jvoisin
d230c89a56
Merge branch 'rework_resolutions' into 'master'
...
Rework resolution selection
Closes #7709
See merge request OpenMW/openmw!3622
1 year ago
Andrei Kortunov
5e96825e6b
Highlight new items in launcher by text formatting, not by color
1 year ago
Zackhasacat
ae3f9f8dcf
Merge branch 'lua_ui_child_element' into 'master'
...
Lua Element as layout children
See merge request OpenMW/openmw!3582
1 year ago
Alexei Kotov
99024d3826
Revamp NIF debug logging
...
Disabled by default
Extend it to supported files
Log more version info
Reduce noise
1 year ago
Andrei Kortunov
81a6a7cd2f
Rework resolution selection (feature 7709)
1 year ago
Alexei Kotov
9c94058727
Support Oblivion parallax setup
1 year ago
uramer
4d250263d7
Missing return type of split
1 year ago
uramer
6db75a7b7e
Fix servicesOffered types
1 year ago
uramer
2be3824d9e
Clarify child element update behavior in the documentation
1 year ago
uramer
39df270ff2
Update UI Content docs
1 year ago
Zackhasacat
5623a5cf01
Merge branch 'lua_sgetcurrent_conditionofitem_itemdata_idea' into 'master'
...
Lua API to get/set item condition
See merge request OpenMW/openmw!3421
1 year ago
Zackhasacat
f230e3cab0
Merge branch 'lua_ui_select_renderer_invalid' into 'master'
...
Render invalid 'select' setting renderer values instead of silent failure
See merge request OpenMW/openmw!3584
1 year ago
Zackhasacat
a38d17a918
Merge branch 'api_inconsistencies' into 'master'
...
Minor API inconsistencies
See merge request OpenMW/openmw!3601
1 year ago
uramer
c9eaeb47d5
Minor API inconsistencies
1 year ago
Zackhasacat
ad1d6c0d0f
Merge branch 'find_nearest_nav_mesh_position' into 'master'
...
Add Navigator and Lua API function to find nearest position on navmesh
See merge request OpenMW/openmw!2681
1 year ago
kuyondo
9ebbdc3a22
expell->expel
1 year ago
Zackhasacat
6fb6c7a32f
Merge branch 'misisng_plugins' into 'master'
...
Display missing plugins upon savegame loading
Closes #7608
See merge request OpenMW/openmw!3594
1 year ago
elsid
94b085af9e
Add Navigator and Lua API function to find nearest position on navmesh
1 year ago
Evil Eye
5a1a54b959
Merge branch 'lua_class_data' into 'master'
...
Add class records to lua
See merge request OpenMW/openmw!3515
1 year ago
Evil Eye
d5906dcf29
Merge branch 'lua_navmesh_doc' into 'master'
...
Define tables for navmesh related lua bindings as separate types
See merge request OpenMW/openmw!3599
1 year ago
Andrei Kortunov
f88b99201a
Display missing plugins upon savegame loading (feature 7608)
1 year ago
Zackhasacat
13deb0fba8
Merge branch 'imod' into 'master'
...
Fill out item modification records and add them to the scene
See merge request OpenMW/openmw!3540
1 year ago
elsid
fbb39802a1
Define tables for navmesh related lua bindings as separate types
1 year ago
Zackhasacat
16f178b80e
Remove character
1 year ago
Zackhasacat
10030a55e0
Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data
1 year ago
Joakim Berg
624d6ce7d0
Update file sv.yaml
1 year ago
Joakim Berg
818cd8343f
Update file sv.yaml
1 year ago
Joakim Berg
f62b43d2d6
Update file sv.yaml
1 year ago
uramer
435e9731df
Render invalid 'select' setting renderer values instead of silent failure
1 year ago
jvoisin
d8cd465d61
Merge branch 'navmesh_doc' into 'master'
...
Reword navigation mesh related docs and tooltips
See merge request OpenMW/openmw!3569
1 year ago
jvoisin
60ec894d8a
Merge branch 'lightitupbaby' into 'master'
...
Support point specular lighting (#6188 )
Closes #6188
See merge request OpenMW/openmw!3559
1 year ago
Zackhasacat
279e9affa8
Merge branch 'docs-mwscript-variables' into 'master'
...
Fix MWScript variables documentation type
See merge request OpenMW/openmw!3572
1 year ago
Zackhasacat
72a5b50002
Merge branch 'interfaces-item-usage' into 'master'
...
Add ItemUsage to interfaces package type definition
See merge request OpenMW/openmw!3573
1 year ago
Zackhasacat
ae4eafdfd4
Move classes to types.NPC
1 year ago
Alexei Kotov
e1cd5250af
Use sun visibility for sunlight scattering (bug #7309 )
1 year ago
Alexei Kotov
bdc019647a
Merge branch 'figure-skaters' into 'master'
...
Use accumulated movement when possible
Closes #5062
See merge request OpenMW/openmw!3549
1 year ago
uramer
afbfed78ad
Add ItemUsage to interfaces package type definition
1 year ago
uramer
75c5ce5f31
Fix MWScript variables documetnation type
1 year ago
elsid
392218dde3
Reword navigation mesh related docs and tooltips
...
To explain the effect of the setting in a more user friendly language.
1 year ago
Cody Glassman
0f53088014
re-sync docs with postprocessing API
1 year ago
Zackhasacat
231803c6ea
Merge branch 'sunvisibility' into 'master'
...
Make sun specularity behavior more intuitive (bug #6190 )
Closes #6190
See merge request OpenMW/openmw!3535
1 year ago
jvoisin
e4c5c1bc43
Merge branch 'govna' into 'master'
...
Expose governing attributes to Lua
See merge request OpenMW/openmw!3556
1 year ago
jvoisin
44dc29e675
Merge branch 'forurm' into 'master'
...
Add types.Actor.isDead
See merge request OpenMW/openmw!3557
1 year ago
Alexei Kotov
820fc068d1
Support point specular lighting ( #6188 )
...
Fix passing light specular colors with shader lighting methods (with help from wazabear)
1 year ago
Mads Buvik Sandvei
4886d31d89
Language, bob -> sway
1 year ago
Alexei Kotov
d851eaa199
Merge branch 'fix_lua_sneak' into 'master'
...
Remember sneaking when game is saved and loaded(#7664 )
See merge request OpenMW/openmw!3546
1 year ago
Zackhasacat
8d0d9a49c6
Remember sneaking when game is saved and loaded( #7664 )
1 year ago
Evil Eye
eb0ddf72d8
Merge branch 'fix_my_errors' into 'master'
...
Fix minor doc error, throw error when attempting to assign a value to a non-existing global variable in lua
See merge request OpenMW/openmw!3548
1 year ago
Zackhasacat
dd87d01f06
Fix minor doc error, throw error when attempting to assign a value to a non-existing global variable in lua
1 year ago
Mads Buvik Sandvei
9c93d907dc
Settings page entry for the "player movement ignores animation" setting.
1 year ago
Evil Eye
2d90176fe9
Add types.Actor.isDead
1 year ago
Evil Eye
a88f0ecc95
Expose governing attributes to Lua
1 year ago
uramer
abae5f031d
Fix docs type
1 year ago
Mads Buvik Sandvei
f41de6b02d
Use accumulated movement whenever possible. Apply diagonal movement by rotating accumulated movement and sliding based on that, rather than ignoring accumulated movement.
1 year ago
Zackhasacat
dbd7d34120
Add class Record
1 year ago
Zackhasacat
482d174ef2
Read only, add skill spec to docs
1 year ago
Zackhasacat
371eeddf85
Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data
1 year ago
Alexei Kotov
0b8739711e
Merge branch 'settings_values_video' into 'master'
...
Use settings values for Video settings (#6876 )
See merge request OpenMW/openmw!3527
1 year ago
Petr Mikheev
889ddc10d6
Enable `openmw.input` in menu scripts
1 year ago
Petr Mikheev
1dd7a15255
Draft: add new type of Lua scripts - menu scripts
1 year ago
Alexei Kotov
03c3818229
Place ESM4::ItemMod into the scene
1 year ago
Alexei Kotov
6d776ac833
Merge branch 'range' into 'master'
...
Use a dynamic falloff range for soft effect
See merge request OpenMW/openmw!3532
1 year ago
Alexei Kotov
12abd30e9f
Make sun specularity behavior more intuitive (bug #6190 )
...
Remove sun visibility influence on object specularity
Subdue sun visibility influence on water specularity
1 year ago
Cody Glassman
09928ba265
use a dynamic falloff range for soft effect and use shader flags
1 year ago
Alexei Kotov
3f4591eb3b
Add movable static and ESM4 land texture stores
1 year ago
psi29a
f724b05c57
Merge branch 'teleport_block' into 'master'
...
Lua: Add isTeleportingEnabled and setTeleportingEnabled to types.Player
See merge request OpenMW/openmw!3519
1 year ago
elsid
dcd81d026f
Use settings values for Video settings
...
* Convert window mode, vsync mode into enums, screenshot type into a struct.
* Add missing doc for screenshot type.
1 year ago
Zackhasacat
2f16a104dc
Revise record store, add specialization function
1 year ago
Zackhasacat
909be9cf35
Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data
1 year ago
Zackhasacat
f0640da21e
Add character to core
1 year ago
Kindi
1bff02e3b0
add docs
1 year ago
psi29a
2e587c3379
Merge branch 'lua_effect_expire' into 'master'
...
Add notes about lua active effects technicality
See merge request OpenMW/openmw!3516
1 year ago
psi29a
f3931c8321
Merge branch 'lua_hud_hide' into 'master'
...
Add functions to lua ui library to toggle HUD visibility, and check current status.
See merge request OpenMW/openmw!3450
1 year ago
Zackhasacat
ac9cfc782a
Add functions to lua ui library to toggle HUD visibility, and check current status.
1 year ago
Alexei Kotov
08da35704f
Merge branch 'remove-obsolete-comment' into 'master'
...
Get rid of obsolete comment
See merge request OpenMW/openmw!3514
1 year ago
Zackhasacat
f4d349070c
Add isTeleportingEnabled and setTeleportingEnabled
1 year ago
Petr Mikheev
f547cd5934
Merge branch 'lua_object_var' into 'master'
...
Add lua binding for gameObject globalVariable
See merge request OpenMW/openmw!3483
1 year ago
Zackhasacat
78e9a1753e
Add lua binding for gameObject globalVariable
1 year ago
Petr Mikheev
31f5c8826b
Merge branch 'lua_global_new' into 'master'
...
Add global variable access to world.mwscript (#7597 )
See merge request OpenMW/openmw!3491
1 year ago
Zackhasacat
db42a91867
Add global variable access to world.mwscript ( #7597 )
1 year ago
Zackhasacat
5dd1f0332f
Add notes about active effects
1 year ago
Zackhasacat
bd90ac2ed8
Add missing field in docs
1 year ago
Zackhasacat
254bf7c5d8
class -> classes
1 year ago
Zackhasacat
611f96ce65
Add class bindings
1 year ago
AnyOldName3
606a0eea8f
Get rid of obsolete comment
...
The matrix in question was removed by !2682
1 year ago
Abdu Sharif
ee80f889b7
Make Per-Pixel Lighting option description a bit more neutral
1 year ago
Cody Glassman
5fc46b166a
track debug window size and dimensions between sessions
1 year ago
Evil Eye
2ebd544dfb
Fix #7624
1 year ago
Petr Mikheev
15306c7d49
[Lua] Add CONTROL_SWITCH functions to `types.Player` and deprecate them in `openmw.input`
1 year ago
psi29a
2c81220cf7
Merge branch 'book' into 'master'
...
Reading ESM4 books
See merge request OpenMW/openmw!3471
1 year ago
Petr Mikheev
54cc1f25a2
Mention in Lua documentation that default tag is an empty string
1 year ago
Petr Mikheev
fcc7b9bb9e
Support tags in I.Camera.disable*, I.Camera.enable* in the same way as in world.pause; Update I.Camera docs.
1 year ago
Petr Mikheev
6161953106
Allow reading ESM4 books
1 year ago
AnyOldName3
15e6ababf1
Merge branch 'soft_particles' into 'master'
...
Apply soft effect to nifs marked with soft effect flag (originally developed by Cody Glassman)
See merge request OpenMW/openmw!3447
1 year ago
PharisMods
01aa67c792
Use thick border textures for thick border UI templates
1 year ago
psi29a
3ea14e904d
Merge branch 'actors_range' into 'master'
...
Handle actors processing range in Lua
See merge request OpenMW/openmw!3458
1 year ago
psi29a
6c39e3f817
Merge branch 'draft' into 'master'
...
Treat teleportation out of the draft cell as object creation
Closes #7588 and #7453
See merge request OpenMW/openmw!3455
1 year ago
psi29a
bae8d585fe
Merge branch 'lua/capacity_encum_bindings' into 'master'
...
Add more lua bindings for encumbrance and capacity
See merge request OpenMW/openmw!3462
1 year ago
glassmancody.info
9aa992eede
add more lua bindings for encumbrance and capacity
1 year ago
Petr Mikheev
63d5bd6f8a
Apply soft effect to nifs marked with soft effect flag (developed by Cody Glassman)
1 year ago
Andrei Kortunov
40c8783790
Handle actors processing range in Lua
1 year ago
Zackhasacat
6bfa3f78bd
Fix AttributeRecord and SkillRecord documentation in OpenMW.core
1 year ago
Evil Eye
641f34a3c9
Treat teleportation out of the draft cell as object creation
1 year ago
Alexei Kotov
7e360df6c0
Place ESM4::Flora instances to the scene
1 year ago
Evil Eye
90ca8a2f4e
Remove ATTRIBUTE, SKILL, and SCHOOL enums
1 year ago
Evil Eye
6ed5cbb7d0
Remove numeric magic school ids and deprecate the enum
1 year ago
psi29a
1c8198242e
Merge branch 'toggleai' into 'master'
...
Add a way to toggle AI to Lua debug package
See merge request OpenMW/openmw!3429
1 year ago
psi29a
18b6eba709
Merge branch 'reloadlua' into 'master'
...
safe reloadlua on top of !3362
See merge request OpenMW/openmw!3412
1 year ago
Petr Mikheev
72b8ff82ff
!3362 with safe reloadlua
1 year ago
Andrei Kortunov
6769d10203
Fix documentation error
1 year ago
Andrei Kortunov
56ea3e3879
Add a way to toggle AI to Lua debug package
1 year ago
psi29a
12159d95f3
Merge branch 'music' into 'master'
...
Rework music system
See merge request OpenMW/openmw!3372
1 year ago
psi29a
ed022a6c14
Merge branch 'fix_use' into 'master'
...
Fix regression added in !3354 : Set `force` to false when applying UseItem from inventory.
See merge request OpenMW/openmw!3422
1 year ago
Andrei Kortunov
db72a91180
Add a way to check if sound system is enabled
1 year ago
Andrei Kortunov
655c4442bc
Implement isMusicPlaying
1 year ago
Andrei Kortunov
e25e867d77
Remove 'music' package
1 year ago
Andrei Kortunov
e1cae5a029
Rework music system
1 year ago
Andrei Kortunov
02dcf1fb31
Split setFactionRank to separate functions
1 year ago
Andrei Kortunov
6ee86dea82
Implement Lua API for factions (feature 7468)
1 year ago
Petr Mikheev
fb8ccf52d8
Add missing argument `force` in UseItem
1 year ago
psi29a
9791fae2db
Merge branch 'statrecords' into 'master'
...
Expose skill and attribute records to Lua and deprecate their enums
See merge request OpenMW/openmw!3407
1 year ago
Evil Eye
cd0e612cb7
Expose skill and attribute records to Lua and deprecate their enums
1 year ago
Petr Mikheev
42f2ece8b3
Fix bug: UI modes that are added not through Lua don't show windows that were hidden by Lua in other mode.
1 year ago
psi29a
938c487684
Merge branch 'time' into 'master'
...
[Lua] Ability to unpause the game when UI is opened.
See merge request OpenMW/openmw!3398
1 year ago
Zackhasacat
f287b2f436
Merge branch 'master' of gitlab.com:openmw/openmw into lua_record_services
1 year ago
psi29a
5faf56950b
Merge branch 'lua_files' into 'master'
...
Implement Lua API for VFS
Closes #6864
See merge request OpenMW/openmw!3373
1 year ago
psi29a
0b74146b05
Merge branch 'luautflib' into 'master'
...
Lua utf-8 support
Closes #6505
See merge request OpenMW/openmw!3327
1 year ago
Andrei Kortunov
66bf7be373
Preload new packages to console
1 year ago
Petr Mikheev
65cd518b44
Update camera logic related to paused game / opened UI
1 year ago
Petr Mikheev
23a7661d0b
Control UI pause from Lua
1 year ago
Petr Mikheev
b4c8b8308f
Lock actiovation when the game is paused; Lock movement controls when UI is opened.
1 year ago
Zackhasacat
ee5983f64a
Docs fixes
1 year ago
Zackhasacat
7d0e140889
Merge branch 'master' of gitlab.com:openmw/openmw into lua_record_services
1 year ago
psi29a
b818414d82
Merge branch 'activate_and_use' into 'master'
...
Handle Use action in Lua in a similar way to Activate action
See merge request OpenMW/openmw!3354
1 year ago
Andrei Kortunov
65109b3822
Simplify VFS index iteration
1 year ago
Andrei Kortunov
c04a0ca3a5
Implement Lua API for VFS
1 year ago
Zackhasacat
9f80d68795
add servicesOffered to npc and creature records
1 year ago
psi29a
a1828eec29
Merge branch 'lua_spell_fix' into 'master'
...
Clear selected enchanted item and/or spell with actor.clearSelectedCastable()
See merge request OpenMW/openmw!3315
1 year ago
Zackhasacat
7113db8b97
Clear selected enchanted item and/or spell with actor.clearSelectedCastable()
1 year ago
psi29a
3e99103beb
Merge branch 'rtd' into 'master'
...
Show OpenMW version and Lua API revision in documentation
Closes #6149
See merge request OpenMW/openmw!3382
1 year ago
Zackhasacat
86c28921ae
Add function to get current disposition, add baseDisposition to NPC record
1 year ago
Petr Mikheev
d39552962f
Validate version of resources
1 year ago
Petr Mikheev
f260fa006e
Show OpenMW version and Lua API revision in documentation.
1 year ago
psi29a
5ba13f7aae
Merge branch 'lua_template_new' into 'master'
...
Support 'template' field in createRecordDraft, to use an existing record as a base in lua
See merge request OpenMW/openmw!3387
1 year ago
Petr Mikheev
ea8692a534
Add usehandlers.lua (same approach as activationhandlers.lua)
1 year ago
psi29a
58aeb81e46
Merge branch 'container_ptr' into 'master'
...
Add `obj.parentContainer` in Lua. Refactor ContainerStore::mPtr, ContainerStore::mActor.
See merge request OpenMW/openmw!3381
1 year ago
Zackhasacat
4b7bf62671
Fix weapon table, and docs
1 year ago
Zackhasacat
45f25e3f14
Add in initial support
1 year ago
psi29a
4a46d772a1
Merge branch 'fix_createRecord' into 'master'
...
Add two missing record types to world.createRecord docs
See merge request OpenMW/openmw!3386
1 year ago
psi29a
a0d3313d8d
Merge branch 'lua_restock' into 'master'
...
Add isRestocking to types.Item
See merge request OpenMW/openmw!3383
1 year ago
Zackhasacat
ecc89ed826
Add two missing record types
1 year ago
Zackhasacat
5fdaee093a
add isRestocking
1 year ago
psi29a
65a15ff0b1
Merge branch 'container_inventory' into 'master'
...
[Lua] Add alias `types.Container.inventory` = `types.Container.content` for consistency with `types.Actor.inventory`
See merge request OpenMW/openmw!3314
1 year ago
Zackhasacat
84987450ee
Add baseCount
1 year ago
Petr Mikheev
55a9ab4f52
Add `obj.parentContainer` in Lua. Refactor ContainerStore::mPtr, ContainerStore::mActor.
1 year ago
Kindi
532230254b
add documentation
1 year ago
Zackhasacat
b571d8d050
Remove player quest name example
1 year ago
Zackhasacat
425076b8dd
Fix types.LevelledCreature in docs
1 year ago
Evil Eye
ef6100f788
Start the game on Friday
1 year ago
psi29a
516108691d
Merge branch 'record_gold' into 'master'
...
Add baseGold to NPC and creature lua records
See merge request OpenMW/openmw!3369
1 year ago
Zackhasacat
1320261eba
Add baseGold to NPC and creature records
1 year ago
Petr Mikheev
c5ba289bc7
Handle UI modes open/close sounds in Lua
1 year ago
Petr Mikheev
36d22cff1c
Improve GUI mode validation
1 year ago
Petr Mikheev
f1bcf64afb
Dehardcode input.ACTION.Inventory, input.ACTION.Journal, input.ACTION.QuickKeysMenu
1 year ago
Petr Mikheev
87eacf774a
Control GUI modes from Lua
1 year ago
psi29a
ab798be320
Merge branch 'fix_scrollbars' into 'master'
...
Do not use deprecated MyGUI properties
Closes #5896
See merge request OpenMW/openmw!3320
1 year ago
Zackhasacat
86e7863d9a
Fix the docs
1 year ago
Petr Mikheev
4211665ede
Merge branch 'sounds' into 'master'
...
Lua bindings for sound functions
See merge request OpenMW/openmw!3247
1 year ago
psi29a
861b9b215c
Merge branch 'moveinto' into 'master'
...
[Lua] Accept GameObject as destination in obj:moveInto.
See merge request OpenMW/openmw!3318
1 year ago
psi29a
e21e3a0d46
Merge branch 'time' into 'master'
...
Pause/resume the game in Lua scripts
See merge request OpenMW/openmw!3317
1 year ago
Andrei Kortunov
d9c91ff3d9
Add bindings for ESM::Sound records
1 year ago
Andrei Kortunov
7ce9fc25c5
Implement Lua bindings for sound system
1 year ago
Zackhasacat
3e8a1cce7c
Load ESM4 Terminal objects, add lua bindings for them
1 year ago
uramer
16ba35d63b
Don't refer to local type by absolute path in docs
1 year ago
Zackhasacat
8f303f46dc
Lua Documentation clarification/fixes
1 year ago
Petr Mikheev
b34930d3f2
Add missing 'local' in playercontrols.lua
1 year ago
Petr Mikheev
6c4e1f4e8f
Lua commands world.pause / world.unpause
1 year ago
Petr Mikheev
1a53e9db5d
[Lua] Accept GameObject as destination in obj:moveInto.
1 year ago
Petr Mikheev
ac9facabf5
[Lua] Add alias types.Container.inventory = types.Container.content
1 year ago
Andrei Kortunov
a2d509a4b5
Do not use deprecated MyGUI features for scrollbars
1 year ago
Andrei Kortunov
f3cf61627c
Do not use deprecated MyGUI features for list boxes
1 year ago
Andrei Kortunov
370807281f
Do not use deprecated MyGUI features for progress bars
1 year ago
psi29a
fadfffe22c
Merge branch 'settings_values_map' into 'master'
...
Use settings values for Map settings (#6876 )
See merge request OpenMW/openmw!3284
1 year ago
psi29a
e6cffa5494
Merge branch '7248-Extend_console_search_with_regex_and_case_sensitivity' into 'master'
...
Resolve "Extend searching in the console with regex and toggleable case-sensitivity"
Closes #7248
See merge request OpenMW/openmw!3248
1 year ago
Chris Vigil
996f5fd7ad
Resolve "Extend searching in the console with regex and toggleable case-sensitivity"
1 year ago
Petr Mikheev
abde92e207
Merge branch 'active-spells-rework' into 'master'
...
Lua: active spell params and active spell effects
See merge request OpenMW/openmw!3179
1 year ago
Mads Buvik Sandvei
c18a7801ed
Lua: active spell params and active spell effects
1 year ago
Mads Buvik Sandvei
edb7081ea6
Lua: String overload for effects store index.
1 year ago
elsid
bdb4808588
Remove unused local map hud widget size setting
...
Unused since d1a3cc98ff
1 year ago
psi29a
e76ce6b696
Merge branch 'fix_find_path' into 'master'
...
Remove stepping from findSmoothPath and other tweaks (#7241 , #7485 )
Closes #7485 and #7241
See merge request OpenMW/openmw!3264
1 year ago
psi29a
3032b340a2
Merge branch 'teleporting' into 'master'
...
A few Lua changes related to teleporting
See merge request OpenMW/openmw!3246
1 year ago
elsid
e00eb50587
Remove stepping from findSmoothPath
...
This is not used anyway. There are features like smooth movement which remove
all redundant points.
Use single findStraightPath call instead of multiple.
1 year ago
elsid
9817f4ca9a
Find closest position on navmesh to start and end before poly path
...
Start and end might not be located on navmesh and findPath may give wrong
results.
1 year ago
Petr Mikheev
2c212b18e4
Remove World::activate since all activation now goes trough LuaManager
1 year ago
elsid
a5ba721eca
Fix typo
1 year ago
Petr Mikheev
f2edf05a55
Move camera update after teleporting from worldimp to camera.lua
1 year ago
Petr Mikheev
95bce836ee
Add non-carriable lights to nearby.items
1 year ago
psi29a
429e911da1
Merge branch 'lua_journal' into 'master'
...
Add Lua bindings for journal (second iteration of !3133 )
See merge request OpenMW/openmw!3189
2 years ago
Alexei Dobrohotov
52a16e0e93
BSEffectShader/NoLighting fixes
...
Don't hijack BSShader::NoLighting for BSEffectShader functionality
(Fallout meshes break if you use the actual emissive color as a base color)
Don't use falloff for textureless NoLighting objects
Use falloff flag for BSEffectShader
2 years ago
uramer
bf7b39f214
Fix typos in Lua documentation
2 years ago