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7130 commits

Author SHA1 Message Date
gus
0609b71df9 fix pathfinding 2014-01-11 11:57:07 +01:00
Marc Zinnschlag
a0872b2646 Merge remote-tracking branch 'gus/AIFix2' 2014-01-11 11:51:53 +01:00
Marc Zinnschlag
1b03eec63e Merge remote-tracking branch 'scrawl/master' 2014-01-11 11:43:12 +01:00
gus
828e5841d8 Windows SDL fix 2014-01-11 11:00:34 +01:00
scrawl
a2ba0dde31 Implemented GoToJail 2014-01-11 06:47:58 +01:00
scrawl
3896c88403 Use VFX_DefaultCast / VFX_DefaultHit if the magic effect does not specify any 2014-01-11 05:58:05 +01:00
scrawl
9ddee8fd8c Autocalculate NPC reputation as according to research wiki 2014-01-11 04:03:13 +01:00
scrawl
9127839cc1 Add a searchPtr method as required for getting an owner, which may already be dead and disposed of. 2014-01-11 03:33:17 +01:00
scrawl
bf6d302fba Confiscate stolen items when caught 2014-01-11 03:29:41 +01:00
scrawl
909494ff35 Implement Assault crimes. In other words, NPCs now fight back! 2014-01-11 03:08:16 +01:00
scrawl
12944f2459 Fix an auto equipping bug that allowed twohanded weapon and shield at the same time 2014-01-11 03:07:35 +01:00
scrawl
d4a98ffc27 Increase fight rating when being the victim of a crime 2014-01-11 02:27:44 +01:00
scrawl
aba72ffefe Fix up the merge a bit 2014-01-11 02:12:41 +01:00
scrawl
727aa30347 Dead actors are unaware of everything 2014-01-11 02:06:54 +01:00
scrawl
d01f89b153 Rewrite some awful code 2014-01-11 00:24:21 +01:00
scrawl
e9f63270d9 Speed fix for "on target" spells 2014-01-10 22:51:42 +01:00
scrawl
621e52f09d Play "attack" voiced dialogue entries randomly based on iVoiceAttackOdds. 2014-01-10 22:48:42 +01:00
scrawl
d9d6f37619 Use iVoiceHitOdds 2014-01-10 22:44:40 +01:00
scrawl
15e48107f7 Use i1stPersonSneakDelta + some cleanup 2014-01-10 22:39:01 +01:00
scrawl
2744cde40f Use a few additional GMSTs 2014-01-10 22:27:31 +01:00
scrawl
3bf36515d5 Implement Trespassing crime 2014-01-10 21:26:24 +01:00
scrawl
f5a70dccf0 Fix title of buttons in generate class result dialog 2014-01-10 21:13:03 +01:00
scrawl
627dcddb33 Do not allow training skills above their governing attribute 2014-01-10 20:53:53 +01:00
Marc Zinnschlag
f62497dfdc Merge remote-tracking branch 'mrcheko/master' 2014-01-10 19:08:35 +01:00
mrcheko
ffcb7fb280 fix for bug scrawl mentioned 2014-01-10 19:04:07 +02:00
Marek Kochanowicz
cb0d3794f7 Final check is not performed with just +1! Something is not right. 2014-01-10 11:01:29 +01:00
Marek Kochanowicz
688488de62 replaced == operator for string comparsion in npc check with boost algorithm to get case insensitive check. 2014-01-10 10:43:03 +01:00
Marek Kochanowicz
31c59db71c Splited another long line in the header. 2014-01-10 10:22:18 +01:00
Marek Kochanowicz
468b9d7340 camel case in the header 2014-01-10 09:50:56 +01:00
Marek Kochanowicz
e4d637fd64 splited long lines in the header. 2014-01-10 09:49:05 +01:00
Marek Kochanowicz
b98cdabe89 Shameful bug fixed. 2014-01-10 09:42:36 +01:00
mrcheko
d41f27451b appropriate camera vanity<>preview mode switch + hit recoils fix 2014-01-09 23:36:40 +02:00
scrawl
546b0cee76 Closes #1077: Replace tags before trying to get the message length 2014-01-09 22:17:51 +01:00
scrawl
aa855e9524 Include some required Ogre headers explicitely 2014-01-09 20:56:24 +01:00
Marc Zinnschlag
5e2eb8caf8 Merge remote-tracking branch 'swick/master' 2014-01-09 09:47:42 +01:00
Marc Zinnschlag
85707b5e3e Merge remote-tracking branch 'scrawl/master' 2014-01-09 09:35:54 +01:00
scrawl
768d9f7237 Scripting: Add an optional 'required' parameter to getReference (default: true). If required=false, it will not throw an exception if there's no reference. Fixes PcExpell not working without a reference like it's supposed to, and makes the code nicer for some others (use required=false instead of catching the exception) 2014-01-09 02:21:03 +01:00
scrawl
223c1d5a38 Use GMSTs for crime bounty 2014-01-09 02:20:52 +01:00
scrawl
6f9113fe88 Add preliminary implementation of PayFine, PayFineThief and GoToJail instructions 2014-01-09 01:49:58 +01:00
scrawl
baf55df7a1 Gold fixes (when did this break?) 2014-01-09 01:34:10 +01:00
Sebastian Wick
925d28e4a7 crashcatcher uname error checking 2014-01-09 00:52:37 +01:00
scrawl
9bf7bf529c Implement crime-related dialogue globals as they are described in MSFD 2014-01-09 00:40:25 +01:00
scrawl
d7f69205f6 Don't play "Menu Click" sound for disabled (= cannot receive input) buttons, plus some redundancy fixes 2014-01-09 00:06:24 +01:00
scrawl
0f5dc59176 Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure. 2014-01-08 23:37:46 +01:00
scrawl
372cd437d1 Add a utility function for counting items in a container 2014-01-08 23:00:29 +01:00
scrawl
c55f9bd0aa GetWaterLevel fix (similar to MCP): if there is no water in the cell, return -FLT_MAX to prevent mods from incorrectly thinking the player is underwater. 2014-01-08 20:19:47 +01:00
Marc Zinnschlag
7c8f735004 Merge remote-tracking branch 'corristo/osx-fixes' into openmw-28 2014-01-08 20:16:39 +01:00
Marc Zinnschlag
a7be755db0 Merge remote-tracking branch 'mrcheko/master' 2014-01-08 20:13:31 +01:00
scrawl
bf02b77c1d Closes #1090: Don't throw an exception if a cell has no region in GetPCCell 2014-01-08 19:57:13 +01:00
scrawl
154fae9f25 Don't suppress exceptions thrown while running scripts 2014-01-08 19:52:57 +01:00
scrawl
9baa1bef78 Expell player from faction when committing a crime against a faction member 2014-01-08 19:26:03 +01:00
scrawl
19d63f392f Clean up the NpcStats expelled interface. Show message box when expelled. 2014-01-08 18:59:00 +01:00
scrawl
098f9712f1 Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
scrawl
7b33f6f2ac Detect crime of sleeping in other NPC's beds. ShowRestMenu needs to support an explicit/implicit reference for this. 2014-01-08 17:19:43 +01:00
scrawl
b99ca92fee Add missing line of sight check 2014-01-08 17:18:13 +01:00
Nikolay Kasyanov
bc90443aeb Revert "Music playback on OS X >= 10.9 works again. Fixes bug #1041."
This reverts commit fc21dd1f3a.
2014-01-08 18:07:58 +04:00
mrcheko
46519062d3 hit recoils/knockdowns feature 2014-01-08 16:05:14 +02:00
scrawl
2bb21f2f76 Don't copy NpcStats/CreatureStats unnecessarily. Fixes a bug: taunt actions would not correctly increase the target's fight rating. 2014-01-08 02:35:36 +01:00
scrawl
c85c2cff4e Fix disposition changes from trades not applying properly 2014-01-08 01:46:42 +01:00
scrawl
728365b48d Remove an unused hook 2014-01-07 21:07:02 +01:00
scrawl
03b6334ceb Get rid of a hack 2014-01-07 20:43:08 +01:00
scrawl
0285d18fc2 Respect items belonging to a faction 2014-01-07 20:24:01 +01:00
scrawl
3c0080d2c1 Implement theft detection 2014-01-07 19:58:17 +01:00
scrawl
d2d76f4f47 Fix disintegration bug 2014-01-07 19:21:19 +01:00
scrawl
c4ab2f417a Fix exception closing container window 2014-01-07 18:11:19 +01:00
scrawl
90b55c8d4b Use Ogre's asin/acos functions which will protect against NaNs 2014-01-07 17:09:08 +01:00
Marc Zinnschlag
48a08c4c4d Merge remote-tracking branch 'endorph/master' 2014-01-07 14:12:15 +01:00
Dmitriy 'Endorph' Shkurskiy
9afa8e952e tabs -> spaces 2014-01-07 14:32:14 +02:00
Marc Zinnschlag
72a81a2381 Merge remote-tracking branch 'scrawl/master' 2014-01-07 10:17:33 +01:00
scrawl
780bf5a2cd Implement pickpocket detection. Play a voiced dialogue entry when detected. 2014-01-07 03:01:33 +01:00
scrawl
ea3ee4407f oops, didn't mean to commit this 2014-01-07 02:48:44 +01:00
Sergey Shambir
d5a0ff17fd MWScript: updated vmformat.txt, changed opcodes to fix sequence.
Opcodes for StartCombat, StopCombat, GetTarget now follow the last
previous opcode.
2014-01-07 05:06:20 +04:00
Sergey Shambir
d536ff3cdc printAIPackage: changed field name from Unknown to ShouldRepeat too. 2014-01-07 04:58:59 +04:00
Sergey Shambir
5c7e39a92f Implemented script commands StartCombat, StopCombat, GetTarget.
Also renamed one field of AIWander class because it's not longer
unknown.
2014-01-07 04:43:06 +04:00
scrawl
887db76ed2 Don't consider swimming or in-air characters as sneaking 2014-01-07 01:22:04 +01:00
scrawl
29c823b9d4 Implement awareness check function. Use this for combat AI and GetDetected instruction. 2014-01-07 00:51:09 +01:00
scrawl
4a3d148a48 Fixes #1089 (skill increases) 2014-01-07 00:37:52 +01:00
Marek Kochanowicz
b85fe2becf Changes according to the comment. 2014-01-06 23:37:18 +01:00
Marc Zinnschlag
fefaec5804 Merge remote-tracking branch 'scrawl/savedgame' into savedgame 2014-01-06 22:30:08 +01:00
scrawl
68b87714bb Addition to 2f35e5a04e: companions should still auto equip 2014-01-06 22:14:11 +01:00
mrcheko
2591ff2d5a bug repairing 2014-01-06 22:00:01 +02:00
Marek Kochanowicz
06f8537087 added final check for player npc. Removed useless includes. However, this code spams exceptions and I can't figure out why. 2014-01-06 18:43:44 +01:00
Marc Zinnschlag
43dd3b8ef2 removed redundant deletion flag from CellRef 2014-01-06 13:53:20 +01:00
Marc Zinnschlag
0ad7aa1f53 Merge remote-tracking branch 'scrawl/master' 2014-01-06 10:22:07 +01:00
scrawl
62774fcc4a Merge branch 'master' into HEAD
Conflicts:
	apps/openmw/mwbase/world.hpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwworld/worldimp.cpp
	apps/openmw/mwworld/worldimp.hpp
	components/esm/loadtes3.cpp
2014-01-06 00:23:17 +01:00
scrawl
2f35e5a04e Stop merchants from autoequipping items sold to them 2014-01-05 22:43:09 +01:00
Marc Zinnschlag
e63b4964b2 Merge remote-tracking branch 'scrawl/master' 2014-01-05 21:27:06 +01:00
scrawl
dde2cd5d5a Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface. 2014-01-05 20:53:45 +01:00
scrawl
73f8161d1e Fix spell deletion not resetting the selected spell correctly 2014-01-05 19:40:05 +01:00
scrawl
b3764c504a Implement GetPcJumping instruction 2014-01-05 19:08:12 +01:00
scrawl
45847c67ad Lock NIF cache when loading an interior cell as well. Should improve load performance. 2014-01-05 18:38:21 +01:00
scrawl
c004fb778f Get rid of underscore defines. They are reserved by the standard. 2014-01-05 18:22:29 +01:00
scrawl
b8e9343764 Extend NifOverrides to allow material overrides, useful for texture modding e.g. adding normal maps without having to edit the affected meshes 2014-01-05 18:09:50 +01:00
Marek Kochanowicz
c69814ed14 corrected one, additional name to follow policy 2014-01-05 18:00:49 +01:00
Marek Kochanowicz
4338706307 static is a keyword. renamed static to staticElement 2014-01-05 17:31:54 +01:00
Marek Kochanowicz
80d424591f npc instead of NPC. 2014-01-05 17:28:47 +01:00
Marek Kochanowicz
693c398204 forgot to save the file before comit -_-' 2014-01-05 17:05:57 +01:00
Marek Kochanowicz
873870c7ce Chainging names to comply our policy. 2014-01-05 17:04:57 +01:00
scrawl
ce013315ba Nothing to see here, move along.
Fine... it's flying cliff racers. But did you really want to know?
2014-01-05 16:09:06 +01:00
Marek Kochanowicz
c1f4a9cb0e Added proper id check. 2014-01-05 12:18:26 +01:00
Marek Kochanowicz
89d8ee62fa Removing name check from listCheck. Id can't be empty to be sure. 2014-01-05 12:12:36 +01:00
Marek Kochanowicz
220d92f865 changed ID check in leveled list to name. 2014-01-05 11:30:03 +01:00
scrawl
44e96fcaaa Implement Charm magic effect 2014-01-05 01:56:36 +01:00
scrawl
14b70a3ce6 Implement AI related magic effects (calm, frenzy, rally, demoralize, turn undead) 2014-01-05 01:34:35 +01:00
scrawl
634a53211c Make sure materials are built before trying to determine their transparency 2014-01-04 22:56:06 +01:00
pvdk
92234cf783 Changed crashcatcher's uname system info retrieval and cleaned indentation 2014-01-04 21:46:38 +01:00
scrawl
c4e4a8fb57 Closes #1083: Fix werewolf change handling 2014-01-04 20:50:18 +01:00
scrawl
f4517c8221 For dialogue filtering, use the Vampirism magic effect instead of the untouched NpcStats::mVampire 2014-01-04 20:50:18 +01:00
mrcheko
7002412760 resolve conflict in character.cpp 2014-01-04 17:55:09 +02:00
Marek Kochanowicz
e860717105 replaced raw values with enums. 2014-01-04 15:28:08 +01:00
Marek Kochanowicz
558690b571 implemented list of magical bolts for skipping. 2014-01-04 15:19:17 +01:00
Marek Kochanowicz
dfd1058551 Various style corrections. 2014-01-04 14:49:01 +01:00
Marek Kochanowicz
aa05ffcf60 Splited some long argument lists to the multiple lines. 2014-01-04 13:05:19 +01:00
Marc Zinnschlag
356b53bd22 Merge remote-tracking branch 'scrawl/master' 2014-01-04 11:38:31 +01:00
Dmitriy 'Endorph' Shkurskiy
7023395012 Windows-specific definition to omit inclusion of unused stuff from Windows.h 2014-01-04 07:46:29 +02:00
Dmitriy 'Endorph' Shkurskiy
18d4cdb2ac Fix for VS2010-Debug: manual assignment operator and cctor added for MMWorld::ContainerStoreIterator 2014-01-04 07:46:29 +02:00
scrawl
16838595a3 Another console fix: discard text markup when getting the command line's text 2014-01-04 05:24:32 +01:00
scrawl
1b96c5d266 Console improvements: Show scrollbar, allow copying text from the history 2014-01-04 05:13:53 +01:00
scrawl
710a1e2f37 Smash case for manual reference IDs as well, consistent with references in data files 2014-01-04 04:39:06 +01:00
scrawl
557652112f Show the target HP bar also when casting a heal effect (same as MCP) 2014-01-04 04:21:44 +01:00
scrawl
12691040d1 Fix incorrect disposition testing and get rid of of a related hack that is no longer needed. 2014-01-04 02:49:10 +01:00
scrawl
09d491d1ba Move a piece of functionality to its appropriate place 2014-01-04 01:13:19 +01:00
scrawl
be2ebc5cac Closes #1081: Implement disease contraction 2014-01-03 23:33:14 +01:00
scrawl
2a7d610f87 Implement GetSpellReadied instruction 2014-01-03 22:55:17 +01:00
scrawl
c0fbcf413f Use the playermagic and playerfighting control switches 2014-01-03 22:44:35 +01:00
scrawl
e9bd43e2da Use GMSTs for bound items/creatures 2014-01-03 20:54:14 +01:00
Marek Kochanowicz
1c3296fb64 Some changes in weapons check. 2014-01-03 18:25:06 +01:00
scrawl
617a65cdd2 Print message to dialogue window after successful trade 2014-01-03 17:40:14 +01:00
scrawl
b22dd40b41 Implement Paralyze magic effect 2014-01-03 17:06:05 +01:00
Marc Zinnschlag
ee621245bb Merge remote-tracking branch 'scrawl/master' 2014-01-03 15:59:06 +01:00
scrawl
55c5d7cee4 Implement Resurrect instruction 2014-01-03 15:54:23 +01:00
Marek Kochanowicz
7b63e1942c style corrections 2014-01-03 11:42:49 +01:00
Marek Kochanowicz
24f090ca98 Finishing stuff. 2014-01-03 11:31:54 +01:00
Marek Kochanowicz
8201c97abf Inventory item template. 2014-01-03 09:16:41 +01:00
scrawl
b4230f716e Implement RemoveEffects instruction 2014-01-03 05:19:10 +01:00
scrawl
7d8ca91286 Implement RemoveSpellEffects instruction 2014-01-03 05:18:44 +01:00
scrawl
366801f3d5 Implement explodeSpell instruction (like Cast, with caster = target) 2014-01-03 04:44:50 +01:00
scrawl
93e1a2df73 Implement Cast script instruction (shrines work now) 2014-01-03 04:09:52 +01:00
scrawl
b42240be6d Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences. 2014-01-03 03:48:43 +01:00
scrawl
32ff3b530c Change all instances of skill/attribute values to use an appropriate typedef. 2014-01-03 01:59:15 +01:00
scrawl
623cdef69f Code cleanup 2014-01-02 21:49:12 +01:00
scrawl
eba60858dd Closes #1078: Show stat bar text even when 0 2014-01-02 21:48:33 +01:00
Marc Zinnschlag
3b75f6676c Merge remote-tracking branch 'scrawl/openmw-0.28' into openmw-28 2014-01-02 21:27:08 +01:00
scrawl
299690631f Implement SoulTrap magic effect 2014-01-02 21:21:28 +01:00
mrcheko
79e972bdb6 resolved accompanying minor problems 2014-01-02 21:54:41 +02:00
Lukasz Gromanowski
b017a3be3e Bug #1074: Inventory paperdoll obscures armour rating
Changed size of inventory paperdoll.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-01-02 20:20:57 +01:00
scrawl
596e0c8a49 Correct Dispel effect (use magnitude as chance) 2014-01-02 20:15:07 +01:00
scrawl
94d2ec8e4e Add missing spells update 2014-01-02 20:02:28 +01:00
Marc Zinnschlag
5d3b696eb6 Merge remote-tracking branch 'scrawl/master' into openmw-28 2014-01-02 19:52:47 +01:00
scrawl
12de351feb Check if levitation is enabled before levitating 2014-01-02 16:38:23 +01:00
scrawl
0990ca4b75 Closes #1072: Fix extra light being added multiple times when showCarriedLeft(true) is called repeatedly 2014-01-02 15:58:00 +01:00
scrawl
e6c0e187bc Closes #1073: Check for all gold types in canSell. For containers, only gold_001 is relevant, but items in the world can be sold as well. 2014-01-02 15:44:58 +01:00
Marc Zinnschlag
0d3e67dafc Merge branch 'master' into openmw-28 2014-01-02 13:39:36 +01:00
Marc Zinnschlag
a6e6411686 Merge remote-tracking branch 'scrawl/master' 2014-01-02 12:12:52 +01:00
scrawl
c558e12212 Don't try to move objects that are not in a cell 2014-01-02 03:06:48 +01:00
scrawl
993edf0384 Bug #1063: Safety check in moveObject. Required when items in containers execute script commands like setAtStart etc. 2014-01-02 02:27:48 +01:00
scrawl
0f2b2fabdb Implement water walking 2014-01-02 02:03:44 +01:00
scrawl
783c501d70 Some checks to prevent bound item abuse 2014-01-02 01:36:08 +01:00
scrawl
590c8cb4a0 Implement Disintegrate effects. When an armor/weapon breaks, unequip it and do not allow equipping it again. 2014-01-02 01:03:44 +01:00
scrawl
899214a906 Use fVanityDelay 2014-01-02 00:13:23 +01:00
scrawl
c6421276bd Closes #841: Correct activation distance in third person mode 2014-01-01 23:59:17 +01:00
scrawl
24aa743573 Add function for converting feet to game units 2014-01-01 23:34:18 +01:00
scrawl
f6387d5979 Implement Telekinesis magic effect. Remove some duplicate code. 2014-01-01 23:30:58 +01:00
scrawl
531bef6193 Shorter Vector3 initialisation 2014-01-01 22:46:10 +01:00
scrawl
5729672262 Show marked position on map. Implement Detect X magic effects. 2014-01-01 22:37:52 +01:00
mrcheko
16e10cc702 error fix 2014-01-01 22:46:29 +02:00
scrawl
bfc9fcf2cd Add starting spells when building player (F_PCStart flag) 2014-01-01 21:34:00 +01:00
mrcheko
09a0a69b04 more improvements 2014-01-01 21:40:31 +02:00
Marc Zinnschlag
1f4c192bf6 Merge remote-tracking branch 'lgro/issue417_apply_weather_instantly_when_teleporting' 2014-01-01 19:47:11 +01:00
Marc Zinnschlag
e1355be47c Merge remote-tracking branch 'lgro/valgrind_warnings' 2014-01-01 19:41:52 +01:00
scrawl
eab7ffd6b4 Remove redundant finding of default exterior position height 2014-01-01 18:05:28 +01:00
scrawl
8e5cae1081 Implement mark/recall magic effects 2014-01-01 17:06:21 +01:00
Lukasz Gromanowski
2d4e06cd50 Updated comments about freeing format_ctx->pb->buffer.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-01-01 17:05:49 +01:00
Lukasz Gromanowski
722469d57b Correction to the e9844e1 commit.
Restored interrior check in WeatherManager::update().

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-01-01 16:45:39 +01:00
scrawl
69ba8a40bf Fix weird formatting added during the merge 2014-01-01 16:13:20 +01:00
scrawl
b3cd10dbea Remove redundant setTeleported calls 2014-01-01 15:18:25 +01:00
Marc Zinnschlag
b19b277f18 temporarily disable OGRE-integration in OpenCS (need to sort out path problem first) 2014-01-01 15:16:51 +01:00
Marc Zinnschlag
c3482b6f24 Merge remote-tracking branch 'scrawl/master'
Conflicts:
	apps/openmw/mwmechanics/spellcasting.cpp
2014-01-01 15:05:42 +01:00
Marc Zinnschlag
5fa9aa5d1e Merge remote-tracking branch 'lgro/issue417_apply_weather_instantly_when_teleporting'
Conflicts:
	apps/openmw/mwworld/weather.cpp
	apps/openmw/mwworld/worldimp.cpp
2014-01-01 14:57:14 +01:00
scrawl
ea3b88951a Implement divine/almsivi intervention magic effects 2014-01-01 02:22:11 +01:00
scrawl
c86760e3cd Remember the last known exterior position of the player in case we fail to map the interior to a world position. 2014-01-01 01:10:55 +01:00
Lukasz Gromanowski
101813fd0d Fixes #417: Apply weather instantly when teleporting
Correction to previous commit - WeatherManager->update()
will always be called.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-31 21:18:10 +01:00
Lukasz Gromanowski
e9844e1b37 Fixes #417: Apply weather instantly when teleporting
Changed teleporting detection from "position tracking" to manually
setting "teleportation" flag ( player->setTeleported(true) ).

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-31 20:40:23 +01:00
scrawl
b02b966c44 Closes #994: Don't cap skills to 100 when set via console (except for modX variants) 2013-12-31 19:11:16 +01:00
Marc Zinnschlag
c34b586b65 Merge remote-tracking branch 'ace/fix' 2013-12-31 18:37:12 +01:00
scrawl
3604b9d171 Closes #566: In interior cells, update global map position marker using the first exterior teleport door 2013-12-31 18:35:46 +01:00
scrawl
be1938ee90 Closes #805: Don't add entities that are supposed to be invisible to static geometry 2013-12-31 18:32:46 +01:00
Lukasz Gromanowski
1ce4663065 Updated compiler opcodes for COE, and setHello.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-31 18:13:38 +01:00
mrcheko
a8fb1ae51c improved, added knockdown after falling 2013-12-31 17:55:04 +02:00
Alexander "Ace" Olofsson
8381cad5a4 Don't try to set a cursor before one exists 2013-12-31 14:13:42 +01:00
mrcheko
d6345bce91 added npc hit reactions 2013-12-31 13:24:20 +02:00
scrawl
94cdc1efd2 Enable mipmap generator for 1.9+ 2013-12-31 00:54:40 +01:00
Lukasz Gromanowski
cb04f43384 Fixes for "Conditional jump or move depends on uninitialised value(s)"
and memleaks reported by valgrind.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-30 23:08:53 +01:00
Lukasz Gromanowski
6107d5bad2 Updated ffmpeg decoder fix
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-30 22:16:06 +01:00
Lukasz Gromanowski
5c5f87445b Fixes for "Conditional jump or move depends on uninitialised value(s)"
and memleaks reported by valgrind.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-30 21:47:06 +01:00
Marek Kochanowicz
cb723710fe Corrected stupid typo. 2013-12-30 19:24:53 +01:00
scrawl
b8ac37347c Code cleanup for Class::canBeEquipped 2013-12-30 19:04:35 +01:00
Marek Kochanowicz
79bc149c73 reverting refidata.hpp 2013-12-30 18:47:19 +01:00
Marek Kochanowicz
a7de04d0a4 reverting refiddata.cpp 2013-12-30 18:46:18 +01:00
Marek Kochanowicz
4a1987ddec correcting 2013-12-30 18:41:16 +01:00
scrawl
79a440e94a Many additions to 900bc06d2c:
- Fix indentation
 - Consider any kind of light, not just torch_infinite_time
 - Hostile NPCs should also wear lights, if they have nothing else that could use the slot (or a twohanded weapon)
 - Remove redundant code and don't add additional lights to the inventory
 - World::isDark returns false for interiors which are unaffected by weather
2013-12-30 17:57:41 +01:00
Marek Kochanowicz
3758fe3834 reformatted 2013-12-30 13:23:16 +01:00
Marek Kochanowicz
c89608f390 Check for head and hair. Correct faction check. 2013-12-30 11:39:03 +01:00
Scott Howard
2f082ef796 remove unneeded libraries 2013-12-29 16:25:49 -05:00
Marek Kochanowicz
842e26b8e5 added comment 2013-12-29 21:53:33 +01:00
Marek Kochanowicz
13637e7166 Dynamic_casting, checking rank. Commented out faction check, since it will not work. 2013-12-29 21:45:09 +01:00
Marek Kochanowicz
e321d571e1 Added faction check. 2013-12-29 21:06:08 +01:00
Marek Kochanowicz
9df6d23afc removing member size values, since this does not work properly. 2013-12-29 20:15:00 +01:00
Lukasz Gromanowski
c65f018760 Fixes #417: Apply weather instantly when teleporting
Corrected constant name.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-29 15:09:49 +01:00
Marc Zinnschlag
6de39a7329 Merge remote-tracking branch 'lgro/issue845_NPCs_hold_torches_whole_day'
Conflicts:
	apps/openmw/mwmechanics/character.cpp
2013-12-29 15:00:31 +01:00
Lukasz Gromanowski
faf8011c48 Fixes #417: Apply weather instantly when teleporting
Removed changing speed of weather transition introduced in previous
commit. Instead try to detect player "teleporting" (ie. coc),
and then switch instantly to the next weather type.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-29 12:47:44 +01:00
scrawl
04f9f7af56 Closes #990: Add option to unlock mouse cursor when in any menu 2013-12-29 00:58:48 +01:00
scrawl
17ff8165d2 Closes #1065: Don't apply fall damage when landing in water 2013-12-29 00:36:36 +01:00
Marek Kochanowicz
bf0383fe05 Last fixes. 2013-12-28 18:07:01 +01:00
Marek Kochanowicz
147ee0ace3 small oops + added new variables to the constructor 2013-12-28 17:35:04 +01:00
scrawl
2a8ab932ef Bug #951: Only recalculate derived stats when attributes change 2013-12-28 17:19:35 +01:00
Marek Kochanowicz
b9d1047ad6 Small fix for lights. 2013-12-28 16:18:16 +01:00
Lukasz Gromanowski
100edda8c0 Fixes #417: Apply weather instantly when teleporting
Change speed of weather transition from blight to other (twice fast as normal)
and from other to blight (four times faster than normal).

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-28 16:15:34 +01:00
Marek Kochanowicz
be6e47bcb6 Corrections 2013-12-28 15:51:38 +01:00
Marek Kochanowicz
5406a70fdd still working on npc check 2013-12-28 11:34:51 +01:00
Marek Kochanowicz
da3dda896a Code compiles now 2013-12-27 22:57:36 +01:00
scrawl
596c9b80a9 Check if threads are joinable before joining (issue with boost 1.52) 2013-12-27 22:38:30 +01:00
Marek Kochanowicz
03235bf0a2 NPC. Still WIP. 2013-12-27 22:13:55 +01:00
scrawl
85ec80100c Bug #1005: Hide torches/shields during spellcasting and hand-to-hand combat 2013-12-27 22:00:16 +01:00
scrawl
7265b427fe Bug #1013: Rewrote fall height detection 2013-12-27 21:21:18 +01:00
scrawl
02277db685 Bug #1052: Don't use set/getOnlyText which discards escape characters 2013-12-27 19:52:10 +01:00
scrawl
686d9efac3 Bug #1060: Fix incorrect spell type checks 2013-12-27 18:58:35 +01:00
scrawl
27092a4494 flagAsModified should be private 2013-12-27 18:58:35 +01:00
scrawl
6400f23ab0 Use the material controller manager for effects with overridden texture 2013-12-27 14:54:36 +01:00
scrawl
d262d9e6b0 Bug #1054: Set render queue group for effects 2013-12-27 14:51:59 +01:00
scrawl
1c60a781a5 Add header to CMakeLists 2013-12-27 14:42:22 +01:00
scrawl
561c661156 Reset starting angle / position when adding world item to a container 2013-12-27 01:57:08 +01:00
scrawl
608bd0f525 Don't copy the base node pointer when adding a world object to a container. Fixes bug #1028 2013-12-27 01:34:56 +01:00
scrawl
30b1da996b Issue #1029 - Quick keys menu: Select compatible replacement when tool used up 2013-12-27 00:51:29 +01:00
scrawl
5a287a7e01 Remove no longer accurate flagAsModified calls. Container items are now modified via ContainerStore, not RefData. 2013-12-27 00:41:19 +01:00
scrawl
d09a86e208 Issue #1018: Don't allow view mode switching while performing an action 2013-12-27 00:36:06 +01:00
scrawl
a3017e16d4 Don't allow changing the spell that is being cast mid-animation 2013-12-26 22:32:39 +01:00
scrawl
5054d8e6c1 Bug #1055: Check power use and mana before starting cast animation 2013-12-26 22:06:13 +01:00
scrawl
71d9755ef1 Bug #991: Don't autoequip items with harmful permanent enchantments 2013-12-26 21:26:59 +01:00
scrawl
5931fdcbde Implement NiBillboardNode. Flags not handled yet. 2013-12-26 20:53:52 +01:00
scrawl
a3ff9e5be8 Change destruction order - fixes a shutdown crash discovered with mesa 2013-12-26 20:53:52 +01:00
scrawl
fb845e81a4 Rename nosound to no-sound for consistency 2013-12-26 20:53:52 +01:00
scrawl
85ed21dbd2 Remove unused command line option 2013-12-26 20:53:51 +01:00
scrawl
33389b9b63 XDG compliant paths 2013-12-26 20:53:51 +01:00
scrawl
a9e1e89bbc Bug #1007: Fix the console getting key focus when a reference becomes unavailable, even if the console is not visible 2013-12-26 20:53:51 +01:00
scrawl
31c1f484ed Slight performance improvement for WindowManager::updateVisible 2013-12-26 20:53:51 +01:00
scrawl
b6bad969a0 Fix an issue with items that have no UI icon 2013-12-26 20:53:51 +01:00
scrawl
81ec8c2f55 Handle --version and --help before reading configuration - putting these options into openmw.cfg makes no sense 2013-12-26 20:53:51 +01:00
scrawl
6d27ebabb6 Integrate AddGlow with material controllers 2013-12-26 20:53:45 +01:00
Marek Kochanowicz
f04a727af6 removed set sizes, consted sizes, added itemleveledlist check 2013-12-26 18:40:47 +01:00
Marek Kochanowicz
1da56e1790 checkin leveled items lists 2013-12-26 18:28:24 +01:00
Marek Kochanowicz
c2993909cf added creature leveled list check 2013-12-26 18:16:54 +01:00
Marek Kochanowicz
360a939aa0 Working on leveled lists now. 2013-12-26 15:35:58 +01:00
Marek Kochanowicz
6c95cea4c4 Added ingredient check 2013-12-26 15:24:52 +01:00
Marek Kochanowicz
c1715779fa Added door check with related methods. 2013-12-26 12:59:43 +01:00
Nikolay Kasyanov
9fabae5198 OS X: force Cocoa API for Ogre windows in OpenCS 2013-12-25 00:26:15 +04:00
Marek Kochanowicz
e4e7d50623 Added creatureCheck. I don't know meaning of all data fields here. 2013-12-23 12:32:35 +01:00
Marek Kochanowicz
94fcea4d4d added mCreaturesSize 2013-12-22 14:46:07 +01:00
Marek Kochanowicz
32046070d5 Added getCreatures 2013-12-22 14:44:22 +01:00
Marek Kochanowicz
16af9e6986 added container check 2013-12-22 14:42:17 +01:00
Marek Kochanowicz
1a7f023237 added mContainersSize. 2013-12-22 14:35:40 +01:00
Marek Kochanowicz
dc594da0de added getContainers 2013-12-22 14:34:29 +01:00
Marek Kochanowicz
bbcaef8e42 Added armor check and related stuff. 2013-12-22 14:32:42 +01:00
Marek Kochanowicz
97fc8acbdb Added armor check 2013-12-22 14:22:03 +01:00
Marek Kochanowicz
955fe3e8cf Added check for non-positive quality of alchemical apparatus 2013-12-22 10:00:04 +01:00
Marek Kochanowicz
1811f0a71b Works, but it seems that I miss something in referencables. I will write post on the forum. 2013-12-21 15:40:39 +01:00
Marek Kochanowicz
a27441720e Added enchantmnet check for books. 2013-12-21 12:07:40 +01:00
Marek Kochanowicz
ee5dfd1cc8 Adde potionCheck method 2013-12-21 11:15:46 +01:00
Marek Kochanowicz
21ee2a6d2e Getting size of potions. 2013-12-21 11:02:58 +01:00
Marek Kochanowicz
a6c36e2377 Small optimization. 2013-12-21 11:01:40 +01:00
Marek Kochanowicz
385824aee0 Renamed getActivator to getActivators. 2013-12-21 10:59:13 +01:00
Marek Kochanowicz
4842c56cb5 added getpotions 2013-12-21 10:58:05 +01:00
Lukasz Gromanowski
900bc06d2c Fixes #845: NPCs hold torches during the day
Moved 'equipping torches at night and unequipping at day' code from Character
to Actors class.

Removed unneeded showLights method (introduced in previous commits)
from animation/npcanimation classes.

Since this commit autoEquip() method doesn't automatically equip lights.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-20 22:38:23 +01:00
Marek Kochanowicz
f69465d7e0 Added aditional checks for books. Activator check. 2013-12-20 22:31:17 +01:00
Marek Kochanowicz
8085fcc792 Added Referencable checks class, added method to get refidcontainer, added method to get mBooks.
Currently only books are checked, and only if name is present.
2013-12-20 20:02:42 +01:00
Marc Zinnschlag
18e7e83585 Merge remote-tracking branch 'mrcheko/savedgame' into savedgame 2013-12-20 13:13:06 +01:00
mrcheko
8eb2696f6c using gmst string 2013-12-20 14:04:59 +02:00
Lukasz Gromanowski
abc126e2af Fixes #845: NPCs hold torches during the day
Added check for Player character so it won't be affected by showing,
or hidding torches.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-20 01:01:30 +01:00
Lukasz Gromanowski
6eb674e4e5 Fixes #845: NPCs hold torches during the day
Added equipping/unequipping torches.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-20 00:18:34 +01:00
Lukasz Gromanowski
92072d968b Fixes #845: NPCs hold torches during the day
Simplified a bit code which shows and hides light.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-19 21:11:07 +01:00
mrcheko
3816a09c6f bug 428 ask to load recent saved game 2013-12-19 22:08:34 +02:00
Marc Zinnschlag
16b3927f17 Merge remote-tracking branch 'scrawl/master' 2013-12-19 14:26:41 +01:00
scrawl
9afdf71af3 Fix crash with player->position command 2013-12-19 00:37:57 +01:00
scrawl
a0d38dfb63 Fix highlighted topics being selectable when in a choice 2013-12-19 00:26:08 +01:00
scrawl
876fb9a899 Addition to bb4bd999ba : adjust position for objects placed from inventory 2013-12-19 00:11:14 +01:00
Marc Zinnschlag
c22e38f825 removing 255 content file limitation 2013-12-17 21:19:05 +01:00
Marc Zinnschlag
09fadd446b Merge remote-tracking branch 'mrcheko/savedgame' into savedgame 2013-12-17 19:33:32 +01:00
pvdk
da9b67b6d2 Fix for Bug #922: Launcher writing merged openmw.cfg files 2013-12-16 20:40:58 +01:00
mrcheko
a854eb73db StateRunning check returns 2013-12-16 21:02:21 +02:00
scrawl
eb5e4ecec2 Remove more unused code 2013-12-16 15:35:38 +01:00
mrcheko
f50ff0b1c4 reworked http://bugs.openmw.org/issues/428 2013-12-16 15:40:47 +02:00
scrawl
19e5978a01 Merge branch 'master' of https://github.com/zinnschlag/openmw
Conflicts:
	apps/openmw/main.cpp
2013-12-16 13:35:31 +01:00
scrawl
56893a097d Don't stack used torches 2013-12-16 13:31:03 +01:00
scrawl
cd756a8a39 Fix incorrect value for partially used items (missing float casts). Make sure the correct value is displayed in tooltips. 2013-12-16 13:22:27 +01:00
Marc Zinnschlag
1cf1d49bc4 fix to content file reading error reporting in case of missing dependency 2013-12-16 11:39:24 +01:00
mrcheko
fd9f8c34f6 bug fix http://bugs.openmw.org/issues/428 2013-12-15 18:50:25 +02:00
Marc Zinnschlag
3590fa40bd store global script state in saved game files 2013-12-15 16:16:50 +01:00
Nikolay Kasyanov
fc21dd1f3a Music playback on OS X >= 10.9 works again. Fixes bug #1041. 2013-12-14 17:26:09 +04:00
Marc Zinnschlag
0890fa66b0 Merge remote-tracking branch 'mrcheko/master' 2013-12-13 18:47:11 +01:00
mrcheko
8b3a393a6b bug fix at http://bugs.openmw.org/issues/985 2013-12-13 19:33:01 +02:00
mrcheko
c8bf69b91a Revert "bug fix http://bugs.openmw.org/issues/985"
This reverts commit 7a9b64c6f4.
2013-12-13 19:02:25 +02:00
scrawl
39eea24dc3 Don't try to show exceptions in a message box if SDL was not initialized 2013-12-13 03:50:01 +01:00
mrcheko
7a9b64c6f4 bug fix http://bugs.openmw.org/issues/985 2013-12-12 16:09:38 +02:00
Marc Zinnschlag
2a35c7d33a fixed running global scripts a second time after they have been stopped 2013-12-12 13:16:32 +01:00
Marc Zinnschlag
74793c1c2f globals script cleanup; fixed potential case folding bug 2013-12-12 13:15:38 +01:00
Marc Zinnschlag
fc37c77a91 store global variables in saved game files 2013-12-12 12:19:25 +01:00
Lukasz Gromanowski
91a4d9a2eb Fixes #845: NPCs hold torches during the day
Added method in WeatherManger and World which returns true if it is night.
This method is used later in character controller to show torches
(or other sources of light) at night and hide them at day.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-10 23:48:49 +01:00
Marc Zinnschlag
b38bfe1f21 removed a redundant function for listing global variables 2013-12-10 15:22:38 +01:00
Marc Zinnschlag
51bfa5cde3 rewrote global variable storage (using ESM variant type now) 2013-12-10 15:09:58 +01:00
Marc Zinnschlag
1fdd43bbb7 removed a redundant new 2013-12-10 12:31:18 +01:00
Emanuel Guevel
357ecd92b2 Do not display negative stat values
Display zero instead of negative values.
Also remove useless for loops and some unused attributes.
2013-12-10 00:41:36 +01:00
Emanuel Guevel
fc8bd1aacb Allow fatigue stat to become negative when fatigue damages are taken 2013-12-09 21:53:04 +01:00
Marc Zinnschlag
77a2179d1e Merge remote-tracking branch 'scrawl/master' 2013-12-09 18:39:34 +01:00
scrawl
0bc3a13c0f Break invisibility on Use or Activate 2013-12-08 23:36:37 +01:00
scrawl
5fd2df5546 Ignore invisible targets for combat AI 2013-12-08 23:21:23 +01:00
scrawl
37a7ee8fcd Set alpha value of character animations according to Invisibility / Chameleon effects. 2013-12-08 23:05:21 +01:00
Lukasz Gromanowski
594cc693b2 Fixes #1006: Many NPCs have 0 skill
Added calculation of skill values for NPC with mNpdtType
set to NPC_WITH_AUTOCALCULATED_STATS (their NPDT is 12).

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-08 21:47:43 +01:00
Lukasz Gromanowski
8d63f8eea2 Fixes #998: Setting the max health should also set the current health
Added setting current value of dynamic stat in OpSetDynamic class.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-07 21:00:46 +01:00
scrawl
1624e0fd8a Rename ObjectList to ObjectScene. Wrap it in a SharedPtr so we can automate the destruction routine. 2013-12-07 20:15:39 +01:00
Marc Zinnschlag
ef8c0fab73 Merge remote-tracking branch 'scrawl/master' 2013-12-07 16:26:52 +01:00
scrawl
742e0e014d Remove more cruft in MessageBox. Fixes inconsistent sizing when close to a newline. 2013-12-07 14:15:51 +01:00
scrawl
bb70deabb1 Add an incomplete implementation of SayAnimationValue (lip animation) 2013-12-07 14:15:45 +01:00
Marc Zinnschlag
1c13a9037a save and load dynamic records 2013-12-07 13:17:28 +01:00
Marc Zinnschlag
030c733e2d Merge branch 'master' into savedgame
Conflicts:
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwworld/worldimp.cpp
	files/settings-default.cfg
2013-12-07 12:27:06 +01:00
Lukasz Gromanowski
e01085cac5 Fixes #1015: Player status window scroll state resets on status change
Removed resetting scroll state position.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-07 02:57:30 +01:00
Marc Zinnschlag
48b779af80 Merge remote-tracking branch 'ace/win-fix' 2013-12-06 15:17:34 +01:00
Alexander "Ace" Olofsson
baacf91de4 Another windows build fix 2013-12-06 11:37:29 +01:00
Marc Zinnschlag
14eff87339 removed some junk from ESM store 2013-12-06 11:34:24 +01:00
Lukasz Gromanowski
bfd79bfbe6 Various fixes for CppCheck warnings.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-12-06 07:36:16 +01:00
Marc Zinnschlag
07f692bdd2 Merge remote-tracking branch 'scrawl/master' 2013-12-05 16:04:50 +01:00
scrawl
845bc5f7eb Show fatal exceptions in a message box instead of cerr when running without a terminal 2013-12-05 15:51:07 +01:00
scrawl
afa71bb622 Throw an exception if a BSA is not found 2013-12-05 15:51:07 +01:00
scrawl
9ab8fe1038 Fix bsatool warning 2013-12-05 15:46:33 +01:00
scrawl
f695deb29d Remember window positions 2013-12-05 15:46:23 +01:00
Marc Zinnschlag
ee6ddc3404 block saving while chargen is in progress 2013-12-05 14:56:30 +01:00
Marc Zinnschlag
8b7889f8e5 setup player after loading a saved game 2013-12-05 14:22:08 +01:00
Marc Zinnschlag
a7b42b867b more cleanup 2013-12-05 14:18:43 +01:00
Marc Zinnschlag
ce624e024b make sure player record stays in place across cleanups 2013-12-05 14:03:25 +01:00
Marc Zinnschlag
e818d43bc3 removed an outdated typedef and some dead code 2013-12-05 13:21:26 +01:00
Marc Zinnschlag
537b2efe8e first round of cleaning up world cleanup 2013-12-05 12:49:25 +01:00
scrawl
8f4ffe4ddc Fix new window size not being written to settings when manually resizing window 2013-12-03 15:55:31 +01:00
Marc Zinnschlag
63721682f6 GUI fix: previous character was selected when saving new character 2013-12-03 15:19:13 +01:00
Marc Zinnschlag
34cdd2bb1f deal with dialogue/info records that don't exist anymore 2013-12-03 14:39:54 +01:00
Marc Zinnschlag
2293b92efe storing and loading the journal 2013-12-03 14:28:46 +01:00
Marc Zinnschlag
2fe135d85f journals subview was bound to the wrong universal ID type 2013-12-02 16:25:26 +01:00
Marc Zinnschlag
0f971163f7 use Entry instead of plain string for topic and quest entries 2013-12-01 14:50:25 +01:00
Marc Zinnschlag
b273f9e387 splitting JournalEntry into Entry and JournalEntry 2013-12-01 14:44:27 +01:00
Marc Zinnschlag
16e2d67b1f added overloaded start/endRecord functions to ESMWriter 2013-12-01 13:32:11 +01:00
Marc Zinnschlag
c94f006307 Merge remote-tracking branch 'scrawl/master' 2013-11-30 15:06:09 +01:00
scrawl
8391891a5b Ignore case for content file extensions 2013-11-30 14:25:29 +01:00
Marc Zinnschlag
43f5f16731 removed a todo comment 2013-11-30 12:54:44 +01:00
Marc Zinnschlag
177aab536d storing topic name in MWDialogue::Topic (avoids a lookup in the GUI and also serves as preparation for better localisation support in OpenMW 1.1) 2013-11-30 12:41:18 +01:00
pvdk
46973e8e82 Fix for Bug #982: unchecking addons is now saved to profile 2013-11-30 12:08:37 +01:00
Marc Zinnschlag
eed46960fe some spelling fixes 2013-11-30 12:02:56 +01:00
Marc Zinnschlag
9d64c92d33 store text in journal entries 2013-11-30 11:57:33 +01:00
Marc Zinnschlag
8b3e852ffc Merge remote-tracking branch 'scrawl/master' 2013-11-30 11:09:38 +01:00
Marc Zinnschlag
aebc2791a5 fixed selecting current character based on value stored in settings 2013-11-30 11:08:41 +01:00
scrawl
4b4025ed0f Keep the player's CharacterController when changing cells. Fixes several glitches. 2013-11-30 11:01:45 +01:00
Marc Zinnschlag
016500af98 Merge remote-tracking branch 'scrawl/master' 2013-11-30 09:45:46 +01:00
Marc Zinnschlag
04b1657d98 Merge branch 'openmw-27'
Conflicts:
	apps/opencs/CMakeLists.txt
	apps/opencs/main.cpp
2013-11-30 09:45:41 +01:00
scrawl
e1e9de0f02 Don't hide tooltips on mouse click. Probably wasn't such a bright idea. 2013-11-30 09:04:52 +01:00
scrawl
6aa9e18915 Reset filter when starting a trade 2013-11-30 08:33:18 +01:00
scrawl
bb4bd999ba PlaceAt: Copy the rotation when placing a non-actor. Don't modify placement position by bounding box for non-actors. Fixes placement in Graphic Herbalism mod. 2013-11-30 08:29:22 +01:00
scrawl
0e267b79ec Don't heal dead actors when resting 2013-11-29 20:21:57 +01:00
scrawl
bcf61331ab Bring back the option to not grab mouse. Useful if running in a mouse-controlled GUI debugger. 2013-11-29 20:06:54 +01:00
scrawl
ce2d521b8f Always apply queued movement, even when there's no duration. Fixes crash with --start="bal isra".
When a script disables a reference that still has movement queued, trying to apply that movement will then fail due to the reference not being in the scene. Therefore, we should make sure that movement is always applied in the frame that it's queued in.
2013-11-29 20:03:50 +01:00
scrawl
ffc885853a Fix bolt for magic effects that don't have one specified 2013-11-29 10:39:37 +01:00
scrawl
b82ee4b44f Fix some problems with the previous commit 2013-11-28 21:49:15 +01:00
scrawl
076cc9230b First try at handling target magic 2013-11-28 17:31:17 +01:00
scrawl
20ccfe2324 Play sound when enchanting 2013-11-28 11:37:30 +01:00
Marc Zinnschlag
5aea6ef80f some clean up for the cleanup code 2013-11-28 11:22:34 +01:00
Marc Zinnschlag
35e8e23037 keep track of total play time per character 2013-11-28 09:33:50 +01:00
Marc Zinnschlag
7e2819c62e store year in saved game profile 2013-11-28 09:27:10 +01:00
Marc Zinnschlag
b0eb5938bf removed some redundant code 2013-11-28 09:13:54 +01:00
Marc Zinnschlag
71436b1160 changed interface for global variable access 2013-11-28 09:10:38 +01:00
scrawl
97fadb24ca Update the Ptr in mObjects in Objects::updateObjectCell 2013-11-27 18:49:04 +01:00
scrawl
03c4b680ca Fix changePointer 2013-11-27 18:49:04 +01:00
scrawl
a8c838b53a Don't list deleted refs in CellStore::foreach 2013-11-27 18:49:04 +01:00
scrawl
49ea1aae67 Use GMST for sun damage reduction 2013-11-26 15:01:22 +01:00
Marc Zinnschlag
99ea63dc4a factored out code for generating month names 2013-11-26 12:47:30 +01:00
Marc Zinnschlag
e6dc927f11 removed duplicates of the cell name function 2013-11-26 11:49:07 +01:00
Marc Zinnschlag
bc6fe682c9 replaced getCurrentCellName function with a more general getCellName function 2013-11-26 11:39:58 +01:00
Marc Zinnschlag
eea433f141 restore last played character selection across sessions 2013-11-26 10:37:58 +01:00
scrawl
eba068149d Fix AIWander crash 2013-11-25 15:38:18 +01:00
Marc Zinnschlag
ad143e0524 case fix (content file names) 2013-11-25 14:56:05 +01:00
Marc Zinnschlag
616e3aa32f store content file list in saved games and reject saved games not matching the current game 2013-11-25 13:00:05 +01:00
Marc Zinnschlag
55544e931c reject newer formats when scanning saved games 2013-11-25 10:21:49 +01:00
Marc Zinnschlag
e3670cff8a improved character selection logic 2013-11-24 16:58:41 +01:00
Marc Zinnschlag
67cd0887e6 added description field to saved game record; make use of description in GUI 2013-11-24 15:19:56 +01:00
Marc Zinnschlag
7efac4c9a5 fixed handling of characters without a valid slot 2013-11-24 15:05:00 +01:00
Marc Zinnschlag
18a3b38fb4 when scanning saved game directory, reject characters without a valid saved game 2013-11-24 14:42:58 +01:00
scrawl
14c9a4e1d3 Cap enchantment casting cost to 1 as displayed in enchanting window. Display current enchantment charge in spell window. 2013-11-23 23:12:54 +01:00
scrawl
07408a4652 Don't allow selling gold (again - when did this get broken?) 2013-11-23 22:52:20 +01:00
scrawl
4aa9f3bcef Don't set the enchanted item in HUD for "WhenStrikes" enchantments 2013-11-23 22:48:56 +01:00
scrawl
f3e89e9168 Fix arrow down in console 2013-11-23 22:48:39 +01:00
scrawl
d2ed77f3f2 Fix shields being visible during spellcasting 2013-11-23 20:24:52 +01:00
Marc Zinnschlag
d8c40562ae Merge remote-tracking branch 'scrawl/light' 2013-11-23 12:44:42 +01:00
scrawl
a1fe07181c Fix rotation offset of some lights (bug 955) 2013-11-23 05:55:03 +01:00
scrawl
0e254aa7c7 Fix startNewGame assigning an already freed CellStore to the player Ptr supplied to WindowManager. Fixes a crash when equipping lights after starting a new game (bug 967). Side note: The inventory preview's Ptr being assigned a cell at all doesn't make sense, as that is used to determine the light setting which should be the same no matter which cell you're in. 2013-11-23 03:25:55 +01:00
scrawl
39de0510a0 Fix another case of container scripts not getting re-added 2013-11-22 02:12:37 +01:00
scrawl
829512ded4 Fix container scripts not getting re-added when the player changes cells 2013-11-22 01:02:12 +01:00
scrawl
2e87cbc231 Add basic functionality to SaveGameDialog 2013-11-21 20:34:34 +01:00
scrawl
cf79a83d4f Avoid recreating widgets in MainMenu::updateMenu. Fix crash when pressing new game due to the button being destroyed from within it's own delegate. 2013-11-21 19:07:54 +01:00
scrawl
b490e56ba1 Remove redundant setLocals (already done by ContainerStore::add) 2013-11-21 17:19:41 +01:00
scrawl
61ab6e1739 Use fWortChanceValue for making ingredient/potion effects visible 2013-11-21 17:19:41 +01:00
scrawl
320ba98097 Correct getDerivedDisposition according to wiki (check if player expelled) 2013-11-21 17:19:41 +01:00
scrawl
6451b687d9 Adjust value for several item types as according to wiki 2013-11-21 17:19:41 +01:00
scrawl
b6c22ad5d9 Add starting gold for NPCs and creatures. Refactor gold removal in some gui windows (use containerstore method instead of a dependency on TradeWindow). Use real gold amount in trade window, not refill amount. 2013-11-21 17:19:30 +01:00
scrawl
bab657fe2b Add a utility function to add items to a ContainerStore by RefID 2013-11-21 17:14:30 +01:00
scrawl
6641fd4635 Fix bug when enchanting: only the mBase pointer was updated, not the CellRef mRefID, which is used for container stacking. The new (enchanted) item was stacking with the old item when it was added, so the enchantment completely disappears. 2013-11-21 17:14:30 +01:00
scrawl
800a2845b0 Add Bound & Summon effects (will need some adjustments later) 2013-11-21 17:14:23 +01:00
Marc Zinnschlag
2702d10911 more comments 2013-11-21 12:31:04 +01:00
Marc Zinnschlag
b5f99522c7 added a few comments 2013-11-21 12:29:24 +01:00
Marc Zinnschlag
c165894869 load saved game record 2013-11-21 12:24:24 +01:00
Marc Zinnschlag
5ba56a5ea5 character signatures 2013-11-21 11:18:56 +01:00
Marc Zinnschlag
cbbdf390ad added function for inspection of saved characters and character slots 2013-11-21 11:10:18 +01:00
Marc Zinnschlag
fc1501a510 store character profile information in saved game file 2013-11-21 10:53:42 +01:00
Marc Zinnschlag
e938c5a0ee changed character creation logic (create on save instead of on new game) 2013-11-21 10:20:50 +01:00
scrawl
bf153e1c8e Fix bug applying instant effects 2013-11-21 00:41:52 +01:00
scrawl
4ed4c1e319 Add Vampirism and Sun Damage effects. Some fixes. 2013-11-21 00:41:31 +01:00
scrawl
7f735c2c4c Release and show the cursor when focus lost 2013-11-20 16:07:14 +01:00
scrawl
5a4bd9b202 Remove software cursor option, hw cursors seem to be working well enough 2013-11-20 06:20:16 +01:00
scrawl
fa63924884 Simplify message box manager, should fix a random bug with boxes not disappearing 2013-11-20 05:49:05 +01:00
scrawl
3452bd2e0b Add glow effect for enchanted items 2013-11-20 00:13:12 +01:00
scrawl
0b9676aaa3 Fix an issue with the AI code 2013-11-19 18:43:32 +01:00
scrawl
38a82c4b0b Add a todo comment 2013-11-19 18:43:21 +01:00
scrawl
8b095982e9 Don't auto equip for dead actors 2013-11-19 18:42:43 +01:00
scrawl
f3ff2e4260 Handle Unreflectable flag 2013-11-19 17:33:02 +01:00
scrawl
c03c82c78a Apply disease resistance manually as according to wiki 2013-11-19 17:15:17 +01:00
Marc Zinnschlag
8190fdb16c Merge remote-tracking branch 'scrawl/master' 2013-11-19 16:56:18 +01:00
scrawl
654b7d9ba5 Apply disease resistance manually as according to wiki 2013-11-19 16:52:26 +01:00
scrawl
e8dcd74741 Recharge enchanted items in player's inventory over time 2013-11-19 16:42:24 +01:00
Marc Zinnschlag
9487bd33c3 removed broken save function from ESMWriter 2013-11-19 16:07:36 +01:00
Marc Zinnschlag
5e64888227 added basic save slot management and connected main menu save to save function (bypassing the save GUI for now) 2013-11-19 15:38:26 +01:00
Marc Zinnschlag
11e254aac8 Merge remote-tracking branch 'gus/AICombat'
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwbase/mechanicsmanager.hpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
2013-11-19 09:10:48 +01:00
scrawl
74e42a2d02 Add missing skill increases for Enchant skill 2013-11-19 07:39:07 +01:00
scrawl
cab535dd69 Implement magic item recharging via soulgem use 2013-11-19 06:48:47 +01:00
scrawl
16e5477c60 Fix an uninitalized member 2013-11-19 02:17:44 +01:00
gus
dff3cf162d ToggleAI script instruction 2013-11-18 23:03:44 +01:00
Marc Zinnschlag
1c7a4d4b3a adjust availability of main menu items based on game state 2013-11-18 15:52:25 +01:00
Marc Zinnschlag
f45cff8aff flag game as ended when player dies 2013-11-18 15:38:08 +01:00
Marc Zinnschlag
82c8495338 removed boolean running flag with state enum 2013-11-18 15:15:47 +01:00
Marc Zinnschlag
e55691096c Merge remote-tracking branch 'ace/win-fixes' 2013-11-18 13:46:28 +01:00
Alexander "Ace" Olofsson
4baaf9463e Remove crashcatcher.cpp from windows builds, it can't be built or used there. 2013-11-18 12:34:25 +01:00
gus
4559e932ae AI packages have priority and combat is triggered in actor.cpp using the Hostile setting in CreaturesState 2013-11-18 12:33:09 +01:00
scrawl
6902569d03 Implement Absorb effects (AbsorbHealth, etc) 2013-11-18 05:01:36 +01:00
scrawl
a420698237 Don't try to absorb or reflect for self casted spells 2013-11-17 23:41:24 +01:00
scrawl
0dc2e829dd Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX. 2013-11-17 23:31:08 +01:00
scrawl
fc268bf302 Initialize mFallHeight 2013-11-17 23:31:08 +01:00
scrawl
47fc3f81f5 Don't update actors while paused 2013-11-17 23:31:08 +01:00
scrawl
2a11618ee7 Make sure the equipped weapon HUD icon is updated properly 2013-11-17 23:31:07 +01:00
scrawl
b8c358df63 Fix a bug with equipping using the quick keys: when item is already equipped, equipping it again would cause the slot to get unequipped first, possibly restacking and destroying the Ptr that was supposed to be equipped in the first place 2013-11-17 23:31:07 +01:00
Marc Zinnschlag
d32fcb99b5 Merge remote-tracking branch 'scrawl/master' 2013-11-17 13:39:04 +01:00
scrawl
e7993ced69 Fix invalid casts 2013-11-17 04:33:04 +01:00
scrawl
07251f0fa4 Don't apply spells to dead actors 2013-11-17 04:32:56 +01:00
scrawl
b8f5cd6cb7 Forgot to apply the same fix to companion window 2013-11-16 23:55:54 +01:00
Sebastian Wick
4a816b6c17 fix context menu 2013-11-16 23:08:03 +01:00
scrawl
eb46de54e4 Merge branch 'master' of https://github.com/zinnschlag/openmw 2013-11-16 22:48:59 +01:00
scrawl
7eb1dcb682 Fix trade windows crashing after a new game 2013-11-16 22:29:40 +01:00
scrawl
e32c73725c Merge branch 'crashcatcher' 2013-11-16 20:56:07 +01:00
scrawl
f990ba09f0 gdb detection doesn't seem to work for the forked process 2013-11-16 20:55:41 +01:00
Marc Zinnschlag
a19242b4ec fixed expression in if statement 2013-11-16 19:31:35 +01:00
vorenon
b2d2a3dd17 Closing message boxes with numpad enter 2013-11-16 19:15:47 +00:00
Marc Zinnschlag
985ce7c552 Merge remote-tracking branch 'scrawl/crashcatcher' 2013-11-16 18:34:08 +01:00
scrawl
20d806b40c Change is_debugger_attached to a different hack 2013-11-16 18:15:54 +01:00
Marc Zinnschlag
c5f81e3508 don't run udpates if no game is running 2013-11-16 17:46:48 +01:00
scrawl
883140babf Add missing include for signals to make travis happy 2013-11-16 17:00:26 +01:00
scrawl
b9899696e3 Add a crash catcher for unix. When encountering a fatal signal, attach gdb and log backtrace. 2013-11-16 15:56:15 +01:00
scrawl
aa84ce3f0d Copy paste mistake (oops) 2013-11-16 14:44:31 +01:00
Marc Zinnschlag
ec5b2e9a7e added running flag; moved new game code to MWState 2013-11-16 12:22:28 +01:00
Marc Zinnschlag
31ec973c9c removed default value for --start 2013-11-16 12:08:00 +01:00
Marc Zinnschlag
b3a7c8c098 removed --new-game switch 2013-11-16 11:36:32 +01:00
Marc Zinnschlag
7a4b604376 added --skip-menu switch 2013-11-16 11:33:20 +01:00
Marc Zinnschlag
f19973450f moved exit game flag from Environment to StateManager 2013-11-16 11:07:23 +01:00
Marc Zinnschlag
79b7fa258b added new mwstate subsystem 2013-11-16 10:31:46 +01:00
scrawl
7474e87edc Implement RestoreHealth/Magicka/Fatigue 2013-11-16 05:06:54 +01:00
scrawl
bb43ec9b35 Implement damage tick effects 2013-11-16 03:16:21 +01:00
scrawl
b1a29eb27e Implement Resist & Weakness effects 2013-11-16 02:34:43 +01:00
scrawl
d49b6f19ff Don't advance acrobatics skill for NPCs 2013-11-16 02:11:11 +01:00
scrawl
aa4b2d9504 Fix uninitialized mSkill/mAttribute for spellmaker spells 2013-11-16 01:19:39 +01:00
scrawl
c73217627e Move code for listing effect sources to the spell management classes 2013-11-15 20:29:47 +01:00
Marc Zinnschlag
eddd6bf48d enabled load and save items in main menu 2013-11-15 10:29:53 +01:00
scrawl
d619d0fa25 Don't grab the cursor while the console is opened 2013-11-15 03:39:25 +01:00
scrawl
065f14579f Fix a container window regression (oops) 2013-11-15 02:57:21 +01:00
scrawl
f7befa3e54 Remove a no longer required method 2013-11-15 02:20:04 +01:00
scrawl
00af6b5617 Use an inventory store listener for animation parts and VFX update instead of updating them directly. Slightly more flexible, reduces InventoryStore dependencies and solves a crash during character creation due to the preview doll's animation not being registered in World. 2013-11-15 02:08:36 +01:00
scrawl
427de69b79 Allow stacking enchanted items when charge is full 2013-11-14 21:02:37 +01:00
scrawl
49125fa26e Fix restacking unequipped items 2013-11-14 19:54:00 +01:00
scrawl
da85f3e575 Use the formula from the wiki for spell success. 2013-11-14 19:19:32 +01:00
scrawl
4083c55848 Make sure NpcAnimation base exists before runAnimation. Not sure yet why this is needed. 2013-11-14 19:18:27 +01:00
scrawl
5458207325 Reduce fatigue when casting. Has no effect in the vanilla game due to the GMSTs being 0. 2013-11-14 18:41:34 +01:00
scrawl
9c5847e2f4 Fix VFX not getting removed when an actor dies 2013-11-14 14:52:30 +01:00
scrawl
e26cc31e3b Disable projectiles for now 2013-11-14 14:45:08 +01:00
scrawl
992a8e9c36 Refactor NpcAnimation: get rid of delayed update (no longer required), make sure that the Animation is set up *before* the inventory store is accessed anywhere (which now triggers auto equip and animation update). Allows better tracking of magic VFX for permanent enchantments in InventoryStore. 2013-11-14 14:41:10 +01:00
scrawl
956d8adb99 Merge branch 'master' of https://github.com/zinnschlag/openmw into magic
Conflicts:
	apps/openmw/mwgui/inventoryitemmodel.cpp
2013-11-14 14:25:22 +01:00
scrawl
0b5f5351b5 Fix continuous FX getting removed instantly 2013-11-14 13:30:48 +01:00
Marc Zinnschlag
1c020b74c8 hid ID column in info tables (not relevant for the user) 2013-11-14 13:14:37 +01:00
Marc Zinnschlag
9f0dac00ec silenced a warning 2013-11-14 12:22:24 +01:00
Marc Zinnschlag
2af7f60488 flag reordered records as modified 2013-11-14 12:21:10 +01:00
Marc Zinnschlag
a44fad4c59 disabled revert for info tables (no easy way to make this work) 2013-11-14 11:55:02 +01:00
Marc Zinnschlag
d49b8e7443 Merge branch 'dialogue' 2013-11-14 11:40:50 +01:00
Marc Zinnschlag
780ea3a41f added support for record reordering to model (only implemented in info collection) 2013-11-14 11:39:14 +01:00
scrawl
da5c59c8af addEffect should check effectId, not model. 2013-11-13 19:07:44 +01:00
scrawl
ff7e4174f9 Fix some leftover code that still calculated random magnitude per spell rather than per effect. Major cleanup of InventoryStore: Magic effects are now updated when needed, rather than cached. Also allows to get rid of 'mutable' hacks and non-const method that should be const. Play sounds and particles when equipping a permanent enchantment item. 2013-11-13 18:51:28 +01:00
scrawl
a6e2f43b75 Stop continuous VFX when the effect is no longer active. 2013-11-13 15:44:43 +01:00
Marc Zinnschlag
68598f9b63 fixed handling of user directory defaultfilters file; some cleanup 2013-11-13 14:56:04 +01:00
scrawl
9b0e82a37f Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends) 2013-11-13 14:02:15 +01:00
Marc Zinnschlag
a8274e5c86 Merge remote-tracking branch 'potatoesmaster/inventory-fix' 2013-11-13 13:55:24 +01:00
Marek Kochanowicz
821d0c5c2d Corrected filter template loading. 2013-11-13 11:38:29 +01:00
scrawl
0627e23d3c Fix wrong skill level for spell success formula. 2013-11-13 01:26:25 +01:00
Emanuel Guevel
baf13483c0 Update actor model only when in the current cell 2013-11-13 00:04:04 +01:00
scrawl
60bec03987 Rename variables called 'slots' to work around wrong code parsing in QT Creator. 2013-11-12 23:23:19 +01:00
scrawl
027f4152e4 Missing flagAsModified() 2013-11-12 23:17:03 +01:00
scrawl
3c6a391507 Rename arguments again 2013-11-12 23:12:56 +01:00
scrawl
700d06764c Order of arguments for ContainerStore::stacks shouldn't matter. Supplying them in the correct order is error prone, and also caused a bug where equipped items would incorrectly stack. 2013-11-12 22:58:56 +01:00
scrawl
0dab7031c0 Make sure effects are destroyed with the animation 2013-11-12 02:22:44 +01:00
scrawl
eccb8f38ba Apply "cast when strikes" enchantments when hitting with a weapon 2013-11-12 02:07:51 +01:00
scrawl
5f209b120b Use the new ContainerStore::remove method. 2013-11-12 01:26:16 +01:00
scrawl
ffdb91bb21 Add particles for Cast + Hit. Not looking quite right yet. 2013-11-11 23:43:28 +01:00
Marc Zinnschlag
2fff7fc843 save info records 2013-11-11 12:21:26 +01:00
scrawl
6f3d737498 Missing const, thanks to jeaye 2013-11-10 23:27:11 +01:00
scrawl
1773c70455 Merge branch 'master' of https://github.com/zinnschlag/openmw into magic 2013-11-10 22:03:17 +01:00
Marc Zinnschlag
ef8360f346 silenced a warning 2013-11-10 21:45:27 +01:00
Marc Zinnschlag
cfbf444628 Merge remote-tracking branch 'potatoesmaster/inventory-remove' 2013-11-10 21:30:19 +01:00
Nikolay Kasyanov
05e19b37e3 Removed obsolete comment 2013-11-10 22:25:29 +04:00
Nikolay Kasyanov
dafe80874a Added empty line 2013-11-10 22:24:31 +04:00
Nikolay Kasyanov
96714fc2c1 OpenCS: proper working dir & library path on OS X 2013-11-10 22:19:32 +04:00
Nikolay Kasyanov
fa13818360 OS X: OpenCS packaging 2013-11-10 22:04:13 +04:00
Nikolay Kasyanov
dfa900e4e3 OS X: Fixed “macro redefined” warning 2013-11-10 20:59:10 +04:00
Nikolay Kasyanov
0494fa543f OpenCS: set current directory to bundle location on OS X, like in OpenMW binary 2013-11-10 20:39:35 +04:00
Nikolay Kasyanov
df5b52b45b OpenCS.app icon & bundle properties 2013-11-10 20:11:53 +04:00
Nikolay Kasyanov
04edd25add OpenCS as a separate app bundle 2013-11-10 19:09:05 +04:00
scrawl
6cd373c5c6 Only allow using powers once every 24 h. Apply on touch effects. 2013-11-10 15:40:31 +01:00
scrawl
71828351e6 Code cleanup: use enum instead of integer 2013-11-10 15:28:26 +01:00
Marc Zinnschlag
8c4303399f Merge branch 'master' into dialogue
Conflicts:
	apps/opencs/model/world/columns.cpp
	apps/opencs/model/world/columns.hpp
	apps/opencs/model/world/data.cpp
	components/esm/loadinfo.hpp
2013-11-10 13:21:39 +01:00
Marc Zinnschlag
583f1ae9c2 fixed info record ordering and performance problems by determining topic ranges in the record collection instead of in the index collection 2013-11-10 13:00:46 +01:00
Marc Zinnschlag
ec6018928c some fixes to info record sorting (doesn't address the main problem) 2013-11-10 12:09:49 +01:00
Marc Zinnschlag
b7bb7d6902 Merge remote-tracking branch 'scrawl/master'
Conflicts:
	apps/opencs/editor.cpp
2013-11-10 11:49:48 +01:00
Emanuel Guevel
bbfd7f4c9d Disable equipped item re-stacking when the item is removed from inventory
The item was not removed if it was re-stacked.
2013-11-10 02:45:17 +01:00
Emanuel Guevel
d2dcf0b203 Add a warning comment to RefData::setCount() 2013-11-10 02:45:17 +01:00
Emanuel Guevel
467bd91651 Update actor model on inventory change 2013-11-10 02:45:17 +01:00
Emanuel Guevel
f428921b93 Always update the source container view on drag&drop
This fix the indicator not being displayed for items auto-equipped
after an other item is removed.
2013-11-10 02:45:17 +01:00
Emanuel Guevel
4fcf427e1f InventoryWindow: call InventoryStore::unequipItem() when an equipped item is dragged
The unequipped item is also re-stacked if needed.
2013-11-10 02:45:17 +01:00
Emanuel Guevel
37e91a278e Add InventoryStore::unequipItem() 2013-11-10 02:45:17 +01:00
Emanuel Guevel
12dbbde1e3 InvStore::unequipSlot: return an iterator to the unequipped item 2013-11-10 02:45:17 +01:00
Emanuel Guevel
59c963b6cc Auto-equip items when a clothe or an armor is removed from inventory
This fix auto-equip on corpses.
2013-11-10 02:45:16 +01:00
Emanuel Guevel
750f1fd760 Edit ContainerStore::stacks for clarifications and correctness
Rename arguments and fix some potential errors (add checks).
2013-11-10 02:45:16 +01:00
Emanuel Guevel
26e4ccb8c2 Cosmetic changes
Rename ContainerStore::addImpl to addNewStack (it was confusing, since
ContainerStore had methods named 'addImp' and 'addImpl').
2013-11-10 02:45:16 +01:00
Emanuel Guevel
aefa54d72d Pass item count to ManualRef constructor
This remove the need to call setCount in multiple places.
2013-11-10 02:45:16 +01:00
Emanuel Guevel
0691978603 Add item count to ManualRef constructor as optional argument 2013-11-10 02:45:16 +01:00
Emanuel Guevel
f4f2586e8c Remove duplicate code for PlaceAtMe/PlaceAtPC using a template 2013-11-10 02:45:16 +01:00
Emanuel Guevel
8ff747fbef Move some deleteObject logic from OpDelete to MWWorld::deleteObject 2013-11-10 02:45:16 +01:00
Emanuel Guevel
2786530430 Edit InventoryStore::equip() to call the new unequipSlot function…
…to unequip previously equipped item.
2013-11-10 02:45:16 +01:00
Emanuel Guevel
52cef19982 Update weapon/magic icons when items are removed from player inventory 2013-11-10 02:45:16 +01:00
Emanuel Guevel
d05baa8c22 Add method InventoryStore::unequipSlot()
This will permit to do run a treatment when an item is unequipped.
2013-11-10 02:45:16 +01:00
Emanuel Guevel
10abb9d297 Call ContainerStore::remove() to remove items from inventory
Make placeObject() and dropObjectOnGround() in MWWorld to copy objects
(and indicate it clearly).

Enchanting an item now unequips it.
2013-11-10 02:45:16 +01:00
Emanuel Guevel
23b8206bdc Add remove methods to MWWorld::ContainerStore 2013-11-10 02:45:16 +01:00
Marc Zinnschlag
a198751f21 Merge remote-tracking branch 'scrawl/magic' 2013-11-09 17:00:27 +01:00
Marc Zinnschlag
935d9241d8 first attempt at proper info record loading: partially incorrect and way too slow 2013-11-09 11:42:19 +01:00
scrawl
5c148a3d41 Fix effect source display 2013-11-09 11:09:44 +01:00
Marc Zinnschlag
8be3ffc2a0 Merge remote-tracking branch 'scrawl/magic'
Conflicts:
	apps/openmw/mwworld/worldimp.cpp
2013-11-09 10:54:51 +01:00
scrawl
3e58655a90 Implemented Fortify/Drain skill magic effects. Scroll of icarian flight works! 2013-11-09 10:49:00 +01:00
scrawl
3ea7d58ca8 Advance skill on successfull spell cast 2013-11-09 10:34:46 +01:00
scrawl
976344f0a3 Handle CastOnce enchantments 2013-11-09 08:07:40 +01:00
scrawl
1051611ffa Added spell failure sound 2013-11-09 07:59:17 +01:00
scrawl
cbe96a2170 Refactor ActiveSpells to track range type. Added basic self range magic. 2013-11-09 07:51:46 +01:00
Marc Zinnschlag
3d8da2b9e0 proper sorting for newly created records and some case smashing fixes 2013-11-08 12:16:41 +01:00
Marc Zinnschlag
a06aa881cb make sure case handling in info IDs is consistent 2013-11-08 12:03:03 +01:00
Marc Zinnschlag
982024a328 Topic range access in InfoCollection 2013-11-08 11:52:30 +01:00
Marc Zinnschlag
0745a86039 added InfoCreator 2013-11-08 11:51:59 +01:00
Bret Curtis
5a071b0f81 necessary dpkg rules to get opencs building and packaged on dpkg systems 2013-11-08 09:08:56 +01:00
Bret Curtis
36efe9605f necessary dpkg rules to get opencs building and packaged on dpkg systems 2013-11-07 23:05:45 +01:00
Marc Zinnschlag
fb417f9880 Merge remote-tracking branch 'scrawl/openmw-27' into openmw-27 2013-11-07 09:19:55 +01:00
Jordan Ayers
3fbf918751 Chargen Review Dialog: Init fix.
Load the starting Health/Magicka/Fatigue from the player stats when
creating the Review Dialog, and remove the extra copy of these stats.
In some cases, the old stat values were never updated from 0/0.
2013-11-06 23:19:53 -06:00
Jordan Ayers
d48cc27a89 Chargen fix: Back sequence control.
Related to bug #894.
Eliminate double windows when using 'Back' from the review screen.
Force consistent back behavior (handling was changing after
a individual change button had been used).
2013-11-06 23:19:53 -06:00
Jordan Ayers
e94da61ff0 Chargen cleanup.
Move common gui state pop out of if checks.
Move health update before gui state push (used as input for some windows).
2013-11-06 23:19:53 -06:00
Marc Zinnschlag
d85360e7fd Merge remote-tracking branch 'scrawl/ui' 2013-11-06 10:21:41 +01:00
Marc Zinnschlag
418ccf705d Merge branch 'openmw-27'
Conflicts:
	apps/launcher/graphicspage.hpp
	components/CMakeLists.txt
2013-11-06 10:21:25 +01:00
scrawl
9e2b1942fc Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found. 2013-11-05 22:50:53 +01:00
scrawl
bf5529819d Added combo box widget and use it in options menu. Fixes to VBox / HBox. Added savegame dialog. 2013-11-05 19:50:24 +01:00
Marc Zinnschlag
c545b3682a compose info record IDs from actual record ID and parent topic ID (to make sure IDs are unique) 2013-11-05 12:57:55 +01:00
Marc Zinnschlag
2d4a6c0edf cleaned up ID handling in INFO record (including a ESMTool bug fix) 2013-11-05 12:56:20 +01:00
Marc Zinnschlag
9d7695ea88 added missing columns to topic info table 2013-11-05 11:41:48 +01:00
Marc Zinnschlag
245d7b0ae4 Merge remote-tracking branch 'scrawl/windowclosefix' 2013-11-05 08:19:53 +01:00
Marc Zinnschlag
f4e6f31658 Merge remote-tracking branch 'scrawl/openmw-27' 2013-11-05 08:19:29 +01:00
scrawl
c3d9bc31bb Fix exiting OpenMW via the window close button (regression) 2013-11-05 03:02:28 +01:00
scrawl
3a827d9c12 Deleted Obliviontt.zip 2013-11-05 00:32:06 +01:00
Alexander "Ace" Olofsson
468e8e3635 Missing iostream include 2013-11-04 10:36:22 +01:00
Marc Zinnschlag
dec1483fa4 Merge branch 'saving' into openmw-27 2013-11-04 08:57:32 +01:00
graffy76
6d439d032f Merge branch 'saving' of https://github.com/zinnschlag/openmw into esxSelector 2013-11-03 21:38:10 -06:00
graffy76
ed913936f8 Eliminated game & addon keys from profile configuration 2013-11-03 21:36:41 -06:00
graffy76
dace904490 changed game/addon to content for writing to openmw.cfg from launcher 2013-11-03 16:45:18 -06:00
Marc Zinnschlag
3ac58b387b fixed wording of an error message 2013-11-03 22:08:38 +01:00
graffy76
1d4b5a2425 Fix broken launcher content file display / selection scheme
Disable selection of content files with missing dependencies (grayed
out)
2013-11-03 14:02:41 -06:00
graffy76
12c06a5615 Fixed broken dependency check 2013-11-03 06:21:28 -06:00
Marc Zinnschlag
4724df7e9b added topic/journal column to info tables 2013-11-03 10:48:50 +01:00
graffy76
973803eb2f Fixed pathing issues in launcher 2013-11-03 00:02:46 -05:00
Lukasz Gromanowski
afce10cf37 Fixes #597: Assertion `dialogue->mId == id' failed in esmstore.cpp
It seems that assertion was unnecessary, after removing it, dialogs
related to moon-and-star in "Path of the Incarnate" quest were
correctly loaded (dumped DialInfo records were correct).

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-11-02 16:39:05 +01:00
graffy76
8d12e2b99d fixed merge conflicts
Merge branch 'saving' of https://github.com/zinnschlag/openmw into esxSelector

Conflicts:
	apps/launcher/datafilespage.cpp
	apps/launcher/settings/gamesettings.hpp
	components/contentselector/model/contentmodel.cpp
2013-11-02 09:31:23 -05:00
graffy76
cddece4f9e Another stab at fixing the pathing problem... 2013-11-01 21:47:26 -05:00
scrawl
e6960d915a Add simple Ogre widget 2013-11-02 02:51:38 +01:00
Marc Zinnschlag
15b7d3263c subclass ESM::DialInfo to keep track of parent topic 2013-11-01 17:43:45 +01:00
graffy76
0cb591e4f6 Fixed path problem with adjuster widget and local data path. 2013-10-31 18:12:13 -05:00
Marc Zinnschlag
ea0e8be0d3 disallow sorting (via column headers) in info tables 2013-10-31 13:40:14 +01:00
Marc Zinnschlag
90aa8f9db6 fixed dialogue record loading with multiple content files 2013-10-31 13:11:15 +01:00
Marc Zinnschlag
767cb54e7c added missing columns to journal info table 2013-10-31 12:54:55 +01:00
Marc Zinnschlag
69f28ee4be split info records between journal and topic info tables 2013-10-31 12:16:45 +01:00
gus
683b8d77dd build fix (thanks travis) 2013-10-31 11:02:26 +01:00
gus
d587f3c946 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into AICombat
Conflicts:
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwscript/docs/vmformat.txt
2013-10-31 09:51:17 +01:00
gus
02ded18fc5 Linux backslash fix 2013-10-31 09:43:12 +01:00
gus
2a927f65d3 perfomances optimisations (pathfinding is computed less often, max 4 times per sec) 2013-10-30 20:52:23 +01:00
gus
650a112e2e better timer 2013-10-30 20:42:50 +01:00
scrawl
636d399c7f Refactored Ogre initialisation into a component 2013-10-30 14:04:33 +01:00
scrawl
4f35fd8184 Removed a workaround from Renderer, some cleanup 2013-10-30 13:05:28 +01:00
Marc Zinnschlag
ba88c94d58 first attempt at an info record collection 2013-10-29 13:18:22 +01:00
Marc Zinnschlag
45f5a66bcc use result of getAppendIndex instead of always appending at the end 2013-10-29 09:27:23 +01:00
gus
a6e7c6c104 disable AI combat for creatures 2013-10-28 23:04:46 +01:00
gus
5b20cce849 CMake fix 2013-10-28 18:36:09 +01:00
gus
0e86209224 linux fix :p 2013-10-28 18:33:10 +01:00
gus
b7a9243173 fighting should stop when the target is dead 2013-10-28 18:22:36 +01:00
gus
12d8b4e0f8 bugfix 2013-10-28 18:13:07 +01:00
gus
2d84f7d33d NPC run 2013-10-28 18:10:00 +01:00
gus
d7584f9df7 getLineOfSight, no script instruction yet 2013-10-28 18:01:40 +01:00
Marc Zinnschlag
f5fbe7361f Merge remote-tracking branch 'lgro/saving' into saving 2013-10-28 08:35:51 +01:00
graffy76
b51bef0d98 fixed missing adjuster widget in file dialog open view 2013-10-27 20:21:19 -05:00
Lukasz Gromanowski
d51c9b64dd Issue #913: Merge --master and --plugin switches
Launcher part of master/plugin switches merge.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-10-27 20:03:12 +01:00
Lukasz Gromanowski
489475a32f Corrected compilation error (g++ 4.8.2) triggered by not found declaration
in argument-dependent lookup at the point of instantiation.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-10-27 19:57:05 +01:00
Marc Zinnschlag
c2bbbef637 Merge remote-tracking branch 'rainChu/drowning-gauge' 2013-10-27 16:10:11 +01:00
gus
2515a1239e improved combat conditions 2013-10-27 14:22:51 +01:00
Marc Zinnschlag
9a80e11182 reimplemented add and appendBlankRecord via insertRecord 2013-10-27 14:13:10 +01:00
gus
968968502e NPC always face you when fighting 2013-10-27 14:03:58 +01:00
Marc Zinnschlag
525d6fadec added Collection insert function for arbitrary position and reimplemented appendRecord in via this function 2013-10-27 14:00:25 +01:00
gus
a0edb55f60 only NPC with fight over 80 will attack you now 2013-10-27 13:50:29 +01:00
gus
882b136b35 bugfix of bugfix ^^ 2013-10-27 13:21:16 +01:00
Alex "rainChu" Haddad
23eaf90846 Breath meter flashes when drowning 2013-10-27 04:05:01 -04:00
graffy76
ea7a8eb2a4 last commit 2013-10-26 23:04:39 -05:00
graffy76
5e123d3f52 Hide adjusterwidget for open files view 2013-10-26 22:57:22 -05:00
graffy76
9b483c3ae3 Fix for file path issues 2013-10-26 22:55:44 -05:00
graffy76
ba365ff49e Fixed merge conflicts with saving branch 2013-10-25 19:23:03 -05:00
scrawl
8c9a5de26f Fix an irritating error message 2013-10-25 23:47:53 +02:00
graffy76
9ce4a04a2d merge from saving
Merge branch 'saving' of https://github.com/zinnschlag/openmw into esxSelector

Conflicts:
	apps/launcher/datafilespage.cpp
	apps/opencs/editor.cpp
	apps/opencs/view/doc/filedialog.cpp
	apps/opencs/view/doc/filedialog.hpp
2013-10-25 14:44:22 -05:00
graffy76
1a23cccce3 Implemented Launcher namespace 2013-10-25 11:17:26 -05:00
graffy76
16d87ea1d1 Merge branch 'master' into esxSelector 2013-10-25 08:11:24 -05:00
graffy76
2ca7f24731 Fixed filedialog new / edit content path issue 2013-10-24 17:33:28 -05:00
graffy76
b48f066f33 Reimplemented content selector for filedialog and datafilespage classes 2013-10-23 17:39:17 -05:00
graffy76
ba3589bc76 Revert "Implemented ContentSelector as a singleton "charm" modifier for"
This reverts commit 24b167b755.

Conflicts:
	apps/launcher/datafilespage.cpp
	apps/opencs/editor.cpp
	apps/opencs/view/doc/filedialog.cpp
	apps/opencs/view/doc/filedialog.hpp
	components/contentselector/view/contentselector.cpp
	components/contentselector/view/contentselector.hpp
2013-10-22 22:20:21 -05:00
graffy76
f9591ddda6 Reimplemented constentselector view class 2013-10-22 21:52:35 -05:00
Marc Zinnschlag
67bc0a0c70 additional modification to the IDValidator (restricting relaxed mode slightly more) 2013-10-22 11:32:10 +02:00
Marc Zinnschlag
dc473221e7 added ID-argument to CollectionBase::getAppendIndex (required for info record collection) 2013-10-22 11:21:12 +02:00
Marc Zinnschlag
aa61948801 relaxed rules for new IDs when ID is also a user visible text 2013-10-22 11:08:37 +02:00
Marc Zinnschlag
3146af34d6 some fixes for the merged filter branch 2013-10-21 19:28:57 +02:00
Marc Zinnschlag
fdba029566 Merge remote-tracking branch 'sirherrbatka/filters' into saving 2013-10-21 18:59:12 +02:00
Marek Kochanowicz
70602c2c36 Removed changes in the unimplemented copy ctor. 2013-10-21 18:24:16 +02:00
Marek Kochanowicz
5e1bdd605b Corrected formatting in document.hpp 2013-10-21 18:15:26 +02:00
Marc Zinnschlag
88e09159c4 splitting off characters menu from mechanics menu (was getting too big) 2013-10-21 18:04:40 +02:00
Marc Zinnschlag
743c6ea5b1 save dialogue records 2013-10-21 16:47:32 +02:00
Marc Zinnschlag
c995533e07 Merge branch 'dialogue' into saving
Conflicts:
	apps/opencs/model/world/columnimp.hpp
	apps/opencs/model/world/columns.cpp
	apps/opencs/model/world/columns.hpp
	apps/opencs/model/world/data.cpp
	components/esm/loaddial.hpp
2013-10-21 16:45:43 +02:00
Marek Kochanowicz
b23df42817 Removed old comment. Changed to set resources path correctly. 2013-10-21 16:06:16 +02:00
Marc Zinnschlag
3b85d97087 handle deleted dialogue records 2013-10-21 15:38:13 +02:00
Marc Zinnschlag
dc12648a3e add fixed dialogue records when creating a new omwgame file 2013-10-21 14:26:54 +02:00
Marc Zinnschlag
c0e5501431 disallow the deletion of non-topic, non-journal dialogue records 2013-10-21 13:58:47 +02:00
Marc Zinnschlag
0be157efea set dialogue type for newly created dialogue records 2013-10-21 13:39:13 +02:00
Marc Zinnschlag
75c5316ad7 added dialogue type column to topics table 2013-10-20 17:26:09 +02:00
Marc Zinnschlag
adf3a41a83 added topic and journal tables 2013-10-20 17:15:32 +02:00
Marc Zinnschlag
ebf7732912 some cleanup 2013-10-20 15:48:39 +02:00
Marek Kochanowicz
96b6787255 Getting rid of extension. Correcting tiny mistake in filters file. 2013-10-20 10:56:27 +02:00
Marek Kochanowicz
184456892b Added check to load custom filters set when present. 2013-10-19 18:43:47 +02:00
Marek Kochanowicz
4e26a61db3 Removed command line handling. Maybe zini will let me to implement it later. Implemented switch to handle resources directory. TODO: check for defaultfilters on data path. 2013-10-18 22:11:14 +02:00
Marek Kochanowicz
a7002e8a09 Implements switch (--help and --resources), and copying defaultfilters.omwaddon.project. Seems to work. 2013-10-17 18:21:41 +02:00
scrawl
3a3f2a37c8 Add cut, copy & paste of text 2013-10-17 12:47:49 +02:00
Marc Zinnschlag
8c139783b7 silenced a warning 2013-10-16 21:33:11 +02:00
Marc Zinnschlag
19bd0f90b9 Merge remote-tracking branch 'rainChu/torches' 2013-10-16 21:24:45 +02:00
Alex "rainChu" Haddad
65818155d8 Fixed punctuation consistency 2013-10-16 15:14:35 -04:00
Alex "rainChu" Haddad
e11da5c0a3 Added a constructor to Light CustomData 2013-10-16 15:13:36 -04:00
Marek Kochanowicz
3000386443 failed attempt on switch adding. 2013-10-16 13:07:26 +02:00
Alex "rainChu" Haddad
2643214ca6 Lights extinguish underwater 2013-10-15 21:50:32 -04:00
Alex "rainChu" Haddad
30ee3c5cf6 Equipped torches and lights run out of fuel 2013-10-15 21:50:14 -04:00
Emanuel Guevel
ba4b8a37e2 Remember pressed message box button longer
Remember which button was pressed until a new interactive message box is
displayed or until the pressed button number is read.

Before that, it was not possible to get the pressed button after the
message box was hidden/destroyed.
2013-10-14 12:55:06 +02:00
Marc Zinnschlag
db7ea30483 allow float values in cell for value tests 2013-10-14 11:15:36 +02:00
Marc Zinnschlag
679754b305 corrected an error message 2013-10-14 11:06:59 +02:00
Marc Zinnschlag
9b0766b678 minor fix in ValueNode::toString 2013-10-14 10:58:11 +02:00
Marc Zinnschlag
4905f1c8ab make testing empty cells against an empty string yield true 2013-10-13 21:54:36 +02:00
Marc Zinnschlag
ce8694c84e Merge remote-tracking branch 'scrawl/master' 2013-10-13 18:55:49 +02:00
scrawl
683ad40e21 No need for this ifdef since there is a default argument. 2013-10-13 18:28:22 +02:00
scrawl
fa264935ff We can apply vsync at runtime now that the Ogre bug is fixed. 2013-10-13 17:56:26 +02:00
scrawl
f504ab42fe Turn off vsync while in the loading screen 2013-10-13 17:52:14 +02:00
Marc Zinnschlag
b8ae195a46 Merge branch 'scene' 2013-10-13 15:42:27 +02:00
Marc Zinnschlag
4624bed899 changed handling of scene toolbar button icons 2013-10-13 15:41:48 +02:00
Marc Zinnschlag
fc5afe430b Merge remote-tracking branch 'potatoesmaster/fatigue-restoration' 2013-10-13 14:40:48 +02:00
Emanuel Guevel
dcfff79460 Regenerate fatigue over time 2013-10-13 00:40:27 +02:00
Marc Zinnschlag
708cde2688 Merge remote-tracking branch 'jordan-ayers/topic/COC-Exterior-Cell-Selection' 2013-10-12 23:18:19 +02:00
Jordan Ayers
141382b8c0 COC Command: Exterior cell selection fix.
Return the northernmost cell of the easternmost matching column for Ext. cells.
2013-10-12 14:48:37 -05:00
Marc Zinnschlag
608d154ad7 Merge remote-tracking branch 'rainChu/master' 2013-10-12 20:31:33 +02:00
Alex "rainChu" Haddad
cfc3093320 Reverted conditional compiling 2013-10-12 10:46:44 -04:00
Marc Zinnschlag
b5d620a8dc fixed string filter on enum column when column is empty 2013-10-12 16:35:59 +02:00
Marc Zinnschlag
a29b8667ef fixed string filter on boolean columns when testing against the value false 2013-10-12 16:29:36 +02:00
Marc Zinnschlag
a77044cda4 fixed column numbering 2013-10-12 16:15:47 +02:00
Marc Zinnschlag
2606feec3a Merge remote-tracking branch 'lgro/cfg_without_data_path' 2013-10-12 13:52:38 +02:00
Marc Zinnschlag
3c580fbc59 Merge remote-tracking branch 'jordan-ayers/topic/MagicEffectDisplayFormat' 2013-10-12 13:40:29 +02:00
Marc Zinnschlag
458c752425 Merge remote-tracking branch 'mckibbenta/tgm' 2013-10-12 13:38:10 +02:00