scrawl
fcc7aa02ab
Port addExtraLight
10 years ago
scrawl
c924e64047
Port HeadAnimationTime
10 years ago
scrawl
f7d2a28930
Port BoneOffset
10 years ago
cc9cii
a836446d22
Fix assert() triggering due to bad index being passed.
10 years ago
cc9cii
18162557b0
TopicInfos result script are now displayed in dialogue subviews.
10 years ago
scrawl
9c4b2ea61a
CreatureAnimation compiles
10 years ago
scrawl
27cfe8fb58
Crash fix
10 years ago
cc9cii
cb3396643b
Back to the old layout of dialoguesubview.
10 years ago
scrawl
1699759d12
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/view/render/cell.cpp
10 years ago
scrawl
edc5cad79e
Port Animation::addEffect
10 years ago
cc9cii
8b1ac451ac
More warning fixes.
10 years ago
cc9cii
dd1e4e8b69
Remove gcc/clang warnings.
10 years ago
cc9cii
7561b195ab
Revert auto expansion of enums as it was interfering with row based operations. Fix default values of magic effect skill & attributes.
10 years ago
cc9cii
48a6006202
Prevent enum delegates from auto expanding when opening a dialogue subview.
10 years ago
cc9cii
5e84858c0b
Change the cell edit selection behaviour of the nested tables. Also auto-expand the enum delegate selections (both main table as well as nested table in the dialogue subview)
10 years ago
cc9cii
f88be67556
Convert AI package type and AI wander repeat columns in the nested tables to use enum delegate
10 years ago
cc9cii
e241fb0104
Convert clothing/armour part reference type column in the nested tables to use enum delegates.
10 years ago
cc9cii
e00d7f72ac
Convert magic effects ID and Range columns in the nested tables to use enum delegate
10 years ago
cc9cii
befd6fe658
Convert magic effects Skills column in the nested tables to use enum delegates.
10 years ago
cc9cii
0aff188d8d
Fix enum delegate from adding a command to the undo stack when the value has not changed.
10 years ago
cc9cii
d6c2cff381
Convert magic effects Attribute column in the nested tables to use enum delegates.
10 years ago
cc9cii
c41b4b84a6
Cleanup post merge.
10 years ago
cc9cii
47d5eac290
Merge branch 'master' into NonTableFields
...
Conflicts:
apps/opencs/model/world/columnbase.cpp
apps/opencs/model/world/columnbase.hpp
apps/opencs/model/world/idtable.hpp
10 years ago
cc9cii
32e73c3deb
Add creature/item levelled lists (non table items) to dialogue subview.
10 years ago
scrawl
083c41c950
Environment map for enchanted objects
10 years ago
Marc Zinnschlag
38ce074a62
Merge branch 'replace'
10 years ago
Marc Zinnschlag
b939fd440e
added replace all button
10 years ago
Marc Zinnschlag
36ce2d61f4
consider lock mode when replacing
10 years ago
Marc Zinnschlag
4951fc477c
added replace function
10 years ago
cc9cii
a2d824bfa6
Changes to support dialogue only items but in a list view via QDataWidgetMapper.
10 years ago
scrawl
c334a76a6f
Fix skinning bug
10 years ago
scrawl
5b8c28f641
NpcAnimation compiles
10 years ago
scrawl
13a1ba0aab
Moon rendering
10 years ago
scrawl
c516e897ee
Move Controller base classes to SceneUtil, add visitor to assign ControllerSources
10 years ago
scrawl
5dd1ab24fe
More efficient StateSetController, beginnings of sky rendering
10 years ago
scrawl
8c7c89a4aa
Port SoundManager
10 years ago
scrawl
246b06ca27
Forgot to add
10 years ago
cc9cii
1c7ed795c2
Add creature/item levelled lists to dialogue subview.
10 years ago
cc9cii
513c3a47cb
Add clothing/armor part reference table to dialogue subview.
10 years ago
cc9cii
526b53fce0
Add AI packages table to dialogue subview. Also minor bug fixes.
10 years ago
cc9cii
60e5ff8811
Remove duplicated checks and exceptions.
10 years ago
cc9cii
221c57adee
Fix template syntax and travis warnings.
10 years ago
cc9cii
a976dca27b
Changed over the remaining RefId adapters. Fixed issue where map entries were overwriting the same key...
10 years ago
scrawl
61aaf0cf70
Attach light lists to the object base nodes instead of each renderable
...
Apparently that is how Ogre worked (on the SceneNode) so let's roll with it for now. Have not tested yet what MW does.
10 years ago
scrawl
c92592493e
OpenMW: create a window and render the starting cell(s)
10 years ago
cc9cii
7ccf53e750
Changed over inventory adapters. Fixed a few places where modified records were not set properly.
10 years ago
cc9cii
25261a60e5
Add potion magic effects table to dialogue subview. Integration of the adapters to RefIdCollection is incomplete.
10 years ago
cc9cii
ef84e553be
Renamed some stuff.
10 years ago
cc9cii
41b368a759
Moved templated code around a bit.
10 years ago
cc9cii
4b9c9bf095
Simplify and relocate nested column definitions.
10 years ago
cc9cii
8dab2f9b14
Use human friendly strings in magic effects subtable.
10 years ago
scrawl
b0ea51a5c8
Colour conversion utility
10 years ago
scrawl
e6cf959134
Revert "Delete nifosgtest"
...
This reverts commit ba3075dc11
.
10 years ago
cc9cii
a460409555
Add Spells and Enchantment magic effects table to dialogue subview. The numbers are not yet converted to strings.
10 years ago
cc9cii
49fd5afdf6
Add birthsign spells table to dialogue subview.
10 years ago
cc9cii
f939648736
Add race spells table to dialogue subview.
10 years ago
cc9cii
9c75dad1ac
Why is gcc so unkind?
10 years ago
cc9cii
ea9563ad92
Add faction reactions table to dialogue subview. Fix gcc compile issues. Change nested columns to generic ones where possible.
10 years ago
cc9cii
88bc62e054
Add Region sounds table to dialogue subview.
10 years ago
cc9cii
5da2f53bec
Code reorganisation to prepare for nested sound table in regions.
10 years ago
cc9cii
ce7e2e06c1
Fix editor being created for a non-editable item.
10 years ago
cc9cii
a632b2cfeb
Fix editing "ID" column within nested tables in dialogue subview.
10 years ago
cc9cii
1220369da3
Changes as per feedback comments.
10 years ago
scrawl
642c1d2d36
Build fix
10 years ago
Marc Zinnschlag
3f4f008c51
another fix to display type handling
10 years ago
cc9cii
7990fab708
Fix crash when exiting via window manager on some systems.
10 years ago
cc9cii
9a564f5062
Fix undo for pathgrid points add/remove.
10 years ago
cc9cii
bc9dad3ff2
Add index columns and fix edge indexing for point deletion.
10 years ago
cc9cii
330920daa8
Fix off by one error(s).
10 years ago
cc9cii
be9f94b766
Adjust edge indexes when adding/removing points. Fix some travis warnings.
10 years ago
cc9cii
23db79ebab
Fix for more gcc differences.
10 years ago
cc9cii
3a46512b7f
Attempt to account for gcc differences.
10 years ago
cc9cii
787cef1386
DialogueSubView layout update for dialogues with nested tables only.
10 years ago
cc9cii
860754e460
Minor formatting cleanup and comments.
10 years ago
cc9cii
05210d7f21
Nested table support for Pathgrids.
10 years ago
cc9cii
bdf0d8db22
Re-organise the inheritance structure once more in preparation for adding Pathgrid tables.
10 years ago
dteviot
0a5de33a1a
fireEquipmentChangedEvent() updates the InventoryWindow. ( Fixes #2424 )
10 years ago
dteviot
fe69dc2863
Made LineInfo a struct, as requested by Scrawl.
10 years ago
Marc Zinnschlag
3b408b6427
sorting out some Display enum mixup
10 years ago
dteviot
52de622e97
provide incremental update of SpellWindow ( Fixes #2411 )
...
When SpellWindow is visible, every 0.5 seconds update the cost/changes for spells/enchanted items shown.
Also, check to see if more substantial update of the window is required.
10 years ago
cc9cii
745eae9c10
Tweak DialogueSubView layout for nested tables.
10 years ago
dteviot
6b6bed520d
removed redundant calls.
10 years ago
scrawl
ba3075dc11
Delete nifosgtest
10 years ago
cc9cii
8eaf6b068c
Adding missing file.
10 years ago
cc9cii
851effb0e3
Merge branch 'master' into NonTableFields
10 years ago
cc9cii
83bcc8d451
Reorganised class inheritance structure of collections, columns and idtable model.
10 years ago
scrawl
af67de73a5
Delete shiny
10 years ago
scrawl
4e69e7cc0f
OpenMW compiles and runs w/o render window
10 years ago
Marc Zinnschlag
a9a8b5ad47
improved performance of CSVRender::Cell::addObjects by bypassing Qt model
10 years ago
Marc Zinnschlag
66c866aec9
fixed search result formatting
10 years ago
Marc Zinnschlag
cb6caf5e39
added search-related user settings
10 years ago
Marc Zinnschlag
4928e3705f
highlight (bold) search string in results
10 years ago
cc9cii
ece34a1baa
Workaround for crash while exiting the application.
10 years ago
cc9cii
619b5206cd
More consistency nit pick.
10 years ago
cc9cii
29ef08bb75
Spelling and other consistencies nit pick.
10 years ago
cc9cii
3d280a6ba5
Fixed the display issues of the nested tables in the dialogue subview. Needs further work but usable for now.
10 years ago
scrawl
34934f016a
Remove obsoleted OpenCS settings and comment non-ported settings
10 years ago
Marc Zinnschlag
6d165dabb6
improved layout of report table
10 years ago
Marc Zinnschlag
46ccd27a6d
improved find result text
10 years ago
Marc Zinnschlag
e8091c4e7e
added field column to report table
10 years ago
Marc Zinnschlag
416b8165cd
moved getColumnId function from IdTable to IdTable base and made it virtual
10 years ago
Marc Zinnschlag
a8cdd30124
added ID column to report table
10 years ago
Marc Zinnschlag
4042b12013
changed data structure for report model
10 years ago
scrawl
00deacc27e
OpenCS: lighting modes
10 years ago
scrawl
232e34bddd
OpenCS: port lighting toolbar, fix multiple context GL objects issue
10 years ago
Marc Zinnschlag
1ec0db231c
add a separate display type for ID column
10 years ago
Marc Zinnschlag
c5f1c2127d
extend global search to all record and reference tables
10 years ago
Marc Zinnschlag
13a4fb3fdc
make return key press in search input trigger a new search
10 years ago
Marc Zinnschlag
8e9365741f
make search sub-views re-usable (clear before starting a new search)
10 years ago
Marc Zinnschlag
eaaf816dd3
simplified search rules
10 years ago
Marc Zinnschlag
128ccd8151
improved search type naming
10 years ago
dteviot
be6ee927b9
AiWander, use closest two points if distance is too small ( Fixes #1317 )
...
In AiWander, if wander distance is set too small to get two points, take the closest two points.
10 years ago
scrawl
bb32c761df
*very* early texture manager, need a lot more thought to design this properly
10 years ago
scrawl
322fcdc2d3
Transform world space particles when attaching to a node
10 years ago
Marc Zinnschlag
babefacbfa
improved message text in search results
10 years ago
Marc Zinnschlag
705ee67265
fixed hints getting mixed up with message text
10 years ago
scrawl
236d628884
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/model/doc/document.cpp
apps/opencs/model/doc/documentmanager.cpp
components/CMakeLists.txt
components/bsa/resources.cpp
components/nif/data.hpp
components/nif/node.cpp
components/nifogre/mesh.hpp
components/nifogre/ogrenifloader.cpp
components/nifogre/particles.cpp
10 years ago
Marc Zinnschlag
23cf859fee
added search stages (cell table only for now)
10 years ago
scrawl
99e1720980
Add SceneManager and clone utility
10 years ago
scrawl
e3bfbcb44b
OpenCS: connect navigation button to OSG camera manipulators
10 years ago
scrawl
1edccdbe55
OpenCS: apply visibility flags to osg node
10 years ago
scrawl
5fb8877746
Don't set the root node to dynamic
10 years ago
scrawl
72400747f2
OpenCS: preliminary port of cell rendering to OSG
10 years ago
scrawl
aedafe651a
OpenCS: delete physicssystem, will be replaced with OSG picking
10 years ago
scrawl
46cbec9a4a
Add skinning auto-detection in nifosg loader
10 years ago
Marc Zinnschlag
78c6268891
added search class and search box widget
10 years ago
scrawl
9141a8d801
Fully implement NiStencilProperty (Feature #1057 )
10 years ago
scrawl
36ad40827b
Move parent node attachment out of nifloader
10 years ago
scrawl
d6dea31b88
OpenCS: Use a CompositeViewer with multiple views instead of multiple viewers
...
Fixes the rendering glitches, turns out that multiple osgViewers were never an intended use case.
10 years ago
dteviot
63ab856024
Removed duplicated code.
10 years ago
dteviot
eb1090a1b6
Waypoint check only considers X & Y distance ( Fixes #2423 )
...
When pathfinder checks if actor has reached a waypoint, ignore actor's altitude.
10 years ago
scrawl
5a582e7eb7
Reintroduce showMarkers flag
10 years ago
scrawl
6d85444d26
Add text key loading
10 years ago
scrawl
5cb61fa01c
Don't mark gold as stolen, adjust stolen tooltip ( Fixes #2465 )
10 years ago
scrawl
15f9c1ddcf
NiBSPArrayController works
10 years ago
scrawl
d486cde330
Fix broken VisControllers
10 years ago
scrawl
4957ceeb1d
Refactor controllers, now part of the scene graph as UpdateCallbacks
...
Practical benefits:
- The controller update is now run automatically
- Creating an instance of a scene graph should now work properly using the defined copy constructors
10 years ago
scrawl
af27a10b0c
OpenCS: preliminary port of PreviewWidget to OSG
10 years ago
scrawl
34d503017a
OpenCS: Set up an osgQt GraphicsWindow in SceneWidget
10 years ago
scrawl
40fc097722
OpenCS: use the new VFS, restored resource tables
10 years ago
Marc Zinnschlag
413b35de6c
moved search menu item from view to edit
10 years ago
scrawl
49c2da27b3
OpenCS compiles and runs again (no rendering)
10 years ago
scrawl
f8422c3ed4
Particles mostly completed, still need to attach emitters to the correct node and handle NiBSPArrayController
10 years ago
scrawl
e6880de032
Better fix for wireframe crashes
10 years ago
scrawl
0b4e7e59bc
Revert "Seems to fix wireframe crashes"
...
This reverts commit 31a0bbcb23
.
Better fix coming up
10 years ago
scrawl
7c1386b62b
Read BSA and data dirs from openmw.cfg
10 years ago
Marc Zinnschlag
47bac13749
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
f843e12538
Add world space particle systems, will need more changes when emitters are added
10 years ago
scrawl
510375aa63
Add virtual file system (VFS) replacing the low level parts of the old resource system
10 years ago
scrawl
31a0bbcb23
Seems to fix wireframe crashes
10 years ago