Commit Graph

700 Commits (master)

Author SHA1 Message Date
scrawl f4bbcb48a6 settings-default.cfg 13 years ago
scrawl 6091a0504d first settings test (config file has to be created manually) 13 years ago
scrawl 30407d3a2c Merge branch 'master' into occlusionquery 13 years ago
scrawl 4e63f89829 silence an error regarding faced handle 13 years ago
Marc Zinnschlag 509650d5f3 Merge remote branch 'ace/fs-fix' 13 years ago
Marc Zinnschlag 0892df0ad3 framework for gamemechanics-realted actor updated 13 years ago
Alexander "Ace" Olofsson 4a9a416d46 Can find files even if no .bsa file exists now 13 years ago
scrawl e6303fc3f4 Merge branch 'master' into water
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwrender/renderingmanager.hpp
13 years ago
Chris Robinson fa70a72b75 Remove some unused sound manager fields and constructor parameters 13 years ago
scrawl 6067053f08 Merge branch 'next' into water
Conflicts:
	CMakeLists.txt
13 years ago
Chris Robinson 5ae47f783e Use the sound manager's update to make sure music is still playing 13 years ago
Jason Hooks 51fb9e67cd Merge 13 years ago
gugus 7ca0503205 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem 13 years ago
Marc Zinnschlag af875896ad fix for issue #179 13 years ago
gugus 10321ff51a Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem 13 years ago
gugus 6f7752633a there was no extension in the compiler context. Corrected. But Choice doesn't work. 13 years ago
Michael Papageorgiou 054a176c86 Added new FileLibrary class to handle music, this fixes a number of issues. 13 years ago
Michael Papageorgiou 03ea3bb62f SoundManager: first attempt at refactoring. BROKEN 13 years ago
Marc Zinnschlag 69f0ec99f1 implemented dialogue scripts 13 years ago
Marc Zinnschlag 1e998545c7 fixed log path 13 years ago
Marc Zinnschlag be70d197e5 Merge branch 'next'
Conflicts:
	.gitignore
	cmake/FindOGRE.cmake
13 years ago
Marc Zinnschlag 771d50fe69 removed a redundant assert and a left-over comment 13 years ago
Marc Zinnschlag e02cba58b1 Merge branch 'master' into next
Conflicts:
	apps/openmw/mwclass/light.cpp
13 years ago
Marc Zinnschlag 9af08ff18d store screenshots in user directory instead of local directory 13 years ago
Marc Zinnschlag 77201d05bc post-merge fix 13 years ago
Marc Zinnschlag 27caee664e Merge remote branch 'lgro/config' into config
Conflicts:
	components/files/path.hpp
13 years ago
Lukasz Gromanowski bcc4d7a7c9 Issue #133 Handle resources across multiple data directories
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
13 years ago
Pieter van der Kloet 17b1546dc1 Changed the way screenshots are created (Bug #191) 13 years ago
Lukasz Gromanowski b004e2479c Issue #133 Handle resources across multiple data directories - WIP
Work In Progress - added support for multiple paths in SoundManager.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
13 years ago
Cris Mihalache daa8fb15ce Removed all physics-related code from Engine 13 years ago
Cris Mihalache 6d4fa9274e Moved OpenEngine systems into their appropriate classes 13 years ago
Marc Zinnschlag 16bc374921 animation updates were hooked up to the wrong update function 13 years ago
Jason Hooks ec94ecacaf Zinis branch merge 13 years ago
Lukasz Gromanowski 7c24ae9ac7 Issue #168 - Configuration cleanup - WIP
This is "work in progress" commit, it shall not be merged alone,
without succeeding commits (it's not fully functional).

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
13 years ago
Jason Hooks 84f45b1972 underwater view 13 years ago
Jason Hooks ff2bbc9fc5 Transparent water 13 years ago
Marc Zinnschlag 0c2de2c00c Merge branch 'animation2' 13 years ago
Jacob Essex 3b15170d09 Cleaned up and simplified the code relating to the fps display 13 years ago
Jacob Essex 18e4b73a86 Added a more detailed fps counter displaying the triangle and batch count 13 years ago
Jason Hooks d1793bc4bd Animation files in the correct directory 13 years ago
Jason Hooks eab69f18ac File output switch 13 years ago
Jason Hooks 653d999ac4 Animation creatures 13 years ago
Marc Zinnschlag 51d5c7cd59 Merge remote branch 'jhooks/mwrender' into mwrender
Conflicts:
	apps/openmw/engine.cpp

- fixed code that did not compile
- removed tons of tabs
- more clean up
13 years ago
Jason Hooks d8367f4968 Activation fix 13 years ago
Jacob Essex 3779aaba62 Now no longer need to handle this exception here as it is handled by the dispatcher in the OpenEngine submodule 13 years ago
Jason Hooks c25b49d2b6 refdata change 13 years ago
Jacob Essex 0e3859385d Now ensures that the directory to the config file exists before Ogre tries to access it 13 years ago
Jason Hooks 965ff24597 Removing Object: 13 years ago
Jason Hooks 0c8aa7fae3 Removing Object: 13 years ago
Jason Hooks 6efc61b9df Removal of MWScene; Object listing fixed 13 years ago
Marc Zinnschlag abeb3a22d4 Issue #19: Cleaned up Engine includes 13 years ago
Marc Zinnschlag bc8db3612a Issue #19: Create OGRE renderer in go function instead of Engine's constructor
This avoids setting up a renderer each time openmw is called with the --help switch.
13 years ago
Marc Zinnschlag 39af941d6f Issue #19: Moved code from Engine to WindowManager and ScriptManager 13 years ago
Marc Zinnschlag 38c0f36d44 Issue #19: Finished cleaning out the Engine framelistener 13 years ago
Marc Zinnschlag 8bf4abf53b Issue #19: Focus Reporting Improvements
- moved focus reporting code out of the framelistener
- made focus reporting optional (new --report-focus switch)
- report based on tiem passed instead of number of frames passed
- only report if focus has changed
13 years ago
Marc Zinnschlag fbcb5fe681 Issue #19: Some more framelistener cleanup 13 years ago
Marc Zinnschlag 8bebae17aa Issue #19: More local script related cleanup 13 years ago
Marc Zinnschlag 896b7da23d Issue #19: fixed RNG in engine's frame listener 13 years ago
Marc Zinnschlag 3bef04cb1d Issue #19: fixed exception handling in engine's frame listener 13 years ago
Marc Zinnschlag 10778d8c3e Issue #19: factored out local script handling into a separate class
This also fixes a bug related to self-destructing references (introduced during the cell handling improvements)
13 years ago
Lukasz Gromanowski d43455fd57 Issue #168: Configuration cleanup, part 2
Corrected --data and --data-local parameters handling.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
14 years ago
Lukasz Gromanowski 54cb6deab9 Issue #168: Configuration cleanup, part 2 14 years ago
Lukasz Gromanowski ea7eb7a62d fixes #128 Configuration cleanup.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
14 years ago
Marc Zinnschlag b157273cd9 Merge branch 'next'
Conflicts:
	apps/openmw/main.cpp
14 years ago
Lukasz Gromanowski ac9b1715d5 Added new command line option: "encoding"
Added new command line option: "encoding" which allow to
change font encoding used in game messages.

Currently there are three evailable encodings:

    win1250 - Central and Eastern European (languages
              that use Latin script, such as Polish,
              Czech, Slovak, Hungarian, Slovene, Bosnian,
              Croatian, Serbian (Latin script),
              Romanian and Albanian)

    win1251 - languages that use the Cyrillic alphabet
              such as Russian, Bulgarian, Serbian Cyrillic
              and others

    win1252 - Western European (Latin) - default

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
14 years ago
Nikolay Kasyanov 31749fc97b Added include for Ogre::macBundlePath to main.cpp and removed such
include from engine.cpp (no longer needed there).
14 years ago
Marc Zinnschlag 8446619ac4 Merge branch 'components_namespaces' into next
Conflicts:
	apps/openmw/mwrender/interior.cpp
	components/bsa/bsa_archive.cpp
14 years ago
Lukasz Gromanowski 2ddd5dba11 Mantis: #18 - Move components from global namespace into their own namespace.
Moving classes from components/nifbullet into NifBullet namespace.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
14 years ago
Lukasz Gromanowski 90985e849e Mantis: #18 - Move components from global namespace into their own namespace.
Moving classes from components/misc into Misc namespace.

Note: Misc namespace introduced conflict with ESM::Misc and MWClass::Misc
classes, so both of them are renamed to ESM::Miscellaneous
and MWClass::Miscellaneous.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
14 years ago
Lukasz Gromanowski 8a84201ba2 Mantis: #18 - Move components from global namespace into their own namespace.
Moving classes from components/bsa into Bsa namespace.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
14 years ago
Marc Zinnschlag e3d05e90d4 Merge remote branch 'swick/MessageBox' into MessageBox 14 years ago
Sebastian Wick a4217f8fb8 Everything should work fine but deleting the existing MessageBox'es. 14 years ago
Marc Zinnschlag 0f2df4e2b8 more cleanup 14 years ago
Jason Hooks 9eefee7168 Say strict 14 years ago
Jason Hooks 65cc0e8317 trying strict 14 years ago
Jason Hooks 2aaa0f4578 Backslash working in linux 14 years ago
Jason b92955763a Introducing Dir Archive 14 years ago
Jason Hooks 51b74c2f05 starting 14 years ago
Jason Hooks b945ce61a5 Merge remote branch 'upstream/master' 14 years ago
Marc Zinnschlag 64d6ee26bd changed OGRE framelistener function from frameStarted to frameRenderingQueued 14 years ago
Marc Zinnschlag 8829398bfc added --fs-strict switch 14 years ago
Marc Zinnschlag 6e880cffb2 changed engine class to support multiple data directories for esm files 14 years ago
Marc Zinnschlag 58cbdfd762 Merge branch 'journal' 14 years ago
Marc Zinnschlag 8b9ee30924 user/global mixup 14 years ago
Marc Zinnschlag bdfd28f44d adjusted components/files namespace; some related cleanup 14 years ago
Marc Zinnschlag 7131c08ca4 moved path.hpp/path.cpp to a new component 14 years ago
Jason Hooks 2ac1cc8aee Trying to animate creatures 14 years ago
Marc Zinnschlag 190f77f6c9 added journal class 14 years ago
Jan-Peter Nilsson dc4e6216c3 Initialize member variables in the same order they are defined to avoid compiler warning 14 years ago
Pieter van der Kloet 833a61dd82 Fixed Boost errors with 1.46 caused by the deprecated name file_string() 14 years ago
gugus 2aee958789 Not sure about this commit: the PhysicEngine was initialized twice... 14 years ago
gugus 0fb2107265 Merge branch 'master' of git://github.com/zinnschlag/openmw.git into collisions
Conflicts:
	apps/openmw/mwclass/npc.cpp
14 years ago
Marc Zinnschlag 4100a72e8d don't do physics calculations while the GUI is up 14 years ago
Nikolay Kasyanov edcac879d7 Oops. Used tabs instead of 4 spaces. Fixed. 14 years ago
Nikolay Kasyanov 768c9bdf07 On OS X openmw now sets current directory to bundle root, openmw.cfg values is relative to bundle root 14 years ago
Nikolay Kasyanov 943eea8104 .app bundle finally works 14 years ago
Jan-Peter Nilsson fb2f6f3c02 Delete mPhysicEngine when we are done with it 14 years ago
Jan-Peter Nilsson 1ce77229c0 Don't create physics before we have initialized ogre 14 years ago
gugus ff941b5963 add physic 14 years ago
sergoz 5132531f73 added fps counter 14 years ago
Marc Zinnschlag 9a3158675a reworked cell changing mechanism 14 years ago
Marc Zinnschlag ca44b3640a pasing movement data from mwmechanics to mwscene and fixed a very stupid interface bug 14 years ago
Marc Zinnschlag 40d772b33a call doPhysics function once per frame 14 years ago
Jan-Peter Nilsson 8cb8481b37 Use a local plugins.cfg if available (allow us to run without installing) 14 years ago
Jan-Peter Nilsson 0b1f18cc12 plugins.cfg is global config 14 years ago
Jan-Peter Nilsson 429775d485 Store configuration in /etc/openmw/ and ~/.openmw/ on linux
Requires new openengine version.
14 years ago
Marc Zinnschlag 42ef7a61a0 Merge branch 'script'
Conflicts:
	apps/openmw/engine.cpp
	apps/openmw/mwworld/world.cpp
	apps/openmw/mwworld/world.hpp
14 years ago
Marc Zinnschlag 4dd8616f87 Merge remote branch 'pvdk/master'
Conflicts:
	apps/openmw/engine.cpp
	apps/openmw/mwsound/soundmanager.cpp
14 years ago
Pieter van der Kloet dd4d022301 Converted all tabs to four spaces 14 years ago
Jan-Peter Nilsson ba18dc46ef Don't try to play random tunes when sound is disabled 14 years ago
Marc Zinnschlag 4a12be11bf moved PlayerPos class from MWRender to MWWorld and renamed it to Player 14 years ago
Marc Zinnschlag 67a745cdf6 workaround for NPC activation crash 14 years ago
Marc Zinnschlag 5336b90149 music player and NPC rendering branch 14 years ago
Jason Hooks a9892161af MP3 functions moved to soundmanager 14 years ago
Jason Hooks be1582a88f Regional Sounds 14 years ago
Jason Hooks a038c67e5a Preliminary region sound framework2 14 years ago
Jason Hooks cab2341259 Preliminary region sound framework 14 years ago
Jason Hooks a7c3a29ffd Music Player with directory mp3 lookup 14 years ago
Jason Hooks 74aba13053 Music Player 14 years ago
Jan Borsodi 38b434771a Merge remote branch 'zini/master' into gui-windows 14 years ago
Marc Zinnschlag 38ab9f7a3d Merge branch 'newchar'
Conflicts:
	components/esm_store/store.hpp
14 years ago
Jan Borsodi c45811770a Added a custom widget for displaying dynamic stats (health, magicka, fatigue). Can show a title/label, graphical bar and detailed text. 14 years ago
Marc Zinnschlag 1c4db82a0e added --script-all switch 14 years ago
Marc Zinnschlag 8659ce3a82 extended --start switch for exterior cell support 14 years ago
Jan Borsodi cd3e976b7c Added birthsign dialog and spell effect widget. 14 years ago
Jan Borsodi 3e611b5d4c Added widget for spells, updated race dialog to use that. 14 years ago
Jan Borsodi cd8b88dea1 Introduced custom widgets (skill and attribute) which should make it easier to make new windows. Changed race and class dialog to use the new skill and attribute widgets. 14 years ago
Marc Zinnschlag 7cd40fc7e4 made engine framelistener more crash-resistant 15 years ago
Marc Zinnschlag 8de9619579 Merge commit 'amos/gui-windows' into newchar 15 years ago
Jan Borsodi 1907aeb6c6 The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager.
At some point the gui mode code should be moved to a class that handles all game mode (engine?).
15 years ago
Marc Zinnschlag 9dffa75a15 handle name change during character creation 15 years ago
Marc Zinnschlag d4bf916f18 fixed uninitialized variable in engine 15 years ago
Nicolay Korslund 31017447eb Added --nosound switch 15 years ago
Marc Zinnschlag 2cfe5f0697 Merge branch 'master' into dialogue
Conflicts:
	apps/openmw/mwclass/creature.cpp
	apps/openmw/mwclass/creature.hpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwclass/npc.hpp
	apps/openmw/mwworld/class.cpp
	apps/openmw/mwworld/class.hpp
15 years ago
Nicolay Korslund 9875d74abf Implemented 3D sound placement. Sound management / lookup system not
done yet.
15 years ago
Marc Zinnschlag b94e09e030 fixed a bug that prevented local scripts from running 15 years ago
Nicolay Korslund 7516e4ca53 Added music playing as a test 15 years ago
Nicolay Korslund 34572f0b19 Compiled and linked in sound system (not yet functional) 15 years ago
Marc Zinnschlag c806415f08 changed namespace, class and function names to ensure consistent spelling 15 years ago
Marc Zinnschlag d6541d4f3c changed file names to ensure consistent spelling 15 years ago
Marc Zinnschlag 8045320ac9 added dialog manager 15 years ago
Marc Zinnschlag 15124601aa stop local scripts from being run twice in case of activation 15 years ago
Marc Zinnschlag 7a313f24ab integrated activation into script system 15 years ago
Marc Zinnschlag f630157bf8 implemented basic object activation 15 years ago
Marc Zinnschlag 2d695cc806 routed activate signal from input sub-system to engine-class 15 years ago
Marc Zinnschlag 87c84e6fcd limited activation range according to GMST settings 15 years ago
Marc Zinnschlag 052d049a6c integrated name-lookup into ape's code; added missing implementation of a function 15 years ago
Marc Zinnschlag 5827591d05 Merge commit 'ape/master'
Conflicts:
	apps/openmw/mwworld/world.hpp
15 years ago
Armin Preiml adc209d135 Implemented the faced handle method to the engine. Faced handles will
be written to stdout every 10th frame.
15 years ago
Marc Zinnschlag 33b6a0b800 moved concrete record classes to separate sub-system (mwclass) 15 years ago
Marc Zinnschlag a70c3876a2 added foundation for esm record class hierarchy 15 years ago
Marc Zinnschlag b584215680 moved stats label <-> GMST text mapping from mwmechanics to mwgui; added missing stats window labels 15 years ago
Marc Zinnschlag 335425bb12 added MechanicsManager::update function (doesn't update anything yet) 15 years ago
Marc Zinnschlag 3d987f1b7a register actors in active cells with MechanicsManager 15 years ago
Marc Zinnschlag 8bbcbc05d5 removed duplicate code from World class 15 years ago
Marc Zinnschlag 61d09c4768 read attribute names from GMST instead of using hard-coded names (doesn't fully work yet, because of encoding issues) 15 years ago
Nicolay Korslund 532ccbd1f8 Killed clientconsole, mwcompiler, mwinterpreter and command server 15 years ago
Marc Zinnschlag f693a2942e fixed handling of cell changes during local and global script execution 15 years ago
Marc Zinnschlag 0e641f1246 implemented coc instruction 15 years ago
Marc Zinnschlag 74f3eb6ad4 stop time while GUI is up 15 years ago
Marc Zinnschlag c8a18b7d70 use global variable timescale instead of fixed factor 15 years ago
Marc Zinnschlag a87175446c disable windows on startup when --new-game is used 15 years ago
Marc Zinnschlag d72ed19460 implemented script compiler for console 15 years ago
Nicolay Korslund c61212202b Moved mwgui/ back to apps/openmw/. Fixed mouse position bug. 15 years ago
Marc Zinnschlag f3b70e05a9 added sky-related script functions and instructions 15 years ago
Marc Zinnschlag d27c548710 implemented passing of time 15 years ago
Nicolay Korslund 608ddd0a58 Splitt inputmanager into hpp/cpp 15 years ago
Nicolay Korslund c84672a560 Added MyGUI to OpenMW, fully working (with events and script hooks) 15 years ago
Nicolay Korslund 4d74f85ae0 Moved mwgui manager to components, ready for testing 15 years ago
Marc Zinnschlag 2c63d67ceb added gui manager skeleton and a cmake fix 15 years ago
Nicolay Korslund 97ad6592ea Fixed innocent compiler warning in engine.cpp 15 years ago
Nicolay Korslund 359f2903d7 Merged athile and zinnschlag 15 years ago
Marc Zinnschlag 9d73718ec1 added GetSecondsPassed 15 years ago
athile 5fe4313b95 Various Windows fixes to CMake, compile errors, and a few warnings. Also made the command server optional and disabled by default since it is not currently working correctly on Linux. 15 years ago
Marc Zinnschlag a61b2c39f0 added scriptrunning/startscript/stopscript; sorted out more case problems 15 years ago
Marc Zinnschlag d57e67e722 added global variable handling to compiler context (not working yet because of case problems) 15 years ago
Marc Zinnschlag 4482884eb5 implemented global script execution 15 years ago
Marc Zinnschlag 530caac39b merged CompilerScriptContext into base class 15 years ago
Marc Zinnschlag 5d46fc869c added missing sound script functionality; various script-related bug-fixes 15 years ago
Marc Zinnschlag 3fae68b403 added unifying LiveCellRef pointer class 15 years ago
Marc Zinnschlag d51e6fb7c4 second part of refactoring 15 years ago
Marc Zinnschlag f8cb4c2502 moved sound manager from world to engine (first step of another round of refactoring) 15 years ago
Marc Zinnschlag f0c492ae22 added CellChanged script function 15 years ago
Marc Zinnschlag 474b412b47 implemented local script execution 15 years ago
Marc Zinnschlag 8e2732c60e local scripts are now run every frame (running scripts itself is not implemented yet) 15 years ago
Marc Zinnschlag 076b01559f added local script compiling 15 years ago
Marc Zinnschlag 2064c43d89 added script manager (doesn't do anything yet); local scriptes for active cells are passed on to the script manager 15 years ago
Marc Zinnschlag c7f76f51fb added --debug option and finally cleaned up the merge mess 15 years ago
Marc Zinnschlag 417df63302 partial fix for merge problems 15 years ago
Nicolay Korslund 4a3f6b0ff1 Various fixes to get openmw to compile and run properly 15 years ago
Nicolay Korslund 0de4bb9d6c Merged athile's work 15 years ago
Marc Zinnschlag ce37666dbc factored world class out of main engine class 15 years ago
athile 7cc27d9b66 Add command output string and client/server response. 15 years ago
athile 7357ea2102 Add simple external console server/client 15 years ago
athile de7087caf4 Move prepareMaster logic into addMaster. Having these separate only introduces the possibility for a bug. 15 years ago
athile 59a2e8dcf7 Merge upstream 15 years ago
athile 819c146ad1 Project clean-up: move 'misc' into the platform lib, update CMake to build 'platform' as a lib, and various fixes for Visual Studio compiler warnings 15 years ago
athile 82bbc69453 Only push the far clip plane out if the sky is enabled 15 years ago
athile 7db274f1c5 Sky rendering clean-up and correct resource configuration 15 years ago
Marc Zinnschlag e4f85cb3e6 directory structure reorganisation (still missing the mangle stuff) 15 years ago