1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-16 12:49:56 +00:00
Commit graph

2637 commits

Author SHA1 Message Date
Marc Zinnschlag
61c8a627aa added a missing include 2012-09-10 13:19:15 +02:00
Marc Zinnschlag
273ac0a97f Merge branch 'spellbuying' 2012-09-10 13:16:02 +02:00
Marc Zinnschlag
f17756712a fixed spell list handling 2012-09-10 13:15:55 +02:00
Marc Zinnschlag
6c928e93d3 added missing initialisation of NPC/creature spell lists from ESX records 2012-09-10 13:04:00 +02:00
scrawl
b66c8099eb new system for dynamic sizing of buttons & text boxes 2012-09-10 11:20:27 +02:00
scrawl
35dd49f948 fixed some "using namespace" in headers 2012-09-10 09:10:50 +02:00
scrawl
56061474c4 another 3 unnecessary lines 2012-09-09 23:53:23 +02:00
scrawl
bb267dddf6 some stats window cleanup 2012-09-09 23:50:57 +02:00
scrawl
432c089434 fix the spell tooltips to show the spell target 2012-09-09 23:06:24 +02:00
Marc Zinnschlag
bcf3a81a6c and a tiny bit more of cleanup 2012-09-09 21:18:47 +02:00
Marc Zinnschlag
9c49ca1468 a bit more random cleanup 2012-09-09 21:08:57 +02:00
Marc Zinnschlag
06677a0fc8 fixed ID handling and some misc cleanup 2012-09-09 21:03:39 +02:00
Marc Zinnschlag
3fad1c0786 fixed a crash 2012-09-09 20:43:21 +02:00
Adam Hogan
08410b9062 Renamed SpellBuyingWindow, took some suggestions from scrawl 2012-09-09 14:10:07 -04:00
Adam Hogan
562df5388f Merge branch 'master' of git://github.com/zinnschlag/openmw 2012-09-09 08:38:56 -04:00
Adam Hogan
ebf80943a9 Added spell buying window 2012-09-08 18:17:03 -04:00
Lukasz Gromanowski
99c46093dd Merge branch 'master' of git://github.com/zinnschlag/openmw into jenkins-code-coverage-and-unittests 2012-09-08 22:18:25 +03:00
Jason Hooks
23777033fd Starting to implement new PhysicActor 2012-09-05 17:44:11 -04:00
Marc Zinnschlag
0879abb948 Merge branch 'actiontarget' 2012-09-04 20:56:40 +02:00
Marc Zinnschlag
da041f902f Issue #370: fixed item taking sound 2012-09-04 20:56:28 +02:00
Marc Zinnschlag
482874f99e Merge remote-tracking branch 'scrawl/cache' 2012-09-04 20:40:18 +02:00
Marc Zinnschlag
6813bafbfc added missing sound effect for chest opening; minor cleanup 2012-09-04 15:42:41 +02:00
Marc Zinnschlag
fb8aae243d Issue #370: replaced custom target handling in talk action with base class implementation 2012-09-04 15:38:21 +02:00
Marc Zinnschlag
8ed8dd649a Issue #370: replaced custom target handling in take action with base class implementation 2012-09-04 15:34:44 +02:00
Marc Zinnschlag
ea1c3fe1e4 Issue #370: replaced custom target handling in open action with base class implementation 2012-09-04 15:29:51 +02:00
Marc Zinnschlag
8c2b4f996c Issue #370: replaced custom target handling in equip action with base class implementation 2012-09-04 15:27:10 +02:00
Marc Zinnschlag
b51c42146f Issue #370: replaced custom target handling in read action with base class implementation 2012-09-04 15:24:55 +02:00
Marc Zinnschlag
3f181f9a9d Issue #370: Support for targets in containers 2012-09-04 15:21:56 +02:00
Marc Zinnschlag
cc55056adf Issue #370: replaced custom target handling in apply action with base class implementation 2012-09-04 15:18:59 +02:00
Marc Zinnschlag
733654d730 Issue #370: implemented target handling in action base class 2012-09-04 15:14:33 +02:00
Marc Zinnschlag
1cecab6e3d fixed RefData::getHandle 2012-09-04 15:08:59 +02:00
Marc Zinnschlag
ead04e1cc3 Issue #389: added AI sequence to CreatureStats; execute AI packages during the regular actor update 2012-09-04 13:32:35 +02:00
Marc Zinnschlag
345eec1135 Issue #389: added AI package base class and AI packages management class 2012-09-04 13:25:53 +02:00
Marc Zinnschlag
ef6f033dd1 Merge branch 'multidata' 2012-09-04 11:02:28 +02:00
Jason Hooks
2efceba1fc Tearing apart PhysicActor 2012-09-03 20:32:20 -04:00
gugus
d261263824 oups forgot vmformat 2012-09-02 21:09:07 +02:00
scrawl
c27ff546e4 shader cache 2012-09-02 19:40:26 +02:00
gugus
95c27723f7 fixed a bug (see commit reverted) 2012-09-02 18:12:13 +02:00
gugus
99885e8ca4 Revert "fix a bug with case sensitivity: when searching for a cell which is already loaded,but with another case, the cell get loaded twice, which is bad :p"
This reverts commit 165065d378.
2012-09-02 18:04:36 +02:00
gugus
fa9f2b268b PlaceItem,PlaceItemCell,PlaceAtPC,PlaceAtMe 2012-09-02 17:57:03 +02:00
scrawl
950bf66334 throw an exception if default value for a setting is not found 2012-09-02 11:39:54 +02:00
Jason Hooks
0697c7f7f4 Finally merged in master 2012-09-01 17:28:12 -04:00
Marc Zinnschlag
e2bf4694cb Merge remote-tracking branch 'scrawl/master' 2012-08-31 09:22:32 +02:00
scrawl
760f05c454 the HUD can be toggled with F12 key; useful for screenshots 2012-08-30 20:47:39 +02:00
Marc Zinnschlag
bc34fab17f Merge remote-tracking branch 'greye/aidata' 2012-08-30 09:55:01 +02:00
greye
a90547bbbe code formatting 2012-08-29 21:35:06 +04:00
Marc Zinnschlag
81463fa23d Issue #372: fixed positions in SoundManager 2012-08-29 18:48:20 +02:00
scrawl
6ad08dfd33 added settings for crosshair & subtitles 2012-08-29 11:15:17 +02:00
Artem Kotsynyak
e9b2f4ee74 fix equipment visibility update 2012-08-28 22:59:44 +04:00
scrawl
1c5055c8ac fix a problem where hovering a marker would render it on top of the fog of war instead of below 2012-08-28 18:49:44 +02:00
scrawl
7eaf5e7f0f changed the markers to look more like morrowind's (hover effect) 2012-08-28 18:40:11 +02:00
scrawl
d9276ca09d don't make copy of CellRefList in World::getNorthVector 2012-08-28 18:23:59 +02:00
scrawl
3c39c47e2f don't make copies of CellRefList & LiveCellRef 2012-08-28 18:23:01 +02:00
scrawl
571d5095d4 removed a cout 2012-08-28 17:32:50 +02:00
scrawl
5834b4baa5 door markers on the local map 2012-08-28 17:30:34 +02:00
Marc Zinnschlag
40d4dad15e Issue #378: Fix (record wasn't build fully) 2012-08-28 09:32:38 +02:00
Marc Zinnschlag
160b52162b Merge remote-tracking branch 'scrawl/quick_keys'
Conflicts:
	apps/openmw/mwgui/windowmanagerimp.cpp
2012-08-28 09:06:40 +02:00
scrawl
321f7c3419 fix an infinite recursion regression on several dialogs. 2012-08-27 21:29:04 +02:00
scrawl
5c28a67203 broke something in the last commit. 2012-08-27 20:55:39 +02:00
scrawl
4f19b7fb9b fix leaks. 2012-08-27 20:52:32 +02:00
scrawl
bc36b0e2bd remove the restriction on the last quick key 2012-08-27 20:51:13 +02:00
scrawl
6161f81c24 last bits of the quick key menu. 2012-08-27 20:44:14 +02:00
Marc Zinnschlag
14b4263143 Merge remote-tracking branch 'scrawl/alttab' 2012-08-27 20:32:56 +02:00
scrawl
dc8f9bd923 workaround for alt tab view mode toggle 2012-08-27 19:25:30 +02:00
scrawl
9af0b48ad6 show/hide crosshair correctly 2012-08-27 19:18:55 +02:00
scrawl
a4c1d979d6 Merge branch 'master' into quick_keys 2012-08-27 18:14:41 +02:00
scrawl
c5e55d3cac fix screenshot function 2012-08-27 15:51:01 +02:00
greye
61923349e5 resolving conflicts 2012-08-27 14:52:54 +04:00
scrawl
5ebcaeb098 Merge branch 'next' into quick_keys 2012-08-27 11:04:23 +02:00
scrawl
b1a394552d mouse click sounds 2012-08-27 10:01:53 +02:00
Marc Zinnschlag
d0cebea580 some cleanup 2012-08-26 18:50:47 +02:00
Marc Zinnschlag
450656a890 Merge remote-tracking branch 'dgdiniz/MoveSoundtoAction-Task339' into next 2012-08-26 18:39:09 +02:00
Marc Zinnschlag
ef4910293b Merge remote-tracking branch 'corristo/osx_f_keys_fix' into next 2012-08-26 18:35:26 +02:00
Douglas Diniz
5cbb08fee1 Task 339 - Moving all sounds to actions 2012-08-26 11:47:45 -03:00
scrawl
c0f27bd5ef magic selection window 2012-08-26 11:37:33 +02:00
scrawl
fab4cfecb1 some unfinished work on quick keys window 2012-08-26 10:52:06 +02:00
Marc Zinnschlag
1fd4d84173 Merge remote-tracking branch 'mmd/windowswarnings' into next 2012-08-24 15:07:19 +02:00
gugus
165065d378 fix a bug with case sensitivity: when searching for a cell which is already loaded,but with another case, the cell get loaded twice, which is bad :p 2012-08-21 19:54:42 +02:00
Nikolay Kasyanov
71a6ce2202 removed cout spam 2012-08-20 21:14:29 +04:00
Nikolay Kasyanov
5395721c26 more appropriate fix for #189 2012-08-20 21:05:02 +04:00
Douglas Diniz
82e7c04c0a Changing sounds to Action.
Adding onActor to Action to choose between playSound and playSound3D.
2012-08-19 20:11:50 -03:00
scrawl
f7d537cb28 very small correction 2012-08-19 22:15:31 +02:00
scrawl
19ae30ee68 Merge branch 'master' into next
Conflicts:
	apps/openmw/mwbase/inputmanager.hpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwinput/inputmanagerimp.hpp
	apps/openmw/mwinput/mouselookevent.cpp
2012-08-19 22:09:22 +02:00
Lukasz Gromanowski
34513cf16b Added support for code coverage checking and unittests.
Added support for code coverage checking with gcov and
unittests with Google C++ unittest and GMock frameworks.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-08-19 22:23:46 +03:00
greye
e6c3e0744e tvm update and fix 2012-08-19 10:37:51 +04:00
greye
5b2b378f25 tvm script instruction 2012-08-18 18:05:10 +04:00
Marc Zinnschlag
d1656b2f5d Merge remote-tracking branch 'greye/player_control'
Conflicts:
	apps/openmw/mwrender/player.cpp
2012-08-18 13:38:54 +02:00
gugus
cc01a5ceed Merge branch 'next' of https://github.com/zinnschlag/openmw.git into object_movement_creation 2012-08-18 10:51:12 +02:00
gugus
f2d080d091 bugfix 2012-08-18 10:50:58 +02:00
greye
b8e56d61d3 update camera code, add idle time 2012-08-18 01:31:57 +04:00
greye
3f3972eb3b no vanity in gui mode (thanks scrawl) 2012-08-17 23:44:28 +04:00
greye
d2b451eb7d entering vanity mode 2012-08-17 23:25:29 +04:00
greye
b6954a4e8d use the same height on non-1st person modes 2012-08-17 22:08:16 +04:00
scrawl
8817a9634c don't switch to vanity mode as a result of idle time when the gui is opened (e.g. when talking to someone) 2012-08-17 16:55:21 +02:00
Marc Zinnschlag
1da56e2832 removed some unused variables 2012-08-17 15:37:14 +02:00
greye
14f293882c still resolving 2012-08-17 16:42:42 +04:00
greye
83356d5505 resolving conflicts 2012-08-17 16:25:54 +04:00
greye
7303d595dd resolving conflicts 2012-08-17 15:36:51 +04:00
greye
4f10138a04 using real player sight angles on ray cast 2012-08-17 15:20:57 +04:00
greye
0e6e141fd4 camera control related script instructions 2012-08-17 15:20:57 +04:00
greye
60fb1e8df6 fix sky in preview mode movement 2012-08-17 15:19:44 +04:00
greye
6961830efb using real player eye direction when moving 2012-08-17 15:19:44 +04:00
greye
e8fc942bef reverse Z-axis rotation to make doors happy 2012-08-17 15:19:44 +04:00
greye
a453a7f035 camera adjustment, fix view mode on start 2012-08-17 15:19:44 +04:00
scrawl
34f796c38e removed the far clip distance hack which is not needed anymore 2012-08-17 15:19:44 +04:00
scrawl
b97b3d7b71 fix sky position when reflection is enabled, fix delay in sky reflection 2012-08-17 15:19:44 +04:00
greye
575244bd35 fix SkaManager issue 2012-08-17 15:19:44 +04:00
greye
783e81afc3 fix 1st/preview/1st change; 1st invisible model 2012-08-17 15:19:43 +04:00
greye
392e6efcb5 initial player rendering 2012-08-17 15:19:43 +04:00
greye
6f87c0c36d preview mode, advanced vanity support 2012-08-17 15:19:43 +04:00
greye
fe1a9ac3c5 poor camera with some fixes 2012-08-17 15:19:43 +04:00
greye
db94018865 far better camera movement 2012-08-17 15:19:43 +04:00
greye
a7aeda9a3b initial vanity mode support 2012-08-17 15:19:43 +04:00
greye
c46eeaa100 initial 3d-person camera support 2012-08-17 15:19:43 +04:00
Jason Hooks
63a40e9ba3 npc xy disabled 2012-08-16 15:41:42 -04:00
Marc Zinnschlag
e97d23e626 Issue #361: reset skill level in race selection stage 2012-08-16 15:42:37 +02:00
scrawl
132da92391 Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem 2012-08-16 13:20:53 +02:00
Marc Zinnschlag
b0506e2220 re-enabling support for multiple data directories 2012-08-16 12:59:28 +02:00
Jason Hooks
8762f4a47a boxrotation nif field; commented functions 2012-08-15 16:47:26 -04:00
Jason Hooks
7b8b4c366d Set angle now working for npcs and creatures 2012-08-14 20:29:48 -04:00
Jason Hooks
1f5bc229e0 Separate adjustRigidBody function 2012-08-14 18:04:58 -04:00
scrawl
f9efd543e4 use float for the mouse position tracking, should be more accurate for sensitivity multipliers != 1 2012-08-13 21:33:53 +02:00
Michael Mc Donnell
b373d0ec7b Correct struct to class in forward declarations
Fixes http://bugs.openmw.org/issues/362
2012-08-13 13:58:35 -04:00
scrawl
67577c6192 UI cursor & camera sensitivity sliders 2012-08-13 18:48:50 +02:00
scrawl
c7b8787c32 "reset to defaults" button, invert y axis button 2012-08-13 02:55:22 +02:00
scrawl
bc6e4feedc hotkey window first version 2012-08-13 01:26:15 +02:00
scrawl
c4fe2e4e2a Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem 2012-08-12 23:01:25 +02:00
scrawl
976ad7a301 key defaults specified in the code now, required in order to keep the configuration files valid across multiple versions of openmw 2012-08-12 22:59:58 +02:00
scrawl
90f1d9c2f2 OSX suggestion by corristo 2012-08-12 21:25:13 +02:00
scrawl
97c45455fd fix WindowManager destruction 2012-08-12 21:21:23 +02:00
scrawl
86d6f190bf Input system rewrite 2012-08-12 20:45:02 +02:00
Marc Zinnschlag
c4bf6214db Merge remote branch 'scrawl/master' 2012-08-12 18:11:36 +02:00
Marc Zinnschlag
88e70cb5bd Merge branch 'decouple' 2012-08-12 18:11:17 +02:00
Marc Zinnschlag
6534c2a55a Issue #107: WindowManager is accessed only through the interface class from now on 2012-08-12 18:11:09 +02:00
scrawl
b6f427bf5e fix OpenMW not exiting when the window is closed (alt f4 etc) 2012-08-12 17:20:46 +02:00
Marc Zinnschlag
35a64edf2a Issue #107: removed a template from the window manager 2012-08-12 16:07:04 +02:00
Marc Zinnschlag
484cce12a8 Issue #107: removed redundant getStore function from window manager 2012-08-12 14:36:46 +02:00
Marc Zinnschlag
f37d3cd3c9 Issue #107: added a few todo comments 2012-08-12 14:09:55 +02:00
Marc Zinnschlag
4ca3cb81d4 Issue #107: some include clean up 2012-08-12 14:07:48 +02:00
Marc Zinnschlag
e0ba7cf952 Issue #107: Fixing up the window manager interface 2012-08-12 13:46:14 +02:00
Marc Zinnschlag
020fde70b8 Issue #107: moving function implementations from hpp to cpp file 2012-08-12 11:10:17 +02:00
Marc Zinnschlag
dbac3d2e5f Issue #107: fixing WindowManager::removeDialog 2012-08-12 10:52:29 +02:00
Marc Zinnschlag
a3b27ae756 Issue #107: Moved ClassPoint from window manager to character creation 2012-08-12 10:50:03 +02:00
Jason Hooks
e7329d5f8b Creatures now have a properly positioned box shape 2012-08-12 00:36:49 -04:00
gugus
fb91f76a2b fixed a crash 2012-08-11 22:08:04 +02:00
gugus
0c8045d606 allow exterior cell for positioncell. Crash! 2012-08-11 19:16:00 +02:00
gugus
0bc48cc5ea little fix (thanks greye!) 2012-08-11 18:07:20 +02:00
gugus
379fbccf8c Merge branch 'move_rotate_fix' of https://github.com/greye/openmw.git into object_movement_creation 2012-08-11 17:53:40 +02:00
Marc Zinnschlag
0231533d05 Issue #107: InputManager is accessed only through the interface class from now on 2012-08-11 17:53:39 +02:00
Marc Zinnschlag
b68f9d6a28 Issue #107: MechanicsManager is accessed only through the interface class from now on 2012-08-11 17:30:55 +02:00