Koncord
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a6111b6599
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[Client] Add PlayerProcessor & WorldProcessor
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2017-04-18 11:38:40 +08:00 |
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David Cernat
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07c2d4251e
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[Client] Add and use mwmp::PlayerList::isDedicatedPlayer()
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2017-04-17 20:36:20 +03:00 |
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David Cernat
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7c45888f05
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[Client] Reorder methods in DedicatedPlayer
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2017-04-17 19:34:32 +03:00 |
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David Cernat
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0aaf68c994
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[Client] Rename mwmp::Players into mwmp::PlayerList for clarity
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2017-04-17 19:10:33 +03:00 |
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David Cernat
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c05c456b11
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[Client] Clean up parts of LocalPlayer and DedicatedPlayer
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2017-04-17 18:50:20 +03:00 |
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David Cernat
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a650683bae
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[General] Add and use Target struct in mwmp::Attack
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2017-04-17 18:31:39 +03:00 |
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David Cernat
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9882ceedf3
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[General] Remove attackerGuid from mwmp::Attack because it is redundant
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2017-04-17 18:03:33 +03:00 |
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David Cernat
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caf5428532
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[General] Rename mwmp::Attack vars in preparation for Actor support
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2017-04-17 17:24:11 +03:00 |
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David Cernat
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2050d06b31
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[Client] Process PlayerAttack in MechanicsHelper::processAttack()
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2017-04-17 16:09:07 +03:00 |
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David Cernat
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cf155c9279
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[Client] Add MechanicsHelper and move linear interpolation code to it
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2017-04-17 14:37:19 +03:00 |
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David Cernat
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9f226253d4
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[General] Rename mwmp::Attack's refid into refId for consistency
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2017-04-17 09:35:18 +03:00 |
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David Cernat
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f0f0b2dcc9
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[General] Send and read ActorSpeech packets
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2017-04-16 18:43:13 +03:00 |
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David Cernat
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d2178e5414
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[Client] Assign LocalActor movement settings before rotations get reset
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2017-04-16 17:09:47 +03:00 |
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David Cernat
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1fb11dafef
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[General] Send and read ActorStatsDynamic packets
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2017-04-16 16:42:07 +03:00 |
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David Cernat
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678edffb5a
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[Client] Rename updateDynamicStats() into updateStatsDynamic()
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2017-04-16 14:11:55 +03:00 |
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David Cernat
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870886192b
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[General] Rename DYNAMICSTATS into STATS_DYNAMIC
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2017-04-16 09:00:18 +03:00 |
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David Cernat
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8ebe7ed683
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[Client] Remove isLocalActor (no longer needed) from LiveCellRefBase
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2017-04-16 07:54:44 +03:00 |
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David Cernat
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ca8fd1aa72
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[General] Remove ActorHeadRotation packet because it would be too spammy
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2017-04-15 15:49:40 +03:00 |
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David Cernat
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2872675f5e
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[General] Send and read ActorAnimPlay packets
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2017-04-15 13:42:30 +03:00 |
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David Cernat
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56aeb85965
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[Client] Update method names in ActorList
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2017-04-15 11:45:20 +03:00 |
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David Cernat
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5c1d7f614a
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[Client] Rename readDrawStates() into readAnimFlags()
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2017-04-15 10:47:53 +03:00 |
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David Cernat
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e7960eee76
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[General] Rename DrawState packets into AnimFlags ones for clarity
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2017-04-14 16:00:34 +03:00 |
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David Cernat
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de8d28e2c3
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[Client] Improve logic for updating LocalActors & sending their packets
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2017-04-13 18:59:22 +03:00 |
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David Cernat
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426d5a7fc2
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[Client] Add missing usage of sendDrawStateActors()
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2017-04-13 18:56:38 +03:00 |
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David Cernat
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d2fe777f89
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[General] Send and read ActorDrawState packets
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2017-04-13 15:26:48 +03:00 |
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David Cernat
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9c731990a9
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[Client] Use clearer var names in LocalPlayer::updateDrawStateAndFlags()
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2017-04-13 14:10:42 +03:00 |
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David Cernat
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0d196af685
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[General] Add placeholders for 7 new ActorPackets
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2017-04-11 11:37:38 +03:00 |
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David Cernat
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9852076590
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[Client] Send all NPC data to newly arriving players
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2017-04-10 18:24:30 +03:00 |
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David Cernat
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15f91e7825
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[Client] Add CellController methods for getting and checking Cells
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2017-04-10 18:13:22 +03:00 |
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David Cernat
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69f820f3a0
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[Client] Rename CellController's getCell() into getCellStore()
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2017-04-10 17:30:57 +03:00 |
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David Cernat
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d14102716d
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[Client] Retool LocalActors and DedicatedActors for ActorPosition packet
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2017-04-10 17:10:18 +03:00 |
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David Cernat
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2709de83fb
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[Client] Use clearer variable names in LocalPlayer::UpdatePosition()
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2017-04-10 14:53:59 +03:00 |
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David Cernat
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b6c3830ea0
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[General] Rename WorldObject's pos into position for consistency
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2017-04-10 09:25:20 +03:00 |
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David Cernat
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174f316787
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[General] Rename PacketActorFrame into PacketActorTest
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2017-04-10 08:37:18 +03:00 |
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David Cernat
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a5d0486c82
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[General] Set actor data correctly
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2017-04-10 07:22:03 +03:00 |
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David Cernat
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c52084a028
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[General] Use BaseActorLists in ActorPackets
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2017-04-09 16:32:44 +03:00 |
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David Cernat
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070c6a3bd4
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[General] Add ActorPacketController & make controller var names clearer
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2017-04-09 08:51:28 +03:00 |
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David Cernat
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c8a486de6c
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[Client] Fix Ptr initialization in mwmp::Cell
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2017-04-08 16:02:59 +03:00 |
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David Cernat
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0ccbe70e61
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[Client] Rename methods to make their purpose clearer
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2017-04-08 14:31:22 +03:00 |
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David Cernat
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b883b4c7ce
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[Client] Reorder includes
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2017-04-08 12:54:38 +03:00 |
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David Cernat
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3d6dc74bdc
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[Client] Fix logic for mwmp::Cell initialization
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2017-04-08 12:33:41 +03:00 |
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David Cernat
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417284c701
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[Client] Implement head rotation sync for NPCs
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2017-04-08 11:40:19 +03:00 |
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David Cernat
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f52fc19762
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[Client] Reorder methods and don't set variables that are no longer used
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2017-04-08 10:58:25 +03:00 |
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David Cernat
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d3f3fb5d05
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[Client] Correctly implement movement animation sync for NPCs
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2017-04-08 08:59:21 +03:00 |
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David Cernat
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5b43e62c50
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[Client] Make it possible to get DedicatedActor from CellController
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2017-04-08 07:46:33 +03:00 |
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David Cernat
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e6536c7473
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[Client] Disable basic NPC sync in preparation for overhaul
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2017-04-07 16:04:21 +03:00 |
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David Cernat
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1101ff1e28
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[Client] Update DedicatedActors every frame to allow interpolation
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2017-04-07 15:51:34 +03:00 |
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David Cernat
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ae92117d21
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[Client] Add missing return
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2017-04-07 11:32:42 +03:00 |
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David Cernat
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18be1880f0
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[Client] Make it possible to get LocalActor from CellController
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2017-04-07 10:16:23 +03:00 |
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David Cernat
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10be52d40d
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[Client] Add localActorsToCells map to more easily find LocalActors
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2017-04-07 08:12:50 +03:00 |
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David Cernat
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e89265e469
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[Client] Turn CellController's cellsActive into a map instead of a deque
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2017-04-07 05:52:07 +03:00 |
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David Cernat
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d829d219c3
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[General] Add (very) partial animation sync for NPCs
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2017-04-06 15:11:51 +03:00 |
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David Cernat
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e8638d9884
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[Client] Add basic position sync for NPCs
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2017-04-06 11:46:56 +03:00 |
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David Cernat
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89ed318d3c
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[Client] Remove usage of nullptr that Travis CI is getting stuck on
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2017-04-06 06:17:27 +03:00 |
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David Cernat
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67ec81ad0c
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[Client] Use utility function for converting strings in mwmp::Cell
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2017-04-06 05:45:49 +03:00 |
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David Cernat
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d4a12856ee
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[Client] Enable AI for LocalActors
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2017-04-06 04:59:55 +03:00 |
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David Cernat
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0d766a7a04
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[Client] Add and use mwmp::Cell class
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2017-04-06 04:00:50 +03:00 |
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David Cernat
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9beaf9b7a1
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[Client] Initialize and update LocalActors while their cells are active
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2017-04-06 00:49:20 +03:00 |
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David Cernat
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8df9d55331
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[Client] Create placeholder DedicatedActor class
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2017-04-06 00:48:20 +03:00 |
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David Cernat
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d24cde16dd
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[General] Add simple BaseActor and LocalActor classes
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2017-04-05 12:52:27 +03:00 |
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David Cernat
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679e790d8d
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[Client] Rename WorldController into CellController to avoid confusion with Networking's WorldPacketController
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2017-04-05 12:00:21 +03:00 |
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David Cernat
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c2d6265ffd
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[Client] Reorder methods in WorldEvent, placing packet senders at bottom
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2017-04-05 09:12:02 +03:00 |
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David Cernat
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9759764699
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[Client] Clean up getting and resetting of WorldEvent
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2017-04-05 09:04:41 +03:00 |
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David Cernat
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d7a760490e
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[Client] Simplify sending of world packets, part 2
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2017-04-05 08:43:35 +03:00 |
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David Cernat
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b55a3d5eb2
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[Client] Add placeholder editActors() method for random creature sync
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2017-04-05 08:07:53 +03:00 |
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David Cernat
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4abe295a80
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[Client] Simplify sending of world packets by adding WorldEvent methods
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2017-04-05 07:54:23 +03:00 |
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David Cernat
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1d23a48a42
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[Client] Print mpNums when objects are found in a cell
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2017-04-05 07:10:22 +03:00 |
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David Cernat
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6c60c9c78e
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[Client] Clean up debug messages for when objects are found in a cell
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2017-04-05 06:30:12 +03:00 |
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David Cernat
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bb9ea6ccd4
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[Client] Also include list of creatures in reply to ActorList
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2017-04-05 06:22:01 +03:00 |
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David Cernat
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ca92be14a5
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[Client] Reply to ActorList request with list of NPCs
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2017-04-05 05:54:25 +03:00 |
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David Cernat
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8c2469bf6d
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[General] Add placeholder ActorList, ActorAuthority & ActorFrame packets
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2017-04-05 04:06:45 +03:00 |
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David Cernat
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2bd81c3de0
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[Client] Use mpNum for every WorldObject
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2017-04-04 11:07:16 +03:00 |
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David Cernat
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4644235cf6
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[Client] Use mpNum in exact searches for objects
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2017-04-04 10:07:15 +03:00 |
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David Cernat
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8cc61b6048
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[General] Generate mpNums on the server when forwarding ID_OBJECT_PLACE
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2017-04-04 09:23:34 +03:00 |
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David Cernat
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31cd836558
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[General] Small tweaks to debug info
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2017-04-04 08:24:11 +03:00 |
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David Cernat
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e5cf632e1d
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[Client] Stop creating new reference numbers for placed/spawned objects
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2017-04-04 06:01:48 +03:00 |
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David Cernat
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e7b5097c13
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[Client] Print plugin paths correctly for Windows
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2017-04-01 05:57:27 +03:00 |
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Koncord
|
2a723279b1
|
[Client] Send ID_GAME_PREINIT packet
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2017-03-06 22:52:18 +08:00 |
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Koncord
|
690211ad99
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[General] Extract BaseEvent & BasePlayer from packets to functions
Move Send and Read functions to BasePacket
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2017-03-06 18:40:07 +08:00 |
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Koncord
|
6076346df4
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[Client] Add Networking::preInit() method
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2017-03-05 16:55:05 +08:00 |
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Koncord
|
cea1425db1
|
[Client] Remove redundant newlines & keep ~120 columns
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2017-03-04 14:55:35 +08:00 |
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Koncord
|
4015c3e9a9
|
[Client] Use constant instead magic value in Lerp function
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2017-03-04 14:24:26 +08:00 |
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Koncord
|
a10cf4360c
|
[Client] Print all esm/esp files in load queue with idx & CRC32 checksum
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2017-03-04 13:23:26 +08:00 |
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Koncord
|
9199446edd
|
[Client] Add Files::Collections to Main::init() arguments
|
2017-03-04 13:11:46 +08:00 |
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David Cernat
|
0d32bf5943
|
[General] Add extra death debug, don't request data from player on death
|
2017-03-04 00:29:01 +02:00 |
|
David Cernat
|
c4b11a1251
|
[Client] Remove now unused sendData() and BitStream declarations
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2017-03-04 00:17:16 +02:00 |
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David Cernat
|
cf6de6c474
|
[Client] Update old packet-sending code in LocalPlayer and GUIChat
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2017-03-03 23:36:29 +02:00 |
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David Cernat
|
6887930c04
|
[Client] Let scripts handle respawn point instead of hardcoding it
|
2017-03-02 22:12:46 +02:00 |
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David Cernat
|
03984685e5
|
[Client] Remove unnecessary type specifiers
|
2017-02-28 12:35:51 +02:00 |
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David Cernat
|
5c269a5f8d
|
[General] Rename ID_GAME_DIE and ID_GAME_RESURRECT
|
2017-02-28 01:38:25 +02:00 |
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David Cernat
|
e6bc7ad463
|
[General] Make all flying players fly correctly, including TCL users
|
2017-02-27 23:01:33 +02:00 |
|
David Cernat
|
02487dce13
|
[Client] Prevent invalid race used by other player from freezing client
|
2017-02-27 01:45:27 +02:00 |
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David Cernat
|
8c8414f098
|
[Client] Spawn DedicatedPlayer in center of exterior cell 0,0
|
2017-02-27 01:02:59 +02:00 |
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David Cernat
|
9035908f6d
|
[Client] Spawn DedicatedPlayer in exterior 0,0 (for other master files)
|
2017-02-25 23:18:50 +02:00 |
|
David Cernat
|
aab5b69c80
|
[Client] Unready weapon & spell upon death to avoid attack inability bug
|
2017-02-24 11:50:43 +02:00 |
|
Koncord
|
cbace41e14
|
[Client] Fix crash on LInux
|
2017-02-23 17:40:22 +08:00 |
|
David Cernat
|
ed2176c984
|
[Client] Reuse 1 BaseEvent over and over instead of creating new ones
|
2017-02-23 09:19:09 +02:00 |
|
David Cernat
|
1b59ce8c8f
|
[Client] Send ID_PLAYER_DRAWSTATE when teleported by server
|
2017-02-23 06:26:42 +02:00 |
|
Koncord
|
f8a25747ba
|
[Client] Some tabs have been killed in GUIChat
|
2017-02-23 11:48:10 +08:00 |
|
David Cernat
|
586a7f6656
|
[Client] Prevent DedicatedPlayer from spawning on ground from 0 fatigue
|
2017-02-23 04:35:07 +02:00 |
|