Jason Hooks
5e1ac0cca1
Gloves, Gauntlets, Boots, Shoes
2012-04-14 20:32:46 -04:00
Jason Hooks
940a90e3ba
Pauldrons
2012-04-14 19:21:14 -04:00
Jason Hooks
e5becb1f50
Group add function;Greaves
2012-04-14 18:58:52 -04:00
Jason Hooks
5d4ad4cd81
Shirts and Cuirasses
2012-04-14 16:44:46 -04:00
Jason Hooks
7551926afd
Adding helmets
2012-04-13 23:25:15 -04:00
Jason Hooks
e869433b07
Add or replace individual parts
2012-04-12 22:16:02 -04:00
Jason Hooks
1f566fc93a
Another remove function
2012-04-12 20:59:30 -04:00
Jason Hooks
a885f3e942
Remove part function
2012-04-12 20:40:11 -04:00
Jason Hooks
7fce57f335
Getting started with a new branch
2012-04-11 20:16:22 -04:00
Jason Hooks
c0f52fef48
one more change
2012-04-09 00:51:10 -04:00
Jason Hooks
80afcb2eac
small change
2012-04-08 20:44:44 -04:00
Jason Hooks
74deb5588d
Post merge
2012-04-08 20:41:49 -04:00
Jason Hooks
6bdfdf379b
Trying iterators
2012-04-08 17:27:56 -04:00
Marc Zinnschlag
e17a09e710
Merge remote branch 'scrawl/water'
2012-04-08 23:21:46 +02:00
scrawl
aa8208efb9
changed compositor to be compatible with Ogre 1.8RC
2012-04-08 22:18:56 +02:00
Marc Zinnschlag
9e3299cae8
Merge remote branch 'scrawl/water'
2012-04-08 18:40:19 +02:00
Alexander "Ace" Olofsson
00b8ce6b35
Fix linker error in windows.
2012-04-08 18:22:41 +02:00
scrawl
0b2dab0b5d
disable water fog due to some issues
2012-04-08 18:17:52 +02:00
scrawl
a5c6207fe7
add setting to disable the underwater effect
2012-04-08 17:44:00 +02:00
scrawl
b1c84f28a9
Merge branch 'master' into water
...
Conflicts:
files/settings-default.cfg
2012-04-08 16:11:16 +02:00
scrawl
fbfc6e0966
enabled new water by default
2012-04-08 16:06:47 +02:00
scrawl
17eb68e4bc
disable "reflect statics" by default because it performs not so well right now
2012-04-08 15:52:43 +02:00
scrawl
8caa5ff9c4
fixed refraction and underwater distortion artifacts
2012-04-08 15:03:09 +02:00
scrawl
113bbfa253
removed the now unneccesary SG for transparent objects
2012-04-08 14:37:36 +02:00
Marc Zinnschlag
77604086e2
Merge branch 'autoequip'
2012-04-08 13:01:25 +02:00
Marc Zinnschlag
ab2a1297b0
exclude player from auto equip
2012-04-08 13:01:03 +02:00
Marc Zinnschlag
dcab6737e5
consider skills when auto equipping
2012-04-08 12:26:21 +02:00
Marc Zinnschlag
8e6c445111
Merge remote branch 'chris/sound'
2012-04-08 11:13:42 +02:00
Jason Hooks
ebab98a8a0
Restructuring things
2012-04-07 22:02:20 -04:00
Chris Robinson
59ccab0b2c
Add sound volume settings
2012-04-07 16:00:30 -07:00
Chris Robinson
752e89a268
Add a setting to select the sound device name
2012-04-07 15:28:38 -07:00
Chris Robinson
b8be867e6e
Work around a bug in the Windows OpenAL router
2012-04-07 14:58:52 -07:00
Alexander "Ace" Olofsson
bf5a009299
Some improvements to the windows installer
2012-04-07 23:33:54 +02:00
scrawl
030060e656
settings description
2012-04-07 23:29:36 +02:00
scrawl
9169c0d7c9
slightly improved the quality of the default water setting
2012-04-07 23:18:08 +02:00
scrawl
c748252d33
weather fix again
2012-04-07 22:55:25 +02:00
scrawl
cdea19206c
Revert "more accurate fog, TODO: apply this to the terrain"
...
This reverts commit 96c37d3e7c
.
2012-04-07 22:47:39 +02:00
scrawl
96911ada95
restored render queue of transparent objects, they are now part of the mrt textures
...
this fixes some issues with transparent objects not visible in the refraction
2012-04-07 22:37:15 +02:00
Marc Zinnschlag
34a02fef45
consider item value when auto equipping
2012-04-07 20:09:09 +02:00
Marc Zinnschlag
d5a7d418dd
added getValue function to Class hierarchy
2012-04-07 19:53:49 +02:00
Marc Zinnschlag
f52b9cc162
Merge branch 'autoequip'
2012-04-07 18:48:30 +02:00
scrawl
044d649edd
Merge branch 'master' into water
2012-04-07 17:16:35 +02:00
scrawl
96c37d3e7c
more accurate fog, TODO: apply this to the terrain
2012-04-07 16:55:32 +02:00
scrawl
dbf7547003
fixed first weather transition being instant
2012-04-07 16:33:03 +02:00
Roman Melnik
bdbb8a8d84
Merge remote-tracking branch 'upstream/master' into windowsPinning
...
Conflicts:
apps/openmw/mwgui/window_manager.cpp (keep both changes)
2012-04-07 17:30:20 +03:00
Roman Melnik
1bf79fd022
Windows pinning: support for MapWindow
...
Set correct skin for the Map Window.
2012-04-07 16:47:41 +03:00
Lukasz Gromanowski
e21e8c221d
Added explicit cast to char in ToUTF8::windows_XXXX tables.
...
Added explicit cast to char, without that gcc 4.7 (with default settings)
is showing a lot of:
narrowing conversion of ‘...’ from ‘int’ to ‘char’ inside { } is ill-formed in C++11 [-Wnarrowing]
warnings.
2012-04-07 13:08:25 +02:00
Roman Melnik
72b3f6121d
Windows Pinning: add files to CMakeLists.txt
...
Add new files (map_window and window_pinnable_base)
2012-04-07 12:37:15 +03:00
Marc Zinnschlag
b7614dd0ce
Merge remote branch 'chris/sound'
2012-04-06 22:09:34 +02:00
scrawl
dbde8405f7
Merge branch 'master' into water
2012-04-06 21:21:57 +02:00