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10476 commits

Author SHA1 Message Date
scrawl
52a4456cf7 LoadingScreen update 2015-05-09 00:02:38 +02:00
scrawl
c8eb77c557 Move StatsHandler construction to allow profiling of loading screen 2015-05-08 16:22:42 +02:00
scrawl
5db0639983 IncrementalCompileOperation tweak 2015-05-08 16:20:40 +02:00
scrawl
cf0fc43004 GUI shutdown fix 2015-05-08 15:10:17 +02:00
scrawl
483dc9de45 Stop viewer threading before changing MyGUI textures 2015-05-07 23:17:47 +02:00
scrawl
00f4f78717 Give a name to video streams for logging purposes 2015-05-07 23:08:52 +02:00
scrawl
77f733362c Add stats graphs for Script, Mechanics and Physics timings 2015-05-07 21:57:02 +02:00
scrawl
100d6e5fff Render MyGUI in background thread, i.e. refactor to get rid of DYNAMIC DataVariance 2015-05-05 02:38:59 +02:00
Marc Zinnschlag
1c334a01ce one more referenceable that escaped the change into object 2015-05-04 19:04:06 +02:00
scrawl
e191f0e044 Rename MWRender::Debugging to MWRender::Pathgrid 2015-05-04 17:41:30 +02:00
scrawl
c1edc30ad7 Dead code removal 2015-05-04 03:29:12 +02:00
scrawl
e1f4a7f647 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/openmw/engine.cpp
	apps/openmw/mwgui/mainmenu.cpp
	apps/openmw/mwgui/windowmanagerimp.cpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwrender/animation.cpp
	apps/openmw/mwrender/debugging.cpp
	apps/openmw/mwrender/npcanimation.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/sky.cpp
	components/nif/nifkey.hpp
	components/nif/nifstream.hpp
	components/nifbullet/bulletnifloader.cpp
	components/nifogre/ogrenifloader.hpp
	libs/openengine/bullet/physic.cpp
	libs/openengine/gui/manager.cpp
2015-05-04 02:41:50 +02:00
scrawl
f0789352c6 Silence error message 2015-05-04 00:34:30 +02:00
scrawl
5a759f8b0d GUI cleanup fix 2015-05-03 18:35:29 +02:00
scrawl
9de575ad42 Use IncrementalCompileOperation to incrementally upload OpenGL objects during the loading screen
For now, not much difference, but should result in a sizable speed up once MyGUI no longer needs the DYNAMIC flag (i.e. the loading screen truly renders in the background).
2015-05-03 18:16:54 +02:00
scrawl
37e3118d21 FontLoader cleanup fix 2015-05-03 17:52:50 +02:00
scrawl
283b252142 Stub InputManager 2015-05-03 17:24:35 +02:00
scrawl
31ead3a9f4 Increase loading screen FPS
Now that it's rendered in a background thread, we can have a smooth loading bar at virtually no performance cost.
2015-05-03 17:04:21 +02:00
scrawl
351fd842fd Port loading screen 2015-05-03 16:58:05 +02:00
Marc Zinnschlag
048d7be87c Adjusted terminology for references/referenceables in OpenMW-CS user-interface (Fixes #2516) 2015-05-03 16:35:10 +02:00
Marc Zinnschlag
83a7eea2a9 Merge remote-tracking branch 'scrawl/master' 2015-05-03 09:54:32 +02:00
scrawl
92cbc13964 Remove BtOgre 2015-05-03 00:50:56 +02:00
scrawl
1943110170 Add bullet debug drawer 2015-05-03 00:39:01 +02:00
scrawl
9cf9c2876e Pathgrid rendering 2015-05-02 22:45:39 +02:00
scrawl
1a5407af98 Reduce texture memory usage in OpenMW 2015-05-02 19:36:36 +02:00
scrawl
d772da3720 Main menu background videos 2015-05-02 18:15:00 +02:00
scrawl
dc9b27acfe Create manual GUI textures 2015-05-02 18:06:54 +02:00
scrawl
8817f44d63 Remove advanced FPS counter (obsoleted by the OSG stats viewer) 2015-05-02 17:48:24 +02:00
scrawl
bddd31e385 Dead code removal 2015-05-02 17:11:51 +02:00
Marc Zinnschlag
d873c2c603 focus main input widget when bringing up creator bar (Fixes #2514) 2015-05-02 13:20:42 +02:00
scrawl
cac288d5be Remove OgreInit 2015-05-01 21:49:36 +02:00
scrawl
d9d84bd7b2 Remove bullet raycasting shapes, to be replaced with OSG ray casts 2015-05-01 21:43:21 +02:00
Marc Zinnschlag
0bf28a6eab Merge remote-tracking branch 'cc9cii/leveled-list-edit' 2015-05-01 18:44:14 +02:00
scrawl
82c4d01b37 Add back resource handling workarounds to the gui code 2015-05-01 18:37:24 +02:00
scrawl
bd8f0248f0 Player rendering 2015-05-01 18:21:50 +02:00
Marc Zinnschlag
efde061c7c Merge remote-tracking branch 'cc9cii/script-dialog' 2015-05-01 09:12:39 +02:00
cc9cii
b04aeb6aad Fixed levelled lists flags - now bit masks represented by tick boxes in the dialogue subview. 2015-05-01 12:14:09 +10:00
scrawl
b0804734e5 Port VideoWidget 2015-05-01 03:03:44 +02:00
scrawl
223e3a53f5 Move OEngine::Gui::Layout to MWGui 2015-05-01 02:22:51 +02:00
scrawl
6afb0e43ef Port FontLoader - requires MyGUI patch from https://github.com/MyGUI/mygui/pull/69 2015-05-01 01:44:21 +02:00
scrawl
a59940a2c7 Move MyGUI platform to components 2015-05-01 01:44:21 +02:00
scrawl
db7fe1952d Move MyGUI texture to a separate file 2015-05-01 01:44:21 +02:00
scrawl
62847f0489 Use node masks to separate Scene and GUI 2015-05-01 01:44:21 +02:00
scrawl
c90125f936 Uninitialized basenode fix 2015-05-01 01:44:21 +02:00
cc9cii
081f3ed263 Make font setting selection immediate. 2015-05-01 06:08:04 +10:00
scrawl
83c6ba97c0 Disable skinning updates for actors beyond the AI processing distance 2015-04-30 00:10:24 +02:00
cc9cii
7b4a9f1ea1 Moved script editor settings to its own section. 2015-04-30 06:32:03 +10:00
cc9cii
8e49ccc2f4 Added user setting options. 2015-04-29 20:24:17 +10:00
cc9cii
7f2bd01f79 Handle plugins that has 0x00 for levelled list types, for example Ravenloft v5.02d, to use 0x01. 2015-04-29 12:08:11 +10:00
Rohit Nirmal
997347b01e Silence -Wreorder warnings. 2015-04-28 18:48:02 -05:00
scrawl
48a6d7c1a0 Remove mygui platform libraries from cmake 2015-04-28 16:33:30 +02:00
scrawl
a27446c8fb Remove unused headers 2015-04-28 16:02:29 +02:00
cc9cii
28048c0bf3 Simple line numbering and fixed-width fonts for the script dialogue. Based on Qt examples. Should resolve Bugs #2505 and #2512. 2015-04-28 23:07:42 +10:00
Marc Zinnschlag
f1c0847897 Merge remote-tracking branch 'cc9cii/moveref' 2015-04-28 14:07:18 +02:00
cc9cii
49884f54f7 Fix loading moved references. 2015-04-28 08:07:01 +10:00
Marc Zinnschlag
ae5de0cb2b implemented additional check before performing replace (make sure data hasn't been changed since the search) 2015-04-27 22:43:09 +02:00
scrawl
8971a200f7 Sky fix 2015-04-26 14:34:14 +02:00
Marc Zinnschlag
6fac4c5dd9 made user settings handling in search sub view more consistent 2015-04-26 13:31:35 +02:00
Marc Zinnschlag
dab650a3d5 remove rows from result table after a successful replace (configurable via user settings) 2015-04-26 13:26:20 +02:00
cc9cii
33a8cd245a Fix crash with gcc/linux. 2015-04-26 21:02:50 +10:00
Marc Zinnschlag
2ef8103cc7 fixed ReportModel::RemoveRows view updates 2015-04-26 12:36:05 +02:00
cc9cii
889749a493 Allow non-empty mOriginalCell (case where a moved ref is moved again) 2015-04-26 15:44:40 +10:00
cc9cii
b54e5714c9 Revert rebasing the moved refs to the new cell, because the original ref may still be referred by a mod. 2015-04-26 14:55:40 +10:00
cc9cii
e0d061c37b Implemented a workaround for saving moved refs. 2015-04-26 12:32:07 +10:00
cc9cii
7673be6d0f Loading of moved refs complete. 2015-04-26 12:18:23 +10:00
cc9cii
74b98f7178 Fixed initial loading of moved refs. 2015-04-26 11:35:46 +10:00
scrawl
7809caf9dc Dead code removal 2015-04-25 15:53:11 +02:00
scrawl
0ff7b2ff11 MechanicsManager, frame update 2015-04-25 15:19:17 +02:00
scrawl
2db097f80e Fix nested callbacks bug 2015-04-25 15:10:37 +02:00
cc9cii
2e2d6e04fe gcc friendly version. 2015-04-25 17:43:29 +10:00
cc9cii
dcce59f76c Pass MovedCellRef info to RefCollection. Still has debugging code. 2015-04-25 17:20:02 +10:00
cc9cii
932f1f9fbd Alternative way of finding UniversalId without bloating IdTree. 2015-04-25 15:26:32 +10:00
cc9cii
acb800b8f9 Resolve merge issues and fix typos. 2015-04-25 09:39:37 +10:00
scrawl
372a54bbc7 Dead code removal 2015-04-25 01:28:01 +02:00
scrawl
a3417a9c49 CharacterController compiles 2015-04-25 01:20:07 +02:00
scrawl
15164e20f7 Cleanup fix 2015-04-24 23:30:30 +02:00
cc9cii
f1a58994c6 Merge branch 'master' into moveref
Conflicts:
	apps/opencs/model/world/columns.hpp
	apps/opencs/model/world/commands.cpp
	apps/opencs/model/world/commands.hpp
	apps/opencs/model/world/ref.cpp
	apps/opencs/view/world/dialoguesubview.cpp
	apps/opencs/view/world/dialoguesubview.hpp
	apps/opencs/view/world/util.cpp
	components/esm/cellref.hpp
2015-04-25 06:52:53 +10:00
cc9cii
8aaa74a983 Undo for delete operation in referenceables table. Implemented by saving UniversalId::Type in DeleteCommand. 2015-04-25 06:06:11 +10:00
cc9cii
a6925683c6 Off by one error - can't delete the last element of a refid collection. 2015-04-25 06:04:39 +10:00
scrawl
42d6c6140c Add mygui backend by chris 2015-04-24 21:55:30 +02:00
scrawl
9f12e53956 Scale NPCs by their Weight property (Fixes #814) 2015-04-24 14:49:20 +02:00
scrawl
1c0e3a6488 rotateObject, scaleObject 2015-04-23 23:50:46 +02:00
scrawl
6f3e920f85 Animation port complete 2015-04-23 23:30:06 +02:00
scrawl
86b4a610cb Movement accumulation works 2015-04-23 22:46:07 +02:00
scrawl
09742d5b95 Animation playback works, no movement accumulation yet 2015-04-23 20:41:31 +02:00
Marc Zinnschlag
6fcf4ea9e3 In ModifyCommand replace proxy model with the source model (Fixes #2498) 2015-04-23 14:24:43 +02:00
scrawl
1a19cd3607 Some cleanup 2015-04-22 19:08:56 +02:00
scrawl
460304b069 Port bsatool 2015-04-22 18:06:29 +02:00
scrawl
8c810e3620 Move rng to components 2015-04-22 17:58:55 +02:00
scrawl
7a46d4f46a Dead code removal 2015-04-22 17:48:06 +02:00
scrawl
04accb7652 Add LightController 2015-04-22 17:37:39 +02:00
cc9cii
82bc666e00 Make AI package items to be editable when a new row is added. 2015-04-22 09:25:55 +10:00
scrawl
e49b8fe690 Fix persuasion mechanics using player stats instead of NPC's (Fixes #2475) 2015-04-22 01:17:34 +02:00
scrawl
dfd8e08698 Dead code removal 2015-04-21 23:40:10 +02:00
scrawl
26766b8e0a Dead code removal 2015-04-21 23:36:36 +02:00
scrawl
9e177df61b Add fog, view distance, and far plane culling 2015-04-21 23:36:36 +02:00
scrawl
c53a56ed6e clear stream errors before attempting the read 2015-04-21 16:10:11 +02:00
Marc Zinnschlag
f7c7aeecb3 fixed missing state update when starting a global search 2015-04-21 14:44:51 +02:00
cc9cii
f326b14604 Allow Qt to cleanup its signals. 2015-04-21 10:25:19 +10:00
scrawl
92ef9b1c57 Rename to osg-ffmpeg-videoplayer 2015-04-19 20:14:06 +02:00
scrawl
42f6d9e15b Port video player 2015-04-19 20:07:18 +02:00
scrawl
68f93294da Port EffectManager 2015-04-19 17:55:56 +02:00
scrawl
fcc7aa02ab Port addExtraLight 2015-04-19 15:03:08 +02:00
scrawl
c924e64047 Port HeadAnimationTime 2015-04-19 14:42:47 +02:00
scrawl
f7d2a28930 Port BoneOffset 2015-04-19 14:25:36 +02:00
cc9cii
a836446d22 Fix assert() triggering due to bad index being passed. 2015-04-19 21:07:45 +10:00
cc9cii
18162557b0 TopicInfos result script are now displayed in dialogue subviews. 2015-04-19 13:31:16 +10:00
scrawl
9c4b2ea61a CreatureAnimation compiles 2015-04-19 03:05:47 +02:00
scrawl
27cfe8fb58 Crash fix 2015-04-19 02:39:10 +02:00
cc9cii
cb3396643b Back to the old layout of dialoguesubview. 2015-04-19 10:32:06 +10:00
scrawl
1699759d12 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/opencs/view/render/cell.cpp
2015-04-19 02:29:16 +02:00
scrawl
edc5cad79e Port Animation::addEffect 2015-04-19 01:57:52 +02:00
cc9cii
8b1ac451ac More warning fixes. 2015-04-19 09:42:44 +10:00
cc9cii
dd1e4e8b69 Remove gcc/clang warnings. 2015-04-19 08:58:52 +10:00
cc9cii
7561b195ab Revert auto expansion of enums as it was interfering with row based operations. Fix default values of magic effect skill & attributes. 2015-04-18 15:28:34 +10:00
cc9cii
48a6006202 Prevent enum delegates from auto expanding when opening a dialogue subview. 2015-04-18 14:16:55 +10:00
cc9cii
5e84858c0b Change the cell edit selection behaviour of the nested tables. Also auto-expand the enum delegate selections (both main table as well as nested table in the dialogue subview) 2015-04-18 10:07:53 +10:00
cc9cii
f88be67556 Convert AI package type and AI wander repeat columns in the nested tables to use enum delegate 2015-04-18 09:37:19 +10:00
cc9cii
e241fb0104 Convert clothing/armour part reference type column in the nested tables to use enum delegates. 2015-04-18 08:31:08 +10:00
cc9cii
e00d7f72ac Convert magic effects ID and Range columns in the nested tables to use enum delegate 2015-04-18 08:09:14 +10:00
cc9cii
befd6fe658 Convert magic effects Skills column in the nested tables to use enum delegates. 2015-04-18 07:15:40 +10:00
cc9cii
0aff188d8d Fix enum delegate from adding a command to the undo stack when the value has not changed. 2015-04-18 07:13:02 +10:00
cc9cii
d6c2cff381 Convert magic effects Attribute column in the nested tables to use enum delegates. 2015-04-17 21:33:25 +10:00
cc9cii
c41b4b84a6 Cleanup post merge. 2015-04-17 13:45:45 +10:00
cc9cii
47d5eac290 Merge branch 'master' into NonTableFields
Conflicts:
	apps/opencs/model/world/columnbase.cpp
	apps/opencs/model/world/columnbase.hpp
	apps/opencs/model/world/idtable.hpp
2015-04-17 12:37:34 +10:00
cc9cii
32e73c3deb Add creature/item levelled lists (non table items) to dialogue subview. 2015-04-17 11:50:19 +10:00
scrawl
083c41c950 Environment map for enchanted objects 2015-04-17 01:23:37 +02:00
Marc Zinnschlag
38ce074a62 Merge branch 'replace' 2015-04-16 20:11:25 +02:00
Marc Zinnschlag
b939fd440e added replace all button 2015-04-16 20:11:14 +02:00
Marc Zinnschlag
36ce2d61f4 consider lock mode when replacing 2015-04-16 19:02:03 +02:00
Marc Zinnschlag
4951fc477c added replace function 2015-04-16 18:50:22 +02:00
cc9cii
a2d824bfa6 Changes to support dialogue only items but in a list view via QDataWidgetMapper. 2015-04-17 01:27:36 +10:00
scrawl
c334a76a6f Fix skinning bug 2015-04-15 22:38:43 +02:00
scrawl
5b8c28f641 NpcAnimation compiles 2015-04-15 22:11:38 +02:00
scrawl
13a1ba0aab Moon rendering 2015-04-15 18:50:50 +02:00
scrawl
c516e897ee Move Controller base classes to SceneUtil, add visitor to assign ControllerSources 2015-04-14 17:51:46 +02:00
scrawl
5dd1ab24fe More efficient StateSetController, beginnings of sky rendering 2015-04-14 15:58:16 +02:00
scrawl
8c7c89a4aa Port SoundManager 2015-04-13 22:48:37 +02:00
scrawl
246b06ca27 Forgot to add 2015-04-13 17:30:32 +02:00
cc9cii
1c7ed795c2 Add creature/item levelled lists to dialogue subview. 2015-04-13 22:21:27 +10:00
cc9cii
513c3a47cb Add clothing/armor part reference table to dialogue subview. 2015-04-13 21:08:23 +10:00
cc9cii
526b53fce0 Add AI packages table to dialogue subview. Also minor bug fixes. 2015-04-13 14:14:00 +10:00
cc9cii
60e5ff8811 Remove duplicated checks and exceptions. 2015-04-13 08:03:30 +10:00
cc9cii
221c57adee Fix template syntax and travis warnings. 2015-04-13 07:05:06 +10:00
cc9cii
a976dca27b Changed over the remaining RefId adapters. Fixed issue where map entries were overwriting the same key... 2015-04-13 06:39:38 +10:00
scrawl
61aaf0cf70 Attach light lists to the object base nodes instead of each renderable
Apparently that is how Ogre worked (on the SceneNode) so let's roll with it for now. Have not tested yet what MW does.
2015-04-12 18:03:36 +02:00
scrawl
c92592493e OpenMW: create a window and render the starting cell(s) 2015-04-12 15:38:30 +02:00
cc9cii
7ccf53e750 Changed over inventory adapters. Fixed a few places where modified records were not set properly. 2015-04-12 20:03:55 +10:00
cc9cii
25261a60e5 Add potion magic effects table to dialogue subview. Integration of the adapters to RefIdCollection is incomplete. 2015-04-12 18:29:42 +10:00
cc9cii
ef84e553be Renamed some stuff. 2015-04-12 13:48:23 +10:00
cc9cii
41b368a759 Moved templated code around a bit. 2015-04-12 10:52:01 +10:00
cc9cii
4b9c9bf095 Simplify and relocate nested column definitions. 2015-04-12 08:52:09 +10:00
cc9cii
8dab2f9b14 Use human friendly strings in magic effects subtable. 2015-04-12 07:46:32 +10:00
scrawl
b0ea51a5c8 Colour conversion utility 2015-04-11 20:09:40 +02:00
scrawl
e6cf959134 Revert "Delete nifosgtest"
This reverts commit ba3075dc11.
2015-04-11 14:46:52 +02:00
cc9cii
a460409555 Add Spells and Enchantment magic effects table to dialogue subview. The numbers are not yet converted to strings. 2015-04-11 21:43:25 +10:00
cc9cii
49fd5afdf6 Add birthsign spells table to dialogue subview. 2015-04-11 19:17:17 +10:00
cc9cii
f939648736 Add race spells table to dialogue subview. 2015-04-11 19:05:03 +10:00
cc9cii
9c75dad1ac Why is gcc so unkind? 2015-04-11 18:21:08 +10:00
cc9cii
ea9563ad92 Add faction reactions table to dialogue subview. Fix gcc compile issues. Change nested columns to generic ones where possible. 2015-04-11 17:51:30 +10:00
cc9cii
88bc62e054 Add Region sounds table to dialogue subview. 2015-04-11 15:55:26 +10:00
cc9cii
5da2f53bec Code reorganisation to prepare for nested sound table in regions. 2015-04-11 13:54:05 +10:00
cc9cii
ce7e2e06c1 Fix editor being created for a non-editable item. 2015-04-11 13:11:20 +10:00
cc9cii
a632b2cfeb Fix editing "ID" column within nested tables in dialogue subview. 2015-04-11 11:27:48 +10:00
cc9cii
1220369da3 Changes as per feedback comments. 2015-04-11 11:26:29 +10:00
scrawl
642c1d2d36 Build fix 2015-04-10 15:31:19 +02:00
Marc Zinnschlag
3f4f008c51 another fix to display type handling 2015-04-10 13:27:34 +02:00
cc9cii
7990fab708 Fix crash when exiting via window manager on some systems. 2015-04-10 18:09:33 +10:00
cc9cii
9a564f5062 Fix undo for pathgrid points add/remove. 2015-04-10 15:28:09 +10:00
cc9cii
bc9dad3ff2 Add index columns and fix edge indexing for point deletion. 2015-04-10 07:31:01 +10:00
cc9cii
330920daa8 Fix off by one error(s). 2015-04-09 21:41:46 +10:00
cc9cii
be9f94b766 Adjust edge indexes when adding/removing points. Fix some travis warnings. 2015-04-09 21:23:02 +10:00
cc9cii
23db79ebab Fix for more gcc differences. 2015-04-09 20:53:41 +10:00
cc9cii
3a46512b7f Attempt to account for gcc differences. 2015-04-09 20:15:38 +10:00
cc9cii
787cef1386 DialogueSubView layout update for dialogues with nested tables only. 2015-04-09 19:39:09 +10:00
cc9cii
860754e460 Minor formatting cleanup and comments. 2015-04-09 19:33:42 +10:00
cc9cii
05210d7f21 Nested table support for Pathgrids. 2015-04-09 19:29:03 +10:00
cc9cii
bdf0d8db22 Re-organise the inheritance structure once more in preparation for adding Pathgrid tables. 2015-04-09 19:11:19 +10:00
dteviot
0a5de33a1a fireEquipmentChangedEvent() updates the InventoryWindow. (Fixes #2424) 2015-04-06 15:13:09 +12:00
dteviot
fe69dc2863 Made LineInfo a struct, as requested by Scrawl. 2015-04-05 14:56:29 +12:00
Marc Zinnschlag
3b408b6427 sorting out some Display enum mixup 2015-04-04 19:55:53 +02:00
dteviot
52de622e97 provide incremental update of SpellWindow (Fixes #2411)
When SpellWindow is visible, every 0.5 seconds update the cost/changes for spells/enchanted items shown.
Also, check to see if more substantial update of the window is required.
2015-04-03 17:59:13 +13:00
cc9cii
745eae9c10 Tweak DialogueSubView layout for nested tables. 2015-04-03 12:44:32 +11:00
dteviot
6b6bed520d removed redundant calls. 2015-04-03 13:45:13 +13:00
scrawl
ba3075dc11 Delete nifosgtest 2015-04-02 16:28:16 +02:00
cc9cii
8eaf6b068c Adding missing file. 2015-04-02 21:02:17 +11:00
cc9cii
851effb0e3 Merge branch 'master' into NonTableFields 2015-04-02 20:43:48 +11:00
cc9cii
83bcc8d451 Reorganised class inheritance structure of collections, columns and idtable model. 2015-04-02 20:19:15 +11:00
scrawl
af67de73a5 Delete shiny 2015-04-01 17:06:31 +02:00
scrawl
4e69e7cc0f OpenMW compiles and runs w/o render window 2015-04-01 17:02:15 +02:00
Marc Zinnschlag
a9a8b5ad47 improved performance of CSVRender::Cell::addObjects by bypassing Qt model 2015-03-31 14:25:27 +02:00
Marc Zinnschlag
66c866aec9 fixed search result formatting 2015-03-31 13:02:12 +02:00
Marc Zinnschlag
cb6caf5e39 added search-related user settings 2015-03-30 22:30:33 +02:00
Marc Zinnschlag
4928e3705f highlight (bold) search string in results 2015-03-30 12:52:08 +02:00
cc9cii
ece34a1baa Workaround for crash while exiting the application. 2015-03-30 18:14:07 +11:00
cc9cii
619b5206cd More consistency nit pick. 2015-03-30 16:41:55 +11:00
cc9cii
29ef08bb75 Spelling and other consistencies nit pick. 2015-03-30 11:53:33 +11:00
cc9cii
3d280a6ba5 Fixed the display issues of the nested tables in the dialogue subview. Needs further work but usable for now. 2015-03-30 11:19:37 +11:00
scrawl
34934f016a Remove obsoleted OpenCS settings and comment non-ported settings 2015-03-30 01:51:50 +02:00
Marc Zinnschlag
6d165dabb6 improved layout of report table 2015-03-29 18:21:18 +02:00