jvoisin
abbb620ea2
Merge branch 'nifogproperty' into 'master'
...
Handle NiFogProperty (feature #5173 )
Closes #5173
See merge request OpenMW/openmw!3642
1 year ago
AnyOldName3
bf0756c5b3
c h a n g e l o g
...
Rebased to account for other new changelog entries.
1 year ago
Evil Eye
0da620b3f9
Don't crash on spells or enchantments without effects
1 year ago
Alexei Kotov
9cdaf2c29b
Handle NiFogProperty (feature #5173 )
1 year ago
Mads Buvik Sandvei
3683f24b28
changelog entry
1 year ago
jvoisin
b67d89f2e0
Merge branch 'saveformat' into 'master'
...
Drop support for old saves
See merge request OpenMW/openmw!3629
1 year ago
jvoisin
1073bd9753
Merge branch 'actors-still-cant-read' into 'master'
...
More cleanup of scripted animations
Closes #4743 , #5066 , and #7641
See merge request OpenMW/openmw!3583
1 year ago
Mads Buvik Sandvei
f6a6c278dd
More cleanup of scripted animations
1 year ago
Abdu Sharif
e043ed935e
Add some missing changelog entries
1 year ago
Evil Eye
23aacbd914
Introduce a minimum supported save game format
1 year ago
Andrei Kortunov
81a6a7cd2f
Rework resolution selection (feature 7709)
1 year ago
Zackhasacat
abd2c5326f
Merge branch 'makealchemygreatagain' into 'master'
...
Allow choosing different apparatus in alchemy window
Closes #7665
See merge request OpenMW/openmw!3580
1 year ago
Andrei Kortunov
f88b99201a
Display missing plugins upon savegame loading (feature 7608)
1 year ago
kuyondo
033be4e6e6
add changelog
1 year ago
Cody Glassman
dec120f38c
consistent average scene luminance
1 year ago
Alexei Kotov
49f13c53c0
Merge branch 'makeunlocksoundwhenlocking' into 'master'
...
Play a sound when lock spell succeeds
See merge request OpenMW/openmw!3578
1 year ago
jvoisin
32a9581394
Merge branch 'deepdepths' into 'master'
...
Depth flag handling fixes (bug #7380 )
See merge request OpenMW/openmw!3568
1 year ago
jvoisin
60ec894d8a
Merge branch 'lightitupbaby' into 'master'
...
Support point specular lighting (#6188 )
Closes #6188
See merge request OpenMW/openmw!3559
1 year ago
Kindi
d54c8b82d9
changelog
1 year ago
Alexei Kotov
e1cd5250af
Use sun visibility for sunlight scattering (bug #7309 )
1 year ago
Alexei Kotov
bdc019647a
Merge branch 'figure-skaters' into 'master'
...
Use accumulated movement when possible
Closes #5062
See merge request OpenMW/openmw!3549
1 year ago
Alexei Kotov
116ef1c62b
Depth flag handling fixes (bug #7380 )
...
Properly disable depth test while allowing depth writes to happen
Remove NiStencilProperty interaction
Don't set up depth flags for BSShaderPPLightingProperty
1 year ago
Zackhasacat
231803c6ea
Merge branch 'sunvisibility' into 'master'
...
Make sun specularity behavior more intuitive (bug #6190 )
Closes #6190
See merge request OpenMW/openmw!3535
1 year ago
Alexei Kotov
820fc068d1
Support point specular lighting ( #6188 )
...
Fix passing light specular colors with shader lighting methods (with help from wazabear)
1 year ago
Alexei Kotov
876f6ea2da
Validate enchantment records (bug #7654 )
...
Clean up spell validation
Fix a flaw in spell effect tooltip code
1 year ago
Evil Eye
3baefdf29e
Merge branch 'invisibilityagain' into 'master'
...
Improve invisibility breaking consistency (bug #7660 )
Closes #7660
See merge request OpenMW/openmw!3539
1 year ago
Mads Buvik Sandvei
c59fb6c91c
Changelog entry
1 year ago
Alexei Kotov
629fe8ce81
Merge branch 'we-all-know-actors-cant-read' into 'master'
...
Some cleanup of scripted animation handling.
Closes #4742 , #7637 , and #7636
See merge request OpenMW/openmw!3522
1 year ago
Alexei Kotov
6e069161a4
Merge branch 'sortalphabetcalinrechargeandrepairmenu' into 'master'
...
Sort repair and recharge menu list alphabetically
See merge request OpenMW/openmw!3524
1 year ago
Kindi
733a6e01ad
Sort repair and recharge menu list alphabetically (bug #7642 )
1 year ago
Mads Buvik Sandvei
54441624a1
Changelog entry for 4508
1 year ago
Alexei Kotov
3d5b06a78e
Sort inactive shader list ( #7652 )
1 year ago
Alexei Kotov
2d38ca4c35
Improve invisibility breaking consistency (bug #7660 )
...
- Break on recharge attempts
- Break on repair attempts
- Break on potion creation attempts
- Don't break on failed ingredient consuming
1 year ago
Mads Buvik Sandvei
d2836748fd
Changelog entry for #4742
1 year ago
Mads Buvik Sandvei
c25c6872b0
changelog entries
1 year ago
Alexei Kotov
e6137cff73
Merge branch 'tapdancers' into 'master'
...
AiWander must update wandering manually flag when resuming existing path.
Closes #7647
See merge request OpenMW/openmw!3526
1 year ago
uramer
1ec4681e40
Merge branch 'areyouthere' into 'master'
...
Add record presence early-outs for various script instructions (feature #7625 )
Closes #7625
See merge request OpenMW/openmw!3501
1 year ago
Alexei Kotov
12abd30e9f
Make sun specularity behavior more intuitive (bug #6190 )
...
Remove sun visibility influence on object specularity
Subdue sun visibility influence on water specularity
1 year ago
Mads Buvik Sandvei
24bac3ebd4
AiWander must update mIsWanderingManually when resuming wander.
1 year ago
Evil Eye
6cd5734fb3
Rate weapons as useless if the actor's skill is 0
1 year ago
psi29a
8380da2e1d
Merge branch 'missmewiththatscript' into 'master'
...
Remove missing scripts from actors much like is done for items
Closes #7204
See merge request OpenMW/openmw!3502
1 year ago
psi29a
664caa2fc1
Merge branch 'iseeyou' into 'master'
...
Prevent fleeing in inappropriate situations (bug #6932 )
Closes #6932
See merge request OpenMW/openmw!3508
1 year ago
psi29a
bdd0299fe7
Merge branch 'flyyouscamps' into 'master'
...
Allow talking with fleeing creatures (bug #7631 )
Closes #7631
See merge request OpenMW/openmw!3510
1 year ago
psi29a
035004170c
Merge branch 'datadirs' into 'master'
...
Launcher: Improve directory appending UX and heuristics (bug #7502 )
Closes #7502
See merge request OpenMW/openmw!3490
1 year ago
Alexei Kotov
e6c02efbb7
Add record presence early-outs for various script instructions (feature #7625 )
...
AddItem, RemoveItem, StartScript, StopScript, AddTopic
1 year ago
Evil Eye
23bf6ed878
Remove missing scripts from actors much like is done for items
1 year ago
psi29a
698fd00269
Merge branch 'killerqueen' into 'master'
...
Support NiParticleBomb (feature #7634 )
Closes #7634
See merge request OpenMW/openmw!3512
1 year ago
Mads Buvik Sandvei
7c28066268
Changelog entry for 7611
1 year ago
Alexei Kotov
715efe6cb1
Handle NiParticleBomb (feature #7634 )
1 year ago
Alexei Kotov
f68bd3ba97
Launcher: Improve directory appending UX and heuristics (bug #7502 )
...
- Recognize more asset directories and omwgame files
- Always let the user append the selected directory
- Automatically pick the user-selected directory if it's the only valid directory
- Add a caption to directory selection dialog, properly handle cancellation
1 year ago
Alexei Kotov
3330907d7b
Combat AI: Prefer picking reachable/visible targets (bug #6932 )
1 year ago
Alexei Kotov
ee5ca066fd
Allow talking with fleeing creatures (bug #7631 )
1 year ago
Alexei Kotov
d0ffe6e2f9
Don't apply Charm to creatures (bug #7630 )
1 year ago
psi29a
febfa353e0
Merge branch 'save_metadata' into 'master'
...
Add additional fields to save metadata
See merge request OpenMW/openmw!3493
1 year ago
Andrei Kortunov
fc74cc49dd
Add additional fields to save metadata (feature 7618)
1 year ago
psi29a
ab631fcd70
Merge branch 'whosabaddoggo' into 'master'
...
Handle AllowWerewolfForceGreeting variable (bug #7609 )
Closes #7609
See merge request OpenMW/openmw!3476
1 year ago
Alexei Kotov
799da630e4
CopyRigVisitor: don't copy unskinned geometry (bug #5280 )
1 year ago
Alexei Kotov
cecb2b71ea
Handle AllowWerewolfForceGreeting variable (bug #7609 )
1 year ago
Evil Eye
0814ef5697
Allow creatures to use potions
1 year ago
Andrei Kortunov
1ac0a3b25b
Update canvas size every frame when it is visible (bug 7603)
1 year ago
Alexei Kotov
440851ff48
Rewrite melee hit target selection (bug #3438 )
1 year ago
Andrei Kortunov
e1cae5a029
Rework music system
1 year ago
psi29a
090da90302
Merge branch 'factions' into 'master'
...
Implement Lua API for factions
See merge request OpenMW/openmw!3405
1 year ago
Andrei Kortunov
6ee86dea82
Implement Lua API for factions (feature 7468)
1 year ago
Alexei Kotov
0f2e5f9db6
Uncap Drain effects again (bug #7573 )
1 year ago
psi29a
1a4b29f014
Merge branch 'fix_terrain_cache' into 'master'
...
Terrain cache fixes and optimizations
Closes #7557
See merge request OpenMW/openmw!3388
1 year ago
Andrei Kortunov
c04a0ca3a5
Implement Lua API for VFS
1 year ago
Petr Mikheev
f260fa006e
Show OpenMW version and Lua API revision in documentation.
1 year ago
elsid
8bbaa57a14
Add changelog record for #7557
1 year ago
Evil Eye
10f1e9a4e0
Load the lowest faction reaction for every faction
1 year ago
Evil Eye
ef6100f788
Start the game on Friday
1 year ago
psi29a
ab798be320
Merge branch 'fix_scrollbars' into 'master'
...
Do not use deprecated MyGUI properties
Closes #5896
See merge request OpenMW/openmw!3320
1 year ago
Andrei Kortunov
944b127887
Add changelog entry
1 year ago
Andrei Kortunov
3fe5cc497b
Add a changelog entry
1 year ago
Evil Eye
7c82405c9f
Tweak AI rating to reduce healing spam
1 year ago
elsid
8e7fe44514
Support terrain sample size greater than cell size
1 year ago
psi29a
e6cffa5494
Merge branch '7248-Extend_console_search_with_regex_and_case_sensitivity' into 'master'
...
Resolve "Extend searching in the console with regex and toggleable case-sensitivity"
Closes #7248
See merge request OpenMW/openmw!3248
1 year ago
Chris Vigil
996f5fd7ad
Resolve "Extend searching in the console with regex and toggleable case-sensitivity"
1 year ago
psi29a
2a4440e5b1
Merge branch 'theprojectileswereswords' into 'master'
...
Fix price enchantment price calculation to use the correct item count
Closes #7472
See merge request OpenMW/openmw!3227
1 year ago
psi29a
e073eab05e
Merge branch 'more_evade_directions' into 'master'
...
Use more evade directions and filter by supporting animation (#7450 )
Closes #7450
See merge request OpenMW/openmw!3210
1 year ago
psi29a
f9cb752b25
Merge branch 'resistanceisnotfutile' into 'master'
...
Resist failed normal weapon hits (bug #7284 )
Closes #7284
See merge request OpenMW/openmw!3220
1 year ago
Matjaž Lamut
0951033021
Include an unincluded feature of OpenMW-CS to the changelog
1 year ago
elsid
579e533621
Add more evade directions and order them to make a circle
1 year ago
Evil Eye
2fa9462d49
Add changelog entry
1 year ago
Evil Eye
44ab0ff8ef
Don't allow saves with an invalid last generated RefNum to load
1 year ago
Evil Eye
b082afd5b0
Fix price enchantment price calculation to use the correct item count
1 year ago
psi29a
ce84fdf5f5
Merge branch 'limitedpower' into 'master'
...
Cap global map cell size (bug #6222 )
Closes #6222
See merge request OpenMW/openmw!3225
1 year ago
Alexei Dobrohotov
39c84c84da
Cap global map cell size (bug #6222 )
1 year ago
psi29a
41abbae3e7
Merge branch 'sittingontheoverlap' into 'master'
...
Allow subrecords to overlap the following record (bug #6025 )
Closes #6025
See merge request OpenMW/openmw!3215
1 year ago
Alexei Kotov
4bbbfe74b3
Merge branch 'finishdrag' into 'master'
...
Finish draganddrop before startdrag
See merge request OpenMW/openmw!3186
2 years ago
Kindi
00e5f31242
Finish draganddrop before startdrag
2 years ago
Alexei Dobrohotov
411c71062c
Resist failed normal weapon hits (bug #7284 )
2 years ago
Alexei Dobrohotov
66fd1f8862
Allow subrecords to overlap the following record (bug #6025 )
2 years ago
AnyOldName3
f4403be128
Add #7322 to changelog
2 years ago
psi29a
6601b0cb15
Merge branch 'fastandloose' into 'master'
...
Drop support for --fs-strict
Closes #7394
See merge request OpenMW/openmw!3093
2 years ago
elsid
b02c0ea896
Use proper #7243 description
...
The issue is about making ESM4 reader use VFS. Skyrim.esm part is only valid for
openmw binary, other tools (openmw-cs, navmeshtool) still can't load it or any
other ESM4 files.
2 years ago
Dave Corley
dfa4f5da8a
pass time on OnTrainingFinished callback instead of before the fadeScreenIn
2 years ago
psi29a
05fe189fdb
Merge branch 'partial_ammo_equipping' into 'master'
...
Partial ammo equipping
See merge request OpenMW/openmw!3156
2 years ago
Kindi
a176e0f9ea
Partial ammo equipping
2 years ago
Abdu Sharif
ba8fbfd9c1
Update CHANGELOG.md with a missing entry
2 years ago
psi29a
c931776769
Merge branch '0.48-changelog' into 'master'
...
Add missing changelog entries
See merge request OpenMW/openmw!3169
2 years ago
Andrei Kortunov
7c1119d939
Add missing changelog entries
2 years ago
psi29a
bb7eb0f527
Merge branch 'chargingup' into 'master'
...
Autocalculate enchantment costs and charges
Closes #7428
See merge request OpenMW/openmw!3152
2 years ago
Andrei Kortunov
11c6926b3d
Add a missing line to the changelog
2 years ago
Evil Eye
e9bcad4e05
Autocalculate enchantment costs and charges
2 years ago
Evil Eye
7531db4457
Add changelog entry
2 years ago
Evil Eye
eeda48ec50
Drop support for --fs-strict
2 years ago
Evil Eye
da4e04522b
More closely replicate Morrowind.exe's locks
2 years ago
Abdu Sharif
ad64c4d627
Update CHANGELOG.md
2 years ago
psi29a
4fd8ed8f13
Merge branch 'qt_scene' into 'master'
...
Migrate from GraphicsWindowQt to QOpenGLWidget
See merge request OpenMW/openmw!2895
2 years ago
Andrei Kortunov
8df7ce545e
Migrate from GraphicsWindowQt to QOpenGLWidget
2 years ago
Evil Eye
b3e17d79ec
Unify string construction of skill/attribute affecting effect names
2 years ago
Andrei Kortunov
e17281ac67
Implement shader-based water ripples (feature 3537)
2 years ago
Andrei Kortunov
74126953fc
Do not use a rendering node position as a hit position (bug 7298)
2 years ago
unelsson
e19a3e07aa
changelog
2 years ago
Shi Han
a90e3b8c3b
Move from std::atoi to std::from_char
2 years ago
unknown
868a398b86
Allow comparison operators of arbitrary length
2 years ago
Evil Eye
e020af8b4a
Switch to new default device if default device changes
2 years ago
psi29a
3d8acf17bd
Merge branch 'shadervisitor' into 'master'
...
Attach shaders to geometry that lacks a stateset if necessary (bug #7251 )
See merge request OpenMW/openmw!2782
2 years ago
Alexei Kotov
7fd9b27b54
Don't combine static node collision geometry (bug #6027 )
2 years ago
Alexei Dobrohotov
6aef366fd3
Attach shaders to geometry that lacks a stateset if necessary
2 years ago
psi29a
e8e97679f7
Merge branch 'vsync' into 'master'
...
Add support for non-adaptive VSync
Closes #7129
See merge request OpenMW/openmw!2769
2 years ago
Andrei Kortunov
be488649c3
Add support for non-adaptive VSync (feature 7129)
2 years ago
Alexei Kotov
c3c61e1cd3
Merge branch 'conjure_cheap_tricks' into 'master'
...
Increase priority of Bound and Summon spells
Closes #2623
See merge request OpenMW/openmw!2745
2 years ago
Alexei Kotov
a2fdaf8531
Merge branch 'Error-marker-loading-failure-not-handled' into 'master'
...
Use the embedded marker error if we fail to load the error marker model from the vfs
See merge request OpenMW/openmw!2757
2 years ago
psi29a
8651ea4412
Merge branch '7214-add-searching-to-ingame-console' into 'master'
...
Searching in the in-game console
Closes #7214
See merge request OpenMW/openmw!2759
2 years ago
Evil Eye
ad76b0374a
Increase priority of Bound and Summon spells
2 years ago
Alexei Dobrohotov
0f222d270e
Prefer the earliest eponymous nodes in skeletons (bug #3842 )
2 years ago
Shihan42
902cad77c8
Resolve minor errors
2 years ago
Cédric Mocquillon
97c42768e6
Use the embedded marker error if we fail to load the error marker model from the vfs
2 years ago
Shihan42
d76ae478aa
Edit AUTHORS & CHANGELOG
2 years ago
Cédric Mocquillon
6e23ad82d5
Load esm files from vfs
2 years ago
Evil Eye
f5c5ebc1dc
Prevent consumption of ingredients that don't have a first effect
2 years ago
Alexei Kotov
0ba179c332
Discard terrain base layer alpha in non-shader rendering path (bug #6657 )
2 years ago
Alexei Kotov
09716c644e
Assault victims are always aware of the committed crime (bug #7064 )
2 years ago
Alexei Kotov
9deed5c03e
Propagate dynamic effects to node's immediate children (bug #6550 )
2 years ago
psi29a
5f1da29881
Merge branch 'bsapriority' into 'master'
...
Files::Collections: prefer files from highest priority folders (bug #7092 )
Closes #7092
See merge request OpenMW/openmw!2716
2 years ago
Alexei Kotov
0f7822fff8
Unequip the weapon only after finishing the attack (bug #4610 )
2 years ago
Alexei Kotov
536370c76d
Files::Collections: prefer files from highest priority folders
2 years ago
psi29a
886600a1dd
Merge branch 'consoledisposal' into 'master'
...
Check if the console's selected object is available (bug #5870 )
Closes #5870
See merge request OpenMW/openmw!2713
2 years ago
Alexei Kotov
f356d0a2fc
Check if the console's selected object is available (bug #5870 )
2 years ago
psi29a
b385f27f86
Merge branch 'console_history' into 'master'
...
Remembering console commands between sessions
Closes #7125
See merge request OpenMW/openmw!2603
2 years ago
Kindi
044d82a842
Remembering console commands between sessions
2 years ago
Alexei Kotov
192f79841b
Print bound textures in BC (feature #7194 )
2 years ago
psi29a
8b0e55dd5f
Merge branch 'remove-water-walking-teleport-underwater' into 'master'
...
teleporting to an underwater marked location will remove water walking spell effects from actor
Closes #7122
See merge request OpenMW/openmw!2656
2 years ago
James-Deciutiis
273a2ae323
teleporting to an underwater marked location will remove water walking spell effects from actor
...
fix formatting
addressing hasWaterWalking comment
refactor to address remaining comments
clean up formatter changes
adding suggested condition to if statement
move isWaterWalking check into if statement
refactor if block to see if actor needs to have water walking purged
added entry to changelog.md and authors.md
removing redundant check from if statement
Sort previous changelog entry
2 years ago
psi29a
3f9cae7947
Merge branch 'dragdetails' into 'master'
...
[OpenMW-CS] Generate record filters based on cell content and column header
Closes #7161
See merge request OpenMW/openmw!2617
2 years ago
unelsson
e4809976dd
add changelog
2 years ago
Andrzej Głuszak
27a5fd6439
Add changelog entries
2 years ago
psi29a
a9dbb023d7
Merge branch 'lua_create' into 'master'
...
Lua commands to create/move/remove objects; consistent handling of disabled objects (#6726 , #6893 )
See merge request OpenMW/openmw!2627
2 years ago