Chris Robinson
4b448c74d2
Use range-for loops instead of for_each
2017-09-16 16:25:32 -07:00
Chris Robinson
1e729e8da9
Avoid more explicit loops
2017-09-16 16:25:32 -07:00
Chris Robinson
9dbb713b7c
Print a bit more information for sound initialization
2017-09-16 16:25:32 -07:00
Chris Robinson
acd6d9cd72
Try opening the default device fallback in OpenAL_Output
2017-09-16 16:25:32 -07:00
scrawl
f594eda574
Reset attackStrength when starting a new attack ( Fixes #3935 )
2017-09-16 23:04:54 +00:00
scrawl
5dd2e871c8
Merge pull request #1450 from kcat/master
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Sound improvements
2017-09-16 15:59:13 +00:00
scrawl
820e0e9195
Merge pull request #1453 from MiroslavR/convertproj
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ESS-Importer: Convert ballistic projectiles
2017-09-15 20:53:08 +00:00
scrawl
a8c287b692
Merge pull request #1447 from akortunov/stancechangefixes
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Clear player fields upon reload (bug #2639 )
2017-09-15 20:48:28 +00:00
Andrei Kortunov
44738e1141
Clear player fields upon reload (bug #2639 )
2017-09-15 22:39:56 +04:00
Chris Robinson
d68e1581ee
Use an std::array for the OpenAL stream buffers
2017-09-15 05:40:20 -07:00
Chris Robinson
780e82480d
Make the PlayMode and PlayType enums scoped
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Also shorten them by putting them in the MWSound namespace
2017-09-15 02:36:59 -07:00
Chris Robinson
0c1ad7c74e
Replace a few more explicit loops
2017-09-15 02:36:46 -07:00
David Cernat
9838cc680a
[Server] Enable Lua debugging for RelWithDebInfo builds
2017-09-15 08:19:15 +03:00
David Cernat
98195b5e3c
Merge pull request #289 from TES3MP/master
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Add master commits up to 15 Sep 2017
2017-09-15 03:32:20 +03:00
David Cernat
c98e6dc833
Merge pull request #288 from OpenMW/master
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Add OpenMW commits up to 14 Sep 2017
2017-09-15 03:30:20 +03:00
Chris Robinson
1e123a22e1
Avoid some explicit loops
2017-09-14 16:56:46 -07:00
Chris Robinson
3757571d46
Set HRTF when initializing the device
2017-09-14 16:00:43 -07:00
Chris Robinson
c17edfd547
Don't be so throw-happy in the sound manager
2017-09-14 16:00:43 -07:00
Chris Robinson
abe80f5868
Move the soundlist when updating a Ptr instead of copying
2017-09-14 16:00:43 -07:00
Chris Robinson
605c937572
Ensure 3D sources are spatialized
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Standard OpenAL does not spatialize non-mono sounds, although the game has some
stereo sounds meant to play in 3D. The desired behavior can be achieved with
the AL_SOFT_source_spatialize extension.
2017-09-14 16:00:43 -07:00
Chris Robinson
6f57233ba1
Avoid copying the same Ptr with each iteration
2017-09-14 16:00:42 -07:00
Chris Robinson
edfba68eb5
Apply reverb and a low-pass filter when underwater
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This replaces the pitch-shift effect when available.
2017-09-14 16:00:42 -07:00
Chris Robinson
27eeaf90d0
Use unordered_map for the music playlist and sound buffer caches
2017-09-14 16:00:42 -07:00
Chris Robinson
033303b911
Properly update the near water sound volume
2017-09-14 16:00:42 -07:00
Chris Robinson
0b720cd90c
Set the appropriate meter/unit scale for sound
2017-09-14 16:00:41 -07:00
Chris Robinson
c790fedd3f
Load an effect and filter for underwater
2017-09-14 16:00:41 -07:00
Chris Robinson
3d37cb3cf6
Load EFX functions when available
2017-09-14 16:00:41 -07:00
Chris Robinson
c5a3fb7ccd
Simplify checking for near water sfx change
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Rather than checking every frame you're near the water, only check when the
current cell changed (the sfx will only change when moving between interior and
exterior). It also doesn't need to look through all playing sounds, as it's a
local one not attached to a Ptr.
2017-09-14 16:00:41 -07:00
Chris Robinson
617c05f557
Make Sound and Stream sibling types
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To avoid being able to accidentally cast a Stream* to a Sound*, or vice-versa.
2017-09-14 16:00:40 -07:00
Chris Robinson
9e45f6d05f
Make a note that stopTrack needs to be called for a stopping track
2017-09-14 16:00:40 -07:00
Chris Robinson
9e7a49f66e
Include alext.h to get OpenAL extension definitions
2017-09-14 16:00:40 -07:00
Chris Robinson
1fe60dd8e2
Replace some shared_ptrs with pointers to deque entries
2017-09-14 16:00:30 -07:00
MiroslavR
a66d310a1d
ESS-Importer: Fix uninitialized paid crime ID
2017-09-15 00:21:02 +02:00
MiroslavR
6e869c3123
ESS-Importer: Convert ballistic projectiles (Feature #2320 )
2017-09-15 00:07:19 +02:00
Bret Curtis
e517ad3f7b
add ktx support for splashscreens
2017-09-14 10:06:36 +02:00
Bret Curtis
dff0a766a8
adding 3 more extensions
2017-09-13 15:30:22 +02:00
Bret Curtis
b26887ef9b
add support for png and dds splashscreens to begin with.
2017-09-13 13:52:05 +02:00
Koncord
f814ae795d
[Master] Fix return from isServerValid()
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Temporary accept all servers in OnServerAnnnounce
2017-09-13 19:11:58 +08:00
Koncord
838e05521e
[Master] Minor fixes
2017-09-13 17:56:38 +08:00
Koncord
6decd148e5
[Server] Fix build on Windows
2017-09-13 11:06:53 +08:00
Koncord
045dc566ea
Merge branch 'master' into new-script-api
2017-09-12 21:41:25 +08:00
Koncord
bb183457a6
[Master] Init BanAddress/UnbanAddress before opening script
2017-09-12 21:30:37 +08:00
Koncord
dc18916f46
[Master] Add isServerValid lambda. Add "OnServerAnnounce" callback
2017-09-12 21:29:42 +08:00
Koncord
d1388cdf84
[Master] Add Admin Rest Server
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Add admin rest callback - "OnAdminRequest". Called on every POST request
2017-09-12 20:56:21 +08:00
Koncord
b869fe0b76
[Master] Add Lua
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Init master server values by config table in script
Add BanAddress/UnbanAddress to lua
Fix a couple of indents
Pass lua script as first launch parameter of master server
2017-09-12 20:50:28 +08:00
Koncord
0e2817da88
[Master] Move response stuff to ResponseUtils.hpp
2017-09-12 20:39:27 +08:00
Koncord
fc8232f943
[Master] Add ban/unban functions
2017-09-12 20:24:50 +08:00
Koncord
26324c2578
[Master] Change Ban structure to vector<string>
2017-09-12 20:23:17 +08:00
Koncord
4e93905350
[Master] Backport SimpleWeb
2017-09-12 20:21:32 +08:00
David Cernat
bd541b1e5b
Merge pull request #287 from OpenMW/master while resolving conflicts
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# Conflicts:
# CMakeLists.txt
# apps/openmw/CMakeLists.txt
2017-09-12 07:38:49 +03:00
scrawl
bd667c3847
Merge pull request #1435 from AnyOldName3/cmake-vs-debugging-dir
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If CMake supports it, sets the debugger working directory for Visual …
2017-09-11 10:30:50 +00:00
scrawl
00ae9a01a1
Merge pull request #1445 from akortunov/guifixes
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Allow to add levelup a description for levels > 20
2017-09-11 10:28:09 +00:00
scrawl
407640322d
Merge pull request #1439 from akortunov/resistfix
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Take in account elemental shields for GetResist and SetResist script commands
2017-09-11 10:27:47 +00:00
Marc Zinnschlag
9a8a4c744f
Merge remote-tracking branch 'capostrophic/controlplus'
2017-09-11 10:46:34 +02:00
Andrei Kortunov
7760e4514c
Allow to add levelup a description for levels > 20
2017-09-10 22:47:34 +04:00
scrawl
7688696765
Merge pull request #1437 from Capostrophic/nodemapfix
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Use constant nodeMap during part updating in creature animation
2017-09-10 18:15:20 +00:00
Andrei Kortunov
c6fd75bf42
Take in account elemental shields for GetResist and SetResist script commands (bug #4093 )
2017-09-10 22:05:58 +04:00
Capostrophic
97ff24b8d6
Change ctl to ctrl in OpenMW-CS shortcut manager
2017-09-10 20:48:09 +03:00
scrawl
618ec6dcdd
Merge pull request #1440 from akortunov/guardfix
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Allow guards to attack fighting creatures only in fAlarmRadius range
2017-09-10 17:06:14 +00:00
Andrei Kortunov
661232222f
Allow guards to attack fighting creatures only in fAlarmRadius range
2017-09-10 15:26:48 +04:00
Capostrophic
9503d61866
Use const nodeMap in creature animation
2017-09-09 23:22:16 +03:00
Kyle Cooley
25d4a0370f
Changes to land data access in tables, also update Land once per frame in scene view.
2017-09-09 15:37:52 -04:00
Kyle Cooley
d030b595f8
Fix potential segfault, cleanup, get rid of warnings.
2017-09-09 11:48:13 -04:00
Kyle Cooley
72cb405de2
Some bug fixes, changes to land load code.
2017-09-08 21:03:52 -04:00
AnyOldName3
a9b95596bc
Add a missed trailing new line.
2017-09-08 22:21:00 +01:00
AnyOldName3
8c74f16247
Restore trailing new lines to shrink PR
2017-09-08 22:20:04 +01:00
AnyOldName3
5ce34f1cbf
Move new behaviour into macro to reduce code duplication
2017-09-08 22:17:42 +01:00
MiroslavR
1e585ac71a
Log a warning in case of missing bookart instead of showing a pink rectangle ( Fixes #3826 )
2017-09-08 22:50:07 +02:00
Kyle Cooley
2eacc2f093
Changes to land creation, add ability to specifically clear terrain cache
2017-09-08 14:37:03 -04:00
AnyOldName3
3c0ec0d6d0
If CMake supports it, sets the debugger working directory for Visual Studio
2017-09-08 17:26:46 +01:00
Andrei Kortunov
ac2f20f983
Update a disposition bar when a dialogue widget is disabled, but visible
2017-09-08 19:42:06 +04:00
Kyle Cooley
ab607f3028
Tweaks to land loading, land cloning, terrain signals, placeholder land update handling
2017-09-08 00:51:46 -04:00
scrawl
8f1c8759e4
Merge pull request #1432 from akortunov/alchemyfix
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Update alchemy effects after every created potion (#4079 )
2017-09-07 20:51:42 +00:00
Andrei Kortunov
dc0313a36f
Use base skill value when calculating rank requirements
2017-09-07 21:06:10 +04:00
Andrei Kortunov
7559d25317
Update alchemy effects after every created potion ( #4079 )
2017-09-06 15:11:47 +04:00
Kyle Cooley
99e90ef808
Cleanup. Also modify ltex index generation.
2017-09-05 19:29:07 -04:00
Kyle Cooley
97d0fd756a
LTEX importing
2017-09-04 19:31:09 -04:00
Kyle Cooley
5c3e90da88
Fix includes
2017-09-04 15:14:42 -04:00
Kyle Cooley
d3014cf394
Temporary fix for adding new lands, cloned lands will still reference old data though
2017-09-04 15:13:45 -04:00
David Cernat
b94c0a9991
[Client] Don't send Attribute & Skill packets as werewolf, part 2
2017-09-04 20:21:06 +03:00
David Cernat
b64f379949
Merge pull request #286 from OpenMW/master while resolving conflicts
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# Conflicts:
# CMakeLists.txt
# apps/openmw/mwmechanics/actors.hpp
2017-09-04 18:05:24 +03:00
David Cernat
8c9d6a0160
[Client] Ensure that LocalPlayer's isWerewolf starts out false
2017-09-04 15:44:10 +03:00
David Cernat
ccb15cc09e
[Client] When players die, make guards willing to arrest them again
2017-09-04 15:13:05 +03:00
Kyle Cooley
90c485104a
Land creator
2017-09-04 01:06:58 -04:00
Kyle Cooley
7cc95a11a4
Add more land table columns
2017-09-03 20:00:19 -04:00
Kyle Cooley
30ba1d4c25
Move touch command to creator, to allow customization and not break abstraction
2017-09-03 17:01:16 -04:00
Thunderforge
e0ffc94f3e
Fix OpenMW-CS internal name
2017-09-02 18:07:12 -05:00
Koncord
510e657c93
Merge branch 'master' into new-script-api
2017-09-02 19:48:44 +08:00
Koncord
060ebe3d4a
[Server] Init isWerewolf variable
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Comment unused code
2017-09-02 19:45:19 +08:00
Koncord
74c9a26d16
[Server] Fix "wrong packet with id: 14"
2017-09-02 14:01:11 +08:00
scrawl
4c5992a0d5
Warn if removing a node fails
2017-09-01 21:42:35 +00:00
scrawl
132ac6001b
Fix bug of Animation::mSkeleton not being assigned
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This bug resulted in deactivating a Skeleton not working properly for creatures (that are out of processing range), therefore reduced performance.
2017-09-01 21:42:34 +00:00
scrawl
7a79ebb713
Merge pull request #1428 from akortunov/stancechangefixes
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[Feedback needed] Stance switching changes, part II
2017-09-01 21:42:08 +00:00
Andrei Kortunov
7f5f5458d4
Reset player attack animation when unequip weapon or tool
2017-09-01 18:03:23 +04:00
Andrei Kortunov
a5b01fefec
Allow to interrupt an attack, if attack button is held
2017-09-01 14:28:21 +04:00
Andrei Kortunov
0d7279ea2a
Fixes a regression with bound weapons equipping (bug #4050 )
2017-09-01 08:59:05 +04:00
Kyle Cooley
1d480015b4
Add ability to touch records, LAND records in particular
2017-08-31 22:09:49 -04:00
Kyle Cooley
9e41f1340a
Replace nonconst getId with setId, add template specialization and specialized derived classes for LandTexture
2017-08-31 22:09:49 -04:00
Kyle Cooley
5d14a2afcc
Initial LTEX/LAND tables
2017-08-31 22:09:49 -04:00
scrawl
a8005c33d9
Revert unintended change to mOnGround variable that was somehow introduced with 38a2de3c51
2017-08-31 21:58:12 +00:00
David Cernat
2e8718a0e0
Merge pull request #282 from OpenMW/master
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Add OpenMW commits up to 31 Aug 2017, part 2
2017-08-31 18:42:54 +03:00
David Cernat
3fc1bdecb3
[Client] Shorten player names to 31 characters after they are inputted
2017-08-31 18:41:37 +03:00
David Cernat
ac3254d85f
[General] Don't send PlayerAttribute and PlayerSkill packets as werewolf
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This will prevent the server from overwriting a player's human form stats with their werewolf form stats.
Additionally, share PlayerShapeshift packets last when exchanging data with another player.
2017-08-31 18:21:38 +03:00
David Cernat
93d1aa2e4a
[Client] Comment out the broken sending of custom spells until 0.7.0
2017-08-31 17:07:45 +03:00
Koncord
1c0adc47ee
[Server] Fix [get/set]MajorSkills and [get/set]MinorSkills
2017-08-31 20:51:05 +08:00
David Cernat
98a7769b91
Merge branch 'master' into 0.6.0
2017-08-31 15:44:27 +03:00
Andrei Kortunov
1aaa8a76c5
Allow to play only one copy of given sound at time (bug #3647 )
2017-08-31 16:14:48 +04:00
David Cernat
4468e6ec4a
Merge pull request #280 from OpenMW/master while resolving conflicts
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# Conflicts:
# .gitignore
# apps/openmw/mwmechanics/actors.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
2017-08-31 15:14:13 +03:00
Koncord
54f5104345
[General] Escape format for strings
2017-08-31 20:09:05 +08:00
David Cernat
499c7db121
[Server] Initialize interiors correctly if exterior 0, 0 has been loaded
2017-08-31 14:48:23 +03:00
Andrei Kortunov
91dcd5bc6e
Do not allow to unequip weapon from inventory during attack
2017-08-31 13:28:09 +04:00
Andrei Kortunov
6f22d819c5
Do not allow to switch weapon to probe or lockpick during attack
2017-08-31 12:36:54 +04:00
Koncord
66fdba957b
[Server] Add getDataFolder() to Script API
2017-08-31 16:25:43 +08:00
Koncord
1d16958910
[Server] Fix multiple calls of ON_POST_INIT
2017-08-31 16:20:50 +08:00
David Cernat
cca4991e74
[Utils] Use consistent names for utility functions added by tes3mp
2017-08-31 10:12:22 +03:00
David Cernat
cf4021a7b5
[Client] Only add valid quests to journal
2017-08-31 09:08:29 +03:00
David Cernat
134dd06d48
[Client] Only add valid inventory & equipment items to LocalPlayer
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Also add related debug information.
2017-08-31 08:35:46 +03:00
David Cernat
c3d1eada89
[Client] Only add spells to players that are ensured to exist
2017-08-31 06:42:11 +03:00
David Cernat
f6d36d5d80
[Client] Ensure that objects searched for have a valid reference number
2017-08-31 03:40:36 +03:00
scrawl
8c6a8ca48d
Respect the framelimit in all cases ( Fixes #3531 )
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Affects loading screen, videos & modal dialogs. Also skips rendering if window is minimized.
2017-08-30 21:26:30 +00:00
Koncord
b18c6dec9d
[Server] Fix sendList()
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Remove return from requestContainers()
Rename "Cells" usertype to "Cell"
2017-08-30 22:50:47 +08:00
Koncord
60fc0bedb8
[Server] Use lower case for methods
2017-08-30 13:56:53 +08:00
Koncord
7717f9bece
[Server] Replace getKillRefId/getKillNumber with getKill
2017-08-30 13:56:22 +08:00
scrawl
dc53573de4
Merge pull request #1405 from akortunov/stancechangefixes
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Do not allow player to change weapon/spell during attack or spellcast
2017-08-29 23:11:23 +00:00
scrawl
43fda6cf07
Merge pull request #1423 from akortunov/spellpriority
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Combat AI: use effective cast cost when rate enchanted weapon
2017-08-29 22:38:36 +00:00
David Cernat
833d2a5dbe
Merge pull request #277 from TES3MP/0.6.0
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Add hotfix commits for 0.6.0 up to 29 Aug 2017, part 1
2017-08-29 19:32:21 +03:00
David Cernat
92553b8e29
[Server] Log startup errors by not deleting logger too early
2017-08-29 19:30:37 +03:00
Andrei Kortunov
73d5efabee
Display negative values on fatigue progress bar
2017-08-29 18:53:21 +04:00
Andrei Kortunov
8003dbee12
Combat AI: use effective cast cost when rate enchanted weapon
2017-08-29 16:40:55 +04:00
Andrei Kortunov
fb45995a41
Do not allow player to change weapon/spell during attack or spellcasting (bug #2445 )
2017-08-29 15:53:23 +04:00
Koncord
fe2dd1bad4
[Server] Use correct cells in "send" functions
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Remove unused return type from ON_PLAYER_SENDMESSAGE
2017-08-29 03:34:36 +08:00
Koncord
2d0840cb3a
[General] Modernize Script API
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This commit changes the style of tes3mp serverside scripting mods. Short list of changes:
* Break compatibility with old server mods
* OOP style lua API
* Basic dependency checker, allowing the installation of multiple server mods without changing configs
* Remove support for C++ plugins
* Change outdated LuaBridge to [sol2](https://github.com/ThePhD/sol2 );
* Support GCC, Clang and MSVC compilers
* New environment variables: "TES3MP_SERVER_DIR" and "TES3MP_SERVER_USERDIR";
* New entity "Command controller" for registering new chat commands;
* New Event system
* Simplified Timer API
* All Lua mods now run in their own environments
* Add global namespace - Data that can be used for communicating between mods
* Player and Actor inherit base class NetActor
2017-08-28 00:15:56 +08:00
scrawl
4fba157d3b
Implement releaseGLObjects for cached resources
2017-08-26 19:29:12 +00:00
Harry
86ae2ae395
Improved shuffle ( #1412 )
2017-08-25 20:08:49 +00:00
AnyOldName3
1578fcbec7
Escape content file names before sending them to the GUI
2017-08-25 10:05:56 +00:00
Marc Zinnschlag
91f674bb6f
Merge remote-tracking branch 'aesylwinn/master'
2017-08-25 10:24:17 +02:00
Kyle Cooley
a8576d78ad
Change default topic info values
2017-08-24 13:51:53 -04:00
Kyle Cooley
42b948dffe
Fix pathgrid segfault
2017-08-23 11:35:26 -04:00
Marc Zinnschlag
f4110a72cc
Merge remote-tracking branch 'aesylwinn/fixvideotable'
2017-08-23 11:24:51 +02:00
David Cernat
2597f018d2
Merge pull request #272 from TES3MP/0.6.0
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Add hotfix commits for 0.6.0 up to 23 Aug 2017
2017-08-23 07:22:29 +03:00
David Cernat
a883c8f8aa
[Client] Prevent scripts from creating PlayerTopic packet spam
2017-08-23 07:14:45 +03:00
Kyle Cooley
157ecb166c
Fix wrong folder name
2017-08-23 00:02:02 -04:00
David Cernat
8f543fb34e
[Client] Use less exploitable way of disabling console
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Previously, large framerate drops allowed players to open and use the console for short periods of time.
2017-08-23 04:58:07 +03:00
David Cernat
056d54e9f7
[Client] Only send ObjectScale packets for objects located in cells
2017-08-23 02:45:38 +03:00
scrawl
30665b743d
Merge pull request #1416 from akortunov/guifixes
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Display large journal entries correctly
2017-08-22 20:37:46 +00:00
scrawl
aa95cb3d91
Merge pull request #1406 from Aesylwinn/reloadassets
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Editor: Asset Reloading
2017-08-22 20:17:30 +00:00
Andrei Kortunov
0177fe6602
Display large entries in journal correctly
2017-08-22 23:26:06 +04:00
Kyle Cooley
d3d04171f9
Fix seg fault, undo changes BsaArchive
2017-08-22 15:06:56 -04:00
Andrei Kortunov
e799cbdb51
Combat AI: allow only one summoned creature at time
2017-08-22 09:18:49 +04:00
Kyle Cooley
8c4b12a603
VFS changes, one VFS and resource system per document.
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Added ability to reset a VFS::Manager.
Removed ability to rebuild the index for a VFS::Manager.
Moved VFS creation to CSM::Data.
2017-08-21 22:31:19 -04:00
Kyle Cooley
979b0d7211
Code cleanup and more cache clearing
2017-08-21 18:58:38 -04:00
Kyle Cooley
3b9326d238
Clear terrain cache and reload terrain
2017-08-20 22:34:41 -04:00
Kyle Cooley
d4a722067d
Reload water
2017-08-20 20:55:56 -04:00
Kyle Cooley
d7744e8b16
A bit of cleanup
2017-08-20 19:07:23 -04:00
scrawl
f0dea8b8e6
Revert "Implement a Fisher-Yates shuffle on background music"
2017-08-20 20:20:27 +00:00
David Cernat
ac27ca663b
[Client] Don't send ObjectState packets for items in containers
2017-08-20 06:58:39 +03:00
Kyle Cooley
5950b26912
Update scene assets
2017-08-19 19:36:45 -04:00
scrawl
dbb8a5c959
Merge pull request #1401 from h313/master
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Implement a Fisher-Yates shuffle on background music
2017-08-19 22:48:24 +00:00
Kyle Cooley
742bd00ec6
Clear cached resources
2017-08-19 15:26:46 -04:00
Harry
2a85c5f011
Implement a Fisher-Yates shuffle on background music
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This fixes sometimes getting repetitive background music
2017-08-19 14:48:00 -04:00
Andrei Kortunov
65d05ee1cd
Get only text from clipboard (bug #4025 )
2017-08-19 15:32:17 +04:00
Andrei Kortunov
e0bb9c089b
Revert commit 67d59bead5
(a better
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implementation found)
2017-08-19 15:24:06 +04:00
Kyle Cooley
d31ed83b54
Preliminary asset reloading
2017-08-19 03:43:31 -04:00
scrawl
2611377081
Merge pull request #1350 from akortunov/deathanimationfix
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Do not allow to loot fighting actors during death animation (bug #3528 )
2017-08-18 22:04:12 +00:00
scrawl
f277007b49
Merge pull request #1404 from akortunov/ownedcrosshair
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Owned crosshair feature improvements [discussion]
2017-08-18 20:21:23 +00:00
Andrei Kortunov
7c80ddc9de
Owned crosshair improvements (bug #2789 )
2017-08-18 17:08:15 +04:00
Andrei Kortunov
641a6cd842
Added a delay before summoned creature corpse despawning
2017-08-18 11:58:28 +04:00
David Cernat
cffd985038
Merge pull request #266 from TES3MP/0.6.0
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Add hotfix commits for 0.6.0 up to 18 Aug 2017
2017-08-18 07:45:36 +03:00
David Cernat
0820b7e92b
[Server] Add GetCaseInsensitiveFilename() script function
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Additionally, make header order consistent in script function files.
2017-08-18 07:13:08 +03:00
Capostrophic
6c8c883dc0
Making knownEffect aware that there can be more than 4 potion effects
2017-08-18 00:47:28 +03:00
scrawl
b73ed5ccac
Merge pull request #1391 from akortunov/aifollow
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AiFollow: add a threshold when turning to target
2017-08-17 20:17:11 +00:00
Andrei Kortunov
d8d47f081b
AiFollow: add a threshold when turning to target
2017-08-17 22:52:34 +04:00
scrawl
c231d20413
Merge pull request #1362 from akortunov/spellpriority
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Combat AI: use WhenUsed enchantments [Feedback needed]
2017-08-16 21:23:57 +00:00
scrawl
306b58349e
Merge pull request #1387 from akortunov/movementfix
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Check actual movement for GetPCRunning and GetPCSneaking [Feedback needed]
2017-08-16 20:50:49 +00:00
scrawl
d1161819bf
Merge pull request #1396 from akortunov/dispelfix
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Dispel only effects from spells
2017-08-16 20:49:40 +00:00
Andrei Kortunov
bc7353f100
Check animation state for GetPCRunning and GetPCSneaking
2017-08-16 20:30:47 +04:00
Andrei Kortunov
67d59bead5
Get only text from input fields (bug #4025 )
2017-08-16 15:03:04 +04:00
Andrei Kortunov
1e983604db
Dispel only effects from spells (bug #3995 )
2017-08-15 09:35:29 +04:00
scrawl
8acf0ba633
Merge pull request #1394 from akortunov/followerattackfix
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Prevent followers from attacking player if crime was reported
2017-08-14 22:19:46 +00:00
scrawl
24eaced7d2
Merge pull request #1395 from akortunov/tradeconfiscatefix
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Confiscate an item when you try to sell it to its owner
2017-08-14 22:18:42 +00:00
Andrei Kortunov
ec64034160
Confiscate stolen item/gem when enchanting
2017-08-14 19:29:34 +04:00
Andrei Kortunov
7a5645b35d
Prevent followers from attacking player if crime was reported
2017-08-14 18:42:19 +04:00
Andrei Kortunov
f84eb68b3d
Confiscate an item when you try to sell it to its owner (bug #3944 )
2017-08-14 11:31:17 +04:00
Kyle Cooley
249c1ae95a
Fix orbit camera jumping back to old position
2017-08-13 19:26:32 -04:00
scrawl
1bdcecc32e
Merge pull request #1390 from akortunov/referencecheck
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Do not make target reference unavailable on cell change
2017-08-12 18:48:52 +00:00
Andrei Kortunov
3f159960b7
Restored pickpocket and werewolf check
2017-08-12 21:18:05 +04:00
scrawl
b6aaa2f2be
Merge pull request #1389 from akortunov/autosave
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Create autosave when waiting
2017-08-12 16:50:30 +00:00
Andrei Kortunov
b3b7d6aa9f
Do not make target reference unavailable on cell change (bug #3898 )
2017-08-12 09:36:09 +04:00
Andrei Kortunov
c542ae6875
Create autosave when waiting (bug #1452 )
2017-08-12 09:06:31 +04:00
David Cernat
d51736d68f
[Client] Fix crashes caused by inventory items with disabling scripts
2017-08-11 05:49:33 +03:00
scrawl
0f983144a4
Merge pull request #1383 from akortunov/guifixes
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Enable transparency for interactive messageboxes and tooltips in game mode
2017-08-10 21:55:24 +00:00
Thunderforge
f41a4bb937
Changing "New Installation" to "Retail CD/DVD" for clarity
2017-08-09 00:20:49 -05:00
Andrei Kortunov
56f5a5dee3
Added transparency to 'owned' tooltip
2017-08-08 22:57:39 +04:00
scrawl
af9db74010
Merge pull request #1377 from LennyPenny/master
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Fade out music before change occurs
2017-08-08 17:34:50 +00:00
Andrei Kortunov
4cc8afd25d
Add transparency for tooltips in game mode
2017-08-08 20:38:15 +04:00
Andrei Kortunov
6cb3c83248
Add transparency for interactive messageboxes in game mode
2017-08-08 20:36:50 +04:00
Lennart Bernhardt
546352dbe3
avoid starting sound updates more than necessary
2017-08-08 03:31:01 +02:00
Lennart Bernhardt
7b8278ae45
remove redundant mMusicFader variable
2017-08-08 03:17:40 +02:00
scrawl
551045e4cc
Merge pull request #1370 from Siimacore/data_files_loc_fix
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Correcting https://bugs.openmw.org/issues/3906 .
2017-08-07 18:52:54 +00:00
scrawl
cd4525cf25
Merge pull request #1372 from akortunov/guifixes
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Journalbook layout fixes
2017-08-07 18:49:13 +00:00
Andrei Kortunov
ab391f17db
Fixes regression in spell school detection (bug #4007 )
2017-08-07 12:12:57 +04:00
Andrei Kortunov
dd919b9f2c
Do not allow to loot fighting actors during death animation (bug #3528 )
2017-08-07 09:55:50 +04:00
scrawl
ba72eb77f4
Merge pull request #1374 from akortunov/guardfix
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Disable AiPursue package for player's followers
2017-08-06 21:11:08 +00:00
scrawl
7f5b615295
Merge pull request #1375 from MiroslavR/missing-import
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Add missing include for isatty function
2017-08-06 21:10:11 +00:00
spycrab
632d39ca76
Allow starting at an (unnamed) exterior cell using --start (Feature #3941 )
2017-08-06 22:31:07 +02:00
Lennart Bernhardt
60a7d3d6e0
Fade out music before change occurs
2017-08-06 20:10:56 +02:00
MiroslavR
393f4ab758
Add missing include for isatty function ( Fixes #4002 )
2017-08-06 13:02:22 +02:00
David Cernat
77ce05b7d6
[Client] Fix spell casting probability synchronization
2017-08-06 00:11:54 +03:00
Andrei Kortunov
72ce118d02
Disable AiPursue package for player's followers
2017-08-05 12:38:26 +04:00
Andrei Kortunov
cf7a6232d0
Combat AI: use WhenUsed enchantments
2017-08-05 12:18:38 +04:00
scrawl
fe8437ae10
Merge pull request #1371 from akortunov/journalfix
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Do not allow to use journal in a main menu
2017-08-04 21:45:44 +00:00
David Cernat
721b218cc2
Merge pull request #258 from OpenMW/master while resolving conflicts
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# Conflicts:
# .travis.yml
# README.md
2017-08-05 00:09:34 +03:00
Jake Westrip
63343b6241
Ensure jail does not decrease a skill past zero
2017-08-05 06:15:15 +10:00
David Cernat
0e2038f045
[General] Record and get player positions before their last cell change
2017-08-04 21:45:52 +03:00
David Cernat
fbec0d9443
[Client] Remove inertia from players who are teleported via a packet
2017-08-04 21:43:01 +03:00
Andrei Kortunov
23bda7613b
Do not allow to use journal in a main menu (bug #3991 )
2017-08-04 07:31:41 +04:00
Siimacore
c920d083e4
Correcting https://bugs.openmw.org/issues/3906 .
2017-08-03 23:15:26 +02:00
scrawl
a78f254883
Merge pull request #1368 from akortunov/tradefix
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Trade window improvements
2017-08-03 21:09:57 +00:00
scrawl
a63b9e33fd
Merge pull request #1369 from akortunov/tauntfix
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Take in account a temporary disposition in isAggressive check (bug #3…
2017-08-03 21:01:03 +00:00
Andrei Kortunov
56a30d7aec
Journalbook layout fixes
2017-08-03 20:27:14 +04:00
Andrei Kortunov
d1489f5b42
Take in account a temporary disposition in isAggressive check (bug #3987 )
2017-08-03 19:18:31 +04:00
Andrei Kortunov
35beede065
Restock items after trade deal instead of trade window opening
2017-08-03 18:41:13 +04:00
Andrei Kortunov
487e72fd23
Play Up sounds instead of Down ones in trade window (bug #3982 )
2017-08-03 18:39:59 +04:00
elsid
748f5225a9
Copy PathFinder::mPath back value when pass to MWMechanics::AiPackage::pathTo as dest
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May become dangling reference because method may remove all elements from mPath.
2017-08-02 11:35:53 +03:00
scrawl
0d58a77f86
Merge pull request #1291 from MiroslavR/respawn_crash
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Prevent respawned references from being added to the scene twice
2017-08-01 14:38:46 +00:00
Andrei Kortunov
604f9ee323
Split weapons and spells rating code from combat actions
2017-08-01 09:05:35 +04:00
MiroslavR
d24286273b
Prevent respawned references from being added to the scene twice in certain cases ( Fixes #3864 )
2017-08-01 00:11:14 +02:00
Andrei Kortunov
b7cfb1aaf4
Fixed DamageHealth and AbsorbHealth effects applying
2017-07-31 23:05:19 +04:00
scrawl
eac2e52841
Merge pull request #1329 from akortunov/priorityfix
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Combat AI: make default spell priority calculation formula close to vanilla
2017-07-31 18:21:47 +00:00
Koncord
d7cbfc98eb
[Browser] Fix crashing of browser (I hope)
2017-08-01 02:16:49 +08:00
scrawl
fde6e29628
Merge pull request #1326 from akortunov/spellpriority
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Combat AI improvements [feedback needed]
2017-07-31 17:51:51 +00:00
scrawl
333648c975
Merge pull request #1324 from akortunov/doorfix
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Improved doors detection
2017-07-31 17:42:53 +00:00
Andrei Kortunov
10eb6ec75f
AI: Check angle between actor and door
2017-07-31 19:28:02 +04:00
Koncord
1f632d8bc9
[Master] Fix REST servers/info
2017-07-31 19:32:27 +08:00
Koncord
bca594150c
[Browser] Add debug info to QueryClient
2017-07-31 19:08:04 +08:00
Koncord
918658d383
[Master] Waiting ACK instead of immediately closing connection.
2017-07-31 19:08:04 +08:00
scrawl
9ac409e61c
Merge pull request #1287 from akortunov/spellsorting
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Spellbuying menu improvements
2017-07-31 09:43:47 +00:00
scrawl
43279c49b5
Go back to index when selecting 'cancel' on topics list
2017-07-30 23:51:44 +02:00
scrawl
4b51fd23e0
Merge pull request #1356 from akortunov/guifixes
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Add missing journal sounds (bug #3974 )
2017-07-30 21:36:04 +00:00
Unknown
bfbfbeac43
Added networking and saving for custom spells
2017-07-31 03:45:47 +10:00
Andrei Kortunov
99b5f21a46
Add missing journal sounds (bug #3974 )
2017-07-29 19:41:46 +04:00
Allofich
dae19412f2
Fix problem with animations not looping
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Fixes #3804
2017-07-29 20:54:11 +09:00
scrawl
631d79f1c8
Merge pull request #1346 from akortunov/aibreathe
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AiBreathe AI package (feature #1374 )
2017-07-28 20:50:04 +00:00
scrawl
4c2487d55f
Merge pull request #1353 from akortunov/restfix
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Update effects during rest (bug #3679 )
2017-07-28 20:46:14 +00:00
David Cernat
4db64e1721
[Client] Synchronize spellcasting for non-bipedal creatures
2017-07-28 20:49:26 +03:00
Andrei Kortunov
920021c61b
Update effects during rest (bug #3679 )
2017-07-28 16:50:52 +04:00
David Cernat
c9550fc560
[Server] Use case-insensitive filename comparison for plugins
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Additionally, clarify the comments related to plugin comparison.
2017-07-28 06:57:15 +03:00
David Cernat
690f7dc7df
Merge pull request #251 from OpenMW/master
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Add OpenMW commits up to 27 Jul 2017, part 2
2017-07-27 20:55:56 +03:00
David Cernat
9d05063af4
[General] Add server script functions for banning & unbanning IPs
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Additionally, use a more informative message for the client when trying to connecting to a server that it is banned from.
2017-07-27 19:29:17 +03:00
Marc Zinnschlag
6001e04e51
Merge remote-tracking branch 'rcutmore/bug-3148'
2017-07-27 16:29:44 +02:00
Andrei Kortunov
6ab36c0539
Spellbuying menu improvements
2017-07-27 13:20:18 +04:00
David Cernat
500bff9911
Merge pull request #250 from OpenMW/master
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Add OpenMW commits up to 27 Jul 2017
2017-07-27 04:01:44 +03:00
Rob Cutmore
3f2cd9b669
Editor: Do color to int conversion in ColorEditor
2017-07-26 19:56:54 -04:00
Rob Cutmore
c7241c692f
Editor: Do int to color conversion in ColorEditor
2017-07-26 19:43:37 -04:00
scrawl
1792886f1e
Merge pull request #1344 from julianko/dialogue_performance
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Fix dialogue window performance
2017-07-26 22:05:45 +00:00
David Cernat
2f551aba02
[Client] Don't start dialogue via client scripts if already in dialogue
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This prevents infinite greeting spam in scripts such as hlormarScript.
2017-07-26 22:37:57 +03:00
David Cernat
e6e5d406b8
Merge pull request #248 from OpenMW/master
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Add OpenMW commits up to 26 Jul 2017, part 2
2017-07-26 20:31:39 +03:00
David Cernat
796118c266
[Client] Send StatsDynamic packets more often
2017-07-26 20:15:35 +03:00
Julian
d7aa2a882d
improve dialogue window performance
2017-07-26 18:58:27 +02:00
scrawl
d3be4769ea
Merge pull request #1347 from akortunov/encumberancefix
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Fixed encumberance check (bug #3963 )
2017-07-26 16:20:16 +00:00
David Cernat
d543edbd9a
[Server] Make sure players are initialized as non-werewolves
2017-07-26 06:01:48 +03:00
David Cernat
84662ed3fe
[Client] Add temporary warnings when creating custom spells and items
2017-07-26 05:36:12 +03:00
Rob Cutmore
3fb7c42845
Editor: Use colour field for cell map colour
2017-07-25 19:11:47 -04:00
Rob Cutmore
0082f5a2dc
Editor: fix handling of colour columns
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Colours are stored as ints in the backend but the conversion from
QColor to int was broken.
2017-07-25 19:11:47 -04:00
David Cernat
cd8d064761
[Server] Add PlayerShapeshift to PlayerCellChange's information exchange
2017-07-25 18:44:06 +03:00
David Cernat
8b79cdd4f4
[Server] Document script functions, part 3
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Also reorder functions in Cells and CharClass so they are consistent with the rest.
2017-07-25 18:07:09 +03:00
Andrei Kortunov
548814bfbc
Added AiBreathe package (feature #1374 )
2017-07-25 10:58:04 +04:00
Andrei Kortunov
325ea10594
Fixed encumberance check (bug #3963 )
2017-07-25 10:28:33 +04:00
David Cernat
3d1458b5a2
Merge pull request #246 from OpenMW/master
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Add OpenMW commits up to 24 Jul 2017
2017-07-24 20:21:04 +03:00
Andrei Kortunov
3ba0a336b7
Move spell magicka cost calculation to standalone function
2017-07-24 21:11:59 +04:00
Marc Zinnschlag
cfc5cdd309
Merge remote-tracking branch 'plutonicoverkill/highlight-occurence-fix'
2017-07-24 09:18:24 +02:00
David Cernat
2c1ece79fc
Merge pull request #245 from OpenMW/master
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Add OpenMW commits up to 22 Jul 2017
2017-07-23 22:02:16 +03:00
David Cernat
5e5440b697
[Server] Document script functions, part 2
2017-07-23 21:59:33 +03:00
PlutonicOverkill
16be1e1a84
Fix occurrence highlighting preferences panel
2017-07-23 20:29:42 +12:00
Andrei Kortunov
337f0f876d
Fade screen in on a new game start
2017-07-23 11:04:58 +04:00
scrawl
9bc24ab629
Fix character preview zNear/zFar not being autocomputed as intended (Bug #3955 )
2017-07-22 00:38:27 +02:00
scrawl
5c11266a46
Fix character preview item selection
2017-07-22 00:06:43 +02:00
scrawl
c9f8a220dc
Update the tooltip when the focusObject is set
2017-07-20 20:59:36 +02:00
scrawl
0e2e23e9f8
Remove tooltip object as part of WindowManager::clear
2017-07-20 20:59:09 +02:00
David Cernat
cc91b32b2f
[Server] Make spell script functions consistent with others
2017-07-20 17:58:00 +03:00
David Cernat
7173a48f4b
[Client] Prevent ObjectState packet spam
2017-07-20 17:01:04 +03:00
David Cernat
b8b3856c73
Merge pull request #244 from OpenMW/master
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Add OpenMW commits up to 19 Jul 2017
2017-07-19 20:49:56 +03:00
David Cernat
8bd33e5fbb
[Server] Document script functions, part 1
2017-07-19 20:40:51 +03:00
scrawl
7f634514a8
Fix the viewport of the character preview being set a frame ahead due to a threading issue
2017-07-19 17:43:15 +02:00
scrawl
20606a2aff
Add 'prediction time' setting for cell/terrain pre-loading
2017-07-19 16:44:37 +02:00
scrawl
ac78d01b2b
Terrain: use the main camera's viewpoint for intersection tests
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Fixes lag spikes caused by intersection tests loading/unloading terrain pages.
2017-07-19 13:11:44 +02:00
scrawl
a629d48df6
Update the facedObject after the camera is updated
2017-07-19 13:05:51 +02:00
David Cernat
fd046e42ef
Merge pull request #242 from OpenMW/master
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Add OpenMW commits up to 16 Jul 2017
2017-07-17 21:34:44 +03:00
scrawl
2c7ce26fb7
Merge pull request #1336 from akortunov/evadefix
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Combat AI: avoid enemy hits when casting Self-ranged spells
2017-07-16 20:05:21 +00:00
Andrei Kortunov
98f161c7fd
Combat AI: avoid enemy hits when casting Self-ranged spells ( fixes #3922 )
2017-07-16 22:38:23 +04:00
scrawl
2c95f40640
Merge pull request #1333 from akortunov/guidistortionfix
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Disable sound distortion for GUI actions and PlaySound command [discussion]
2017-07-16 18:28:03 +00:00
Andrei Kortunov
2b22d10ebc
Spellview fixes
2017-07-16 13:14:19 +04:00
Andrei Kortunov
9179a019df
Quick keys menu fixes
2017-07-16 13:11:34 +04:00
Andrei Kortunov
5be1c81913
Fixed Close button handler in EditEffectDialog ( fixes #3956 )
2017-07-15 14:03:36 +04:00
David Cernat
aeb1ec3394
[Client] Delimit and clarify changes made by tes3mp to engine and main
2017-07-15 12:44:00 +03:00
David Cernat
f65f996418
[Server] Add script functions for werewolf states
2017-07-15 11:09:28 +03:00
Andrei Kortunov
dca8317083
Disable sound distortion for player actions in GUI mode
2017-07-15 10:59:08 +04:00
Andrei Kortunov
3b163ce6ce
Disable sound distortion for PlaySound script command
2017-07-15 10:58:19 +04:00
David Cernat
e3929df38a
Merge pull request #239 from OpenMW/master
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Add OpenMW commits up to 14 Jul 2017
2017-07-15 09:13:04 +03:00
David Cernat
43a3daf0aa
[General] Add & implement PlayerShapeshift packet for werewolf states
2017-07-15 09:02:19 +03:00