Evil Eye
cef59e8928
Replace fixed size writeHNT calls with decomposition
10 months ago
Evil Eye
958f70736f
Implement auto calculated potion values
10 months ago
AnyOldName3
b8cb757ca4
Oopsie
10 months ago
AnyOldName3
9e1334cc09
Resync composing and path openmw.cfg settings with options.cpp
10 months ago
psi29a
be1e77c282
Merge branch 'fix-git-commit-updating' into 'master'
...
Fix git commit updating
See merge request OpenMW/openmw!3911
10 months ago
psi29a
03d5872a55
Merge branch 'drop_on_exit' into 'master'
...
Add a storage mode to drop section on game exit
See merge request OpenMW/openmw!3905
10 months ago
AnyOldName3
d111b4bbd9
Handle built-in content files in content model
...
There's also handling for files declared as originating from a lower-priority openmw.cfg, e.g. anything in the local config or any intermediate ones, as they can't be disabled or reordered.
There's no way to mark such files yet, but the logic's the same as built-in files, so everything will be fine once that's set up.
10 months ago
Andrei Kortunov
ddd0945645
Add a storage mode to drop section on game exit
10 months ago
Mads Buvik Sandvei
c82c111ee1
Use correct index for Athletics_SwimOneSecond
10 months ago
AnyOldName3
f476301670
There's no such thing as the global data directory
...
That's what resources/vfs is for.
10 months ago
AnyOldName3
7d28788aee
data-local is already unquoted when it's read
10 months ago
AnyOldName3
dbdecfe94b
Use approved safety comment for path escaping explanation
...
I thought I'd got this one already
10 months ago
AnyOldName3
90966ecc47
Handle replace= lines properly in the launcher
10 months ago
AnyOldName3
626f438dcc
Make builtin.omwscripts actually mandatory
...
Previously it was quasi-mandatory - lots of things would add it, e.g. when running openmw through the CS, but it could technically be disabled.
Now it's treated like the resources/vfs directory and implicitly added by the engine etc.
10 months ago
Alexei Kotov
46f863a32e
Merge branch 'help-i-cant-swim' into 'master'
...
Fix(editor): Don't save dirty water height values
Closes #7841
See merge request OpenMW/openmw!3881
10 months ago
psi29a
619ccf7107
Merge branch 'decomposition' into 'master'
...
Use decompose to remove more instances of pragma pack
See merge request OpenMW/openmw!3906
10 months ago
psi29a
f2039b35d0
Merge branch 'vfs_normalized_path_3' into 'master'
...
Use normalized path for correctSoundPath
See merge request OpenMW/openmw!3903
10 months ago
AnyOldName3
bcd54ab1ff
Format osgpluginchecker.cpp.in
...
I formatted the generated file that's part of the VS solution, then diffed it against the input and changed it to match.
10 months ago
AnyOldName3
02ef7ae3cc
Give up rearranging the CS
10 months ago
AnyOldName3
93a84b38ac
Give git-version its name back
10 months ago
AnyOldName3
42c7fc8e92
Update 2 files
...
- /components/CMakeLists.txt
- /cmake/GitVersion.cmake
10 months ago
uramer
86a82ae3f1
Open matching version of documentation for Launcher Help
10 months ago
AnyOldName3
357bf3db61
Load all config files
10 months ago
Dave Corley
059191c840
Also apply hasWaterHeightSub for INTV
10 months ago
Alexei Kotov
357b190571
Merge branch 'oldsavessuck' into 'master'
...
Account for pre-0.46 saves storing a gold value of 0 for everything
See merge request OpenMW/openmw!3902
10 months ago
Alexei Kotov
01e0b25fd3
Merge branch 'coverity' into 'master'
...
Fix some Coverity complaints
See merge request OpenMW/openmw!3904
10 months ago
AnyOldName3
a761e417f1
Accept that it's too much work to defer light manager creation in the CS and instead use something akin to the old approach
10 months ago
Evil Eye
7d7e8939ab
Use ESM::decompose to handle WPDTstruct
10 months ago
Evil Eye
ec1c6ee171
Use ESM::decompose to handle ENAMstruct
10 months ago
elsid
ec9c829021
Use normalized path for correctSoundPath
10 months ago
elsid
92d57d6e46
Make Normalized constructor from const char* explicit
10 months ago
Evil Eye
82c92a9a6c
Merge branch 'bookart-is-textures-too' into 'master'
...
Consider bookart a valid prefix for regular textures and vice versa
Closes #7535
See merge request OpenMW/openmw!3342
10 months ago
AnyOldName3
dec8d32b3a
FIx static destruction order chaos
10 months ago
Andrei Kortunov
cf6b6020a0
Move local variables
10 months ago
Andrei Kortunov
fc1f244627
Add missing initialization
10 months ago
AnyOldName3
3fbd97ffc8
Remove unused <vector> header
10 months ago
Alexei Kotov
6d35b626cf
Merge branch 'fix_components_property' into 'master'
...
Set components property after it is defined
See merge request OpenMW/openmw!3899
10 months ago
Alexei Kotov
89d856d03e
Merge branch 'use_is_directory_member' into 'master'
...
Use is_directory member function
See merge request OpenMW/openmw!3897
10 months ago
AnyOldName3
6406095bfb
s p a n
10 months ago
AnyOldName3
2bc091fc05
Include missing header
...
I thought I'd seen this class defined in one of the existing headers
with a different name, but I was muddling its forward declaration and a
different class being in a non-obvious header.
10 months ago
AnyOldName3
ec4731d454
Cope with scene widgets being destroyed in a weird order
...
I can't actually test this as the CS still doesn't get far enough with this MR.
10 months ago
AnyOldName3
36a75cdb29
Get the GLExtensions instance when a context is created
10 months ago
AnyOldName3
1717e696b1
Format before clang notices and sends me an angry email
10 months ago
AnyOldName3
db5a43db30
Allow top-level prefix to be found in the middle of a path
10 months ago
Evil Eye
0bab37327c
Account for pre-0.46 saves storing a gold value of 0 for everything
10 months ago
psi29a
e4a9e83609
Merge branch 'disable-shadows-properly-properly' into 'master'
...
Affect correct texture units when disabling shadows for stateset
Closes #7838
See merge request OpenMW/openmw!3891
10 months ago
elsid
38990b1fd2
Set components property after it is defined
10 months ago
Dave Corley
ce2787e15e
Cleanup(loadcell): Rename setHasWater to setHasWaterHeightSub
10 months ago
Dave Corley
d04572ac84
Cleanup(loadcell): Rename mHasWater to mHasWaterHeightSub for clarity.
10 months ago
Dave Corley
f95cad07f2
Cleanup(loadcell): Remove unused integer water flag
10 months ago
Dave Corley
bb35f0366a
Fix(loadcell): Save water height regardless of value, if the user actually adjusted it
10 months ago
Dave Corley
1b431bf633
Fix(editor): Don't save dirty water height values
10 months ago
psi29a
35f547ad7c
Merge branch 'fatstacks' into 'master'
...
Allow the NAM9 field to be used if COUN is omitted
Closes #7836
See merge request OpenMW/openmw!3889
10 months ago
psi29a
518f34c869
Merge branch 'bsa_archive' into 'master'
...
Cleanup and optimize BSA archives code
See merge request OpenMW/openmw!3876
10 months ago
AnyOldName3
2a5f8d5bab
Skip the check on MacOS
...
It doesn't work, the workaround isn't enough to make it work, I can't be bothered making a more powerful workaround, and it's impossible to *package* a MacOS build missing the plugins we need anyway, even if you can build and attempt to run it.
10 months ago
elsid
c2ac1ce046
Use is_directory member function
...
To reduce the number of syscalls.
10 months ago
AnyOldName3
3335ccbc32
Capitulate
10 months ago
AnyOldName3
8c92f6ee87
Make uniform a signed int again
10 months ago
AnyOldName3
d282fdb77a
Eliminate unused uniform
10 months ago
AnyOldName3
132c43affa
Fix warning
...
Also attempt to make an equivalent warning fire with MSVC, then have to fix other stuff because /WX wasn't working, then back out of enabling the warning because none of the ones I could find disliked the old code.
10 months ago
AnyOldName3
7391bf2814
Fix OpenGL errors
...
There's no reason to use the AndModes variant as we never (intentionally) attempt to sample from a shadow map via the FFP.
10 months ago
AnyOldName3
535c5e328a
Affect correct texture units when disabling shadows for stateset
...
Knowing which are right required making the function non-static, so the shadow manager had to become a singleton as the results of passing it around to where it's needed were hellish.
I'm seeing a bunch of OpenGL errors when actually using this, so I'll investigate whether they're happening on master.
I'm hesitant to look into it too much, though, as I'm affected by https://gitlab.com/OpenMW/openmw/-/issues/7811 , and also have the Windows setting enabled that turns driver timeouts into a BSOD so a kernel dump is collected that I can send to AMD.
10 months ago
Evil Eye
254b533512
Allow the NAM9 field to be used if COUN is omitted
10 months ago
psi29a
8c8fffc2c6
Merge branch 'fix_shared_library_build' into 'master'
...
Build fixes related to shared libraries and position independent code
See merge request OpenMW/openmw!3878
10 months ago
AnyOldName3
2c1c8bc8de
Work around for listAllAvailablePlugins
10 months ago
psi29a
e88e92d3aa
Merge branch 'recursive_directory_iteration_errors' into 'master'
...
Add context to the errors on recursive iteration over directory
See merge request OpenMW/openmw!3872
10 months ago
psi29a
3369184c19
Merge branch 'lesspragmaticpackages' into 'master'
...
Use decompose to handle AI packages and data
See merge request OpenMW/openmw!3856
10 months ago
elsid
efbc37d22f
Build components with position independent code only for Android
...
openmw is build as shared library with position independent code enabled there
so linked static libraries need to have this too.
10 months ago
elsid
e2e1d913af
Remove redundant destructor
11 months ago
elsid
8c6e0866e0
Avoid seek for detecting BSA type
...
Seek is pretty expensive operation. Try to read first 12 bytes instead.
11 months ago
elsid
cc9f9b53ba
Convert BsaVersion to enum class
11 months ago
elsid
df077a2524
Simplify and reduce code duplication for BSA archive creation
11 months ago
elsid
1b1ed55762
Add context to the errors on recursive iteration over directory
...
To avoid showing users errors like:
recursive_directory_iterator::operator++: Access is denied.
And show something like this:
Failed to recursively iterate over "/home/elsid/.local/share/openmw/test_data"
when incrementing to the next item from
"/home/elsid/.local/share/openmw/test_data/permission_denied": Permission denied
11 months ago
elsid
a2345194c8
Optimize lookup for a file in the BSA archive
...
Use binary search in sorted vector or normalized paths instead of linear search
in the original file struct. With number of files from 1k to 10k in vanilla
archives this gives some benefits.
11 months ago
psi29a
a297a0e742
Merge branch 'init_filesystem_archive' into 'master'
...
Initialize FileSystemArchive index in constructor
See merge request OpenMW/openmw!3870
11 months ago
psi29a
f9820e2061
Merge branch 'debugdrawdebugged' into 'master'
...
Try to uncursify debug primitive drawer (#7767 )
Closes #7767
See merge request OpenMW/openmw!3852
11 months ago
elsid
d147d1d250
Initialize FileSystemArchive index in constructor
...
It should be initialize for each created archive anyway. There is no good reason
to have additional complexity for lazy initialization. And it helps to catch
problems with specific directory when it's added to the VFS not when all are
added and index is built.
11 months ago
Alexei Kotov
d9ee54ae98
DebugCustomDraw: Correct PerContextProgram use, clean up drawImplementation
11 months ago
psi29a
1280345296
Merge branch 'copy_qtbase' into 'master'
...
Copy qtbase translations
See merge request OpenMW/openmw!3840
11 months ago
Andrei Kortunov
9a7b9572fd
Deploy base Qt translations when needed
11 months ago
uramer
08b7ee8a44
Test LuaUtil::safeGet preventing crash
11 months ago
uramer
550659c2d9
Fix loadVFS error handling
11 months ago
uramer
aa4303fc38
Fix crash when throwing in index meta methods
11 months ago
psi29a
29c2042432
Merge branch 'lua_callback_crash' into 'master'
...
Lua Fix crash when passing a non-callback table to a callback argument
Closes #7827
See merge request OpenMW/openmw!3861
11 months ago
Epoch
6486f3f2cf
Add option to use camera as sound listener
11 months ago
uramer
851e291501
Simplify and fix the storage subscribe test
11 months ago
uramer
35448bf0fe
Fix crash when passing a non-callback table to a callback argument
11 months ago
psi29a
8d0a670f94
Merge branch 'vfs_normalized_path_2' into 'master'
...
Use normalized path for file archives indices
See merge request OpenMW/openmw!3830
11 months ago
psi29a
a060a7297c
Merge branch 'dehardcode-skillprogression' into 'master'
...
Lua: Dehardcode skill and level progression
See merge request OpenMW/openmw!3779
11 months ago
Evil Eye
75d0b6e355
Use decompose to handle AI packages and data
11 months ago
elsid
1e07935366
Make crashCatcherInstall no-op for Android
...
The crashcatcher.cpp is not linked on Android because it's not supported but the
function need to have some definition. Make it empty to avoid link failures.
11 months ago
Alexei Kotov
3301ebb2cb
Merge branch 'localize_screenshot' into 'master'
...
Localize screenshot messages
See merge request OpenMW/openmw!3843
11 months ago
Alexei Kotov
4df62d53db
Fix OSG boilerplate macro for DebugCustomDraw
11 months ago
Alexei Kotov
6a96cdaa31
Make DebugDrawer a Node
11 months ago
Alexei Kotov
9531b6983a
Don't reallocate debug line primitives
11 months ago
Alexei Kotov
f9498e6ea4
Make DebugDrawer a LightManager child, don't use VAO for lines
...
Fixes terrain lighting but currently breaks non-line primitive rendering in exteriors
11 months ago
Alexei Kotov
38ab09a52e
Try to uncursify DebugDrawer scene representation
11 months ago
elsid
a6657c18cc
Use normalized path for file archives indices
11 months ago
elsid
062d3e9c00
Add NormalizedView for normalized paths
11 months ago
elsid
1689c59546
Add tests for VFS::Path::Normalized
11 months ago
Andrei Kortunov
6760fa4945
Localize screenshot messages
11 months ago
elsid
a7da604332
Update next tile_id when there is a duplicate in navmeshdb
...
Disable writes on failure to update next tile_id to avoid further errors.
11 months ago
Andrei Kortunov
66b2d428c8
Merge branch 'qt_localization' into 'master'
...
Localize Launcher and Wizard
See merge request OpenMW/openmw!3571
11 months ago
psi29a
9fc71bb7df
Merge branch 'crash_catcher' into 'master'
...
Cleanup crash catcher code and support lldb
See merge request OpenMW/openmw!3792
11 months ago
jvoisin
cdd73a1a19
Merge branch 'fix_far_away_navmesh_crash' into 'master'
...
Limit navmesh vertices coordinates values (#6574 )
Closes #6574
See merge request OpenMW/openmw!3825
11 months ago
elsid
e6196c782d
Limit navmesh vertices coordinates values
...
Float values with more than 22 significant fraction bits may cause out of bounds
access in recastnavigation on triangles rasterization. Prevent passing such
values there.
11 months ago
Alexei Kotov
8b47381162
Merge branch 'more_move' into 'master'
...
Fix some Coverity Scan complaints
See merge request OpenMW/openmw!3829
11 months ago
Zackhasacat
1338e884a9
Merge branch 'menuscripts' into 'master'
...
Add new Lua context: menu scripts
Closes #7805 and #7648
See merge request OpenMW/openmw!3464
11 months ago
Andrei Kortunov
225e834b88
Fix some Coverity Scan complaints
11 months ago
uramer
b988db9bda
Merge branch 'master' into menuscripts
11 months ago
Andrei Kortunov
66d1e036d2
Pass some arguments by references
11 months ago
Andrei Kortunov
7e345436f4
Localize Launcher and Wizard
11 months ago
psi29a
ee8eb9d36e
Merge branch 'localizable_errors' into 'master'
...
Make ContentSelector errors localizable
See merge request OpenMW/openmw!3821
11 months ago
psi29a
5ca8f7a00e
Merge branch 'normalizedsun' into 'master'
...
Actually normalize the sun position exposed to post-processing
See merge request OpenMW/openmw!3820
11 months ago
Mads Buvik Sandvei
011d9d6493
Dehardcode skill and level progression
11 months ago
elsid
f9b69623d3
Remove stateless encoder from ReadersCache
...
It was added by https://gitlab.com/OpenMW/openmw/-/merge_requests/2804 without a
good reason. There is already encoder available in the used context.
11 months ago
psi29a
be6d063b94
Merge branch 'pointlessinisettings' into 'master'
...
Support Timescale Clouds and MaxNumberRipples INI settings (#7792 , #7795 )
Closes #7792 and #7795
See merge request OpenMW/openmw!3812
11 months ago
psi29a
435a4cb9ec
Merge branch 'minusputback' into 'master'
...
Parse special characters that have been put back as names too
See merge request OpenMW/openmw!3804
11 months ago
psi29a
7450b11402
Merge branch 'vfs_normalized_path_1' into 'master'
...
Use normalized path for VFS manager and RecursiveDirectoryIterator
See merge request OpenMW/openmw!3806
11 months ago
Andrei Kortunov
43307bee28
Make ContentSelector errors localizable
11 months ago
Alexei Kotov
422e455157
Actually normalize the sun position exposed to post-processing
11 months ago
uramer
9cce2e39ba
Merge branch 'master' into menuscripts
11 months ago
Mads Buvik Sandvei
a94add741e
Lua: Animation bindings
11 months ago
Alexei Kotov
ad64c71753
Correct MaxNumberRipples and Timescale Clouds validation categories
11 months ago
elsid
70061329a1
Return Path::Normalized from RecursiveDirectoryIterator
11 months ago
elsid
9279138fb0
Accept normalized path by VFS::Manager functions
11 months ago
elsid
d549cfd66b
Check path for being normalized
11 months ago
elsid
199d97d32a
Use forward declaration for VFS::Manager
11 months ago
Evil Eye
54429cd23b
Parse special characters that have been put back as names too
11 months ago
jvoisin
940856b774
Merge branch 'ba2ext' into 'master'
...
Make BA2 extension hash calculation safer (#7784 )
Closes #7784
See merge request OpenMW/openmw!3799
11 months ago
jvoisin
ec6ac8058b
Merge branch 'vfs_normalized_path' into 'master'
...
Add type for normalized VFS path and use for VFS::Manager file map key
See merge request OpenMW/openmw!3781
11 months ago
Alexei Kotov
84ab7afd44
Make BA2 extension hash calculation safer ( #7784 )
11 months ago
Andrei Kortunov
251d01304f
Use move semantics for osg::ref_ptr
11 months ago
psi29a
0ad5829e5d
Merge branch 'move_components' into 'master'
...
Move local variables in components
See merge request OpenMW/openmw!3790
11 months ago
psi29a
f7c819a118
Merge branch 'waterculling' into 'master'
...
Don't use height cull callback when there's no terrain
See merge request OpenMW/openmw!3787
11 months ago
psi29a
c23cd8e544
Merge branch 'umlautontherocks' into 'master'
...
Convert strings in nif files to utf8
Closes #7780
See merge request OpenMW/openmw!3783
11 months ago
elsid
b96e32144c
Support lldb in crash catcher
11 months ago
elsid
0095cb604f
Handle sysctl errors without assert
11 months ago
elsid
4efc0e20a3
Report errors on handling the crash
11 months ago
elsid
acb246cbf2
Report errors on printing gdb info
11 months ago
elsid
140cc53b55
Report errors on installing crash handler
11 months ago
elsid
2ef286b27a
Make sure function handling crash does not return
11 months ago
elsid
fffc6101b7
Remove unnecessary nesting
11 months ago
elsid
55501a02c0
Define only one crashCatcherInstall function
11 months ago
elsid
fc12728d25
Move crash_switch variable to cpp file
11 months ago
elsid
8348557893
Move crash handling out of crash handler installation
11 months ago
elsid
7763fe73d8
Make it clear handled signals are always the same
11 months ago
elsid
d54bb5cb5a
Declare variables closer to where they are used
11 months ago
elsid
d6f1fbe2c9
Remove unused user info function
11 months ago
elsid
388a73376c
Use std::optional for siginfo
11 months ago
elsid
c95c8fcc36
Add missing description for SIGABRT
11 months ago
elsid
48c3268bcb
Reduce code duplication for finding signal description
11 months ago
elsid
98844a692d
Regroup crash catcher includes
11 months ago
Andrei Kortunov
87c9f395f1
Move local variables in components
12 months ago
Alexei Kotov
e997c44db6
Restore unwrapped Bullet triangle shape shallow copying
12 months ago
Alexei Kotov
ffa52dfe7c
Don't use height cull callback when there's no terrain
12 months ago
psi29a
7c14bac7c2
Merge branch 'load_save_composites' into 'master'
...
Write AiSequence and Script data field by field via decompose function
See merge request OpenMW/openmw!3770
12 months ago
psi29a
c84386aa4b
Merge branch 'fix_navigator_update' into 'master'
...
Fix navmesh update on player changing tile
See merge request OpenMW/openmw!3756
12 months ago
psi29a
6b9fd12ab7
Merge branch 'fix_ubsan_warnings' into 'master'
...
Fix ubsan warnings
See merge request OpenMW/openmw!3772
12 months ago
elsid
35d9b18b4c
Add type for normalized VFS path and use for VFS::Manager file map key
...
This will reduce the number of path normalizations while more places will use
this type. In some cases it also will reduce number of temporary allocations for
new strings.
For now make conversion from and to std::string_view implicit to allow gradual
migration to this type.
12 months ago
Evil Eye
48db113149
Address feedback
12 months ago
Evil Eye
27fa411f4f
Convert strings in nif files to utf8
12 months ago
elsid
a2147d70cc
Use forward declaration for some VFS types
...
This will allow to save on preprocessed code size in the future changes.
12 months ago
elsid
4d6350539c
Move FindLowestUnusedTexUnitVisitor to unnamed namespace
...
It's not used anywhere except this translation unit so no need to make the
symbol available everywhere else.
12 months ago
elsid
6451750890
Write AiSequence and Script data field by field via decompose function
...
Use the same function to load and save to have single place with field order
definition. Use concepts for overload over different types.
12 months ago
psi29a
4f21ea2eae
Merge branch 'rm_redundant_ctors' into 'master'
...
Remove redundant SizeProxy and RenderTarget constructors
See merge request OpenMW/openmw!3769
12 months ago
psi29a
8dbadd660e
Merge branch 'pregenerate_glow_textures' into 'master'
...
Pregenerate glow texture names
See merge request OpenMW/openmw!3768
12 months ago
uramer
b9afd7245c
Create separate UI api tables for menu and player contexts
12 months ago
elsid
dd706aab0e
Add missing SubPass::mMinMap initialization
12 months ago
AnyOldName3
e0eb3feb89
Use OSG_PLUGIN_PREFIX instead of CMAKE_SHARED_MODULE_PREFIX
...
Logic to generate it copied from OSG's CMake instead of guessed.
12 months ago
uramer
7cc0eae461
Fix Menu Lua settings reset between states
12 months ago
AnyOldName3
62f5c46f25
Split list in CMake instead of C++
...
That avoids the need for constexpr work, and therefore the need for an MSVC-specific extension
12 months ago
AnyOldName3
de107c6a98
Add missing _view
12 months ago
AnyOldName3
ef65f0c70d
Make OSG plugin checker barely functional
...
* Work out what module filenames should be in CMake, and give those to C++
* Compare just the module filenames instead of the full strings
* Deal with OSG trying to support both UTF-8 and system-eight-bit-code-page file paths on Windows.
* Add a comment complaining about the constexpr situation.
* Use a stub implementation when using static OSG - apparently we don't actually support mixing and matching static and dynamic OSG plugins even though OSG itself does.
12 months ago
AnyOldName3
c2d1a4c861
Initial stab at OSG plugin checker
...
It doesn't work yet due to osgDB::listAllAvailablePlugins returning a list of paths to dynamic libraries.
That means:
* the check fails when the required plugin is linked statically.
* we're going to have to do something to slice up the filenames.
* there'll probably be unicode errors when the OpenMW installation path isn't representable by the current eight-bit code page on Windows.
Alternatively, we can switch to listing the required file extension support, and use osgDB::Registry::instance()->getReaderWriterList() and each element's supportedExtensions() function, but I don't think we've actually got that list of extensions anywhere and it might get desynced with the existing list of plugins if we add more.
12 months ago
elsid
1bfcfaff34
Use proper naming for member variable
12 months ago
elsid
35da9f8c50
Remove redundant SizeProxy and RenderTarget constructors
12 months ago
elsid
3ad79e3b3e
Pregenerate glow texture names
...
To avoid strings generation and allocations every time model is added to a
scene.
12 months ago
Evil Eye
1880894f4a
Use ciEqual to detect missing content files
12 months ago
Evil Eye
2fc87efa8f
Merge branch 'cleanup_navmesh_updater' into 'master'
...
Cleanup navmesh updater
See merge request OpenMW/openmw!3763
12 months ago
Yury Stepovikov
52623ddd7d
Set MacOS current_path before reading configuration files [ #7706 ]
12 months ago
uramer
dd6017e81e
Avoid making engine handler methods public
12 months ago
uramer
4ed2af7666
Merge branch 'master' into menuscripts
12 months ago
uramer
1afc7ecd58
Test Lua widgets for text inputs correctly
12 months ago
uramer
79deb5f559
Remove settings pages in Lua
12 months ago
uramer
2107bbc01d
Reuse input engine handlers in menu scripts
12 months ago
uramer
962ecc4329
Allow menu scripts to read global sections while a game is loaded
12 months ago
Andrei Kortunov
0e1bb45345
Cleanup navmesh updater
12 months ago
Alexei Kotov
78d8cf86c3
Merge branch 'pickme' into 'master'
...
Override launcher file info with higher priority info
Closes #7733 and #7103
See merge request OpenMW/openmw!3743
12 months ago
Evil Eye
d05f5e84ff
Merge branch 'missing_assert' into 'master'
...
Add missing assertion
See merge request OpenMW/openmw!3751
12 months ago
Evil Eye
0db8026356
Stop adding and deleting rows
12 months ago
Evil Eye
672cefd594
Track checked EsmFile pointers instead of full paths
12 months ago
Evil Eye
521394d67b
Override launcher file info with higher priority info
12 months ago
elsid
69cf507db8
Fix navmesh update on player changing tile
...
In cases when objects are not present on the scene (e.g. generated exterior
cells) navmesh is not updated because area that suppose to be covered with it
was not updated. It was updated only during cell change. This is a regression
from d15e1dca84
.
Set TileCachedRecastMeshManager range on NavMeshManager update to make sure it
always covers correct area around player.
Return a union of objects, heightfields and water ranges from
getLimitedObjectsRange intersected with range provided above.
12 months ago
Andrei Kortunov
d1a7dfee87
Add missing assertion
12 months ago
jvoisin
57066bcac1
Merge branch 'more_cleanup' into 'master'
...
Code cleanup
See merge request OpenMW/openmw!3746
12 months ago
uramer
a6e2ceebb8
Don't clear menu UI on game load
12 months ago
uramer
d1268acf95
Merge branch 'master' into menuscripts
12 months ago
jvoisin
bb22c6e739
Merge branch 'navmesh_cleanup' into 'master'
...
Small cleanup for navmesh related code
See merge request OpenMW/openmw!3734
12 months ago
Alexei Kotov
14c8103a9e
Merge branch 'dripdrop' into 'master'
...
Drop support for save game format 4
Closes #6624
See merge request OpenMW/openmw!3737
12 months ago
elsid
b0b6c48a88
Add clarifying comments to detournavigator coordinates conversion functions
12 months ago
elsid
afd6f0739c
Format box shape indices grouping by triangle
12 months ago
Andrei Kortunov
828c40c710
Do not copy due to auto misuse
12 months ago
psi29a
bfb60c5504
Merge branch 'compileerror' into 'master'
...
Contect selector: fix ESM date and version data encoding/decoding (#7764 )
Closes #7764
See merge request OpenMW/openmw!3742
12 months ago
Alexei Kotov
327fafe739
Contect selector: fix ESM date and version data encoding/decoding ( #7764 )
12 months ago
Alexei Kotov
bd2ea715b4
Bring ESM4 head part reading up-to-date with FO76
12 months ago
Alexei Kotov
0b63fafc6d
Bring ESM4 global variable reading up-to-date with FO76
12 months ago
Alexei Kotov
f9825328d2
Bring ESM4 texture set reading up-to-date with FO76
12 months ago
Alexei Kotov
18982ea4a0
Read FO76 plugin header
12 months ago
Evil Eye
a11ff46e82
Drop support for save game format 4
12 months ago
psi29a
21f177daac
Merge branch 'shininess' into 'master'
...
Silence OSG shininess limit warnings
See merge request OpenMW/openmw!3725
12 months ago
psi29a
459aa69b87
Merge branch 'clampunclamped' into 'master'
...
Manually clamp controller time (#7523 )
Closes #7523
See merge request OpenMW/openmw!3713
12 months ago
Alexei Kotov
c5a3b516d6
Merge branch 'init_variables' into 'master'
...
Add missing initialization
See merge request OpenMW/openmw!3722
12 months ago
Alexei Kotov
3ba03782c0
Silence OSG shininess limit warnings
1 year ago
Andrei Kortunov
8d3efd27ba
Add missing initialization
1 year ago
Alexei Kotov
b132fd4373
Merge branch 'lua_action_fixes' into 'master'
...
Lua Action fixes
See merge request OpenMW/openmw!3717
1 year ago
Alexei Kotov
19a6fd4e1b
Merge branch 'display_esm_version' into 'master'
...
Improve format version in content selector
See merge request OpenMW/openmw!3709
1 year ago
uramer
e9b48e35c0
Coverity defects
1 year ago
uramer
1d8ee7984f
Make input.triggers[] consistent with input.actions[]
1 year ago
Alexei Kotov
04b714198a
Manually clamp controller time ( #7523 )
1 year ago
Andrei Kortunov
93e50cc7aa
Improve format version in content selector
1 year ago
Evil Eye
b835114ce2
Prevent input type assertion
1 year ago
Evil Eye
e63933efa6
Use NAM9 for stack count
1 year ago
Evil Eye
c97d0b5252
Merge branch 'weather' into 'master'
...
Make rain and snow ripple settings global rather than per-weather (#7748 )
See merge request OpenMW/openmw!3706
1 year ago
psi29a
67955ac55f
Merge branch 'treejunk' into 'master'
...
Discard additional tokens in non-expression contexts
See merge request OpenMW/openmw!3700
1 year ago
psi29a
cb24475662
Merge branch 'what-a-selection-you-have' into 'master'
...
Feat(CS): Add More Selection Controls
See merge request OpenMW/openmw!3674
1 year ago
Alexei Kotov
640fa53bb8
Make rain and snow ripple settings global rather than per-weather ( #7748 )
1 year ago
Evil Eye
01eb333fad
Merge branch 'generic_object_cache' into 'master'
...
Refactor GenericObjectCache and add unit tests
See merge request OpenMW/openmw!3689
1 year ago
psi29a
e9f3e5c6d1
Merge branch 'lua_actions_electric_boogaloo' into 'master'
...
Lua actions take 3
See merge request OpenMW/openmw!2628
1 year ago
uramer
0e2e386dc9
Lua actions take 3
1 year ago
elsid
7a817d3147
Apply project naming styleguide to GenericObjectCache
1 year ago
elsid
45b1b4f1e0
Remove redundant ObjectCacheMap alias
1 year ago
elsid
7b1ee2780b
Use ranged for loops in GenericObjectCache
1 year ago
elsid
2f0613c8d4
Remove user defined destructor for GenericObjectCache
1 year ago
elsid
fd2fc63dd3
Support heterogeneous lookup in GenericObjectCache
1 year ago
elsid
56401a90a1
Merge GenericObjectCache update and remove functions
...
They are always called together. Single iteration over the items is more
efficient along with locking the mutex only once.
1 year ago
Evil Eye
02775c490b
Discard additional tokens in non-expression contexts
1 year ago
alekulyn
f71862fb76
Remove unnecessary code
1 year ago
alekulyn
310b8206dd
Fix #7696
1 year ago
Alexei Kotov
f1782ad8df
Merge branch 'rm_unused_vfs' into 'master'
...
Remove unused vfs argument from correctMeshPath
See merge request OpenMW/openmw!3691
1 year ago
Evil Eye
c6e5a28241
Merge branch 'crime_disposition' into 'master'
...
Implement crime disposition modifier
Closes #4683
See merge request OpenMW/openmw!3448
1 year ago
AnyOldName3
a497d40689
Merge branch 'vfs_string_view' into 'master'
...
Use string_view for VFS (#6125 )
See merge request OpenMW/openmw!3688
1 year ago
AnyOldName3
4567374e1f
Merge branch 'localize_tooltip' into 'master'
...
Make content selector tooltip localizable
See merge request OpenMW/openmw!3687
1 year ago
jvoisin
c3dfc8c213
Merge branch 'detour_alloc' into 'master'
...
Use RecastGlobalAllocator for Detour
See merge request OpenMW/openmw!3678
1 year ago
elsid
81a483fc7f
Remove unused vfs argument from correctMeshPath
1 year ago
psi29a
5d53eb7566
Merge branch 'russianroulette' into 'master'
...
BulletNifLoader: Handle NiSkinPartition, reduce false-positive collision generation for NiSwitchNode children
See merge request OpenMW/openmw!3634
1 year ago
psi29a
ff514df5a1
Merge branch 'distortion' into 'master'
...
Distortion
See merge request OpenMW/openmw!3536
1 year ago
Andrei Kortunov
ffffb427f5
Implement crime disposition modifier (bug 4683)
1 year ago
elsid
851bad4262
Merge branch 'precipitationripples' into 'master'
...
Use fallback weather ripple settings (bug #7292 )
Closes #7292
See merge request OpenMW/openmw!3671
1 year ago
elsid
71e33cf8b2
Add unit tests for GenericObjectCache
1 year ago