Alexei Kotov
14c8103a9e
Merge branch 'dripdrop' into 'master'
...
Drop support for save game format 4
Closes #6624
See merge request OpenMW/openmw!3737
4 months ago
Alexei Kotov
1f26485c47
Fix exterior sun direction/position (bug #4898 )
4 months ago
Alexei Kotov
ed31a0354a
Support playing ambient and rain weather SFX at the same time (bug #7761 )
4 months ago
Alexei Kotov
01dcca3363
Make scripted animations shut down pathfinding (bug #5065 )
4 months ago
Alexei Kotov
c1c774e11d
Update the spells window when constant effects are added/removed (bug #7475 )
4 months ago
Evil Eye
a11ff46e82
Drop support for save game format 4
4 months ago
elsid
594bd6e136
Use walking speed for swimming actor with water walking for pathfinding
...
This will make them find shorter paths nearby shores.
4 months ago
jvoisin
689efa6d69
Merge branch 'mapnotes' into 'master'
...
Shorten global map marker notes like vanilla (bug #7619 )
Closes #7619
See merge request OpenMW/openmw!3719
4 months ago
Alexei Kotov
7310418984
Downgrade Settings GUI mode to a modal (bug #6758 )
5 months ago
Alexei Kotov
14942d7541
Shorten global map marker notes like vanilla (bug #7619 )
5 months ago
Evil Eye
03c791e61a
Move animation handling to NpcAnimation
5 months ago
jvoisin
31ac993374
Merge branch 'allthatglitters' into 'master'
...
Use NAM9 for stack count
Closes #2566
See merge request OpenMW/openmw!3698
5 months ago
Evil Eye
e63933efa6
Use NAM9 for stack count
5 months ago
jvoisin
6180ad0e51
Merge branch 'sunlighting' into 'master'
...
Fix interior sun direction (bug #7585 )
Closes #7585
See merge request OpenMW/openmw!3699
5 months ago
psi29a
7647af6e4e
Merge branch 'friendlyhit' into 'master'
...
Correct friendly fire reaction for different damage sources (bug #7646 )
Closes #7646
See merge request OpenMW/openmw!3694
5 months ago
psi29a
2fde1ef3d8
Merge branch 'bodypartanimation' into 'master'
...
NpcAnimation: Assign parent animation time sources to body part controllers (bug #4822 )
Closes #4822
See merge request OpenMW/openmw!3653
5 months ago
Alexei Kotov
abbbd8cf69
Fix interior sun direction (bug #7585 )
5 months ago
Cody Glassman
c53abd870b
Merge branch 'waterscatter' into 'master'
...
Use sun visibility for sunlight scattering (bug #7309 )
Closes #7309
See merge request OpenMW/openmw!3478
5 months ago
AnyOldName3
647bd2b572
Merge branch 'revert-78a8f9d6' into 'master'
...
Revert "Merge branch 'skating-olympics' into 'master'"
See merge request OpenMW/openmw!3696
5 months ago
jvoisin
dcb403c114
Merge branch 'training' into 'master'
...
Use modified value for governing attribute training limit (#7742 )
Closes #7742
See merge request OpenMW/openmw!3692
5 months ago
Mads Buvik Sandvei
9d3ede7575
Revert "Merge branch 'skating-olympics' into 'master'"
...
This reverts merge request !3631
5 months ago
Alexei Kotov
d5428b23d8
Disable voiced responses to magical friendly hits (bug #7646 )
...
Disable ranged friendly fire
5 months ago
Alexei Kotov
1b594d874e
Use modified value for governing attribute training limit ( #7742 )
5 months ago
Andrei Kortunov
ffffb427f5
Implement crime disposition modifier (bug 4683)
5 months ago
Alexei Kotov
099c39ae87
Use fallback weather ripple settings (bug #7292 )
5 months ago
Alexei Kotov
f11c66794b
Merge branch 'advancedalchemy' into 'master'
...
Make ingredient order affect effect order
Closes #7676
See merge request OpenMW/openmw!3667
5 months ago
Alexei Kotov
51cb3b08cb
Merge branch 'followthecrab' into 'master'
...
Stop combat when stacking a new AI package
Closes #7661
See merge request OpenMW/openmw!3665
5 months ago
Evil Eye
1223d12b29
Make ingredient order affect effect order
5 months ago
Alexei Kotov
78a8f9d692
Merge branch 'skating-olympics' into 'master'
...
De-jank stationary animations
Closes #3330
See merge request OpenMW/openmw!3631
5 months ago
Evil Eye
94b129cc62
Stop combat when stacking a new AI package
5 months ago
Evil Eye
77cf9284b7
Allow ModPCCrimeLevel to clear crimes and cap bounties
5 months ago
jvoisin
2c1810c6db
Merge branch 'hoteltransylvania' into 'master'
...
Outlaw vampires and werewolves (bugs #7723 , #7724 )
Closes #7723 and #7724
See merge request OpenMW/openmw!3661
5 months ago
Alexei Kotov
82982bbc05
Outlaw vampires and werewolves (bugs #7723 , #7724 )
5 months ago
jvoisin
ec480db9ac
Merge branch 'constanteffect' into 'master'
...
For constant enchantments, allow on-self range for any effect (bug #7643 )
Closes #7643
See merge request OpenMW/openmw!3657
5 months ago
Alexei Kotov
27bd70a976
For constant enchantments, allow on-self range for any effect (bug #7643 )
5 months ago
Alexei Kotov
2628b02b4e
NpcAnimation: Assign parent animation time sources to body part controllers (bug #4822 )
5 months ago
Alexei Kotov
5b02b77a39
Base AiFollow activation range on follow distance (bug #7685 )
5 months ago
jvoisin
abbb620ea2
Merge branch 'nifogproperty' into 'master'
...
Handle NiFogProperty (feature #5173 )
Closes #5173
See merge request OpenMW/openmw!3642
5 months ago
AnyOldName3
bf0756c5b3
c h a n g e l o g
...
Rebased to account for other new changelog entries.
5 months ago
Evil Eye
0da620b3f9
Don't crash on spells or enchantments without effects
5 months ago
Alexei Kotov
9cdaf2c29b
Handle NiFogProperty (feature #5173 )
5 months ago
Mads Buvik Sandvei
3683f24b28
changelog entry
5 months ago
jvoisin
b67d89f2e0
Merge branch 'saveformat' into 'master'
...
Drop support for old saves
See merge request OpenMW/openmw!3629
5 months ago
jvoisin
1073bd9753
Merge branch 'actors-still-cant-read' into 'master'
...
More cleanup of scripted animations
Closes #4743 , #5066 , and #7641
See merge request OpenMW/openmw!3583
5 months ago
Mads Buvik Sandvei
f6a6c278dd
More cleanup of scripted animations
5 months ago
Abdu Sharif
e043ed935e
Add some missing changelog entries
5 months ago
Evil Eye
23aacbd914
Introduce a minimum supported save game format
6 months ago
Andrei Kortunov
81a6a7cd2f
Rework resolution selection (feature 7709)
6 months ago
Zackhasacat
abd2c5326f
Merge branch 'makealchemygreatagain' into 'master'
...
Allow choosing different apparatus in alchemy window
Closes #7665
See merge request OpenMW/openmw!3580
6 months ago
Andrei Kortunov
f88b99201a
Display missing plugins upon savegame loading (feature 7608)
6 months ago
kuyondo
033be4e6e6
add changelog
6 months ago
Cody Glassman
dec120f38c
consistent average scene luminance
6 months ago
Alexei Kotov
49f13c53c0
Merge branch 'makeunlocksoundwhenlocking' into 'master'
...
Play a sound when lock spell succeeds
See merge request OpenMW/openmw!3578
6 months ago
jvoisin
32a9581394
Merge branch 'deepdepths' into 'master'
...
Depth flag handling fixes (bug #7380 )
See merge request OpenMW/openmw!3568
6 months ago
jvoisin
60ec894d8a
Merge branch 'lightitupbaby' into 'master'
...
Support point specular lighting (#6188 )
Closes #6188
See merge request OpenMW/openmw!3559
6 months ago
Kindi
d54c8b82d9
changelog
6 months ago
Alexei Kotov
e1cd5250af
Use sun visibility for sunlight scattering (bug #7309 )
6 months ago
Alexei Kotov
bdc019647a
Merge branch 'figure-skaters' into 'master'
...
Use accumulated movement when possible
Closes #5062
See merge request OpenMW/openmw!3549
6 months ago
Alexei Kotov
116ef1c62b
Depth flag handling fixes (bug #7380 )
...
Properly disable depth test while allowing depth writes to happen
Remove NiStencilProperty interaction
Don't set up depth flags for BSShaderPPLightingProperty
6 months ago
Zackhasacat
231803c6ea
Merge branch 'sunvisibility' into 'master'
...
Make sun specularity behavior more intuitive (bug #6190 )
Closes #6190
See merge request OpenMW/openmw!3535
6 months ago
Alexei Kotov
820fc068d1
Support point specular lighting ( #6188 )
...
Fix passing light specular colors with shader lighting methods (with help from wazabear)
6 months ago
Alexei Kotov
876f6ea2da
Validate enchantment records (bug #7654 )
...
Clean up spell validation
Fix a flaw in spell effect tooltip code
7 months ago
Evil Eye
3baefdf29e
Merge branch 'invisibilityagain' into 'master'
...
Improve invisibility breaking consistency (bug #7660 )
Closes #7660
See merge request OpenMW/openmw!3539
7 months ago
Mads Buvik Sandvei
c59fb6c91c
Changelog entry
7 months ago
Alexei Kotov
629fe8ce81
Merge branch 'we-all-know-actors-cant-read' into 'master'
...
Some cleanup of scripted animation handling.
Closes #4742 , #7637 , and #7636
See merge request OpenMW/openmw!3522
7 months ago
Alexei Kotov
6e069161a4
Merge branch 'sortalphabetcalinrechargeandrepairmenu' into 'master'
...
Sort repair and recharge menu list alphabetically
See merge request OpenMW/openmw!3524
7 months ago
Kindi
733a6e01ad
Sort repair and recharge menu list alphabetically (bug #7642 )
7 months ago
Mads Buvik Sandvei
54441624a1
Changelog entry for 4508
7 months ago
Alexei Kotov
3d5b06a78e
Sort inactive shader list ( #7652 )
7 months ago
Alexei Kotov
2d38ca4c35
Improve invisibility breaking consistency (bug #7660 )
...
- Break on recharge attempts
- Break on repair attempts
- Break on potion creation attempts
- Don't break on failed ingredient consuming
7 months ago
Mads Buvik Sandvei
d2836748fd
Changelog entry for #4742
7 months ago
Mads Buvik Sandvei
c25c6872b0
changelog entries
7 months ago
Alexei Kotov
e6137cff73
Merge branch 'tapdancers' into 'master'
...
AiWander must update wandering manually flag when resuming existing path.
Closes #7647
See merge request OpenMW/openmw!3526
7 months ago
uramer
1ec4681e40
Merge branch 'areyouthere' into 'master'
...
Add record presence early-outs for various script instructions (feature #7625 )
Closes #7625
See merge request OpenMW/openmw!3501
7 months ago
Alexei Kotov
12abd30e9f
Make sun specularity behavior more intuitive (bug #6190 )
...
Remove sun visibility influence on object specularity
Subdue sun visibility influence on water specularity
7 months ago
Mads Buvik Sandvei
24bac3ebd4
AiWander must update mIsWanderingManually when resuming wander.
7 months ago
Evil Eye
6cd5734fb3
Rate weapons as useless if the actor's skill is 0
7 months ago
psi29a
8380da2e1d
Merge branch 'missmewiththatscript' into 'master'
...
Remove missing scripts from actors much like is done for items
Closes #7204
See merge request OpenMW/openmw!3502
7 months ago
psi29a
664caa2fc1
Merge branch 'iseeyou' into 'master'
...
Prevent fleeing in inappropriate situations (bug #6932 )
Closes #6932
See merge request OpenMW/openmw!3508
7 months ago
psi29a
bdd0299fe7
Merge branch 'flyyouscamps' into 'master'
...
Allow talking with fleeing creatures (bug #7631 )
Closes #7631
See merge request OpenMW/openmw!3510
7 months ago
psi29a
035004170c
Merge branch 'datadirs' into 'master'
...
Launcher: Improve directory appending UX and heuristics (bug #7502 )
Closes #7502
See merge request OpenMW/openmw!3490
7 months ago
Alexei Kotov
e6c02efbb7
Add record presence early-outs for various script instructions (feature #7625 )
...
AddItem, RemoveItem, StartScript, StopScript, AddTopic
7 months ago
Evil Eye
23bf6ed878
Remove missing scripts from actors much like is done for items
7 months ago
psi29a
698fd00269
Merge branch 'killerqueen' into 'master'
...
Support NiParticleBomb (feature #7634 )
Closes #7634
See merge request OpenMW/openmw!3512
7 months ago
Mads Buvik Sandvei
7c28066268
Changelog entry for 7611
7 months ago
Alexei Kotov
715efe6cb1
Handle NiParticleBomb (feature #7634 )
7 months ago
Alexei Kotov
f68bd3ba97
Launcher: Improve directory appending UX and heuristics (bug #7502 )
...
- Recognize more asset directories and omwgame files
- Always let the user append the selected directory
- Automatically pick the user-selected directory if it's the only valid directory
- Add a caption to directory selection dialog, properly handle cancellation
7 months ago
Alexei Kotov
3330907d7b
Combat AI: Prefer picking reachable/visible targets (bug #6932 )
7 months ago
Alexei Kotov
ee5ca066fd
Allow talking with fleeing creatures (bug #7631 )
7 months ago
Alexei Kotov
d0ffe6e2f9
Don't apply Charm to creatures (bug #7630 )
7 months ago
psi29a
febfa353e0
Merge branch 'save_metadata' into 'master'
...
Add additional fields to save metadata
See merge request OpenMW/openmw!3493
7 months ago
Andrei Kortunov
fc74cc49dd
Add additional fields to save metadata (feature 7618)
7 months ago
psi29a
ab631fcd70
Merge branch 'whosabaddoggo' into 'master'
...
Handle AllowWerewolfForceGreeting variable (bug #7609 )
Closes #7609
See merge request OpenMW/openmw!3476
7 months ago
Alexei Kotov
799da630e4
CopyRigVisitor: don't copy unskinned geometry (bug #5280 )
7 months ago
Alexei Kotov
cecb2b71ea
Handle AllowWerewolfForceGreeting variable (bug #7609 )
7 months ago
Evil Eye
0814ef5697
Allow creatures to use potions
8 months ago
Andrei Kortunov
1ac0a3b25b
Update canvas size every frame when it is visible (bug 7603)
8 months ago
Alexei Kotov
440851ff48
Rewrite melee hit target selection (bug #3438 )
8 months ago
Andrei Kortunov
e1cae5a029
Rework music system
8 months ago
psi29a
090da90302
Merge branch 'factions' into 'master'
...
Implement Lua API for factions
See merge request OpenMW/openmw!3405
8 months ago
Andrei Kortunov
6ee86dea82
Implement Lua API for factions (feature 7468)
8 months ago
Alexei Kotov
0f2e5f9db6
Uncap Drain effects again (bug #7573 )
8 months ago
psi29a
1a4b29f014
Merge branch 'fix_terrain_cache' into 'master'
...
Terrain cache fixes and optimizations
Closes #7557
See merge request OpenMW/openmw!3388
9 months ago
Andrei Kortunov
c04a0ca3a5
Implement Lua API for VFS
9 months ago
Petr Mikheev
f260fa006e
Show OpenMW version and Lua API revision in documentation.
9 months ago
elsid
8bbaa57a14
Add changelog record for #7557
9 months ago
Evil Eye
10f1e9a4e0
Load the lowest faction reaction for every faction
9 months ago
Evil Eye
ef6100f788
Start the game on Friday
9 months ago
psi29a
ab798be320
Merge branch 'fix_scrollbars' into 'master'
...
Do not use deprecated MyGUI properties
Closes #5896
See merge request OpenMW/openmw!3320
9 months ago
Andrei Kortunov
944b127887
Add changelog entry
9 months ago
Andrei Kortunov
3fe5cc497b
Add a changelog entry
9 months ago
Evil Eye
7c82405c9f
Tweak AI rating to reduce healing spam
9 months ago
elsid
8e7fe44514
Support terrain sample size greater than cell size
9 months ago
psi29a
e6cffa5494
Merge branch '7248-Extend_console_search_with_regex_and_case_sensitivity' into 'master'
...
Resolve "Extend searching in the console with regex and toggleable case-sensitivity"
Closes #7248
See merge request OpenMW/openmw!3248
10 months ago
Chris Vigil
996f5fd7ad
Resolve "Extend searching in the console with regex and toggleable case-sensitivity"
10 months ago
psi29a
2a4440e5b1
Merge branch 'theprojectileswereswords' into 'master'
...
Fix price enchantment price calculation to use the correct item count
Closes #7472
See merge request OpenMW/openmw!3227
10 months ago
psi29a
e073eab05e
Merge branch 'more_evade_directions' into 'master'
...
Use more evade directions and filter by supporting animation (#7450 )
Closes #7450
See merge request OpenMW/openmw!3210
10 months ago
psi29a
f9cb752b25
Merge branch 'resistanceisnotfutile' into 'master'
...
Resist failed normal weapon hits (bug #7284 )
Closes #7284
See merge request OpenMW/openmw!3220
10 months ago
Matjaž Lamut
0951033021
Include an unincluded feature of OpenMW-CS to the changelog
10 months ago
elsid
579e533621
Add more evade directions and order them to make a circle
10 months ago
Evil Eye
2fa9462d49
Add changelog entry
10 months ago
Evil Eye
44ab0ff8ef
Don't allow saves with an invalid last generated RefNum to load
10 months ago
Evil Eye
b082afd5b0
Fix price enchantment price calculation to use the correct item count
10 months ago
psi29a
ce84fdf5f5
Merge branch 'limitedpower' into 'master'
...
Cap global map cell size (bug #6222 )
Closes #6222
See merge request OpenMW/openmw!3225
10 months ago
Alexei Dobrohotov
39c84c84da
Cap global map cell size (bug #6222 )
10 months ago
psi29a
41abbae3e7
Merge branch 'sittingontheoverlap' into 'master'
...
Allow subrecords to overlap the following record (bug #6025 )
Closes #6025
See merge request OpenMW/openmw!3215
10 months ago
Alexei Kotov
4bbbfe74b3
Merge branch 'finishdrag' into 'master'
...
Finish draganddrop before startdrag
See merge request OpenMW/openmw!3186
10 months ago
Kindi
00e5f31242
Finish draganddrop before startdrag
10 months ago
Alexei Dobrohotov
411c71062c
Resist failed normal weapon hits (bug #7284 )
10 months ago
Alexei Dobrohotov
66fd1f8862
Allow subrecords to overlap the following record (bug #6025 )
10 months ago
AnyOldName3
f4403be128
Add #7322 to changelog
10 months ago
psi29a
6601b0cb15
Merge branch 'fastandloose' into 'master'
...
Drop support for --fs-strict
Closes #7394
See merge request OpenMW/openmw!3093
11 months ago
elsid
b02c0ea896
Use proper #7243 description
...
The issue is about making ESM4 reader use VFS. Skyrim.esm part is only valid for
openmw binary, other tools (openmw-cs, navmeshtool) still can't load it or any
other ESM4 files.
11 months ago
Dave Corley
dfa4f5da8a
pass time on OnTrainingFinished callback instead of before the fadeScreenIn
11 months ago
psi29a
05fe189fdb
Merge branch 'partial_ammo_equipping' into 'master'
...
Partial ammo equipping
See merge request OpenMW/openmw!3156
11 months ago
Kindi
a176e0f9ea
Partial ammo equipping
11 months ago
Abdu Sharif
ba8fbfd9c1
Update CHANGELOG.md with a missing entry
11 months ago
psi29a
c931776769
Merge branch '0.48-changelog' into 'master'
...
Add missing changelog entries
See merge request OpenMW/openmw!3169
11 months ago
Andrei Kortunov
7c1119d939
Add missing changelog entries
11 months ago
psi29a
bb7eb0f527
Merge branch 'chargingup' into 'master'
...
Autocalculate enchantment costs and charges
Closes #7428
See merge request OpenMW/openmw!3152
11 months ago
Andrei Kortunov
11c6926b3d
Add a missing line to the changelog
11 months ago
Evil Eye
e9bcad4e05
Autocalculate enchantment costs and charges
11 months ago
Evil Eye
7531db4457
Add changelog entry
11 months ago
Evil Eye
eeda48ec50
Drop support for --fs-strict
11 months ago
Evil Eye
da4e04522b
More closely replicate Morrowind.exe's locks
11 months ago
Abdu Sharif
ad64c4d627
Update CHANGELOG.md
1 year ago
psi29a
4fd8ed8f13
Merge branch 'qt_scene' into 'master'
...
Migrate from GraphicsWindowQt to QOpenGLWidget
See merge request OpenMW/openmw!2895
1 year ago
Andrei Kortunov
8df7ce545e
Migrate from GraphicsWindowQt to QOpenGLWidget
1 year ago
Evil Eye
b3e17d79ec
Unify string construction of skill/attribute affecting effect names
1 year ago
Andrei Kortunov
e17281ac67
Implement shader-based water ripples (feature 3537)
1 year ago