1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-16 07:49:56 +00:00
Commit graph

739 commits

Author SHA1 Message Date
Pieter van der Kloet
5754a132c5 More modifications 2011-04-28 21:55:05 +02:00
Pieter van der Kloet
fc095b902d Added some more new files 2011-04-28 21:55:04 +02:00
Pieter van der Kloet
d1a75253d7 Huge rewrite, implementing all the new ideas for the launcher 2011-04-28 21:54:41 +02:00
Marc Zinnschlag
5b6ec405e3 Merge branch 'script' 2011-04-28 10:30:32 +02:00
Marc Zinnschlag
58cbdfd762 Merge branch 'journal' 2011-04-28 10:27:18 +02:00
Marc Zinnschlag
8b9ee30924 user/global mixup 2011-04-28 10:15:04 +02:00
Marc Zinnschlag
bdfd28f44d adjusted components/files namespace; some related cleanup 2011-04-28 09:56:50 +02:00
Marc Zinnschlag
7131c08ca4 moved path.hpp/path.cpp to a new component 2011-04-28 09:39:40 +02:00
Jan-Peter Nilsson
4189704b5f Initialize member variables in the same order they are defined to avoid compiler warning 2011-04-27 12:34:52 +02:00
Jan-Peter Nilsson
6aa1f3efdd Whitespace changes only tabs->spaces and removal of traling space (including mangle and openengline) 2011-04-27 12:34:52 +02:00
Jan-Peter Nilsson
b22234109d Remove unused variable (compiler warning) 2011-04-27 12:34:52 +02:00
Pieter van der Kloet
fbdc10f0b0 Removed some leftover files and more testing 2011-04-27 12:34:52 +02:00
Pieter van der Kloet
96e7df36e5 Added a proof-of-concept datafiles implementation to replace the old dialog 2011-04-27 12:34:52 +02:00
Pieter van der Kloet
1e62d8451f More testing and removing 2011-04-27 12:34:52 +02:00
Pieter van der Kloet
74eef82902 Messing around with a new datafilesdialog 2011-04-27 12:34:44 +02:00
Marc Zinnschlag
125319c441 splitting off console output from messageBox channel 2011-04-26 21:48:13 +02:00
Marc Zinnschlag
f52e6bd5ef made toggle-type script instructions more verbose 2011-04-26 21:38:21 +02:00
Marc Zinnschlag
e18dde4571 added topic tracking 2011-04-26 20:48:36 +02:00
Marc Zinnschlag
7a1b215b6a splitting of topic class from quest class 2011-04-26 20:39:59 +02:00
Marc Zinnschlag
3406d2fa89 removed redundant data from quest class 2011-04-26 20:22:50 +02:00
Marc Zinnschlag
944291d34f added quest tracking to the journal 2011-04-26 20:08:37 +02:00
Marc Zinnschlag
fc2d659925 Merge remote branch 'jpn/config' into config 2011-04-24 12:20:38 +02:00
Marc Zinnschlag
65e43c448a splitted StampedJournalEntry class off from JournalEntry 2011-04-22 11:16:39 +02:00
Marc Zinnschlag
f4f12e885f all program options (except help) can now be used from a cfg file 2011-04-21 18:23:46 +02:00
Marc Zinnschlag
8915e8a751 change in multi_es branch broke fps switch; fixed now 2011-04-21 18:10:35 +02:00
Marc Zinnschlag
9ea99a46ee Merge branch 'multi_es' 2011-04-21 18:07:32 +02:00
Marc Zinnschlag
f3fecdc627 quest entries are added to main journal now 2011-04-21 11:05:49 +02:00
Marc Zinnschlag
792de880cf another constness fix 2011-04-21 11:00:00 +02:00
Marc Zinnschlag
717b5e1784 fixed a constness problem 2011-04-21 10:49:45 +02:00
Marc Zinnschlag
23464e4035 added interface and container for main journal 2011-04-19 11:02:22 +02:00
Marc Zinnschlag
5851e0a28c added journal entry struct 2011-04-19 10:54:11 +02:00
Jan-Peter Nilsson
f2faa34bd9 If there is an openmw.cfg in the current path, use it as global config 2011-04-09 11:31:06 +02:00
Marc Zinnschlag
53e0e38862 added missing TCL instruction 2011-04-06 09:49:00 +02:00
Marc Zinnschlag
f321e549a4 added instruction GetPCCell 2011-04-04 15:10:37 +02:00
Marc Zinnschlag
e4a0702bb4 added journal-related script instructions 2011-04-04 14:49:26 +02:00
Marc Zinnschlag
b40117449a added journal script interface 2011-04-04 11:23:15 +02:00
Marc Zinnschlag
190f77f6c9 added journal class 2011-04-04 11:16:56 +02:00
Jan-Peter Nilsson
dc4e6216c3 Initialize member variables in the same order they are defined to avoid compiler warning 2011-04-03 13:20:42 +02:00
Jan-Peter Nilsson
a94de76801 Whitespace changes only tabs->spaces and removal of traling space (including mangle and openengline) 2011-04-03 13:20:42 +02:00
Jan-Peter Nilsson
2e2d490c78 Remove unused variable (compiler warning) 2011-04-03 13:20:18 +02:00
Pieter van der Kloet
082902473b Changed the readConfig function to work with the new master/plugin options in openmw.cfg 2011-03-29 22:15:44 +02:00
Pieter van der Kloet
1d873c56a8 Fixed the "Restore defaults" function. 2011-03-29 20:15:15 +02:00
Pieter van der Kloet
493018322d Added function to write the list of plugins to openmw.cfg 2011-03-29 20:12:10 +02:00
Pieter van der Kloet
aa54975a2f Removed the directoryLoaded() signal as it's only available in Qt 4.7. 2011-03-29 17:07:24 +02:00
Marc Zinnschlag
beb1422c77 allow multiple --master and --plugin command line arguments 2011-03-29 13:57:56 +02:00
Pieter van der Kloet
7a03266729 Initial commit of the launcher 2011-03-29 01:36:26 +02:00
Pieter van der Kloet
833a61dd82 Fixed Boost errors with 1.46 caused by the deprecated name file_string() 2011-03-28 17:36:05 +02:00
Marc Zinnschlag
53e1d0e7e7 more cleanup 2011-03-23 23:05:15 +01:00
Marc Zinnschlag
a70e582ae2 removed debugging leftovers from the tab_complition branch 2011-03-23 23:03:41 +01:00
Marc Zinnschlag
c571148bef Merge branch 'collision' 2011-03-23 22:57:56 +01:00
Marc Zinnschlag
5661dc27c2 removed a leftover from physics debugging 2011-03-23 22:56:58 +01:00
gugus
3ad2b9986e fix actors not beeing deleted. Need the latest OEngine. 2011-03-23 19:16:51 +01:00
Marc Zinnschlag
d7226fc9c2 Merge branch 'tab_completion' 2011-03-23 17:08:52 +01:00
Marc Zinnschlag
7144657cfc Merge branch 'script' 2011-03-23 17:07:05 +01:00
gugus
773b7635a4 decrease the range of the raycast, and modifie the gravity/speed of the player. 2011-03-22 21:30:46 +01:00
Marc Zinnschlag
0866e4d4fe fix: NPCs were not added to physics system 2011-03-22 20:31:33 +01:00
Marc Zinnschlag
9946bb36f7 Merge remote branch 'gus/collision' into collision 2011-03-22 20:20:49 +01:00
gugus
7a28c9f3aa fix the door bug 2011-03-22 20:15:19 +01:00
Marc Zinnschlag
7653caea27 Merge branch 'master' into collision
Conflicts:
	apps/openmw/mwclass/npc.cpp
2011-03-22 20:02:03 +01:00
gugus
0cc94c81d4 Merge remote branch 'upstream/collision' into collision 2011-03-22 14:14:56 +01:00
Marc Zinnschlag
7b5d24c853 fixed a bug in phyiscs update code 2011-03-22 13:48:31 +01:00
gugus
3dddcbd958 fix a camera problem and increase player speed 2011-03-22 13:01:23 +01:00
Marc Zinnschlag
91ea36509d gus' fly mode fix; manually applied 2011-03-21 14:08:56 +01:00
Marc Zinnschlag
8788dcebcf Merge remote branch 'gus/collisions' into collision 2011-03-20 22:38:42 +01:00
gugus
8aeefd2af8 fix the fall bug when using ToggleCollision. Require lastest change with OEngine. 2011-03-20 21:52:31 +01:00
Marc Zinnschlag
647e88003e build and activation fix 2011-03-19 19:54:37 +01:00
gugus
21c224af25 add gravity change to the ToggleCollisionMode function. 2011-03-18 13:32:42 +01:00
gugus
102f1ee5dc filled the toggleCollisionMode function. It needs the lastest change in OEngine 2011-03-18 13:23:26 +01:00
gugus
2aee958789 Not sure about this commit: the PhysicEngine was initialized twice... 2011-03-18 13:22:51 +01:00
Marc Zinnschlag
72ce493123 non-unique NPC ID workaround 2011-03-18 10:20:14 +01:00
gugus
98b27813b7 change raycasting 2011-03-17 10:54:38 +01:00
Marc Zinnschlag
72a84356e2 added tcg/tcb instructions (toggle collision rendering); not fully working yet (problem in OpenEngine or MWScene) 2011-03-16 09:09:45 +01:00
Marc Zinnschlag
8ebdd77772 Merge branch 'collision' into script 2011-03-16 08:48:13 +01:00
gugus
0fb2107265 Merge branch 'master' of git://github.com/zinnschlag/openmw.git into collisions
Conflicts:
	apps/openmw/mwclass/npc.cpp
2011-03-15 13:36:25 +01:00
Marc Zinnschlag
4100a72e8d don't do physics calculations while the GUI is up 2011-03-13 22:39:44 +01:00
Marc Zinnschlag
f1bfca7c7c player class cleanup 2011-03-13 22:37:54 +01:00
Marc Zinnschlag
eb93ef68f1 fixed collision mode interface and redirected collision mode script instruction from Player class to MWScene class 2011-03-13 22:33:55 +01:00
Jan-Peter Nilsson
0f2152903e Get rid of deprecated warning for eventWindowChangeCoord 2011-03-12 13:54:00 +01:00
Jan-Peter Nilsson
f83c5327f3 Move eventDone to WindowBase and make it tell which window is done 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
54fc64cb6a Decrease number of classes that need to know about other components 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
67b4243a7f Use one instead of five state variables to keep track of character creation progress 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
183ccad872 Move ClassPoint struct definition from source to header file 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
53b85eaaa9 Stat setValue, use the enum values all the way through instead of converting enum->string->same enum 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
0695e8d8b2 Move HUD implementation out of the header file 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
2a53afc2bf Move StatsWindow class to it's own file. 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
5342bd77f1 Use one event with a parameters instead of four events to tell with dialog we want to see 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
a0ee11c51b Don't care about the widget 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
03158f4b62 Change indentation to four spaces 2011-03-12 10:56:10 +01:00
Nikolay Kasyanov
edcac879d7 Oops. Used tabs instead of 4 spaces. Fixed. 2011-03-12 03:00:42 +03:00
Marc Zinnschlag
a14db99aa8 Merge remote branch 'gus/collisions' into collision 2011-03-11 22:09:01 +01:00
gugus
9b606be4b8 fix direction bug 2011-03-11 19:39:45 +01:00
Marc Zinnschlag
8ed1c59059 Merge remote branch 'jpn/collision' into collision 2011-03-09 19:31:18 +01:00
gugus
00de2e6d98 correct some stuff with the physic implementation 2011-03-09 19:09:11 +01:00
gugus
40193253b0 fix some time bug 2011-03-09 18:29:57 +01:00
Nikolay Kasyanov
768c9bdf07 On OS X openmw now sets current directory to bundle root, openmw.cfg values is relative to bundle root 2011-03-09 01:42:04 +03:00
Nikolay Kasyanov
943eea8104 .app bundle finally works 2011-03-08 22:27:57 +03:00
Nikolay Kasyanov
3d75eea377 Merge remote-tracking branch 'upstream/master' 2011-03-08 19:03:20 +03:00
Jan-Peter Nilsson
12db15d9a2 Reset arm position changed by commit 27f69d0f5b 2011-03-07 19:13:24 +01:00
Jan-Peter Nilsson
d68141d203 Remove unused variables 2011-03-07 19:13:24 +01:00
Jan-Peter Nilsson
6840e2c42f Fix mising of signed/unsigned types in WindowManager::showClassQuestionDialog 2011-03-07 19:13:24 +01:00
Nikolay Kasyanov
4028600768 Builds on OS X now 2011-03-07 05:09:29 +03:00
Jan-Peter Nilsson
fb2f6f3c02 Delete mPhysicEngine when we are done with it 2011-02-27 13:37:17 +01:00
Jan-Peter Nilsson
1ce77229c0 Don't create physics before we have initialized ogre 2011-02-27 00:50:08 +01:00
Marc Zinnschlag
1e9dc4b435 de-Windownizing and some build-fixes 2011-02-26 16:37:47 +01:00
gugus
33f22fd68b fix camera bug 2011-02-23 12:28:13 +01:00
gugus
903f39cb50 change the rayCasting system. It use bullet now. NOT TESTED! 2011-02-22 20:52:05 +01:00
gugus
d3c1640723 add physic support 2011-02-22 14:11:53 +01:00
gugus
7386fd0442 solve error with min/max macro for windows 2011-02-19 19:21:32 +01:00
gugus
84dce2eb36 add physic and solve a problem with window.h macro min/max 2011-02-19 19:18:03 +01:00
gugus
ff941b5963 add physic 2011-02-19 17:59:40 +01:00
sergoz
53ac8776ec added box for fps counter and changed font colour to white 2011-02-19 18:55:58 +03:00
gugus
ee0d73e142 Merge branch 'bullet' of git://github.com/zinnschlag/openmw.git into collisions 2011-02-19 15:54:00 +01:00
gugus
746cf3a45a add physic. 2011-02-19 11:36:57 +01:00
sergoz
5132531f73 added fps counter 2011-02-18 17:46:24 +03:00
Marc Zinnschlag
ef7a06dea5 player was not registered at mwscene (for physics) 2011-02-11 09:51:11 +01:00
Marc Zinnschlag
9807e7dadc simplified actor-related physics interface to mwscene 2011-02-11 09:24:59 +01:00
Marc Zinnschlag
5c1aae3e26 added object movement code in mwscene (will be replaced by physics code later); does not work well, because OpenEngine manipulates camera instead of player node 2011-02-10 13:32:34 +01:00
Marc Zinnschlag
9c6bc4975c attached camera to a scene node 2011-02-10 12:56:19 +01:00
Marc Zinnschlag
151560b882 added missing run flag for NPCs 2011-02-10 11:08:25 +01:00
Marc Zinnschlag
9a3158675a reworked cell changing mechanism 2011-02-10 10:38:45 +01:00
Marc Zinnschlag
f773cf27cb replaced old movement input system 2011-02-03 12:16:59 +01:00
Marc Zinnschlag
3cd1088695 crash bug fix 2011-02-03 12:16:20 +01:00
Marc Zinnschlag
65232008a5 fixed a crash bug in NPC rendering 2011-02-03 11:47:42 +01:00
Marc Zinnschlag
8a3445beec collect movement vectors from all actors 2011-02-03 11:43:29 +01:00
Marc Zinnschlag
4468a2b6a8 added movement data to MW references; added movement interface to MWWorld::Class 2011-02-03 11:37:17 +01:00
Marc Zinnschlag
ca44b3640a pasing movement data from mwmechanics to mwscene and fixed a very stupid interface bug 2011-02-01 10:11:41 +01:00
Marc Zinnschlag
7449de22b1 removed a leftover debugging breadcrumb 2011-01-30 13:21:54 +01:00
Marc Zinnschlag
8b2252e7a1 first attempt at building with bullet 2011-01-30 13:19:41 +01:00
Marc Zinnschlag
40d772b33a call doPhysics function once per frame 2011-01-29 17:39:34 +01:00
Marc Zinnschlag
88b0908104 adding physics when insertering objects into the OGRE scene 2011-01-29 17:33:48 +01:00
Marc Zinnschlag
6a14ea8ec3 handle physics during player changing cells 2011-01-29 16:57:33 +01:00
Marc Zinnschlag
5486c70edf connected object-manipulator functions in world to physics interface 2011-01-27 09:46:54 +01:00
Marc Zinnschlag
9a5a6eac2b stop reporting changes originating from physics system back to physics system 2011-01-27 09:29:55 +01:00
Marc Zinnschlag
ec88aee581 added a missing function 2011-01-25 18:12:13 +01:00
Marc Zinnschlag
843a0288c3 added more physics interface to MWScene 2011-01-25 17:56:49 +01:00
Marc Zinnschlag
162db31a5f physics interface 2011-01-23 15:28:42 +01:00
Marc Zinnschlag
36cb10572a fixed tab problem 2011-01-18 15:20:36 +01:00
Marc Zinnschlag
eb5e4427c1 Merge remote branch 'star/master' into movement 2011-01-18 15:15:00 +01:00
Star-Demon
588e6e9995 Fixed a syntax error! Oops! 2011-01-18 08:36:42 -05:00
Marc Zinnschlag
b48a5084be added NPC stances 2011-01-18 10:45:29 +01:00
Star-Demon
09023bb853 Toggle now toggles, conventions... 2011-01-18 00:16:01 -05:00
Star-Demon
962b8c9781 Cleaned up inputmanager, tightened up player.exectueAutoMove() 2011-01-17 16:36:44 -05:00
Star-Demon
1bc9a46c6b Cleaned up and changed executeAutoMove() 2011-01-17 15:48:12 -05:00
Marc Zinnschlag
18b8cdce29 added GetInterior script function 2011-01-17 10:18:12 +01:00
Star-Demon
90e6029bad Fixed object reference error in player gets 2011-01-16 13:45:54 -05:00
Star-Demon
81c0909dbf Player constructor now inits new variables. 2011-01-16 12:39:54 -05:00
Star-Demon
1a56ef9a67 More AutoMove, now including walking - ready for a look and then test 2011-01-16 11:05:03 -05:00
Star-Demon
5aec3815fd The player should now be able to run AND walk... 2011-01-16 10:47:03 -05:00
Star-Demon
f96f53484c More AutoMove stuff, Sneak bools, cleaning 2011-01-16 10:25:33 -05:00
Jan-Peter Nilsson
a724de2429 Follow the 'XDG Base Directory Specification' instead of putting the configfile in ~/.openmw/
Also updated based on feedback from athile:
Fix broken Linux elif.
Use boost:filesystem instead of mkdir for increased future portability.
Break appart class definition and implementation.
2011-01-14 22:51:47 +01:00