Alex "rainChu" Haddad
4496244b14
Tabs to spaces
...
My own code uses only tabs - I forgot to change the setting on my IDE,
sorry!
2013-10-01 05:36:13 -04:00
Alex "rainChu" Haddad
eae02ea00d
Cleaned up my hackish code for WinMain
2013-09-30 03:33:31 -04:00
Alex "rainChu" Haddad
00a776a1a8
Fixed compilation failure on my machine
...
Fixed shared records not being populated before the player record is
moved.
2013-09-30 02:54:20 -04:00
greye
4cdb57e388
workaround segfault on --new-game switch
2013-09-30 10:30:40 +04:00
Alex "rainChu" Haddad
bffbfff41c
My own fix to make it hackily compile
2013-09-30 00:32:06 -04:00
graffy76
24b167b755
Implemented ContentSelector as a singleton "charm" modifier for
...
FileDialog...
2013-09-29 12:19:07 -05:00
Tom Mason
dd0a416249
cleaned up bloodmoon_fix_ini
2013-09-29 16:59:52 +01:00
Tom Mason
fd169c2399
fixed issue with cds where subfolders of Data Files were contained outside the Data Files folder
2013-09-29 15:49:47 +01:00
Lukasz Gromanowski
ef617d408b
Issue #913 : Merge --master and --plugin switches
...
Merged master/plugin switches in launcher.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-09-29 09:14:40 +02:00
Lukasz Gromanowski
9c2145eda1
Issue #913 : Merge --master and --plugin switches
...
Merged master/plugin switches into content in openmw
and mwiniimporter.
Extension in content files is now required.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-09-29 09:11:57 +02:00
Marc Zinnschlag
7be1f1afc2
implemented SceneToolMode as a horizontal panel with radiobutton-type buttons
2013-09-28 13:10:42 +02:00
Marc Zinnschlag
0c5f07a65a
added SceneToolMode class
2013-09-28 11:27:24 +02:00
Marc Zinnschlag
84cadc10f4
added scene toolbar buttons (still not doing anything)
2013-09-28 11:06:56 +02:00
Marc Zinnschlag
9ea092927f
added basic scene subview (no functionality yet)
2013-09-28 09:25:54 +02:00
Marc Zinnschlag
6143ec33e0
giving Documents direct access to ConfigurationManager
2013-09-27 15:24:58 +02:00
Marc Zinnschlag
e7c48cbe58
load project files
2013-09-27 15:04:30 +02:00
Marc Zinnschlag
62148b3247
moved implementation of searchColumnIndex and findColumnIndex functions from IdTable to CollectionBase
2013-09-27 15:04:09 +02:00
Marc Zinnschlag
baae548106
added project scope filter saving
2013-09-27 13:56:40 +02:00
Marc Zinnschlag
6ac4dedfbe
added missing column enum
2013-09-27 13:56:23 +02:00
Marc Zinnschlag
31346dde58
fixed uninitialise scope value for filters
2013-09-27 13:55:28 +02:00
Marc Zinnschlag
6f2c418a5c
(slightly) improved error reporting during save operations
2013-09-27 13:54:51 +02:00
Marc Zinnschlag
23095ec3ec
added missing scope column to filter table
2013-09-27 13:54:21 +02:00
Marc Zinnschlag
5779f799ab
create project file when saving content file
2013-09-27 11:36:06 +02:00
Marc Zinnschlag
1363e86828
made verifier ignore deleted records
2013-09-27 10:08:09 +02:00
Marc Zinnschlag
96fd1c35bf
preserve author/descriptin meta data
2013-09-24 17:17:01 +02:00
Marc Zinnschlag
830530bd06
set record count in TES3 header
2013-09-24 17:08:24 +02:00
Marc Zinnschlag
e4fdebc85b
added saving for referenceable records
2013-09-24 13:53:19 +02:00
Marc Zinnschlag
c42e74dadf
make 4 byte record type accessable from record struct
2013-09-24 13:17:28 +02:00
graffy76
3b40192e90
Merge branch 'master' into esxSelector
2013-09-23 22:03:42 -05:00
Marek Kochanowicz
ae5e8b95ff
Solving Issue912
2013-09-23 20:12:04 +02:00
Marc Zinnschlag
0f1c4cb00e
cleanup
2013-09-23 15:34:52 +02:00
Berulacks
91d7291c0c
Switched to using proper enums as opposed to ints.
2013-09-23 08:31:36 -04:00
graffy76
d7cff6361e
Fixed filter issue (all addons for a gamefile are enabled for checking).
...
Note: Other dependencies are not yet automatically selected when an
addon is checked.
2013-09-23 06:51:49 -05:00
Berulacks
0c518fb047
Replaced tabs with spaces.
2013-09-23 07:36:50 -04:00
Berulacks
c423479f20
Fixed bug #887
2013-09-23 07:31:14 -04:00
Marc Zinnschlag
6d9ff39390
set dependencies when saving (requires further refinements)
2013-09-23 12:16:56 +02:00
Marc Zinnschlag
74d683b530
fixed save path for newly created addons
2013-09-23 11:58:11 +02:00
Marc Zinnschlag
63e0cf5154
fixed missing initialisation of adjuster widget in file dialogue
2013-09-23 11:26:29 +02:00
Marc Zinnschlag
d4b2a6b9f1
Merge remote-tracking branch 'graffy76/esxSelector' into saving
2013-09-23 10:09:43 +02:00
graffy76
513f0c4b3e
Implemented file/adjuster widgets into new addon creation dialog
2013-09-22 23:52:53 -05:00
Marc Zinnschlag
a6ea670255
use IdTypeDelegate in report table
2013-09-22 13:54:01 +02:00
Marc Zinnschlag
1c4a4b4f26
generalised RefIdTypeDelegate into IdTypeDelegate
2013-09-22 13:39:44 +02:00
Marc Zinnschlag
f2875e234c
added missing position columns to reference table
2013-09-22 10:43:09 +02:00
graffy76
70ac14b8ba
Merge branch 'master' into esxSelector
2013-09-21 23:07:53 -05:00
graffy76
cfdc19c427
Renamed esxSelector to contentSelector
...
Fixed datafilespage model implementation in launcher
Filtered addons in table view by selected game file
2013-09-21 23:06:29 -05:00
Marc Zinnschlag
94bb97e766
replacing tabs with spaces
2013-09-21 08:40:00 +02:00
Marc Zinnschlag
96b181bb54
Merge remote-tracking branch 'xethik/master'
2013-09-21 08:07:00 +02:00
Xethik
094e4d93b7
Generally speaking, you should never compare iterators from two different compilers
...
http://stackoverflow.com/questions/4657513/comparing-iterators-from-different-containers
It seems like this was just an overlook that happened to work on most systems. I was not able to thoroughly test this change, but it fixed an issue I was having in VC10.
It's possible the prev.end() was a copy paste error that was meant to be new.end() anyways.
2013-09-20 21:38:10 -04:00
Xethik
58bb0b8773
Bug #907
...
Added a check to make sure playerview is allowed when attempting to scroll, locking out zooming before character creation.
2013-09-20 21:26:12 -04:00
graffy76
7b7dfa122d
Merge branch 'master' into esxSelector
2013-09-19 16:24:28 -05:00
Marc Zinnschlag
99fe6e68c7
Merge remote-tracking branch 'mckibbenta/tgm'
2013-09-19 15:14:35 +02:00
Marc Zinnschlag
8d4f4e395f
update syntax highlighting when ID list changes
2013-09-19 14:26:09 +02:00
Marc Zinnschlag
ba5e2a0330
changed ID listing to include deleted records by default
2013-09-19 13:42:19 +02:00
Marc Zinnschlag
9c751ae370
separate highlight colour for IDs
2013-09-19 12:30:42 +02:00
Marc Zinnschlag
3d2281fe80
added signals and functions to Data for handling ID list changes
2013-09-19 12:11:27 +02:00
Marc Zinnschlag
78f7f80fc3
configured script highlighting with extensions
2013-09-19 08:58:27 +02:00
graffy76
0eb06ada39
Implemneting drag and drop
2013-09-18 02:36:23 -05:00
scrawl
d5ef843f56
Fix a missing model update
2013-09-16 19:22:08 +02:00
Marc Zinnschlag
acfd78c62a
implemented saving for all supported record types except cells, referencables and references
2013-09-16 14:17:04 +02:00
Marc Zinnschlag
03054c8160
forgot to write record ID
2013-09-16 14:10:05 +02:00
Marc Zinnschlag
bf0fba68af
added save stage for globals
2013-09-16 12:51:57 +02:00
mckibbenta
6bb6ba6372
added god mode comment
2013-09-15 16:12:59 -04:00
mckibbenta
3035675a26
Merge branch 'master' of https://github.com/zinnschlag/openmw
2013-09-15 15:49:18 -04:00
mckibbenta
644f081c60
minor changes
2013-09-15 15:48:32 -04:00
Marc Zinnschlag
db70095148
write TES3 header
2013-09-15 15:31:44 +02:00
Marc Zinnschlag
231419028d
minor fix
2013-09-15 15:03:17 +02:00
Marc Zinnschlag
fa25a068a8
basic saving (no data is written to file yet)
2013-09-15 15:00:41 +02:00
Marc Zinnschlag
8326ac9b6f
replaced dummy save implementation with a threaded dummy save implementation
2013-09-15 12:53:59 +02:00
Marc Zinnschlag
d71d282952
more Operation enhancements in preparation for save operation
2013-09-15 12:03:36 +02:00
Marc Zinnschlag
414e6abb95
more signal cleanup
2013-09-15 11:35:12 +02:00
Marc Zinnschlag
a5aebfb760
minor cleanup
2013-09-15 09:32:20 +02:00
mckibbenta
c9f1bd8735
Merge branch 'master' of https://github.com/zinnschlag/openmw
2013-09-14 16:38:46 -04:00
Marc Zinnschlag
b7bffc8a79
removed Verifier class (using Operation class without subclassing now)
2013-09-14 15:16:31 +02:00
Marc Zinnschlag
f4c03c6a29
added ordered-flag to Operation (currently ignored)
2013-09-14 15:12:24 +02:00
Marc Zinnschlag
077a157841
moved Operation and Stage from model/tools to model/doc
2013-09-14 14:56:23 +02:00
Marc Zinnschlag
c961abce96
added warning message to startup window
2013-09-14 14:00:07 +02:00
Marc Zinnschlag
9637e1641b
fix for building with system tinyxml
2013-09-14 13:33:49 +02:00
Marc Zinnschlag
07ff0a8de9
possible build fix for Windows
2013-09-12 20:52:05 +02:00
Marc Zinnschlag
bf8a25c2c6
Merge remote-tracking branch 'mckibbenta/tgm'
2013-09-12 19:07:35 +02:00
mckibbenta
89b7d6121d
Initial toggleGodMod/tgm instruction. Currently only affects player health.
2013-09-12 08:30:00 -04:00
mckibbenta
85b8af6262
Merge branch 'master' of https://github.com/zinnschlag/openmw into tgm
2013-09-12 08:08:07 -04:00
scrawl
09e692f1f6
Fixed polish font
2013-09-10 22:11:57 +02:00
Marc Zinnschlag
554c44892a
Merge branch 'newgame'
2013-09-10 16:45:09 +02:00
Marc Zinnschlag
e9f14449eb
added AdjusterWidget
2013-09-10 16:45:01 +02:00
Marc Zinnschlag
2dc3c0ae4f
integrated startup icons
2013-09-09 09:41:43 +02:00
Marc Zinnschlag
25b7cd33ea
added FileWidget; fixed OpenCS configuration
2013-09-08 14:31:20 +02:00
Marc Zinnschlag
ecedb60169
splitting new game and new addon functions (new game currently not working)
2013-09-08 12:06:28 +02:00
Marc Zinnschlag
f7940d7d1a
focus load document button by default in startup window
2013-09-08 11:24:06 +02:00
Marc Zinnschlag
2d9e9fe3e1
Merge branch 'startup'
2013-09-08 09:34:41 +02:00
Marc Zinnschlag
cae5eb424d
cleaned up opening the settings dialogue from a view
2013-09-08 09:33:45 +02:00
Marc Zinnschlag
efdf2961f0
open user settings dialogue centered
2013-09-08 09:28:43 +02:00
Marc Zinnschlag
0e81fb32dd
hooked up edit config signal from startup window
2013-09-08 09:26:43 +02:00
Marc Zinnschlag
17bf7e59a4
added proper startup dialogue (still missing icons)
2013-09-08 09:15:26 +02:00
graffy76
a6e7cf9a8c
Implementing drag and drop
2013-09-07 15:57:40 -05:00
Tom Mason
7b9c5c75e7
silenced unshield
2013-09-07 16:16:09 +01:00
Tom Mason
2b50e34566
Fixed issue with copy_file
...
from: https://forum.openmw.org/viewtopic.php?f=20&t=1718&hilit=0.26&start=50#p18705
2013-09-07 15:41:51 +01:00
Marc Zinnschlag
9b7cd5958f
Merge remote-tracking branch 'scrawl/master'
2013-09-07 08:23:25 +02:00
scrawl
10c21579bc
Item stacking case sensitivity fix
2013-09-07 01:00:38 +02:00
Marc Zinnschlag
3d66f7521e
Merge remote-tracking branch 'marcrbouvier/master'
2013-09-06 08:44:59 +02:00
Marc Bouvier
784cba21f2
[Feature #881 ] Change Tabs to Spaces
...
Some of the tabs were not made of spaces, so Git defaults tabs to the
length of 8 spaces. OpenMW uses 4 spaces per tab.
2013-09-05 23:02:51 -05:00
Marc Zinnschlag
dc345dd43d
Merge branch 'filter'
2013-09-05 15:47:52 +02:00
Marc Zinnschlag
8f0ab29a9f
allow the use of keywords for strings without quotation marks
2013-09-05 15:47:38 +02:00
Marc Zinnschlag
645b50ef36
added support for half-sided intervals to filter parser
2013-09-05 15:38:28 +02:00
Marc Zinnschlag
f3ce9c22a1
rewrote value node to support half-sided intervals (meaning infinity or -infinity for the missing half)
2013-09-05 15:22:14 +02:00
Marc Zinnschlag
9332684335
allow the use of value types in string filters
2013-09-05 15:05:49 +02:00
Marc Zinnschlag
f2e86e860e
allow the use of record types in string filters
2013-09-05 14:39:56 +02:00
Marc Zinnschlag
8bebe7179c
some UniversalId fixes
2013-09-05 13:58:36 +02:00
Alexander "Ace" Olofsson
5e42c73356
Better fix for unshield, comments on changes, no more commented out code.
2013-09-05 10:39:17 +02:00
mckibbenta
ae02499eff
Merge branch 'master' of https://github.com/zinnschlag/openmw into tgm
2013-09-04 21:15:44 -04:00
Alexander "Ace" Olofsson
22a5f7198f
A few fixes to build on Windows
2013-09-04 23:25:47 +02:00
Marc Zinnschlag
842a616909
more cleanup
2013-09-03 14:18:34 +02:00
Marc Zinnschlag
6cd7da6547
Merge remote-tracking branch 'marcrbouvier/master'
2013-09-03 13:47:07 +02:00
Marc Bouvier
6b11f59ed4
[Feature #881 ] Rename QLocalServer
...
The server name should be more unique to the project so there isn't a
interprocess clash.
2013-09-03 06:24:11 -05:00
Marc Zinnschlag
80f8024da7
allow specifying record modification status column enum via strings
2013-09-03 13:03:02 +02:00
Marc Zinnschlag
f80373a849
removed two unused files
2013-09-03 12:53:45 +02:00
Marc Zinnschlag
1744a64f77
in filters allow specifiying boolean columns as strings
2013-09-03 12:32:06 +02:00
Marc Bouvier
0ae2bb2fae
[Feature #881 ] Code Formatting
...
Code formatted to the OpenMW policy.
2013-09-03 05:22:48 -05:00
Marc Bouvier
563bd0b430
[Feature #881 ] Raise OpenCS New Window After Re-execution
...
The OpenCS startup window of the existing exist is raised when trying to
start a new instance. This is done by the new instance connection to the
existing instance's QLocalServer. Once the connection is established the
existing instance raises the startup window.
2013-09-03 04:12:19 -05:00
Marc Bouvier
51332b86a1
[Feature #811 ] Only 1 Instance of OpenCS is Allowed
...
If another instance of OpenCS is started, then it will terminate. This
is done by creating a QLocalServer with a unique ID. If another
QLocalServer with the same ID attempts to be opened, then the creation
of the QLocalServer will fail and the application will terminate.
2013-09-03 01:44:21 -05:00
mckibbenta
e545f49807
Merge branch 'master' of https://github.com/zinnschlag/openmw into tgm
2013-09-02 18:40:37 -04:00
Marc Zinnschlag
9cb121bd04
allow specifying enums as text in filters
2013-09-02 12:23:19 +02:00
Marc Zinnschlag
649ef6f120
moved list of enum literals from ViewManager to Columns (which makes them available to the rest of model now)
2013-09-02 11:58:05 +02:00
Marc Zinnschlag
e03de11fa8
Merge remote-tracking branch 'corristo/master'
2013-09-02 10:57:01 +02:00
Marc Zinnschlag
7076ea9467
Merge remote-tracking branch 'scrawl/map'
2013-09-02 10:55:12 +02:00
Marc Zinnschlag
5f380bc085
Merge remote-tracking branch 'lgro/unittests'
2013-09-02 10:54:51 +02:00
Nikolay Kasyanov
f9cfe654f2
Workaround for https://bugreports.qt-project.org/browse/QTBUG-22154
...
(Qt redefines min OS X version and SDL in turn checks this version and
doesn't accept version set by Qt)
2013-09-01 23:17:41 +04:00
scrawl
3ddeb075fb
Fix a cell border seam on the map
2013-08-31 04:36:23 +02:00
Lukasz Gromanowski
2c49458b6c
Added unittests for FileFinder::FileFinderStrict class.
...
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-08-31 00:13:42 +02:00
Lukasz Gromanowski
0e83b50659
Changed test dir for SearchTest.
...
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-08-30 23:24:33 +02:00
Lukasz Gromanowski
2baaef7d87
Added unittests for FileFinder::FileFinder class.
...
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-08-30 23:23:34 +02:00
Lukasz Gromanowski
303e02cab5
Added unittests for FileFinder::find function.
...
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-08-30 22:45:30 +02:00
Lukasz Gromanowski
515a865daa
Changed ASSERT_EQ to ASSERT_TRUE/FALSE.
...
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-08-30 22:44:03 +02:00
Lukasz Gromanowski
da0b90ee45
Converted tests from components/misc into google unittests.
...
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-08-30 21:57:06 +02:00
Chris Robinson
82a09a988b
Minor pathfinding cleanup
2013-08-29 19:17:27 -07:00
Chris Robinson
8f23b330d3
Remove unnecessary initialization
2013-08-29 17:41:20 -07:00
Chris Robinson
9499ac4fd5
Increase the distance for reaching a path node
2013-08-29 17:41:20 -07:00
Chris Robinson
f9dbce685a
Avoid killing AIWander and AITravel when far away
...
This fixes the problem of certain NPCs not wandering because they
happened to spawn near a cell border away from the player, which
immediately "completed" the wander package.
AIWander can't cause NPCs to cross cell boundaries, so there's no risk
of them walking into an unloaded to. AITravel will now simply stop
moving, and resume later when the cell is loaded.
2013-08-29 17:41:20 -07:00
mckibbenta
f65172bdca
Merge branch 'master' of https://github.com/zinnschlag/openmw into tgm
2013-08-29 20:26:36 -04:00
mckibbenta
eef9df504a
fiddlings
2013-08-29 20:25:36 -04:00
scrawl
c8e31725dc
Fix weather sounds persisting on a new game
2013-08-29 15:16:08 +02:00
Marc Zinnschlag
9f0b34eae0
fixed reference loading code (editor)
2013-08-29 13:27:54 +02:00
Marc Zinnschlag
ce90c2f3be
Merge remote-tracking branch 'kcat/master'
2013-08-28 21:05:07 +02:00
Chris Robinson
e589d0ec91
Werewolves can't activate activators
2013-08-28 11:36:22 -07:00
Chris Robinson
84d259ab8e
Avoid reconstructing strings for updating the dynamic stats
...
Attributes still do this, but they change infrequently enough that it doesn't
matter.
2013-08-28 10:50:29 -07:00
scrawl
5918b84666
Don't crash on resize events during load
2013-08-28 17:05:28 +02:00
Marc Zinnschlag
94e255ea47
Merge branch 'filter'
2013-08-28 12:42:03 +02:00
Chris Robinson
92082dae66
Modify the current magicka and fatigue when the base changes
2013-08-27 22:44:52 -07:00
Chris Robinson
305b5fec0f
Avoid needlessly copying the MagicEffects
2013-08-27 21:40:31 -07:00
Chris Robinson
281fdbd81b
Cleanup some redundancy
2013-08-27 17:56:47 -07:00
Chris Robinson
33c173a23a
Update the watched Ptr when changing it
2013-08-27 17:22:07 -07:00
Chris Robinson
39af9a13fa
Remove some unused functions
2013-08-27 17:13:49 -07:00
Chris Robinson
189541aa72
Apply drowning damage based on the update duration
...
1 damage every 0.33 seconds is 3 damage a second. Applying it this way avoid
having to track another stat.
2013-08-27 17:08:23 -07:00
Chris Robinson
f216b25be8
Slightly randomize time between environment sounds
...
We should use the "Minimum Time Between Environmental Sounds" and
"Maximum Time Between Environmental Sounds" INI/fallback settings, but we don't
have them.
2013-08-27 16:04:19 -07:00
Chris Robinson
02df8ab841
Store the underwater sound to easily stop it
2013-08-27 13:48:20 -07:00
Chris Robinson
16331bf1ed
Avoid a hack to play the underwater sound properly
2013-08-27 13:26:57 -07:00
Marc Zinnschlag
26b3d93293
streamlined filter syntax
2013-08-27 18:58:23 +02:00
scrawl
839d251cc5
Renamed Terrain::Terrain to Terrain::World to make VC happy
2013-08-27 16:01:16 +02:00
scrawl
d3d6dfbde8
Refactored loading screen
...
- Add loading progress for data files, global map, terrain
- Refactored and improved cell loading progress
2013-08-27 15:48:13 +02:00
Marc Zinnschlag
2e9948e86a
improved one-shot filter handling; allow empty pre-defined filters
2013-08-26 14:40:34 +02:00
Marc Zinnschlag
aa935ff03d
update tables on filter record changes
2013-08-26 12:49:13 +02:00
Marc Zinnschlag
20bd0707dc
avoid use of column number literals
2013-08-26 12:25:52 +02:00
Marc Zinnschlag
937f5b11a2
fixed broken record deletion
2013-08-26 12:25:19 +02:00
Marc Zinnschlag
dcc55b60c3
Merge remote-tracking branch 'kcat/misc-cleanup'
2013-08-26 08:51:19 +02:00
mckibbenta
60fa69139e
minor changes
2013-08-25 19:20:14 -04:00
Chris Robinson
f2889e4bb5
Remove unused functions and parameters
2013-08-25 16:08:45 -07:00
Chris Robinson
3843357cd2
Fix actor stepping
2013-08-25 16:08:43 -07:00
Chris Robinson
0463dc0653
Use a smaller static geometry size for interior cells
2013-08-25 16:08:43 -07:00
Chris Robinson
bd6dd071aa
Use the non-accumulation root's parent as the accumulation root
...
This relies on the non-accumulation root not being the skeleton root. I haven't
found an instance where this isn't the case.
2013-08-25 16:08:42 -07:00
scrawl
3f8a69b4ad
Don't crash when trying to delete a reference that doesn't exist anymore
2013-08-26 00:14:02 +02:00
scrawl
5af89a9e8f
Fix an AABB assert for loading empty exterior cells
2013-08-26 00:13:42 +02:00
scrawl
c6d2d1999a
Fix an item duplication glitch
2013-08-25 17:40:08 +02:00
mckibbenta
06701467ab
Merge branch 'master' into tgm
2013-08-24 21:28:26 -04:00
mckibbenta
8998b90e8b
initial do-nothing implementation; registered opcode
2013-08-24 21:19:12 -04:00
Marc Zinnschlag
d007d4dc9a
allow colons in names (filter)
2013-08-24 19:12:47 +02:00
Marc Zinnschlag
7e02c9acf2
added filter text column to filter table
2013-08-24 18:53:11 +02:00
Marc Zinnschlag
25e6380884
implemented use of predefined filters
2013-08-24 17:40:00 +02:00
Marc Zinnschlag
d1516792ce
made document data available to filter parser
2013-08-24 17:17:22 +02:00
Marc Zinnschlag
7aee1da5c6
fixed some columns
2013-08-24 16:51:49 +02:00
Marc Zinnschlag
51fbb0f3f4
fixed a segfault when opening views for tables that do not allow the creation of new records
2013-08-24 15:33:46 +02:00
Marc Zinnschlag
948cb0ef34
Merge remote-tracking branch 'marcrbouvier/master'
2013-08-24 15:13:07 +02:00
Marc Zinnschlag
f605dcdd24
Merge branch 'filter'
2013-08-24 14:51:05 +02:00
Marc Zinnschlag
78c7de440d
simplified filter nodes even more
2013-08-24 14:49:05 +02:00
Marc Zinnschlag
cf58670c85
removed global filter scope (would have caused sync problems between projects)
2013-08-24 14:46:42 +02:00
Marc Zinnschlag
3cf60da5a7
added numeric value filter node
2013-08-24 14:43:38 +02:00
Chris Robinson
ca24a809fc
Use the position of the actor to determine if they're swimming
2013-08-23 13:44:16 -07:00
Chris Robinson
3fa65f21dd
Use a proper cone shape with a contact test to check for melee hits
2013-08-23 12:27:40 -07:00
Chris Robinson
f5d03a16c1
Rename getFacedObject and getFacedHandle for melee hits
2013-08-23 12:27:39 -07:00
Marc Zinnschlag
537ab38985
fixed type in error message
2013-08-23 14:49:41 +02:00
Marc Zinnschlag
c56007cceb
fixed a record counting bug (was using the wrong model)
2013-08-23 14:11:33 +02:00
Marc Zinnschlag
2823e5693d
Merge remote-tracking branch 'scrawl/hit'
2013-08-22 15:35:17 +02:00
Marc Zinnschlag
63b1df85e7
fixed string parsing
2013-08-22 15:22:39 +02:00
Marc Zinnschlag
f615a9397b
made text node filter case-insensitive
2013-08-22 15:16:22 +02:00
Marc Zinnschlag
de956737fe
added text filter node
2013-08-22 14:50:42 +02:00
Marc Zinnschlag
decd826208
fixed an include guard
2013-08-22 14:00:55 +02:00
Marc Zinnschlag
ba6edc55d4
added not filter node
2013-08-22 13:45:50 +02:00
Marc Zinnschlag
806e9a2888
added and and or filter nodes
2013-08-22 13:14:35 +02:00
scrawl
22d5598082
Fix bad_cast exception when hitting creatures
2013-08-22 12:17:12 +02:00
scrawl
1adce8afb3
Fix ambient light getting set from the cell data for non-interior cells
2013-08-22 10:47:48 +02:00
Marc Zinnschlag
50041fc211
simplified filter system by taking out filter references and user values for now (these are post-1.0 features anyway)
2013-08-22 09:17:57 +02:00
Marc Bouvier
2e8b0cf502
Remove Directory Paths in Qt Classes Includes
...
Qt recommends that the path location not be used when including a class.
Also, this is how other files include Qt classes in the OpenCS app. This
change is for consistency only.
2013-08-21 17:14:29 -05:00
Marc Zinnschlag
e03e2f0817
Merge remote-tracking branch 'scrawl/master'
2013-08-21 19:50:08 +02:00
scrawl
758d989a03
If multiple plugins have land data for the same cell, the last plugin should win
2013-08-21 17:26:11 +02:00
scrawl
ce5ea6d7d2
Use a proper node hierarchy; disconnect the root when entering interior
2013-08-21 17:26:11 +02:00
Chris Robinson
c855ab65cf
Non-colliding objects are considered flying
2013-08-21 07:24:54 -07:00
Chris Robinson
602be9bbe7
Avoid swimming into the air from underwater
2013-08-21 07:24:54 -07:00
Chris Robinson
9f09bb6f6f
Use separate inputs for swimming and flying
2013-08-21 07:24:54 -07:00
Chris Robinson
a546ace94d
Remove an unused method
2013-08-21 07:24:54 -07:00
vorenon
3bf3bd4b8c
Silenced some warnings
2013-08-21 13:53:49 +02:00
Chris Robinson
1a9672e31b
Don't update player physics more than 60 times a second
...
Bullet and/or our collision handling code doesn't like timesteps much
smaller than that. Ideally we should do physics in 60fps (or even 30fps)
steps and use prediction and interpolation to get more, but that's not
straight forward and needs a fixed timestep loop to lock physics and
logic together.
2013-08-20 11:31:49 -07:00
graffy76
e6fdc7e7fd
...
2013-08-20 12:34:39 -05:00
Marc Zinnschlag
a61215dab1
some general filter parser cleanup
2013-08-20 16:04:06 +02:00
graffy76
6898321676
Reenabling features
...
Profile functions enabled
New/load file functions partially enabled
Layout reorganized
2013-08-20 08:16:56 -05:00
Chris Robinson
0e56b2facb
Merge remote-tracking branch 'zini/master' into physics
2013-08-20 04:42:28 -07:00
Chris Robinson
d9040df9d6
Increase the max number of physics iterations
...
Should help with highly tessellated collision meshes with high
framerates.
2013-08-20 04:41:52 -07:00
scrawl
ecf7786d11
terrain_num_lights was removed
2013-08-20 12:31:47 +02:00
scrawl
fa76d1631b
Some terrain fixes
2013-08-20 12:08:46 +02:00
scrawl
0545622f5a
Fix werewolf state not getting completely reset when starting a new game
2013-08-20 11:24:19 +02:00
Chris Robinson
a993af53e7
Merge remote-tracking branch 'zini/master' into physics
2013-08-20 02:21:44 -07:00
Chris Robinson
a17997a973
Continually add bits of input velocity to inertia when falling
2013-08-20 02:10:18 -07:00
Marc Zinnschlag
0c8f85f17d
Merge remote-tracking branch 'wheybags/master'
2013-08-20 11:05:50 +02:00
graffy76
24e38846da
Fixed broken profile actions
2013-08-20 03:53:23 -05:00
graffy76
b52645bf2a
Fixes to accommodate master/plugin loading
2013-08-20 03:23:32 -05:00
scrawl
8c8653160d
Crash fix, material fix
2013-08-20 09:52:27 +02:00
Tom Mason
7f0f9037be
fix for older versions of unshield
2013-08-19 22:57:21 +01:00
scrawl
13afcc9324
Don't link to OgreTerrain
2013-08-19 22:22:14 +02:00
Tom Mason
06ff40eda7
only use unshield on not windows
2013-08-19 20:20:08 +01:00
Tom Mason
865a7c63df
cmake for system libunshield
2013-08-19 20:20:00 +01:00
Tom Mason
d3748cd5bb
Install uncompressed data files from cd
2013-08-19 20:19:53 +01:00
Tom Mason
9d1daf7dc2
enum was unnecessary
2013-08-19 20:19:47 +01:00
Tom Mason
641b7b0336
anonymous namespace
2013-08-19 20:19:41 +01:00
Tom Mason
454b64974d
filenames
2013-08-19 20:19:35 +01:00
Tom Mason
3264b5974e
fix invalid syntax
2013-08-19 20:19:25 +01:00
Tom Mason
90a892d304
unshield fixes
2013-08-19 20:19:11 +01:00
Tom Mason
ceb3317807
Integrate unshield with launcher
2013-08-19 20:19:01 +01:00
scrawl
ebf9debb80
Enabled terrain self shadows, implemented getHeightAt, some optimizations
2013-08-19 20:39:37 +02:00
Chris Robinson
d727b15580
Fix tracing down
2013-08-19 20:39:37 +02:00
Chris Robinson
394fc75697
Clean up the trace struct
2013-08-19 20:39:37 +02:00
Chris Robinson
b351109649
Get rid of the old newtrace method
2013-08-19 20:39:37 +02:00
Chris Robinson
14acacf401
Use a better method to do actor physics traces
2013-08-19 20:39:37 +02:00
Chris Robinson
76b812f75f
Improve actor movement collision handling
2013-08-19 20:39:37 +02:00
Chris Robinson
584eec3743
Store the object class in the LiveCellRef
2013-08-19 20:39:37 +02:00
scrawl
e27437f8ed
New terrain renderer - improvements:
...
- Consistent triangle alignment, fixes a noticable crack near the census and excise office. Note that alignment is still not the same as vanilla. Vanilla uses a weird diagonal pattern. I hope there aren't more trouble spots that will force us to replicate vanilla, but at least we can do that now.
- Fixes several blending issues and cell border seams
- Fix map render to use the terrain bounding box instead of an arbitrary height
- Different LODs are now properly connected instead of using skirts
- Support self shadowing
- Normals and colors are stored in the vertices instead of a texture, this enables per-vertex lighting which should improve performance, fix compatibility issues due to the PS getting too large and mimic vanilla better
- Support a fixed function fallback (though the splatting shader usually performs better)
- Designed for distant land support - test: https://www.youtube.com/watch?v=2wnd9EuPJIY - we can't really enable this yet due to depth precision issues when using a large view distance
2013-08-19 20:34:20 +02:00
Chris Robinson
cf6e3ab933
Fix a potential divide-by-zero
2013-08-19 09:36:51 -07:00
Chris Robinson
dca599b8c5
Add NPC landing sounds for soundgen keys
2013-08-19 08:58:50 -07:00
Chris Robinson
2ec39f3622
Don't start the jump animation until after the actor is airborn
...
A bit counter-intuitive, but otherwise certain jump animations will improperly
add an offset to the initial inertia.
2013-08-19 08:24:47 -07:00
Chris Robinson
ac3d3df9fc
Implement jumping animations
2013-08-19 08:10:18 -07:00
Chris Robinson
48e594b7c4
Improve stepping down when starting on the ground
2013-08-19 08:09:23 -07:00
Chris Robinson
3ca4d54bf9
Better handle animations with a 0-length loop
2013-08-19 07:26:42 -07:00
Chris Robinson
1aa92067c2
Fix tracing down
2013-08-19 04:56:02 -07:00
Chris Robinson
6e9f15793d
Implement a jumping state
2013-08-18 23:42:56 -07:00
graffy76
e614ec3353
Fixing profile code in progress...
2013-08-18 17:11:23 -05:00
graffy76
f6217f9c6a
Moved esx selector classes out of global namespace
2013-08-18 15:11:29 -05:00
Marc Zinnschlag
c87a279444
added error reporting in the filter edit widget (change the text colour for now)
2013-08-18 17:54:18 +02:00
Marc Zinnschlag
c7e97a83e1
automatically build column map on filter change
2013-08-18 17:28:04 +02:00
Chris Robinson
7770203dff
Some physics cleanup
...
Gets rid of some unneeded/unused variables, and halves the 'on ground'
offset.
2013-08-18 08:24:39 -07:00
Marc Zinnschlag
ea8b9ce45b
apply filter to table after filter text change
2013-08-18 16:53:28 +02:00
Marc Zinnschlag
470f890a9a
fixed BooleanNode constructor
2013-08-18 16:52:51 +02:00
graffy76
a14e0b32d8
Restructured esxselector directory
...
Added ./view
Removed ./utils and ./model/esm
Relocated code accordingly.
2013-08-18 09:48:13 -05:00
graffy76
45277c0082
Minor changes
...
Stretched table columns to fit widget width
Reduced width of opencs file dialog
Hid the file size column for launcher
Added alternating row colors in table view
2013-08-18 09:34:33 -05:00
Chris Robinson
b0f8045c72
Improve mid-air control
2013-08-18 05:59:06 -07:00
Chris Robinson
8c3564326e
Improve movement inertia
...
Handles all 3 axis. Incoming velocity is only added to inertia when
leaving the ground, and does not continually add to it.
2013-08-18 05:38:50 -07:00
Marc Zinnschlag
c38860fa72
added parser and custom filter edit widget (parser not functional yet; always returns a false boolean node)
2013-08-18 14:17:18 +02:00
Chris Robinson
9d56e2d86d
Apply movement by queueing it to do later
2013-08-17 22:34:38 -07:00
graffy76
2878f51cd3
Reimplemented dependency selection feature
...
Moved more code to ContentSelector
Added support for omwgame and omwaddon files
2013-08-17 19:40:28 -05:00
Chris Robinson
96bab88da6
Add physics methods to queue and apply movements
2013-08-17 07:48:45 -07:00
Chris Robinson
0481e64b02
Fix tracing down
2013-08-17 05:09:34 -07:00
Chris Robinson
8bcce0fb55
Clean up the trace struct
2013-08-17 05:09:33 -07:00
Chris Robinson
62c7b3698d
Get rid of the old newtrace method
2013-08-17 05:09:33 -07:00
Chris Robinson
65ce3c6ba5
Use a better method to do actor physics traces
2013-08-17 05:09:32 -07:00
Chris Robinson
d82f54c771
Improve actor movement collision handling
2013-08-17 05:09:30 -07:00
graffy76
b24dd5c6ac
Continued migration of code to ContentSelector
2013-08-17 05:55:43 -05:00
graffy76
61602789e1
Began migrating code to ContentSelector base
2013-08-16 22:23:21 -05:00
graffy76
4c8c6d6971
Moved init code to master / plugin proxy classes
2013-08-16 21:20:48 -05:00
graffy76
7389507eb5
Created masterproxylist class
2013-08-16 21:12:30 -05:00
graffy76
2bc56d0b5c
Fixed missing item list in launcher combobox
2013-08-16 20:59:58 -05:00
graffy76
b850fe0289
Removed vertical headers from plugin view
2013-08-16 18:59:01 -05:00
graffy76
49c4e1bf9e
Removed master table widget
2013-08-16 18:23:02 -05:00
graffy76
84e5c2610a
Implemented combobox for game file selection
2013-08-16 18:00:23 -05:00
graffy76
bfb71f23c9
Changed filter mechanism for game / addons
...
Filters by number of master references, regardless of extension
2013-08-16 17:26:23 -05:00
Marc Zinnschlag
236dc9fc43
replaced binary filter node with a n-ary node
2013-08-16 14:18:31 +02:00
Marc Zinnschlag
528e047fd5
repalced std::auto_ptr with boost::shared_ptr in filter nodes
2013-08-16 13:57:54 +02:00
Chris Robinson
21121d5ba5
Store the object class in the LiveCellRef
2013-08-16 04:18:48 -07:00
Chris Robinson
08d1d486a4
Merge remote-tracking branch 'zini/master' into ptr-improvements
2013-08-15 17:42:16 -07:00
Marc Zinnschlag
d122699b2f
and another fix for the same issue :(
2013-08-15 18:29:09 +02:00
Chris Robinson
58481ec7c3
Merge remote-tracking branch 'zini/master' into ptr-improvements
2013-08-15 07:11:38 -07:00
Marc Zinnschlag
7b4d8afde7
fix to previous commit
2013-08-15 15:53:50 +02:00
Chris Robinson
fdbf09ed40
Merge remote-tracking branch 'zini/master' into ptr-improvements
...
Conflicts:
apps/openmw/mwworld/containerstore.cpp
2013-08-15 05:56:24 -07:00
Marc Zinnschlag
e94fcce622
accessing references via their ID now also works for references in containers in active cells
2013-08-15 14:45:13 +02:00
Chris Robinson
2853b56ed5
Throw an exception when trying to get an empty Ptr's type
2013-08-15 04:52:01 -07:00
Chris Robinson
0f2b2ff1ce
Small header cleanup
2013-08-15 01:21:43 -07:00
Chris Robinson
86f2cd5848
Use dynamic_cast to get the LiveCellRef
2013-08-14 20:26:50 -07:00
Chris Robinson
48c07fbd98
Remove some unnecessary fields from Ptr
2013-08-14 17:05:42 -07:00
Chris Robinson
74f855e948
Move common LiveCellRef fields to the base class
2013-08-14 01:55:51 -07:00
Chris Robinson
11166a1a17
Don't store the type name string in the Ptr
...
This should get rid of all heap allocations caused by constructing or copying
Ptr objects.
2013-08-14 00:45:28 -07:00
Chris Robinson
b6d2888c48
Avoid using boost::any in MWWorld::Ptr
...
Reduces dependency on Boost, and should improve performance a bit when
copying or constructing Ptr objects.
2013-08-14 00:45:27 -07:00
Marc Zinnschlag
aee0336780
Merge remote-tracking branch 'kcat/script-functions'
2013-08-14 09:05:40 +02:00
Chris Robinson
73437dfdca
GetEffect can accept an effect ID string as well
2013-08-13 19:18:21 -07:00
Chris Robinson
c1dfa980bf
Combine ShowVarsImplicit and ShowVarsExplicit
...
Also removes an unnecessary else statement
2013-08-13 17:31:15 -07:00
Marc Zinnschlag
e2e76147c8
Merge remote-tracking branch 'potatoesmaster/magic'
2013-08-13 15:36:43 +02:00
Chris Robinson
30973352e8
Implement ShowVars (SV) console function
2013-08-13 04:54:41 -07:00