scrawl
619ea846b4
Enchanting: fixed case where no range types at all are allowed (e.g. a Constant Effect item with an effect that does not allow the Self range-type)
2014-12-10 17:55:48 +01:00
scrawl
74c345f790
Enchanting: fix being able to create On Touch / On Target constant effect enchantments (this combination makes no sense)
2014-12-10 17:40:59 +01:00
scrawl
ead6bf1601
Enchanting: cast the enchant points for the item to int ( Fixes #2202 )
2014-12-10 17:34:05 +01:00
scrawl
3c747195ae
Add fall damage for creatures ( Fixes #2201 )
2014-12-10 17:21:34 +01:00
scrawl
e0c6f84546
AiFollow: target has to be seen in order to start following ( Fixes #1637 )
2014-12-09 22:25:28 +01:00
scrawl
109a3f78a1
Adjust AiFollow distance for groups of multiple followers ( Fixes #1637 )
2014-12-09 16:06:04 +01:00
scrawl
3ad0189982
Take sound listener y rotation (roll) into account, though currently unused for actors
2014-12-09 12:07:22 +01:00
Marc Zinnschlag
0522da257c
Merge remote-tracking branch 'scrawl/master'
2014-12-09 11:07:26 +01:00
scrawl
0fe7500f74
Work around pathgrid record limitation ( Fixes #2195 )
2014-12-09 00:13:56 +01:00
scrawl
855fe33c59
Add vanilla-compatible range limiting for playloopsound ( Fixes #244 , Fixes #1342 )
2014-12-08 23:58:20 +01:00
scrawl
f6960debcb
Attach sound listener to the player head instead of camera
2014-12-08 23:26:09 +01:00
Marc Zinnschlag
0649373d2e
Merge branch 'report'
2014-12-08 19:01:38 +01:00
scrawl
cf85cbbc8e
Switch sound distance model to AL_INVERSE_DISTANCE
2014-12-08 17:43:56 +01:00
scrawl
fbed429b25
Use GMSTs for sound fading distance
2014-12-08 17:25:17 +01:00
Marc Zinnschlag
e6307a5151
move cursor in scripteditor to position of error
2014-12-08 12:29:23 +01:00
scrawl
9f90a1e44b
Remove script access to deleted references that have no content file
...
In original MW these objects are permanently deleted and can not be accessed anymore.
2014-12-07 22:37:50 +01:00
Marc Zinnschlag
a64b741af2
store hints from operations in report model
2014-12-07 20:53:09 +01:00
Marc Zinnschlag
3a847732b4
abstracted message collection into a class
2014-12-07 18:57:47 +01:00
Marc Zinnschlag
209c5cdbe3
Merge remote-tracking branch 'scrawl/master'
2014-12-07 12:33:39 +01:00
scrawl
f49fde3d5d
Add support for undeleting references ( Fixes #2193 )
...
Deleted references should be accessible via an explicit reference, and can be undeleted using "setdelete 0". Also the Resurrect function implicitely undeletes the given reference.
2014-12-06 21:08:18 +01:00
Marc Zinnschlag
9c4355e91c
Merge remote-tracking branch 'scrawl/master'
2014-12-06 20:55:35 +01:00
scrawl
2952a0e2aa
Make Resurrect function reset most of the runtime state ( Fixes #2181 )
2014-12-06 19:53:24 +01:00
scrawl
41542dedf7
Fix map insert return value mixup ( Fixes #2192 )
2014-12-06 17:24:05 +01:00
scrawl
9a1b7cbe52
Add SharedStateButton, used in spell window and controls box to apply mouseover effect to all buttons within one row ( Fixes #1986 )
2014-12-06 16:50:09 +01:00
Marc Zinnschlag
6a67aba336
added double click with modifier actions in report table
2014-12-06 15:08:51 +01:00
Marc Zinnschlag
58f4cc882f
added remove action to report table context menu
2014-12-06 14:30:40 +01:00
Marc Zinnschlag
f2fc693325
added context menu to report table
2014-12-06 14:17:56 +01:00
Marc Zinnschlag
350b0cb93c
added hidden hint column to report model
2014-12-06 13:45:47 +01:00
Marc Zinnschlag
6c18a3b0b5
allow drags from report table
2014-12-06 13:19:43 +01:00
Marc Zinnschlag
7c59ea6296
added specialised report table
2014-12-06 13:01:55 +01:00
Marc Zinnschlag
9ae69447d3
Merge remote-tracking branch 'scrawl/master'
2014-12-06 11:19:47 +01:00
scrawl
416d549568
Fix animation glitch caused by knockdown
...
If the player was knocked down while having no weapon, spell nor fists ready, the animation state would incorrectly shift to "weapon equipped" even though no weapon is equipped.
2014-12-05 22:02:18 +01:00
scrawl
e313ed3cef
Support animated container models
2014-12-05 20:58:33 +01:00
scrawl
65536f0857
Load initial particle system state from NIF files ( Fixes #2178 )
2014-12-05 18:00:30 +01:00
scrawl
a67e7c64ea
Optimize pathgrid store
2014-12-05 15:58:22 +01:00
scrawl
83dcf9ce4b
Overwrite existing records in IndexedStore ( Fixes #2182 )
2014-12-05 15:58:05 +01:00
cc9cii
ab693f1f64
Workaround file lock being lost if the same file is closed elsewhere in the program (see https://svn.boost.org/trac/boost/ticket/3582 )
2014-12-05 07:50:03 +11:00
cc9cii
8d0cca6cfc
Merge remote-tracking branch 'remotes/upstream/master' into single-instance
...
Conflicts:
apps/opencs/editor.cpp
2014-12-05 07:38:33 +11:00
Marc Zinnschlag
f771b95a15
Merge remote-tracking branch 'cc9cii/master'
2014-12-04 20:04:19 +01:00
cc9cii
6731afc79c
Use float for setting skill use values. Should resolve bug #2183 .
2014-12-05 03:59:16 +11:00
cc9cii
07f10a0140
Use append syntax compatible with older versions of boost.
2014-12-05 01:32:20 +11:00
cc9cii
e67cf96250
Allow only one instance of OpenCS. Only tested on windows x64.
2014-12-05 01:09:42 +11:00
Marc Zinnschlag
eb6e1576be
Merge remote-tracking branch 'scrawl/master'
2014-12-03 20:17:34 +01:00
scrawl
fee08f97ed
Fix crash in character preview for non-existing meshes ( Fixes #2128 )
2014-12-03 18:28:35 +01:00
scrawl
75b0da5dce
Don't updateBoneTree for non-skinned parts ( Fixes #2124 )
2014-12-03 18:28:35 +01:00
scrawl
14ae6d28b0
Fix being able to jump when overencumbered
2014-12-03 18:28:35 +01:00
scrawl
3519d23518
Race dialog: remove incorrect assumption about numeric index in head/hair record IDs
2014-12-03 18:28:35 +01:00
scrawl
7faa849cef
Fix fatigue recalculation using older value (oops)
2014-12-03 18:28:34 +01:00
scrawl
dd0cea21b0
Implement overwriting pathgrid records ( Fixes #2175 )
2014-12-03 18:28:34 +01:00
Marc Zinnschlag
e2efc4770d
Merge remote-tracking branch 'viadanna/fix/invisible-combat'
2014-12-03 15:34:02 +01:00
Marc Zinnschlag
f2d991505e
handle other Windows-specific path issues regarding OpenCS resources handling
2014-12-03 15:31:00 +01:00
Marc Zinnschlag
58b6e757e3
fixed another case folding problem regarding OpenCS resources handling
2014-12-03 15:24:37 +01:00
Marc Zinnschlag
e755f692cc
silenced some annoying warnings
2014-12-03 09:42:12 +01:00
Paulo Viadanna
bfa048e687
Fix #1734 : AI will stop combat if target disappear
2014-12-02 17:38:25 -02:00
Marc Zinnschlag
406cf2b981
disable element visibility buttons that do not apply to the respective cell type
2014-12-02 11:17:39 +01:00
scrawl
fadbb5ad21
Add particle and sound fading for weather transitions ( Fixes #2130 )
2014-12-01 23:09:47 +01:00
scrawl
b9d0552166
Fix positionCell rotation argument when used on the player
...
This fixes the player's initial orientation on the starting boat, to properly face Jiub.
2014-12-01 23:09:47 +01:00
scrawl
46d93f1b08
Crime update: NPCs can report crimes if they didn't see the crime, but were alerted by someone who saw it and did not report it themselves.
2014-12-01 23:09:46 +01:00
scrawl
507cbcfae3
Remove incorrect implementation of the iAlarm* GMSTs, not used by vanilla MW ( Fixes #2064 )
...
According to Hrnchamd, these are unused. The real mechanics are not fully documented, but from a quick test only NPCs with an alarm value of 100 will report crimes.
2014-12-01 23:09:46 +01:00
scrawl
ed686ddd2f
Don't update nodes with an empty name from the skeleton source ( Fixes #2125 )
2014-12-01 23:09:46 +01:00
scrawl
a1226501fa
AiWander: move idle animation handling to non-delayed section ( Fixes #2073 )
2014-12-01 23:09:46 +01:00
scrawl
f9ae0d9d66
Fix dialogue goodbye link conflicting with choice links
2014-12-01 23:09:46 +01:00
scrawl
8103d25b09
Make ToggleMenus close open windows ( Fixes #2045 )
2014-12-01 23:09:46 +01:00
scrawl
c684c99a95
Combat AI: Don't attempt to cast spells when impossible to succeed ( Fixes #2059 )
2014-12-01 23:09:46 +01:00
scrawl
6960cac5eb
Disable third person zoom feature by default due to usability issues ( Fixes #2129 )
2014-12-01 23:09:46 +01:00
scrawl
61d1aa78ce
Move AiWander path finder to temporary storage ( Fixes #2082 )
2014-12-01 23:09:46 +01:00
Marc Zinnschlag
b7cf114d5d
Merge remote-tracking branch 'scrawl/delete'
2014-12-01 22:57:41 +01:00
Marc Zinnschlag
cbcd6a26d5
memory leak fix
2014-12-01 22:57:32 +01:00
scrawl
48d5789aeb
Use a separate flag for references deleted by a content file ( Fixes #2018 )
...
The flag must be separate so as to not contaminate the user's savegame.
Fixes the following use cases that were broken before:
- Content file edits a reference that was already deleted by a previously loaded content file -> reference must stay deleted
- Changed or new content file deletes a reference that is already present in the user's savegame -> reference must be deleted
- Said content file is disabled again - reference must be undeleted
2014-12-01 22:16:45 +01:00
MiroslavR
6e1a11f322
Queue screen fade operations invoked by scripts
2014-12-01 19:13:04 +01:00
Marc Zinnschlag
acd63659c1
Merge remote-tracking branch 'scrawl/launcher'
2014-12-01 09:39:31 +01:00
cc9cii
3b5cd286f6
Do not destroy overlay if it was never created (e.g. due to an Ogre exception).
2014-12-01 14:09:22 +11:00
cc9cii
64e1594b41
Move the destruction of global resources, being used by multiple documents, to the editor.
2014-12-01 14:08:27 +11:00
cc9cii
44b11163d1
Do not delete physics objects if it was never created (e.g. preview window)
2014-12-01 10:07:02 +11:00
cc9cii
2d229c70cb
Another missed null shared_ptr conversion for gcc.
2014-12-01 09:41:03 +11:00
cc9cii
9fb4b1f499
Initialise null shared_ptr
2014-12-01 08:15:17 +11:00
scrawl
a4e32d23c6
Fix old profile content not being cleared correctly when saving content file selection ( Fixes #2173 )
2014-11-30 20:52:34 +01:00
cc9cii
2720e5ea9d
Remove PhysicsManager singleton and use shared_ptr instead. Resolves the issue where sometimes destructors were called in an unexpected sequence resulting in a crash while exiting the application.
2014-12-01 06:44:12 +11:00
Marc Zinnschlag
db17dbe324
don't store esm readers for non-base content files
2014-11-30 18:04:18 +01:00
Marc Zinnschlag
4a9d2038fa
load land for non-base content files immediately
2014-11-30 14:33:39 +01:00
Marc Zinnschlag
003675318d
Merge remote-tracking branch 'scrawl/master'
2014-11-29 20:54:04 +01:00
scrawl
5f5fcc2fef
Make PlayGroup use an indefinite number of loops ( Fixes #2156 )
2014-11-28 17:15:31 +01:00
scrawl
4fd3a994e9
Add model and script information to BetaComment
2014-11-28 16:27:18 +01:00
scrawl
ea8f617508
Add missing player control enabled checks ( Fixes #2152 )
2014-11-28 15:54:38 +01:00
scrawl
d7220cdc2f
Do not allow decrease below zero in modCurrentMagicka and modCurrentHealth ( Fixes #2158 )
2014-11-28 15:16:53 +01:00
scrawl
0a466ad643
Make recalculation of magicka less aggressive ( Fixes #2155 )
2014-11-28 14:45:35 +01:00
Marc Zinnschlag
dadc089ddb
Merge branch 'buttons'
2014-11-28 09:16:47 +01:00
Marc Zinnschlag
e177b66c1d
moved fog button from unpaged worldspace to worldspace
2014-11-28 09:16:39 +01:00
Marc Zinnschlag
e04ead2bd5
new element visibility button icons
2014-11-28 09:14:02 +01:00
MiroslavR
cb74c1c36e
Set health to 0 if it drops below 1 ( Fixes #2163 )
2014-11-27 20:44:41 +01:00
Marc Zinnschlag
50a489321f
updated run button
2014-11-27 09:27:29 +01:00
Marc Zinnschlag
d37ff8ec63
fixed missing tooltip update for toggle/mode-type buttons
2014-11-27 08:59:21 +01:00
Marc Zinnschlag
23624841e0
Merge remote-tracking branch 'cc9cii/editwidget-setrange'
2014-11-26 10:19:58 +01:00
cc9cii
936094ae95
Set range of spinbox types in dialogsubview.
2014-11-26 08:08:28 +11:00
Marc Zinnschlag
533bb3b0d5
Merge remote-tracking branch 'miroslavr/master'
2014-11-25 19:30:49 +01:00
scrawl
ff8bdd74ed
Fix strange bitflags handling
2014-11-25 15:54:55 +01:00
MiroslavR
238325455d
Erase effects that have expired ( Fixes #2134 )
2014-11-25 10:33:03 +01:00
scrawl
d36dfbe779
Apply the frame time cap to Ogre's ControllerManager ( Fixes #2154 )
...
This fixes particle systems getting out of whack due to a particularly long frame time, e.g. after a loading screen.
2014-11-25 02:44:11 +01:00
cc9cii
69134e3ac2
Add icon to windows executable.
2014-11-24 12:48:36 +11:00
scrawl
ada4e37556
Fix race preview texture not being destroyed properly ( Fixes #2098 )
2014-11-24 01:02:18 +01:00
scrawl
c1e6b8608b
Always create a skeleton if there's an "ArrowBone" node ( Fixes #2117 )
2014-11-23 16:37:31 +01:00
scrawl
4bf5c89e6f
Merge branch 'master' of https://github.com/OpenMW/openmw into unshield
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Conflicts:
apps/wizard/CMakeLists.txt
2014-11-23 13:45:46 +01:00
scrawl
abf49267ea
Unshield include fix
2014-11-23 13:44:03 +01:00
scrawl
a8a2b44b0f
Don't require libunshield on windows
2014-11-23 00:51:57 +01:00
Nikolay Kasyanov
a0c454b01c
Properly add libunshiled include dir (again, for wizard this time)
2014-11-22 22:53:01 +02:00
scrawl
414f7ea02c
Ignore mouse movements during video playback ( Fixes #2139 )
2014-11-22 12:59:31 +01:00
Marc Zinnschlag
c7933dd692
Merge remote-tracking branch 'cc9cii/master'
2014-11-22 11:28:01 +01:00
cc9cii
31fdf49616
Use Qt exit function rather than system one.
2014-11-22 06:59:23 +11:00
scrawl
1e06f69d9e
Remove the "browse to existing installation" button, now replaced by the wizard
...
Clean up some debug spam
2014-11-20 22:39:34 +01:00
cc9cii
911839bb91
Simplify detecting whether a universal id represents a referenceable type.
2014-11-21 06:48:42 +11:00
scrawl
c6558fe487
Fix Ogre being initialised twice
2014-11-19 13:19:02 +01:00
cc9cii
ede1b97b46
Check the type of universal id before getting its id. Should resolve bug #2137
2014-11-19 18:10:29 +10:00
scrawl
4fa303d7c4
Merge branch 'master' into HEAD
...
Conflicts:
CMakeLists.txt
apps/launcher/CMakeLists.txt
2014-11-18 17:43:51 +01:00
scrawl
3028141815
Set up ESMReader indices in OpenCS (fixes wrong terrain textures when multiple content files are loaded)
2014-11-18 11:47:46 +01:00
scrawl
21481e8c71
Fix bsatool help typo
2014-11-18 11:18:02 +01:00
Marc Zinnschlag
5eb9fd81e1
use placeholder icons in OpenCS when no proper icon is available
2014-11-13 12:09:10 +01:00
Marc Zinnschlag
a60e4c036f
Merge branch 'mode'
...
Conflicts:
apps/opencs/view/render/pagedworldspacewidget.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/opencs/view/render/worldspacewidget.hpp
2014-11-13 11:12:20 +01:00
Marc Zinnschlag
b7f8f848a8
added edit modes for exteriors
2014-11-13 10:45:59 +01:00
cc9cii
b86148411b
Fix for issue #2051 . Not perfect (can get into a lock in some situations) but usable.
2014-11-12 14:02:08 +11:00
Marc Zinnschlag
2acf446f18
added edit mode button to scene toolbar
2014-11-11 15:58:22 +01:00
scrawl
273a80e2c0
Merge branch 'master' of https://github.com/OpenMW/openmw
2014-11-11 15:43:46 +01:00
Evgenii Babinets
fe385214e4
Added proper slow fall effect mechanics.
2014-11-10 02:42:44 -05:00
Marc Zinnschlag
b50fcd403b
renamed getElementMask to getVisibilityMask
2014-11-09 11:29:45 +01:00
Marc Zinnschlag
de3a26e21b
Merge remote-tracking branch 'miroslavr/master'
2014-11-08 11:00:19 +01:00
MiroslavR
b8d5a9486a
Make Restore/Damage Attribute/Skill effects continuous
2014-11-08 00:57:03 +01:00
Marc Zinnschlag
9e67a07ad4
allow externally supplied ModeButtons in SceneToolMode
2014-11-07 11:11:43 +01:00
Marc Zinnschlag
4dd645559d
added ModeButton specialisation of PushButton for use in SceneToolMode
2014-11-06 13:26:19 +01:00
scrawl
d5768af952
Fix INT_MIN trade exploit ( Fixes #2096 )
2014-11-06 03:51:18 +01:00
cc9cii
a3a0682138
Remove files no longer used, reverting to OEngine.
2014-11-06 11:16:17 +11:00
cc9cii
bf669a51c1
Merge branch 'master' into mouse-picking-physics
2014-11-06 09:46:48 +11:00
cc9cii
f051fb65ff
Fix memory leak when multiple documents in 3D edit. Support multiple physics engine per document.
2014-11-06 08:35:24 +11:00
scrawl
6b88f5f33e
Use Ogre::uint8, fixes a missing include for uint8_t
2014-11-05 20:58:49 +01:00
scrawl
61d4a6b344
Merge branch 'openmw-033'
2014-11-05 20:58:42 +01:00
scrawl
ba3d2be8e3
Add missing include ( Fixes #2108 )
2014-11-05 19:45:32 +01:00
cc9cii
03abd69b4f
Include string header for gcc.
2014-11-05 07:20:20 +11:00
cc9cii
7d133d508d
Remove unused code. Move the cleanup of global resources used by the PhysicsEngine to PhysicsManager.
2014-11-05 07:10:14 +11:00
cc9cii
37a050873c
Fix crash when multiple scenewidgets were closed. BtOgre was destroying resources each time.
2014-11-04 21:46:35 +11:00
cc9cii
70b5d6857a
Add missing files.
2014-11-04 20:52:28 +11:00
cc9cii
0e70315f91
Experimental, compiles and runs but crashes in some exit scenarios.
2014-11-04 20:43:04 +11:00
Marc Zinnschlag
d48a2759f6
Merge remote-tracking branch 'cc9cii/mouse-picking'
2014-11-03 13:19:19 +01:00
Marc Zinnschlag
bf40a3bb5d
enhanced SceneToolBar tool handling (remove and insert at specific point)
2014-11-03 13:18:53 +01:00
cc9cii
bd6e54dde3
Add function to cancel drag by pressing ESC. Remove debug code.
2014-11-03 21:24:47 +11:00
cc9cii
092080c69c
Group the commands with begin/end macros.
2014-11-03 13:57:57 +11:00
cc9cii
bf5ba41223
Fix deleting physics object when scene nodes were still referencing it. Remove unused code from MouseState. Items that do not change are fetched only once.
2014-11-03 12:46:31 +11:00
cc9cii
4556eb74fe
Fix saving position and rotation.
2014-11-03 10:07:21 +11:00
cc9cii
e3a000917c
Minor tidy up.
2014-11-03 10:04:24 +11:00
cc9cii
358cac2f0a
Fix deleting object physics again.
2014-11-03 10:03:54 +11:00
cc9cii
d9755f82c3
Position saving - work in progress.
2014-11-03 08:11:15 +11:00
cc9cii
85ef683319
Fix deleting physics object when scene node is cleared.
2014-11-03 08:10:28 +11:00
MiroslavR
140013820b
Fix invalidated iterator
2014-11-02 15:40:08 +01:00
MiroslavR
a4d0068e29
Make forcegreeting no-op for disabled references ( Fixes #2093 )
2014-11-02 15:36:13 +01:00
Marc Zinnschlag
29c9b6bd01
Merge remote-tracking branch 'scrawl/master'
2014-11-02 10:38:42 +01:00
cc9cii
3796240b19
Refactor duplicate code sections.
2014-11-02 18:13:25 +11:00
cc9cii
49d416353e
Remove a redundant list.
2014-11-02 17:56:28 +11:00
cc9cii
7f54dab6ef
Fix issue where objects were sometimes unresponsive after dragging.
2014-11-02 15:34:45 +11:00
cc9cii
e174428cc5
Minor tweaks.
2014-11-02 15:03:26 +11:00
cc9cii
1eed180a5c
Fix Gcc/MSVC differences with friend class. Invert camera derived direction.
2014-11-02 11:41:11 +11:00
cc9cii
a21958d007
Add option to move the mouse against the screen frame of reference.
2014-11-02 10:30:44 +11:00
cc9cii
89bb616cbc
Remove debugging code.
2014-11-02 08:33:32 +11:00
cc9cii
8b4651f055
Move mouse related functions and states out of WorldspaceWidget.
2014-11-02 08:22:27 +11:00
scrawl
17cb181f88
Use av_get_default_channel_layout for unknown channel layouts
2014-11-01 19:37:54 +01:00
scrawl
efa4d09c48
Fix crash when avcodec_decode_audio4 doesn't return a full frame ( Fixes #2088 )
2014-11-01 19:32:07 +01:00
cc9cii
998982b16a
Keep physics engines until physics code is moved out of OEngine.
2014-11-01 21:04:53 +11:00
Marc Zinnschlag
8b3d876534
Merge remote-tracking branch 'lgro/ffmpeg_decoder'
2014-11-01 10:57:21 +01:00
cc9cii
c6a2461fbd
Delay removing physics until the document is closed. Also other general cleanup.
2014-11-01 20:51:04 +11:00
cc9cii
1ee64c7087
Add missing files for multi-document support.
2014-11-01 19:12:22 +11:00
cc9cii
b328aa1fb9
Multiple document support.
2014-11-01 18:57:39 +11:00
cc9cii
057982b1f8
Fix Subview interface clutter by keeping a map of Scenewidgets.
2014-11-01 08:29:08 +11:00
cc9cii
e51d532795
Show drag movements of objects in multiple scene managers.
2014-11-01 07:39:58 +11:00
cc9cii
d6e67b248f
Fix deleting objects and scenewidgets.
2014-11-01 07:29:16 +11:00
Marc Zinnschlag
7785e3a0bc
fixed for potential crash during saved game loading
2014-10-31 17:59:55 +01:00
cc9cii
ade7f09203
Keep track of terrain in physics engine. Should resolve crash exiting after opening multiple subviews of the same cell.
2014-11-01 00:03:09 +11:00
cc9cii
ac7acb2c22
Disable more debug code.
2014-10-31 22:21:24 +11:00
cc9cii
4f685092fb
Merge remote-tracking branch 'remotes/upstream/master' into mouse-picking
2014-10-31 22:05:24 +11:00
cc9cii
aa7b693a13
Remove debug settings and minor cleanup.
2014-10-31 22:04:10 +11:00
cc9cii
fbadaf55ee
Multiple SceneManagers per physics engine now working.
2014-10-31 21:50:57 +11:00
Marc Zinnschlag
ac58dd735b
do not crash on exceptions while adding startup scripts
2014-10-31 11:02:42 +01:00
Marc Zinnschlag
4fa0bf63c5
Merge remote-tracking branch 'scrawl/master'
2014-10-31 08:18:18 +01:00
scrawl
45f14f0704
Fix stolen faction-owned items not being confiscated
2014-10-31 00:25:37 +01:00
cc9cii
a2ac4c7650
Allow multiple scene managers per physics engine. Compiles but does not work properly.
2014-10-31 08:18:15 +11:00
Marc Zinnschlag
8ed3454774
Merge remote-tracking branch 'corristo/unshiled-include-fix'
2014-10-29 14:49:04 +01:00
cc9cii
0515159b74
Fix typo.
2014-10-29 23:38:19 +11:00
cc9cii
1741043f20
Revert to storing Scene Node names as the key in RigidBody. Allow moving objects up/down using scroll wheel or touchpad while dragging. Cleanup code a little.
2014-10-29 23:02:38 +11:00
Nikolay Kasyanov
0dc08e2983
Properly add libunshiled include dir
2014-10-29 11:26:06 +02:00
Alexander "Ace" Olofsson
c1ce570e37
Use the enum value from Qt::KeyboardModifiers
...
This fixes the windows build at least
2014-10-29 04:55:06 +01:00
cc9cii
792fbd119f
Resolve incorrect merge issues.
2014-10-29 10:43:55 +11:00
cc9cii
c990ed4335
Merge branch 'mouse-picking-state' into mouse-picking
...
Conflicts:
apps/opencs/view/render/pagedworldspacewidget.cpp
apps/opencs/view/render/pagedworldspacewidget.hpp
2014-10-29 09:33:48 +11:00
cc9cii
6ca88dc541
Merge branch 'master' into mouse-picking
...
Conflicts:
apps/opencs/model/settings/usersettings.cpp
2014-10-29 09:28:23 +11:00
cc9cii
8e2a0ea90a
Implemented moving objects around x-y plane.
2014-10-29 08:13:13 +11:00
scrawl
f7ba1dbfc8
Add error handling for getPcRank and similar defines ( Fixes #2071 )
2014-10-28 16:07:37 +01:00
cc9cii
68b7532383
Move code to WorldspaceWidget so that UnpagedWorldspaceWidget can be supported.
2014-10-29 00:50:48 +11:00
scrawl
e48dc45ede
Fix creatures not being able to move with 0/0 encumbrance
2014-10-27 21:53:00 +01:00
scrawl
c194226d08
Increase maximum height for finding spawn points to 500 ( Fixes #2056 )
2014-10-27 21:52:59 +01:00
scrawl
aa02974d3b
Fix Journal instruction for non-existing journal indices ( Fixes #2063 )
2014-10-27 21:52:59 +01:00
cc9cii
5afaa0083f
Minimise false detection of grab & drag operation.
2014-10-28 06:42:33 +11:00
cc9cii
a01a921644
Experimental mouse event state machine for 3d editing, starting with drag & drop objects.
2014-10-28 06:01:19 +11:00
Marc Zinnschlag
e604fcf282
Merge branch 'double'
2014-10-27 09:56:52 +01:00
Marc Zinnschlag
6f4b753750
replaced regular function call from SubView to View with signal-slot-connection
2014-10-27 09:51:55 +01:00
Marc Zinnschlag
1aef9304e9
replaced the signal/slot user settings update with a regular function call
2014-10-27 09:44:18 +01:00
Marc Zinnschlag
b0a7b457f7
made double click actions in tables configurable
2014-10-27 09:32:02 +01:00