Roman Melnik
bdbb8a8d84
Merge remote-tracking branch 'upstream/master' into windowsPinning
...
Conflicts:
apps/openmw/mwgui/window_manager.cpp (keep both changes)
13 years ago
Roman Melnik
72b3f6121d
Windows Pinning: add files to CMakeLists.txt
...
Add new files (map_window and window_pinnable_base)
13 years ago
Marc Zinnschlag
b7614dd0ce
Merge remote branch 'chris/sound'
13 years ago
scrawl
dbde8405f7
Merge branch 'master' into water
13 years ago
scrawl
50702c5e84
Merge branch 'master' into water
13 years ago
Chris Robinson
87e8917c4d
Don't try to play sounds when no sound output is initialized
13 years ago
scrawl
c49d5dd40b
another sky tweak
13 years ago
scrawl
f008ca166b
restored moons like they were
13 years ago
scrawl
c0f991ac0a
underwater depth effect
13 years ago
scrawl
456eb95209
reversed sun and moon paths (sunrise at east)
13 years ago
scrawl
8316a4c2ec
add mrt dummy output to sky shaders
13 years ago
scrawl
c169f9e171
underwater tweaks
13 years ago
scrawl
2976625b00
better underwater
13 years ago
scrawl
ec3fe1ef00
no sun glare in the reflection
13 years ago
scrawl
393530e671
more or less fixed the sky for normal viewing angles, still disappears at a certain height though
13 years ago
scrawl
a41eee9a72
specular lighting
13 years ago
Marc Zinnschlag
8bf9b371c7
removed remains of input framelistener
13 years ago
Roman Melnik
ef0a185e11
Pinnable windows: hide hud elements
...
Hide elements of the HUD (health/magicka/stamina bars,
minimap) when the corresponding windows (stats/map) are pinned.
Rearrange the remaining hud elements in such cases (like in the
original Morrowind).
13 years ago
scrawl
e718d4b6f0
another sky fix
13 years ago
scrawl
b36c0d95b8
night transition fix
13 years ago
scrawl
e492a69c8f
Merge branch 'inputfix' into water
13 years ago
scrawl
a3151fe525
fixed input handling priority in the main loop
13 years ago
scrawl
8bfc81f398
Merge branch 'master' into water
13 years ago
scrawl
622fb568cf
removed MRT setting and figure it out automatically
13 years ago
scrawl
b8a470efcd
put transparent objects in a seperate render queue, in order to not mess up the mrt textures
13 years ago
Marc Zinnschlag
000cfad82d
Merge remote branch 'scrawl/gamesettings'
13 years ago
scrawl
88c50c5171
Merge branch 'master' into water
13 years ago
scrawl
1b89a9e203
various fixes
13 years ago
Dmitry Marakasov
84b475130a
Add missing include
13 years ago
scrawl
e1bde415f5
typo
13 years ago
scrawl
43fd0352f4
removed unneeded lines
13 years ago
scrawl
f49131e1b8
renamed setting, automatically disable MRT when unsupported
13 years ago
Marc Zinnschlag
1201c271b2
Merge remote branch 'swick/initocfg'
13 years ago
scrawl
f6342cfd60
fixed viewport background color, fixed indentation of some old functions
13 years ago
scrawl
5664d879a5
fixed some sky objects
13 years ago
scrawl
ab8b74dcac
forgot adding a file
13 years ago
Jason Hooks
ca4de0606e
Some planning
13 years ago
scrawl
3f05aba76d
got MRT working, some minor quirks to solve (black viewport background)
13 years ago
Sebastian Wick
f7bfea5861
typo 2 -.-
13 years ago
Sebastian Wick
56c9992b29
typo
13 years ago
Sebastian Wick
8c84f68dab
fix for older boost versions; unsigned warning
13 years ago
Marc Zinnschlag
6fd3d5c776
Merge remote branch 'lgro/master'
13 years ago
gugus
aaa5368fe9
added script instruction pcraiserank. Does not work yet.
13 years ago
gugus
2c7c945208
check playerfaction during dialogue
13 years ago
Lukasz Gromanowski
cd2789b15a
Revert "Issue #225 : Correction to commit ae98904."
...
This reverts commit 0e5c90d3e7
.
13 years ago
Sebastian Wick
5dd65c11ee
forgot to save the file
13 years ago
Sebastian Wick
57ae1bdc43
Merge branch 'master' of https://github.com/zinnschlag/openmw into initocfg
...
Conflicts:
apps/openmw/main.cpp
13 years ago
scrawl
eb67afe552
added MRT output to terrain material
13 years ago
Sebastian Wick
6ccb32d26c
import nosound option
13 years ago
Sebastian Wick
d3a6484bbc
set the default value for --fallback the right way
13 years ago
Sebastian Wick
a974d88cf1
Revert "set a default value for --fallback"
...
This reverts commit 94a220dcdd
.
13 years ago
Sebastian Wick
94a220dcdd
set a default value for --fallback
13 years ago
scrawl
6442d49e16
render queue groups, sky fix
13 years ago
Sebastian Wick
48b7b03453
typo; World::getFallback(std::string key, std::string def)
13 years ago
Sebastian Wick
16e7bf353a
remove debug message
13 years ago
Sebastian Wick
de510d445b
throw an error if the --fallback syntax is wrong
13 years ago
Sebastian Wick
329ba24eab
streamlined command line options
13 years ago
scrawl
cc4076d42a
basic noise
13 years ago
scrawl
fe63f2b2aa
first reflection test; removed the refraction render (we'll have it for free using MRT and deferred water rendering)
13 years ago
Marc Zinnschlag
e403c7158a
Merge remote branch 'gus/DialogueSystem'
13 years ago
Marc Zinnschlag
cc9696cc2c
Merge remote branch 'scrawl/minimap'
13 years ago
gugus
a268b89239
changed the way NPC faction is checked. Should be the same way for the player.
13 years ago
gugus
be4af711af
NPC rank was not loaded. Not sure if it's the right way, but it seems to work.
13 years ago
gugus
07ea63c10c
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into Factions2
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
13 years ago
scrawl
6481cf87fc
cleanup resources
13 years ago
scrawl
052cc47ee9
fixed waterAdded
13 years ago
scrawl
b3a186e729
simple water without shaders that uses original MW textures
13 years ago
scrawl
c1693a0c63
Merge branch 'minimap' into water
13 years ago
scrawl
51e33cc090
fixed map of some interiors
13 years ago
scrawl
8aea311797
added visibility flags for everything
13 years ago
scrawl
fd45208196
re-added code for reflection & refraction rendering
13 years ago
scrawl
d393f2dd4b
Merge branch 'master' into water
13 years ago
Jason Hooks
57299571d5
Preparing for clothes/armor
13 years ago
Sebastian Wick
329d59e52b
typo
13 years ago
Sebastian Wick
73705dadf6
parse fallback with boost program option custom validators
13 years ago
Sebastian Wick
d87dffa948
should work... but does not even compile
13 years ago
Sebastian Wick
2d23d79fd5
allways merge fallback; better syntax
13 years ago
Marc Zinnschlag
26371a82a5
Merge remote branch 'scrawl/crashfix'
13 years ago
Lukasz Gromanowski
0e5c90d3e7
Issue #225 : Correction to commit ae98904
.
...
Changed pointer to LandData struct to simple member variable.
13 years ago
Sebastian Wick
ab9c430632
fallback in apps/openmw; fix for apps/mwiniimporter
13 years ago
scrawl
d4a2bdfa3d
fix crash when hardware occlusion queries unsupporetd
13 years ago
scrawl
bd9e165e3f
Merge branch 'master' into water
13 years ago
scrawl
16481b0594
Merge branch 'master' into minimap
13 years ago
scrawl
342464530d
rotated map working
13 years ago
scrawl
ff15f28787
options for texture filtering and mipmaps
13 years ago
scrawl
39ee9e9ab8
setting for field of view
13 years ago
Sebastian Wick
6e19076dc5
fallback for ini importer
13 years ago
scrawl
5f2a674d93
fixed a typo
13 years ago
scrawl
00cc45c537
FPS is now a setting instead of commandline option
13 years ago
scrawl
fd662f937a
add settings for viewing distance and fog
13 years ago
scrawl
e5cc9adbb0
added settings for rendering distance of small objects
13 years ago
scrawl
2b4b941192
Merge branch 'master' into gamesettings
13 years ago
Sebastian Wick
16674ad141
open file for writing AFTER reading it :)
13 years ago
scrawl
e0631dd9be
Merge branch 'master' into minimap
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
13 years ago
Sebastian Wick
89565bacd1
since the default method is not available in older boost we should check by ourselfs if the options are given and dont use notify
13 years ago
scrawl
b380e71832
fixed underwater wireframe mode
13 years ago
scrawl
1445ae992d
adding a setting to disable static geometry
13 years ago
scrawl
5accca385c
fix crash on exit when no user settings exist
13 years ago
Marc Zinnschlag
6022d3ab13
Merge remote branch 'corristo/pgrd-rendering'
...
reduced cout spam.
Conflicts:
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/renderingmanager.cpp
components/bsa/bsa_archive.cpp
libs/openengine/bullet/physic.hpp
13 years ago
Marc Zinnschlag
fb44a5da10
Merge remote branch 'ace/win-fix'
13 years ago
Marc Zinnschlag
eccb983c44
Merge remote branch 'chris/sound'
13 years ago
Marc Zinnschlag
cdd0182912
Merge remote branch 'scrawl/occlusionquery'
...
Reduced cout spam
Conflicts:
apps/openmw/mwrender/occlusionquery.cpp
13 years ago
Jason Hooks
07d0203a3c
Merge remote-tracking branch 'upstream/master'
13 years ago
Chris Robinson
63e0e82049
Implement an Audiere-based decoder
13 years ago
Roman Melnik
91a377df86
Fix behaviour of the MapWindow
...
The map now will track player's position/rotation when
pinned, and will not update if position/rotation didn't
change since last frame.
13 years ago
Chris Robinson
2147210ad7
Don't set an underwater environment when there's no water
13 years ago
Lukasz Gromanowski
ae989040e5
Issue #225 : Fix for memleak when loading terrain.
13 years ago
Alexander "Ace" Olofsson
cec9562282
Fixing an ambigous symbol
13 years ago
scrawl
0a5757791c
Merge branch 'master' into minimap
13 years ago
scrawl
c2a82c3d89
Merge branch 'master' into gamesettings
13 years ago
Roman Melnik
911ca4be89
Move MapWindow to separate files
...
Separate MapWindow from bunch of classes in layouts.cpp/hpp
Inherit it from WindowPinnableBase.
TODO: map arrow (player position) updates orientation only
when you open the inventory. When the map window is pinned,
the arrow direction is not updated.
13 years ago
Roman Melnik
d09f0610ea
Add basic windows pinning
...
Create WindowPinnableBase class for windows which should be
allowed to be pinned.
Add skin for pinnable windows - currently just a copy of normal
window with 1 extra button (hopefully this can be improved later).
Handle clicking on PinToggle button (pinning/unpinning a window).
13 years ago
scrawl
7b3adb27a3
backend changes, terrain num lights setting
13 years ago
scrawl
f4bbcb48a6
settings-default.cfg
13 years ago
Marc Zinnschlag
de41e1118a
Merge remote branch 'scrawl/weather'
13 years ago
scrawl
6091a0504d
first settings test (config file has to be created manually)
13 years ago
Nikolay Kasyanov
30d6c880ff
Feature #37 (In Progress) Render Path Grid
...
tuned sized a bit
13 years ago
Nikolay Kasyanov
cab412c225
Feature #37 (In Progress) Render Path Grid
...
optimisation, now it takes only two batches per cell.
13 years ago
scrawl
9a261a02aa
changed the cloud movement direction like suggested on the forum
13 years ago
scrawl
ee754eda6c
don't create sky until entering an exterior cell
13 years ago
scrawl
df8e0bbff2
player check
13 years ago
scrawl
80456778be
fix for pickup up transparent objects, workaround for doors
13 years ago
scrawl
30407d3a2c
Merge branch 'master' into occlusionquery
13 years ago
scrawl
4e63f89829
silence an error regarding faced handle
13 years ago
Marc Zinnschlag
8aa4001937
compile fix
13 years ago
Marc Zinnschlag
38066d9ecb
Merge remote branch 'swick/initocfg'
13 years ago
Jason Hooks
0021ccf862
Merge remote-tracking branch 'upstream/master'
13 years ago
Chris Robinson
9c06bfc8fc
Merge remote branch 'zini/master' into sound
13 years ago
Sebastian Wick
a2a7539fd5
fix for more than 10 game files; delete both master and plugin settings if called with --game-files
13 years ago
Sebastian Wick
1d596d6c72
use std::map<std::string, std::vector<std::string> > instead of std::map<std::string, std::string>
13 years ago
Marc Zinnschlag
40310f3663
Merge remote branch 'scrawl/occlusionquery'
13 years ago
Marc Zinnschlag
b5b40e2623
Merge remote branch 'lgro/master'
13 years ago
Lukasz Gromanowski
bdc4c79b4e
Fix for segfault when doing 'coc "seyda neen"'.
...
This is a fix for segfault:
==8683== Process terminating with default action of signal 11 (SIGSEGV)
==8683== Access not within mapped region at address 0x0
==8683== at 0x59DFE4: MWRender::Animation::handleShapes(std::vector<Nif::NiTriShapeCopy, std::allocator<Nif::NiTriShapeCopy> >*, Ogre::Entity*, Ogre::SkeletonInstance*) (animation.cpp:503)
==8683== by 0x5A4ECE: MWRender::Actors::update(float) (actors.cpp:134)
==8683== by 0x5937A9: MWRender::RenderingManager::update(float) (renderingmanager.cpp:168)
==8683== by 0x629AD6: MWWorld::World::update(float) (world.cpp:705)
==8683== by 0x68B022: OMW::Engine::frameRenderingQueued(Ogre::FrameEvent const&) (engine.cpp:157)
==8683== by 0x51F9574: Ogre::Root::_fireFrameRenderingQueued(Ogre::FrameEvent&) (in /usr/lib/libOgreMain.so.1.8.0)
==8683== by 0x51F964F: Ogre::Root::_fireFrameRenderingQueued() (in /usr/lib/libOgreMain.so.1.8.0)
==8683== by 0x51F9681: Ogre::Root::_updateAllRenderTargets() (in /usr/lib/libOgreMain.so.1.8.0)
==8683== by 0x51F98CF: Ogre::Root::renderOneFrame() (in /usr/lib/libOgreMain.so.1.8.0)
==8683== by 0x51F990C: Ogre::Root::startRendering() (in /usr/lib/libOgreMain.so.1.8.0)
==8683== by 0x68A669: OMW::Engine::go() (engine.cpp:408)
==8683== by 0x51CECB: main (main.cpp:254)
==8683== If you believe this happened as a result of a stack
==8683== overflow in your program's main thread (unlikely but
==8683== possible), you can try to increase the size of the
==8683== main thread stack using the --main-stacksize= flag.
==8683== The main thread stack size used in this run was 8388608.
when doing 'coc "seyda neen"' when animations are enabled
(Animation::animate member variable is set to 1).
13 years ago
Marc Zinnschlag
89fb3146ab
Merge remote branch 'ace/win-fix'
13 years ago
Marc Zinnschlag
ca4ad74151
more cleanup
13 years ago
Sebastian Wick
6d875dfd54
handle master/plugin properly
13 years ago
Alexander "Ace" Olofsson
64f792c01d
Fix a value defined at the wrong place
13 years ago
Alexander "Ace" Olofsson
4ef921c43f
Prevent internal classes from being marked dllimport
13 years ago
scrawl
13efe68fc3
disabled some debug output
13 years ago
scrawl
cfb194f1d1
fix 6
13 years ago
scrawl
5f78f6c723
change queue
13 years ago
scrawl
b018d00fd3
fix 5
13 years ago
Chris Robinson
e8e8d3fb1b
Fully reset the music before starting the next track
13 years ago
Eli2
3cc81d74bc
Cleanup, replaced if with switch
13 years ago
Chris Robinson
3a57746ee4
Remove an unneeded volume special-case
13 years ago
Chris Robinson
4944a29b21
Keep track of the sound pitch
13 years ago
scrawl
c9067249dd
fix 4
13 years ago
scrawl
c08a2b2942
fix 3
13 years ago
scrawl
909abb480d
fix 2
13 years ago
scrawl
f8d45eae52
fix #1
13 years ago