Andrei Kortunov
0375bedab2
Equip previous item after a bound item expires (bug #2326 )
7 years ago
Andrei Kortunov
ae87e0d3fc
Do not reset mUpperBodyState for weapon->weapon switch (regression #4446 )
7 years ago
Andrei Kortunov
4ba361fea6
Unhardcode sunset and sunrise settings (bug #1990 )
7 years ago
Marc Zinnschlag
7d9de93fd3
Merged pull request #1477
7 years ago
Marc Zinnschlag
551a69f1b1
Merged pull request #1559
7 years ago
Marc Zinnschlag
efb4abbb7f
Merged pull request #1623
7 years ago
Marc Zinnschlag
76972bb2f6
Merged pull request #1709
7 years ago
Thunderforge
dfa9968565
Renaming Launcher::DataFilesPage::signalSelectedFilesChanged to signalLoadedCellsChanged
7 years ago
Thunderforge
62c4eb8d6a
Explicitly flagging loaded cells changed as queued
7 years ago
Andrei Kortunov
6ed2773299
Do not stack return packages
7 years ago
Andrei Kortunov
74a2cbe696
AI: return back after pursuit
7 years ago
Andrei Kortunov
3d0631cfcc
Store last AI package in savegame
7 years ago
Andrei Kortunov
3a0ee78d2b
AiTravel: store mHidden flag in savegame
7 years ago
Andrei Kortunov
2f5beb8853
Remove unnecessary hack
7 years ago
Andrei Kortunov
57d686131e
Remove redundant condition
7 years ago
Andrei Kortunov
5105c67642
Add mHidden field to AiTravel
7 years ago
Andrei Kortunov
81f29d8dcd
AiWander: resume moving to destination after combat
7 years ago
Andrei Kortunov
18ff097e4a
Add the parameter to AiSequence::stack() to control ability to cancel other AI packages
7 years ago
Andrei Kortunov
9d27eb197f
AiWander: return to initial position only after combat
7 years ago
Bret Curtis
61c969e970
Merge branch 'master' into hitboxfix
7 years ago
Capostrophic
b274931165
Revert erroneous changes
7 years ago
Capostrophic
dd2a11b243
Merge branch 'master' into goodbye
7 years ago
Capostrophic
24c1ee7744
Use relative stat difference for haggling
7 years ago
Capostrophic
b7026df551
Improve the offered price formula ( Fixes #2222 )
7 years ago
Andrei Kortunov
fed10e87aa
Store integer actor ID in AI packages (bug #4036 )
7 years ago
Marc Zinnschlag
9d0ce25052
Merged pull request #1738
7 years ago
Marc Zinnschlag
7899f44173
Merged pull request #1619
7 years ago
Andrei Kortunov
fea34bd73f
Added support for per-group animation files
7 years ago
Capostrophic
11103211c5
Make Goodbye and Choice choices mutually exclusive
7 years ago
Marc Zinnschlag
21ea49fe83
Merge remote-tracking branch 'capostrophic/physics'
7 years ago
David Cernat
2a3c74bfcc
Merge pull request #447 from OpenMW/master while resolving conflicts
...
# Conflicts:
# README.md
7 years ago
Capostrophic
1a354f88ac
Make choices trigger goodbye if Goodbye is used ( fixes #3897 )
7 years ago
Andrei Kortunov
1b9edbe119
Add unequip animation during stance switching (bug #4327 )
7 years ago
Andrei Kortunov
bde1d07d4e
Use hitboxes and focused object for touch spells (bug #3374 )
7 years ago
Andrei Kortunov
4666a6a0ab
Use default hit formula as fallback
7 years ago
Andrei Kortunov
9e5d577a71
Aim from center of attacker to center of target
7 years ago
Andrei Kortunov
f5dc9f0162
Use hitbox cone only as fallback
7 years ago
Andrei Kortunov
ab433102a4
Increase hit distance for player by halfExtents
7 years ago
Marc Zinnschlag
7b4a69ff2f
Merged pull request #1728
7 years ago
Marc Zinnschlag
362aa23546
Merged pull request #1724
7 years ago
Marc Zinnschlag
2ab31b0c18
Merged pull request #1723
7 years ago
David Cernat
2942bf6455
Merge pull request #445 from OpenMW/master
...
Add OpenMW commits up to 6 Jun 2018
7 years ago
David Cernat
72862dc255
[General] Turn PlayerMap into WorldMap, now a Worldstate packet
7 years ago
David Cernat
a28b27f5d9
Merge pull request #443 from OpenMW/master while resolving conflicts
...
# Conflicts:
# README.md
7 years ago
David Cernat
0d0c4ac235
[Client] Use REPLY_TO_REQUEST container sub-action for partial requests
7 years ago
David Cernat
04a2025340
Fix crash when adding items to certain disabled creatures (bug #4441 )
7 years ago
David Cernat
83014d6381
[Client] Set actors as the owners of their items when editing containers
7 years ago
David Cernat
bacecc93e3
[Server] Make it possible to resend a received ObjectList of any kind
...
Additionally, make existing related functions less confusing.
7 years ago
David Cernat
494edbe5cb
[General] Add REPLY_TO_REQUEST container sub-action
7 years ago
David Cernat
8ea9485e6b
[Client] Make container debug information more useful
7 years ago
David Cernat
c20a0c72c5
Merge pull request #442 from OpenMW/master while resolving conflicts
...
# Conflicts:
# CMakeLists.txt
7 years ago
Marc Zinnschlag
cd7268e9af
Merge remote-tracking branch 'akortunov/effectResistFix' into openmw-44
7 years ago
Thunderforge
d46590934a
Importing mutex
7 years ago
Thunderforge
e282ece3d1
Fixing bug with autocomplete not loading correctly during startup
7 years ago
Thunderforge
103a7ac628
Using a mutex lock to prevent race conditions
7 years ago
Capostrophic
c14536a399
Update faction-owned items confiscation
7 years ago
Capostrophic
3810ade67a
Don't make unnecessary faction ID searches
7 years ago
Capostrophic
191cc76378
Consider faction ownerships in item stolen checks ( fixes #4293 )
7 years ago
Thunderforge
e26c675829
Changing join to detach so that the thread will not block the UI
7 years ago
elsid
dba79f4d4d
Fix warnings: catching polymorphic type by value
...
openmw/apps/openmw/mwworld/worldimp.cpp: In member function ‘virtual bool MWWorld::World::findExteriorPosition(const string&, ESM::Position&)’:
openmw/apps/openmw/mwworld/worldimp.cpp:2650:25: warning: catching polymorphic type ‘class std::invalid_argument’ by value [-Wcatch-value=]
catch (std::invalid_argument)
^~~~~~~~~~~~~~~~
openmw/apps/openmw/mwworld/worldimp.cpp:2654:25: warning: catching polymorphic type ‘class std::out_of_range’ by value [-Wcatch-value=]
catch (std::out_of_range)
^~~~~~~~~~~~
openmw/components/widgets/numericeditbox.cpp: In member function ‘void Gui::NumericEditBox::onEditTextChange(MyGUI::EditBox*)’:
openmw/components/widgets/numericeditbox.cpp:41:21: warning: catching polymorphic type ‘class std::invalid_argument’ by value [-Wcatch-value=]
catch (std::invalid_argument)
^~~~~~~~~~~~~~~~
openmw/components/widgets/numericeditbox.cpp:45:21: warning: catching polymorphic type ‘class std::out_of_range’ by value [-Wcatch-value=]
catch (std::out_of_range)
^~~~~~~~~~~~
7 years ago
Andrei Kortunov
be394870e4
Fix regressions in spell resistance
7 years ago
Andrei Kortunov
84c8fb9df7
Add pursue package only when crime was reported (bug #4433 )
7 years ago
Andrei Kortunov
24863f620b
RotateWorld: rotate around world axis (bug #4426 )
7 years ago
Thunderforge
26dfef7970
Changing where we are loading cells to prevent Qt access issue
7 years ago
Thunderforge
78234e9468
Moving autocomplete code to thread
7 years ago
David Cernat
669d4d3d7e
Merge pull request #440 from OpenMW/master
...
Add OpenMW commits up to 27 May 2018
7 years ago
David Cernat
3efe05a88e
[General] Implement WorldCollisionOverride packet
7 years ago
David Cernat
5d30a884ba
[Client] Add Worldstate to CMakeLists
7 years ago
David Cernat
e8ec031a81
[Client] Create Worldstate class that inherits BaseWorldstate
7 years ago
Thunderforge
c2fff61ccd
Changing so that data changes happen only after the addon is checked
7 years ago
Capostrophic
7e38bb8513
Verifier: improve handling of class name and description
7 years ago
scrawl
cfdf99f601
Revert "Merged pull request #1573"
...
This reverts commit 7324bd368f
, reversing
changes made to 810e4416f6
.
7 years ago
scrawl
99ffaafe30
Revert "Merge pull request #1701 from akortunov/standfix"
...
This reverts commit da47fc79f5
, reversing
changes made to 7324bd368f
.
7 years ago
Marc Zinnschlag
b151a89528
Merged pull request #1568
7 years ago
Marc Zinnschlag
bbc337a0af
code cleanup
7 years ago
Marc Zinnschlag
e76df5f4d3
minor tooltip fixes
7 years ago
Marc Zinnschlag
e30ade81be
Merged pull request #1680
7 years ago
David Cernat
f7a084c824
[Client] Use faster check for whether actors are DedicatedPlayers
7 years ago
David Cernat
c8ec77875c
[Client] Update old comments for changes made by tes3mp
7 years ago
Marc Zinnschlag
832b4bb778
Merged pull request #1659
7 years ago
David Cernat
416ee77639
[General] Add placeholder for WorldCollisionOverride packet
7 years ago
David Cernat
2edb511a0b
[Client] Remove unnecessary condition from WorldTime processor
7 years ago
David Cernat
49ea76aa9d
[General] Add notes for InputDialogs in GUIBoxes packet
7 years ago
David Cernat
3b5fb9cd6b
[General] Make it possible to set year via WorldTime
7 years ago
David Cernat
4acf93b7db
[General] Make it possible to set days passed via WorldTime
7 years ago
David Cernat
74c2a0b311
Merge pull request #438 from OpenMW/master
...
Add OpenMW commits up to 24 May 2018
7 years ago
Andrei Kortunov
1abff5365b
Capitalize enchanted items names again in spells window
7 years ago
Andrei Kortunov
afae398b5c
Use utf8 lowercase function for journal index to avoid code duplication
7 years ago
Andrei Kortunov
b5374029e5
Implement case-insensitive search in spell window
7 years ago
Andrei Kortunov
9ac752ea70
Implement filtering in the spells window
7 years ago
David Cernat
46744ee90f
[General] Make WorldTime script functions more consistent with others
7 years ago
Bret Curtis
da47fc79f5
Merge pull request #1701 from akortunov/standfix
...
Do not apply queue movement for standing actors
7 years ago
Marc Zinnschlag
7324bd368f
Merged pull request #1573
7 years ago
Marc Zinnschlag
d92d754834
Merged pull request #1697
7 years ago
Marc Zinnschlag
1564a3f6aa
Merged pull request #1713
7 years ago
Marc Zinnschlag
2f958881b7
Merged pull request #4413
7 years ago
David Cernat
8d36d0d945
[General] Make it possible to change world's time scale via WorldTime
7 years ago
David Cernat
0be6de6607
[General] Turn RecordDynamic into a Worldstate packet
7 years ago
David Cernat
031a80ed5a
[Client] Don't advance time when waiting, traveling, training or jailed
7 years ago
David Cernat
02ba641bef
[Server] Use correct index changes for dynamic stat script functions
7 years ago
Thunderforge
d58cce9c72
Adding WIP code to dynamically change the autocomplete fields
7 years ago
David Cernat
da66face25
[General] Rename GameTime packet into WorldTime
7 years ago
David Cernat
296c69d788
Merge pull request #436 from OpenMW/master
...
Add OpenMW commits up to 22 May 2018
7 years ago
Nelsson Huotari
825c331764
Remove texture filtering, better ltex importing, reindexing duplicates
7 years ago
declan-millar
b8df4b7c5a
Tidy in-code comment
7 years ago
declan-millar
844aef85f3
Replace spelling: soulgem -> soul gem in code comment
7 years ago
declan-millar
9ed4f33048
Replace spelling: soulgem -> soul gem
7 years ago
declan-millar
028b528c0b
Get soul magnitude before checking the rebalance setting
7 years ago
declan-millar
9346a552fa
Use Rebalance soulgem values option to set soulgem value
7 years ago
declan-millar
78e79d5775
Add advanced option to Rebalance soulgem values to the launcher
7 years ago
David Cernat
5af1150ab2
[General] Turn GameTime into a Worldstate packet
7 years ago
David Cernat
e87e1dbb30
[General] Fix Worldstate packets by adding missing lines
7 years ago
David Cernat
e690ff0e29
Merge pull request #432 from OpenMW/master
...
Add OpenMW commits up to 18 May 2018
7 years ago
Nelsson Huotari
8ae46519cf
Fix missed worldspacehits, add linebreak to tooltip
7 years ago
Nelsson Huotari
21e8d08e69
Handle invalid texture id's
7 years ago
declan-millar
4b1247597e
Use soulgem value rebalance formula from morrowind code patch
7 years ago
Capostrophic
867a5938ca
Don't reset sneaking camera offset while in GUI ( fixes #4420 )
7 years ago
Marc Zinnschlag
ec900ef4ad
Merged pull request #1710 )
7 years ago
Nelsson Huotari
c2cddc91e4
Brush maximum size to a custom setting
7 years ago
David Cernat
43a944ddaf
[General] Add and implement new Worldstate packet type
7 years ago
David Cernat
e8b22a2e5e
[Server] Use correct source group for ObjectProcessors
7 years ago
tri4ng1e
f2613a74b1
Write settings before invoking openmw-iniimporter
7 years ago
tri4ng1e
7e03dd0f12
Read data paths from `data-local` section too
7 years ago
tri4ng1e
3b86f73ae7
Replace MwIniImporter::numberToString with std::to_string
7 years ago
Capostrophic
4e485dbd44
Rename Original Creature column to Parent Creature ( fixes #2897 )
7 years ago
David Cernat
049d0d9ba7
[General] Fix remaining references to world packets/events
7 years ago
David Cernat
dc9a3bf73f
Merge pull request #429 from OpenMW/master
...
Add OpenMW commits up to 16 May 2018
7 years ago
Bret Curtis
67c381df4e
Merge pull request #1708 from akortunov/refidfix
...
fix GCC warnings
7 years ago
Andrei Kortunov
a68de93308
Initialize srate variable in openal_output
7 years ago
Andrei Kortunov
e5db5e2651
Fix 'maybe-uninitialized' warning in openal_output
7 years ago
Andrei Kortunov
df459199dd
Avoid left shift of negative value
7 years ago
Nelsson Huotari
17e01ca336
Setting "Scene Drops" rename "3D Scene Editing"
7 years ago
Nelsson Huotari
758ccac75a
Show texture id + filename
7 years ago
Bret Curtis
caf1760251
Merge pull request #1707 from akortunov/weaponreach
...
Display weapon reach on tooltips in feet
7 years ago
Andrei Kortunov
164e3d12fe
Display weapon reach on tooltips in feet.
7 years ago
Bret Curtis
e410c47660
Merge pull request #1706 from akortunov/refidfix
...
Fix compiler warning in getNestedData()
7 years ago
Andrei Kortunov
6a3ff5ed81
Fix compiler warning in getNestedData
7 years ago
David Cernat
2ac334664b
[Server] Add deprecated alternatives for ObjectList functions
...
This will avoid server crashes in older scripts.
7 years ago
David Cernat
51698bed48
[Client] Rename WorldProcessor into ObjectProcessor
7 years ago
David Cernat
02d8e08c58
[Server] Rename WorldProcessor into ObjectProcessor
7 years ago
David Cernat
1e749938fb
Merge pull request #426 from OpenMW/master
...
Add OpenMW commits up to 15 May 2018
7 years ago
David Cernat
bef36f77ca
[Server] Create WorldstateFunctions and move GameTime functions there
7 years ago
Bret Curtis
c75d774356
Merge pull request #1692 from akortunov/playsound
...
Prevent PlaySound overlapping
7 years ago
Andrei Kortunov
f8655d2425
Use actor's physics position as a ray origin in tracer
7 years ago
David Cernat
9b9dd4abaf
Merge pull request #425 from OpenMW/master
...
Add OpenMW commits up to 13 May 2018
7 years ago
Capostrophic
e32f38b939
Allow jumping when you're stuck on a slope ( fixes #4221 )
7 years ago
Capostrophic
409d466e42
Make 0/0 encumbrance 0% encumbrance
7 years ago
Capostrophic
ba077e7291
Fix movement fatigue loss encumbrance calculation ( fixes #4413 )
7 years ago
Capostrophic
1c9fba9a8c
Fix jumping encumbrance calculation
7 years ago
Marc Zinnschlag
0f22600a98
Merged pull request #1703
7 years ago
David Cernat
d4f7936a76
[Server] Rename WorldFunctions into ObjectFunctions
7 years ago
David Cernat
78234f9071
[General] Rename Event into ObjectList & WorldObject into BaseObject
7 years ago
David Cernat
6bf3a0be1e
[General] Rename WorldPackets into ObjectPackets for clarity
7 years ago
David Cernat
5458e09c8a
Merge pull request #420 from OpenMW/master
...
Add OpenMW commits up to 11 May 2018
7 years ago
David Cernat
77389538e8
[General] Implement ActorAI packet, part 1
...
The server can now make actors become followers of players or other actors.
7 years ago
tri4ng1e
9126e844bf
Use data paths from config (bug #4412 )
7 years ago
Marc Zinnschlag
b7cce1a665
Merged pull request #1702
7 years ago
David Cernat
57b791ea2a
[Client] Show selected object's refNum & mpNum in console window title
...
This allows for much easier debugging of all objects and actors.
7 years ago
Nelsson Huotari
49ae5bc75c
List initialization -> initialization in constructor
7 years ago
Nelsson Huotari
1c79d5311c
Brush history menu
7 years ago
Nelsson Huotari
d2cf764a46
Tooltips, fixes
7 years ago
Nelsson Huotari
62066f01bd
clean-up
7 years ago
Nelsson Huotari
d33c98c68d
Revert unintended changes
7 years ago
Nelsson Huotari
5656745445
Select dragged texture-assets, add brush settings widget-type, fixes.
7 years ago
Nelsson Huotari
baa707b5e3
User setting for selective cell editing or new land creation
7 years ago
Nelsson Huotari
24977fcc0f
improve hit calculation accuracy for texture editing
7 years ago
Nelsson Huotari
e8a9bff85c
Drop textures to landtextures from assets (try-method)
7 years ago
Nelsson Huotari
7139889566
Brush button window opens at modebutton, slider 1-50, doxygen comments
7 years ago
Nelsson Huotari
20d1d8ac89
Fixed brush calculations, implement undostack macro when clicked.
7 years ago
Nelsson Huotari
5f3c8b2b99
c_str -> fromStdString, remove TextureBrushButton class
7 years ago
Nelsson Huotari
cf7a0f715e
Command macro for complete drag-editing operations.
7 years ago
Nelsson Huotari
9f742d5b1f
Brush affects adjancent cells
7 years ago
Nelsson Huotari
1ca2710a2a
Formatting, fixes
7 years ago
Nelsson Huotari
1c113eca9c
15 to landTextureSize-1
7 years ago
Nelsson Huotari
3327d6f7c4
Drag terrain painting, code cleanup
7 years ago
Nelsson Huotari
a54a1b9940
Command system and undo
7 years ago
Nelsson Huotari
cc415526b0
fix texture index +1, better icons
7 years ago
Nelsson Huotari
316d05bdc4
{} to ()
7 years ago
Nelsson Huotari
4649d1258c
Direct data terrain editing
7 years ago
Nelsson Huotari
4ae75d1d20
Terrain texture brush frame
7 years ago
David Cernat
12727b66ea
[Server] Use consistent variable names in map tile script functions
7 years ago
David Cernat
7f00005f04
[Client] Fix GCC build
...
Based on 71040659ac
7 years ago
David Cernat
32d71de2f5
Update MapWindow every frame, not just when it's open (bug #4279 )
7 years ago
Alf Henrik Sauge
feeee50a88
Dropping a separate NPDTstruct12 object and instead use NPDTstruct52
...
NPDTstruct12 is now only used when loading and saving. Turning auto calc
on and off now no longer switches between to different set of values
7 years ago
tri4ng1e
103a07b744
Less cryptic abbreviations
7 years ago
Marc Zinnschlag
3197ebd8e7
Merged pull request #1694
7 years ago
David Cernat
715012f087
[General] Implement sending of image data for map tiles in PlayerMap
7 years ago
Andrei Kortunov
2f89080b36
Load default markers definitions in editor
7 years ago
Andrei Kortunov
b15bed8e22
Avoid excessive loadSound calls
7 years ago
tri4ng1e
905cde10db
Smart-sorting in iniimporter (time + dependency)
7 years ago
Marc Zinnschlag
53b6ef6f8c
minor code cleanup
7 years ago
Marc Zinnschlag
e661e3cf74
Merged pull request #1677
7 years ago
Alf Henrik Sauge
9b971caddc
CSVTools::ReportTable should now have case insensitive sorting
7 years ago
Andrei Kortunov
17222eb821
Get rid of unnecessary find
7 years ago
Bret Curtis
c44f87afd1
Merge pull request #1699 from Capostrophic/editorwarnings
...
Editor verifier updates
7 years ago
Bret Curtis
0fc198be52
Merge pull request #1698 from Capostrophic/c++11
...
A bunch of C++11-related updates
7 years ago
Capostrophic
2502d53816
Object record verifier updates
...
Removed light 0 duration warning
Spelling fixes
7 years ago
Capostrophic
91b97a27ea
Remove empty class description warning
7 years ago
Capostrophic
e22409c266
Fix sound range warning message
7 years ago
Andrei Kortunov
3636cf2015
Do not apply queue movement for standing actors
7 years ago
Capostrophic
3d3bef94cd
Use range-based for loop
7 years ago
Andrei Kortunov
1dd36329a3
Load default markers definitions (bug #4410 )
7 years ago
Bret Curtis
c219c89603
Merge pull request #1696 from Capostrophic/feature-2694
...
Rename "Model" column to "Model/Animation" (feature #2694 )
7 years ago
Capostrophic
9ac9f94638
Rename "Model" column to "Model/Animation" (feature #2694 )
7 years ago
David Cernat
980ddcb114
[Server] Add DoesFileExist() script function
7 years ago
Capostrophic
8be93b4a12
Initialize mandatoryIds vector C++11-way
7 years ago
Capostrophic
85b7aa4f09
Uncomment is_pod test in fixed string tests
7 years ago
Nelsson Huotari
e4e225f4e7
Add topic, journal and related -info icons.
7 years ago
David Cernat
51fd937250
[Server] Remove hardcoded debug messages when using script callbacks
7 years ago
David Cernat
df0f9b0f5e
[Client] Require a certain Skill progress amount before sending packet
7 years ago
David Cernat
1b1e5e86d1
[Client] Avoid sending CellStates to server after initialization
...
Although b4e8560698
made players instantly able to see each other on minimalist servers that did not change their cells from the default, it created problems with the default CoreScripts where players need to be logged in before receipt of a CellStates packet from them is taken into account, with the result being that a player was recorded as having loaded their initial cells on the server's C++ side but not on the Lua side.
It may simply be best to expect servers to set player cells.
7 years ago
Andrei Kortunov
4872edc5ed
Prevent PlaySound overlapping
7 years ago
Andrei Kortunov
22fb1f3403
Play spellcasting effects from objects
7 years ago
David Cernat
099f85be0a
[General] Implement PlayerMomentum packet & associated script functions
7 years ago
David Cernat
273179fd5a
Merge pull request #414 from OpenMW/master
...
Add OpenMW commits up to 29 Apr 2018
7 years ago
David Cernat
4b501a39f4
[General] Implement DoorDestination packet & associated script functions
7 years ago
David Cernat
d47b06fe7a
[Server] Prevent SetGameMode() and SetHostname() from crashing server
...
Previously, turning off communication with the MasterServer from the server config and then attempting to use SetGameMode() or SetHostname() led to a server crash.
7 years ago
scrawl
b995584ad2
Merge pull request #1688
7 years ago
David Cernat
3b07dc4b42
[Client] Send equipment packets whenever an item charge or count changes
...
Since the beginnings of TES3MP, equipment packets have only been sent whenever an item has been replaced by an item with a different refId, with changes in an item's charge or count not sending a packet (but being included in the next packet sent as a result of a refId change). The reason for this was ostensibly the fact that every single equipment packet always included the details for all 19 equipment items (as per Koncord's original design decision), which would have led to massive packet spam if such a packet was sent every time you shot an arrow or lost a little bit of your armor's condition.
With minimalist equipment packets, it is now viable to send equipment packets whenever any item changes in some way, by having the equipment packet contain only that one item.
7 years ago
David Cernat
399e049d87
[Client] Fix logic for minimal size packets in LocalPlayer
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Previously, the index changes were not cleared at the start of their corresponding update functions, which in turn meant that an Attribute/Skill/StatsDynamic/Equipment packet received by a player from the server made that player send back the same packet, as the index changes from it were retained.
Additionally, exchangeFullInfo was not set to false, thus sometimes leading to constant full exchanges of information.
7 years ago
David Cernat
66d5109509
[General] Fix information exchange for players sharing a cell
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Previously, two players entering the same cell only sent and received their latest changes for dynamic stats, attributes, skills and equipment when they started sharing that cell.
7 years ago
David Cernat
7db74509e0
Merge pull request #412 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/mwscript/transformationextensions.cpp
7 years ago
Capostrophic
6b47f72959
Set character preview scene ambient to 0, 0, 0
7 years ago
scrawl
bdf1070852
Merge pull request #1688
7 years ago
scrawl
f0507e6b46
Merge pull request #1686
7 years ago
Capostrophic
bfcdf660f2
Utilize inventory character preview lighting rotation fallback settings
7 years ago
Capostrophic
9073e4d4ba
Initialize playlist file list in playPlaylist ( fixes #4134 )
7 years ago
Capostrophic
b69e812a52
Utilize inventory character preview lighting color fallback settings
7 years ago
scrawl
d8d26f1de8
Merge pull request #1685
7 years ago
scrawl
ec4e2f0064
Merge pull request #1684
7 years ago
David Cernat
608dcbafe6
[Client] Fix skill updates for LocalPlayer partially broken by 78441c769a
7 years ago
Evgeny Kurnevsky
c025b8f8f3
Remove useless comparison.
7 years ago
David Cernat
02eef933fd
Merge pull request #411 from OpenMW/master
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Add OpenMW commits up to 19 Apr 2018
7 years ago
David Cernat
a541d7df3c
[General] Rework PlayerStatsDynamic packets so they are of minimal size
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(cherry picked from commit fc5e883160
)
7 years ago
David Cernat
b9520c11da
[General] Rework PlayerEquipment packets so they are of minimal size
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Moreover, rename BaseNetCreature's equipedItems into equipmentItems.
(cherry picked from commit d1ad0c91f8
)
7 years ago
Capostrophic
37dc3200d1
Inherit the calling object scale in PlaceAt ( fixes #4308 )
7 years ago
David Cernat
c5b08d6109
[General] Simplify storing of attribute and skill index changes
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(cherry picked from commit bd9e8bd10f
)
7 years ago
David Cernat
2c77d5f498
[General] Set enforcedLogLevel to -1 when initializing BasePlayer
7 years ago
David Cernat
7b702bf8c2
[General] Add and use utility function for int value checks in vectors
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(cherry picked from commit a796f81444
)
7 years ago
David Cernat
b6099024df
[General] Rework PlayerAttribute packets so they are of minimal size
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Previously, whenever a single attribute value changed for a player, that player then sent a PlayerAttribute packet with all values for all 8 attributes.
This did not cause anywhere as much packet spam as PlayerSkill used to, but there was no good reason not to fix it as well.
(cherry picked from commit b0965f094a
)
7 years ago
David Cernat
78441c769a
[General] Rework PlayerSkill packets so they are of minimal size
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Previously, whenever a single skill value changed for a player, that player then sent a PlayerSkill packet with all values for all 27 skills, plus the player's progress towards the next level and the bonuses to each attribute on the next level up as the result of sklll increases thus far.
This commit makes PlayerSkill contain only the values of specific skills, moves the player's progress towards the next level to PlayerLevel packets, and moves the bonuses to each attribute on the next level up to PlayerAttribute packets.
Players now also send a PlayerSkill packet whenever their progress towards a new point in a skill changes. This was previously avoided so as to not have massive packet spam.
(cherry picked from commit ef79a98544
)
7 years ago
scrawl
5d1b40c5ea
Merge pull request #1678
7 years ago
David Cernat
af4fcb7261
[Client] Don't force skill update on cell change
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Previously, an attempt by the server to simultaneously change a player's cell and skills (as you'd expect when a player file is loaded) led to:
1) The server sending the cell packet first and the skill packet afterwards
2) The player receiving the cell packet and sending their own skill packet as part of the client's forced skill update
3) The player receiving the skill packet from the server
4) The server receiving the skill packet from the player
The result was that, if the player then left the server without sending another skill packet, the server's memory retained the skills the player had sent instead of the skills it had sent to the player.
This is the first step in a solution to that situation and similar ones.
(cherry picked from commit cac4684986
)
Note: In 0.6.x, this was only a problem if a player's cell was set by the server first and their skills were set next, i.e. this was not a problem in the default CoreScripts because the opposite order used there masked the problem. It was a more significant problem in 0.7 because all packets were queued for a player and sent in a specific hardcoded order.
7 years ago
David Cernat
57070b7f5c
[Client] Disable automatic transition to other chargen menus from OpenMW
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Previously, after finishing the TES3MP chargen once, mCreationStage was set to 4 in OpenMW, which in turn made it impossible to go through only specific chargen menus again as the result of the relevant TES3MP script function (tes3mp.SetCharGenStage(pid, startStage, endStage) in 0.6.3, player:setCharGenStages(startStage, endStage) in 0.7). In other words, trying to allow a player to just choose their class again made it so the player started at that menu and went through all the other subsequent menus as well, i.e. the player went through the class, birthsign and review menus.
7 years ago
David Cernat
28f1c1b0d3
[General] Rework CharGen slightly for clarity purposes
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Previously, charGenStage.end was doing double duty as both the variable indicating the number of CharGen stages and – when set to 0 – the variable indicating that CharGen was over. The latter role is now filled by a new boolean.
(cherry picked from commit 926106cf8c
)
7 years ago
David Cernat
9d46de88e0
[Client] Send cell states correctly after inputting name
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Previously, initial cell states were sent in LocalPlayer::processCharGen() and were ignored by the server because the player was not yet regarded as loaded. The result was that existing players logging in could not see each other until they went through at least one cell change.
(cherry picked from commit b4e8560698
)
# Conflicts:
# apps/openmw/mwmp/LocalPlayer.cpp
7 years ago
David Cernat
306252ecdc
[Server] Fix confusing script function names
7 years ago
Capostrophic
8617d0603b
Display a message if a spell the player tries to use via a quick key is missing ( fixes #4391 )
7 years ago
David Cernat
9e5ddeac50
Merge pull request #408 from OpenMW/master
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Add OpenMW commits up to 18 Apr 2018
7 years ago
tri4ng1e
d310d36ea3
[Fix] Some PVS-Studio and cppcheck fixes
7 years ago