scrawl
52a4456cf7
LoadingScreen update
2015-05-09 00:02:38 +02:00
scrawl
c8eb77c557
Move StatsHandler construction to allow profiling of loading screen
2015-05-08 16:22:42 +02:00
scrawl
5db0639983
IncrementalCompileOperation tweak
2015-05-08 16:20:40 +02:00
scrawl
cf0fc43004
GUI shutdown fix
2015-05-08 15:10:17 +02:00
scrawl
483dc9de45
Stop viewer threading before changing MyGUI textures
2015-05-07 23:17:47 +02:00
scrawl
00f4f78717
Give a name to video streams for logging purposes
2015-05-07 23:08:52 +02:00
scrawl
77f733362c
Add stats graphs for Script, Mechanics and Physics timings
2015-05-07 21:57:02 +02:00
scrawl
100d6e5fff
Render MyGUI in background thread, i.e. refactor to get rid of DYNAMIC DataVariance
2015-05-05 02:38:59 +02:00
Marc Zinnschlag
1c334a01ce
one more referenceable that escaped the change into object
2015-05-04 19:04:06 +02:00
scrawl
e191f0e044
Rename MWRender::Debugging to MWRender::Pathgrid
2015-05-04 17:41:30 +02:00
scrawl
c1edc30ad7
Dead code removal
2015-05-04 03:29:12 +02:00
scrawl
e1f4a7f647
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwgui/mainmenu.cpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwrender/animation.cpp
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/npcanimation.cpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/sky.cpp
components/nif/nifkey.hpp
components/nif/nifstream.hpp
components/nifbullet/bulletnifloader.cpp
components/nifogre/ogrenifloader.hpp
libs/openengine/bullet/physic.cpp
libs/openengine/gui/manager.cpp
2015-05-04 02:41:50 +02:00
scrawl
f0789352c6
Silence error message
2015-05-04 00:34:30 +02:00
scrawl
5a759f8b0d
GUI cleanup fix
2015-05-03 18:35:29 +02:00
scrawl
9de575ad42
Use IncrementalCompileOperation to incrementally upload OpenGL objects during the loading screen
...
For now, not much difference, but should result in a sizable speed up once MyGUI no longer needs the DYNAMIC flag (i.e. the loading screen truly renders in the background).
2015-05-03 18:16:54 +02:00
scrawl
37e3118d21
FontLoader cleanup fix
2015-05-03 17:52:50 +02:00
scrawl
283b252142
Stub InputManager
2015-05-03 17:24:35 +02:00
scrawl
31ead3a9f4
Increase loading screen FPS
...
Now that it's rendered in a background thread, we can have a smooth loading bar at virtually no performance cost.
2015-05-03 17:04:21 +02:00
scrawl
351fd842fd
Port loading screen
2015-05-03 16:58:05 +02:00
Marc Zinnschlag
048d7be87c
Adjusted terminology for references/referenceables in OpenMW-CS user-interface ( Fixes #2516 )
2015-05-03 16:35:10 +02:00
Marc Zinnschlag
83a7eea2a9
Merge remote-tracking branch 'scrawl/master'
2015-05-03 09:54:32 +02:00
scrawl
92cbc13964
Remove BtOgre
2015-05-03 00:50:56 +02:00
scrawl
1943110170
Add bullet debug drawer
2015-05-03 00:39:01 +02:00
scrawl
9cf9c2876e
Pathgrid rendering
2015-05-02 22:45:39 +02:00
scrawl
1a5407af98
Reduce texture memory usage in OpenMW
2015-05-02 19:36:36 +02:00
scrawl
d772da3720
Main menu background videos
2015-05-02 18:15:00 +02:00
scrawl
dc9b27acfe
Create manual GUI textures
2015-05-02 18:06:54 +02:00
scrawl
8817f44d63
Remove advanced FPS counter (obsoleted by the OSG stats viewer)
2015-05-02 17:48:24 +02:00
scrawl
bddd31e385
Dead code removal
2015-05-02 17:11:51 +02:00
Marc Zinnschlag
d873c2c603
focus main input widget when bringing up creator bar ( Fixes #2514 )
2015-05-02 13:20:42 +02:00
scrawl
cac288d5be
Remove OgreInit
2015-05-01 21:49:36 +02:00
scrawl
d9d84bd7b2
Remove bullet raycasting shapes, to be replaced with OSG ray casts
2015-05-01 21:43:21 +02:00
Marc Zinnschlag
0bf28a6eab
Merge remote-tracking branch 'cc9cii/leveled-list-edit'
2015-05-01 18:44:14 +02:00
scrawl
82c4d01b37
Add back resource handling workarounds to the gui code
2015-05-01 18:37:24 +02:00
scrawl
bd8f0248f0
Player rendering
2015-05-01 18:21:50 +02:00
Marc Zinnschlag
efde061c7c
Merge remote-tracking branch 'cc9cii/script-dialog'
2015-05-01 09:12:39 +02:00
cc9cii
b04aeb6aad
Fixed levelled lists flags - now bit masks represented by tick boxes in the dialogue subview.
2015-05-01 12:14:09 +10:00
scrawl
b0804734e5
Port VideoWidget
2015-05-01 03:03:44 +02:00
scrawl
223e3a53f5
Move OEngine::Gui::Layout to MWGui
2015-05-01 02:22:51 +02:00
scrawl
6afb0e43ef
Port FontLoader - requires MyGUI patch from https://github.com/MyGUI/mygui/pull/69
2015-05-01 01:44:21 +02:00
scrawl
a59940a2c7
Move MyGUI platform to components
2015-05-01 01:44:21 +02:00
scrawl
db7fe1952d
Move MyGUI texture to a separate file
2015-05-01 01:44:21 +02:00
scrawl
62847f0489
Use node masks to separate Scene and GUI
2015-05-01 01:44:21 +02:00
scrawl
c90125f936
Uninitialized basenode fix
2015-05-01 01:44:21 +02:00
cc9cii
081f3ed263
Make font setting selection immediate.
2015-05-01 06:08:04 +10:00
scrawl
83c6ba97c0
Disable skinning updates for actors beyond the AI processing distance
2015-04-30 00:10:24 +02:00
cc9cii
7b4a9f1ea1
Moved script editor settings to its own section.
2015-04-30 06:32:03 +10:00
cc9cii
8e49ccc2f4
Added user setting options.
2015-04-29 20:24:17 +10:00
cc9cii
7f2bd01f79
Handle plugins that has 0x00 for levelled list types, for example Ravenloft v5.02d, to use 0x01.
2015-04-29 12:08:11 +10:00
Rohit Nirmal
997347b01e
Silence -Wreorder warnings.
2015-04-28 18:48:02 -05:00
scrawl
48a6d7c1a0
Remove mygui platform libraries from cmake
2015-04-28 16:33:30 +02:00
scrawl
a27446c8fb
Remove unused headers
2015-04-28 16:02:29 +02:00
cc9cii
28048c0bf3
Simple line numbering and fixed-width fonts for the script dialogue. Based on Qt examples. Should resolve Bugs #2505 and #2512 .
2015-04-28 23:07:42 +10:00
Marc Zinnschlag
f1c0847897
Merge remote-tracking branch 'cc9cii/moveref'
2015-04-28 14:07:18 +02:00
cc9cii
49884f54f7
Fix loading moved references.
2015-04-28 08:07:01 +10:00
Marc Zinnschlag
ae5de0cb2b
implemented additional check before performing replace (make sure data hasn't been changed since the search)
2015-04-27 22:43:09 +02:00
scrawl
8971a200f7
Sky fix
2015-04-26 14:34:14 +02:00
Marc Zinnschlag
6fac4c5dd9
made user settings handling in search sub view more consistent
2015-04-26 13:31:35 +02:00
Marc Zinnschlag
dab650a3d5
remove rows from result table after a successful replace (configurable via user settings)
2015-04-26 13:26:20 +02:00
cc9cii
33a8cd245a
Fix crash with gcc/linux.
2015-04-26 21:02:50 +10:00
Marc Zinnschlag
2ef8103cc7
fixed ReportModel::RemoveRows view updates
2015-04-26 12:36:05 +02:00
cc9cii
889749a493
Allow non-empty mOriginalCell (case where a moved ref is moved again)
2015-04-26 15:44:40 +10:00
cc9cii
b54e5714c9
Revert rebasing the moved refs to the new cell, because the original ref may still be referred by a mod.
2015-04-26 14:55:40 +10:00
cc9cii
e0d061c37b
Implemented a workaround for saving moved refs.
2015-04-26 12:32:07 +10:00
cc9cii
7673be6d0f
Loading of moved refs complete.
2015-04-26 12:18:23 +10:00
cc9cii
74b98f7178
Fixed initial loading of moved refs.
2015-04-26 11:35:46 +10:00
scrawl
7809caf9dc
Dead code removal
2015-04-25 15:53:11 +02:00
scrawl
0ff7b2ff11
MechanicsManager, frame update
2015-04-25 15:19:17 +02:00
scrawl
2db097f80e
Fix nested callbacks bug
2015-04-25 15:10:37 +02:00
cc9cii
2e2d6e04fe
gcc friendly version.
2015-04-25 17:43:29 +10:00
cc9cii
dcce59f76c
Pass MovedCellRef info to RefCollection. Still has debugging code.
2015-04-25 17:20:02 +10:00
cc9cii
932f1f9fbd
Alternative way of finding UniversalId without bloating IdTree.
2015-04-25 15:26:32 +10:00
cc9cii
acb800b8f9
Resolve merge issues and fix typos.
2015-04-25 09:39:37 +10:00
scrawl
372a54bbc7
Dead code removal
2015-04-25 01:28:01 +02:00
scrawl
a3417a9c49
CharacterController compiles
2015-04-25 01:20:07 +02:00
scrawl
15164e20f7
Cleanup fix
2015-04-24 23:30:30 +02:00
cc9cii
f1a58994c6
Merge branch 'master' into moveref
...
Conflicts:
apps/opencs/model/world/columns.hpp
apps/opencs/model/world/commands.cpp
apps/opencs/model/world/commands.hpp
apps/opencs/model/world/ref.cpp
apps/opencs/view/world/dialoguesubview.cpp
apps/opencs/view/world/dialoguesubview.hpp
apps/opencs/view/world/util.cpp
components/esm/cellref.hpp
2015-04-25 06:52:53 +10:00
cc9cii
8aaa74a983
Undo for delete operation in referenceables table. Implemented by saving UniversalId::Type in DeleteCommand.
2015-04-25 06:06:11 +10:00
cc9cii
a6925683c6
Off by one error - can't delete the last element of a refid collection.
2015-04-25 06:04:39 +10:00
scrawl
42d6c6140c
Add mygui backend by chris
2015-04-24 21:55:30 +02:00
scrawl
9f12e53956
Scale NPCs by their Weight property ( Fixes #814 )
2015-04-24 14:49:20 +02:00
scrawl
1c0e3a6488
rotateObject, scaleObject
2015-04-23 23:50:46 +02:00
scrawl
6f3e920f85
Animation port complete
2015-04-23 23:30:06 +02:00
scrawl
86b4a610cb
Movement accumulation works
2015-04-23 22:46:07 +02:00
scrawl
09742d5b95
Animation playback works, no movement accumulation yet
2015-04-23 20:41:31 +02:00
Marc Zinnschlag
6fcf4ea9e3
In ModifyCommand replace proxy model with the source model ( Fixes #2498 )
2015-04-23 14:24:43 +02:00
scrawl
1a19cd3607
Some cleanup
2015-04-22 19:08:56 +02:00
scrawl
460304b069
Port bsatool
2015-04-22 18:06:29 +02:00
scrawl
8c810e3620
Move rng to components
2015-04-22 17:58:55 +02:00
scrawl
7a46d4f46a
Dead code removal
2015-04-22 17:48:06 +02:00
scrawl
04accb7652
Add LightController
2015-04-22 17:37:39 +02:00
cc9cii
82bc666e00
Make AI package items to be editable when a new row is added.
2015-04-22 09:25:55 +10:00
scrawl
e49b8fe690
Fix persuasion mechanics using player stats instead of NPC's ( Fixes #2475 )
2015-04-22 01:17:34 +02:00
scrawl
dfd8e08698
Dead code removal
2015-04-21 23:40:10 +02:00
scrawl
26766b8e0a
Dead code removal
2015-04-21 23:36:36 +02:00
scrawl
9e177df61b
Add fog, view distance, and far plane culling
2015-04-21 23:36:36 +02:00
scrawl
c53a56ed6e
clear stream errors before attempting the read
2015-04-21 16:10:11 +02:00
Marc Zinnschlag
f7c7aeecb3
fixed missing state update when starting a global search
2015-04-21 14:44:51 +02:00
cc9cii
f326b14604
Allow Qt to cleanup its signals.
2015-04-21 10:25:19 +10:00
scrawl
92ef9b1c57
Rename to osg-ffmpeg-videoplayer
2015-04-19 20:14:06 +02:00
scrawl
42f6d9e15b
Port video player
2015-04-19 20:07:18 +02:00
scrawl
68f93294da
Port EffectManager
2015-04-19 17:55:56 +02:00
scrawl
fcc7aa02ab
Port addExtraLight
2015-04-19 15:03:08 +02:00
scrawl
c924e64047
Port HeadAnimationTime
2015-04-19 14:42:47 +02:00
scrawl
f7d2a28930
Port BoneOffset
2015-04-19 14:25:36 +02:00
cc9cii
a836446d22
Fix assert() triggering due to bad index being passed.
2015-04-19 21:07:45 +10:00
cc9cii
18162557b0
TopicInfos result script are now displayed in dialogue subviews.
2015-04-19 13:31:16 +10:00
scrawl
9c4b2ea61a
CreatureAnimation compiles
2015-04-19 03:05:47 +02:00
scrawl
27cfe8fb58
Crash fix
2015-04-19 02:39:10 +02:00
cc9cii
cb3396643b
Back to the old layout of dialoguesubview.
2015-04-19 10:32:06 +10:00
scrawl
1699759d12
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/view/render/cell.cpp
2015-04-19 02:29:16 +02:00
scrawl
edc5cad79e
Port Animation::addEffect
2015-04-19 01:57:52 +02:00
cc9cii
8b1ac451ac
More warning fixes.
2015-04-19 09:42:44 +10:00
cc9cii
dd1e4e8b69
Remove gcc/clang warnings.
2015-04-19 08:58:52 +10:00
cc9cii
7561b195ab
Revert auto expansion of enums as it was interfering with row based operations. Fix default values of magic effect skill & attributes.
2015-04-18 15:28:34 +10:00
cc9cii
48a6006202
Prevent enum delegates from auto expanding when opening a dialogue subview.
2015-04-18 14:16:55 +10:00
cc9cii
5e84858c0b
Change the cell edit selection behaviour of the nested tables. Also auto-expand the enum delegate selections (both main table as well as nested table in the dialogue subview)
2015-04-18 10:07:53 +10:00
cc9cii
f88be67556
Convert AI package type and AI wander repeat columns in the nested tables to use enum delegate
2015-04-18 09:37:19 +10:00
cc9cii
e241fb0104
Convert clothing/armour part reference type column in the nested tables to use enum delegates.
2015-04-18 08:31:08 +10:00
cc9cii
e00d7f72ac
Convert magic effects ID and Range columns in the nested tables to use enum delegate
2015-04-18 08:09:14 +10:00
cc9cii
befd6fe658
Convert magic effects Skills column in the nested tables to use enum delegates.
2015-04-18 07:15:40 +10:00
cc9cii
0aff188d8d
Fix enum delegate from adding a command to the undo stack when the value has not changed.
2015-04-18 07:13:02 +10:00
cc9cii
d6c2cff381
Convert magic effects Attribute column in the nested tables to use enum delegates.
2015-04-17 21:33:25 +10:00
cc9cii
c41b4b84a6
Cleanup post merge.
2015-04-17 13:45:45 +10:00
cc9cii
47d5eac290
Merge branch 'master' into NonTableFields
...
Conflicts:
apps/opencs/model/world/columnbase.cpp
apps/opencs/model/world/columnbase.hpp
apps/opencs/model/world/idtable.hpp
2015-04-17 12:37:34 +10:00
cc9cii
32e73c3deb
Add creature/item levelled lists (non table items) to dialogue subview.
2015-04-17 11:50:19 +10:00
scrawl
083c41c950
Environment map for enchanted objects
2015-04-17 01:23:37 +02:00
Marc Zinnschlag
38ce074a62
Merge branch 'replace'
2015-04-16 20:11:25 +02:00
Marc Zinnschlag
b939fd440e
added replace all button
2015-04-16 20:11:14 +02:00
Marc Zinnschlag
36ce2d61f4
consider lock mode when replacing
2015-04-16 19:02:03 +02:00
Marc Zinnschlag
4951fc477c
added replace function
2015-04-16 18:50:22 +02:00
cc9cii
a2d824bfa6
Changes to support dialogue only items but in a list view via QDataWidgetMapper.
2015-04-17 01:27:36 +10:00
scrawl
c334a76a6f
Fix skinning bug
2015-04-15 22:38:43 +02:00
scrawl
5b8c28f641
NpcAnimation compiles
2015-04-15 22:11:38 +02:00
scrawl
13a1ba0aab
Moon rendering
2015-04-15 18:50:50 +02:00
scrawl
c516e897ee
Move Controller base classes to SceneUtil, add visitor to assign ControllerSources
2015-04-14 17:51:46 +02:00
scrawl
5dd1ab24fe
More efficient StateSetController, beginnings of sky rendering
2015-04-14 15:58:16 +02:00
scrawl
8c7c89a4aa
Port SoundManager
2015-04-13 22:48:37 +02:00
scrawl
246b06ca27
Forgot to add
2015-04-13 17:30:32 +02:00
cc9cii
1c7ed795c2
Add creature/item levelled lists to dialogue subview.
2015-04-13 22:21:27 +10:00
cc9cii
513c3a47cb
Add clothing/armor part reference table to dialogue subview.
2015-04-13 21:08:23 +10:00
cc9cii
526b53fce0
Add AI packages table to dialogue subview. Also minor bug fixes.
2015-04-13 14:14:00 +10:00
cc9cii
60e5ff8811
Remove duplicated checks and exceptions.
2015-04-13 08:03:30 +10:00
cc9cii
221c57adee
Fix template syntax and travis warnings.
2015-04-13 07:05:06 +10:00
cc9cii
a976dca27b
Changed over the remaining RefId adapters. Fixed issue where map entries were overwriting the same key...
2015-04-13 06:39:38 +10:00
scrawl
61aaf0cf70
Attach light lists to the object base nodes instead of each renderable
...
Apparently that is how Ogre worked (on the SceneNode) so let's roll with it for now. Have not tested yet what MW does.
2015-04-12 18:03:36 +02:00
scrawl
c92592493e
OpenMW: create a window and render the starting cell(s)
2015-04-12 15:38:30 +02:00
cc9cii
7ccf53e750
Changed over inventory adapters. Fixed a few places where modified records were not set properly.
2015-04-12 20:03:55 +10:00
cc9cii
25261a60e5
Add potion magic effects table to dialogue subview. Integration of the adapters to RefIdCollection is incomplete.
2015-04-12 18:29:42 +10:00
cc9cii
ef84e553be
Renamed some stuff.
2015-04-12 13:48:23 +10:00
cc9cii
41b368a759
Moved templated code around a bit.
2015-04-12 10:52:01 +10:00
cc9cii
4b9c9bf095
Simplify and relocate nested column definitions.
2015-04-12 08:52:09 +10:00
cc9cii
8dab2f9b14
Use human friendly strings in magic effects subtable.
2015-04-12 07:46:32 +10:00
scrawl
b0ea51a5c8
Colour conversion utility
2015-04-11 20:09:40 +02:00
scrawl
e6cf959134
Revert "Delete nifosgtest"
...
This reverts commit ba3075dc11
.
2015-04-11 14:46:52 +02:00
cc9cii
a460409555
Add Spells and Enchantment magic effects table to dialogue subview. The numbers are not yet converted to strings.
2015-04-11 21:43:25 +10:00
cc9cii
49fd5afdf6
Add birthsign spells table to dialogue subview.
2015-04-11 19:17:17 +10:00
cc9cii
f939648736
Add race spells table to dialogue subview.
2015-04-11 19:05:03 +10:00
cc9cii
9c75dad1ac
Why is gcc so unkind?
2015-04-11 18:21:08 +10:00
cc9cii
ea9563ad92
Add faction reactions table to dialogue subview. Fix gcc compile issues. Change nested columns to generic ones where possible.
2015-04-11 17:51:30 +10:00
cc9cii
88bc62e054
Add Region sounds table to dialogue subview.
2015-04-11 15:55:26 +10:00
cc9cii
5da2f53bec
Code reorganisation to prepare for nested sound table in regions.
2015-04-11 13:54:05 +10:00
cc9cii
ce7e2e06c1
Fix editor being created for a non-editable item.
2015-04-11 13:11:20 +10:00
cc9cii
a632b2cfeb
Fix editing "ID" column within nested tables in dialogue subview.
2015-04-11 11:27:48 +10:00
cc9cii
1220369da3
Changes as per feedback comments.
2015-04-11 11:26:29 +10:00
scrawl
642c1d2d36
Build fix
2015-04-10 15:31:19 +02:00
Marc Zinnschlag
3f4f008c51
another fix to display type handling
2015-04-10 13:27:34 +02:00
cc9cii
7990fab708
Fix crash when exiting via window manager on some systems.
2015-04-10 18:09:33 +10:00
cc9cii
9a564f5062
Fix undo for pathgrid points add/remove.
2015-04-10 15:28:09 +10:00
cc9cii
bc9dad3ff2
Add index columns and fix edge indexing for point deletion.
2015-04-10 07:31:01 +10:00
cc9cii
330920daa8
Fix off by one error(s).
2015-04-09 21:41:46 +10:00
cc9cii
be9f94b766
Adjust edge indexes when adding/removing points. Fix some travis warnings.
2015-04-09 21:23:02 +10:00
cc9cii
23db79ebab
Fix for more gcc differences.
2015-04-09 20:53:41 +10:00
cc9cii
3a46512b7f
Attempt to account for gcc differences.
2015-04-09 20:15:38 +10:00
cc9cii
787cef1386
DialogueSubView layout update for dialogues with nested tables only.
2015-04-09 19:39:09 +10:00
cc9cii
860754e460
Minor formatting cleanup and comments.
2015-04-09 19:33:42 +10:00
cc9cii
05210d7f21
Nested table support for Pathgrids.
2015-04-09 19:29:03 +10:00
cc9cii
bdf0d8db22
Re-organise the inheritance structure once more in preparation for adding Pathgrid tables.
2015-04-09 19:11:19 +10:00
dteviot
0a5de33a1a
fireEquipmentChangedEvent() updates the InventoryWindow. ( Fixes #2424 )
2015-04-06 15:13:09 +12:00
dteviot
fe69dc2863
Made LineInfo a struct, as requested by Scrawl.
2015-04-05 14:56:29 +12:00
Marc Zinnschlag
3b408b6427
sorting out some Display enum mixup
2015-04-04 19:55:53 +02:00
dteviot
52de622e97
provide incremental update of SpellWindow ( Fixes #2411 )
...
When SpellWindow is visible, every 0.5 seconds update the cost/changes for spells/enchanted items shown.
Also, check to see if more substantial update of the window is required.
2015-04-03 17:59:13 +13:00
cc9cii
745eae9c10
Tweak DialogueSubView layout for nested tables.
2015-04-03 12:44:32 +11:00
dteviot
6b6bed520d
removed redundant calls.
2015-04-03 13:45:13 +13:00
scrawl
ba3075dc11
Delete nifosgtest
2015-04-02 16:28:16 +02:00
cc9cii
8eaf6b068c
Adding missing file.
2015-04-02 21:02:17 +11:00
cc9cii
851effb0e3
Merge branch 'master' into NonTableFields
2015-04-02 20:43:48 +11:00
cc9cii
83bcc8d451
Reorganised class inheritance structure of collections, columns and idtable model.
2015-04-02 20:19:15 +11:00
scrawl
af67de73a5
Delete shiny
2015-04-01 17:06:31 +02:00
scrawl
4e69e7cc0f
OpenMW compiles and runs w/o render window
2015-04-01 17:02:15 +02:00
Marc Zinnschlag
a9a8b5ad47
improved performance of CSVRender::Cell::addObjects by bypassing Qt model
2015-03-31 14:25:27 +02:00
Marc Zinnschlag
66c866aec9
fixed search result formatting
2015-03-31 13:02:12 +02:00
Marc Zinnschlag
cb6caf5e39
added search-related user settings
2015-03-30 22:30:33 +02:00
Marc Zinnschlag
4928e3705f
highlight (bold) search string in results
2015-03-30 12:52:08 +02:00
cc9cii
ece34a1baa
Workaround for crash while exiting the application.
2015-03-30 18:14:07 +11:00
cc9cii
619b5206cd
More consistency nit pick.
2015-03-30 16:41:55 +11:00
cc9cii
29ef08bb75
Spelling and other consistencies nit pick.
2015-03-30 11:53:33 +11:00
cc9cii
3d280a6ba5
Fixed the display issues of the nested tables in the dialogue subview. Needs further work but usable for now.
2015-03-30 11:19:37 +11:00
scrawl
34934f016a
Remove obsoleted OpenCS settings and comment non-ported settings
2015-03-30 01:51:50 +02:00
Marc Zinnschlag
6d165dabb6
improved layout of report table
2015-03-29 18:21:18 +02:00