elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b39ccbeeef 
								
							 
						 
						
							
							
								
								Remove NIFFile::warn and NIFFile::fail functions  
							
							... 
							
							
							
							These functions use NIFFile only as context, they are not really a part of
either reading nor state invariant. And they only confuse reader because it's
not immediatelly obvious that no code is executed after fail. 
							
						 
						
							2022-09-24 19:10:05 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									clang-format-bot 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ddb0522bbf 
								
							 
						 
						
							
							
								
								Apply clang-format to code base  
							
							
							
						 
						
							2022-09-22 21:35:26 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								63b51ead84 
								
							 
						 
						
							
							
								
								Use nv_default shader prefix for unhandled types  
							
							
							
						 
						
							2022-09-17 17:35:25 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								7aee22be91 
								
							 
						 
						
							
							
								
								Further controller updates  
							
							... 
							
							
							
							Correct NiMaterialColorController base class
Load everything in NiGeomMorpherController
Make a guess at how weighted interpolators might be supposed to work like 
							
						 
						
							2022-09-16 23:45:54 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								482de23893 
								
							 
						 
						
							
							
								
								Streamline NiInterpController handling  
							
							
							
						 
						
							2022-09-15 00:58:10 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Project579 
								
							 
						 
						
							
							
							
							
								
							
							
								a13709c510 
								
							 
						 
						
							
							
								
								Replace implicit convertions from std::filesystem::path to std::string with correctly converting functions.  
							
							
							
						 
						
							2022-09-11 14:41:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Project579 
								
							 
						 
						
							
							
							
							
								
							
							
								e5c417c968 
								
							 
						 
						
							
							
								
								Make sure all paths are passed as std::filesystem::path instead of std::string where possible.  
							
							
							
						 
						
							2022-09-11 14:41:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								edbd05a3f7 
								
							 
						 
						
							
							
								
								Support more NiPixelData formats (feature  #6945 )  
							
							
							
						 
						
							2022-08-17 14:22:27 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								bb9884c024 
								
							 
						 
						
							
							
								
								Merge branch 'split_stringops' into 'master'  
							
							... 
							
							
							
							Split components/misc/stringops.hpp into multiple headers
See merge request OpenMW/openmw!2233  
							
						 
						
							2022-08-09 18:06:40 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f99ed6f1db 
								
							 
						 
						
							
							
								
								Split components/misc/stringops.hpp into multiple headers  
							
							... 
							
							
							
							Replace all ciEqual overloads with one having std::string_view as argument. 
							
						 
						
							2022-08-03 22:06:24 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								014de72644 
								
							 
						 
						
							
							
								
								Use NiParticleSystemController's color for the initial particle color  
							
							
							
						 
						
							2022-08-03 14:36:51 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								c36c28e8f9 
								
							 
						 
						
							
							
								
								Move NIF implementation to cpp files  
							
							
							
						 
						
							2022-07-21 15:54:52 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								fe785ea788 
								
							 
						 
						
							
							
								
								Don't cast away const when we can avoid it  
							
							
							
						 
						
							2022-07-03 16:36:41 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								b09411d396 
								
							 
						 
						
							
							
								
								allow soft particles on meshes and add extra data extensions  
							
							
							
						 
						
							2022-06-29 18:15:12 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								e673f9fa76 
								
							 
						 
						
							
							
								
								Clean up NIF flags  
							
							
							
						 
						
							2022-06-22 01:58:16 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cody glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								72fdf40e06 
								
							 
						 
						
							
							
								
								better support for particle arrays when spawning at node positions  
							
							
							
						 
						
							2022-05-15 13:41:52 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4509b05bc8 
								
							 
						 
						
							
							
								
								Use std::make_shared instead of new  
							
							... 
							
							
							
							make_shared allocates single storage for ref counter and the object.
std::shared_ptr<T>(new T) allocates 2 storages. 
							
						 
						
							2022-04-08 22:50:09 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								1ac7eaa6b0 
								
							 
						 
						
							
							
								
								Merge branch 'NiFltAnimationNode' into 'master'  
							
							... 
							
							
							
							Add NiFltAnimationNode support
Closes  #6684 
See merge request OpenMW/openmw!1732  
							
						 
						
							2022-04-06 23:59:04 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Wolfgang Lieff 
								
							 
						 
						
							
							
							
							
								
							
							
								373776170d 
								
							 
						 
						
							
							
								
								refactor for NiFltAnimationNode  
							
							
							
						 
						
							2022-04-07 00:49:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								af41560c3f 
								
							 
						 
						
							
							
								
								reverse the reverse flag check; set duration to 0.2f which matches openmw to morrowind speed which is measured in 1/5 seconds  
							
							
							
						 
						
							2022-04-07 00:09:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								0db5415976 
								
							 
						 
						
							
							
								
								refactor to use mInternal, support Flag_Reverse and updated changelog/authors.md  
							
							
							
						 
						
							2022-04-07 00:09:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Wolfgang Lieff 
								
							 
						 
						
							
							
							
							
								
							
							
								ead73fce31 
								
							 
						 
						
							
							
								
								initial NiFltAnimationNode support  
							
							
							
						 
						
							2022-04-07 00:09:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								eafa66ff40 
								
							 
						 
						
							
							
								
								Don't consider NiCollisionSwitch unoptimizeable  
							
							
							
						 
						
							2022-04-06 06:42:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								dd473d06df 
								
							 
						 
						
							
							
								
								Implement gloss-mapping (feature  #6541 )  
							
							
							
						 
						
							2022-02-18 06:24:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								b011809056 
								
							 
						 
						
							
							
								
								Merge branch 'master' into 'sort_me_baby_one_more_time'  
							
							... 
							
							
							
							# Conflicts:
#   components/nif/niffile.cpp 
							
						 
						
							2022-02-17 09:24:50 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								2a87cf1720 
								
							 
						 
						
							
							
								
								Replace unordered_map by switch statement  
							
							... 
							
							
							
							Add handling for missing Nif::BSLightingShaderType::ShaderType_SkinTint. Use
string_view instead of string to avoid lifetime issues for returning value.
osg::Object::setUserValue will anyway copy string. 
							
						 
						
							2022-02-11 22:12:39 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e1fe501013 
								
							 
						 
						
							
							
								
								Use proper type for Record::recType  
							
							
							
						 
						
							2022-02-11 21:52:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								712107de2d 
								
							 
						 
						
							
							
								
								nisortadjust support  
							
							
							
						 
						
							2022-02-10 11:59:49 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								9183fa897e 
								
							 
						 
						
							
							
								
								Merge branch 'particle_vertex_palooza' into 'master'  
							
							... 
							
							
							
							Support vertex emitters (#6592 )
Closes  #6592 
See merge request OpenMW/openmw!1638  
							
						 
						
							2022-02-09 08:35:09 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								a05e029aa0 
								
							 
						 
						
							
							
								
								search for stencil enabled flag correctly  
							
							
							
						 
						
							2022-02-08 13:49:05 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								88f02913d5 
								
							 
						 
						
							
							
								
								use vertex emitters on array particle controllers when appropriate  
							
							
							
						 
						
							2022-02-07 19:46:42 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								8c2c322d92 
								
							 
						 
						
							
							
								
								add stencil to water RTTs, reword some comments  
							
							
							
						 
						
							2022-02-07 14:35:15 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								bbc9c53423 
								
							 
						 
						
							
							
								
								support morrowind stenciling  
							
							
							
						 
						
							2022-02-07 11:51:59 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								4521d3987c 
								
							 
						 
						
							
							
								
								Fix out of bounds UV set handling  
							
							
							
						 
						
							2022-01-28 01:15:15 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3f14011087 
								
							 
						 
						
							
							
								
								Support multiple parents for NIF nodes  
							
							... 
							
							
							
							Choose a parent base on which node is used to iterate over children nodes.
This leads to duplicate handing of child nodes. A node will be handled so many
times how many parents it has.
For example:
p1 p2
 \ /
  c
Will be handled as:
p1 p2
|  |
c  c
If c has children they will be handled X times c is handled. 
							
						 
						
							2022-01-22 01:02:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								d8d7a3b372 
								
							 
						 
						
							
							
								
								Merge branch 'softparticles_patch' into 'master'  
							
							... 
							
							
							
							Shadervisitor adjustments and Mac OS fix for soft particles
See merge request OpenMW/openmw!1380  
							
						 
						
							2022-01-06 13:13:52 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								a64057fb36 
								
							 
						 
						
							
							
								
								Some NIF cleanup  
							
							... 
							
							
							
							Clean up keyframe controller construction
Make LOD and switch node generation static
Clarify decal map implementation 
							
						 
						
							2021-12-11 16:16:16 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a665a38aca 
								
							 
						 
						
							
							
								
								Use MurmurHash3_x64_128 for file hash  
							
							
							
						 
						
							2021-11-21 17:05:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								9389cfaa42 
								
							 
						 
						
							
							
								
								mac os driver workaround and shadervisitor fixes  
							
							
							
						 
						
							2021-11-20 18:39:20 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Cody Glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								d85f772269 
								
							 
						 
						
							
							
								
								Depth refactor  
							
							
							
						 
						
							2021-11-21 02:25:05 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								50b90a594d 
								
							 
						 
						
							
							
								
								Loading and basic handling of BSLightingShaderProperty  
							
							
							
						 
						
							2021-11-13 22:52:45 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								ba0aae06ca 
								
							 
						 
						
							
							
								
								Merge branch 'morphyslaw' into 'master'  
							
							... 
							
							
							
							Morph geometry more like NifSkope (bug #6416 )
Closes  #6416 
See merge request OpenMW/openmw!1389  
							
						 
						
							2021-11-13 18:42:17 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								41bd20e358 
								
							 
						 
						
							
							
								
								Merge branch 'bullet_shape_hash' into 'master'  
							
							... 
							
							
							
							Store BulletShape source file name and content hash
See merge request OpenMW/openmw!1379  
							
						 
						
							2021-11-13 13:33:22 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								c7edca559b 
								
							 
						 
						
							
							
								
								Morph geometry more like NifSkope (bug  #6416 )  
							
							
							
						 
						
							2021-11-13 15:58:59 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d7041613ef 
								
							 
						 
						
							
							
								
								Store BulletShape source file name and content hash  
							
							
							
						 
						
							2021-11-11 00:27:18 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								9880c43c86 
								
							 
						 
						
							
							
								
								Add specular strength shader parameter  
							
							
							
						 
						
							2021-11-10 19:58:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								8c3b00164e 
								
							 
						 
						
							
							
								
								soft particles  
							
							
							
						 
						
							2021-10-30 12:19:31 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bo Svensson 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b2af81bc18 
								
							 
						 
						
							
							
								
								converts remaining osg::NodeCallback ( #3147 )  
							
							... 
							
							
							
							With this PR we convert remaining instantiations of the deprecated osg::NodeCallback in Open MW to SceneUtil::NodeCallback. 
							
						 
						
							2021-10-05 14:21:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bo Svensson 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								2568f119a4 
								
							 
						 
						
							
							
								
								reapplies PR without npe ( #3137 )  
							
							... 
							
							
							
							* avoids creating empty statesets on drawables
Currently, we attempt to skip creating state on drawable nodes when this state matches the default state. This attempt is incomplete because we still create an avoidable empty stateset in the default case.
* renderingmanager.cpp
* nifloader.cpp
* nifloader.cpp
* shadervisitor.cpp 
							
						 
						
							2021-10-01 10:11:00 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								e109d86489 
								
							 
						 
						
							
							
								
								Revert "avoids creating empty statesets on drawables ( #3132 )"  
							
							... 
							
							
							
							This reverts commit 957c25a491 
							
						 
						
							2021-09-29 21:01:22 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bo Svensson 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								957c25a491 
								
							 
						 
						
							
							
								
								avoids creating empty statesets on drawables ( #3132 )  
							
							... 
							
							
							
							* avoids creating empty statesets on drawables
Currently, we attempt to skip creating state on drawable nodes when this state matches the default state. This attempt is incomplete because we still create an avoidable empty stateset in the default case.
* renderingmanager.cpp
* nifloader.cpp 
							
						 
						
							2021-09-29 09:58:19 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								0922d0b105 
								
							 
						 
						
							
							
								
								Clean up text key extraction  
							
							
							
						 
						
							2021-08-22 05:56:30 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								956edca524 
								
							 
						 
						
							
							
								
								Don't re-enable specularity w/ material controller for MW models  
							
							
							
						 
						
							2021-08-09 21:17:13 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								1fc7cb8191 
								
							 
						 
						
							
							
								
								Don't use FreezeOnCull for any particle system ( #4744 )  
							
							
							
						 
						
							2021-08-08 03:36:35 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								09e03fde2e 
								
							 
						 
						
							
							
								
								refactor and fix wobbly shores  
							
							
							
						 
						
							2021-08-04 17:49:57 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								70fac33940 
								
							 
						 
						
							
							
								
								initial reverse-z depth implementation  
							
							
							
						 
						
							2021-08-04 17:39:11 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								11694ba87f 
								
							 
						 
						
							
							
								
								Correct dark map and detail map alpha handling  
							
							... 
							
							
							
							Comment texenv usage in NIF loader 
							
						 
						
							2021-07-29 04:48:59 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								e42b3bf960 
								
							 
						 
						
							
							
								
								Adapt destination alpha factor for AMD  
							
							... 
							
							
							
							As discussed in the comment, it's unclear to me whether this is a driver
bug or mandatory behaviour only AMD implement.
Some more context is here:
https://gitlab.com/OpenMW/openmw/-/issues/6119#note_618245903  
							
						 
						
							2021-07-04 23:00:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								4bbbbb00f6 
								
							 
						 
						
							
							
								
								use particle data for particle system quota  
							
							
							
						 
						
							2021-05-14 10:52:19 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Dobrohotov Alexei 
								
							 
						 
						
							
							
							
							
								
							
							
								19f0b80983 
								
							 
						 
						
							
							
								
								Improve null root handling  
							
							
							
						 
						
							2021-05-05 02:41:30 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								6d351b2bdd 
								
							 
						 
						
							
							
								
								Fix MSVC 4706 warnings  
							
							
							
						 
						
							2021-04-23 22:53:59 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								2d869ca9ff 
								
							 
						 
						
							
							
								
								Fix node masks signed/unsigned mismatch  
							
							
							
						 
						
							2021-04-20 10:52:51 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								7d5c5f8a24 
								
							 
						 
						
							
							
								
								Do not assign negative values to unsigned variables  
							
							
							
						 
						
							2021-04-19 16:08:19 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								2fdbe9b3f6 
								
							 
						 
						
							
							
								
								Handle BSShader[PP/No]LightingProperty  
							
							
							
						 
						
							2021-03-22 01:55:58 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Dobrohotov Alexei 
								
							 
						 
						
							
							
							
							
								
							
							
								952b31ac5c 
								
							 
						 
						
							
							
								
								NiZBufferProperty: handle depth test flag (bug  #5902 )  
							
							
							
						 
						
							2021-03-15 13:40:02 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								46ec40fa92 
								
							 
						 
						
							
							
								
								Make sure NIFLoader avoids working further with empty geometry  
							
							
							
						 
						
							2020-12-18 01:22:34 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								c0b9823372 
								
							 
						 
						
							
							
								
								Read BSShaderProperty and handle NiGeometry properties  
							
							
							
						 
						
							2020-12-15 00:06:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								42226533d8 
								
							 
						 
						
							
							
								
								Handle BSLODTriShape  
							
							... 
							
							
							
							Its levels of detail are currently not handled 
							
						 
						
							2020-12-15 00:06:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								8fd45d85ec 
								
							 
						 
						
							
							
								
								Unify NiGeometry/NiGeometryData handling  
							
							
							
						 
						
							2020-12-15 00:06:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								8ca324af0a 
								
							 
						 
						
							
							
								
								Handle emissive TexEnv creation in one place  
							
							
							
						 
						
							2020-12-15 00:06:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								5310dd6807 
								
							 
						 
						
							
							
								
								Clean up particle vertex handling  
							
							
							
						 
						
							2020-12-15 00:06:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								db9c174ca8 
								
							 
						 
						
							
							
								
								Make NIF particle node handling more generic  
							
							
							
						 
						
							2020-11-30 12:33:18 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								86fad60c7d 
								
							 
						 
						
							
							
								
								Merge branch 'roots' into 'master'  
							
							... 
							
							
							
							Handle multiple root nodes (bug #5604 )
Closes  #5604 
See merge request OpenMW/openmw!428  
							
						 
						
							2020-11-29 01:25:22 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								5b6377b061 
								
							 
						 
						
							
							
								
								Handle multiple root nodes (bug  #5604 )  
							
							
							
						 
						
							2020-11-28 13:25:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								f78a5d795c 
								
							 
						 
						
							
							
								
								Separate keyframes logic to provide basis for osgAnimation integration.  
							
							
							
						 
						
							2020-11-18 22:48:47 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								a46699fb1e 
								
							 
						 
						
							
							
								
								Handle NiGeomMorpherController interpolator list  
							
							
							
						 
						
							2020-11-10 23:23:11 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								f3f5dcb016 
								
							 
						 
						
							
							
								
								Read a few more NIF types  
							
							... 
							
							
							
							NiFloatInterpolator, NiPoint3Interpolator, NiTransformInterpolator, NiBoolInterpolator
Update a few existing controller records
Update NiSkinInstance 
							
						 
						
							2020-11-10 22:37:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								c79f509652 
								
							 
						 
						
							
							
								
								Misc NIF loader improvements  
							
							... 
							
							
							
							Bullet NIF loader cleanup
Collect all extra records of a node
Remove code duplication in geometry type detection in OSG-side NIF loader 
							
						 
						
							2020-11-08 13:23:18 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								4fc5e22e9e 
								
							 
						 
						
							
							
								
								NIF fixes and cleanup  
							
							... 
							
							
							
							Get rid of NodeIndexHolder
Use unsigned 32-bit type for NIF record index
Fix calculation of the number of UV sets 
							
						 
						
							2020-10-26 02:51:25 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								71056c6014 
								
							 
						 
						
							
							
								
								Clean up palettized NiPixelData loading  
							
							
							
						 
						
							2020-10-25 14:37:29 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								8ca3c3b123 
								
							 
						 
						
							
							
								
								Mark overrided methods by override keyword  
							
							
							
						 
						
							2020-10-16 22:18:54 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								9f08dc9968 
								
							 
						 
						
							
							
								
								Revert "Merge branch 'skinning' into 'master'"  
							
							... 
							
							
							
							This reverts merge request !327  
							
						 
						
							2020-10-08 23:24:28 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								6be808e301 
								
							 
						 
						
							
							
								
								RigGeometry: convert some pairs to structs  
							
							
							
						 
						
							2020-10-08 03:05:59 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								29ccb09da5 
								
							 
						 
						
							
							
								
								Introduce some extended NIF definitions  
							
							
							
						 
						
							2020-10-04 13:18:56 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								a338e8c561 
								
							 
						 
						
							
							
								
								Actually set the uvSet value  
							
							... 
							
							
							
							This got lost when uvSet was made into a local variable. 
							
						 
						
							2020-09-24 17:13:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								b2cb98d30e 
								
							 
						 
						
							
							
								
								Fix NiFlipController  
							
							... 
							
							
							
							NiFlipControllers *always* affect the base texture, even if no base
texture is bound. When no base texture is bound, they default to UV set
zero and to having wrapped UV coordinates, instead of using the settings
for the disabled base texture. 
							
						 
						
							2020-09-16 23:03:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								8c213cbfb1 
								
							 
						 
						
							
							
								
								Avoid optimizing animated shapes once again (regression  #5565 )  
							
							
							
						 
						
							2020-08-05 22:39:48 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								46825e8a4d 
								
							 
						 
						
							
							
								
								Move NIF record index back to a separate user object  
							
							... 
							
							
							
							This makes sure it's never erroneously optimized out. NodeIndexHolders don't need to be cloned as their record index is never supposed to be changed. 
							
						 
						
							2020-07-26 09:57:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								a61267f57d 
								
							 
						 
						
							
							
								
								Replace NodeUserData with a custom transform node  
							
							
							
						 
						
							2020-07-26 09:57:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								4c9cefefdd 
								
							 
						 
						
							
							
								
								Get rid of NifOsg::CollisionSwitch  
							
							
							
						 
						
							2020-07-26 09:57:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0c2fea8254 
								
							 
						 
						
							
							
								
								Merge pull request  #2932  from elsid/replace_open_threads  
							
							... 
							
							
							
							Replace OpenThreads by std types 
							
						 
						
							2020-07-04 13:11:23 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Frederic Chardon 
								
							 
						 
						
							
							
							
							
								
							
							
								f268bc13f1 
								
							 
						 
						
							
							
								
								Do not set particle lifetime to 0 ( #5472 )  
							
							
							
						 
						
							2020-07-01 11:04:18 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								40ad87bc4d 
								
							 
						 
						
							
							
								
								Replace OpenThreads by std types  
							
							
							
						 
						
							2020-06-25 22:16:09 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								f12879a04c 
								
							 
						 
						
							
							
								
								allow statesetupdater as cullcallback = faster + works in paging  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								7aca18f92b 
								
							 
						 
						
							
							
								
								Handle NiLines (feature  #5445 )  
							
							
							
						 
						
							2020-05-30 19:09:34 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								74a74209ac 
								
							 
						 
						
							
							
								
								Allow junk (data-less) NiParticleColorModifiers  
							
							
							
						 
						
							2020-05-26 15:08:10 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								7a9403aeed 
								
							 
						 
						
							
							
								
								Remove unnecessary casts  
							
							
							
						 
						
							2020-05-26 15:01:26 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								fc9a10ba48 
								
							 
						 
						
							
							
								
								Streamline node controller handling  
							
							... 
							
							
							
							Reduce code duplication
Allow non-animated nodes controlled by NiVisController to be optimized out 
							
						 
						
							2020-05-26 15:00:47 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								89a2c69a61 
								
							 
						 
						
							
							
								
								Support particle node transformations  
							
							
							
						 
						
							2020-05-25 23:51:15 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a59e25e093 
								
							 
						 
						
							
							
								
								Optimize MWRender::Animation::hasAnimation  
							
							... 
							
							
							
							Use a set to check for group start existence.
Reduce time taken from 2.6% to 0.08% and
MWMechanics::MechanicsManager::update from 7% to 5%
in relative CPU time usage for a scene with ~100 actors. 
							
						 
						
							2020-05-21 16:21:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								b665fed8f2 
								
							 
						 
						
							
							
								
								Introduce NiGeometry abstraction  
							
							
							
						 
						
							2020-05-14 10:52:27 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								30558c2434 
								
							 
						 
						
							
							
								
								Try to resolve CI concerns  
							
							
							
						 
						
							2020-05-14 10:00:33 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								915ffe2241 
								
							 
						 
						
							
							
								
								Handle non-node roots more gracefully (bug  #5416 )  
							
							
							
						 
						
							2020-05-14 00:57:00 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								30fc2e3e5e 
								
							 
						 
						
							
							
								
								Add basic NiPathController support (movement only)  
							
							
							
						 
						
							2020-05-13 18:01:22 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								b91d0d889f 
								
							 
						 
						
							
							
								
								Fix warning  
							
							... 
							
							
							
							/home/travis/build/OpenMW/openmw/components/nifosg/nifloader.cpp:615:42: warning: using the result of an assignment as a condition without parentheses [-Wparentheses]
                    if (hasVisController |= (ctrl->recType == Nif::RC_NiVisController))
                        ~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/home/travis/build/OpenMW/openmw/components/nifosg/nifloader.cpp:615:42: note: place parentheses around the assignment to silence this warning
                    if (hasVisController |= (ctrl->recType == Nif::RC_NiVisController))
                                         ^
                        (                                                             ) 
							
						 
						
							2020-05-10 14:38:07 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								1bf2ddac4d 
								
							 
						 
						
							
							
								
								Cleanup  
							
							... 
							
							
							
							Move static variable declaration out of the loop
Remove redundant boolean argument from applyDrawableProperties()
Improve HeightCullCallback class formatting 
							
						 
						
							2020-05-07 18:54:09 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f51476a3c5 
								
							 
						 
						
							
							
								
								Merge pull request  #2816  from Capostrophic/switchlod  
							
							... 
							
							
							
							CollisionSwitch and Switch/LOD node fixes 
							
						 
						
							2020-05-01 23:49:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bf6daa7269 
								
							 
						 
						
							
							
								
								Merge pull request  #2811  from Capostrophic/emitter  
							
							... 
							
							
							
							Allow particle emitters to be attached to an arbitrary node 
							
						 
						
							2020-04-30 14:56:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								63fe02b1ba 
								
							 
						 
						
							
							
								
								CollisionSwitch and Switch/LOD node fixes  
							
							... 
							
							
							
							Properly apply transformations to both switch and LOD nodes
Allow both NiSwitchNode and NiLODNode to be the root node
Properly add CollisionSwitch into the scene graph 
							
						 
						
							2020-04-30 15:04:57 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								89282d14aa 
								
							 
						 
						
							
							
								
								Fix collision switch node mask (again)  
							
							
							
						 
						
							2020-04-29 17:18:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								f516178ec9 
								
							 
						 
						
							
							
								
								Fix particle processor cloning  
							
							... 
							
							
							
							Extend emitter handling comment in NIF loader 
							
						 
						
							2020-04-29 11:14:22 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								c08f9e13af 
								
							 
						 
						
							
							
								
								Allow emitters to be attached to nodes after particle systems  
							
							
							
						 
						
							2020-04-29 11:13:45 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								3b7fb9ec09 
								
							 
						 
						
							
							
								
								Use pipe-equal operator  
							
							
							
						 
						
							2020-04-28 10:00:46 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								bbd15cccd5 
								
							 
						 
						
							
							
								
								Fix hidden node with NiVisController optimization  
							
							
							
						 
						
							2020-04-27 00:21:34 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								68549828b4 
								
							 
						 
						
							
							
								
								create static functions to set/get hidden node mask; compromise on magic numbers to make things easier to understand  
							
							
							
						 
						
							2020-04-22 13:34:19 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								e1a5435531 
								
							 
						 
						
							
							
								
								Merge commit '8a8107e8'  
							
							
							
						 
						
							2020-04-22 13:22:54 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Djali 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								71c46204ec 
								
							 
						 
						
							
							
								
								Merge pull request  #2781  from mp3butcher/partsysfix  
							
							... 
							
							
							
							Particle System shading and lighting (fixing bug#3676 and #4949 ) 
							
						 
						
							2020-04-20 21:29:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Julien Valentin 
								
							 
						 
						
							
							
							
							
								
							
							
								886fd5efc9 
								
							 
						 
						
							
							
								
								enable particle shading and force particle normal to (0.3,0.3,0.3)  
							
							... 
							
							
							
							and update changelog 
							
						 
						
							2020-04-20 22:15:34 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								8a8107e837 
								
							 
						 
						
							
							
								
								as it says; revert vismask and uncomplicate openmw  
							
							
							
						 
						
							2020-04-20 20:57:38 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								c3cc8ee1e1 
								
							 
						 
						
							
							
								
								Disable specular lighting for 4.0.0.2 and earlier files  
							
							
							
						 
						
							2020-04-17 14:08:29 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Julien Valentin 
								
							 
						 
						
							
							
							
							
								
							
							
								6e2a651252 
								
							 
						 
						
							
							
								
								fix particle alpha  
							
							
							
						 
						
							2020-04-16 02:48:42 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								e1d635cd71 
								
							 
						 
						
							
							
								
								Make extra sure groups with special behavior aren't optimized out  
							
							
							
						 
						
							2020-04-10 18:11:21 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								80239235d3 
								
							 
						 
						
							
							
								
								Always create NiGeometry nodes as MatrixTransform  
							
							
							
						 
						
							2020-03-31 13:04:03 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								7319eda54e 
								
							 
						 
						
							
							
								
								Correct drawable property apply order (bug  #5313 )  
							
							
							
						 
						
							2020-03-23 20:47:47 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								2b3ecff004 
								
							 
						 
						
							
							
								
								Remove broken fixed function pipeline support  
							
							... 
							
							
							
							Added by mistake 
							
						 
						
							2020-03-03 21:50:50 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								6999f1fd28 
								
							 
						 
						
							
							
								
								Add an option to apply lighting to environment maps  
							
							
							
						 
						
							2020-03-03 20:08:59 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								19a7245251 
								
							 
						 
						
							
							
								
								Add bump mapping support  
							
							
							
						 
						
							2020-03-03 13:32:30 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								8c177f0306 
								
							 
						 
						
							
							
								
								Take in account transformations of NiCollisionSwitch  
							
							
							
						 
						
							2020-02-25 11:09:36 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								77d6fe46ca 
								
							 
						 
						
							
							
								
								Handle NiCollisionSwitch node  
							
							
							
						 
						
							2020-02-19 12:14:21 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								84979fa8b7 
								
							 
						 
						
							
							
								
								Move VisMask to components  
							
							
							
						 
						
							2020-02-16 16:03:35 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								e363d5df21 
								
							 
						 
						
							
							
								
								Some more minor NIF support fixes  
							
							
							
						 
						
							2020-02-02 17:28:46 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								e654a52b70 
								
							 
						 
						
							
							
								
								More NIF adjustments  
							
							... 
							
							
							
							Constant interpolation support 
							
						 
						
							2020-01-02 13:07:27 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								c41562fa27 
								
							 
						 
						
							
							
								
								Make TextureProperty warnings more informative  
							
							
							
						 
						
							2019-12-15 13:56:20 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								909c8ef0ea 
								
							 
						 
						
							
							
								
								Avoid working with empty controller data (bug  #5229 )  
							
							
							
						 
						
							2019-12-14 20:35:23 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								5b5c52d92e 
								
							 
						 
						
							
							
								
								Handle NiKeyframeController for NiTriShape (feature  #5224 )  
							
							
							
						 
						
							2019-12-10 16:20:27 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								51cfd070c6 
								
							 
						 
						
							
							
								
								Use transformations of NiSwitchNode  
							
							
							
						 
						
							2019-11-09 21:43:08 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								8056107c6e 
								
							 
						 
						
							
							
								
								More minor NIF improvements  
							
							
							
						 
						
							2019-10-16 01:36:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								83f61d1636 
								
							 
						 
						
							
							
								
								Support target color in NiMaterialColorController (bug  #5159 )  
							
							
							
						 
						
							2019-09-16 22:31:18 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								8baddefdbd 
								
							 
						 
						
							
							
								
								Refactor extra data and particle modifier handling  
							
							... 
							
							
							
							Objects no longer inherit from extra data class
"Controlled" harmful abstraction no longer exists
Introduced NiParticleModifier/NiParticleCollider abstractions
Extra data size reading moved into the base read() method 
							
						 
						
							2019-09-13 20:26:22 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								c0438a0c6b 
								
							 
						 
						
							
							
								
								Avoid using getPtr on empty geometry data  
							
							
							
						 
						
							2019-08-26 23:01:58 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								64fde2d7c2 
								
							 
						 
						
							
							
								
								Fix crash when NiGeometry lacks NiGeometryData  
							
							
							
						 
						
							2019-08-24 22:34:56 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								9c7474f88c 
								
							 
						 
						
							
							
								
								Implement NiPalette support (feature  #4882 )  
							
							
							
						 
						
							2019-08-16 20:21:09 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								efa463af8f 
								
							 
						 
						
							
							
								
								Fix non-tiling textures clamp mode (bug  #5137 )  
							
							
							
						 
						
							2019-08-16 16:26:11 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3668473d6d 
								
							 
						 
						
							
							
								
								Fix comment  
							
							
							
						 
						
							2019-08-10 19:22:46 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								eaedf34975 
								
							 
						 
						
							
							
								
								Fix ventriloquism  
							
							
							
						 
						
							2019-08-10 19:21:36 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								307e9ba666 
								
							 
						 
						
							
							
								
								Merge pull request  #2413  from akortunov/weapon  
							
							... 
							
							
							
							Refactor weapon types behaviour 
							
						 
						
							2019-08-09 20:02:10 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								f0cef772fa 
								
							 
						 
						
							
							
								
								Refactor weapon types behaviour  
							
							... 
							
							
							
							1. Move weapon types behaviour from switches to the table (should allow
us to de-hardcode weapon types later)
2. Gereralize bones injection to actors skeletons (instead of using the
hardcoded xbase_anim_sh.nif) 
							
						 
						
							2019-08-09 19:40:27 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								9e93c9ecd2 
								
							 
						 
						
							
							
								
								Fix multiple-strip NiTriStrips loading  
							
							
							
						 
						
							2019-08-08 22:48:24 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								93f73fe87b 
								
							 
						 
						
							
							
								
								Fix comparison  
							
							
							
						 
						
							2019-08-08 20:41:46 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								7fc3153f62 
								
							 
						 
						
							
							
								
								Reduce code duplication further  
							
							
							
						 
						
							2019-08-08 20:29:45 +03:00