scrawl
|
cf358fa79d
|
>= instead of ==
|
2012-09-15 19:20:13 +02:00 |
|
scrawl
|
0dc242c603
|
don't increase skill beyond 100
|
2012-09-15 19:10:48 +02:00 |
|
scrawl
|
f5237ff1a6
|
skill gain from books
|
2012-09-15 19:06:56 +02:00 |
|
scrawl
|
234f8fa5d5
|
added the missing sound & notification for skill increase
|
2012-09-15 18:35:59 +02:00 |
|
scrawl
|
b34b894d6a
|
removed some debug stuff
|
2012-09-15 17:20:47 +02:00 |
|
scrawl
|
76b494100e
|
finished?
|
2012-09-15 17:12:42 +02:00 |
|
scrawl
|
95f3a20e2c
|
Merge branch 'master' into levelup
|
2012-09-15 14:25:37 +02:00 |
|
scrawl
|
3e794a6087
|
remove useless member and removed a warning
|
2012-09-15 01:02:07 +02:00 |
|
scrawl
|
2793096b50
|
Merge branch 'externalrendering' of https://github.com/zinnschlag/openmw into characterpreview
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwbase/world.hpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/renderingmanager.hpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
|
2012-09-15 00:57:29 +02:00 |
|
Marc Zinnschlag
|
b7c9285b24
|
added support for out of world rendering
|
2012-09-14 21:12:16 +02:00 |
|
scrawl
|
b76a28f69c
|
beginnings of the gui
|
2012-09-14 19:44:00 +02:00 |
|
scrawl
|
35f7216f2f
|
fixed some things
|
2012-09-14 17:25:32 +02:00 |
|
scrawl
|
7c59b83419
|
performance optimization
|
2012-09-14 17:10:10 +02:00 |
|
scrawl
|
a308d2e38a
|
fixed exception, fixed armor label obscuring the items
|
2012-09-14 15:33:24 +02:00 |
|
scrawl
|
1f7e044fad
|
removed some debug stuff
|
2012-09-14 14:41:19 +02:00 |
|
scrawl
|
6ac2a12296
|
item selection working on the preview
|
2012-09-14 14:34:18 +02:00 |
|
scrawl
|
eef750e6b0
|
race selection preview
|
2012-09-13 19:03:31 +02:00 |
|
scrawl
|
5155339cb6
|
character preview working
|
2012-09-13 14:56:50 +02:00 |
|
scrawl
|
d90af9c524
|
Merge branch 'master' into characterpreview
|
2012-09-13 14:22:17 +02:00 |
|
Marc Zinnschlag
|
835c530e06
|
Merge branch 'ingredients'
|
2012-09-13 13:31:46 +02:00 |
|
Marc Zinnschlag
|
5706caa141
|
Issue #356: added ingredient eating sound effect
|
2012-09-13 13:30:57 +02:00 |
|
Marc Zinnschlag
|
fe68a252d5
|
Issue #356: Implemented ingredient eating
|
2012-09-13 13:02:26 +02:00 |
|
Marc Zinnschlag
|
2ccd7a480d
|
Issue #356: added a missing return
|
2012-09-13 13:01:59 +02:00 |
|
scrawl
|
7ad80e306b
|
fixed the disappearing
|
2012-09-13 12:33:09 +02:00 |
|
Marc Zinnschlag
|
9de7b3bf90
|
Issue #356: Properly support ingredients effect in ActiveSpells (hopefully)
|
2012-09-13 11:30:59 +02:00 |
|
Marc Zinnschlag
|
0af0dc0d5d
|
Issue #356: More CreatureStats cleanup
|
2012-09-13 11:13:05 +02:00 |
|
Marc Zinnschlag
|
2934987f78
|
Issue #356: Some CreatureStats cleanup
|
2012-09-13 10:52:34 +02:00 |
|
Marc Zinnschlag
|
9dcf8939e9
|
Issue #356: added function for fatigue term calculation
|
2012-09-13 10:45:32 +02:00 |
|
Marc Zinnschlag
|
fca3b67507
|
Issue #356: basic support for ingredients in ActiveSpells (still using the wrong formula)
|
2012-09-13 09:30:47 +02:00 |
|
scrawl
|
4f3eb3c34a
|
character preview WIP
|
2012-09-13 00:54:32 +02:00 |
|
Jason Hooks
|
a1a7733730
|
Set scale implemented
|
2012-09-12 18:30:32 -04:00 |
|
scrawl
|
2f0b47fc38
|
test
|
2012-09-13 00:21:58 +02:00 |
|
scrawl
|
a96ed6ac61
|
splash screens on startup
|
2012-09-12 19:15:29 +02:00 |
|
scrawl
|
c3966a7c5a
|
oops, I used a float texture for water reflection. this change should give a little performance boost.
|
2012-09-11 22:45:41 +02:00 |
|
Marc Zinnschlag
|
e9e30c0fce
|
fixed a memory leak
|
2012-09-11 20:34:54 +02:00 |
|
scrawl
|
a8d9aa98b1
|
some fixes
|
2012-09-11 19:18:26 +02:00 |
|
scrawl
|
d5a08e31e7
|
scene does not disappear anymore during load
|
2012-09-11 17:36:20 +02:00 |
|
scrawl
|
369db182de
|
actual progress bar, performance optimization
|
2012-09-11 16:53:49 +02:00 |
|
scrawl
|
2b339f6c0f
|
loading screen
|
2012-09-11 16:37:54 +02:00 |
|
Jason Hooks
|
c5b25ef70b
|
Very basic actor physics (no set scale/rotate functions)
|
2012-09-10 20:29:24 -04:00 |
|
scrawl
|
4977c33e4c
|
fixed a stats window resizing problem that I introduced today
|
2012-09-10 21:58:19 +02:00 |
|
Marc Zinnschlag
|
6c03d7aec4
|
documentation fix
|
2012-09-10 21:12:35 +02:00 |
|
scrawl
|
9448ce5968
|
implemented "get<Control>Disabled" functions
|
2012-09-10 18:44:59 +02:00 |
|
scrawl
|
89ad2af1d9
|
key usage to open doors or containers
to test: player->additem, "key_arrile", 1 (door in arille's tradehouse)
player->additem, "key_alvur", 1 (chest in the back of beshara)
|
2012-09-10 17:44:59 +02:00 |
|
scrawl
|
fdc2a7433c
|
remove the wrong container open sound
|
2012-09-10 15:01:51 +02:00 |
|
scrawl
|
d581ac426e
|
useless cout message
|
2012-09-10 14:10:56 +02:00 |
|
scrawl
|
996e6280d8
|
more spell buying window cleanup
|
2012-09-10 14:10:01 +02:00 |
|
scrawl
|
ba0acd4056
|
changed some text colors
|
2012-09-10 13:52:37 +02:00 |
|
scrawl
|
fde69d0c87
|
Merge branch 'master' of https://github.com/zinnschlag/openmw into dynamic_sizing
|
2012-09-10 13:40:34 +02:00 |
|
scrawl
|
bc6a1979b0
|
replaced everything with the new method
|
2012-09-10 13:39:22 +02:00 |
|
Marc Zinnschlag
|
61c8a627aa
|
added a missing include
|
2012-09-10 13:19:15 +02:00 |
|
Marc Zinnschlag
|
273ac0a97f
|
Merge branch 'spellbuying'
|
2012-09-10 13:16:02 +02:00 |
|
Marc Zinnschlag
|
f17756712a
|
fixed spell list handling
|
2012-09-10 13:15:55 +02:00 |
|
Marc Zinnschlag
|
6c928e93d3
|
added missing initialisation of NPC/creature spell lists from ESX records
|
2012-09-10 13:04:00 +02:00 |
|
scrawl
|
b66c8099eb
|
new system for dynamic sizing of buttons & text boxes
|
2012-09-10 11:20:27 +02:00 |
|
scrawl
|
35dd49f948
|
fixed some "using namespace" in headers
|
2012-09-10 09:10:50 +02:00 |
|
scrawl
|
56061474c4
|
another 3 unnecessary lines
|
2012-09-09 23:53:23 +02:00 |
|
scrawl
|
bb267dddf6
|
some stats window cleanup
|
2012-09-09 23:50:57 +02:00 |
|
scrawl
|
432c089434
|
fix the spell tooltips to show the spell target
|
2012-09-09 23:06:24 +02:00 |
|
Marc Zinnschlag
|
bcf3a81a6c
|
and a tiny bit more of cleanup
|
2012-09-09 21:18:47 +02:00 |
|
Marc Zinnschlag
|
9c49ca1468
|
a bit more random cleanup
|
2012-09-09 21:08:57 +02:00 |
|
Marc Zinnschlag
|
06677a0fc8
|
fixed ID handling and some misc cleanup
|
2012-09-09 21:03:39 +02:00 |
|
Marc Zinnschlag
|
3fad1c0786
|
fixed a crash
|
2012-09-09 20:43:21 +02:00 |
|
Adam Hogan
|
08410b9062
|
Renamed SpellBuyingWindow, took some suggestions from scrawl
|
2012-09-09 14:10:07 -04:00 |
|
Adam Hogan
|
562df5388f
|
Merge branch 'master' of git://github.com/zinnschlag/openmw
|
2012-09-09 08:38:56 -04:00 |
|
Adam Hogan
|
ebf80943a9
|
Added spell buying window
|
2012-09-08 18:17:03 -04:00 |
|
Lukasz Gromanowski
|
99c46093dd
|
Merge branch 'master' of git://github.com/zinnschlag/openmw into jenkins-code-coverage-and-unittests
|
2012-09-08 22:18:25 +03:00 |
|
Jason Hooks
|
23777033fd
|
Starting to implement new PhysicActor
|
2012-09-05 17:44:11 -04:00 |
|
Marc Zinnschlag
|
0879abb948
|
Merge branch 'actiontarget'
|
2012-09-04 20:56:40 +02:00 |
|
Marc Zinnschlag
|
da041f902f
|
Issue #370: fixed item taking sound
|
2012-09-04 20:56:28 +02:00 |
|
Marc Zinnschlag
|
482874f99e
|
Merge remote-tracking branch 'scrawl/cache'
|
2012-09-04 20:40:18 +02:00 |
|
Marc Zinnschlag
|
6813bafbfc
|
added missing sound effect for chest opening; minor cleanup
|
2012-09-04 15:42:41 +02:00 |
|
Marc Zinnschlag
|
fb8aae243d
|
Issue #370: replaced custom target handling in talk action with base class implementation
|
2012-09-04 15:38:21 +02:00 |
|
Marc Zinnschlag
|
8ed8dd649a
|
Issue #370: replaced custom target handling in take action with base class implementation
|
2012-09-04 15:34:44 +02:00 |
|
Marc Zinnschlag
|
ea1c3fe1e4
|
Issue #370: replaced custom target handling in open action with base class implementation
|
2012-09-04 15:29:51 +02:00 |
|
Marc Zinnschlag
|
8c2b4f996c
|
Issue #370: replaced custom target handling in equip action with base class implementation
|
2012-09-04 15:27:10 +02:00 |
|
Marc Zinnschlag
|
b51c42146f
|
Issue #370: replaced custom target handling in read action with base class implementation
|
2012-09-04 15:24:55 +02:00 |
|
Marc Zinnschlag
|
3f181f9a9d
|
Issue #370: Support for targets in containers
|
2012-09-04 15:21:56 +02:00 |
|
Marc Zinnschlag
|
cc55056adf
|
Issue #370: replaced custom target handling in apply action with base class implementation
|
2012-09-04 15:18:59 +02:00 |
|
Marc Zinnschlag
|
733654d730
|
Issue #370: implemented target handling in action base class
|
2012-09-04 15:14:33 +02:00 |
|
Marc Zinnschlag
|
1cecab6e3d
|
fixed RefData::getHandle
|
2012-09-04 15:08:59 +02:00 |
|
Marc Zinnschlag
|
ead04e1cc3
|
Issue #389: added AI sequence to CreatureStats; execute AI packages during the regular actor update
|
2012-09-04 13:32:35 +02:00 |
|
Marc Zinnschlag
|
345eec1135
|
Issue #389: added AI package base class and AI packages management class
|
2012-09-04 13:25:53 +02:00 |
|
Marc Zinnschlag
|
ef6f033dd1
|
Merge branch 'multidata'
|
2012-09-04 11:02:28 +02:00 |
|
Jason Hooks
|
2efceba1fc
|
Tearing apart PhysicActor
|
2012-09-03 20:32:20 -04:00 |
|
gugus
|
d261263824
|
oups forgot vmformat
|
2012-09-02 21:09:07 +02:00 |
|
scrawl
|
c27ff546e4
|
shader cache
|
2012-09-02 19:40:26 +02:00 |
|
gugus
|
95c27723f7
|
fixed a bug (see commit reverted)
|
2012-09-02 18:12:13 +02:00 |
|
gugus
|
99885e8ca4
|
Revert "fix a bug with case sensitivity: when searching for a cell which is already loaded,but with another case, the cell get loaded twice, which is bad :p"
This reverts commit 165065d378 .
|
2012-09-02 18:04:36 +02:00 |
|
gugus
|
fa9f2b268b
|
PlaceItem,PlaceItemCell,PlaceAtPC,PlaceAtMe
|
2012-09-02 17:57:03 +02:00 |
|
scrawl
|
950bf66334
|
throw an exception if default value for a setting is not found
|
2012-09-02 11:39:54 +02:00 |
|
Jason Hooks
|
0697c7f7f4
|
Finally merged in master
|
2012-09-01 17:28:12 -04:00 |
|
Marc Zinnschlag
|
e2bf4694cb
|
Merge remote-tracking branch 'scrawl/master'
|
2012-08-31 09:22:32 +02:00 |
|
scrawl
|
760f05c454
|
the HUD can be toggled with F12 key; useful for screenshots
|
2012-08-30 20:47:39 +02:00 |
|
Marc Zinnschlag
|
bc34fab17f
|
Merge remote-tracking branch 'greye/aidata'
|
2012-08-30 09:55:01 +02:00 |
|
greye
|
a90547bbbe
|
code formatting
|
2012-08-29 21:35:06 +04:00 |
|
Marc Zinnschlag
|
81463fa23d
|
Issue #372: fixed positions in SoundManager
|
2012-08-29 18:48:20 +02:00 |
|
scrawl
|
6ad08dfd33
|
added settings for crosshair & subtitles
|
2012-08-29 11:15:17 +02:00 |
|
Artem Kotsynyak
|
e9b2f4ee74
|
fix equipment visibility update
|
2012-08-28 22:59:44 +04:00 |
|
scrawl
|
1c5055c8ac
|
fix a problem where hovering a marker would render it on top of the fog of war instead of below
|
2012-08-28 18:49:44 +02:00 |
|