventoryGUI' of https://github.com/gugus/openmw into inventoryGUI
Conflicts:
	apps/openmw/mwgui/container.cpp
	apps/openmw/mwgui/container.hpp
2012-05-11 16:27:24 +02:00
gugus
cfb7aa4343 Drag and drop works. There is a bug with item count when doing d&d. Clean-up time :p 2012-05-11 12:50:30 +02:00
gugus
9dd65dce30 Finished merging. 2012-05-11 11:52:07 +02:00
gugus
8e8f80807e Merge branch 'master' of https://github.com/zinnschlag/openmw.git into inventoryGUI
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwclass/apparatus.cpp
	apps/openmw/mwclass/armor.cpp
	apps/openmw/mwclass/book.cpp
	apps/openmw/mwclass/clothing.cpp
	apps/openmw/mwclass/container.cpp
	apps/openmw/mwclass/ingredient.cpp
	apps/openmw/mwclass/light.cpp
	apps/openmw/mwclass/lockpick.cpp
	apps/openmw/mwclass/misc.cpp
	apps/openmw/mwclass/potion.cpp
	apps/openmw/mwclass/probe.cpp
	apps/openmw/mwclass/repair.cpp
	apps/openmw/mwclass/weapon.cpp
	apps/openmw/mwgui/window_manager.cpp
	apps/openmw/mwgui/window_manager.hpp
	apps/openmw/mwworld/class.cpp
2012-05-11 10:40:40 +02:00
scrawl
83e434e2e9 small fix 2012-05-11 09:35:18 +02:00
scrawl
1f1edea6af make it possible to use scroll wheel when mouse is over a skill in the stats window; set the correct track size for the scrollbar 2012-05-11 08:45:03 +02:00
scrawl
65ccfba191 resize both the left and the right pane of the stats window 2012-05-11 08:15:22 +02:00
scrawl
c4aae96d94 implemented "goodbye" script function that force-cancels dialogue 2012-05-11 07:18:41 +02:00
Marc Zinnschlag
37095b62c6 removed another include 2012-05-10 12:51:40 +02:00
scrawl
60affb5288 removed include 2 2012-05-10 12:47:15 +02:00
scrawl
3d9e89c837 removed unnecessary include 2012-05-10 12:44:01 +02:00
scrawl
4ce50c503b a few tweaks 2012-05-10 11:29:28 +02:00
scrawl
de995e3a69 adjust topic list on window resize 2012-05-10 11:19:22 +02:00
scrawl
8a9e05a96b display text on the book window 2012-05-10 11:03:27 +02:00
scrawl
e5e8663bb4 parse <div> <font> and <p> 2012-05-09 02:11:44 +02:00
scrawl
8e7ab09a25 scroll window image tags working 2012-05-09 01:34:32 +02:00
gugus
e9134717d6 the GUI part of drag and drop is working 2012-05-08 12:59:47 +02:00
scrawl
cd351ba3af simple scroll text parsing (tags are ignored until now) 2012-05-08 00:39:52 +02:00
scrawl
3c69d26571 journal close sound 2012-05-07 19:42:04 +02:00
gugus
60ad6f01d4 another step towards drand and drop. 2012-05-06 11:04:07 +02:00
scrawl
d91129ed49 Merge branch 'master' into gui 2012-05-04 23:54:37 +02:00
scrawl
499dd26398 dialogue window topic list word-wrapping 2012-05-04 23:53:50 +02:00
scrawl
a4d6d1baff added a utility for creating texture atlas at runtime 2012-05-04 18:09:45 +02:00
scrawl
4ddd24fdfc Merge branch 'master' into tooltips 2012-05-04 07:38:27 +02:00
scrawl
ad5753ba91 Merge branch 'master' of https://github.com/zinnschlag/openmw into gui 2012-05-04 07:34:38 +02:00
scrawl
5028a83d11 fix stats window layout resizing 2012-05-03 07:03:04 +02:00
scrawl
9fc1138a87 opening, closing and taking books/scrolls works 2012-05-03 05:26:05 +02:00
scrawl
0e6b82284f book & scroll windows 2012-05-03 03:33:33 +02:00
scrawl
c0e12d0e56 class dialog fix 2012-05-03 01:11:49 +02:00
Chris Robinson
144d52cf49 Add voices to the chargen class questions 2012-05-01 20:30:31 -07:00
scrawl
bd132074af some formatting tweaks 2012-04-30 22:37:23 +02:00
scrawl
48e3c43823 added the bloodmoon/tribunal spells 2012-04-30 21:36:45 +02:00
scrawl
6d21fe3115 fixed mygui leaking some stuff resulting in lower fps after looking at tooltips and low-quality text 2012-04-30 21:07:25 +02:00
scrawl
cc365c5bcb Merge branch 'master' into tooltips 2012-04-30 18:23:27 +02:00
scrawl
fc06dc72c9 small fix 2012-04-30 18:20:44 +02:00
scrawl
ea275a8aa8 extended the list of spells with no magnitude / no duration 2012-04-30 18:11:34 +02:00
gugus
5f8c08b18b some work for dropping objects. 2012-04-30 13:01:18 +02:00
Marc Zinnschlag
53e77d4196 Merge remote branch 'scrawl/tooltips' into next 2012-04-30 10:21:21 +02:00
scrawl
2f0a69160c small fix 2012-04-30 02:10:55 +02:00
scrawl
22f524f8d5 potion effects in tooltip 2012-04-30 01:53:22 +02:00
scrawl
b82c39c8be renamed Widgets::MWEnchantment to Widgets::MWEffectList so it can be
reused for potion effects
2012-04-30 01:08:10 +02:00
scrawl
f733382f74 tooltip now contains info about item enchantment 2012-04-30 00:57:41 +02:00
scrawl
eca18f3e1d dialogue topic and choice sorting independent of case 2012-04-29 18:13:03 +02:00
gugus
5603cb312c Objects can now be selected and follow mouse movements. 2012-04-27 20:54:39 +02:00
gugus
a6419c3596 Clicking on an item is now detected.
Trying to have items follow the mouse position, but it doesn't work yet.
2012-04-26 19:35:45 +02:00
scrawl
1b5bfc52a1 Merge branch 'next' of https://github.com/zinnschlag/openmw into tooltips
Conflicts:
	apps/openmw/engine.cpp
	apps/openmw/mwclass/apparatus.cpp
	apps/openmw/mwclass/book.cpp
	apps/openmw/mwclass/container.cpp
	apps/openmw/mwclass/ingredient.cpp
	apps/openmw/mwclass/misc.cpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwclass/potion.cpp
	apps/openmw/mwclass/repair.cpp
	apps/openmw/mwgui/window_manager.cpp
2012-04-24 02:02:03 +02:00
Marc Zinnschlag
9f1199ee7e removing a using directive from a header file 2012-04-23 15:29:15 +02:00
Marc Zinnschlag
35f478071e Issue #255: deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
scrawl
1b02b503a2 gcc compile fix 2012-04-22 21:06:08 +02:00
gugus
25432d97d2 trying to get selected item. Doesn't work. 2012-04-21 20:35:45 +02:00
gugus
93ba773d2e Merge branch 'inventoryGUI' of https://github.com/pchan3/openmw.git into inventoryGUI
Conflicts:
	apps/openmw/mwgui/container.cpp
2012-04-21 11:08:10 +02:00
gugus
33654535c1 The inventory window now display the inventory of the player 2012-04-21 11:05:30 +02:00
gugus
1e8d894e1c Starting inventory window 2012-04-21 10:51:01 +02:00
scrawl
4889902b98 magic effect widget improvements, read name of effect from GMST and don't show duration/target for constant effects 2012-04-18 21:18:53 +02:00
scrawl
c7381d4491 adding widget MWEnchantment 2012-04-18 18:09:30 +02:00
scrawl
d568b27b92 spell widget i18n improvements (used e.g. in birth menu) 2012-04-18 16:53:56 +02:00
pchan3
215d4e1739 Made adjustments to keep container window within the viewscreen. 2012-04-18 23:09:13 +10:00
pchan3
f902c8fa6f Fixes on Namespace issue & more. 2012-04-18 22:35:35 +10:00
scrawl
8231cab599 correct case for dialogue topics 2012-04-17 23:47:50 +02:00
scrawl
2e57cf5730 fixed the tooltip for doors leading to exteriors, fixed map window cell name 2012-04-17 18:47:51 +02:00
scrawl
94993b515c clean up and tooltip padding 2012-04-17 16:49:28 +02:00
scrawl
8eb0636344 restored gui-mode tooltips 2012-04-17 16:00:13 +02:00
scrawl
cdd4d83d9e moved the tooltip info to the appropriate MWWorld::Class classes 2012-04-16 22:58:16 +02:00
scrawl
c4825cdb43 fixed gold pickup sound for international MW versions, fix npc tooltip 2012-04-16 20:20:18 +02:00
scrawl
cfa37b0e77 fix another bunch of gui stuff, some strings were untranslated and buttons were not resized to fit their text 2012-04-16 19:14:05 +02:00
scrawl
424a90aa92 back & ok button caption 2012-04-16 17:46:54 +02:00
scrawl
14377ba789 window caption fix 2012-04-16 17:30:57 +02:00
scrawl
b3dc1931a9 general GUI refactoring, part 1 2012-04-16 15:48:01 +02:00
scrawl
f5ab127a39 toggleFullHelp 2012-04-16 15:00:44 +02:00
scrawl
194ecf274c attribute tooltips 2012-04-16 00:16:35 +02:00
scrawl
5d9648d645 fix const reference 2012-04-15 22:00:28 +02:00
scrawl
705d4c6d54 mostly complete 2012-04-15 21:14:14 +02:00
gugus
489261a6ae Close button works. 2012-04-15 21:02:54 +02:00
gugus
58d05fa503 more clean-up. Container window shows up! But there is no working close button. 2012-04-15 20:56:45 +02:00
gugus
78c8a22cd1 more clean up. The container GUI shows up now 2012-04-15 19:32:41 +02:00
gugus
a38db39e88 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into inventoryGUI
Conflicts:
	apps/openmw/CMakeLists.txt
2012-04-15 17:54:13 +02:00
gugus
b309d245c5 cleaning up hircine work 2012-04-15 17:52:39 +02:00
scrawl
d37bc9cba8 basic mouse-over info for in-game objects 2012-04-15 17:10:08 +02:00
scrawl
cac662ca98 basic tooltips 2012-04-14 17:47:44 +02:00
scrawl
e3486931ae F10 hotkey toggle FPS 2012-04-13 13:17:50 +02:00
scrawl
800df7376c use the cursors from morrowind.bsa and remove mwpointer.png 2012-04-12 14:26:21 +02:00
Roman Melnik
bdbb8a8d84 Merge remote-tracking branch 'upstream/master' into windowsPinning
Conflicts:
	apps/openmw/mwgui/window_manager.cpp (keep both changes)
2012-04-07 17:30:20 +03:00
Roman Melnik
ef0a185e11 Pinnable windows: hide hud elements
Hide elements of the HUD (health/magicka/stamina bars,
minimap) when the corresponding windows (stats/map) are pinned.

Rearrange the remaining hud elements in such cases (like in the
original Morrowind).
2012-04-06 01:17:23 +03:00
Roman Melnik
91a377df86 Fix behaviour of the MapWindow
The map now will track player's position/rotation when
pinned, and will not update if position/rotation didn't
change since last frame.
2012-04-01 23:51:49 +03:00
scrawl
0a5757791c Merge branch 'master' into minimap 2012-04-01 20:17:07 +02:00
Roman Melnik
911ca4be89 Move MapWindow to separate files
Separate MapWindow from bunch of classes in layouts.cpp/hpp
Inherit it from WindowPinnableBase.

TODO: map arrow (player position) updates orientation only
when you open the inventory. When the map window is pinned,
the arrow direction is not updated.
2012-04-01 20:39:53 +03:00
Roman Melnik
d09f0610ea Add basic windows pinning
Create WindowPinnableBase class for windows which should be
allowed to be pinned.

Add skin for pinnable windows - currently just a copy of normal
window with 1 extra button (hopefully this can be improved later).

Handle clicking on PinToggle button (pinning/unpinning a window).
2012-04-01 20:36:57 +03:00
Marc Zinnschlag
ca4ad74151 more cleanup 2012-03-31 21:29:46 +02:00
Eli2
3cc81d74bc Cleanup, replaced if with switch 2012-03-31 19:50:21 +02:00
scrawl
521b9eec6c Merge branch 'master' into minimap
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
	apps/openmw/mwworld/world.cpp
2012-03-30 15:31:07 +02:00
scrawl
4bbedeb3e7 made all dialogs semi transparent (like in morrowind) 2012-03-30 14:01:43 +02:00
scrawl
d3f31c3498 dialogue window enhancements 2012-03-30 13:53:35 +02:00
scrawl
8d224f009f toggleFogOfWar script command 2012-03-29 19:45:19 +02:00
Marc Zinnschlag
a0c5ccf974 Merge remote branch 'lgro/valgrind' 2012-03-28 21:46:47 +02:00
Lukasz Gromanowski
f86d53636d Issue #225: Correction to commit fa4c4b8.
Correction to commit fa4c4b8 - memeber mChanged should be
set to true, otherwise the map won't display if the game
is started in (0, 0) cell.
2012-03-28 21:36:38 +02:00
Lukasz Gromanowski
fa4c4b8f21 Issue #225: Initialize members in class constructor. 2012-03-27 23:07:25 +02:00
Marc Zinnschlag
a996cfed71 Merge remote branch 'ace/win-fixes' into next 2012-03-27 20:11:46 +02:00
Alexander "Ace" Olofsson
55f1053b4f Windows fixes for compiling and linking 2012-03-27 00:36:53 +02:00
Lukasz Gromanowski
5185a28b60 Issue #225: Initialize all class members in constructor. 2012-03-26 19:09:55 +02:00
scrawl
f959a5cbeb auto adjust size of map window title bar 2012-03-24 23:24:19 +01:00
scrawl
a6259a1b0d bugfixes 2012-03-23 17:37:56 +01:00
scrawl
7a3034701f functional HUD map 2012-03-23 16:51:56 +01:00
scrawl
a1f80e029e abstracted some code to be reused for hud 2012-03-23 16:16:31 +01:00
scrawl
789fbb460f move implementation to .cpp 2012-03-23 15:34:54 +01:00
scrawl
ce63d29d4a rotate hud player arrow 2012-03-23 15:26:24 +01:00
scrawl
06fa310e29 player arrow rotated correctly 2012-03-23 15:00:48 +01:00
scrawl
770b0f2106 gui changes 2012-03-23 10:25:55 +01:00
scrawl
9c3e1f48f0 player arrow 2012-03-23 09:00:00 +01:00
scrawl
8e299bd25b remove unuseful std::cout 2012-03-23 08:16:32 +01:00
scrawl
2dd329938a automatically zoom in on the player while moving 2012-03-23 08:16:04 +01:00
scrawl
cf3515a898 it is now possible to drag the minimap with the mouse 2012-03-22 21:27:21 +01:00
scrawl
cc9f20a04f MW_MapView skin 2012-03-22 20:25:41 +01:00
scrawl
ab9aa1ba74 Merge branch 'next' into minimap
Conflicts:
	files/mygui/openmw_map_window_layout.xml
2012-03-22 19:36:37 +01:00
scrawl
d1508f5a59 List -> ListBox 2012-03-22 15:28:06 +01:00
scrawl
560e702973 fixed scroll bars 2012-03-22 15:23:23 +01:00
scrawl
26aae9d2ce fix class name typo 2012-03-22 15:10:29 +01:00
scrawl
161d519206 fixed the dialogue history topic selection 2012-03-22 15:01:37 +01:00
scrawl
9b31b6272f fixed the mouse cursors and fixed MWAttribute & MWSkill 2012-03-21 16:07:56 +01:00
scrawl
64212c0ee6 replaced all the StaticImage and StaticText in code 2012-03-21 14:54:02 +01:00
scrawl
b0b41a9199 should now compile warning free 2012-03-21 13:48:57 +01:00
scrawl
97ab48993e more deprecated fixes 2012-03-21 13:32:32 +01:00
scrawl
deeb21a131 switched to the new multi-delegates system 2012-03-21 13:27:08 +01:00
scrawl
d451d7bb67 compile fixes for mygui 3.2 2012-03-20 20:24:36 +01:00
Marc Zinnschlag
4d0d941c2e Merge remote branch 'kromgart/master' 2012-03-20 10:17:35 +01:00
Marc Zinnschlag
6a0474a977 removed some cout spam 2012-03-20 10:15:22 +01:00
Roman Melnik
88979577db Change 'nullptr' to 'NULL' (after fixing bug#192 in previous commit) 2012-03-19 21:45:53 +02:00
Roman Melnik
a9759c3f33 Fix bug #192: Remove the focus from the console when console is closed
(set current keyFocusWidget to nullptr)
2012-03-19 21:01:00 +02:00
Marc Zinnschlag
f2a47d421b some cleanup 2012-03-19 19:21:08 +01:00
gugus
2707391535 fix for questions 2012-03-19 18:30:52 +01:00
gugus
7ca0503205 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem 2012-03-19 00:20:43 +01:00
gugus
f87bd65ae1 Merge branch 'DialogueSystem' of github.com:scrawl/openmw into DialogueSystem 2012-03-17 17:00:28 +01:00
gugus
846196d048 fixed a crash 2012-03-17 16:56:22 +01:00
scrawl
21143f006b fix several warnings 2012-03-17 15:47:22 +01:00
Michael Papageorgiou
dbbf50a184 Journal sounds, close sound will be added later 2012-03-17 15:52:57 +02:00
scrawl
5e939e4818 map window now works for interiors 2012-03-17 13:59:51 +01:00
gugus
10321ff51a Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem 2012-03-16 17:58:23 +01:00
gugus
042d87f77f a lot of clean up 2012-03-16 17:53:34 +01:00
gugus
56a84b6a1a choices works. The only thing remaining is the script arguments problems.
Need a lot of clean up too.
2012-03-16 17:30:59 +01:00
scrawl
c885ec1bd1 Merge branch 'master' into minimap 2012-03-16 17:10:27 +01:00
scrawl
91d2031eb7 first attempt at map window 2012-03-16 17:09:31 +01:00
Marc Zinnschlag
5b378e820d warning level adjustments and some related fixes 2012-03-15 16:01:41 +01:00
gugus
07d8d654cd one step toward function filters and end choices. 2012-03-14 18:47:29 +01:00
scrawl
fa68be2b19 set map window cell name 2012-03-10 16:05:12 +01:00
gugus
6f7752633a there was no extension in the compiler context. Corrected. But Choice doesn't work. 2012-03-07 18:44:09 +01:00
Marc Zinnschlag
65756db49e Merge remote branch 'gus/DialogueSystem' into dialogue 2012-03-05 11:34:16 +01:00
Marc Zinnschlag
4bdfbb6d4f Merge branch 'master' into dialogue
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
2012-03-05 11:34:06 +01:00
Marc Zinnschlag
e02cba58b1 Merge branch 'master' into next
Conflicts:
	apps/openmw/mwclass/light.cpp
2012-02-20 14:34:27 +01:00
gugus
232e478768 Fix for prefix/suffix stuff 2012-02-15 13:23:59 +01:00
gugus
bc72b2d535 fixed text color 2012-02-12 22:24:23 +01:00
Lukasz Gromanowski
8829d46bda Clean up compilation warnings.
Clan up compilation warnings like "variable ... set but not used" introduced
in some older and recent commits.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-02-12 15:45:08 +01:00
Marc Zinnschlag
d9945a976d Merge remote branch 'gus/DialogueSystem' into dialogue 2012-02-12 13:47:04 +01:00
gugus
4658ec276f increased the max size of the text of the dialogue 2012-02-11 12:18:47 +01:00
gugus
94ab65f8bb fixe a compiling error? 2012-02-10 16:21:04 +01:00
gugus
c65c160e7b finished connecting the dialogue GUI and the dialogue manager 2012-02-05 12:25:23 +01:00
gugus
abe38e5f87 Started to weire the dialogue manager and the dialogue GUI 2012-02-05 10:54:56 +01:00
Marc Zinnschlag
52a6605f10 Merge remote branch 'mirc/refactor_wm' into refactor_wm
- changed the way dynamics stats are passed to the character creation object
- some more clean up

Conflicts:
	.gitignore
	apps/openmw/mwgui/window_manager.cpp
	apps/openmw/mwgui/window_manager.hpp
2012-02-03 11:24:28 +01:00
Cris Mihalache
4bc7051741 Finished refactoring, brought CharacterCreation up to standards 2012-02-02 18:31:28 +02:00
Cris Mihalache
ed5892eb5c Finished moving the bulk of character creation code 2012-01-30 21:53:17 +02:00
Cris Mihalache
d17ba6ce19 Forgot the CharacterCreation files 2012-01-30 19:27:49 +02:00
Cris Mihalache
4b758376be Created a class for char gen, and starting moving code to it 2012-01-30 16:38:43 +02:00
Marc Zinnschlag
5a70f28f47 removed a warning 2012-01-29 20:29:02 +01:00
Cris Mihalache
6d4fa9274e Moved OpenEngine systems into their appropriate classes 2012-01-29 17:31:18 +02:00
gugus
5cbd256e1c "full" question support. Now needs to be linked with the dialogue Manager. 2012-01-28 16:16:49 +01:00
gugus
debec44b51 better colors (not perfect yet), and some basic question support (not finished yet). 2012-01-28 16:08:22 +01:00
gugus
f7cf5f9bef improved the dialogue GUI. Questions are still missing. 2012-01-27 14:50:13 +01:00
Marc Zinnschlag
e3631003e9 Merge remote branch 'yacoby/detailed_fps' 2012-01-17 14:04:00 +01:00
Marc Zinnschlag
f5a82931b6 some cleanup 2012-01-17 13:53:27 +01:00
Jacob Essex
e73640e720 Improved code, added labels to the counter 2012-01-17 11:58:06 +00:00
gugus
484b8a95f0 removed useless std::cout 2012-01-16 21:58:18 +01:00
Jacob Essex
3b15170d09 Cleaned up and simplified the code relating to the fps display 2012-01-16 18:16:33 +00:00
gugus
eb4dea3d87 Previous/Next button implemented 2012-01-16 17:46:25 +01:00
Jacob Essex
18e4b73a86 Added a more detailed fps counter displaying the triangle and batch count 2012-01-16 15:33:21 +00:00
gugus
9031f62962 The journal is now in the center of the screen. 2012-01-11 12:58:39 +01:00
gugus
428d0ce820 journal formating. Problems with french accents. 2011-12-30 11:39:17 +01:00
gugus
d59284a096 first attempt to read the journal 2011-12-29 17:58:58 +01:00
gugus
28bd9ce362 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into journal 2011-12-11 11:21:57 +01:00
gugus
4087ab3cda correct CMake and add some text formating attempt. 2011-12-01 13:44:34 +01:00
gugus
62946cc79d can now clear text. 2011-11-28 17:00:32 +01:00
gugus
bc51ba5a38 Add the journal window (J key). It's still not in the right position. 2011-11-28 16:51:11 +01:00
Marc Zinnschlag
39af941d6f Issue #19: Moved code from Engine to WindowManager and ScriptManager 2011-10-09 12:05:13 +02:00
k1ll
0ece722ff3 Added handling of quotation marks and search for matches now ignores the case of input and keywords. When completing and there are matching or partly matching uppercase keywords the output will be upercase too. If this is a problem i'll change it. 2011-07-19 18:42:34 +02:00
k1ll
ac43d482c5 Basic tab-completition seems to be finished. It's working like requested in the old thread. 2011-07-18 18:49:38 +02:00
Sebastian Wick
317c920e03 everything works, also the readPressedButton function should do the job 2011-07-12 20:05:04 +02:00
Sebastian Wick
16ed02baeb all MessageBoxes look good; next: make them do something ;) 2011-07-12 19:17:07 +02:00
Sebastian Wick
0fc77dc1c3 everything looks good if buttons are on one line 2011-07-12 18:05:46 +02:00
Sebastian Wick
537b2bf963 set position on interactive MessageBox'es 2011-07-12 17:57:16 +02:00
Sebastian Wick
9c2bb76869 disigned the interactive messagebox. Have to center it and add button events 2011-06-19 22:56:51 +02:00
Sebastian Wick
23194a932f creating the buttons on the fly 2011-06-19 19:41:42 +02:00
Sebastian Wick
5db8e8c449 InterMessageBox game mode 2011-06-19 19:10:44 +02:00
Sebastian Wick
e77240dceb basics for InteractiveMessageBox 2011-06-18 15:50:41 +02:00
Sebastian Wick
d74f834735 make to boxes apear on the correct place even if the oldest is erased 2011-06-16 18:12:50 +02:00
Sebastian Wick
315f4078c6 make them behave like the MessageBox in the original game 2011-06-16 17:11:50 +02:00
Sebastian Wick
b72e9d3b2b non-interactive MessageBox is finished. Didn't find any bugs. 2011-06-16 13:02:49 +02:00
Sebastian Wick
4d1db13c8f MessageBoxmangerTimer is now working properly 2011-06-16 12:12:50 +02:00
Sebastian Wick
a4217f8fb8 Everything should work fine but deleting the existing MessageBox'es. 2011-06-15 22:53:05 +02:00
Sebastian Wick
94e010b790 delete all non-interactive MessageBox'es when creating an interactive MessageBox 2011-06-15 19:53:32 +02:00
Sebastian Wick
6dc35247da Word wrap for MessageBox 2011-06-15 19:42:20 +02:00
Sebastian Wick
9c56031ee2 rudimental implementation of non-interactive MessageBox 2011-06-15 13:58:57 +02:00
Sebastian Wick
fc25ccef4e MW_Dialog set ro right propertys 2011-06-14 22:11:36 +02:00
Sebastian Wick
56dc9ffcf3 now, realy deleted needless code. 2011-06-14 18:29:55 +02:00
Sebastian Wick
5bf5bde946 created new files, conncted MessageBoxManger with WindowManager 2011-06-14 16:41:30 +02:00
Marc Zinnschlag
80691250ec don't create a new virtual machine for each script and frame 2011-05-18 16:01:19 +02:00
Marc Zinnschlag
5b6ec405e3 Merge branch 'script' 2011-04-28 10:30:32 +02:00
Marc Zinnschlag
125319c441 splitting off console output from messageBox channel 2011-04-26 21:48:13 +02:00
Marc Zinnschlag
717b5e1784 fixed a constness problem 2011-04-21 10:49:45 +02:00
Marc Zinnschlag
a70e582ae2 removed debugging leftovers from the tab_complition branch 2011-03-23 23:03:41 +01:00
Marc Zinnschlag
d7226fc9c2 Merge branch 'tab_completion' 2011-03-23 17:08:52 +01:00
gugus
0fb2107265 Merge branch 'master' of git://github.com/zinnschlag/openmw.git into collisions
Conflicts:
	apps/openmw/mwclass/npc.cpp
2011-03-15 13:36:25 +01:00
Jan-Peter Nilsson
0f2152903e Get rid of deprecated warning for eventWindowChangeCoord 2011-03-12 13:54:00 +01:00
Jan-Peter Nilsson
f83c5327f3 Move eventDone to WindowBase and make it tell which window is done 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
54fc64cb6a Decrease number of classes that need to know about other components 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
67b4243a7f Use one instead of five state variables to keep track of character creation progress 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
183ccad872 Move ClassPoint struct definition from source to header file 2011-03-12 10:56:10 +01:00