scrawl
b39d69e98c
Videoplayer fixes, play/pause & seeking
...
- Fix rindex overflow
- Fix audio sample size bugs (was using sample_fmt and channel count of the decoder, instead of the resampled settings). We didn't notice this bug before, because the OpenAL MovieAudioFactory tries to resample to a format of the same byte size.
- Add support for play/pause and seeking controls (not used by cutscenes in OpenMW)
- Closing the video when arriving at the stream end is now handled by the user (we may also want to keep the video open and seek back)
The video player now has a standalone demo, at https://github.com/scrawl/ogre-ffmpeg-videoplayer
10 years ago
scrawl
2a3627b5a8
avresample wrapper fix
10 years ago
scrawl
a9be8628b9
namespace fix, improve comment
10 years ago
scrawl
9da1c49276
Add missing header to CMakeLists, remove stale comment
10 years ago
scrawl
eb1c24ffe6
Refactor video player engine to get rid of MWSound dependencies
...
- Split video player to separate source files.
- Move video player engine sources to extern/ (repository will be set up on github soon).
- Audio is handled in a MovieAudioFactory, implemented by the user (here in MWSound subsystem).
- Handle conversion of unsupported channel layouts via ffmpeg's swresample.
10 years ago
sylar
964e42ab02
fixes errors in connecting Sdl and Ogre for nvidia tegra3 and in theory for other devices based on android
10 years ago
scrawl
f9b6cc468d
Don't reset an unbound input action to its default binding if the key/mouse button for that default binding is already used by another action ( Fixes #1960 )
10 years ago
scrawl
7252cb63a6
Fix cppcheck issues
10 years ago
scrawl
319f4e0547
Bind to scancodes instead of keycodes
10 years ago
scrawl
24e5a90bab
Fix crash when input settings contain extra channels
10 years ago
scrawl
7f95e1e6c2
Don't warn about SDL_CLIPBOARDUPDATE events
10 years ago
Corporama
ccca6db865
Compile fixes for Linux
10 years ago
scrawl
3d47f2ceb0
Fix bad indentation
10 years ago
scrawl
7b2070de5a
unloadUnreferencedMaterials: Properly unload materials instead of removing techniques
11 years ago
scrawl
fc0465eeb0
Add missing header to CMakeLists
11 years ago
scrawl
c5a9cd0aa1
Sync upstream changes to shiny
11 years ago
root
3cd98e5259
fix code v5
10 years ago
root
d8772156a7
fixe all code v 2
11 years ago
root
9757ad4031
fixed code
10 years ago
root
8a8b91dfe1
fixed all code for building on all platforms inlcudng ANDROID
10 years ago
root
7cd2d4809c
android-build
11 years ago
scrawl
d7acb7fc7d
Ignore invalid shader cache index (Bug #1664 )
11 years ago
scrawl
07cfa2abd5
Set texture unit indices for GLSL ES
11 years ago
cc9cii
9713873538
Minor change to improve generated STL code (only tested with MSVC 2012). More details in forum post https://forum.openmw.org/viewtopic.php?f=6&t=2153#p24065
11 years ago
slothlife
9ea22324f7
Fix some MSVC warnings.
...
Several fixes are warnings about truncations on 64-bit, while others are
complaints about mixed signed / unsigned integer operations.
11 years ago
scrawl
162549b7af
Remove a wrong comment
11 years ago
scrawl
fcab53b3f7
Fix locked mouse cursor due to SDL_SetRelativeMouseMode even when --no-grab was specified
11 years ago
Marc Zinnschlag
2eebb0bf73
Merge remote-tracking branch 'scrawl/master'
11 years ago
cc9cii
36e380c6be
Merge remote-tracking branch 'upstream/master'
11 years ago
scrawl
41ab7329a8
Store keybindings as keycode, not keyname. Also use SDL_GetKeyName instead of a manually created map. Fixes #1202
...
Note: breaks compatibility with input.xml, so the filename was changed.
11 years ago
Fil Krynicki
cd693b6d37
Fixed mouse closing containers, and injection/gui test order
...
Called setEnabled on channels now effects whether those channels
notify listeners, rather than whether they register changes to
their controls. This was making channels get stuck on "1" when the
GUI was activated.
Also ensured GUI activity can invalidate player controls even if
that activity is closing the GUI, by re-ordering a check.
And fixed a comment.
11 years ago
Fil Krynicki
97caa1f8a4
Alternative fix strategy by checking for binding state
11 years ago
cc9cii
fd758bacd3
Remove #ifdef guards.
11 years ago
cc9cii
76bf774485
Small changes for compiling with MSVC 2013.
11 years ago
Fil Krynicki
bbb7ceab43
Merge branch 'master' into bug1196jumpdialog
...
Conflicts:
apps/openmw/mwinput/inputmanagerimp.cpp
11 years ago
Fil Krynicki
cd131e7f86
1196/1217 fix
...
Fixes an issue where inputs could be processed by both GUI and
gameplay systems. An enabled/disable has been added to OIS
channels, and OpenMW now disables player gameplay hotkeys when
a GUI element has focus. GUI hotkeys are left enabled.
11 years ago
Marc Zinnschlag
be88168e91
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
afc1fa49f6
Use mouse release instead of press for binding actions
...
Resolves difficulties binding actions to mouse buttons (Fixes #1364 )
11 years ago
cc9cii
bbe77d656a
Minor fixes from static analysis.
11 years ago
greye
663d5c314e
be more verbose on change reasons
11 years ago
greye
3721174ae4
proof-of-concept boost::wave iteration policy
11 years ago
greye
1b7ed98325
fix typos, reset memory before using
11 years ago
greye
a46662043a
tinyxml convert path to UTF-16 on Windows
11 years ago
scrawl
eff648e3ab
Show unhandled SDL events in hexadecimal (easier to compare with the enum)
11 years ago
scrawl
e7b9b6d87a
Fix a confusing variable name
11 years ago
scrawl
a3dffd5d57
Add some missing SDL to MyGUI key translations.
...
Most importantly to allow numpad enter as alternative to return key.
11 years ago
scrawl
edb5a54092
Include some more required Ogre headers explicitely.
11 years ago
Bret Curtis
ab224f93c9
remove our stdint.h version that uses boost and force usage of system stdint.h
11 years ago
cc9cii
5539c75ef0
Typo fix to avoid divide by zero.
11 years ago
scrawl
439018e706
Get rid of useless return values
11 years ago
scrawl
c004fb778f
Get rid of underscore defines. They are reserved by the standard.
11 years ago
scrawl
6d27ebabb6
Integrate AddGlow with material controllers
11 years ago
scrawl
19e5978a01
Merge branch 'master' of https://github.com/zinnschlag/openmw
...
Conflicts:
apps/openmw/main.cpp
11 years ago
scrawl
4bc4af6bf0
Enable microcode caching for Ogre 1.9+
11 years ago
Lukasz Gromanowski
bfd79bfbe6
Various fixes for CppCheck warnings.
...
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
scrawl
bcf61331ab
Bring back the option to not grab mouse. Useful if running in a mouse-controlled GUI debugger.
11 years ago
scrawl
7f735c2c4c
Release and show the cursor when focus lost
11 years ago
scrawl
3452bd2e0b
Add glow effect for enchanted items
11 years ago
Marc Zinnschlag
b7bb7d6902
Merge remote-tracking branch 'scrawl/master'
...
Conflicts:
apps/opencs/editor.cpp
11 years ago
scrawl
c3d9bc31bb
Fix exiting OpenMW via the window close button (regression)
11 years ago
scrawl
e6960d915a
Add simple Ogre widget
11 years ago
scrawl
2fb059e2fa
Don't destroy the SDL window twice
11 years ago
Marc Zinnschlag
6f64b1b9db
cmake option to use system tinyxml instead of embedded one
11 years ago
Marc Zinnschlag
b737d958e1
Merge remote-tracking branch 'kcat/master'
...
Conflicts:
extern/sdl4ogre/cursormanager.hpp
11 years ago
Chris Robinson
1026e89810
Don't assume TexturePtr is a class
12 years ago
scrawl
f12d5b728a
Ogre 1.9 compatibility changes
12 years ago
scrawl
d3d6dfbde8
Refactored loading screen
...
- Add loading progress for data files, global map, terrain
- Refactored and improved cell loading progress
12 years ago
scrawl
6dc216af3d
Fix a typo, caused occasional white spots on local map render
12 years ago
Nikolay Kasyanov
e7500b22ba
Fixed listener call issue spotted by @scrawl
12 years ago
Marc Zinnschlag
b8cd3f3915
Merge remote-tracking branch 'corristo/master'
12 years ago
Nikolay Kasyanov
3849c8488c
Use SDL_False instead of -1
12 years ago
Nikolay Kasyanov
4e9ef31375
Added missing(?) break
12 years ago
Nikolay Kasyanov
98216544de
screw tabs
12 years ago
Marc Zinnschlag
130141ecac
Merge remote-tracking branch 'corristo/master'
12 years ago
Nikolay Kasyanov
e552eccaa4
Fixed endless message loop after trying to resize window on OS X
12 years ago
Nikolay Kasyanov
66608d5c92
Fixed compilation os OS X after moving SDL windowing code to extern/sdl4ogre
12 years ago
scrawl
7dc30a01cd
Some changes suggested by cppcheck
12 years ago
scrawl
6164e5bae6
Restored window resizing
12 years ago
scrawl
50a0d16f8f
Pass only the X11 window to Ogre, otherwise it would treat it as parentWindowHandle instead of externalWindowHandle. parentWindowHandle does not seem to play nice with SDL and occasionally crashes with a GLXBadDrawable error on startup.
12 years ago
scrawl
b16bc69479
Removed the no longer needed --debug switch
12 years ago
scrawl
b16c92c2f5
Better handle SDL_TEXTINPUT events
12 years ago
scrawl
03682184c6
Enable SDL_TEXTINPUT events only when a text input widget currently has key focus
12 years ago
scrawl
88acebf808
Fix an uninitalized member, and also make sure the mouse is captured when OpenMW starts
12 years ago
scrawl
5252ffa104
More cleanup
12 years ago
scrawl
6958940131
Ignore repeated keystrokes, except for text input events
12 years ago
scrawl
f1ff9b69b3
Mouse grab and relative input need to be disabled when the mouse leaves the window; Disabled resolution switching / window resizing for now due to several glitches
12 years ago
scrawl
4fb32f7f05
Moved window resize messages to sdlinputwrapper
12 years ago
scrawl
14a2a26a56
Fullscreen resizing fix
12 years ago
scrawl
403704b92a
Use openmw.png for SDL_SetWindowIcon
12 years ago
scrawl
918a1655bb
Restored HW cursor rotation and resolution/fullscreen switching
12 years ago
scrawl
495aeb5d3b
Merge branch 'master' into HEAD
...
Conflicts:
CMakeLists.txt
apps/openmw/engine.cpp
apps/openmw/mwgui/cursorreplace.cpp
apps/openmw/mwgui/cursorreplace.hpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwgui/windowmanagerimp.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
libs/openengine/ogre/renderer.cpp
12 years ago
scrawl
1e7cf4ae1c
GLES2 experiment
12 years ago
scrawl
a54f8c7ee2
Removed an optimization that caused problems on 32 bit builds
12 years ago
scrawl
8845c0cee1
Camera relative sky rendering. Now we no longer need to keep sky position in sync with camera.
12 years ago
scrawl
d6e9cb114e
Forgot to add directory
12 years ago
scrawl
062ff189a2
Merge branch 'master' into memory
12 years ago
Lukasz Gromanowski
6fbd940a2f
Fix warning issued by GCC 4.8 in oics/tinyxml.cpp
...
Fix warning issued by GCC 4.8 (and as far I remember 4.7 too)
about not supported "%lf" format string:
openmw/extern/oics/tinyxml.cpp: In member function ‘void TiXmlAttribute::SetDoubleValue(double)’:
openmw/extern/oics/tinyxml.cpp:1269:50: warning: ISO C++98 does not support the ‘%lf’ gnu_printf format [-Wformat=]
TIXML_SNPRINTF( buf, sizeof(buf), "%lf", _value);
^
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
12 years ago
scrawl
75dcf52552
Sync extern/shiny, set memory budgets for texture and mesh managers (however this has no effect yet and depends on changes in Ogre being made)
12 years ago
scrawl
23b477a938
Fix normal maps with spaces in filename not getting loaded
12 years ago
scrawl
5625d73d84
Bump texture support
12 years ago
scrawl
7f8d659f3c
Fix transparency sorting
12 years ago
scrawl
62c711d709
Small change to delete microcode cache more aggressively.
12 years ago
scrawl
814969dcae
Cache integrity check uses relative paths, so that changing the build folder works without reset
12 years ago
scrawl
a7d910614f
extern/shiny update: made caching more robust
12 years ago
scrawl
bf037b7d29
Removed problematic ModVertexAlpha method, now done in shader
12 years ago
Jordan Milne
10a3caa504
more resizing fixes from scrawl, share an SDLWindow between the input wrapper and the engine
12 years ago
Jordan Milne
043e29c620
Have SDL manage the window instead of OGRE to work around SDL Windows bugs (grumble)
12 years ago
Jordan Milne
b6ec64485c
fix includes for Windows
12 years ago
Jordan Milne
eb08f407d3
Oops, remove resource leak in the input wrapper.
12 years ago
Jordan Milne
5a6589af01
extract cursor management to a separate class, have windowmanager communicate with it. Initialize SDL during engine start
12 years ago
scrawl
d71b583855
fix const cast, fix comment
12 years ago
Jordan Milne
651a654985
clean up our cursors during destruction
12 years ago
Jordan Milne
eeacb04fe2
Fully working hardware cursors (if you compile SDL2 with XCursor support)
12 years ago
Jordan Milne
f9b064d1bc
add preliminary hardware cursor support into sdl4ogre and windowmanagerimp, handle alt-tabbing away from fullscreen gracefully
12 years ago
Jordan Milne
1117105039
fix compile error with boost includes
12 years ago
Jordan Milne
a030c03513
support the printscreen button properly
12 years ago
Jordan Milne
403b6756f5
remove dependency on boost::locale, use system mouse position in in-game menus
12 years ago
Jordan Milne
601d79ef3f
fix the mouse wheel in mygui
12 years ago
Jordan Milne
ed644259ce
Move SDL helpers to their own package in extern/, allow conversion from sdl to ois keycodes, (maybe) fix unicode handling
12 years ago
Jordan Milne
02ccb75894
Wrap the mouse to the window (except in debug mode)
...
Grab the mouse when not in the main menu (except in debug mode)
Always hide the cursor when it's over the window
Allow warping the mouse around
Handle ^C properly
12 years ago
Jordan Milne
f85679db93
Merge branch 'master' into sdl_input
12 years ago
Jordan Milne
00a2a5c358
remove some more of my mess
12 years ago
Jordan Milne
3b1d285cf3
fix compile errors, work with unmodified SDL
12 years ago
scrawl
e18cf452d4
Updated shiny again. Some recent changes were accidently overwritten by eduard on 12/30/2012
12 years ago
Jordan Milne
884d3ea4d8
Rip out OIS, fill the holes with SDL goodness. WIP.
12 years ago
eduard
c85400b809
Merge https://github.com/zinnschlag/openmw into comparestring
...
Conflicts:
apps/openmw/mwdialogue/dialoguemanagerimp.cpp
apps/openmw/mwworld/worldimp.cpp
components/esm_store/reclists.hpp
components/misc/stringops.hpp
12 years ago
scrawl
693eeabeca
shiny: fix GLSL texture units when shaders were disabled
12 years ago
scrawl
7b35b82833
adding shiny
12 years ago
scrawl
fb3ac6ad4a
no submodule
12 years ago
scrawl
94f2937c8f
missed a warning
12 years ago
scrawl
d97184cd4d
fixing some warnings
12 years ago
scrawl
1f087645a7
update shiny to auto-delete the corresponding cache if a shader was edited
12 years ago
scrawl
6ac2a12296
item selection working on the preview
12 years ago
scrawl
b516813b28
fix a problem with older boost versions
12 years ago
Marc Zinnschlag
21a8dc5ae7
silenced a completely pointless warning
12 years ago
scrawl
c27ff546e4
shader cache
13 years ago
Michael Mc Donnell
d7572d815e
Do not define OIS_DYNAMIC_LIB in ICSPrerequisites.h
...
Fixes http://bugs.openmw.org/issues/381
13 years ago
scrawl
86d6f190bf
Input system rewrite
13 years ago
scrawl
6077965d27
fix the directx startup issue on windows
13 years ago
scrawl
d5384403f3
forgot something else
13 years ago
scrawl
5572421576
submodule update for "fix a typo"
13 years ago
scrawl
ac5bd38df9
some cmake fixes
13 years ago
scrawl
268987835d
fix the crash
13 years ago
scrawl
f0b3142966
switch to glsl 1.2
13 years ago
scrawl
b2dcf5adcd
support system install for boost wave
13 years ago
scrawl
6bfcf2bc1b
- exchanged the preprocessor again, no warnings now
...
- disable line directives for now, causing some trouble
13 years ago
scrawl
21728020f6
fixed the water on local map
13 years ago
scrawl
9d7470e14c
temp commit
13 years ago
scrawl
739455e6f8
new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc
13 years ago
scrawl
778e59ee37
terrain as it was before, with about 4x less code
13 years ago