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  • db928dcb2f put an opening bracket on a new line Aleksandar Jovanov 2012-04-08 19:44:11 +0200
  • 9893e4b384 made player respect NpcStats for mDrawState Aleksandar Jovanov 2012-04-08 19:43:04 +0200
  • 9e3299cae8 Merge remote branch 'scrawl/water' Marc Zinnschlag 2012-04-08 18:40:19 +0200
  • 290d09de64 Switching creature and npc to using the same id storage as the rest of the records Alexander "Ace" Olofsson 2012-04-08 18:32:40 +0200
  • bc636f036c made it compile scrawl 2012-04-08 18:25:50 +0200
  • 00b8ce6b35 Fix linker error in windows. Alexander "Ace" Olofsson 2012-04-08 18:22:41 +0200
  • 0b2dab0b5d disable water fog due to some issues scrawl 2012-04-08 18:17:52 +0200
  • f0c32ba7d3 Fixed saving cell ref data with wrong name Alexander "Ace" Olofsson 2012-04-08 18:01:54 +0200
  • 1d48781567 Forgot about the cell refs, oops Alexander "Ace" Olofsson 2012-04-08 17:52:55 +0200
  • a5c6207fe7 add setting to disable the underwater effect scrawl 2012-04-08 17:44:00 +0200
  • 23f81e63dd Nicer help text and error for not selecting a valid mode. Alexander "Ace" Olofsson 2012-04-08 17:14:56 +0200
  • 9e1a9e5758 Merge branch 'master' into physicsaedra2 scrawl 2012-04-08 17:08:36 +0200
  • fc8c75ab89 Esmtool can now clone an esm file in such a way that it can read it back again afterwards. Alexander "Ace" Olofsson 2012-04-08 17:04:52 +0200
  • b1c84f28a9 Merge branch 'master' into water scrawl 2012-04-08 16:11:16 +0200
  • fbfc6e0966 enabled new water by default scrawl 2012-04-08 16:06:47 +0200
  • 17eb68e4bc disable "reflect statics" by default because it performs not so well right now scrawl 2012-04-08 15:52:43 +0200
  • 8caa5ff9c4 fixed refraction and underwater distortion artifacts scrawl 2012-04-08 15:03:09 +0200
  • 113bbfa253 removed the now unneccesary SG for transparent objects scrawl 2012-04-08 14:37:36 +0200
  • 23cc1d17ca missing ; added Aleksandar Jovanov 2012-04-08 13:28:34 +0200
  • c589cbd4ff enum bug fix Aleksandar Jovanov 2012-04-08 13:25:28 +0200
  • 15526d6110 only fists support lacks Aleksandar Jovanov 2012-04-08 13:17:16 +0200
  • 77604086e2 Merge branch 'autoequip' Marc Zinnschlag 2012-04-08 13:01:25 +0200
  • ab2a1297b0 exclude player from auto equip Marc Zinnschlag 2012-04-08 13:01:03 +0200
  • c1afd534fc all stuff added Aleksandar Jovanov 2012-04-08 12:37:59 +0200
  • b4ee01e691 missing file Aleksandar Jovanov 2012-04-08 12:26:59 +0200
  • dcab6737e5 consider skills when auto equipping Marc Zinnschlag 2012-04-08 12:26:21 +0200
  • b1259ca15c added a 'backend' for NPC/Player draw state Aleksandar Jovanov 2012-04-08 12:25:33 +0200
  • 0fd48c4229 Extended the esmtool a bit and prepared all records for saving. Alexander "Ace" Olofsson 2012-04-08 11:51:52 +0200
  • d5b8d4ef49 Revert "test commit" Aleksandar Jovanov 2012-04-08 11:30:17 +0200
  • 8c607870c0 test commit Aleksandar Jovanov 2012-04-08 11:26:54 +0200
  • 8e6c445111 Merge remote branch 'chris/sound' Marc Zinnschlag 2012-04-08 11:13:42 +0200
  • ebab98a8a0 Restructuring things Jason Hooks 2012-04-07 22:02:20 -0400
  • 9b755e61ee Merge remote branch 'zini/master' into sound Chris Robinson 2012-04-07 16:43:35 -0700
  • 59ccab0b2c Add sound volume settings Chris Robinson 2012-04-07 16:00:30 -0700
  • 752e89a268 Add a setting to select the sound device name Chris Robinson 2012-04-07 15:28:38 -0700
  • b8be867e6e Work around a bug in the Windows OpenAL router Chris Robinson 2012-04-07 14:58:52 -0700
  • bf5a009299 Some improvements to the windows installer Alexander "Ace" Olofsson 2012-04-07 23:33:54 +0200
  • 030060e656 settings description scrawl 2012-04-07 23:29:36 +0200
  • 9169c0d7c9 slightly improved the quality of the default water setting scrawl 2012-04-07 23:18:08 +0200
  • c748252d33 weather fix again scrawl 2012-04-07 22:55:25 +0200
  • cdea19206c Revert "more accurate fog, TODO: apply this to the terrain" scrawl 2012-04-07 22:47:39 +0200
  • 96911ada95 restored render queue of transparent objects, they are now part of the mrt textures this fixes some issues with transparent objects not visible in the refraction scrawl 2012-04-07 22:37:15 +0200
  • 34a02fef45 consider item value when auto equipping Marc Zinnschlag 2012-04-07 20:09:09 +0200
  • d5a7d418dd added getValue function to Class hierarchy Marc Zinnschlag 2012-04-07 19:53:49 +0200
  • f52b9cc162 Merge branch 'autoequip' Marc Zinnschlag 2012-04-07 18:48:30 +0200
  • c94d683014 fill in initial spell list from NPC record Marc Zinnschlag 2012-04-07 18:46:50 +0200
  • 12f7bae526 added known spells and selected spell to NpcStats Marc Zinnschlag 2012-04-07 18:37:41 +0200
  • 044d649edd Merge branch 'master' into water scrawl 2012-04-07 17:16:35 +0200
  • 96c37d3e7c more accurate fog, TODO: apply this to the terrain scrawl 2012-04-07 16:55:32 +0200
  • dbf7547003 fixed first weather transition being instant scrawl 2012-04-07 16:33:03 +0200
  • bdbb8a8d84 Merge remote-tracking branch 'upstream/master' into windowsPinning Roman Melnik 2012-04-07 17:30:20 +0300
  • 1bf79fd022 Windows pinning: support for MapWindow Roman Melnik 2012-04-07 16:47:41 +0300
  • e21e8c221d Added explicit cast to char in ToUTF8::windows_XXXX tables. Lukasz Gromanowski 2012-04-07 12:54:30 +0200
  • 72b3f6121d Windows Pinning: add files to CMakeLists.txt Roman Melnik 2012-04-07 12:37:15 +0300
  • 47013799ea Fleshing out the esm writer a bit Alexander "Ace" Olofsson 2012-04-06 22:25:33 +0200
  • b81ac363fc Write names with a small sanity check Alexander "Ace" Olofsson 2012-04-06 21:28:58 +0200
  • dbde8405f7 Merge branch 'master' into water scrawl 2012-04-06 21:21:57 +0200
  • b7614dd0ce Merge remote branch 'chris/sound' Marc Zinnschlag 2012-04-06 22:09:34 +0200
  • 7c1e417f9a Niceify-ing it (Yes, that's a word) Alexander "Ace" Olofsson 2012-04-06 21:14:52 +0200
  • ba602929ef Adding basic save functions to all record types. Alexander "Ace" Olofsson 2012-04-06 21:04:30 +0200
  • 50702c5e84 Merge branch 'master' into water scrawl 2012-04-06 20:58:50 +0200
  • 87e8917c4d Don't try to play sounds when no sound output is initialized Chris Robinson 2012-04-06 10:43:14 -0700
  • bcee5d5943 fix areas with only water (no objects below) scrawl 2012-04-06 19:40:37 +0200
  • c49d5dd40b another sky tweak scrawl 2012-04-06 19:23:19 +0200
  • f008ca166b restored moons like they were scrawl 2012-04-06 19:21:28 +0200
  • c0f991ac0a underwater depth effect scrawl 2012-04-06 18:51:30 +0200
  • 456eb95209 reversed sun and moon paths (sunrise at east) scrawl 2012-04-06 18:22:37 +0200
  • 8316a4c2ec add mrt dummy output to sky shaders scrawl 2012-04-06 17:21:56 +0200
  • 114e8ae2a0 much less underwater distortion scrawl 2012-04-06 16:45:45 +0200
  • c169f9e171 underwater tweaks scrawl 2012-04-06 16:11:08 +0200
  • 2976625b00 better underwater scrawl 2012-04-06 15:51:57 +0200
  • ec3fe1ef00 no sun glare in the reflection scrawl 2012-04-06 15:17:54 +0200
  • 393530e671 more or less fixed the sky for normal viewing angles, still disappears at a certain height though scrawl 2012-04-06 15:05:17 +0200
  • a41eee9a72 specular lighting scrawl 2012-04-06 14:07:52 +0200
  • 8bf9b371c7 removed remains of input framelistener Marc Zinnschlag 2012-04-06 10:39:55 +0200
  • ef0a185e11 Pinnable windows: hide hud elements Roman Melnik 2012-04-06 01:17:23 +0300
  • e718d4b6f0 another sky fix scrawl 2012-04-05 22:36:48 +0200
  • b36c0d95b8 night transition fix scrawl 2012-04-05 22:11:04 +0200
  • e492a69c8f Merge branch 'inputfix' into water scrawl 2012-04-05 21:27:59 +0200
  • a3151fe525 fixed input handling priority in the main loop scrawl 2012-04-05 21:16:51 +0200
  • 8bfc81f398 Merge branch 'master' into water scrawl 2012-04-05 20:09:38 +0200
  • 622fb568cf removed MRT setting and figure it out automatically scrawl 2012-04-05 19:27:54 +0200
  • b8a470efcd put transparent objects in a seperate render queue, in order to not mess up the mrt textures scrawl 2012-04-05 19:07:21 +0200
  • 000cfad82d Merge remote branch 'scrawl/gamesettings' Marc Zinnschlag 2012-04-05 18:07:47 +0200
  • 88c50c5171 Merge branch 'master' into water scrawl 2012-04-05 15:38:46 +0200
  • 1b89a9e203 various fixes scrawl 2012-04-05 15:30:55 +0200
  • 84b475130a Add missing include Dmitry Marakasov 2012-04-05 13:19:51 +0400
  • d45abcd89c Merge remote branch 'k1ll/master' Marc Zinnschlag 2012-04-05 15:02:44 +0200
  • 01500e979a another fix for optional arguments Marc Zinnschlag 2012-04-05 14:27:39 +0200
  • e1bde415f5 typo scrawl 2012-04-05 14:22:44 +0200
  • 43fd0352f4 removed unneeded lines scrawl 2012-04-05 14:21:57 +0200
  • f49131e1b8 renamed setting, automatically disable MRT when unsupported scrawl 2012-04-05 13:09:59 +0200
  • f2c4e513a4 Add support for building with a static build of the MyGui Libraries. k1ll 2012-04-05 13:01:09 +0200
  • add4ebe445 fresnel effect scrawl 2012-04-05 12:59:56 +0200
  • 1201c271b2 Merge remote branch 'swick/initocfg' Marc Zinnschlag 2012-04-05 12:43:00 +0200
  • f6342cfd60 fixed viewport background color, fixed indentation of some old functions scrawl 2012-04-05 11:52:06 +0200
  • 5664d879a5 fixed some sky objects scrawl 2012-04-05 11:40:56 +0200
  • 8ddc8131a5 fresnel test scrawl 2012-04-05 11:18:58 +0200
  • 36fd9b9f26 shore transition test scrawl 2012-04-05 10:39:22 +0200
  • ab8b74dcac forgot adding a file scrawl 2012-04-05 08:58:21 +0200